mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-26 03:49:09 +00:00
4.11 -> 4.2
Update diff
This commit is contained in:
@@ -33,7 +33,7 @@ int32,str,str
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29,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_01","Beyond that, the rules are simple. Finish the guildhest objectives before time expires, and you and your companions will be promptly rewarded for services rendered. Drag your feet, though, and you won't see a single coin."
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30,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_02","If it is your first time tackling an operation, you will also be provided with a bonus upon completion."
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31,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_03","Finally, proving yourself on the field will unlock more high-profile tasks. Other battlewardens stationed throughout the Twelveswood may also provide you with similar work, but only if you are deemed capable."
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32,"TEXT_CMNBHTENTERLV020ST0003_00013_ERROR_TALK","You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),4)/>.”"
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32,"TEXT_CMNBHTENTERLV020ST0003_00013_ERROR_TALK","You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),3)/>.”"
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33,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_00","Wait... Might this be your first time participating in a guildhest? I remember my first hest. It was the night of my twentieth nameday. My fellow guildmates invited me to join them in the slaying of a family of peistes who were stealing chocobo eggs from Bentbranch Meadows."
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34,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_01","The moment we arrived, one of the terrible beasts immediately turned to me and charged. The thing was thrice my size and had already maimed several chocobokeeps."
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35,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_02","There was no way I could win, so I simply froze and waited for the end. But that's when I remembered that I was not alone. My friends rallied around me, and together we defeated the peistes! That, my friend, is what a guildhest is truly about."
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@@ -19,6 +19,6 @@ int32,str,str
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15,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00014","Only parties consisting of four to eight Disciples of War or Magic with a level of 15 or above will be granted entry to the Tam–Tara Deepcroft."
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16,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00015","I am not one to question a <If(PlayerParameter(4))>woman<Else/>man</If>'s sense of duty, but I believe you should first see to any pending tasks before embarking on your expedition into the Deepcroft."
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17,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00016","It appears one of your companions is in no condition to participate in the expedition. The Deepcroft's halls are rife with danger, and those who are sickly or weak will only prove a hindrance to you and your party."
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18,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00017","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
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18,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00017","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
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19,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00020","By order of the Elder Seedseer, the Tam–Tara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane."
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20,"TEXT_CMNDUNENTERTAMTARA_00014_SYSTEM_20","To enter the Tam–Tara Deepcroft, you must have made sufficient progress in the quest “Fire in the Gloom.”"
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@@ -25,7 +25,7 @@ int32,str,str
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21,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED","To receive this blessing, you must have first proven your perseverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
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22,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED2","You must also have proven yourself a true disciple of either war or magic by unlocking the secrets of your current class."
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23,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_ALREADY","You do not require this blessing; you are already level 29."
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24,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED","In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),4)/>."
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24,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED","In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),3)/>."
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25,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED2","Furthermore, you must be a Disciple of War or Magic with a level of 26 or higher."
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26,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_ALREADY_UNLOCKED","Your personal chocobo can already join you in battle."
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27,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNQUALIFIED","To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea."
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@@ -14,6 +14,6 @@ int32,str,str
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10,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q2_1","Enter the Bowl of Embers?"
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11,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_1","Yes"
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12,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_2","No"
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13,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
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13,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
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14,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_20","The lizards claim they will soon bring us before Ifrit for tempering. All of us are as good as dead..."
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15,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_20","To enter the Bowl of Embers, you must have made sufficient progress in the quest “Lord of the Inferno.”"
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@@ -14,6 +14,6 @@ int32,str,str
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10,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q2_1","Enter Copperbell Mines?"
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11,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_1","Yes"
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12,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_2","No"
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13,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
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13,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
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14,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_20","We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here. Only those with express permission may enter."
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15,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_20","To enter Copperbell Mines, you must have made sufficient progress in the quest “Into a Copper Hell.”"
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@@ -14,6 +14,6 @@ int32,str,str
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10,"TEXT_CMNRADENTERHALATALI_00079_Q2_1","Enter Halatali?"
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11,"TEXT_CMNRADENTERHALATALI_00079_A2_1","Yes"
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12,"TEXT_CMNRADENTERHALATALI_00079_A2_2","No"
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13,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
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13,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
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14,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_20","I'm Budic of the Orchid, and I oversee all entry into Halatali. Only those who come with an official referral are permitted to enter."
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15,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_20","To enter Halatali, you must have completed the quest “Hallo Halatali.”"
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@@ -14,5 +14,5 @@ int32,str,str
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10,"TEXT_CMNRADENTERHAUKKEMANOR_00041_Q2_1","Enter Haukke Manor?"
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11,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_1","Yes"
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12,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_2","No"
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13,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
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13,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
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14,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_20","Haukke Manor has been added to the Duty Finder."
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@@ -14,5 +14,5 @@ int32,str,str
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10,"TEXT_CMNRADENTERJUNGLE_00080_Q2_1","Enter Brayflox's Longstop?"
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11,"TEXT_CMNRADENTERJUNGLE_00080_A2_1","Yes"
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12,"TEXT_CMNRADENTERJUNGLE_00080_A2_2","No"
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13,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
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13,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
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14,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_20","Brayflox's Longstop has been added to the Duty Finder."
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@@ -14,6 +14,6 @@ int32,str,str
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10,"TEXT_CMNRADENTERSHPOSHAE_00077_Q2_1","Enter the Sastasha Seagrot?"
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11,"TEXT_CMNRADENTERSHPOSHAE_00077_A2_1","Yes"
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12,"TEXT_CMNRADENTERSHPOSHAE_00077_A2_2","No"
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13,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
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13,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
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14,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_20","You don't have the look of a pirate, but one can never be too careful on this island. Unless you have the proper authorization, I can't let you enter the Sastasha Seagrot."
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15,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_20","To enter Sastasha, you must have made sufficient progress in the quest “It's Probably Pirates.”"
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@@ -14,5 +14,5 @@ int32,str,str
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10,"TEXT_CMNRADENTERTOTORAK_00004_Q2_1","Enter the Thousand Maws of Toto–Rak?"
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11,"TEXT_CMNRADENTERTOTORAK_00004_A2_1","Yes"
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12,"TEXT_CMNRADENTERTOTORAK_00004_A2_2","No"
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13,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
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13,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
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14,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_20","The Thousand Maws of Toto–Rak has been added to the Duty Finder."
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@@ -31,7 +31,7 @@ int32,str,str
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27,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_170","Since Sanson's new unit received formal approval, I have kept busy doing my part for it. Namely, training a new generation of bards."
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28,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_171","As you well know, our songs are given power through our fervent desire to aid our comrades. 'Tis my hope to instill this most fundamental belief into all whom I teach."
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29,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_180","The recent episode with Nourval has called to my mind memories of days gone by. Days I spent with Lord Landrenel as a boy, testing even the old man's patience with my unruliness."
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30,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_181","Glad am I that I could pass down the ideals he shared with his father to their descendent. It makes it all the more worth while to have lived this long."
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30,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_181","Glad am I that I could pass down the ideals he shared with his father to their descendant. It makes it all the more worth while to have lived this long."
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31,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_111","I would think you as fit to answer that question as I. But you have asked, and who am I to begrudge you an answer? When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike."
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32,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_112","But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess."
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33,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_113","As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment."
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@@ -3,3 +3,7 @@
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int32,str,str
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0,"TEXT_CMNDEFCUTSCENEREPLAY_00132_TALK_ACTOR",""
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1,"TEXT_CMNDEFCUTSCENEREPLAY_00132_SYSTEM_001_000","You cannot consult <Emphasis>The Unending Journey</Emphasis> at this time."
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2,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_Q1_000_000","どのカットシーンを再生しますか?"
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3,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_001","●クエスト「StmBdy401」のカットシーン"
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4,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_002","「禁断の地 エウレカ:アネモス編」のカットシーン 1"
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5,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_003","「禁断の地 エウレカ:アネモス編」のカットシーン 2"
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@@ -1,102 +1,111 @@
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key,0,1
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#,,
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int32,str,str
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0,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_001","Ye've come to the Wolves' Den, maggot! If ye've got business with me, state it loud and clear!"
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1,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_002","Here to train, are ye? Well, I've laid in a few trinkets for ye sniveling sissies to rip each other's guts out over. Don't say I don't give ye maggots the proper motivation! To the victor, the spoils!"
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2,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_003","Hmmm... I know that hungry gleam in yer eye, and I know the scuffles them other pups enjoy ain't enough to sate yer appetite."
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3,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_004","Ye need to sink yer fangs into the meat at the Feast! Lend me yer ear, and I'll soon have yer belly rumblin' with anticipation!"
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4,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q1_000_1","What will you ask?"
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5,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_1","What is the Wolves' Den?"
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6,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_2","What is the Fold?"
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7,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_3","What is the Feast?"
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8,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_4","Are there any rewards?"
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9,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_5","Nothing."
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10,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q2_000_000","What do you wish to know about the Feast?"
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11,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_100_001","How do I join the Feast?"
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12,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_001","What are the rules?"
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13,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_002","What is PvP rating?"
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14,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_003","Nothing."
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15,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q3_000_000","Which rules will you ask about?"
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16,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_001","(★未使用/削除予定★)"
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17,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_100_001","Heavy Medal."
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18,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_002","Supply kits."
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19,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_003","Culling Time."
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20,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_004","Scoreboard abbreviations."
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21,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_005","Nothing."
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22,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q4_000_000","What part of PvP rating will you ask about?"
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23,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_001","What is PvP rating?"
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24,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_002","Tiers."
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25,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_003","Promotion qualifiers."
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26,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_004","Seasons."
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27,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_005","Nothing."
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28,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_010","The Wolves' Den is a battle arena built by the Maelstrom to train Alliance soldiers into an elite fighting force! Here, pups at the teat are made into fearsome hunters!"
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29,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_11","The Wolves' Den is a PvP arena which hosts battles between adventurers."
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30,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_12","Presently, players can elect to participate in the match type known as the “Fold.” A new war game known as the “Feast” will also become available in the very near future."
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31,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_12","Players can elect to participate in the Feast, wherein they can take part in training matches with two teams of eight or ranked matches with two teams of four."
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32,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_13","To register for a match at the Wolves' Den, open the Duty Finder and select it from the PvP category."
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33,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_14","All matches at the Wolves' Den are item level synced."
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34,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_15","While synced, all item stats are adjusted to match the requisite item level and materia bonuses are ignored."
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35,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_020","Ye want the rules for the Fold!? <Emphasis>What rules</Emphasis>, I answer! Ye step inside the arena! The enemy steps inside the arena! Ye beat each other senseless! The end!"
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36,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_21","In the Fold, two light parties (4 vs. 4) are pitted against one another."
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37,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_22","The Duty Finder automatically matches players, placing them on one of two sides: the Claws or the Fangs."
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38,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_23","The match ends when one side has no members standing. The surviving side is declared the victor."
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39,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_24","In the event that the time limit runs out before a victor can be decided, both sides will be declared losers."
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40,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_030","Only a special breed of wolf gets invited to the Feast! Will ye gorge on the flesh at the table? Or find yerself served on a platter!?"
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41,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_031","Participants in the Feast are divided into two teams, with each team attempting to seize medals from rival players."
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42,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_032","Victory is achieved in one of two ways: be the first team to hold a designated number of medals in its collective possession; or be the team holding the most medals when the time limit for the match expires."
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43,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_032","Should the time limit expire with both teams holding the same number of medals, the match will enter a two-minute “Sudden Death” period."
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44,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_032","The first team to obtain a medal during Sudden Death will win the match."
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45,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_033","Every player receives a number of medals at the beginning of the match, and more medals can be plundered from KO'd opponents."
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46,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_034","When defeated, players will drop half of the medals in their possession. These medals can then be claimed by anyone on the opposing team."
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47,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_035","The more medals a player carries, the more will be dropped upon being KO'd. As victory is determined by the total number of medals held by a team, it is important to consider which team member is the best choice for collecting any dropped medals."
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48,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_036","But be sure to decide quickly: unclaimed medals will vanish after a certain period of time has elapsed, and return to the possession of the original owner."
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49,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_037","A predator must be lean and fleet to catch its prey! Fatten up on too much flesh, and ye risk becomin' the next meal!"
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50,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_038","Participants who hold too many medals in their possession will be afflicted with the “Heavy Medal” status."
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51,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_039","While under this status, a participant will receive added damage from attacks. The amount of extra damage received increases in proportion to the number of medals the participant possesses above the threshold."
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52,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_040","The meat at the Feast is served raw and bloody! If ye want to add a little flavor, then ye'd best get yer paws on the finest spices!"
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53,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_041","The supply containers found around the arena contain “kits” that offer a variety of beneficial effects. The effect of each kit can be determined by the appearance of the supply container."
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54,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_042","Target and destroy a supply container to release its contents, then interact with the kit to gain its effects."
|
||||
55,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_043","Note that the effect of a kit can only be gained by the team member who inflicts the most damage upon the supply container."
|
||||
56,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_050","This is a banquet of blood! Only pups waste their time snappin' and snarlin'─a proper wolf goes straight for the throat!"
|
||||
57,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_051","During the match, if a certain amount of time elapses without a player being KO'd, then all participants will be afflicted by “Culling Time”─a detrimental status effect that causes players to receive added damage from attacks."
|
||||
58,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_052","The amount of extra damage received will continue to rise as time passes. This status will be cleared from all participants upon a player being KO'd."
|
||||
59,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_060","After the wolves have feasted, there's naught left but bloodstains and ravaged corpses!"
|
||||
60,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_061","The scoreboard for the Feast displays player contribution to the battle using three abbreviations: K, D, and A."
|
||||
61,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_062","“K” stands for the number of opponents a player has killed; “D” stands for the number of a player's deaths; and “A” represents a player's number of assists in defeating enemies."
|
||||
62,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_070","Yer worth as a hunter is measured by the foes ye savage in battle! Let's see how high ye can pile them fang-scored bones!"
|
||||
63,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_071","A player's PvP rating is a value that represents <If(PlayerParameter(4))>her<Else/>his</If> relative skill compared to other participants of the Feast."
|
||||
64,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_072","PvP rating is affected by the outcome of ranked matches─a player's rating will increase upon victory and decrease upon defeat."
|
||||
65,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_080","To the fiercest beasts go the choicest spoils! But have ye the stamina to stay ahead of the pack?"
|
||||
66,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_081","A player's tier represents <If(PlayerParameter(4))>her<Else/>his</If> standing in the hierarchy of the Feast, and is decided by the player's current PvP rating. The higher a player's tier, the better the rewards that can be claimed at the end of a season."
|
||||
67,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_082","To move up to the next tier, a player must not only achieve the requisite PvP rating but also win a number of qualifying matches."
|
||||
68,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_083","Should a player's PvP rating drop below the minimum required for the current tier, that player will be demoted to the next lower tier."
|
||||
69,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_090","The best seat at the Feast is found perched atop a mountain of yer enemies' carcasses!"
|
||||
70,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_091","Promotion qualifiers are matches that allow players to advance to higher tiers. Participants can only fight in promotion qualifiers once they have reached the requisite PvP rating."
|
||||
71,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_092","Once the requisite PvP rating has been reached, players earn the right to fight in up to five promotion qualifiers. At least three of these matches must be won in order to advance to the next tier."
|
||||
72,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_093","During this promotion period, all matches marked as “Ranked” in the Duty Finder will be counted as qualifying matches."
|
||||
73,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_100","There comes an end to even the most frenzied repast. But when the Feast is over and the table cleared away, will ye be the one wearin' the gore-spattered crown!?"
|
||||
74,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_101","A “season” refers to the set period within which participants of the Feast must strive to achieve the highest possible PvP rating and tier."
|
||||
75,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_102","At the end of each season, players will receive rewards based on their final tier. Participants that fulfill certain conditions will also be eligible for special season bonuses."
|
||||
76,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_103","Speak to the quartermaster at the Wolves' Den to learn more about season rewards."
|
||||
77,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_104","When a season ends, <Color(-34022)>all PvP ratings and tiers will be reset</Color>. All players begin with zero rating at the start of each new season."
|
||||
78,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_105","The Feast is currently in preseason. During this practice period, players can temporarily improve their PvP rating and fight in promotion qualifiers, but no season rewards will be on offer."
|
||||
79,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_106","Use this opportunity to hone your skills, and prepare for the first official season of the Feast!"
|
||||
80,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_110","The victor earns glory and respect! The loser earns contempt reserved for steaming piles of chocobo dung! Couldn't be any simpler!"
|
||||
81,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_31","Participating in a match will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
|
||||
82,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_050_31","By accumulating PvP EXP, you will rise in <Color(-34022)>PvP rank</Color>."
