4.11 -> 4.2

Update diff
This commit is contained in:
Josh Freeman
2018-01-30 08:59:07 +00:00
parent 01b5e5a7f3
commit e4ef0f4400
579 changed files with 90883 additions and 64028 deletions
@@ -33,7 +33,7 @@ int32,str,str
29,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_01","Beyond that, the rules are simple. Finish the guildhest objectives before time expires, and you and your companions will be promptly rewarded for services rendered. Drag your feet, though, and you won't see a single coin."
30,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_02","If it is your first time tackling an operation, you will also be provided with a bonus upon completion."
31,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_03","Finally, proving yourself on the field will unlock more high-profile tasks. Other battlewardens stationed throughout the Twelveswood may also provide you with similar work, but only if you are deemed capable."
32,"TEXT_CMNBHTENTERLV020ST0003_00013_ERROR_TALK","You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),4)/>.”"
32,"TEXT_CMNBHTENTERLV020ST0003_00013_ERROR_TALK","You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),3)/>.”"
33,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_00","Wait... Might this be your first time participating in a guildhest? I remember my first hest. It was the night of my twentieth nameday. My fellow guildmates invited me to join them in the slaying of a family of peistes who were stealing chocobo eggs from Bentbranch Meadows."
34,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_01","The moment we arrived, one of the terrible beasts immediately turned to me and charged. The thing was thrice my size and had already maimed several chocobokeeps."
35,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_02","There was no way I could win, so I simply froze and waited for the end. But that's when I remembered that I was not alone. My friends rallied around me, and together we defeated the peistes! That, my friend, is what a guildhest is truly about."
1 key 0 1
33 29 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_01 Beyond that, the rules are simple. Finish the guildhest objectives before time expires, and you and your companions will be promptly rewarded for services rendered. Drag your feet, though, and you won't see a single coin.
34 30 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_02 If it is your first time tackling an operation, you will also be provided with a bonus upon completion.
35 31 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_03 Finally, proving yourself on the field will unlock more high-profile tasks. Other battlewardens stationed throughout the Twelveswood may also provide you with similar work, but only if you are deemed capable.
36 32 TEXT_CMNBHTENTERLV020ST0003_00013_ERROR_TALK You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),4)/>.” You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),3)/>.”
37 33 TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_00 Wait... Might this be your first time participating in a guildhest? I remember my first hest. It was the night of my twentieth nameday. My fellow guildmates invited me to join them in the slaying of a family of peistes who were stealing chocobo eggs from Bentbranch Meadows.
38 34 TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_01 The moment we arrived, one of the terrible beasts immediately turned to me and charged. The thing was thrice my size and had already maimed several chocobokeeps.
39 35 TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_02 There was no way I could win, so I simply froze and waited for the end. But that's when I remembered that I was not alone. My friends rallied around me, and together we defeated the peistes! That, my friend, is what a guildhest is truly about.
+1 -1
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@@ -19,6 +19,6 @@ int32,str,str
15,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00014","Only parties consisting of four to eight Disciples of War or Magic with a level of 15 or above will be granted entry to the TamTara Deepcroft."
16,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00015","I am not one to question a <If(PlayerParameter(4))>woman<Else/>man</If>'s sense of duty, but I believe you should first see to any pending tasks before embarking on your expedition into the Deepcroft."
17,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00016","It appears one of your companions is in no condition to participate in the expedition. The Deepcroft's halls are rife with danger, and those who are sickly or weak will only prove a hindrance to you and your party."
18,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00017","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
18,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00017","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
19,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00020","By order of the Elder Seedseer, the TamTara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane."
20,"TEXT_CMNDUNENTERTAMTARA_00014_SYSTEM_20","To enter the TamTara Deepcroft, you must have made sufficient progress in the quest “Fire in the Gloom.”"
1 key 0 1
19 15 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00014 Only parties consisting of four to eight Disciples of War or Magic with a level of 15 or above will be granted entry to the Tam–Tara Deepcroft.
20 16 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00015 I am not one to question a <If(PlayerParameter(4))>woman<Else/>man</If>'s sense of duty, but I believe you should first see to any pending tasks before embarking on your expedition into the Deepcroft.
21 17 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00016 It appears one of your companions is in no condition to participate in the expedition. The Deepcroft's halls are rife with danger, and those who are sickly or weak will only prove a hindrance to you and your party.
22 18 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00017 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions. You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
23 19 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00020 By order of the Elder Seedseer, the Tam–Tara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane.
24 20 TEXT_CMNDUNENTERTAMTARA_00014_SYSTEM_20 To enter the Tam–Tara Deepcroft, you must have made sufficient progress in the quest “Fire in the Gloom.”
+1 -1
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@@ -25,7 +25,7 @@ int32,str,str
21,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED","To receive this blessing, you must have first proven your perseverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
22,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED2","You must also have proven yourself a true disciple of either war or magic by unlocking the secrets of your current class."
23,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_ALREADY","You do not require this blessing; you are already level 29."
24,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED","In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),4)/>."
24,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED","In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),3)/>."
25,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED2","Furthermore, you must be a Disciple of War or Magic with a level of 26 or higher."
26,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_ALREADY_UNLOCKED","Your personal chocobo can already join you in battle."
27,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNQUALIFIED","To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea."
1 key 0 1
25 21 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED To receive this blessing, you must have first proven your perseverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
26 22 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED2 You must also have proven yourself a true disciple of either war or magic by unlocking the secrets of your current class.
27 23 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_ALREADY You do not require this blessing; you are already level 29.
28 24 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),4)/>. In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),3)/>.
29 25 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED2 Furthermore, you must be a Disciple of War or Magic with a level of 26 or higher.
30 26 TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_ALREADY_UNLOCKED Your personal chocobo can already join you in battle.
31 27 TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNQUALIFIED To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea.
@@ -14,6 +14,6 @@ int32,str,str
10,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q2_1","Enter the Bowl of Embers?"
11,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_1","Yes"
12,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_2","No"
13,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
13,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_20","The lizards claim they will soon bring us before Ifrit for tempering. All of us are as good as dead..."
15,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_20","To enter the Bowl of Embers, you must have made sufficient progress in the quest “Lord of the Inferno.”"
1 key 0 1
14 10 TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q2_1 Enter the Bowl of Embers?
15 11 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_1 Yes
16 12 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_2 No
17 13 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions. You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_20 The lizards claim they will soon bring us before Ifrit for tempering. All of us are as good as dead...
19 15 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_20 To enter the Bowl of Embers, you must have made sufficient progress in the quest “Lord of the Inferno.”
@@ -14,6 +14,6 @@ int32,str,str
10,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q2_1","Enter Copperbell Mines?"
11,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_1","Yes"
12,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_2","No"
13,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
13,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_20","We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here. Only those with express permission may enter."
15,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_20","To enter Copperbell Mines, you must have made sufficient progress in the quest “Into a Copper Hell.”"
1 key 0 1
14 10 TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q2_1 Enter Copperbell Mines?
15 11 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_1 Yes
16 12 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_2 No
17 13 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions. You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_20 We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here. Only those with express permission may enter.
19 15 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_20 To enter Copperbell Mines, you must have made sufficient progress in the quest “Into a Copper Hell.”
+1 -1
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@@ -14,6 +14,6 @@ int32,str,str
10,"TEXT_CMNRADENTERHALATALI_00079_Q2_1","Enter Halatali?"
11,"TEXT_CMNRADENTERHALATALI_00079_A2_1","Yes"
12,"TEXT_CMNRADENTERHALATALI_00079_A2_2","No"
13,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
13,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_20","I'm Budic of the Orchid, and I oversee all entry into Halatali. Only those who come with an official referral are permitted to enter."
15,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_20","To enter Halatali, you must have completed the quest “Hallo Halatali.”"
1 key 0 1
14 10 TEXT_CMNRADENTERHALATALI_00079_Q2_1 Enter Halatali?
15 11 TEXT_CMNRADENTERHALATALI_00079_A2_1 Yes
16 12 TEXT_CMNRADENTERHALATALI_00079_A2_2 No
17 13 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions. You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERHALATALI_00079_BUDIC_20 I'm Budic of the Orchid, and I oversee all entry into Halatali. Only those who come with an official referral are permitted to enter.
19 15 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_20 To enter Halatali, you must have completed the quest “Hallo Halatali.”
@@ -14,5 +14,5 @@ int32,str,str
10,"TEXT_CMNRADENTERHAUKKEMANOR_00041_Q2_1","Enter Haukke Manor?"
11,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_1","Yes"
12,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_2","No"
13,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
13,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_20","Haukke Manor has been added to the Duty Finder."
1 key 0 1
14 10 TEXT_CMNRADENTERHAUKKEMANOR_00041_Q2_1 Enter Haukke Manor?
15 11 TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_1 Yes
16 12 TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_2 No
17 13 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions. You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_20 Haukke Manor has been added to the Duty Finder.
+1 -1
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@@ -14,5 +14,5 @@ int32,str,str
10,"TEXT_CMNRADENTERJUNGLE_00080_Q2_1","Enter Brayflox's Longstop?"
11,"TEXT_CMNRADENTERJUNGLE_00080_A2_1","Yes"
12,"TEXT_CMNRADENTERJUNGLE_00080_A2_2","No"
13,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
13,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_20","Brayflox's Longstop has been added to the Duty Finder."
1 key 0 1
14 10 TEXT_CMNRADENTERJUNGLE_00080_Q2_1 Enter Brayflox's Longstop?
15 11 TEXT_CMNRADENTERJUNGLE_00080_A2_1 Yes
16 12 TEXT_CMNRADENTERJUNGLE_00080_A2_2 No
17 13 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions. You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_20 Brayflox's Longstop has been added to the Duty Finder.
+1 -1
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@@ -14,6 +14,6 @@ int32,str,str
10,"TEXT_CMNRADENTERSHPOSHAE_00077_Q2_1","Enter the Sastasha Seagrot?"
11,"TEXT_CMNRADENTERSHPOSHAE_00077_A2_1","Yes"
12,"TEXT_CMNRADENTERSHPOSHAE_00077_A2_2","No"
13,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
13,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_20","You don't have the look of a pirate, but one can never be too careful on this island. Unless you have the proper authorization, I can't let you enter the Sastasha Seagrot."
15,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_20","To enter Sastasha, you must have made sufficient progress in the quest “It's Probably Pirates.”"
1 key 0 1
14 10 TEXT_CMNRADENTERSHPOSHAE_00077_Q2_1 Enter the Sastasha Seagrot?
15 11 TEXT_CMNRADENTERSHPOSHAE_00077_A2_1 Yes
16 12 TEXT_CMNRADENTERSHPOSHAE_00077_A2_2 No
17 13 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions. You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_20 You don't have the look of a pirate, but one can never be too careful on this island. Unless you have the proper authorization, I can't let you enter the Sastasha Seagrot.
19 15 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_20 To enter Sastasha, you must have made sufficient progress in the quest “It's Probably Pirates.”
+1 -1
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@@ -14,5 +14,5 @@ int32,str,str
10,"TEXT_CMNRADENTERTOTORAK_00004_Q2_1","Enter the Thousand Maws of TotoRak?"
11,"TEXT_CMNRADENTERTOTORAK_00004_A2_1","Yes"
12,"TEXT_CMNRADENTERTOTORAK_00004_A2_2","No"
13,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
13,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_20","The Thousand Maws of TotoRak has been added to the Duty Finder."
1 key 0 1
14 10 TEXT_CMNRADENTERTOTORAK_00004_Q2_1 Enter the Thousand Maws of Toto–Rak?
15 11 TEXT_CMNRADENTERTOTORAK_00004_A2_1 Yes
16 12 TEXT_CMNRADENTERTOTORAK_00004_A2_2 No
17 13 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions. You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_20 The Thousand Maws of Toto–Rak has been added to the Duty Finder.
+1 -1
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@@ -31,7 +31,7 @@ int32,str,str
27,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_170","Since Sanson's new unit received formal approval, I have kept busy doing my part for it. Namely, training a new generation of bards."
28,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_171","As you well know, our songs are given power through our fervent desire to aid our comrades. 'Tis my hope to instill this most fundamental belief into all whom I teach."
29,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_180","The recent episode with Nourval has called to my mind memories of days gone by. Days I spent with Lord Landrenel as a boy, testing even the old man's patience with my unruliness."
30,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_181","Glad am I that I could pass down the ideals he shared with his father to their descendent. It makes it all the more worth while to have lived this long."
30,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_181","Glad am I that I could pass down the ideals he shared with his father to their descendant. It makes it all the more worth while to have lived this long."
31,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_111","I would think you as fit to answer that question as I. But you have asked, and who am I to begrudge you an answer? When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike."
32,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_112","But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess."
33,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_113","As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment."
1 key 0 1
31 27 TEXT_JOBDEFBRD_00094_JEHANTEL_000_170 Since Sanson's new unit received formal approval, I have kept busy doing my part for it. Namely, training a new generation of bards.
32 28 TEXT_JOBDEFBRD_00094_JEHANTEL_000_171 As you well know, our songs are given power through our fervent desire to aid our comrades. 'Tis my hope to instill this most fundamental belief into all whom I teach.
33 29 TEXT_JOBDEFBRD_00094_JEHANTEL_000_180 The recent episode with Nourval has called to my mind memories of days gone by. Days I spent with Lord Landrenel as a boy, testing even the old man's patience with my unruliness.
34 30 TEXT_JOBDEFBRD_00094_JEHANTEL_000_181 Glad am I that I could pass down the ideals he shared with his father to their descendent. It makes it all the more worth while to have lived this long. Glad am I that I could pass down the ideals he shared with his father to their descendant. It makes it all the more worth while to have lived this long.
35 31 TEXT_JOBDEFBRD_00094_JEHANTEL_000_111 I would think you as fit to answer that question as I. But you have asked, and who am I to begrudge you an answer? When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike.
36 32 TEXT_JOBDEFBRD_00094_JEHANTEL_000_112 But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess.
37 33 TEXT_JOBDEFBRD_00094_JEHANTEL_000_113 As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment.
@@ -3,3 +3,7 @@
int32,str,str
0,"TEXT_CMNDEFCUTSCENEREPLAY_00132_TALK_ACTOR",""
1,"TEXT_CMNDEFCUTSCENEREPLAY_00132_SYSTEM_001_000","You cannot consult <Emphasis>The Unending Journey</Emphasis> at this time."
2,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_Q1_000_000","どのカットシーンを再生しますか?"
3,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_001","●クエスト「StmBdy401」のカットシーン"
4,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_002","「禁断の地 エウレカ:アネモス編」のカットシーン 1"
5,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_003","「禁断の地 エウレカ:アネモス編」のカットシーン 2"
1 key 0 1
3 int32 str str
4 0 TEXT_CMNDEFCUTSCENEREPLAY_00132_TALK_ACTOR
5 1 TEXT_CMNDEFCUTSCENEREPLAY_00132_SYSTEM_001_000 You cannot consult <Emphasis>The Unending Journey</Emphasis> at this time.
6 2 TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_Q1_000_000 どのカットシーンを再生しますか?
7 3 TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_001 ●クエスト「StmBdy401」のカットシーン
8 4 TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_002 「禁断の地 エウレカ:アネモス編」のカットシーン 1
9 5 TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_003 「禁断の地 エウレカ:アネモス編」のカットシーン 2
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0,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_001","Ye've come to the Wolves' Den, maggot! If ye've got business with me, state it loud and clear!"
1,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_002","Here to train, are ye? Well, I've laid in a few trinkets for ye sniveling sissies to rip each other's guts out over. Don't say I don't give ye maggots the proper motivation! To the victor, the spoils!"
2,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_003","Hmmm... I know that hungry gleam in yer eye, and I know the scuffles them other pups enjoy ain't enough to sate yer appetite."
3,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_004","Ye need to sink yer fangs into the meat at the Feast! Lend me yer ear, and I'll soon have yer belly rumblin' with anticipation!"
4,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q1_000_1","What will you ask?"
5,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_1","What is the Wolves' Den?"
6,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_2","What is the Fold?"
7,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_3","What is the Feast?"
8,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_4","Are there any rewards?"
9,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_5","Nothing."
10,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q2_000_000","What do you wish to know about the Feast?"
11,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_100_001","How do I join the Feast?"
12,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_001","What are the rules?"
13,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_002","What is PvP rating?"
14,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_003","Nothing."
15,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q3_000_000","Which rules will you ask about?"
16,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_001","(★未使用/削除予定★)"
17,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_100_001","Heavy Medal."
18,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_002","Supply kits."
19,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_003","Culling Time."
20,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_004","Scoreboard abbreviations."
21,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_005","Nothing."
22,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q4_000_000","What part of PvP rating will you ask about?"
23,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_001","What is PvP rating?"
24,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_002","Tiers."
25,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_003","Promotion qualifiers."
26,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_004","Seasons."
27,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_005","Nothing."
28,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_010","The Wolves' Den is a battle arena built by the Maelstrom to train Alliance soldiers into an elite fighting force! Here, pups at the teat are made into fearsome hunters!"
29,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_11","The Wolves' Den is a PvP arena which hosts battles between adventurers."
30,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_12","Presently, players can elect to participate in the match type known as the “Fold.” A new war game known as the “Feast” will also become available in the very near future."
31,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_12","Players can elect to participate in the Feast, wherein they can take part in training matches with two teams of eight or ranked matches with two teams of four."
32,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_13","To register for a match at the Wolves' Den, open the Duty Finder and select it from the PvP category."
33,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_14","All matches at the Wolves' Den are item level synced."
34,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_15","While synced, all item stats are adjusted to match the requisite item level and materia bonuses are ignored."
35,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_020","Ye want the rules for the Fold!? <Emphasis>What rules</Emphasis>, I answer! Ye step inside the arena! The enemy steps inside the arena! Ye beat each other senseless! The end!"
36,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_21","In the Fold, two light parties (4 vs. 4) are pitted against one another."
37,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_22","The Duty Finder automatically matches players, placing them on one of two sides: the Claws or the Fangs."
38,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_23","The match ends when one side has no members standing. The surviving side is declared the victor."
39,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_24","In the event that the time limit runs out before a victor can be decided, both sides will be declared losers."
40,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_030","Only a special breed of wolf gets invited to the Feast! Will ye gorge on the flesh at the table? Or find yerself served on a platter!?"
41,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_031","Participants in the Feast are divided into two teams, with each team attempting to seize medals from rival players."
42,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_032","Victory is achieved in one of two ways: be the first team to hold a designated number of medals in its collective possession; or be the team holding the most medals when the time limit for the match expires."
43,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_032","Should the time limit expire with both teams holding the same number of medals, the match will enter a two-minute “Sudden Death” period."
44,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_032","The first team to obtain a medal during Sudden Death will win the match."
45,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_033","Every player receives a number of medals at the beginning of the match, and more medals can be plundered from KO'd opponents."
46,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_034","When defeated, players will drop half of the medals in their possession. These medals can then be claimed by anyone on the opposing team."
47,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_035","The more medals a player carries, the more will be dropped upon being KO'd. As victory is determined by the total number of medals held by a team, it is important to consider which team member is the best choice for collecting any dropped medals."
48,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_036","But be sure to decide quickly: unclaimed medals will vanish after a certain period of time has elapsed, and return to the possession of the original owner."
49,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_037","A predator must be lean and fleet to catch its prey! Fatten up on too much flesh, and ye risk becomin' the next meal!"
50,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_038","Participants who hold too many medals in their possession will be afflicted with the “Heavy Medal” status."
51,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_039","While under this status, a participant will receive added damage from attacks. The amount of extra damage received increases in proportion to the number of medals the participant possesses above the threshold."
52,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_040","The meat at the Feast is served raw and bloody! If ye want to add a little flavor, then ye'd best get yer paws on the finest spices!"
53,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_041","The supply containers found around the arena contain “kits” that offer a variety of beneficial effects. The effect of each kit can be determined by the appearance of the supply container."
54,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_042","Target and destroy a supply container to release its contents, then interact with the kit to gain its effects."
55,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_043","Note that the effect of a kit can only be gained by the team member who inflicts the most damage upon the supply container."
56,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_050","This is a banquet of blood! Only pups waste their time snappin' and snarlin'─a proper wolf goes straight for the throat!"
57,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_051","During the match, if a certain amount of time elapses without a player being KO'd, then all participants will be afflicted by “Culling Time”─a detrimental status effect that causes players to receive added damage from attacks."
58,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_052","The amount of extra damage received will continue to rise as time passes. This status will be cleared from all participants upon a player being KO'd."
59,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_060","After the wolves have feasted, there's naught left but bloodstains and ravaged corpses!"
60,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_061","The scoreboard for the Feast displays player contribution to the battle using three abbreviations: K, D, and A."
61,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_062","“K” stands for the number of opponents a player has killed; “D” stands for the number of a player's deaths; and “A” represents a player's number of assists in defeating enemies."
62,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_070","Yer worth as a hunter is measured by the foes ye savage in battle! Let's see how high ye can pile them fang-scored bones!"
63,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_071","A player's PvP rating is a value that represents <If(PlayerParameter(4))>her<Else/>his</If> relative skill compared to other participants of the Feast."
64,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_072","PvP rating is affected by the outcome of ranked matches─a player's rating will increase upon victory and decrease upon defeat."
65,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_080","To the fiercest beasts go the choicest spoils! But have ye the stamina to stay ahead of the pack?"
66,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_081","A player's tier represents <If(PlayerParameter(4))>her<Else/>his</If> standing in the hierarchy of the Feast, and is decided by the player's current PvP rating. The higher a player's tier, the better the rewards that can be claimed at the end of a season."
67,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_082","To move up to the next tier, a player must not only achieve the requisite PvP rating but also win a number of qualifying matches."
68,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_083","Should a player's PvP rating drop below the minimum required for the current tier, that player will be demoted to the next lower tier."