|
||||
83,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_31","Wolf Marks, on the other hand, are a special kind of currency that can be used to purchase certain items found only at the Wolves' Den."
|
||||
84,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_31","Increasing your PvP rank will in turn earn you <Color(-34022)>Action Points</Color>, or <Color(-34022)>AP</Color>. These points can be used to enhance PvP-exclusive actions and traits."
|
||||
85,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_32","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
|
||||
86,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_1","Ye've come to the Wolves' Den, maggot! If ye've got business with me, state it loud and clear!"
|
||||
87,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_2","Here to train, are ye? Well, I've laid in a few new trinkets for ye sniveling sissies to rip each other's guts out over. Don't say I don't give ye maggots the proper motivation! To the victor, the spoils!"
|
||||
88,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_10","The Wolves' Den is a battle arena built by the Maelstrom to train Alliance soldiers into an elite fighting force! Here, pups at the teat are made into fearsome hunters!"
|
||||
89,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_25","Should you seek a greater challenge, you may choose to participate in an item level synced match."
|
||||
90,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_26","While synced, all item stats are reduced and materia bonuses are ignored."
|
||||
91,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_20","The rules, ye ask!? <Emphasis>What rules</Emphasis>, I answer! Ye step inside the arena! The enemy steps inside the arena! Ye beat each other senseless! The end!"
|
||||
92,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_30","The victor earns glory and respect! The loser earns contempt reserved for steaming piles of chocobo dung! Couldn't be any simpler!"
|
||||
93,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_33","Please be informed that construction of the Wolves' Den is still in progress, and no points are being awarded at this time. We thank you for your patience and understanding."
|
||||
94,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_40","Think that fancy equipment and materia of yers makes ye unstoppable, do ye? Think again, maggot!"
|
||||
95,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_41","We've a special sort of training that'll teach ye not to rely overmuch on yer gear. Step inside the arena and put yer skills to a true test!"
|
||||
96,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_42","The Wolves' Den (Matched, IL 80) and The Wolves' Den (Light Party, IL 80) have been added to the Duty Finder."
|
||||
97,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_42","Should you seek a greater challenge, you may choose to participate in an item level synced match."
|
||||
98,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_43","While synced, all item stats are reduced and materia bonuses are ignored."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_001","Ye've come to the Wolves' Den, maggot! If ye've got business with me, state it loud and clear!"
|
||||
1,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_002","Here to train, are ye? Well, I've laid in a few trinkets for ye sniveling sissies to rip each other's guts out over. Don't say I don't give ye maggots the proper motivation! To the victor, the spoils!"
|
||||
2,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_003","Hmmm... I know that hungry gleam in yer eye, and I know the scuffles them other pups enjoy ain't enough to sate yer appetite."
|
||||
3,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_004","Ye need to sink yer fangs into the meat at the Feast! Lend me yer ear, and I'll soon have yer belly rumblin' with anticipation!"
|
||||
4,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q1_000_1","What will you ask?"
|
||||
5,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_1","What is the Wolves' Den?"
|
||||
6,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_2",""
|
||||
7,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_3","What is the Feast?"
|
||||
8,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_4","Are there any rewards?"
|
||||
9,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_5","Nothing."
|
||||
10,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q2_000_000","What do you wish to know about the Feast?"
|
||||
11,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_100_001","How do I join the Feast?"
|
||||
12,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_001","What are the rules?"
|
||||
13,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_002","What is PvP rating?"
|
||||
14,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_003","Nothing."
|
||||
15,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q3_000_000","Which rules will you ask about?"
|
||||
16,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_001","(★未使用/削除予定★)"
|
||||
17,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_100_001",""
|
||||
18,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_200_001","Medal limits."
|
||||
19,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_300_001","Heavy Medal and Light Medal."
|
||||
20,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_002","Supply kits."
|
||||
21,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_003","Culling Time."
|
||||
22,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_004","Scoreboard abbreviations."
|
||||
23,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_005","Nothing."
|
||||
24,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q4_000_000","What part of PvP rating will you ask about?"
|
||||
25,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_001","What is PvP rating?"
|
||||
26,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_002","Tiers."
|
||||
27,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_003","Promotion qualifiers."
|
||||
28,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_004","Seasons."
|
||||
29,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_005","Nothing."
|
||||
30,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_010","The Wolves' Den is a battle arena built by the Maelstrom to train Alliance soldiers into an elite fighting force! Here, pups at the teat are made into fearsome hunters!"
|
||||
31,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_11","The Wolves' Den is a PvP arena which hosts battles between adventurers."
|
||||
32,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_12",""
|
||||
33,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_12","Players can elect to participate in the Feast, wherein they can take part in training matches with two teams of eight or ranked matches with two teams of four."
|
||||
34,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_13","To register for a match at the Wolves' Den, open the Duty Finder and select it from the PvP category."
|
||||
35,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_14",""
|
||||
36,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_15",""
|
||||
37,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_020",""
|
||||
38,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_21",""
|
||||
39,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_22",""
|
||||
40,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_23",""
|
||||
41,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_24",""
|
||||
42,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_030","Only a special breed of wolf gets invited to the Feast! Will ye gorge on the flesh at the table? Or find yerself served on a platter!?"
|
||||
43,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_031","Participants in the Feast are divided into two teams, with each team attempting to seize medals from rival players."
|
||||
44,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_032","Victory is achieved in one of two ways: be the first team to hold a designated number of medals in its collective possession; or be the team holding the most medals when the time limit for the match expires."
|
||||
45,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_032","Should the time limit expire with both teams holding the same number of medals, the match will enter a two-minute “Sudden Death” period."
|
||||
46,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_032","The first team to obtain a medal during Sudden Death will win the match."
|
||||
47,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_033","Every player receives a number of medals at the beginning of the match, and more medals can be plundered from KO'd opponents."
|
||||
48,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_034","When defeated, players will drop half of the medals in their possession. These medals can then be claimed by anyone on the opposing team."
|
||||
49,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_035","The more medals a player carries, the more will be dropped upon being KO'd. As victory is determined by the total number of medals held by a team, it is important to consider which team member is the best choice for collecting any dropped medals."
|
||||
50,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_036","But be sure to decide quickly: unclaimed medals will vanish after a certain period of time has elapsed, and return to the possession of the original owner."
|
||||
51,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_100_037","Want to know whether yer opponent's a bloodthirsty wolf or a pup tremblin' in its own piss? Easy─just check their medals! The more medals they've got, the stronger they are!"
|
||||
52,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_038","In the Feast, participants attempt to seize medals from opposing team members. There is a limit to how many medals one person can possess, and medals seized that exceed this limit will reappear on the battlefield."
|
||||
53,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_039","Medal limits are determined by role as follows:
|
||||
Tanks: 200 / Melee DPS: 175 / Ranged DPS: 140 / Healers: 125"
|
||||
54,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_037",""
|
||||
55,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_038",""
|
||||
56,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_039",""
|
||||
57,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_200_037","A predator must be lean and fleet to catch its prey! Fatten up on too much flesh, and ye risk becomin' the next meal! So it is in the wild, and so it is here!"
|
||||
58,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_200_038","Participants who hold 100 or more medals in their possession will be afflicted with the “Heavy Medal” status. While under this status, a participant will receive added damage from attacks."
|
||||
59,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_200_039","In contrast, participants who have fewer than 100 medals benefit from the “Light Medal” status. While under this status, a participant will receive reduced damage from attacks."
|
||||
60,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_200_040","The strength of these effects increases in proportion to the number of medals the participant possesses above or below the threshold."
|
||||
61,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_040","The meat at the Feast is served raw and bloody! If ye want to add a little flavor, then ye'd best get yer paws on the finest spices!"
|
||||
62,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_041","The supply containers found around the arena contain “kits” that offer a variety of beneficial effects. The effect of each kit can be determined by the appearance of the supply container."
|
||||
63,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_042","Target and destroy a supply container to release its contents, then interact with the kit to gain its effects."
|
||||
64,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_043","Note that the effect of a kit can only be gained by the team member who inflicts the most damage upon the supply container."
|
||||
65,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_050","This is a banquet of blood! Only pups waste their time snappin' and snarlin'─a proper wolf goes straight for the throat!"
|
||||
66,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_051","During the match, if a certain amount of time elapses without a player being KO'd, then all participants will be afflicted by “Culling Time”─a detrimental status effect that causes players to receive added damage from attacks."
|
||||
67,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_052","The amount of extra damage received will continue to rise as time passes. This status will be cleared from all participants upon a player being KO'd."
|
||||
68,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_060","After the wolves have feasted, there's naught left but bloodstains and ravaged corpses!"
|
||||
69,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_061","The scoreboard for the Feast displays player contribution to the battle using three abbreviations: K, D, and A."
|
||||
70,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_062","“K” stands for the number of opponents a player has killed; “D” stands for the number of a player's deaths; and “A” represents a player's number of assists in defeating enemies."
|
||||
71,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_070","Yer worth as a hunter is measured by the foes ye savage in battle! Let's see how high ye can pile them fang-scored bones!"
|
||||
72,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_071","A player's PvP rating is a value that represents <If(PlayerParameter(4))>her<Else/>his</If> relative skill compared to other participants of the Feast."
|
||||
73,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_072","PvP rating is affected by the outcome of ranked matches─a player's rating will increase upon victory and decrease upon defeat."
|
||||
74,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_080","To the fiercest beasts go the choicest spoils! But have ye the stamina to stay ahead of the pack?"
|
||||
75,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_081","A player's tier represents <If(PlayerParameter(4))>her<Else/>his</If> standing in the hierarchy of the Feast, and is decided by the player's current PvP rating. The higher a player's tier, the better the rewards that can be claimed at the end of a season."
|
||||
76,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_082","To move up to the next tier, a player must not only achieve the requisite PvP rating but also win a number of qualifying matches."
|
||||
77,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_083","Should a player's PvP rating drop below the minimum required for the current tier, that player will be demoted to the next lower tier."
|
||||
78,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_090","The best seat at the Feast is found perched atop a mountain of yer enemies' carcasses!"
|
||||
79,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_091","Promotion qualifiers are matches that allow players to advance to higher tiers. Participants can only fight in promotion qualifiers once they have reached the requisite PvP rating."
|
||||
80,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_092","Once the requisite PvP rating has been reached, players earn the right to fight in up to five promotion qualifiers. At least three of these matches must be won in order to advance to the next tier."
|
||||
81,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_093","During this promotion period, all matches marked as “Ranked” in the Duty Finder will be counted as qualifying matches."
|
||||
82,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_100","There comes an end to even the most frenzied repast. But when the Feast is over and the table cleared away, will ye be the one wearin' the gore-spattered crown!?"
|
||||
83,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_101","A “season” refers to the set period within which participants of the Feast must strive to achieve the highest possible PvP rating and tier."
|
||||
84,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_102","At the end of each season, players will receive rewards based on their final tier. Participants that fulfill certain conditions will also be eligible for special season bonuses."
|
||||
85,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_103","Speak to the quartermaster at the Wolves' Den to learn more about season rewards."
|
||||
86,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_104","When a season ends, <Color(-34022)>all PvP ratings and tiers will be reset</Color>. All players begin with zero rating at the start of each new season."
|
||||
87,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_105","The Feast is currently in preseason. During this practice period, players can temporarily improve their PvP rating and fight in promotion qualifiers, but no season rewards will be on offer."
|
||||
88,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_106","Use this opportunity to hone your skills, and prepare for the first official season of the Feast!"
|
||||
89,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_110","The victor earns glory and respect! The loser earns contempt reserved for steaming piles of chocobo dung! Couldn't be any simpler!"
|
||||
90,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_31","Participating in a match will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
|
||||
91,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_050_31","By accumulating PvP EXP, you will rise in <Color(-34022)>PvP rank</Color>."
|
||||
92,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_31","Wolf Marks, on the other hand, are a special kind of currency that can be used to purchase certain items found only at the Wolves' Den."
|
||||
93,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_31",""
|
||||
94,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_32","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
|
||||
95,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_1",""
|
||||
96,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_2",""
|
||||
97,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_10",""
|
||||
98,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_25",""
|
||||
99,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_26",""
|
||||
100,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_20",""
|
||||
101,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_30",""
|
||||
102,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_33",""
|
||||
103,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_40",""
|
||||
104,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_41",""
|
||||
105,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_42",""
|
||||
106,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_42",""
|
||||
|
||||
|
@@ -2,12 +2,12 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE_0","Select an option."
|
||||
1,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE","Ceruleum tanks: <Value>IntegerParameter(1)</Value>
|
||||
1,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE","Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>
|
||||
Ceruleum tanks: <Value>IntegerParameter(1)</Value>
|
||||
Select an airship."
|
||||
2,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_ADD_NEW_AIRSHIP","Outfit and register an airship. (Flight credits required: <Value>IntegerParameter(1)</Value>)"
|
||||
3,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(4)> (Mission complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(5)> (Awaiting alliance parties)</Case></Switch>"
|
||||
5,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_EXIT","Nothing."
|
||||
4,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_FINISH","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> [Voyage complete]</Case><Case(4)> [Mission complete]</Case></Switch>"
|
||||
5,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_EXIT","Nothing."
|
||||
6,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_TITLE","Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>
|
||||
Ceruleum tanks: <Value>IntegerParameter(2)</Value>
|
||||
@@ -20,13 +20,13 @@ int32,str,str
|
||||
12,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CONF_COLOR","Paint airship"
|
||||
13,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CONF_NAME","Change airship name"
|
||||
14,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CONF_REMOVE","Dismantle airship"
|
||||
17,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPD2","Ready airship for exploratory mission"
|
||||
15,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPEDITION","Ready airship for exploratory mission"
|
||||
16,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPEDITION",""
|
||||
17,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPD2","Ready airship for exploratory mission"
|
||||
18,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPD2",""
|
||||
21,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_MAP","View navigational charts"
|
||||
19,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_TITLE","Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>
|
||||
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed
|
||||
23,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_TITLE","Rename your airship"
|
||||
Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m"
|
||||
20,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_COND","Recall airship"
|
||||
21,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_MAP","View navigational charts"
|
||||
22,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_STATUS","View airship status"
|
||||
|
||||
|
@@ -2,7 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_TITLE","What would you like to draft plans for?"
|
||||
1,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_AIRSHIP","Airship projects."
|
||||
1,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_AIRSHIP","Airship/Submersible projects."
|
||||
2,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_HOUSE","Housing projects."
|
||||
3,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_WHEEL","Aetherial wheel projects."
|
||||
4,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_EXIT","Nothing."
|
||||
|
||||
|
@@ -2,8 +2,8 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE1_000_000","Forgive me, <If(PlayerParameter(4))>madam<Else/>sir</If>, but the House of Splendors does not accept unsolicited submissions. Pray speak with Lydirlona if you would like to become one of our suppliers."
|
||||
1,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE2_000_000","A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but we're still getting things in order. Come back later, eh?"
|
||||
2,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE3_000_000","If you've brought wares, I'm afraid we're not ready to accept them yet. Please call back later."
|
||||
3,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE4_000_000","Sorry, but we ain't ready to do business. Give us a little more time, would ye?"
|
||||
4,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE5_000_000","My sincerest apologies, but we are still in the midst of preparations. We appreciate your patience in the meantime."
|
||||
5,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE6_000_000","Ah, as much as I'd like to assist you, we've yet to commence operations here."
|
||||
1,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE2_000_000","A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I am only permitted to deal with those who are registered with the House."
|
||||
2,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE3_000_000","Sorry, but we don't accept wares from just anyone. You must become one of our trusted suppliers first."
|
||||
3,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE4_000_000","Sorry, but we're only allowed to do business with them as the House knows."
|
||||
4,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE5_000_000","My sincerest apologies, but I can only accept wares from those who are in good standing with the House."
|
||||
5,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE6_000_000","Ah, as much as I'd like to assist you, we can only do business with referred individuals."
|
||||
|
||||
|
@@ -6,6 +6,7 @@ int32,str,str
|
||||
2,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0002","Parley."
|
||||
3,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0006","Concentration."
|
||||
4,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0007","Cheap Dungeon."
|
||||
5,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0004","Cancel."
|
||||
6,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0003","You have not yet unlocked any mini-games."
|
||||
7,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR",""
|
||||
5,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0008","Egg Hunter Riggy."
|
||||
6,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0004","Cancel."
|
||||
7,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0003","You have not yet unlocked any mini-games."
|
||||
8,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR",""
|
||||
|
||||
|
@@ -6,7 +6,7 @@ int32,str,str
|
||||
1,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q1_000_000","What would you like to ask about?"
|
||||
2,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_001","This workshop's facilities."
|
||||
3,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_002","Company crafting."
|
||||
4,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_003","Drafting plans for new projects."
|
||||
4,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_003","Drafting plans for new projects."
|
||||
5,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_004","Voyage control panel."
|
||||
6,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_006","Exploratory missions."
|
||||
7,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005","Nothing."
|
||||
@@ -43,11 +43,11 @@ int32,str,str
|
||||
<Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis>"
|
||||
33,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001","In order to advance to the next production phase, you will need to form a party of four or more <Color(-34022)>Disciples of the Hand</Color>."
|
||||
34,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002","Moreover, all party members must be present within the company workshop."
|
||||
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆
|
||||
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆
|
||||
<Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis>"
|
||||
36,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001","Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <Color(-34022)>excellent</Color> or <Color(-34022)>outstanding</Color> progress."
|
||||
37,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002","There is also a chance that your fabrication <Color(-34022)>conditions</Color> may change as well."
|
||||
38,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003","Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project."
|
||||
38,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003","Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project."
|
||||
39,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000","BZZZT...★※☆
|
||||
<Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>"
|
||||
40,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001","To draft a new project, access the <Color(-34022)>schematic board</Color>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft."
|
||||
@@ -58,11 +58,11 @@ int32,str,str
|
||||
44,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_001","Outfitting and registering an airship."
|
||||
45,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_002","Choosing airship components."
|
||||
46,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_003","Managing capacity."
|
||||
47,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_004","Exploratory voyage deployment."
|
||||
48,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_005","Analyzing voyage logs."
|
||||
47,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_004","Exploratory voyage deployment."
|
||||
48,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_005","Analyzing voyage logs."
|
||||
49,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_006","Repairing damaged components."
|
||||
50,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000","BZZZT...★※☆
|
||||
<Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>"
|
||||
<Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>"
|
||||
51,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001","To outfit and register an airship, you must have in your possession the requisite components and <Color(-34022)>flight credits</Color>."
|
||||
52,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002","Flight credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>airship components</Color> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
|
||||
53,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_320_000","BZZZT...★※☆
|
||||
@@ -73,7 +73,7 @@ int32,str,str
|
||||
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
|
||||
57,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001","Airship components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>."
|
||||
58,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002","As your airship's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well."
|
||||
59,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003","Your airship's rank will increase as it gains experience via exploratory voyages."
|
||||
59,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003","Your airship's rank will increase as it gains experience via exploratory voyages."
|
||||
60,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000","BZZZT...★※☆
|
||||
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
|
||||
61,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001","To chart an exploratory voyage, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Deploy airship on exploratory voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence."
|
||||
@@ -87,7 +87,7 @@ int32,str,str
|
||||
68,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_003","Please note that only the log for the previous voyage will be retained."
|
||||
69,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000","BZZZT...★※☆
|
||||
<Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis>"
|
||||
70,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001","The condition of your airship's components will decrease with each exploratory voyage."
|
||||
70,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001","The condition of your airship's components will decrease with each exploratory voyage."
|
||||
71,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002","Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your airship."
|
||||
72,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003","To repair a component, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Repair airship components</Color>. Please note that you cannot do so without the requisite materials."
|
||||
73,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000","BZZZT...★※☆
|
||||
@@ -112,75 +112,108 @@ int32,str,str
|
||||
90,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_510_006","Furthermore, please be advised that you will not be permitted to change to a Disciple of the Land or Hand while on a Trials of the Fury exploratory mission."
|
||||
91,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_007","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
|
||||
92,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_008","Items unable to be obtained will be lost."
|
||||
93,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_009","Please note that once you have participated in an exploratory mission, you may not do so again for 30 minutes (Earth time)."
|
||||
94,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_010","Moreover, the airship which you used to embark upon your mission may not be deployed on missions or voyages for 5 minutes (Earth time)."
|
||||
95,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_001","(★未使用/削除予定★)"
|
||||
96,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_002","(★未使用/削除予定★)"
|
||||
97,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_003","(★未使用/削除予定★)"
|
||||
98,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_001",""
|
||||
99,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_002",""
|
||||
100,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_003",""
|
||||
101,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_004",""
|
||||
102,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_005",""
|
||||
103,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_006",""
|
||||
104,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_007",""
|
||||
105,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_001","BZZZT...★※☆
|
||||
<Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>"
|
||||
106,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_001","Lockboxes obtained during missions can be opened by a picker of locks─a specialist found in Ishgard, the Diadem, or in any residential area."
|
||||
107,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_002","Once opened, you have a chance to receive rewards such as Diadem gear or brass sky pirate spoils."
|
||||
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
109,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_103","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem after completing a Trials of the Matron mission."
|
||||
110,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_004","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
111,"TEXT_CMNDEFWORKSHOPGUIDE_00263_DEFAULT",""
|
||||
112,"TEXT_CMNDEFWORKSHOPGUIDE_00263_TITLE_01",""
|
||||
113,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_01",""
|
||||
114,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_02",""
|
||||
115,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_03",""
|
||||
116,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_04",""
|
||||
117,"TEXT_CMNDEFWORKSHOPGUIDE_00263_CANCEL",""
|
||||
118,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A",""
|
||||
119,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_1",""
|
||||
120,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_2",""
|
||||
121,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_3",""
|
||||
122,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B",""
|
||||
123,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_TITLE_B01",""
|
||||
124,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B01",""
|
||||
125,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B02",""
|
||||
126,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B03",""
|
||||
127,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B04",""
|
||||
128,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B05",""
|
||||
129,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_1",""
|
||||
130,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_2",""
|
||||
131,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_3",""
|
||||
132,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_4",""
|
||||
133,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_5",""
|
||||
134,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_1",""
|
||||
135,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_2",""
|
||||
136,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_3",""
|
||||
137,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_4",""
|
||||
138,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_5",""
|
||||
139,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_1",""
|
||||
140,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_2",""
|
||||
141,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_3",""
|
||||
142,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_1",""
|
||||
143,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_2",""
|
||||
144,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_3",""
|
||||
145,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_1",""
|
||||
146,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_2",""
|
||||
147,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_3",""
|
||||
148,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_4",""
|
||||
149,"TEXT_CMNDEFWORKSHOPGUIDE_00263_C",""
|
||||
150,"TEXT_CMNDEFWORKSHOPGUIDE_00263_C01_1",""
|
||||
151,"TEXT_CMNDEFWORKSHOPGUIDE_00263_C01_2",""
|
||||
152,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D",""
|
||||
153,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_TITLE_D01",""
|
||||
154,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D01",""
|
||||
155,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D02",""
|
||||
156,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D03",""
|
||||
157,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D04",""
|
||||
158,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D05",""
|
||||
159,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D06",""
|
||||
160,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D01_1",""
|
||||
161,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D01_2",""
|
||||
162,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D01_3",""
|
||||
163,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D02_1",""
|
||||
93,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_009","Please note that once you have participated in an exploratory mission, you may not do so again for 30 minutes (Earth time)."
|
||||
94,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_010","Moreover, the airship which you used to embark upon your mission may not be deployed on missions or voyages for 5 minutes (Earth time)."
|
||||
95,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_001","(★未使用/削除予定★)"
|
||||
96,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_002","(★未使用/削除予定★)"
|
||||
97,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_003","(★未使用/削除予定★)"
|
||||
98,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_001",""
|
||||
99,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_002",""
|
||||
100,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_003",""
|
||||
101,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_004",""
|
||||
102,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_005",""
|
||||
103,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_006",""
|
||||
104,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_007",""
|
||||
105,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_001","BZZZT...★※☆
|
||||
<Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>"
|
||||
106,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_001","Lockboxes obtained during missions can be opened by a picker of locks─a specialist found in Ishgard, the Diadem, or in any residential area."
|
||||
107,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_002","Once opened, you have a chance to receive rewards such as Diadem gear or brass sky pirate spoils."
|
||||
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
109,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_103","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem after completing a Trials of the Matron mission."
|
||||
110,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_004","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
111,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q5_000_000","What would you like to ask about?"
|
||||
112,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_001","Managing an airship."
|
||||
113,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_002","Managing a submersible."
|
||||
114,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q6_000_000","What would you like to ask about?"
|
||||
115,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_001","Outfitting and registering a submersible."
|
||||
116,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_002","Choosing submersible components."
|
||||
117,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_003","Managing capacity."
|
||||
118,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_004","Subaquatic voyage deployment."
|
||||
119,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_005","Analyzing voyage logs."
|
||||
120,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_006","Repairing damaged components."
|
||||
121,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000","BZZZT...★※☆
|
||||
<Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis>"
|
||||
122,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001","To outfit and register a submersible, you must have in your possession the requisite components and <Color(-34022)>dive credits</Color>."
|
||||
123,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002","Dive credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible."
|
||||
124,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000","BZZZT...★※☆
|
||||
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
|
||||
125,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_001","Each component will affect your submersible's performance in a variety of ways."
|
||||
126,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_002","You may wish to change components depending on how you intend to deploy your submersible."
|
||||
127,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000","BZZZT...★※☆
|
||||
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
|
||||
128,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001","Submersible components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>."
|
||||
129,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002","As your submersible's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well."
|
||||
130,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_003","Your submersible's rank will increase as it gains experience via subaquatic voyages."
|
||||
131,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_640_000","BZZZT...★※☆
|
||||
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
|
||||
132,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001","To chart a subaquatic voyage, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Deploy submersible on subaquatic voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence."
|
||||
133,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002","Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
134,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003","Once your submersible returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
135,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_004","As you continue to conduct subaquatic voyages, you will gain access to facilities for registering and housing additional company submersibles."
|
||||
136,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_650_000","BZZZT...★※☆
|
||||
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
|
||||
137,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001","Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
|
||||
138,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_002","The information contained in this log may prove useful in preparing for your next voyage."
|
||||
139,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_003","Please note that only the log for the previous voyage will be retained."
|
||||
140,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000","BZZZT...★※☆
|
||||
<Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>"
|
||||
141,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_001","The condition of your submersible's components will decrease with each subaquatic voyage."
|
||||
142,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002","Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your submersible."
|
||||
143,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003","To repair a component, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Repair submersible components</Color>. Please note that you cannot do so without the requisite materials."
|
||||
144,"TEXT_CMNDEFWORKSHOPGUIDE_00263_DEFAULT",""
|
||||
145,"TEXT_CMNDEFWORKSHOPGUIDE_00263_TITLE_01",""
|
||||
146,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_01",""
|
||||
147,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_02",""
|
||||
148,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_03",""
|
||||
149,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_04",""
|
||||
150,"TEXT_CMNDEFWORKSHOPGUIDE_00263_CANCEL",""
|
||||
151,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A",""
|
||||
152,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_1",""
|
||||
153,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_2",""
|
||||
154,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_3",""
|
||||
155,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B",""
|
||||
156,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_TITLE_B01",""
|
||||
157,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B01",""
|
||||
158,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B02",""
|
||||
159,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B03",""
|
||||
160,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B04",""
|
||||
161,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B05",""
|
||||
162,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_1",""
|
||||
163,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_2",""
|
||||
164,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_3",""
|
||||
165,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_4",""
|
||||
166,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_5",""
|
||||
167,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_1",""
|
||||
168,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_2",""
|
||||
169,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_3",""
|
||||
170,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_4",""
|
||||
171,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_5",""
|
||||
172,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_1",""
|
||||
173,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_2",""
|
||||
174,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_3",""
|
||||
175,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_1",""
|
||||
176,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_2",""
|
||||
177,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_3",""
|
||||
178,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_1",""
|
||||
179,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_2",""
|
||||
180,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_3",""
|
||||
181,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_4",""
|
||||
182,"TEXT_CMNDEFWORKSHOPGUIDE_00263_C",""
|
||||
183,"TEXT_CMNDEFWORKSHOPGUIDE_00263_C01_1",""
|
||||
184,"TEXT_CMNDEFWORKSHOPGUIDE_00263_C01_2",""
|
||||
185,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D",""
|
||||
186,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_TITLE_D01",""
|
||||
187,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D01",""
|
||||
188,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D02",""
|
||||
189,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D03",""
|
||||
190,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D04",""
|
||||
|
||||
|
@@ -3,5 +3,5 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_01","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, fair traveler! I am the purveyor of Mini Cactpot tickets. Why not buy one to find out why we say “prosperity's but a scratch away”?"
|
||||
1,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_02","You can purchase up to three Mini Cactpot tickets per day. The second ticket is available for <Value>IntegerParameter(1)</Value> MGP, and the third for <Value>IntegerParameter(2)</Value> MGP."
|
||||
2,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_03","The counter for Mini Cactpot tickets resets daily at <Time(5065200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
2,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_03","The counter for Mini Cactpot tickets resets daily at <Time(68569200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
3,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_ACTOR","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -4,4 +4,7 @@ int32,str,str
|
||||
0,"TEXT_CMNGSCGATENOTICE_00242_TALK_ACTOR","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! Our next scheduled event, “<Switch(IntegerParameter(2))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” will be held <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. All guests are welcome to participate!"
|
||||
1,"TEXT_CMNGSCGATENOTICE_00242_TALK_SYSTEM","The next GATE will be held at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>."
|
||||
2,"TEXT_CMNGSCGATENOTICE_00242_GATE_IN_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! If you wish to participate in “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” pray make haste to <Switch(IntegerParameter(2))><Case(1)>Wonder Square East</Case><Case(2)>Event Square</Case><Case(3)>Round Square</Case><Case(4)>the Cactpot Board</Case></Switch>!"
|
||||
3,"TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends!"
|
||||
3,"TEXT_CMNGSCGATENOTICE_00242_WARP_QUERY","Do you wish to participate in this GATE?"
|
||||
4,"TEXT_CMNGSCGATENOTICE_00242_WARP_GO","Yes."
|
||||
5,"TEXT_CMNGSCGATENOTICE_00242_WARP_CANCEL","No."
|
||||
6,"TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends!"
|
||||
|
||||
|
@@ -11,50 +11,52 @@ int32,str,str
|
||||
7,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_002","Receive a new journal from Khloe."
|
||||
8,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_100_002","Ask about Wondrous Tails."
|
||||
9,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_003","Nothing."
|
||||
10,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_060","Oh no! This journal is all old and dusty-smelly! Khloe is really sorry, but Khloe wants to hear <Emphasis>new</Emphasis> stories! So I'll just give these old stories back to you, okay? But don't feel bad. Lots of people like to read old stories, too! Like my Aunt Rowena! I think you and her would get along great!"
|
||||
11,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_070","Hmmmmmm... So, I'm sure you had some really great adventures, you know? But there's just not enough in here for Khloe to make new stories of her own. Khloe needs maybe nine stories, or stories that like, go along or line up all pretty with each other, okay? So I'm sorry, but I can't give you anything yet. But please don't feel bad! We're still friends, right?"
|
||||
12,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_080","Oh, wow! Wow, wow, wow, wow, <Emphasis>WOW</Emphasis>! Khloe can't believe her eyes! Did you really do all of this? This will make, like, Khloe's bestest story ever! Here, Khloe will give you some of her bestest stuff <Emphasis>ever</Emphasis>!"
|
||||
13,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_090","These are a lot of stories, but, hmm... They just seem so...not, like, connected with each other or anything? But Khloe knows you tried your bestest for her, so here! Take this. Khloe still likes you a lot, you know?"
|
||||
14,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_100","Wow, you really brought Khloe some great stories, didn't you? Khloe can't wait to tell everyone about these! After I make a few changes myself, of course. I don't want to be a copycoeurl, right?"
|
||||
15,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_101","Oh my! These are some great stories? But, hmm... This is just Khloe guessing, but I bet you could find even more and more better stories if you tried. Is Khloe right? You can try more if you want to!"
|
||||
16,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_110","Thank you so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This will make Khloe's best friend so happy! Khloe thanks you from the very bottom of her heart!"
|
||||
17,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_120","Thank you so, so much for all the stories, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe knows you have more stories in you, so please come back and tell me more, okay?"
|
||||
18,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_130","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're always helping Khloe so much. Khloe just loves you to death! Oh, not really to death, of course! Khloe would never kill one of her bestest storytelling friends!"
|
||||
19,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_140","Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My new journal isn't ready yet. You know, I can't give them out until they're <Emphasis>just right</Emphasis>. I still need to add all the stars and the cute little drawings of goobbues and goblins and, and...and I'm still learning my Eorzean alphabet, too! But they're really pretty, don't you think?"
|
||||
20,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141","A new Wondrous Tails journal will become available each week from <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
21,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_150","You want a new journal? Can you say pretty, pretty please with a rolanberry on top? All right! Well, heeeeeeeeere you go! I think this is my bestest one yet! Look at my Eorzean letters! I'm sure I got them all right this time...I think."