69,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_090","The best seat at the Feast is found perched atop a mountain of yer enemies' carcasses!"
70,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_091","Promotion qualifiers are matches that allow players to advance to higher tiers. Participants can only fight in promotion qualifiers once they have reached the requisite PvP rating."
71,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_092","Once the requisite PvP rating has been reached, players earn the right to fight in up to five promotion qualifiers. At least three of these matches must be won in order to advance to the next tier."
72,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_093","During this promotion period, all matches marked as “Ranked” in the Duty Finder will be counted as qualifying matches."
73,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_100","There comes an end to even the most frenzied repast. But when the Feast is over and the table cleared away, will ye be the one wearin' the gore-spattered crown!?"
74,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_101","A “season” refers to the set period within which participants of the Feast must strive to achieve the highest possible PvP rating and tier."
75,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_102","At the end of each season, players will receive rewards based on their final tier. Participants that fulfill certain conditions will also be eligible for special season bonuses."
76,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_103","Speak to the quartermaster at the Wolves' Den to learn more about season rewards."
77,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_104","When a season ends, <Color(-34022)>all PvP ratings and tiers will be reset</Color>. All players begin with zero rating at the start of each new season."
78,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_105","The Feast is currently in preseason. During this practice period, players can temporarily improve their PvP rating and fight in promotion qualifiers, but no season rewards will be on offer."
79,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_106","Use this opportunity to hone your skills, and prepare for the first official season of the Feast!"
80,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_110","The victor earns glory and respect! The loser earns contempt reserved for steaming piles of chocobo dung! Couldn't be any simpler!"
81,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_31","Participating in a match will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
82,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_050_31","By accumulating PvP EXP, you will rise in <Color(-34022)>PvP rank</Color>."
83,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_31","Wolf Marks, on the other hand, are a special kind of currency that can be used to purchase certain items found only at the Wolves' Den."
84,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_31","Increasing your PvP rank will in turn earn you <Color(-34022)>Action Points</Color>, or <Color(-34022)>AP</Color>. These points can be used to enhance PvP-exclusive actions and traits."
85,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_32","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
86,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_1","Ye've come to the Wolves' Den, maggot! If ye've got business with me, state it loud and clear!"
87,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_2","Here to train, are ye? Well, I've laid in a few new trinkets for ye sniveling sissies to rip each other's guts out over. Don't say I don't give ye maggots the proper motivation! To the victor, the spoils!"
88,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_10","The Wolves' Den is a battle arena built by the Maelstrom to train Alliance soldiers into an elite fighting force! Here, pups at the teat are made into fearsome hunters!"
89,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_25","Should you seek a greater challenge, you may choose to participate in an item level synced match."
90,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_26","While synced, all item stats are reduced and materia bonuses are ignored."
91,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_20","The rules, ye ask!? <Emphasis>What rules</Emphasis>, I answer! Ye step inside the arena! The enemy steps inside the arena! Ye beat each other senseless! The end!"
92,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_30","The victor earns glory and respect! The loser earns contempt reserved for steaming piles of chocobo dung! Couldn't be any simpler!"
93,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_33","Please be informed that construction of the Wolves' Den is still in progress, and no points are being awarded at this time. We thank you for your patience and understanding."
94,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_40","Think that fancy equipment and materia of yers makes ye unstoppable, do ye? Think again, maggot!"
95,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_41","We've a special sort of training that'll teach ye not to rely overmuch on yer gear. Step inside the arena and put yer skills to a true test!"
96,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_42","The Wolves' Den (Matched, IL 80) and The Wolves' Den (Light Party, IL 80) have been added to the Duty Finder."
97,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_42","Should you seek a greater challenge, you may choose to participate in an item level synced match."
98,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_43","While synced, all item stats are reduced and materia bonuses are ignored."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_001","Ye've come to the Wolves' Den, maggot! If ye've got business with me, state it loud and clear!"
1,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_002","Here to train, are ye? Well, I've laid in a few trinkets for ye sniveling sissies to rip each other's guts out over. Don't say I don't give ye maggots the proper motivation! To the victor, the spoils!"
2,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_003","Hmmm... I know that hungry gleam in yer eye, and I know the scuffles them other pups enjoy ain't enough to sate yer appetite."
3,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_004","Ye need to sink yer fangs into the meat at the Feast! Lend me yer ear, and I'll soon have yer belly rumblin' with anticipation!"
4,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q1_000_1","What will you ask?"
5,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_1","What is the Wolves' Den?"
6,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_2",""
7,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_3","What is the Feast?"
8,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_4","Are there any rewards?"
9,"TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_5","Nothing."
10,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q2_000_000","What do you wish to know about the Feast?"
11,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_100_001","How do I join the Feast?"
12,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_001","What are the rules?"
13,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_002","What is PvP rating?"
14,"TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_003","Nothing."
15,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q3_000_000","Which rules will you ask about?"
16,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_001","(★未使用/削除予定★)"
17,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_100_001",""
18,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_200_001","Medal limits."
19,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_300_001","Heavy Medal and Light Medal."
20,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_002","Supply kits."
21,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_003","Culling Time."
22,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_004","Scoreboard abbreviations."
23,"TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_005","Nothing."
24,"TEXT_REGSEAPVPCOLOSSEUM_00102_Q4_000_000","What part of PvP rating will you ask about?"
25,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_001","What is PvP rating?"
26,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_002","Tiers."
27,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_003","Promotion qualifiers."
28,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_004","Seasons."
29,"TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_005","Nothing."
30,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_010","The Wolves' Den is a battle arena built by the Maelstrom to train Alliance soldiers into an elite fighting force! Here, pups at the teat are made into fearsome hunters!"
31,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_11","The Wolves' Den is a PvP arena which hosts battles between adventurers."
32,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_12",""
33,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_12","Players can elect to participate in the Feast, wherein they can take part in training matches with two teams of eight or ranked matches with two teams of four."
34,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_13","To register for a match at the Wolves' Den, open the Duty Finder and select it from the PvP category."
35,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_14",""
36,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_15",""
37,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_020",""
38,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_21",""
39,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_22",""
40,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_23",""
41,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_24",""
42,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_030","Only a special breed of wolf gets invited to the Feast! Will ye gorge on the flesh at the table? Or find yerself served on a platter!?"
43,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_031","Participants in the Feast are divided into two teams, with each team attempting to seize medals from rival players."
44,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_032","Victory is achieved in one of two ways: be the first team to hold a designated number of medals in its collective possession; or be the team holding the most medals when the time limit for the match expires."
45,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_032","Should the time limit expire with both teams holding the same number of medals, the match will enter a two-minute “Sudden Death” period."
46,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_032","The first team to obtain a medal during Sudden Death will win the match."
47,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_033","Every player receives a number of medals at the beginning of the match, and more medals can be plundered from KO'd opponents."
48,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_034","When defeated, players will drop half of the medals in their possession. These medals can then be claimed by anyone on the opposing team."
49,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_035","The more medals a player carries, the more will be dropped upon being KO'd. As victory is determined by the total number of medals held by a team, it is important to consider which team member is the best choice for collecting any dropped medals."
50,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_036","But be sure to decide quickly: unclaimed medals will vanish after a certain period of time has elapsed, and return to the possession of the original owner."
51,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_100_037","Want to know whether yer opponent's a bloodthirsty wolf or a pup tremblin' in its own piss? Easy─just check their medals! The more medals they've got, the stronger they are!"
52,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_038","In the Feast, participants attempt to seize medals from opposing team members. There is a limit to how many medals one person can possess, and medals seized that exceed this limit will reappear on the battlefield."
53,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_039","Medal limits are determined by role as follows:
Tanks: 200 / Melee DPS: 175 / Ranged DPS: 140 / Healers: 125"
54,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_037",""
55,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_038",""
56,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_039",""
57,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_200_037","A predator must be lean and fleet to catch its prey! Fatten up on too much flesh, and ye risk becomin' the next meal! So it is in the wild, and so it is here!"
58,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_200_038","Participants who hold 100 or more medals in their possession will be afflicted with the “Heavy Medal” status. While under this status, a participant will receive added damage from attacks."
59,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_200_039","In contrast, participants who have fewer than 100 medals benefit from the “Light Medal” status. While under this status, a participant will receive reduced damage from attacks."
60,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_200_040","The strength of these effects increases in proportion to the number of medals the participant possesses above or below the threshold."
61,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_040","The meat at the Feast is served raw and bloody! If ye want to add a little flavor, then ye'd best get yer paws on the finest spices!"
62,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_041","The supply containers found around the arena contain “kits” that offer a variety of beneficial effects. The effect of each kit can be determined by the appearance of the supply container."
63,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_042","Target and destroy a supply container to release its contents, then interact with the kit to gain its effects."
64,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_043","Note that the effect of a kit can only be gained by the team member who inflicts the most damage upon the supply container."
65,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_050","This is a banquet of blood! Only pups waste their time snappin' and snarlin'─a proper wolf goes straight for the throat!"
66,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_051","During the match, if a certain amount of time elapses without a player being KO'd, then all participants will be afflicted by “Culling Time”─a detrimental status effect that causes players to receive added damage from attacks."
67,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_052","The amount of extra damage received will continue to rise as time passes. This status will be cleared from all participants upon a player being KO'd."
68,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_060","After the wolves have feasted, there's naught left but bloodstains and ravaged corpses!"
69,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_061","The scoreboard for the Feast displays player contribution to the battle using three abbreviations: K, D, and A."
70,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_062","“K” stands for the number of opponents a player has killed; “D” stands for the number of a player's deaths; and “A” represents a player's number of assists in defeating enemies."
71,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_070","Yer worth as a hunter is measured by the foes ye savage in battle! Let's see how high ye can pile them fang-scored bones!"
72,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_071","A player's PvP rating is a value that represents <If(PlayerParameter(4))>her<Else/>his</If> relative skill compared to other participants of the Feast."
73,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_072","PvP rating is affected by the outcome of ranked matches─a player's rating will increase upon victory and decrease upon defeat."
74,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_080","To the fiercest beasts go the choicest spoils! But have ye the stamina to stay ahead of the pack?"
75,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_081","A player's tier represents <If(PlayerParameter(4))>her<Else/>his</If> standing in the hierarchy of the Feast, and is decided by the player's current PvP rating. The higher a player's tier, the better the rewards that can be claimed at the end of a season."
76,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_082","To move up to the next tier, a player must not only achieve the requisite PvP rating but also win a number of qualifying matches."
77,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_083","Should a player's PvP rating drop below the minimum required for the current tier, that player will be demoted to the next lower tier."
78,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_090","The best seat at the Feast is found perched atop a mountain of yer enemies' carcasses!"
79,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_091","Promotion qualifiers are matches that allow players to advance to higher tiers. Participants can only fight in promotion qualifiers once they have reached the requisite PvP rating."
80,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_092","Once the requisite PvP rating has been reached, players earn the right to fight in up to five promotion qualifiers. At least three of these matches must be won in order to advance to the next tier."
81,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_093","During this promotion period, all matches marked as “Ranked” in the Duty Finder will be counted as qualifying matches."