|
||||
22,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_151","What were we talking about? Oh, that's right! This new journal is just waiting to be filled with all sorts of wonderful stories! You'll do that for Khloe, right? If you do, you'll be my bestest friend for ever and ever!"
|
||||
23,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_150","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
24,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_151","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
|
||||
25,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_152","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
|
||||
26,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_160","Hey! Didn't Khloe just give you a journal? Khloe likes you, but if Khloe gives you another one now, there won't be enough journals for everyone else! Didn't your mommy tell you to share? Khloe's big sister Zhloe always says sharing is best."
|
||||
27,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_170","Wait a minute... You already have a journal. Does it have stories in it? If it does, you should give it to me! I want to read your stories, and you want my presents right? Or maybe not? Khloe is so confused..."
|
||||
28,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q2_000_000","Trade in your existing journal for a blank one?"
|
||||
29,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_001","Yes."
|
||||
30,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_002","No."
|
||||
31,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_180","If you say so, here you go! Fill it up with lots and lots of stories and bring it back to Khloe, okay?"
|
||||
32,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_180","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
33,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_181","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
|
||||
34,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_182","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
|
||||
35,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_190","What's that? You want to hear more about Khloe and her stories? Khloe <Emphasis>loves</Emphasis> talking about her stories. I'll tell you everything you want to know, and more!"
|
||||
36,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q3_000_000","What will you ask about?"
|
||||
37,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_001","All about Wondrous Tails."
|
||||
38,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_002","Receiving journals."
|
||||
39,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_003","Claiming rewards."
|
||||
40,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_004","Time limitations."
|
||||
41,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_005","Nothing."
|
||||
42,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_200","Wondrous Tails is what I call my journals full of stories! It's a great name, don't you think so? Because I like tales, and I have a tail, you know? Anyway, I want you to think back on all your greatest stories, and fill these pages up with all kinds of stories!"
|
||||
43,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_201","You bring the stories back to me, and I use <Emphasis>your</Emphasis> stories to make new stories of my own! I tell them to my friends, and they get so happy. I love to make people happy. Do you like to make people happy, too? Then you should bring Khloe lots of stories!"
|
||||
44,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_202","With Wondrous Tails, you can share tales of heroism and derring-do for the chance to earn valuable rewards. Complete a series of duties of your choice from the sixteen listed, and return the completed journal to Khloe Aliapoh to claim a gift handpicked by the story-loving child."
|
||||
45,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_210","If you want a new journal, all you have to do is ask Khloe─just don't forget to say please! Oh, and I can only give you one journal at a time. Mommy always told me to leave enough for everyone!"
|
||||
46,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_211","Oh, and I'm really, really sorry, but it takes Khloe a long time to make a journal. I have to draw all the pretty pictures of goblins and goobbues...and I'm still learning my Eorzean letters, you know? But I'm trying really, really hard! You understand, don't you <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
47,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212","A new journal will be available from Khloe Aliapoh every week on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!"
|
||||
48,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_220","Aunt Rowena gives Khloe all sorts of special things 'cause I'm her bestest helper, you know? And Khloe is happy to give these things to you! As long as you give Khloe stories. That's fair, don't you think? Daddy always tells me I should be fair."
|
||||
49,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_221","Khloe likes all stories, of course! But Khloe <Emphasis>really</Emphasis> likes it when stories go just right together, because that helps me think of new stories of my own! So if you give me <Emphasis>those</Emphasis> kind of stories, I'll be really, really, happy! You understand, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
50,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_222","But...but! Mommy always said Khloe has a good memory, right? But still Khloe can still only remember nine stories at once! I tried to remember ten once, but...poof! It just disappeared! Khloe felt so bad... So promise me you won't bring <Emphasis>too</Emphasis> many stories at once, okay?"
|
||||
51,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_223","Each Wondrous Tails journal contains a four-by-four grid, in which you can record stories by completing duties of your choice from a total set of sixteen. In each journal, a maximum of nine stories can be recorded."
|
||||
52,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_224","Complete the conditions described within─for example, marking off nine squares, marking off four squares in a row, and so forth─and deliver your marked journal to Khloe Aliapoh, and the story-loving Miqo'te child will reward you accordingly."
|
||||
53,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_225","You can review the stories you have recorded at any time by using the Wondrous Tails journal from the Key Items menu."
|
||||
54,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_230","So, I'm collecting stories because I want to make my <Emphasis>own</Emphasis> stories, right? Then I want to tell these stories to my best friend. So it's really hard! It takes time to make stories, but I hate to keep my friend waiting..."
|
||||
55,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_231","So, Khloe knows that adventurers like you are really, really busy, right? But Khloe has to give you a do-date. Rowena always tells Khloe that all important work has a do-date! So, if you <Emphasis>do</Emphasis> the job before the <Emphasis>date</Emphasis> in the journal, it'll make Khloe so happy. You want to make me happy, right?"
|
||||
56,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_232","Each Wondrous Tails journal has a deadline, by which time you must submit it to Khloe Aliapoh to be eligible to receive a reward. You may review deadlines at any time by using the Wondrous Tails journal from the Key Items menu."
|
||||
10,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_SHOP_0","Exchange Khloe's gold certificates of commendation."
|
||||
11,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_SHOP_1","Exchange Khloe's silver certificates of commendation."
|
||||
12,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_060","Oh no! This journal is all old and dusty-smelly! Khloe is really sorry, but Khloe wants to hear <Emphasis>new</Emphasis> stories! So I'll just give these old stories back to you, okay? But don't feel bad. Lots of people like to read old stories, too! Like my Aunt Rowena! I think you and her would get along great!"
|
||||
13,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_070","Hmmmmmm... So, I'm sure you had some really great adventures, you know? But there's just not enough in here for Khloe to make new stories of her own. Khloe needs maybe nine stories, or stories that like, go along or line up all pretty with each other, okay? So I'm sorry, but I can't give you anything yet. But please don't feel bad! We're still friends, right?"
|
||||
14,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_080","Oh, wow! Wow, wow, wow, wow, <Emphasis>WOW</Emphasis>! Khloe can't believe her eyes! Did you really do all of this? This will make, like, Khloe's bestest story ever! Here, Khloe will give you some of her bestest stuff <Emphasis>ever</Emphasis>!"
|
||||
15,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_090","These are a lot of stories, but, hmm... They just seem so...not, like, connected with each other or anything? But Khloe knows you tried your bestest for her, so here! Take this. Khloe still likes you a lot, you know?"
|
||||
16,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_100","Wow, you really brought Khloe some great stories, didn't you? Khloe can't wait to tell everyone about these! After I make a few changes myself, of course. I don't want to be a copycoeurl, right?"
|
||||
17,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_101","Oh my! These are some great stories? But, hmm... This is just Khloe guessing, but I bet you could find even more and more better stories if you tried. Is Khloe right? You can try more if you want to!"
|
||||
18,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_110","Thank you so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This will make Khloe's best friend so happy! Khloe thanks you from the very bottom of her heart!"
|
||||
19,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_120","Thank you so, so much for all the stories, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe knows you have more stories in you, so please come back and tell me more, okay?"
|
||||
20,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_130","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're always helping Khloe so much. Khloe just loves you to death! Oh, not really to death, of course! Khloe would never kill one of her bestest storytelling friends!"
|
||||
21,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_140","Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My new journal isn't ready yet. You know, I can't give them out until they're <Emphasis>just right</Emphasis>. I still need to add all the stars and the cute little drawings of goobbues and goblins and, and...and I'm still learning my Eorzean alphabet, too! But they're really pretty, don't you think?"
|
||||
22,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141","A new Wondrous Tails journal will become available each week from <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
23,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_150","You want a new journal? Can you say pretty, pretty please with a rolanberry on top? All right! Well, heeeeeeeeere you go! I think this is my bestest one yet! Look at my Eorzean letters! I'm sure I got them all right this time...I think."
|
||||
24,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_151","What were we talking about? Oh, that's right! This new journal is just waiting to be filled with all sorts of wonderful stories! You'll do that for Khloe, right? If you do, you'll be my bestest friend for ever and ever!"
|
||||
25,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_150","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
26,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_151","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
|
||||
27,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_152","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
|
||||
28,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_160","Hey! Didn't Khloe just give you a journal? Khloe likes you, but if Khloe gives you another one now, there won't be enough journals for everyone else! Didn't your mommy tell you to share? Khloe's big sister Zhloe always says sharing is best."
|
||||
29,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_170","Wait a minute... You already have a journal. Does it have stories in it? If it does, you should give it to me! I want to read your stories, and you want my presents right? Or maybe not? Khloe is so confused..."
|
||||
30,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q2_000_000","Trade in your existing journal for a blank one?"
|
||||
31,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_001","Yes."
|
||||
32,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_002","No."
|
||||
33,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_180","If you say so, here you go! Fill it up with lots and lots of stories and bring it back to Khloe, okay?"
|
||||
34,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_180","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
35,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_181","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
|
||||
36,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_182","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
|
||||
37,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_190","What's that? You want to hear more about Khloe and her stories? Khloe <Emphasis>loves</Emphasis> talking about her stories. I'll tell you everything you want to know, and more!"
|
||||
38,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q3_000_000","What will you ask about?"
|
||||
39,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_001","All about Wondrous Tails."
|
||||
40,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_002","Receiving journals."
|
||||
41,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_003","Claiming rewards."
|
||||
42,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_004","Time limitations."
|
||||
43,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_005","Nothing."
|
||||
44,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_200","Wondrous Tails is what I call my journals full of stories! It's a great name, don't you think so? Because I like tales, and I have a tail, you know? Anyway, I want you to think back on all your greatest stories, and fill these pages up with all kinds of stories!"
|
||||
45,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_201","You bring the stories back to me, and I use <Emphasis>your</Emphasis> stories to make new stories of my own! I tell them to my friends, and they get so happy. I love to make people happy. Do you like to make people happy, too? Then you should bring Khloe lots of stories!"
|
||||
46,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_202","With Wondrous Tails, you can share tales of heroism and derring-do for the chance to earn valuable rewards. Complete a series of duties of your choice from the sixteen listed, and return the completed journal to Khloe Aliapoh to claim a gift handpicked by the story-loving child."
|
||||
47,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_210","If you want a new journal, all you have to do is ask Khloe─just don't forget to say please! Oh, and I can only give you one journal at a time. Mommy always told me to leave enough for everyone!"
|
||||
48,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_211","Oh, and I'm really, really sorry, but it takes Khloe a long time to make a journal. I have to draw all the pretty pictures of goblins and goobbues...and I'm still learning my Eorzean letters, you know? But I'm trying really, really hard! You understand, don't you <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
49,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212","A new journal will be available from Khloe Aliapoh every week on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!"
|
||||
50,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_220","Aunt Rowena gives Khloe all sorts of special things 'cause I'm her bestest helper, you know? And Khloe is happy to give these things to you! As long as you give Khloe stories. That's fair, don't you think? Daddy always tells me I should be fair."
|
||||
51,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_221","Khloe likes all stories, of course! But Khloe <Emphasis>really</Emphasis> likes it when stories go just right together, because that helps me think of new stories of my own! So if you give me <Emphasis>those</Emphasis> kind of stories, I'll be really, really, happy! You understand, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
52,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_222","But...but! Mommy always said Khloe has a good memory, right? But still Khloe can still only remember nine stories at once! I tried to remember ten once, but...poof! It just disappeared! Khloe felt so bad... So promise me you won't bring <Emphasis>too</Emphasis> many stories at once, okay?"
|
||||
53,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_223","Each Wondrous Tails journal contains a four-by-four grid, in which you can record stories by completing duties of your choice from a total set of sixteen. In each journal, a maximum of nine stories can be recorded."
|
||||
54,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_224","Complete the conditions described within─for example, marking off nine squares, marking off four squares in a row, and so forth─and deliver your marked journal to Khloe Aliapoh, and the story-loving Miqo'te child will reward you accordingly."
|
||||
55,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_225","You can review the stories you have recorded at any time by using the Wondrous Tails journal from the Key Items menu."
|
||||
56,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_230","So, I'm collecting stories because I want to make my <Emphasis>own</Emphasis> stories, right? Then I want to tell these stories to my best friend. So it's really hard! It takes time to make stories, but I hate to keep my friend waiting..."
|
||||
57,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_231","So, Khloe knows that adventurers like you are really, really busy, right? But Khloe has to give you a do-date. Rowena always tells Khloe that all important work has a do-date! So, if you <Emphasis>do</Emphasis> the job before the <Emphasis>date</Emphasis> in the journal, it'll make Khloe so happy. You want to make me happy, right?"
|
||||
58,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_232","Each Wondrous Tails journal has a deadline, by which time you must submit it to Khloe Aliapoh to be eligible to receive a reward. You may review deadlines at any time by using the Wondrous Tails journal from the Key Items menu."
|
||||
|
||||
|
@@ -1,8 +1,10 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_000","Not that it isn't always wise to keep an eye on the skies, but in the Diadem it could be the difference between life and death, considering how it affects the behavior of beasts. Care to know what the fates have in store for us?"
|
||||
1,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_010","As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If>."
|
||||
2,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_020","<If(NotEqual(IntegerParameter(2),IntegerParameter(6)))>Ah, but you must forgive me─the influence of those vagrant ruins is preventing me from predicting storms of hyperelectricity<Else/>As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change anytime soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If></If>."
|
||||
3,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_000",""
|
||||
4,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_010",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_000","Not that it isn't always wise to keep an eye on the skies, but in the Diadem it could be the difference between life and death, considering how it affects the behavior of beasts. Care to know what the fates have in store for us?"
|
||||
1,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_010","As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If>."
|
||||
2,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_020","<If(NotEqual(IntegerParameter(2),IntegerParameter(6)))>Ah, but you must forgive me─the influence of those vagrant ruins is preventing me from predicting storms of hyperelectricity<Else/>As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If></If>."
|
||||
3,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_030","「エウレカ」では特定の天候時のみ、
|
||||
活動が確認されている魔物もおります。
|
||||
冒険に出る際には、私の予報をご活用ください!"
|
||||
4,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_040","さて、今は「<Sheet(Weather,IntegerParameter(2),1)/>」ですが……
|
||||
|
||||
|
@@ -3,17 +3,17 @@
|
||||
int32,str,str
|
||||
0,"TEXT_COMARMGCARMYOFFICER_00342_MENU_YES","Yes"
|
||||
1,"TEXT_COMARMGCARMYOFFICER_00342_MENU_NO","No"
|
||||
2,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL","Cancel."
|
||||
3,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL2","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Cancel."
|
||||
2,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL","Cancel"
|
||||
3,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL2","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Cancel"
|
||||
4,"TEXT_COMARMGCARMYOFFICER_00342_RANK_UP","Squadron Rank <Value>IntegerParameter(1)</Value>"
|
||||
5,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_WAITING","Current deployment: None
|
||||
"
|
||||
6,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_EXPEDITION","Current deployment: <Sheet(GcArmyExpedition,IntegerParameter(1),8)/>
|
||||
Mission status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
|
||||
7,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_TRAINING","(★未使用/削除予定★)"
|
||||
8,"TEXT_COMARMGCARMYOFFICER_00342_MENU_001","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Squadron missions."
|
||||
9,"TEXT_COMARMGCARMYOFFICER_00342_MENU_002","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Abort current deployment."
|
||||
10,"TEXT_COMARMGCARMYOFFICER_00342_MENU_003","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Read the squadron guide."
|
||||
Mission status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
|
||||
7,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_TRAINING","(★未使用/削除予定★)"
|
||||
8,"TEXT_COMARMGCARMYOFFICER_00342_MENU_001","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Squadron Missions"
|
||||
9,"TEXT_COMARMGCARMYOFFICER_00342_MENU_002","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Abort Current Deployment"
|
||||
10,"TEXT_COMARMGCARMYOFFICER_00342_MENU_003","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Read the Squadron Guide"
|
||||
11,"TEXT_COMARMGCARMYOFFICER_00342_MENU_004","<If(GreaterThan(IntegerParameter(1),0))><Gui(101)/><Else/></If>New Missions"
|
||||
12,"TEXT_COMARMGCARMYOFFICER_00342_MENU_005","Command Missions"
|
||||
13,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_000","Your squadron is not currently deployed."
|
||||
|
||||
|
@@ -3,13 +3,13 @@
|
||||
int32,str,str
|
||||
0,"TEXT_COMARMGCARMYTRAINING_00344_MENU_YES","Yes"
|
||||
1,"TEXT_COMARMGCARMYTRAINING_00344_MENU_NO","No"
|
||||
2,"TEXT_COMARMGCARMYTRAINING_00344_MENU_CANCEL","Cancel."
|
||||
2,"TEXT_COMARMGCARMYTRAINING_00344_MENU_CANCEL","Cancel"
|
||||
3,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_WAITING","Current training course: None
|
||||
"
|
||||
4,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_TRAINING","Current training course: <Sheet(GcArmyTraining,IntegerParameter(1),4)/>
|
||||
Training status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
|
||||
5,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_EXPEDITION","(★未使用/削除予定★)"
|
||||
6,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_001","Training courses."
|
||||
Training status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
|
||||
5,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_EXPEDITION","(★未使用/削除予定★)"
|
||||
6,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_001","Training Courses"
|
||||
7,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_002","Abort Current Training Course"
|
||||
8,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_003","View Squadron Roster"
|
||||
9,"TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_000","Your squadron is not currently training."
|
||||
|
||||
|
@@ -61,7 +61,7 @@ int32,str,str
|
||||
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
|
||||
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner."
|
||||
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
60,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
60,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
61,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
|
||||
62,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001","The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!"
|
||||
63,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002","Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!"
|
||||
@@ -205,4 +205,4 @@ int32,str,str
|
||||
201,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002","Um...enjoy?"
|
||||
202,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010","Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time."
|
||||
203,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011","That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!"
|
||||
204,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
204,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_010","Promissory notes from each beast tribe can be exchanged for currency by speaking with their respective vendors or a Calamity Salvager."
|
||||
0,"TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_010","Promissory notes from each beast tribe can be exchanged for currency by speaking with their respective vendors or a Calamity salvager."
|
||||
1,"TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_011","The amount of beastman currency you possess is shown in the Currency window."
|
||||
|
||||
|
@@ -0,0 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFPRISMBOX_00451_IS_REWARD_PROJECTION","You have not yet unlocked the glamour dresser."
|
||||
|
@@ -0,0 +1,38 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
|
@@ -0,0 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
|
@@ -0,0 +1,18 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
|
@@ -0,0 +1,26 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
|
@@ -0,0 +1,25 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
|
@@ -0,0 +1,27 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
|
@@ -0,0 +1,99 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
64,"",""
|
||||
65,"",""
|
||||
66,"",""
|
||||
67,"",""
|
||||
68,"",""
|
||||
69,"",""
|
||||
70,"",""
|
||||
71,"",""
|
||||
72,"",""
|
||||
73,"",""
|
||||
74,"",""
|
||||
75,"",""
|
||||
76,"",""
|
||||
77,"",""
|
||||
78,"",""
|
||||
79,"",""
|
||||
80,"",""
|
||||
81,"",""
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
||||
int32,str,str
|
||||
0,"TEXT_CTSFCKATTENDANT_00454_TALK_ACTOR","Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>. Is there aught you wish to know about the Fashion Report?"
|
||||
1,"TEXT_CTSFCKATTENDANT_00454_TALK_QUEST_INCOMPLETE","Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>. If you wish to challenge yourself in the Fashion Report, I invite you to speak with Masked Rose. I am but his humble assistant."
|
||||
2,"TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_000_000","What would you like to ask?"
|
||||
3,"TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_001_000","What is the Fashion Report?"
|
||||
4,"TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_002_000","How am I judged?"
|
||||
5,"TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_003_000","What are the prizes?"
|
||||
6,"TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_CANCEL","Nothing."
|
||||
7,"TEXT_CTSFCKATTENDANT_00454_GUIDE_001_000","The Fashion Report is a challenge unlike any other at the Gold Saucer. Each week, Masked Rose issues a theme to which you are to attire yourself. You then go before him for judging."
|
||||
8,"TEXT_CTSFCKATTENDANT_00454_GUIDE_001_001","Be fairly warned: as a leading critic in the field of fashion, Masked Rose does not mince words. Rather, he tears participants to shreds with his barbed tongue. That aside, folk seem to enjoy the experience. The prizes on offer certainly help to soothe the pain."
|
||||
9,"TEXT_CTSFCKATTENDANT_00454_SYSTEM_001_002","The theme of the fashion challenge is updated each week on <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
10,"TEXT_CTSFCKATTENDANT_00454_SYSTEM_001_003","You may submit yourself for judging up to four times each week between <Time(69062400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and the following <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
11,"TEXT_CTSFCKATTENDANT_00454_SYSTEM_001_004","The Fashion Report is unavailable outside of these times."
|
||||
12,"TEXT_CTSFCKATTENDANT_00454_GUIDE_002_000","Participants are judged on a scale of one to one hundred. Even if you do not score well at first, do not lose heart, for there are more opportunities to impress. To be precise, you may present yourself for evaluation four times per challenge."
|
||||
13,"TEXT_CTSFCKATTENDANT_00454_GUIDE_003_000","Simply participating once in any fashion challenge will earn you a sum in MGP. 'Tis our little way of encouraging and thanking you."
|
||||
14,"TEXT_CTSFCKATTENDANT_00454_GUIDE_003_001","The serious rewards, however, begin when you achieve a score of eighty or above. In this case, you can look forward to a veritable bounty of MGP!"
|
||||
15,"TEXT_CTSFCKATTENDANT_00454_GUIDE_003_002","Furthermore, regular challengers will also have access to unique prizes via exchange. So you see, there is no reason not to participate! ...Unless your ego is too fragile to survive Masked Rose's withering words, that is."
|
||||
|
@@ -0,0 +1,45 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSFCKMASTER_00453_TALK_ACTOR","0"
|
||||
1,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_000","This week's high score: <Value>IntegerParameter(1)</Value>
|
||||
Attempts remaining: <Value>IntegerParameter(2)</Value>"
|
||||
2,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_001","Present yourself for judging."
|
||||
3,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_002","Confirm this week's fashion challenge."
|
||||
4,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_004","Review personal best outfit."
|
||||
5,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_003","Leave."
|
||||
6,"TEXT_CTSFCKMASTER_00453_DEFAULT_ROSE_000_000","Ahhh, is there not a soul in the world who can satisfy my need for style? Whose sense for finery raises <If(PlayerParameter(4))>her<Else/>him</If> above the sea of mediocrity?"
|
||||
7,"TEXT_CTSFCKMASTER_00453_DEFAULT_ROSE_001_000","Greetings, pursuer of fine fashion! Are you come to present yourself for judging? Or do you wish to know the current theme?"
|
||||
8,"TEXT_CTSFCKMASTER_00453_DEFAULT_ROSE_002_000","Pray forgive me, but the judging period has yet to begin. May I suggest that you use this time to hone your stylistic sensibilities?"
|
||||
9,"TEXT_CTSFCKMASTER_00453_THEME_ROSE_000_000","The current theme is...<Sheet(FashionCheckWeeklyTheme,IntegerParameter(1),0)/>!"
|
||||
10,"TEXT_CTSFCKMASTER_00453_CHECK_REQUEST_ROSE_000_000","While I appreciate your enthusiasm, as I said literal seconds ago, judging has yet to begin. Pray return later."
|
||||
11,"TEXT_CTSFCKMASTER_00453_CHECK_REQUEST_SYSTEM_000_001","Judging is available each week between <Time(69062400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and the following <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
12,"TEXT_CTSFCKMASTER_00453_CHECK_REQUEST_ROSE_001_000","Doubtless you yearn to better yourself, but you have gained as much as you possibly could from one challenge. It is time to look to the next. Pray return when I have a new theme."
|
||||
13,"TEXT_CTSFCKMASTER_00453_REWARD_ROSE_000_000","Here is your prize for participating. I hope this challenge has opened your mind to new possibilities in fashion."
|
||||
14,"TEXT_CTSFCKMASTER_00453_REWARD_ROSE_001_000","You have put a smile on my face, and for that you deserve a little something extra!"
|
||||
15,"TEXT_CTSFCKMASTER_00453_REWARD_ROSE_002_000","There you are! Where in the world did you disappear to all of a sudden?"
|
||||
16,"TEXT_CTSFCKMASTER_00453_REWARD_ROSE_003_000","Here, this is your prize for participating, along with a little something extra─for putting a smile on my face."
|
||||
17,"TEXT_CTSFCKMASTER_00453_COME_AGAIN_ROSE_000_000","So, are you satisfied with your showing? If you feel that you can do better, I encourage you to try again."
|
||||
18,"TEXT_CTSFCKMASTER_00453_COME_AGAIN_ROSE_001_000","So, are you satisfied with your showing? Perhaps you feel that you can do better, but you have gained as much as you possibly could from one challenge. I look forward to seeing you again in the next."
|
||||
19,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_000_000","...Is this some jest? As much as I appreciate a fine physique, when last I looked, this was the <Emphasis>Fashion</Emphasis> Report. Now, for gods' sakes, put on some clothes, <If(PlayerParameter(4))>woman<Else/>man</If>! You're embarrassing both of us!"
|
||||
20,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_001_000","Ungh, this is atrocious! I would sooner have hornets sting me in the eye than have to look at you! Seven hells, did you even <Emphasis>check</Emphasis> the theme? Unless you abide by it, there is no point in any of this. <sigh> I don't know why I bother sometimes..."
|
||||
21,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_002_000","I see what you did there. You took the theme and defecated on it. I would bring up the contents of my stomach were it not already empty from the previous challenger. Mark me well: eccentricity does not individuality make. Know your course, and stay upon it."
|
||||
22,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_003_000","So near yet so far. You were on the right track until you strayed into the wilderness. Though the overall look is adequate, it is quite rough around the edges. With some polishing, however, the stone beneath could be made to shine."
|
||||
23,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_004_000","A satisfactory effort. Nothing stands out as particularly damning. In this you've demonstrated a solid grasp of the fundamentals. The next step, then, shall be to channel the flair."
|
||||
24,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_005_000","You have done well. All the parts come together as a harmonious whole. If I were to offer a piece of advice, however, you might consider adding an accent─a little something to punctuate the look and draw the eye."
|
||||
25,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_006_000","Outstanding! Seldom do I witness such a fine sense of fashion─within others, at any rate. With the sensibilities you have cultivated, I've no doubt that you shall go far!"
|
||||
26,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_007_000","<gasp> This...this is nothing short of perfection. Words utterly fail me. You, my friend, are a living, breathing masterpiece─the very soul of fashion! And should anyone dare to say otherwise, they shall have to answer to me!"
|
||||
27,"TEXT_CTSFCKMASTER_00453_BESTSCORE_REACTION_ROSE_000_000","Well, well, it appears you have improved upon your best score for this theme. Congratulations!"
|
||||
28,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_000_000","If you wish to get into someone's good graces, you must be attuned to the little changes they make to themselves. Take this mask, for instance─newly acquired, and the flavor of the season.
|
||||
...Well? 'Tis a handsome piece, is it not?"
|
||||
29,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_001_000","Fashion is an art, and, like all true artists, we must make sacrifices and suffer for our craft. So tell me, adventurer: are you prepared to <Emphasis>suffer</Emphasis>?"
|
||||
30,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_002_000","Fashion is everywhere, even upon the field of battle. For form needn't come at the cost of function. From the knights of Ishgard in their shining plate to the samurai of Doma in their flowing garb, martial fashion is truly diverse."
|
||||
31,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_003_000","Kasumi gave me a bouquet of flowers the other day, the dear little thing. What type of flowers, you ask? Why, roses, of course!"
|
||||
32,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_004_000","It ought to come as no surprise, but there are no few suitors vying for Kasumi's attention. She is quite fashion savvy herself, though, so you'd best know how to dress, else she won't so much as remember you."
|
||||
33,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_005_000","It appears there are some adventurers who are as exacting on their retainers' fashion as they are their own. I, for one, can appreciate the sentiment."
|
||||
34,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_006_000","A reporter from the <Emphasis>Mythril Eye</Emphasis> is trying to uncover my true identity. What is there to be gained in ruining the mystery, I ask you? Besides, by any other name, I would still be a rose!"
|
||||
35,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_007_000","From leathers and furs to wools and silks, each nation is known for producing certain materials. 'Tis important to be familiar with not only their properties, but also the cultural setting whence they came."
|
||||
36,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_008_000","The Gold Saucer welcomes guests the world over. Let me tell you, there is no better place to study the fashions of each land."
|
||||
37,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_009_000","There was this one challenger earlier. Oh, she was all confidence, and had the highest opinion of her own fashion sense. She turned out to be all talk. Let this be a reminder to you: what is without can only be as beautiful as what is within."
|
||||
38,"TEXT_CTSFCKMASTER_00453_CHECK_START_ROSE_000_000","Without further ado, let the judging begin. Take your place, my friend, and strike a pose!"
|
||||
39,"TEXT_CTSFCKMASTER_00453_CHECK_BEST_EQUIP_000_000","Why, I don't believe you have presented yourself for a fashion challenge yet this week.
|
||||
|
@@ -0,0 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSPVPCREATETEAM_00475_TALK_ACTOR","0"
|
||||
|
@@ -57,7 +57,7 @@ int32,str,str
|
||||
53,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn M'naago's trust."
|
||||
54,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_001","With each successful delivery, M'naago will grow more and more satisfied with your efforts. Fill the gauge completely and M'naago's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner."
|
||||
55,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items M'naago needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
56,"TEXT_CTSSFSCHARACTER2_00434_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
56,"TEXT_CTSSFSCHARACTER2_00434_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
57,"TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_000","Ah, so you've brought me some Gyr Abanian souvenirs? Good, good. For all they preach about not being wasteful, they sure don't seem to mind wasting gil."
|
||||
58,"TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_001","Far Eastern “antiques,” is it? Damned if I know how you can craft an antique, but the collectors don't seem to pay it any mind. If anything, this sort seems to appeal more."
|
||||
59,"TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_002","Not everybody can walk away from the Saucer with a fabulous prize. Some people even prefer these─and there are even others who won't ever bother to visit but like to pretend they did. Or maybe they've got some other reason for buying them? Who knows."
|
||||
@@ -90,7 +90,7 @@ int32,str,str
|
||||
86,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_GERMAINNE_001_003","I'm grateful for what you're doing, I am. I won't deny it's been hard ever since he passed, but I wasn't expecting anything, nor do I think I deserve it...but thank you all the same."
|
||||
87,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_GERMAINNE_001_004","I didn't want to be a soldier when I was little. I wanted to learn things, get an education. Didn't work out that way on account of the occupation, of course. That's why Father and I joined the fight."
|
||||
88,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_GERMAINNE_001_005","But now that the occupation's ended, I've been thinking... When Ala Mhigo needed soldiers, I became one, but now Ala Mhigo needs learned men and women. So I'm thinking that's what I'll use your gil to finally become. Thank you for this opportunity, <If(PlayerParameter(4))>miss<Else/>sir</If>."
|
||||
89,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_006","Zenos himself cut her her father down when he came to the Reach that day. From what I heard, he died giving his daughter a chance to escape."
|
||||
89,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_006","Zenos himself cut her father down when he came to the Reach that day. From what I heard, he died giving his daughter a chance to escape."
|
||||
90,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_007","We all had to make choices that day. I was wounded, so I chose to flee with Krile and some few others. But I wanted to stay and fight─I told him, I screamed at him..."
|
||||
91,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_008","But Meffrid, he wouldn't hear it. So he stayed, and I ran. I lived, and he died."
|
||||
92,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_009","Came to light recently that he had family too. A wife and child. He never mentioned them before, so I had no idea..."
|
||||
@@ -181,4 +181,4 @@ int32,str,str
|
||||
177,"TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_006_002","I mean, the goal's still the same, but the fund's grown leaps and bounds beyond what I originally envisioned..."
|
||||
178,"TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_006_003","It was only ever supposed to be a means to an end, you know? But somewhere along the line, I found myself taking joy in it all. Meeting new people, finding ways to satisfy their needs, watching them go home happy..."
|
||||
179,"TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_006_004","It's good, honest work, all the way through, and I hope to keep doing it for a good while yet─with your help, of course!"
|
||||
180,"TEXT_CTSSFSCHARACTER2_00434_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
180,"TEXT_CTSSFSCHARACTER2_00434_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
|
||||
|
@@ -0,0 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Might you be interested in learning about the Hatching–tide festivities?"
|
||||
1,"TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_010","A fledgling festival, Hatching–tide was born of a prophetic dream visited upon a Gridanian maiden named Jihli Aliapoh. In her dream, the Twelve Archons of old appeared, those heroes who saved the realm from the destruction of the Sixth Umbral Calamity."
|
||||
2,"TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_011","Descending from the heavens atop beautifully decorated eggs, they said to Jihli, “Arise, young Dreamer, and make ready the vessels for our return.” And so she did─painstakingly painting and gilding eggs to match those from her vision."