82,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_100","There comes an end to even the most frenzied repast. But when the Feast is over and the table cleared away, will ye be the one wearin' the gore-spattered crown!?"
83,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_101","A “season” refers to the set period within which participants of the Feast must strive to achieve the highest possible PvP rating and tier."
84,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_102","At the end of each season, players will receive rewards based on their final tier. Participants that fulfill certain conditions will also be eligible for special season bonuses."
85,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_103","Speak to the quartermaster at the Wolves' Den to learn more about season rewards."
86,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_104","When a season ends, <Color(-34022)>all PvP ratings and tiers will be reset</Color>. All players begin with zero rating at the start of each new season."
87,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_105","The Feast is currently in preseason. During this practice period, players can temporarily improve their PvP rating and fight in promotion qualifiers, but no season rewards will be on offer."
88,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_106","Use this opportunity to hone your skills, and prepare for the first official season of the Feast!"
89,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_110","The victor earns glory and respect! The loser earns contempt reserved for steaming piles of chocobo dung! Couldn't be any simpler!"
90,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_31","Participating in a match will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
91,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_050_31","By accumulating PvP EXP, you will rise in <Color(-34022)>PvP rank</Color>."
92,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_31","Wolf Marks, on the other hand, are a special kind of currency that can be used to purchase certain items found only at the Wolves' Den."
93,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_31",""
94,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_32","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
95,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_1",""
96,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_2",""
97,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_10",""
98,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_25",""
99,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_26",""
100,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_20",""
101,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_30",""
102,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_33",""
103,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_40",""
104,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_41",""
105,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_42",""
106,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_42",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_001 Ye've come to the Wolves' Den, maggot! If ye've got business with me, state it loud and clear!
5 1 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_002 Here to train, are ye? Well, I've laid in a few trinkets for ye sniveling sissies to rip each other's guts out over. Don't say I don't give ye maggots the proper motivation! To the victor, the spoils!
6 2 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_003 Hmmm... I know that hungry gleam in yer eye, and I know the scuffles them other pups enjoy ain't enough to sate yer appetite.
7 3 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_004 Ye need to sink yer fangs into the meat at the Feast! Lend me yer ear, and I'll soon have yer belly rumblin' with anticipation!
8 4 TEXT_REGSEAPVPCOLOSSEUM_00102_Q1_000_1 What will you ask?
9 5 TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_1 What is the Wolves' Den?
10 6 TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_2 What is the Fold?
11 7 TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_3 What is the Feast?
12 8 TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_4 Are there any rewards?
13 9 TEXT_REGSEAPVPCOLOSSEUM_00102_A1_000_5 Nothing.
14 10 TEXT_REGSEAPVPCOLOSSEUM_00102_Q2_000_000 What do you wish to know about the Feast?
15 11 TEXT_REGSEAPVPCOLOSSEUM_00102_A2_100_001 How do I join the Feast?
16 12 TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_001 What are the rules?
17 13 TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_002 What is PvP rating?
18 14 TEXT_REGSEAPVPCOLOSSEUM_00102_A2_000_003 Nothing.
19 15 TEXT_REGSEAPVPCOLOSSEUM_00102_Q3_000_000 Which rules will you ask about?
20 16 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_001 (★未使用/削除予定★)
21 17 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_100_001 Heavy Medal.
22 18 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_002 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_200_001 Supply kits. Medal limits.
23 19 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_003 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_300_001 Culling Time. Heavy Medal and Light Medal.
24 20 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_004 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_002 Scoreboard abbreviations. Supply kits.
25 21 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_005 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_003 Nothing. Culling Time.
26 22 TEXT_REGSEAPVPCOLOSSEUM_00102_Q4_000_000 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_004 What part of PvP rating will you ask about? Scoreboard abbreviations.
27 23 TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_001 TEXT_REGSEAPVPCOLOSSEUM_00102_A3_000_005 What is PvP rating? Nothing.
28 24 TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_002 TEXT_REGSEAPVPCOLOSSEUM_00102_Q4_000_000 Tiers. What part of PvP rating will you ask about?
29 25 TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_003 TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_001 Promotion qualifiers. What is PvP rating?
30 26 TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_004 TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_002 Seasons. Tiers.
31 27 TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_005 TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_003 Nothing. Promotion qualifiers.
32 28 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_010 TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_004 The Wolves' Den is a battle arena built by the Maelstrom to train Alliance soldiers into an elite fighting force! Here, pups at the teat are made into fearsome hunters! Seasons.
33 29 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_11 TEXT_REGSEAPVPCOLOSSEUM_00102_A4_000_005 The Wolves' Den is a PvP arena which hosts battles between adventurers. Nothing.
34 30 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_12 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_010 Presently, players can elect to participate in the match type known as the “Fold.” A new war game known as the “Feast” will also become available in the very near future. The Wolves' Den is a battle arena built by the Maelstrom to train Alliance soldiers into an elite fighting force! Here, pups at the teat are made into fearsome hunters!
35 31 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_12 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_11 Players can elect to participate in the Feast, wherein they can take part in training matches with two teams of eight or ranked matches with two teams of four. The Wolves' Den is a PvP arena which hosts battles between adventurers.
36 32 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_13 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_12 To register for a match at the Wolves' Den, open the Duty Finder and select it from the PvP category.
37 33 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_14 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_12 All matches at the Wolves' Den are item level synced. Players can elect to participate in the Feast, wherein they can take part in training matches with two teams of eight or ranked matches with two teams of four.
38 34 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_15 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_13 While synced, all item stats are adjusted to match the requisite item level and materia bonuses are ignored. To register for a match at the Wolves' Den, open the Duty Finder and select it from the PvP category.
39 35 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_020 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_14 Ye want the rules for the Fold!? <Emphasis>What rules</Emphasis>, I answer! Ye step inside the arena! The enemy steps inside the arena! Ye beat each other senseless! The end!
40 36 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_21 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_15 In the Fold, two light parties (4 vs. 4) are pitted against one another.
41 37 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_22 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_020 The Duty Finder automatically matches players, placing them on one of two sides: the Claws or the Fangs.
42 38 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_23 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_21 The match ends when one side has no members standing. The surviving side is declared the victor.
43 39 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_24 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_22 In the event that the time limit runs out before a victor can be decided, both sides will be declared losers.
44 40 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_030 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_23 Only a special breed of wolf gets invited to the Feast! Will ye gorge on the flesh at the table? Or find yerself served on a platter!?
45 41 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_031 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_24 Participants in the Feast are divided into two teams, with each team attempting to seize medals from rival players.
46 42 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_032 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_030 Victory is achieved in one of two ways: be the first team to hold a designated number of medals in its collective possession; or be the team holding the most medals when the time limit for the match expires. Only a special breed of wolf gets invited to the Feast! Will ye gorge on the flesh at the table? Or find yerself served on a platter!?
47 43 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_032 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_031 Should the time limit expire with both teams holding the same number of medals, the match will enter a two-minute “Sudden Death” period. Participants in the Feast are divided into two teams, with each team attempting to seize medals from rival players.
48 44 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_032 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_032 The first team to obtain a medal during Sudden Death will win the match. Victory is achieved in one of two ways: be the first team to hold a designated number of medals in its collective possession; or be the team holding the most medals when the time limit for the match expires.
49 45 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_033 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_032 Every player receives a number of medals at the beginning of the match, and more medals can be plundered from KO'd opponents. Should the time limit expire with both teams holding the same number of medals, the match will enter a two-minute “Sudden Death” period.
50 46 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_034 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_032 When defeated, players will drop half of the medals in their possession. These medals can then be claimed by anyone on the opposing team. The first team to obtain a medal during Sudden Death will win the match.
51 47 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_035 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_033 The more medals a player carries, the more will be dropped upon being KO'd. As victory is determined by the total number of medals held by a team, it is important to consider which team member is the best choice for collecting any dropped medals. Every player receives a number of medals at the beginning of the match, and more medals can be plundered from KO'd opponents.
52 48 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_036 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_034 But be sure to decide quickly: unclaimed medals will vanish after a certain period of time has elapsed, and return to the possession of the original owner. When defeated, players will drop half of the medals in their possession. These medals can then be claimed by anyone on the opposing team.
53 49 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_037 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_035 A predator must be lean and fleet to catch its prey! Fatten up on too much flesh, and ye risk becomin' the next meal! The more medals a player carries, the more will be dropped upon being KO'd. As victory is determined by the total number of medals held by a team, it is important to consider which team member is the best choice for collecting any dropped medals.
54 50 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_038 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_036 Participants who hold too many medals in their possession will be afflicted with the “Heavy Medal” status. But be sure to decide quickly: unclaimed medals will vanish after a certain period of time has elapsed, and return to the possession of the original owner.
55 51 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_039 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_100_037 While under this status, a participant will receive added damage from attacks. The amount of extra damage received increases in proportion to the number of medals the participant possesses above the threshold. Want to know whether yer opponent's a bloodthirsty wolf or a pup tremblin' in its own piss? Easy─just check their medals! The more medals they've got, the stronger they are!
56 52 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_040 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_038 The meat at the Feast is served raw and bloody! If ye want to add a little flavor, then ye'd best get yer paws on the finest spices! In the Feast, participants attempt to seize medals from opposing team members. There is a limit to how many medals one person can possess, and medals seized that exceed this limit will reappear on the battlefield.
57 53 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_041 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_039 The supply containers found around the arena contain “kits” that offer a variety of beneficial effects. The effect of each kit can be determined by the appearance of the supply container. Medal limits are determined by role as follows: Tanks: 200 / Melee DPS: 175 / Ranged DPS: 140 / Healers: 125
58 54 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_042 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_037 Target and destroy a supply container to release its contents, then interact with the kit to gain its effects.
59 55 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_043 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_038 Note that the effect of a kit can only be gained by the team member who inflicts the most damage upon the supply container.
60 56 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_050 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_039 This is a banquet of blood! Only pups waste their time snappin' and snarlin'─a proper wolf goes straight for the throat!
61 57 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_051 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_200_037 During the match, if a certain amount of time elapses without a player being KO'd, then all participants will be afflicted by “Culling Time”─a detrimental status effect that causes players to receive added damage from attacks. A predator must be lean and fleet to catch its prey! Fatten up on too much flesh, and ye risk becomin' the next meal! So it is in the wild, and so it is here!
62 58 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_052 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_200_038 The amount of extra damage received will continue to rise as time passes. This status will be cleared from all participants upon a player being KO'd. Participants who hold 100 or more medals in their possession will be afflicted with the “Heavy Medal” status. While under this status, a participant will receive added damage from attacks.
63 59 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_060 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_200_039 After the wolves have feasted, there's naught left but bloodstains and ravaged corpses! In contrast, participants who have fewer than 100 medals benefit from the “Light Medal” status. While under this status, a participant will receive reduced damage from attacks.
64 60 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_061 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_200_040 The scoreboard for the Feast displays player contribution to the battle using three abbreviations: K, D, and A. The strength of these effects increases in proportion to the number of medals the participant possesses above or below the threshold.
65 61 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_062 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_040 “K” stands for the number of opponents a player has killed; “D” stands for the number of a player's deaths; and “A” represents a player's number of assists in defeating enemies. The meat at the Feast is served raw and bloody! If ye want to add a little flavor, then ye'd best get yer paws on the finest spices!
66 62 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_070 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_041 Yer worth as a hunter is measured by the foes ye savage in battle! Let's see how high ye can pile them fang-scored bones! The supply containers found around the arena contain “kits” that offer a variety of beneficial effects. The effect of each kit can be determined by the appearance of the supply container.
67 63 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_071 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_042 A player's PvP rating is a value that represents <If(PlayerParameter(4))>her<Else/>his</If> relative skill compared to other participants of the Feast. Target and destroy a supply container to release its contents, then interact with the kit to gain its effects.
68 64 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_072 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_043 PvP rating is affected by the outcome of ranked matches─a player's rating will increase upon victory and decrease upon defeat. Note that the effect of a kit can only be gained by the team member who inflicts the most damage upon the supply container.
69 65 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_080 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_050 To the fiercest beasts go the choicest spoils! But have ye the stamina to stay ahead of the pack? This is a banquet of blood! Only pups waste their time snappin' and snarlin'─a proper wolf goes straight for the throat!
70 66 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_081 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_051 A player's tier represents <If(PlayerParameter(4))>her<Else/>his</If> standing in the hierarchy of the Feast, and is decided by the player's current PvP rating. The higher a player's tier, the better the rewards that can be claimed at the end of a season. During the match, if a certain amount of time elapses without a player being KO'd, then all participants will be afflicted by “Culling Time”─a detrimental status effect that causes players to receive added damage from attacks.
71 67 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_082 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_052 To move up to the next tier, a player must not only achieve the requisite PvP rating but also win a number of qualifying matches. The amount of extra damage received will continue to rise as time passes. This status will be cleared from all participants upon a player being KO'd.
72 68 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_083 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_060 Should a player's PvP rating drop below the minimum required for the current tier, that player will be demoted to the next lower tier. After the wolves have feasted, there's naught left but bloodstains and ravaged corpses!
73 69 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_090 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_061 The best seat at the Feast is found perched atop a mountain of yer enemies' carcasses! The scoreboard for the Feast displays player contribution to the battle using three abbreviations: K, D, and A.
74 70 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_091 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_062 Promotion qualifiers are matches that allow players to advance to higher tiers. Participants can only fight in promotion qualifiers once they have reached the requisite PvP rating. “K” stands for the number of opponents a player has killed; “D” stands for the number of a player's deaths; and “A” represents a player's number of assists in defeating enemies.
75 71 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_092 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_070 Once the requisite PvP rating has been reached, players earn the right to fight in up to five promotion qualifiers. At least three of these matches must be won in order to advance to the next tier. Yer worth as a hunter is measured by the foes ye savage in battle! Let's see how high ye can pile them fang-scored bones!
76 72 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_093 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_071 During this promotion period, all matches marked as “Ranked” in the Duty Finder will be counted as qualifying matches. A player's PvP rating is a value that represents <If(PlayerParameter(4))>her<Else/>his</If> relative skill compared to other participants of the Feast.
77 73 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_100 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_072 There comes an end to even the most frenzied repast. But when the Feast is over and the table cleared away, will ye be the one wearin' the gore-spattered crown!? PvP rating is affected by the outcome of ranked matches─a player's rating will increase upon victory and decrease upon defeat.
78 74 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_101 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_080 A “season” refers to the set period within which participants of the Feast must strive to achieve the highest possible PvP rating and tier. To the fiercest beasts go the choicest spoils! But have ye the stamina to stay ahead of the pack?
79 75 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_102 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_081 At the end of each season, players will receive rewards based on their final tier. Participants that fulfill certain conditions will also be eligible for special season bonuses. A player's tier represents <If(PlayerParameter(4))>her<Else/>his</If> standing in the hierarchy of the Feast, and is decided by the player's current PvP rating. The higher a player's tier, the better the rewards that can be claimed at the end of a season.
80 76 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_103 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_082 Speak to the quartermaster at the Wolves' Den to learn more about season rewards. To move up to the next tier, a player must not only achieve the requisite PvP rating but also win a number of qualifying matches.
81 77 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_104 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_083 When a season ends, <Color(-34022)>all PvP ratings and tiers will be reset</Color>. All players begin with zero rating at the start of each new season. Should a player's PvP rating drop below the minimum required for the current tier, that player will be demoted to the next lower tier.
82 78 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_105 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_090 The Feast is currently in preseason. During this practice period, players can temporarily improve their PvP rating and fight in promotion qualifiers, but no season rewards will be on offer. The best seat at the Feast is found perched atop a mountain of yer enemies' carcasses!
83 79 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_106 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_091 Use this opportunity to hone your skills, and prepare for the first official season of the Feast! Promotion qualifiers are matches that allow players to advance to higher tiers. Participants can only fight in promotion qualifiers once they have reached the requisite PvP rating.
84 80 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_110 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_092 The victor earns glory and respect! The loser earns contempt reserved for steaming piles of chocobo dung! Couldn't be any simpler! Once the requisite PvP rating has been reached, players earn the right to fight in up to five promotion qualifiers. At least three of these matches must be won in order to advance to the next tier.
85 81 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_31 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_093 Participating in a match will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors. During this promotion period, all matches marked as “Ranked” in the Duty Finder will be counted as qualifying matches.
86 82 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_050_31 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_100 By accumulating PvP EXP, you will rise in <Color(-34022)>PvP rank</Color>. There comes an end to even the most frenzied repast. But when the Feast is over and the table cleared away, will ye be the one wearin' the gore-spattered crown!?
87 83 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_31 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_101 Wolf Marks, on the other hand, are a special kind of currency that can be used to purchase certain items found only at the Wolves' Den. A “season” refers to the set period within which participants of the Feast must strive to achieve the highest possible PvP rating and tier.
88 84 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_31 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_102 Increasing your PvP rank will in turn earn you <Color(-34022)>Action Points</Color>, or <Color(-34022)>AP</Color>. These points can be used to enhance PvP-exclusive actions and traits. At the end of each season, players will receive rewards based on their final tier. Participants that fulfill certain conditions will also be eligible for special season bonuses.
89 85 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_32 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_103 You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match. Speak to the quartermaster at the Wolves' Den to learn more about season rewards.
90 86 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_1 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_104 Ye've come to the Wolves' Den, maggot! If ye've got business with me, state it loud and clear! When a season ends, <Color(-34022)>all PvP ratings and tiers will be reset</Color>. All players begin with zero rating at the start of each new season.
91 87 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_2 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_105 Here to train, are ye? Well, I've laid in a few new trinkets for ye sniveling sissies to rip each other's guts out over. Don't say I don't give ye maggots the proper motivation! To the victor, the spoils! The Feast is currently in preseason. During this practice period, players can temporarily improve their PvP rating and fight in promotion qualifiers, but no season rewards will be on offer.
92 88 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_10 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_106 The Wolves' Den is a battle arena built by the Maelstrom to train Alliance soldiers into an elite fighting force! Here, pups at the teat are made into fearsome hunters! Use this opportunity to hone your skills, and prepare for the first official season of the Feast!
93 89 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_25 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_110 Should you seek a greater challenge, you may choose to participate in an item level synced match. The victor earns glory and respect! The loser earns contempt reserved for steaming piles of chocobo dung! Couldn't be any simpler!
94 90 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_26 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_31 While synced, all item stats are reduced and materia bonuses are ignored. Participating in a match will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors.
95 91 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_20 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_050_31 The rules, ye ask!? <Emphasis>What rules</Emphasis>, I answer! Ye step inside the arena! The enemy steps inside the arena! Ye beat each other senseless! The end! By accumulating PvP EXP, you will rise in <Color(-34022)>PvP rank</Color>.
96 92 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_30 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_31 The victor earns glory and respect! The loser earns contempt reserved for steaming piles of chocobo dung! Couldn't be any simpler! Wolf Marks, on the other hand, are a special kind of currency that can be used to purchase certain items found only at the Wolves' Den.
97 93 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_33 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_31 Please be informed that construction of the Wolves' Den is still in progress, and no points are being awarded at this time. We thank you for your patience and understanding.
98 94 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_40 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_32 Think that fancy equipment and materia of yers makes ye unstoppable, do ye? Think again, maggot! You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match.
99 95 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_41 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_1 We've a special sort of training that'll teach ye not to rely overmuch on yer gear. Step inside the arena and put yer skills to a true test!
100 96 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_42 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_2 The Wolves' Den (Matched, IL 80) and The Wolves' Den (Light Party, IL 80) have been added to the Duty Finder.
101 97 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_42 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_10 Should you seek a greater challenge, you may choose to participate in an item level synced match.
102 98 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_43 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_25 While synced, all item stats are reduced and materia bonuses are ignored.
103 99 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_26
104 100 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_20
105 101 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_30
106 102 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_33
107 103 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_40
108 104 TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_41
109 105 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_42
110 106 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_42
111 107 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_43
@@ -2,12 +2,12 @@
#,,
int32,str,str
0,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE_0","Select an option."
1,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE","Ceruleum tanks: <Value>IntegerParameter(1)</Value>
1,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE","Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>
Ceruleum tanks: <Value>IntegerParameter(1)</Value>
Select an airship."
2,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_ADD_NEW_AIRSHIP","Outfit and register an airship. (Flight credits required: <Value>IntegerParameter(1)</Value>)"
3,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(4)> (Mission complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(5)> (Awaiting alliance parties)</Case></Switch>"
5,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_EXIT","Nothing."
4,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_FINISH","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> [Voyage complete]</Case><Case(4)> [Mission complete]</Case></Switch>"
5,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_EXIT","Nothing."
6,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_TITLE","Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>
Ceruleum tanks: <Value>IntegerParameter(2)</Value>
@@ -20,13 +20,13 @@ int32,str,str
12,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CONF_COLOR","Paint airship"
13,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CONF_NAME","Change airship name"
14,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CONF_REMOVE","Dismantle airship"
17,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPD2","Ready airship for exploratory mission"
15,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPEDITION","Ready airship for exploratory mission"
16,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPEDITION",""
17,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPD2","Ready airship for exploratory mission"
18,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPD2",""
21,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_MAP","View navigational charts"
19,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_TITLE","Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed
23,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_TITLE","Rename your airship"
Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m"
20,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_COND","Recall airship"
21,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_MAP","View navigational charts"
22,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_STATUS","View airship status"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE_0 Select an option.
5 1 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE Ceruleum tanks: <Value>IntegerParameter(1)</Value> Select an airship. Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value> Ceruleum tanks: <Value>IntegerParameter(1)</Value> Select an airship.
6 2 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_ADD_NEW_AIRSHIP Outfit and register an airship. (Flight credits required: <Value>IntegerParameter(1)</Value>)
7 3 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(4)> (Mission complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(5)> (Awaiting alliance parties)</Case></Switch>
8 4 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_FINISH <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> [Voyage complete]</Case><Case(4)> [Mission complete]</Case></Switch>
9 5 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_EXIT Nothing.