|
||||
3,"TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_012","Word of the prophecy spread, and Jihli attracted helpers to assist in her toils. After the Calamity, the festival grew further, as townsfolk and adventurers flocked to celebrate the Archons of yore, who many believe had some hand in delivering the realm once again."
|
||||
4,"TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_013","Now that you've learned about Hatching–tide, perhaps you would like to participate in it. Should you be so inclined, we invite you to Gridania, where the festivities are being held. We look forward to seeing you there!"
|
||||
|
@@ -0,0 +1,46 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY2018_00476_HANDMAID00476_000_000","Will you be joining us for this year's Little Ladies' Day celebration? The main event is a special performance by the Songbirds, and your attendance would make it all the more entertaining."
|
||||
1,"TEXT_FESPDY2018_00476_SYSTEM_000_001","In order to participate in the FATE “Color My World,” you must first progress through the quest “A Colorful Affair.”"
|
||||
2,"TEXT_FESPDY2018_00476_HANDMAID00476_000_010","Ready to join the Songbirds' flock of fans, are we? Or perhaps, there is something you wish to know before attending the show?"
|
||||
3,"TEXT_FESPDY2018_00476_Q1_000_000","What will you do?"
|
||||
4,"TEXT_FESPDY2018_00476_A1_000_001","Attend the Songbirds' performance."
|
||||
5,"TEXT_FESPDY2018_00476_A1_000_002","Ask about the Songbirds' performance."
|
||||
6,"TEXT_FESPDY2018_00476_A1_000_003","Nothing."
|
||||
7,"TEXT_FESPDY2018_00476_SYSTEM_100_020","In order to participate in the FATE “Color My World,” you must be a Disciple of War or Magic."
|
||||
8,"TEXT_FESPDY2018_00476_HANDMAID00476_000_020","Very well, I will ready your garments at once. Have you decided which color you wish to wear?"
|
||||
9,"TEXT_FESPDY2018_00476_Q2_000_000","Select the color of your Songbird ensemble."
|
||||
10,"TEXT_FESPDY2018_00476_A2_000_001","Yellow."
|
||||
11,"TEXT_FESPDY2018_00476_A2_000_002","Red."
|
||||
12,"TEXT_FESPDY2018_00476_A2_000_003","Blue."
|
||||
13,"TEXT_FESPDY2018_00476_A2_000_004","Return."
|
||||
14,"TEXT_FESPDY2018_00476_CONFIRM_000_001","A fan of Narumi I see. Then I shall prepare your yellow ensemble?"
|
||||
15,"TEXT_FESPDY2018_00476_CONFIRM_000_002","A fan of Ulala I see. Then I shall prepare your red ensemble?"
|
||||
16,"TEXT_FESPDY2018_00476_CONFIRM_000_003","A fan of Masha Mhakaracca I see. Then I shall prepare your blue ensemble?"
|
||||
17,"TEXT_FESPDY2018_00476_HANDMAID00476_000_021","Here are your clothes and illuminations. I do hope you enjoy the performance."
|
||||
18,"TEXT_FESPDY2018_00476_SYSTEM_100_021","The status effect granted to you by the royal handmaiden can be removed at any time by using the special action Curtain Call."
|
||||
19,"TEXT_FESPDY2018_00476_SYSTEM_200_021","Should you accidentally remove this effect, speak with the royal handmaiden once more to rejoin the Songbirds' fans."
|
||||
20,"TEXT_FESPDY2018_00476_Q3_000_000","What will you ask?"
|
||||
21,"TEXT_FESPDY2018_00476_A3_000_001","How can I show my support for the Songbirds?"
|
||||
22,"TEXT_FESPDY2018_00476_A3_000_002","What are certificates of collaboration?"
|
||||
23,"TEXT_FESPDY2018_00476_A3_000_003","What can you tell me about the show?"
|
||||
24,"TEXT_FESPDY2018_00476_A3_000_004","Nothing."
|
||||
25,"TEXT_FESPDY2018_00476_HANDMAID00476_000_030","When the Songbirds are ready to take the stage, speak with me and I will ready your garments."
|
||||
26,"TEXT_FESPDY2018_00476_HANDMAID00476_000_031","And be certain to keep your illuminations at the ready. The girls are always overjoyed to see fans cheer for them using their signature colors."
|
||||
27,"TEXT_FESPDY2018_00476_HANDMAID00476_000_032","With your help, this will be a performance none shall soon forget."
|
||||
28,"TEXT_FESPDY2018_00476_SYSTEM_000_033","In order to participate in the FATE “Color My World,” you must first speak with the royal handmaiden on Emerald Avenue and prepare yourself to join the Songbirds' crowd of fans."
|
||||
29,"TEXT_FESPDY2018_00476_SYSTEM_000_034","Upon joining the FATE, you will be given three special actions: Cheer On, Cheer Wave, and Cheer Jump. Each action uses a different colored set of illuminated rods to cheer for the Songbirds."
|
||||
30,"TEXT_FESPDY2018_00476_SYSTEM_000_035","Bear in mind each Songbird is especially receptive to fans who cheer using their signature color."
|
||||
31,"TEXT_FESPDY2018_00476_HANDMAID00476_000_040","As way of thanks to those who come to join in our merrymaking, we are handing out certificates of collaboration."
|
||||
32,"TEXT_FESPDY2018_00476_HANDMAID00476_000_041","Speak with the royal servant and you can exchange them for a number of wondrous goods. If you lack the requisite number of certificates, I would encourage you to attend another performance to receive more."
|
||||
33,"TEXT_FESPDY2018_00476_SYSTEM_000_042","Certificates of collaboration can be obtained by participating in the FATE “Color My World” on Emerald Avenue."
|
||||
34,"TEXT_FESPDY2018_00476_HANDMAID00476_000_050","The Songbirds will be performing several times throughout the day adhering to a strict schedule, so be certain not to be late."
|
||||
35,"TEXT_FESPDY2018_00476_HANDMAID00476_000_051","Your celebratory garments and illuminations are presently in our keeping, but when you have need of them, come and speak with me. I will be more than happy to retrieve them for you."
|
||||
36,"TEXT_FESPDY2018_00476_HANDMAID00476_000_052","As you have three sets of garments to choose from, however, I will need to know which you wish to wear to the performance."
|
||||
37,"TEXT_FESPDY2018_00476_HANDMAID00476_000_053","And be certain to keep your illuminations at the ready. The girls are always overjoyed to see fans cheer for them using their signature colors."
|
||||
38,"TEXT_FESPDY2018_00476_SYSTEM_000_054","During this event, the FATE “Color My World” will appear on Emerald Avenue at the Steps of Nald."
|
||||
39,"TEXT_FESPDY2018_00476_SYSTEM_000_055","In order to participate in the FATE, you must first speak with the royal handmaiden on Emerald Avenue and prepare yourself to join the Songbirds' crowd of fans."
|
||||
40,"TEXT_FESPDY2018_00476_SYSTEM_000_056","Upon joining the FATE, you will be given three special actions: Cheer On, Cheer Wave, and Cheer Jump. Each action uses a different colored set of illuminated rods to cheer for the Songbirds. Bear in mind each Songbird is especially receptive to fans who cheer using their signature color."
|
||||
41,"TEXT_FESPDY2018_00476_SYSTEM_000_057","The status effect granted to you by the royal handmaiden can be removed at any time by leaving the area, or using the special action Curtain Call."
|
||||
42,"TEXT_FESPDY2018_00476_SYSTEM_000_058","Should you accidentally remove this effect, speak with the royal handmaiden once more to rejoin the Songbirds' fans."
|
||||
|
@@ -0,0 +1,45 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_000","If you are here for the Valentione's event, I'm afraid the venue isn't ready yet. We ask for your patience and understanding."
|
||||
1,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_010","Greetings and welcome, my <If(PlayerParameter(4))>lady<Else/>lord</If>. If you wish to undertake the Valentione's Ceremony, I should be pleased to assist you."
|
||||
2,"TEXT_FESVLT2018ENTRANCE_00466_Q1_000_000","What would you like to do?"
|
||||
3,"TEXT_FESVLT2018ENTRANCE_00466_MENU_CONTENT","Undertake the Valentione's Ceremony."
|
||||
4,"TEXT_FESVLT2018ENTRANCE_00466_A1_000_002","Learn about the Valentione's Ceremony."
|
||||
5,"TEXT_FESVLT2018ENTRANCE_00466_A1_000_003","Nothing."
|
||||
6,"TEXT_FESVLT2018ENTRANCE_00466_YESNO_CONTENT","Proceed to the Valentione's Ceremony venue?"
|
||||
7,"TEXT_FESVLT2018ENTRANCE_00466_Q2_000_000","What would you like to ask?"
|
||||
8,"TEXT_FESVLT2018ENTRANCE_00466_A2_000_001","What is the Valentione's Ceremony?"
|
||||
9,"TEXT_FESVLT2018ENTRANCE_00466_A2_000_002","What happens in the ceremony?"
|
||||
10,"TEXT_FESVLT2018ENTRANCE_00466_A2_000_003","Tell me about the first trial."
|
||||
11,"TEXT_FESVLT2018ENTRANCE_00466_A2_000_004","Tell me about the second trial."
|
||||
12,"TEXT_FESVLT2018ENTRANCE_00466_A2_000_005","Nothing."
|
||||
13,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_020","The Valentione's Ceremony is a series of light-hearted trials that measure the affinity between two souls. We should be pleased if the ceremony serves as your first step together on the journey of love."
|
||||
14,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_021","The Valentione's Ceremony is an instance designed for a party of two. There are no class, job, or level requirements for participation."
|
||||
15,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_022","In the event that you register for the ceremony alone, your partner will be found via the matching system."
|
||||
16,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_030","The ceremony comprises two trials, which are collectively known as the Trials of the Moon. Overcoming them will require cooperation, communication, patience─such things as form the foundation of a strong relationship."
|
||||
17,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_031","The Valentione's Ceremony is made up of two mini-games: “Till Mog Do Us Part” and “Cards Beat as One.”"
|
||||
18,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_032","Upon the completion of both, you will receive an affinity rating for your party."
|
||||
19,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_040","In the first trial, you and your partner must make your way through an obstacle-filled maze. Though you each will have your own path, you must avoid straying far from one another, lest your bond be broken."
|
||||
20,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_041","In the trial “Till Mog Do Us Part,” you and your partner are joined by a magical chain."
|
||||
21,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_042","Straying too far from one another will cause the chain to break, during which time the <Color(-34022)>Affinity</Color> bar will slowly drain."
|
||||
22,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_043","Being attacked by moogles will also drain the bar."
|
||||
23,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_044","If the bar is completely drained, the duty will end in failure, and you will be ejected from the instance."
|
||||
24,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_045","Completion time and remaining Affinity influence your final rating while determining your bonus for the second trial, “Cards Beat as One.”"
|
||||
25,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_050","The second trial challenges your powers of recollection and reasoning, while calling on a bit of luck and cooperation for good measure."
|
||||
26,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_051","The trial “Cards Beat as One” is a card-matching game. Twelve cards will be laid out, and couples must cooperate to turn over matching pairs."
|
||||
27,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_052","If you guess incorrectly, you will be required to select again until all cards have been matched."
|
||||
28,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_053","The number of incorrect guesses influences your final affinity rating."
|
||||
29,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_023",""
|
||||
30,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_021",""
|
||||
31,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_022",""
|
||||
32,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_031",""
|
||||
33,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_032",""
|
||||
34,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_041",""
|
||||
35,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_042",""
|
||||
36,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_043",""
|
||||
37,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_044",""
|
||||
38,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_045",""
|
||||
39,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_051",""
|
||||
40,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_052",""
|
||||
41,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_053",""
|
||||
|
@@ -0,0 +1,18 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> to you, adventurer, and may the flowers of love ever blossom in your heart! If you should desire to learn more of the Valentione's Day festivities, please do not hesitate to ask. I shall be only too eager to share with you everything I know."
|
||||
1,"TEXT_FESVLT2018GUIDE_00471_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESVLT2018GUIDE_00471_A1_000_001","What's with all the hearts?"
|
||||
3,"TEXT_FESVLT2018GUIDE_00471_A1_000_002","What is Valentione's Day?"
|
||||
4,"TEXT_FESVLT2018GUIDE_00471_A1_000_003","Who is Lisette de Valentione?"
|
||||
5,"TEXT_FESVLT2018GUIDE_00471_A1_000_004","Nothing."
|
||||
6,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_010","The very question we seek to address! For why do so many hearts across this fair realm torment themselves with unspoken ardors? Do they fear the pain that might come with rejection? It is a pity indeed, to think that fear might cause some to miss the unbridled joy that comes with reciprocation. "
|
||||
7,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_011","Thus do we of the proud Ishgardian house of Valentione spread ourselves across Eorzea this day, in the hope that we may give two souls the courage to take their first steps together. And this year, we have joined hands with the people of the Sanctum of the Twelve to bring folk an exciting new experience to stoke one's passion."
|
||||
8,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_020","Furthermore, by popular demand, we have brought back with us several masterful fortune-tellers, to make plain the potential for love to blossom between two would-be sweethearts. We hope these revelations will help those in doubt gain the confidence to confess their true feelings to the ones they hold dear."
|
||||
9,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_030","The festivities are taking place in Gridania. If you wish to take part, pray go there and seek out Lisette de Valentione, the lady of the house. She will see to it that you want not for ardor and affection in this season of love!"
|
||||
10,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_040","It is a time of celebration, when we honor the life of Countess Arabelle de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love."
|
||||
11,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_041","In the years after the countess's passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections."
|
||||
12,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_050","Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she."
|
||||
13,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_060","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her yourself. She is ever eager to meet new faces...provided they are willing to submit to her command."
|
||||
14,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_070","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her in Gridania. She is ever eager to meet new faces...provided they are willing to submit to her command."
|
||||
|
@@ -0,0 +1,36 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_TALK_ACTOR",""
|
||||
1,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE_0","Select an option."
|
||||
2,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE","Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>
|
||||
Ceruleum tanks: <Value>IntegerParameter(1)</Value>
|
||||
Select a submersible."
|
||||
3,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_ADD_NEW_SUBMARINE","Outfit and register a submersible. (Dive credits required: <Value>IntegerParameter(1)</Value>)"
|
||||
4,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m)</Case></Switch>"
|
||||
5,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_FINISH","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) [Voyage complete]"
|
||||
6,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_EXIT","Nothing."
|
||||
7,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_TITLE","Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>
|
||||
Ceruleum tanks: <Value>IntegerParameter(2)</Value>
|
||||
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available"
|
||||
8,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_EXPEDITION","Deploy submersible on subaquatic voyage"
|
||||
9,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_RESULT","View previous voyage log"
|
||||
10,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_PARTS","Change submersible components"
|
||||
11,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_REPAIR_PARTS","Repair submersible components"
|
||||
12,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_SETTING","Change submersible preferences"
|
||||
13,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_COLOR","Paint submersible"
|
||||
14,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_NAME","Change submersible name"
|
||||
15,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_REMOVE","Dismantle submersible"
|
||||
16,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_TITLE","Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>
|
||||
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed
|
||||
Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m"
|
||||
17,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_COND","Recall submersible"
|
||||
18,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_MAP","View navigational charts"
|
||||
19,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_STATUS","View submersible status"
|
||||
20,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_TITLE","Rename your submersible."
|
||||
21,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_CAPTION","Submersible Name"
|
||||
22,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_MES_0","Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:
|
||||
<Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color>
|
||||
• Double spaces/underscores are not allowed.
|
||||
• A space cannot be used before or after the name.
|
||||
• Names consisting solely of punctuation marks are prohibited."
|
||||
|
@@ -0,0 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_000","Can I help you?"
|
||||
1,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_A1_000_004","Nothing."
|
||||
5,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_001","I was stationed here shortly after the castellum was liberated from the Garleans."
|
||||
6,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_002","Although I was later assigned to the Velodyna Gatekeepers, my role remains much the same."
|
||||
7,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_010","This was simply called Velodyna bridge before the Garleans arrived. They saw fit to transform it into a base for their supply trains."
|
||||
8,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_011","Following their departure, it was left to fall into disrepair. That was until Captain Alpa suggested putting it to good use."
|
||||
9,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_020","We Gatekeepers are dedicated to our work, but unfortunately we are rather lacking in numbers. Eshana is always looking to hire adventurers, if you're interested."
|
||||
10,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_030","The griffin statues are truly remarkable. I heard that Alpa had a gift for metalwork, but I had no idea she was so artistic."
|
||||
11,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_040","Those guest rooms have made a world of difference. I'd much rather travelers slept here than become a midnight feast for some ghastly creature."