10 6 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_TITLE Ceruleum tanks: <Value>IntegerParameter(2)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value> Ceruleum tanks: <Value>IntegerParameter(2)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available
11 7 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_EXPEDITION Deploy airship on exploratory voyage
12 8 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_RESULT View previous voyage log
13 9 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_PARTS Change airship components
20 16 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPEDITION
21 17 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPD2 Ready airship for exploratory mission
22 18 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPD2
23 19 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_TITLE <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m
24 20 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_COND Recall airship
25 21 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_MAP View navigational charts
26 22 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_STATUS View airship status
27 23 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_TITLE Rename your airship Rename your airship.
28 24 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_CAPTION Airship Name
29 25 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_MES_0 • Names must be formed from alphanumeric characters. • The following punctuation marks are also allowed: <Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color> • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited. Names must be formed from alphanumeric characters. The following punctuation marks are also allowed: <Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color> • Double spaces/underscores are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
30 26 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_TITLE Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>? <Color(-32640)>Please note that while airship components will be returned, your airship's registration, rank, and accrued experience will be lost.</Color>
31 27 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_CHECK Dismantle Airship
32 28 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_1 To outfit and register an airship, you must have in your possession the requisite components and flight credits.
@@ -2,7 +2,7 @@
#,,
int32,str,str
0,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_TITLE","What would you like to draft plans for?"
1,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_AIRSHIP","Airship projects."
1,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_AIRSHIP","Airship/Submersible projects."
2,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_HOUSE","Housing projects."
3,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_WHEEL","Aetherial wheel projects."
4,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_EXIT","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_TITLE What would you like to draft plans for?
5 1 TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_AIRSHIP Airship projects. Airship/Submersible projects.
6 2 TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_HOUSE Housing projects.
7 3 TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_WHEEL Aetherial wheel projects.
8 4 TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_EXIT Nothing.
@@ -2,8 +2,8 @@
#,,
int32,str,str
0,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE1_000_000","Forgive me, <If(PlayerParameter(4))>madam<Else/>sir</If>, but the House of Splendors does not accept unsolicited submissions. Pray speak with Lydirlona if you would like to become one of our suppliers."
1,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE2_000_000","A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but we're still getting things in order. Come back later, eh?"
2,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE3_000_000","If you've brought wares, I'm afraid we're not ready to accept them yet. Please call back later."
3,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE4_000_000","Sorry, but we ain't ready to do business. Give us a little more time, would ye?"
4,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE5_000_000","My sincerest apologies, but we are still in the midst of preparations. We appreciate your patience in the meantime."
5,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE6_000_000","Ah, as much as I'd like to assist you, we've yet to commence operations here."
1,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE2_000_000","A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I am only permitted to deal with those who are registered with the House."
2,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE3_000_000","Sorry, but we don't accept wares from just anyone. You must become one of our trusted suppliers first."
3,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE4_000_000","Sorry, but we're only allowed to do business with them as the House knows."
4,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE5_000_000","My sincerest apologies, but I can only accept wares from those who are in good standing with the House."
5,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE6_000_000","Ah, as much as I'd like to assist you, we can only do business with referred individuals."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE1_000_000 Forgive me, <If(PlayerParameter(4))>madam<Else/>sir</If>, but the House of Splendors does not accept unsolicited submissions. Pray speak with Lydirlona if you would like to become one of our suppliers.
5 1 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE2_000_000 A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but we're still getting things in order. Come back later, eh? A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I am only permitted to deal with those who are registered with the House.
6 2 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE3_000_000 If you've brought wares, I'm afraid we're not ready to accept them yet. Please call back later. Sorry, but we don't accept wares from just anyone. You must become one of our trusted suppliers first.
7 3 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE4_000_000 Sorry, but we ain't ready to do business. Give us a little more time, would ye? Sorry, but we're only allowed to do business with them as the House knows.
8 4 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE5_000_000 My sincerest apologies, but we are still in the midst of preparations. We appreciate your patience in the meantime. My sincerest apologies, but I can only accept wares from those who are in good standing with the House.
9 5 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE6_000_000 Ah, as much as I'd like to assist you, we've yet to commence operations here. Ah, as much as I'd like to assist you, we can only do business with referred individuals.
+4 -3
View File
@@ -6,6 +6,7 @@ int32,str,str
2,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0002","Parley."
3,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0006","Concentration."
4,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0007","Cheap Dungeon."
5,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0004","Cancel."
6,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0003","You have not yet unlocked any mini-games."
7,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR",""
5,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0008","Egg Hunter Riggy."
6,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0004","Cancel."
7,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0003","You have not yet unlocked any mini-games."
8,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR",""
1 key 0 1
6 2 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0002 Parley.
7 3 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0006 Concentration.
8 4 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0007 Cheap Dungeon.
9 5 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0004 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0008 Cancel. Egg Hunter Riggy.
10 6 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0003 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0004 You have not yet unlocked any mini-games. Cancel.
11 7 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0003 You have not yet unlocked any mini-games.
12 8 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR
+113 -80
View File
@@ -6,7 +6,7 @@ int32,str,str
1,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q1_000_000","What would you like to ask about?"
2,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_001","This workshop's facilities."
3,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_002","Company crafting."
4,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_003","Drafting plans for new projects."
4,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_003","Drafting plans for new projects."
5,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_004","Voyage control panel."
6,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_006","Exploratory missions."
7,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005","Nothing."
@@ -43,11 +43,11 @@ int32,str,str
<Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis>"
33,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001","In order to advance to the next production phase, you will need to form a party of four or more <Color(-34022)>Disciples of the Hand</Color>."
34,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002","Moreover, all party members must be present within the company workshop."
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆
<Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis>"
36,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001","Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <Color(-34022)>excellent</Color> or <Color(-34022)>outstanding</Color> progress."
37,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002","There is also a chance that your fabrication <Color(-34022)>conditions</Color> may change as well."
38,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003","Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project."
38,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003","Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project."
39,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000","BZZZT...★※☆
<Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>"
40,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001","To draft a new project, access the <Color(-34022)>schematic board</Color>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft."
@@ -58,11 +58,11 @@ int32,str,str
44,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_001","Outfitting and registering an airship."
45,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_002","Choosing airship components."
46,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_003","Managing capacity."
47,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_004","Exploratory voyage deployment."
48,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_005","Analyzing voyage logs."
47,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_004","Exploratory voyage deployment."
48,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_005","Analyzing voyage logs."
49,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_006","Repairing damaged components."
50,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000","BZZZT...★※☆
<Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>"
<Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>"
51,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001","To outfit and register an airship, you must have in your possession the requisite components and <Color(-34022)>flight credits</Color>."
52,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002","Flight credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>airship components</Color> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
53,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_320_000","BZZZT...★※☆
@@ -73,7 +73,7 @@ int32,str,str
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
57,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001","Airship components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>."
58,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002","As your airship's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well."
59,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003","Your airship's rank will increase as it gains experience via exploratory voyages."
59,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003","Your airship's rank will increase as it gains experience via exploratory voyages."
60,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000","BZZZT...★※☆
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
61,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001","To chart an exploratory voyage, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Deploy airship on exploratory voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence."
@@ -87,7 +87,7 @@ int32,str,str
68,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_003","Please note that only the log for the previous voyage will be retained."
69,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000","BZZZT...★※☆
<Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis>"
70,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001","The condition of your airship's components will decrease with each exploratory voyage."
70,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001","The condition of your airship's components will decrease with each exploratory voyage."
71,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002","Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your airship."
72,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003","To repair a component, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Repair airship components</Color>. Please note that you cannot do so without the requisite materials."
73,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000","BZZZT...★※☆
@@ -112,75 +112,108 @@ int32,str,str
90,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_510_006","Furthermore, please be advised that you will not be permitted to change to a Disciple of the Land or Hand while on a Trials of the Fury exploratory mission."
91,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_007","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
92,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_008","Items unable to be obtained will be lost."
93,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_009","Please note that once you have participated in an exploratory mission, you may not do so again for 30 minutes (Earth time)."
94,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_010","Moreover, the airship which you used to embark upon your mission may not be deployed on missions or voyages for 5 minutes (Earth time)."
95,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_001","(★未使用/削除予定★)"
96,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_002","(★未使用/削除予定★)"
97,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_003","(★未使用/削除予定★)"
98,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_001",""
99,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_002",""
100,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_003",""
101,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_004",""
102,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_005",""
103,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_006",""
104,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_007",""
105,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_001","BZZZT...★※☆
<Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>"
106,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_001","Lockboxes obtained during missions can be opened by a picker of locks─a specialist found in Ishgard, the Diadem, or in any residential area."
107,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_002","Once opened, you have a chance to receive rewards such as Diadem gear or brass sky pirate spoils."
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
109,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_103","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem after completing a Trials of the Matron mission."
110,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_004","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
111,"TEXT_CMNDEFWORKSHOPGUIDE_00263_DEFAULT",""
112,"TEXT_CMNDEFWORKSHOPGUIDE_00263_TITLE_01",""
113,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_01",""
114,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_02",""
115,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_03",""
116,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_04",""
117,"TEXT_CMNDEFWORKSHOPGUIDE_00263_CANCEL",""
118,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A",""
119,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_1",""
120,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_2",""
121,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_3",""
122,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B",""
123,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_TITLE_B01",""
124,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B01",""
125,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B02",""
126,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B03",""
127,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B04",""
128,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B05",""
129,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_1",""
130,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_2",""
131,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_3",""
132,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_4",""
133,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_5",""
134,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_1",""
135,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_2",""
136,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_3",""
137,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_4",""
138,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_5",""
139,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_1",""
140,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_2",""
141,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_3",""
142,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_1",""
143,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_2",""
144,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_3",""
145,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_1",""
146,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_2",""
147,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_3",""
148,"TEXT_CMNDEFWORKSHOPGUIDE_00263_B05_4",""
149,"TEXT_CMNDEFWORKSHOPGUIDE_00263_C",""
150,"TEXT_CMNDEFWORKSHOPGUIDE_00263_C01_1",""
151,"TEXT_CMNDEFWORKSHOPGUIDE_00263_C01_2",""
152,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D",""
153,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_TITLE_D01",""
154,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D01",""
155,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D02",""
156,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D03",""
157,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D04",""
158,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D05",""
159,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_D06",""
160,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D01_1",""
161,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D01_2",""
162,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D01_3",""
163,"TEXT_CMNDEFWORKSHOPGUIDE_00263_D02_1",""
93,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_009","Please note that once you have participated in an exploratory mission, you may not do so again for 30 minutes (Earth time)."
94,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_010","Moreover, the airship which you used to embark upon your mission may not be deployed on missions or voyages for 5 minutes (Earth time)."
95,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_001","(★未使用/削除予定★)"
96,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_002","(★未使用/削除予定★)"
97,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_003","(★未使用/削除予定★)"
98,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_001",""
99,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_002",""
100,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_003",""
101,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_004",""
102,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_005",""
103,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_006",""
104,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_007",""
105,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_001","BZZZT...★※☆
<Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>"
106,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_001","Lockboxes obtained during missions can be opened by a picker of locks─a specialist found in Ishgard, the Diadem, or in any residential area."
107,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_002","Once opened, you have a chance to receive rewards such as Diadem gear or brass sky pirate spoils."
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
109,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_103","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem after completing a Trials of the Matron mission."
110,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_004","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
111,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q5_000_000","What would you like to ask about?"
112,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_001","Managing an airship."
113,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_002","Managing a submersible."
114,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q6_000_000","What would you like to ask about?"
115,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_001","Outfitting and registering a submersible."
116,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_002","Choosing submersible components."
117,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_003","Managing capacity."
118,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_004","Subaquatic voyage deployment."
119,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_005","Analyzing voyage logs."
120,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_006","Repairing damaged components."
121,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000","BZZZT...★※☆
<Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis>"
122,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001","To outfit and register a submersible, you must have in your possession the requisite components and <Color(-34022)>dive credits</Color>."
123,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002","Dive credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible."
124,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000","BZZZT...★※☆
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
125,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_001","Each component will affect your submersible's performance in a variety of ways."
126,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_002","You may wish to change components depending on how you intend to deploy your submersible."
127,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000","BZZZT...★※☆
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
128,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001","Submersible components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>."
129,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002","As your submersible's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well."
130,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_003","Your submersible's rank will increase as it gains experience via subaquatic voyages."
131,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_640_000","BZZZT...★※☆
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
132,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001","To chart a subaquatic voyage, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Deploy submersible on subaquatic voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence."
133,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002","Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
134,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003","Once your submersible returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
135,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_004","As you continue to conduct subaquatic voyages, you will gain access to facilities for registering and housing additional company submersibles."
136,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_650_000","BZZZT...★※☆
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
137,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001","Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
138,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_002","The information contained in this log may prove useful in preparing for your next voyage."
139,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_003","Please note that only the log for the previous voyage will be retained."
140,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000","BZZZT...★※☆
<Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>"
141,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_001","The condition of your submersible's components will decrease with each subaquatic voyage."
142,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002","Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your submersible."
143,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003","To repair a component, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Repair submersible components</Color>. Please note that you cannot do so without the requisite materials."
144,"TEXT_CMNDEFWORKSHOPGUIDE_00263_DEFAULT",""
145,"TEXT_CMNDEFWORKSHOPGUIDE_00263_TITLE_01",""
146,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_01",""
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148,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_03",""
149,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_04",""
150,"TEXT_CMNDEFWORKSHOPGUIDE_00263_CANCEL",""
151,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A",""
152,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_1",""
153,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_2",""
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1 key 0 1
6 2 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_001 This workshop's facilities.
7 3 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_002 Company crafting.
8 4 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_003 Drafting plans for new projects.
9 5 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_004 Exploratory voyages. Voyage control panel.
10 6 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_006 Exploratory missions.
11 7 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005 Nothing.
12 8 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_110_000 BZZZT...★※☆ <Emphasis>Your new ※★ workshop is equipped with the latest in ★※☆, allowing you to ※☆★※☆ the envy of your friends and neighbors!</Emphasis>
43 39 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000 BZZZT...★※☆ <Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>
44 40 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001 To draft a new project, access the <Color(-34022)>schematic board</Color>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft.
45 41 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_002 New plans will be automatically added to the company crafting log and can be used immediately following creation.
46 42 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_140_000 BZZZT...★※☆ <Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly! The dream of man and flightless bird alike...</Emphasis> BZZZT...★※☆ <Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly above the clouds! To dive beneath the waves! The dream of man and ★※★ alike...</Emphasis>
47 43 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q3_000_000 What would you like to ask about?
48 44 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_001 Outfitting and registering an airship.
49 45 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_002 Choosing airship components.
50 46 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_003 Managing airframe capacity. Managing capacity.
51 47 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_004 Exploratory voyage deployment.
52 48 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_005 Analyzing voyage logs.
53 49 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_006 Repairing damaged components.
58 54 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_001 Each component will affect your airship's performance in a variety of ways.
59 55 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_002 You may wish to change components depending on how you intend to deploy your airship.
60 56 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_330_000 BZZZT...★※☆ <Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>
61 57 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001 Airship components are comprised of multiple <Color(-34022)>parts</Color>, which must be attached to an <Color(-34022)>airframe</Color>. The combined total of all component parts cannot exceed the <Color(-34022)>airframe capacity</Color>. Airship components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>.
62 58 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002 As your airship's <Color(-34022)>rank</Color> increases, its airframe capacity will as well. As your airship's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well.
63 59 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003 Your airship's rank will increase as it gains experience via exploratory voyages.
64 60 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000 BZZZT...★※☆ <Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>
65 61 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001 To chart an exploratory voyage, access the <Color(-34022)>flight control panel</Color> and select an airship, followed by <Color(-34022)>Deploy airship</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence. To chart an exploratory voyage, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Deploy airship on exploratory voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence.
66 62 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_002 Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers.
67 63 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_003 Once your airship returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects.
68 64 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_004 As you continue to conduct exploratory voyages, you will gain access to facilities for registering and housing additional company airships.
73 69 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000 BZZZT...★※☆ <Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis>
74 70 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001 The condition of your airship's components will decrease with each exploratory voyage.
75 71 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002 Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your airship.
76 72 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003 To repair a component, access the <Color(-34022)>flight control panel</Color> and select an airship, followed by <Color(-34022)>Repair airship components</Color>. Please note that you cannot do so without the requisite materials. To repair a component, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Repair airship components</Color>. Please note that you cannot do so without the requisite materials.
77 73 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000 BZZZT...★※☆ <Emphasis>Do you crave adventure and excitement? Glory and wealth? Are you prepared to accept ★※☆※※☆★ violent death? Then to you brave souls we say come─the Diadem awaits!</Emphasis>
78 74 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_001 <Emphasis>This new frontier is filled with untold spoils ripe for the taking! With ★※☆※, you can be assured that ★※☆※★※☆※!</Emphasis>
79 75 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q4_000_000 What would you like to ask about?
87 83 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_012 All party members must be level 60 Disciples of War or Magic.
88 84 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_003 Furthermore, all party members must be in possession of <Color(-34022)>mission ceruleum</Color>, which may be purchased from resident caretakers or the mammet voyager #004A.
89 85 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_004 It is possible to participate in missions by forming parties consisting of two or more members.
90 86 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_005 If you wish to embark upon a mission with less than eight players, you may do so via the flight control panel. However, please be advised that you will be unable to add new members during the mission. If you wish to embark upon a mission with less than eight players, you may do so via the voyage control panel. However, please be advised that you will be unable to add new members during the mission.
91 87 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_013 Please also be aware that Disciples of War or Magic higher than level 60 will be automatically level synced upon entry.
92 88 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_006 Exploratory missions are subject to a time limit, and you will earn a reward by completing mission objectives within the time given.
93 89 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_510_005 Successfully completing a mission also earns you the ability to manipulate aetherial gaps, allowing you to pass beyond the Grounding Gale.
112 108 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003 The special gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district.
113 109 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_103 Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem after completing a Trials of the Matron mission.
114 110 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_004 These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders.
115 111 TEXT_CMNDEFWORKSHOPGUIDE_00263_DEFAULT TEXT_CMNDEFWORKSHOPGUIDE_00263_Q5_000_000 What would you like to ask about?
116 112 TEXT_CMNDEFWORKSHOPGUIDE_00263_TITLE_01 TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_001 Managing an airship.
117 113 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_01 TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_002 Managing a submersible.
118 114 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_02 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q6_000_000 What would you like to ask about?
119 115 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_03 TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_001 Outfitting and registering a submersible.
120 116 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_04 TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_002 Choosing submersible components.
121 117 TEXT_CMNDEFWORKSHOPGUIDE_00263_CANCEL TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_003 Managing capacity.
122 118 TEXT_CMNDEFWORKSHOPGUIDE_00263_A TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_004 Subaquatic voyage deployment.
123 119 TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_1 TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_005 Analyzing voyage logs.
124 120 TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_2 TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_006 Repairing damaged components.
125 121 TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_3 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000 BZZZT...★※☆ <Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis>
126 122 TEXT_CMNDEFWORKSHOPGUIDE_00263_B TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001 To outfit and register a submersible, you must have in your possession the requisite components and <Color(-34022)>dive credits</Color>.
127 123 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_TITLE_B01 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002 Dive credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible.
128 124 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B01 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000 BZZZT...★※☆ <Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>
129 125 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B02 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_001 Each component will affect your submersible's performance in a variety of ways.
130 126 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B03 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_002 You may wish to change components depending on how you intend to deploy your submersible.
131 127 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B04 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000 BZZZT...★※☆ <Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>
132 128 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B05 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001 Submersible components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>.
133 129 TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_1 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002 As your submersible's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well.
134 130 TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_2 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_003 Your submersible's rank will increase as it gains experience via subaquatic voyages.
135 131 TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_3 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_640_000 BZZZT...★※☆ <Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>
136 132 TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_4 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001 To chart a subaquatic voyage, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Deploy submersible on subaquatic voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence.
137 133 TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_5 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002 Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers.
138 134 TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_1 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003 Once your submersible returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects.
139 135 TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_2 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_004 As you continue to conduct subaquatic voyages, you will gain access to facilities for registering and housing additional company submersibles.
140 136 TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_3 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_650_000 BZZZT...★※☆ <Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>
141 137 TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_4 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001 Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results.
142 138 TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_5 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_002 The information contained in this log may prove useful in preparing for your next voyage.
143 139 TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_1 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_003 Please note that only the log for the previous voyage will be retained.
144 140 TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_2 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000 BZZZT...★※☆ <Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>
145 141 TEXT_CMNDEFWORKSHOPGUIDE_00263_B03_3 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_001 The condition of your submersible's components will decrease with each subaquatic voyage.
146 142 TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_1 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002 Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your submersible.
147 143 TEXT_CMNDEFWORKSHOPGUIDE_00263_B04_2 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003 To repair a component, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Repair submersible components</Color>. Please note that you cannot do so without the requisite materials.
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219 215 TEXT_CMNDEFWORKSHOPGUIDE_00263_D06_4
@@ -3,5 +3,5 @@
int32,str,str
0,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_01","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, fair traveler! I am the purveyor of Mini Cactpot tickets. Why not buy one to find out why we say “prosperity's but a scratch away”?"
1,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_02","You can purchase up to three Mini Cactpot tickets per day. The second ticket is available for <Value>IntegerParameter(1)</Value> MGP, and the third for <Value>IntegerParameter(2)</Value> MGP."
2,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_03","The counter for Mini Cactpot tickets resets daily at <Time(5065200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
2,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_03","The counter for Mini Cactpot tickets resets daily at <Time(68569200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
3,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_ACTOR","(★未使用/削除予定★)"
1 key 0 1
3 int32 str str
4 0 TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_01 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, fair traveler! I am the purveyor of Mini Cactpot tickets. Why not buy one to find out why we say “prosperity's but a scratch away”?