|
||||
12,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_050","Now that we have an infirmary, sickly and hobbled travelers can receive proper treatment before they continue on their way."
|
||||
13,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_051","Naturally, we Gatekeepers are also glad to have experienced chirurgeons on hand."
|
||||
14,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_060","When I heard we were taking in Qalyana deserters, I was extremely apprehensive. And now they're sleeping under the same roof as the Vira!"
|
||||
15,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_061","If I were sharing quarters with a former enemy, I would be afraid of waking up with a dagger between my ribs. It seems Captain Alpa and her Vira friends are considerably more trusting than I am, though."
|
||||
16,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_070","The castellum has certainly changed since the Gatekeepers arrived. Who could have guessed this former Garlean stronghold would become such a lively hub of activity?"
|
||||
17,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_500","This was simply called Velodyna bridge before the Garleans arrived. They saw fit to transform it into a base for their supply trains."
|
||||
18,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_501","What's more, atop this tower they could survey the area for malms around. Their ambition knows no bounds, nor does their villainy."
|
||||
|
@@ -5,48 +5,77 @@ int32,str,str
|
||||
1,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_001","<blip> Initializing... Welcome. How may I assist you today?"
|
||||
2,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_100","No data available. Closing session... <bloop>"
|
||||
3,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_110","Access the Savage Initiative"
|
||||
4,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_120","Read Omega records"
|
||||
5,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_130","Leave"
|
||||
6,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_200","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
|
||||
7,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_201","Tell me, are you getting enough rest? Are you sleeping and eating well? Are your eyes not blurry from overuse?"
|
||||
8,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_202","Here at the Garlond Ironworks, your well-being is our priority. To that end, we have introduced a program to address work-related stress."
|
||||
9,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_203","Dubbed the Savage Initiative, for we must be savage on stress, it adds a touch of relaxation to the daily grind. For its maiden feature, we are pleased to bring you “Mending Melodies”─songs that soothe body and soul."
|
||||
10,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_204","This particular piece was composed and recorded for our benefit by a minstrel of no small renown."
|
||||
11,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_205","It has been proven to possess potent healing properties, and promises to promote happiness as well as stimulate creativity."
|
||||
12,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_206","Please be forewarned, however, that prolonged exposure may overstimulate the imagination, leading to the augmentation of one's memory. It is recommended that you enjoy the song in moderation."
|
||||
13,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_207","With that, I bid you a fulfilling day of striving for “Freedom through Technology”!"
|
||||
14,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_000_208","Omega: Deltascape (Savage) is now available."
|
||||
15,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_400","Technologist Record I"
|
||||
16,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_410","Technologist Record II"
|
||||
17,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_420","Leave"
|
||||
18,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_500","<blip> <buzz> I leave this record in hopes that future generations may have a window into the past."
|
||||
19,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_501","I am a technologist of the Allagan Empire, charged with conducting aetherochemical research. Owing to the classified nature of this information, I am unable to disclose my identity."
|
||||
20,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_502","Lest you are unfamiliar, aetherochemistry is a wondrous field of science established by none other than the great Emperor Xande, who reigned until some 170 years ago."
|
||||
21,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_503","In his boundless wisdom, he shone the light of science upon the enigma that was magic, and exploited such discoveries as were made for the betterment of the realm."
|
||||
22,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_504","Since its inception, aetherochemistry has blessed Allag with unprecedented prosperity. Such prosperity as could be believed to endure for millennia─nay, for eternity."
|
||||
23,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_505","While Emperor Xande's contribution to the science was immeasurable, we technologists who follow in his footsteps have also done our part for progress."
|
||||
24,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_506","Our greatest breakthrough came twenty years ago, when we finally succeeded in activating the weapon."
|
||||
25,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_507","At first, it communicated in some unknown language. As if sensing our confoundment, it began to acquire our tongue. In mere moments it mastered it. And it called itself Omega."
|
||||
26,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_510","<blip> <buzz> We first discovered Omega some one hundred years prior."
|
||||
27,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_511","It was excavated from deep within the earth, where it had lain for veritable eons as though a fossil."
|
||||
28,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_512","Soil samples collected at the site told a startling tale: Omega originates not from this star."
|
||||
29,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_513","Yet another source of mystery was its condition. Among the many scars it bore, there were those that could not be explained by its impact with the ground alone."
|
||||
30,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_514","At the emperor's behest, we studied Omega intensely and in secret. Nigh everything about it was beyond the comprehension of our sciences, and it instilled us with fear and awe of what lies beyond the skies."
|
||||
31,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_515","But then came a momentous discovery: Omega was ever so slowly repairing itself by absorbing the surrounding aether!"
|
||||
32,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_516","There we found a common ground with aetherochemistry, and set about expediting Omega's repairs by infusing it with aether. In the course of observing the process, we attained many cues that gave rise to myriad new techniques."
|
||||
33,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_517","And then, within my generation, we succeeded in awakening that which had long lain dormant: Omega's behavioral systems, or its consciousness, if you will."
|
||||
34,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_518","While its functions are yet limited, it is fully capable of communication. It has even begun forging for itself a face, as if seeking to bridge the gap between us."
|
||||
35,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_519","Truly, Omega is a miracle of technology! Its discovery has advanced our civilization hundreds of years, and given time it will advance it hundreds of years more!"
|
||||
36,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_520","Through our research, the Empire's star will rise to heretofore unimaginable heights. Indeed, I envy the generations to come, who will live to glory in the realm at her zenith. Glory be to Allag! Long may she endure!"
|
||||
37,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_800","Closing session... Thank you for your visit! <bloop>"
|
||||
38,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_GREETING_000",""
|
||||
39,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NODATA_000",""
|
||||
40,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NOSELECT_000",""
|
||||
41,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CONTENT",""
|
||||
42,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE",""
|
||||
43,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CANCEL",""
|
||||
44,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_OPENCONTENT_000",""
|
||||
45,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_001",""
|
||||
46,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_002",""
|
||||
47,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_100",""
|
||||
48,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_200",""
|
||||
4,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_111","Access the Savage Initiative - Phase 2"
|
||||
5,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_120","Read Omega records"
|
||||
6,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_130","Leave"
|
||||
7,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_200","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
|
||||
8,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_201","Tell me, are you getting enough rest? Are you sleeping and eating well? Are your eyes not blurry from overuse?"
|
||||
9,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_202","Here at the Garlond Ironworks, your well-being is our priority. To that end, we have introduced a program to address work-related stress."
|
||||
10,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_203","Dubbed the Savage Initiative, for we must be savage on stress, it adds a touch of relaxation to the daily grind. For its maiden feature, we are pleased to bring you “Mending Melodies”─songs that soothe body and soul."
|
||||
11,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_204","This particular piece was composed and recorded for our benefit by a minstrel of no small renown."
|
||||
12,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_205","It has been proven to possess potent healing properties, and promises to promote happiness as well as stimulate creativity."
|
||||
13,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_206","Please be forewarned, however, that prolonged exposure may overstimulate the imagination, leading to the augmentation of one's memory. It is recommended that you enjoy the song in moderation."
|
||||
14,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_207","With that, I bid you a fulfilling day of striving for “Freedom through Technology”!"
|
||||
15,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_220","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
|
||||
16,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_221","As part of the Savage Initiative, we bring you phase two of our “Mending Melodies” selection─a composition designed to rejuvenate both body and spirit."
|
||||
17,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_222","The song brings to mind a gentle sea, the ebb and flow of the tide a rhythmic balm upon the exhaustion of your soul."
|
||||
18,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_100_222","As with our first installment, we sought the cooperation of the same illustrious minstrel. For this piece, it seems he has drawn inspiration from his recent visits to the Far East."
|
||||
19,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_223","Now, close your eyes and float upon a calm ocean of music. Let your worries be carried away by the waves as they swell and recede, swell and recede..."
|
||||
20,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_224","Clear your mind, and allow new vistas to unfold. Hear, feel, and ponder their mysteries..."
|
||||
21,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_400","Technologist Record I"
|
||||
22,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_410","Technologist Record II"
|
||||
23,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_411","Military Officer Record I"
|
||||
24,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_412","Military Officer Record II"
|
||||
25,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_420","Leave"
|
||||
26,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_500","<blip> <buzz> I leave this record in hopes that future generations may have a window into the past."
|
||||
27,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_501","I am a technologist of the Allagan Empire, charged with conducting aetherochemical research. Owing to the classified nature of this information, I am unable to disclose my identity."
|
||||
28,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_502","Lest you are unfamiliar, aetherochemistry is a wondrous field of science established by none other than the great Emperor Xande, who reigned until some 170 years ago."
|
||||
29,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_503","In his boundless wisdom, he shone the light of science upon the enigma that was magic, and exploited such discoveries as were made for the betterment of the realm."
|
||||
30,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_504","Since its inception, aetherochemistry has blessed Allag with unprecedented prosperity. Such prosperity as could be believed to endure for millennia─nay, for eternity."
|
||||
31,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_505","While Emperor Xande's contribution to the science was immeasurable, we technologists who follow in his footsteps have also done our part for progress."
|
||||
32,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_506","Our greatest breakthrough came twenty years ago, when we finally succeeded in activating the weapon."
|
||||
33,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_507","At first, it communicated in some unknown language. As if sensing our confoundment, it began to acquire our tongue. In mere moments it mastered it. And it called itself Omega."
|
||||
34,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_510","<blip> <buzz> We first discovered Omega some one hundred years prior."
|
||||
35,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_511","It was excavated from deep within the earth, where it had lain for veritable eons as though a fossil."
|
||||
36,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_512","Soil samples collected at the site told a startling tale: Omega originates not from this star."
|
||||
37,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_513","Yet another source of mystery was its condition. Among the many scars it bore, there were those that could not be explained by its impact with the ground alone."
|
||||
38,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_514","At the emperor's behest, we studied Omega intensely and in secret. Nigh everything about it was beyond the comprehension of our sciences, and it instilled us with fear and awe of what lies beyond the skies."
|
||||
39,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_515","But then came a momentous discovery: Omega was ever so slowly repairing itself by absorbing the surrounding aether!"
|
||||
40,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_516","There we found a common ground with aetherochemistry, and set about expediting Omega's repairs by infusing it with aether. In the course of observing the process, we attained many cues that gave rise to myriad new techniques."
|
||||
41,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_517","And then, within my generation, we succeeded in awakening that which had long lain dormant: Omega's behavioral systems, or its consciousness, if you will."
|
||||
42,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_518","While its functions are yet limited, it is fully capable of communication. It has even begun forging for itself a face, as if seeking to bridge the gap between us."
|
||||
43,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_519","Truly, Omega is a miracle of technology! Its discovery has advanced our civilization hundreds of years, and given time it will advance it hundreds of years more!"
|
||||
44,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_520","Through our research, the Empire's star will rise to heretofore unimaginable heights. Indeed, I envy the generations to come, who will live to glory in the realm at her zenith. Glory be to Allag! Long may she endure!"
|
||||
45,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_530","<blip> <buzz> Military Division, designation 151737. Initial archive recording for the “Omega Enterpise.” It is the Year 1098 of the Allagan Empire."
|
||||
46,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_531","Our campaign in the southern continent of Meracydia has succeeded in revitalizing our ailing society, stagnant as it was from long years of peaceful reign."
|
||||
47,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_532","The expansion effort itself, however, has encountered unexpected resistance. Rather than submit, the beast clans of these southern lands have begun performing rituals to call forth their tribal deities."
|
||||
48,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_533","One such “god” is proving particularly troublesome─the resurrected form of the wyrm Bahamut."
|
||||
49,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_534","Though we dispatched this formidable creature once already, the prayers of its worshipers have returned it to life with a power orders of magnitude greater than before."
|
||||
50,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_535","We must be thankful, then, for the grand vision of our emperor. In his infinite wisdom, he sees potential value in even the most deadly of foes."
|
||||
51,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_536","The capture and containment of eikons has proven well within our capabilities, and such will be the fate of Bahamut. We shall imprison this entity along with its faithful, and siphon its energy to fuel our latest technologies."
|
||||
52,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_537","At present, the emperor leads his Nightfall Company in an inexorable advance across the continent, and the battle shifts in our favor even as the crystal supplies of our enemies continue to dwindle. If we are to strike at the wyrm god, there will be no better time."
|
||||
53,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_538","Omega is the key to victory. We will awaken the weapon sealed away in centuries past, and command it to subdue the unsuspecting Bahamut. History shall know this moment as the Omega Enterprise."
|
||||
54,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_540","<blip> <buzz> The details of the Omega Enterprise will be documented in a separate archive. This recording is concerned with the nature of Omega itself."
|
||||
55,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_541","The weapon is ancient, a relic from beyond the stars that was discovered around the time of our first emperor's passing. Research into Omega's properties was responsible for incredible leaps in the field of aetherochemistry."
|
||||
56,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_542","Four hundred years ago, however, towards the end of Allag's technological revolution, this research was deemed complete. Omega was subsequently placed in temporal stasis."
|
||||
57,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_543","The truth of the matter was not that there was naught left to learn, rather that we had abandoned our efforts to fully comprehend Omega's functions."
|
||||
58,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_544","We had gleaned much from the relic, and understood many of its basic operations, but we were never <Emphasis>permitted</Emphasis> to analyze its internal structure or determine the identity of its creators. All attempts to gain full control of the machine appear to have failed."
|
||||
59,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_545","And now, centuries later, we have rediscovered how completely the true power of Omega exceeds our wildest imaginings."
|
||||
60,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_546","Even with its stasis systems activated, Omega retained a measure of autonomy. Deprived of mobility, the weapon continued to scan the world around it, searching for a threat to engage."
|
||||
61,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_547","It was at the time of Bahamut's resurrection when Omega emitted a unique signal─a signal which appeared to indicate the acquisition of a target─and we first discovered that the machine had retained some degree of awareness."
|
||||
62,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_548","Records were consulted, and we concluded that Omega was more than a match for the god-wyrm's strength. And if the weapon had already identified Bahamut as a priority threat, then it would be a simple matter to command it to capture the eikon..."
|
||||
63,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_549","The risk was deemed acceptable, and thus we executed the Omega Enterpise."
|
||||
64,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_550","As predicted, Omega triumphed over its prey. We secured Bahamut, and eventually succeeded in returning the weapon to it former stasis─an effort from which the ranks of both our military and research divisions have yet to recover... <blip> <buzz>"
|
||||
65,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_800","Closing session... Thank you for your visit! <bloop>"
|
||||
66,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_GREETING_000",""
|
||||
67,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NODATA_000",""
|
||||
68,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NOSELECT_000",""
|
||||
69,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CONTENT",""
|
||||
70,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE",""
|
||||
71,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CANCEL",""
|
||||
72,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_OPENCONTENT_000",""
|
||||
73,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_001",""
|
||||
74,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_002",""
|
||||
75,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_100",""
|
||||
76,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_200",""
|
||||
77,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_000_208",""
|
||||
|
||||
|
@@ -2,4 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_000","Pshhh whiiieee!"
|
||||
1,"TEXT_REGGYROMEGAKETTLE_00432_TALK_ACTOR",""
|
||||
1,"TEXT_REGGYROMEGAKETTLE_00432_SYSTEM_000_010","The kettle is empty..."
|
||||
2,"TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_020","Psh pshhh..."
|
||||
3,"TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_030","Pshhh whiiiEEEeee!"
|
||||
4,"TEXT_REGGYROMEGAKETTLE_00432_TALK_ACTOR",""
|
||||
|
||||
|
@@ -2,7 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_GREETING_000","Ah, something heroic this way comes! How fare you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? As ever, I am seeking inspiration to draw upon for my work. If you have any new experiences to share, I should very much like to hear them."
|
||||
1,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CONTENT","Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/></If></If></If></If>"
|
||||
1,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CONTENT","Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/><If(Equal(IntegerParameter(1),20052))>Byakko<Else/></If></If></If></If></If>"
|
||||
2,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CANCEL","Take your leave"
|
||||
3,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOSELECT_000","Doubtless you are so busy creating legends, you haven't the time to talk about them. Hehe, how brightly your eyes shine as you prepare to set off for the unknown! The gods speed your way, my friend, and let us speak again when you find a moment's respite."
|
||||
4,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOCONTENT_000","In case you weren't aware, those songs I composed of your earlier exploits have been adapted for the stage, and they have proven tremendously popular here at the Mujikoza! While the work is its own reward, 'tis the smile upon the faces of the audience that we artists live for."
|
||||
@@ -41,4 +41,17 @@ int32,str,str
|
||||
Binding a god to his insatiable soul.♪"
|
||||
28,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_035","Here we have two men who sought power, but for different reasons. One wished to deliver his homeland from tyranny. The other wished to fill the void of his solitude. Yet, even should they achieve this goal, would they truly find peace? I suspect that only they would know the answer..."
|
||||
29,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_036","Now, you, my friend─you will continue your fight, will you not? I pray that you will again regale me with such accounts of your experiences."
|
||||
30,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_037","For as brightly as a hero's tale shines, it is not without its shadows. It is my duty, I feel, to share both with the world─the stirring and the sorrowful."
|
||||
30,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_037","For as brightly as a hero's tale shines, it is not without its shadows. It is my duty, I feel, to share both with the world─the stirring and the sorrowful."
|
||||
31,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_040","Oho, a tale about Bahamut, who visited the Seventh Umbral Calamity upon Eorzea?"
|
||||
32,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_041","But wait... The primal subsequently vanished with nary a trace, and the people's memories of that time is shrouded in haze. Are...are you saying that you know the events that followed?"
|
||||
33,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_042","Stop. Say not a word. Whatever it is you know, I sense that the secret of the Calamity is best kept as such─a secret."
|
||||
34,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_043","Perchance my decision strikes you as unexpected. Well, my friend, there are times when the imagination must be allowed to run free, unshackled by the truth."
|
||||
35,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_044","For instance...what if Bahamut had been slowly gathering strength for his revival, unbeknownst to all? Now, <Emphasis>that</Emphasis> would be a song to set people's hearts and minds alight! Ah, the words come to me even as I speak!"
|
||||
36,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_045","From broken moon he descended,
|
||||
To bring his rage to bear.♪
|
||||
Deep in the earth he burrowed,
|
||||
To slumber in his lair.♪"
|
||||
37,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_046","But along came brave heroes,
|
||||
Whose light cast out the gloom.♪
|
||||
Smiting wyrm and minions,
|
||||
They spared the world its doom.♪"
|
||||
|
||||
|
@@ -2,7 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_000","You have short questions, I have short answers. Relatively speaking, of course."
|
||||
1,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_005","But first, allow me a moment to deviate from my normal routine and thank you personally for rescuing my dear friend Jenomis: Thank you."
|
||||
1,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_005","Allow me a moment to deviate from my normal routine and thank you personally for rescuing my dear friend Jenomis: Thank you."
|
||||
2,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_006","With that out of the way, what is it you would like to know?"
|
||||
3,"TEXT_REGHIN3WANDERINGWRITER_00435_Q1_000_000","What will you ask?"
|
||||
4,"TEXT_REGHIN3WANDERINGWRITER_00435_A1_000_000","Who is Jenomis cen Lexentale?"
|
||||
@@ -14,9 +14,9 @@ int32,str,str
|
||||
10,"TEXT_REGHIN3WANDERINGWRITER_00435_A1_000_006","Do you know the wandering minstrel?"
|
||||
11,"TEXT_REGHIN3WANDERINGWRITER_00435_A1_000_0010","Nothing."
|
||||
12,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_100","Jenomis had been at the Magitek Academy for but a handful of summers when he founded his own theater troupe, and it was but a handful more before his plays began attracting recognition in various influential literary circles."
|
||||
13,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_101","Unlike many of his peers, Jenomis was not a prolific writer, but what he lacked in quantity he made up tenfold in quality. The public especially adored the few pieces he both produced and starred in. So popular were his troupe's productions that admirers would have to book their seats a year or more in advance."
|
||||
13,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_101","Although Jenomis is not a prolific writer, what he lacks in quantity he makes up tenfold in quality. The public especially adored the few pieces he both produced and starred in. So popular were his troupe's productions that admirers would have to book their seats a year or more in advance."
|
||||
14,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_102","And though he was widely regarded as one of the finest playwrights in the Empire, none was more surprised than Jenomis himself when Emperor Solus zos Galvus, in recognition of the young principal's accomplishments, presented him with his very own airship."
|
||||
15,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_103","This has since become a source of considerable ire for the new Emperor, but I think Jenomis would have it no other way. You see, where his art is concerned, Jenomis will not compromise. He will write and rewrite and then rewrite again until he has achieved what he believes to be perfection."
|
||||
15,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_103","This has since become a source of considerable ire for the new emperor, but I think Jenomis would have it no other way. You see, where his art is concerned, Jenomis will not compromise. He will write and rewrite and then rewrite again until he has achieved what he believes to be perfection."
|
||||
16,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_104","He will create something so perfect that even his greatest detractor will be forced to acknowledge its genius. Critics applaud Jenomis for his cunning, but I know it to be merely a by-product of his inherent stubbornness. Jenomis simply cannot─will not─settle for anything less than the best."
|
||||
17,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_120","Since its inception during Jenomis's Academy days, the Majestic Theater Company has been busily producing and performing some of the Empire's most memorable works."
|
||||
18,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_121","From tragedies to comedies, classics to modern adaptations, monodrama to musicals, there was nothing the Majestic couldn't do─and do brilliantly."
|
||||
|
||||
|
@@ -2,14 +2,15 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_000","It is you! The one who fought alongside Lord Hien and won Doma her freedom! It is an honor to receive you, <If(PlayerParameter(4))>miss<Else/>sir</If>!"
|
||||
1,"TEXT_REGOTH3DOMANENCLAVE_00415_Q1_000_100","What will you ask?"
|
||||
2,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_101","What do you do here?"
|
||||
3,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_102","What kind of place is this?"
|
||||
4,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_103","Nothing."
|
||||
5,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_200","My name is Yomogi, and as for what I do... Well, when our family still had our stall, I helped my parents sell dango. But those days are gone..."
|
||||
6,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_201","The markets once rivaled those of Kugane. You could buy anything─even Hannish spices! It will take many years of hard work before it even begins to approach its former glory, but we will do what we must."
|
||||
7,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_300","The enclave was once a center of culture and commerce. Merchants and artisans from all across Yanxia came here to live and work...but that all ended a year ago."
|
||||
8,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_301","After crushing the rebellion, Zenos made an example of the enclave...and we who survived were forced to live in the ruins..."
|
||||
9,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_302","Monzen suffered a similar fate...though unlike the enclave, none were allowed to remain."
|
||||
10,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_303","But those dark days are finally behind us! Now that our homeland has been freed from Garlean rule, we can begin rebuilding in earnest! Is it not wonderful?"
|
||||
11,"TEXT_REGOTH3DOMANENCLAVE_00415_TALK_ACTOR",""
|
||||
1,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_010","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! You honor us with your presence!"
|
||||
2,"TEXT_REGOTH3DOMANENCLAVE_00415_Q1_000_100","What will you ask?"
|
||||
3,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_101","What do you do here?"
|
||||
4,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_102","What kind of place is this?"
|
||||
5,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_103","Nothing."
|
||||
6,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_200","My name is Yomogi, and as for what I do... Well, when our family still had our stall, I helped my parents sell dango. But those days are gone..."
|
||||
7,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_201","The markets once rivaled those of Kugane. You could buy anything─even Hannish spices! It will take many years of hard work before it even begins to approach its former glory, but we will do what we must."
|
||||
8,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_300","The enclave was once a center of culture and commerce. Merchants and artisans from all across Yanxia came here to live and work...but that all ended a year ago."
|
||||
9,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_301","After crushing the rebellion, Zenos made an example of the enclave...and we who survived were forced to live in the ruins..."
|
||||
10,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_302","Monzen suffered a similar fate...though unlike the enclave, none were allowed to remain."
|
||||
11,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_303","But those dark days are finally behind us! Now that our homeland has been freed from Garlean rule, we can begin rebuilding in earnest! Is it not wonderful?"
|
||||
12,"TEXT_REGOTH3DOMANENCLAVE_00415_TALK_ACTOR",""
|
||||
|
||||
|
@@ -0,0 +1,5 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_000","You be good to Byakko! He's like a big surly brother to us all!"
|
||||
1,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_001","Well I'll be, he didn't kill you! Shame─I had a bet with the others. Nothing personal, mind. No need to chase anyone into the sea or anything silly like that! Eh!?"
|
||||
|
@@ -0,0 +1,36 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGOTH3REISEN_00452_SENRI_000_001","Oh? You're still here? Got something you'd like to ask?"
|
||||
1,"TEXT_REGOTH3REISEN_00452_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGOTH3REISEN_00452_A1_000_001","What are auspices?"
|
||||
3,"TEXT_REGOTH3REISEN_00452_A1_000_002","What is Reisen Temple?"
|
||||
4,"TEXT_REGOTH3REISEN_00452_A1_000_003","Who was Tenzen?"
|
||||
5,"TEXT_REGOTH3REISEN_00452_A1_000_004","Who is Genbu?"
|
||||
6,"TEXT_REGOTH3REISEN_00452_A1_000_005","Who is Byakko?"
|
||||
7,"TEXT_REGOTH3REISEN_00452_A1_000_006","Nothing."
|
||||
8,"TEXT_REGOTH3REISEN_00452_SENRI_000_003","Tell you what: I'll repeat the exact same thing I told you before when I first laid eyes on you and your bewildered friends. Ahem!"
|
||||
9,"TEXT_REGOTH3REISEN_00452_SENRI_000_004","""Don't know how it is in your homeland, but here, if an animal manages to survive a hundred years, it begins to get ideas. Delusions of grandeur. Some small power, sure, but nothing much to speak of.“"
|
||||
10,"TEXT_REGOTH3REISEN_00452_SENRI_000_005","""Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>The Change</Emphasis>. What? I never said it was something clever.“"
|
||||
11,"TEXT_REGOTH3REISEN_00452_SENRI_000_006","""Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“
|
||||
Not bad, eh? My mother always told me I was talented."
|
||||
12,"TEXT_REGOTH3REISEN_00452_SENRI_000_007","Hm? The temple? Now I know someone had to have told you about that before. Forgetful bugger, aren't you?"
|
||||
13,"TEXT_REGOTH3REISEN_00452_SENRI_000_008","A long, long time ago, an auspice named Koryu succumbed to the aramitama and went mad with rage. You know, kill everyone, destroy everything. Anyway, Tenzen and the Four Lords put a stop to his murderous rampage and sealed him here."
|
||||
14,"TEXT_REGOTH3REISEN_00452_SENRI_000_009","Afterwards, in order to strengthen the wards binding Koryu, the Four Lords used their powers to build a magnificent temple! And that temple is...this one, of course! You don't see any other temples around here, do you?"
|
||||
15,"TEXT_REGOTH3REISEN_00452_SENRI_000_010","Now this really ought to go without saying, but don't go messing about the inner sanctum touching the sacred crystal or breaking the sacred wards! Not unless you want to free Koryu and turn the Ruby Sea into the Ruby Sea of Fire or summat."
|
||||
16,"TEXT_REGOTH3REISEN_00452_SENRI_000_011","Of course, since the world is filled with treasure hunters and cavalier idiots, the Four Lords hid the temple and recruited fellow auspices like yours truly to stand guard. So while it was never intended to be a home for us, it more or less became one."
|
||||
17,"TEXT_REGOTH3REISEN_00452_SENRI_000_012","Ah, Tenzen. Never knew him personally, but a decent bloke by all accounts."
|
||||
18,"TEXT_REGOTH3REISEN_00452_SENRI_000_013","He was a samurai and traveling companion of the Four Lords. Apparently he had the ability to converse with all sorts of living creatures. Some even said he could converse with this star itself, silly as it sounds."
|
||||
19,"TEXT_REGOTH3REISEN_00452_SENRI_000_014","Anyway, Tenzen made no effort to hide his conversational talents, which invariably led to people calling him a demon or a witch. But despite that, he still liked to lend a helping hand where he could. Can't say I'd've done the same, but it seems to have paid off in the end."
|
||||
20,"TEXT_REGOTH3REISEN_00452_SENRI_000_015","At some point during his travels with the Four Lords, people start calling Tenzen a hero, and tales of his derring-do reach the ears of this king who decides to summon Tenzen and ask him to give Koryu what for. Sure enough, Tenzen says yes."
|
||||
21,"TEXT_REGOTH3REISEN_00452_SENRI_000_016","Now, Tenzen's strong─stronger that the Four Lords at this point, even─and we've already established his altruistic streak. So off he goes, Phoenix Blade in hand, confronts Koryu, and sacrifices himself to seal the mad auspice away. Should've seen that one coming, am I right?"
|
||||
22,"TEXT_REGOTH3REISEN_00452_SENRI_000_017","The Ruby Sea and everyone in it are saved. People tell their children and their children's children of Tenzen's deeds, changing the details bit by bit. And that's how we end up with a ridiculous story about him and the Four Lords driving a host of oni into the sea."
|
||||
23,"TEXT_REGOTH3REISEN_00452_SENRI_000_018","Genbu? Hasn't he been talking your ear off this whole time? Thought you'd know by now who he is. I mean, I'll indulge you, if that's really what you want..."
|
||||
24,"TEXT_REGOTH3REISEN_00452_SENRI_000_019","He's old and he's wise and he's got bad eyes─Genbuuu!♪
|
||||
Ahem. But seriously, he's one of the Four Lords. The most powerful, or at least he was at one time. He'd be the first to tell you he's not as spry as he used to be."
|
||||
25,"TEXT_REGOTH3REISEN_00452_SENRI_000_020","But I suppose that's to be expected given that he's been using his strength to sustain Koryu's wards for, oh, several millennia, give or take? That's sure to wear anyone down."
|
||||
26,"TEXT_REGOTH3REISEN_00452_SENRI_000_021","Err...you're asking about our Byakko? Great big white tiger? The one you and your fellow warriors fought in a pitched battle to save his soul? Not some other Byakko, to be clear?"
|
||||
27,"TEXT_REGOTH3REISEN_00452_SENRI_000_022","Like Genbu, he's one of the Four Lords. From Yanxia, originally, though that was long before my time."
|
||||
28,"TEXT_REGOTH3REISEN_00452_SENRI_000_023","Apparently his fellow tigers didn't much care for his snow white coat and cast him out. Personally, I'm rather envious of it. Can you imagine me with those stripes? No? Never mind..."
|
||||
29,"TEXT_REGOTH3REISEN_00452_SENRI_000_024","Where was I? Ah, right. So one day Tenzen chances to meet Byakko, who does his usual “Go away or I'll eat your face!” bit. But Tenzen's having none of it, and somehow manages to convince Byakko to stop sulking and instead join him on an adventure or two."
|
||||
30,"TEXT_REGOTH3REISEN_00452_SENRI_000_025","And wouldn't you know it, the ol' curmudgeon takes to life on the road like a fish to water! The two become inseparable, and together they manage to save Yanxia from a half-dozen calamities. Just goes to show you never know until you try, eh?"
|
||||
|
@@ -27,7 +27,7 @@ int32,str,str
|
||||
22,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_057","As such, before you can strike at the core, you must first destroy the towers and deactivate the magitek field."
|
||||
23,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_070","Towers keep core awayharm. If towers upstand, uplander cannot strikesmash core. Uplanders must downbring towers first!"
|
||||
24,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_075","Each team has two towers that serve to protect the core."
|
||||
25,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_076","Each tower, meanwhile, is enveloped in a magitek field that mitigates damage taken by team members."
|
||||
25,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_076","Each tower, meanwhile, is enveloped in a magitek field that mitigates damage taken by team members."
|
||||
26,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_077","When hard-pressed, your towers can provide you with much-needed respite. Be sure to take advantage of their protection."
|
||||
27,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_090","Pshhh... Shkohhh...
|
||||
Uplander who takeholds power generator takeholds ceruleum! Ceruleum lifeblood of planstrike!"
|
||||
@@ -53,7 +53,7 @@ int32,str,str
|
||||
47,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_157","Upon detecting an enemy mammet, they will engage and attack until either side is destroyed."
|
||||
48,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_158","Mammets that arrive at an enemy tower or core will perform a powerful self-sacrificing attack."
|
||||
49,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_159","That is the extent of their programming; mammets will not harm adventurers."
|
||||
50,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_160","If uplander downstrikes enemy, spirit of comrades soars! <Color(-34022)>Soaring</Color> spirit makes for easier downstriking!"
|
||||
50,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_160","If uplander downstrikes enemy, spirit of comrades soars! <Color(-34022)>Soaring</Color> spirit makes for easier downstriking!"
|
||||
51,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_165","When you defeat an enemy team member, your party receives the <Color(-34022)>Soaring</Color> enhancing effect."
|
||||
52,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_166","The effect increases damage dealt as well as HP restored via healing magic, and can stack up to ten times."
|
||||
53,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_167","Soaring fluctuates by party, increasing when a party member KOs the enemy and decreasing when a party member is KO'd."
|
||||
|
||||
|
Reference in New Issue
Block a user