5 1 TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_02 You can purchase up to three Mini Cactpot tickets per day. The second ticket is available for <Value>IntegerParameter(1)</Value> MGP, and the third for <Value>IntegerParameter(2)</Value> MGP.
6 2 TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_03 The counter for Mini Cactpot tickets resets daily at <Time(5065200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). The counter for Mini Cactpot tickets resets daily at <Time(68569200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
7 3 TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_ACTOR (★未使用/削除予定★)
+4 -1
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@@ -4,4 +4,7 @@ int32,str,str
0,"TEXT_CMNGSCGATENOTICE_00242_TALK_ACTOR","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! Our next scheduled event, “<Switch(IntegerParameter(2))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” will be held <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. All guests are welcome to participate!"
1,"TEXT_CMNGSCGATENOTICE_00242_TALK_SYSTEM","The next GATE will be held at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>."
2,"TEXT_CMNGSCGATENOTICE_00242_GATE_IN_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! If you wish to participate in “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” pray make haste to <Switch(IntegerParameter(2))><Case(1)>Wonder Square East</Case><Case(2)>Event Square</Case><Case(3)>Round Square</Case><Case(4)>the Cactpot Board</Case></Switch>!"
3,"TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends!"
3,"TEXT_CMNGSCGATENOTICE_00242_WARP_QUERY","Do you wish to participate in this GATE?"
4,"TEXT_CMNGSCGATENOTICE_00242_WARP_GO","Yes."
5,"TEXT_CMNGSCGATENOTICE_00242_WARP_CANCEL","No."
6,"TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends!"
1 key 0 1
4 0 TEXT_CMNGSCGATENOTICE_00242_TALK_ACTOR Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! Our next scheduled event, “<Switch(IntegerParameter(2))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” will be held <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. All guests are welcome to participate!
5 1 TEXT_CMNGSCGATENOTICE_00242_TALK_SYSTEM The next GATE will be held at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>.
6 2 TEXT_CMNGSCGATENOTICE_00242_GATE_IN_SESSION Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! If you wish to participate in “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” pray make haste to <Switch(IntegerParameter(2))><Case(1)>Wonder Square East</Case><Case(2)>Event Square</Case><Case(3)>Round Square</Case><Case(4)>the Cactpot Board</Case></Switch>!
7 3 TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION TEXT_CMNGSCGATENOTICE_00242_WARP_QUERY Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends! Do you wish to participate in this GATE?
8 4 TEXT_CMNGSCGATENOTICE_00242_WARP_GO Yes.
9 5 TEXT_CMNGSCGATENOTICE_00242_WARP_CANCEL No.
10 6 TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends!
+49 -47
View File
@@ -11,50 +11,52 @@ int32,str,str
7,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_002","Receive a new journal from Khloe."
8,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_100_002","Ask about Wondrous Tails."
9,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_003","Nothing."
10,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_060","Oh no! This journal is all old and dusty-smelly! Khloe is really sorry, but Khloe wants to hear <Emphasis>new</Emphasis> stories! So I'll just give these old stories back to you, okay? But don't feel bad. Lots of people like to read old stories, too! Like my Aunt Rowena! I think you and her would get along great!"
11,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_070","Hmmmmmm... So, I'm sure you had some really great adventures, you know? But there's just not enough in here for Khloe to make new stories of her own. Khloe needs maybe nine stories, or stories that like, go along or line up all pretty with each other, okay? So I'm sorry, but I can't give you anything yet. But please don't feel bad! We're still friends, right?"
12,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_080","Oh, wow! Wow, wow, wow, wow, <Emphasis>WOW</Emphasis>! Khloe can't believe her eyes! Did you really do all of this? This will make, like, Khloe's bestest story ever! Here, Khloe will give you some of her bestest stuff <Emphasis>ever</Emphasis>!"
13,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_090","These are a lot of stories, but, hmm... They just seem so...not, like, connected with each other or anything? But Khloe knows you tried your bestest for her, so here! Take this. Khloe still likes you a lot, you know?"
14,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_100","Wow, you really brought Khloe some great stories, didn't you? Khloe can't wait to tell everyone about these! After I make a few changes myself, of course. I don't want to be a copycoeurl, right?"
15,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_101","Oh my! These are some great stories? But, hmm... This is just Khloe guessing, but I bet you could find even more and more better stories if you tried. Is Khloe right? You can try more if you want to!"
16,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_110","Thank you so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This will make Khloe's best friend so happy! Khloe thanks you from the very bottom of her heart!"
17,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_120","Thank you so, so much for all the stories, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe knows you have more stories in you, so please come back and tell me more, okay?"
18,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_130","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're always helping Khloe so much. Khloe just loves you to death! Oh, not really to death, of course! Khloe would never kill one of her bestest storytelling friends!"
19,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_140","Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My new journal isn't ready yet. You know, I can't give them out until they're <Emphasis>just right</Emphasis>. I still need to add all the stars and the cute little drawings of goobbues and goblins and, and...and I'm still learning my Eorzean alphabet, too! But they're really pretty, don't you think?"
20,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141","A new Wondrous Tails journal will become available each week from <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
21,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_150","You want a new journal? Can you say pretty, pretty please with a rolanberry on top? All right! Well, heeeeeeeeere you go! I think this is my bestest one yet! Look at my Eorzean letters! I'm sure I got them all right this time...I think."
22,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_151","What were we talking about? Oh, that's right! This new journal is just waiting to be filled with all sorts of wonderful stories! You'll do that for Khloe, right? If you do, you'll be my bestest friend for ever and ever!"
23,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_150","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
24,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_151","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
25,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_152","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
26,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_160","Hey! Didn't Khloe just give you a journal? Khloe likes you, but if Khloe gives you another one now, there won't be enough journals for everyone else! Didn't your mommy tell you to share? Khloe's big sister Zhloe always says sharing is best."
27,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_170","Wait a minute... You already have a journal. Does it have stories in it? If it does, you should give it to me! I want to read your stories, and you want my presents right? Or maybe not? Khloe is so confused..."
28,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q2_000_000","Trade in your existing journal for a blank one?"
29,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_001","Yes."
30,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_002","No."
31,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_180","If you say so, here you go! Fill it up with lots and lots of stories and bring it back to Khloe, okay?"
32,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_180","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
33,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_181","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
34,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_182","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
35,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_190","What's that? You want to hear more about Khloe and her stories? Khloe <Emphasis>loves</Emphasis> talking about her stories. I'll tell you everything you want to know, and more!"
36,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q3_000_000","What will you ask about?"
37,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_001","All about Wondrous Tails."
38,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_002","Receiving journals."
39,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_003","Claiming rewards."
40,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_004","Time limitations."
41,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_005","Nothing."
42,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_200","Wondrous Tails is what I call my journals full of stories! It's a great name, don't you think so? Because I like tales, and I have a tail, you know? Anyway, I want you to think back on all your greatest stories, and fill these pages up with all kinds of stories!"
43,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_201","You bring the stories back to me, and I use <Emphasis>your</Emphasis> stories to make new stories of my own! I tell them to my friends, and they get so happy. I love to make people happy. Do you like to make people happy, too? Then you should bring Khloe lots of stories!"
44,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_202","With Wondrous Tails, you can share tales of heroism and derring-do for the chance to earn valuable rewards. Complete a series of duties of your choice from the sixteen listed, and return the completed journal to Khloe Aliapoh to claim a gift handpicked by the story-loving child."
45,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_210","If you want a new journal, all you have to do is ask Khloe─just don't forget to say please! Oh, and I can only give you one journal at a time. Mommy always told me to leave enough for everyone!"
46,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_211","Oh, and I'm really, really sorry, but it takes Khloe a long time to make a journal. I have to draw all the pretty pictures of goblins and goobbues...and I'm still learning my Eorzean letters, you know? But I'm trying really, really hard! You understand, don't you <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
47,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212","A new journal will be available from Khloe Aliapoh every week on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!"
48,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_220","Aunt Rowena gives Khloe all sorts of special things 'cause I'm her bestest helper, you know? And Khloe is happy to give these things to you! As long as you give Khloe stories. That's fair, don't you think? Daddy always tells me I should be fair."
49,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_221","Khloe likes all stories, of course! But Khloe <Emphasis>really</Emphasis> likes it when stories go just right together, because that helps me think of new stories of my own! So if you give me <Emphasis>those</Emphasis> kind of stories, I'll be really, really, happy! You understand, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
50,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_222","But...but! Mommy always said Khloe has a good memory, right? But still Khloe can still only remember nine stories at once! I tried to remember ten once, but...poof! It just disappeared! Khloe felt so bad... So promise me you won't bring <Emphasis>too</Emphasis> many stories at once, okay?"
51,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_223","Each Wondrous Tails journal contains a four-by-four grid, in which you can record stories by completing duties of your choice from a total set of sixteen. In each journal, a maximum of nine stories can be recorded."
52,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_224","Complete the conditions described within─for example, marking off nine squares, marking off four squares in a row, and so forth─and deliver your marked journal to Khloe Aliapoh, and the story-loving Miqo'te child will reward you accordingly."
53,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_225","You can review the stories you have recorded at any time by using the Wondrous Tails journal from the Key Items menu."
54,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_230","So, I'm collecting stories because I want to make my <Emphasis>own</Emphasis> stories, right? Then I want to tell these stories to my best friend. So it's really hard! It takes time to make stories, but I hate to keep my friend waiting..."
55,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_231","So, Khloe knows that adventurers like you are really, really busy, right? But Khloe has to give you a do-date. Rowena always tells Khloe that all important work has a do-date! So, if you <Emphasis>do</Emphasis> the job before the <Emphasis>date</Emphasis> in the journal, it'll make Khloe so happy. You want to make me happy, right?"
56,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_232","Each Wondrous Tails journal has a deadline, by which time you must submit it to Khloe Aliapoh to be eligible to receive a reward. You may review deadlines at any time by using the Wondrous Tails journal from the Key Items menu."
10,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_SHOP_0","Exchange Khloe's gold certificates of commendation."
11,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_SHOP_1","Exchange Khloe's silver certificates of commendation."
12,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_060","Oh no! This journal is all old and dusty-smelly! Khloe is really sorry, but Khloe wants to hear <Emphasis>new</Emphasis> stories! So I'll just give these old stories back to you, okay? But don't feel bad. Lots of people like to read old stories, too! Like my Aunt Rowena! I think you and her would get along great!"
13,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_070","Hmmmmmm... So, I'm sure you had some really great adventures, you know? But there's just not enough in here for Khloe to make new stories of her own. Khloe needs maybe nine stories, or stories that like, go along or line up all pretty with each other, okay? So I'm sorry, but I can't give you anything yet. But please don't feel bad! We're still friends, right?"
14,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_080","Oh, wow! Wow, wow, wow, wow, <Emphasis>WOW</Emphasis>! Khloe can't believe her eyes! Did you really do all of this? This will make, like, Khloe's bestest story ever! Here, Khloe will give you some of her bestest stuff <Emphasis>ever</Emphasis>!"
15,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_090","These are a lot of stories, but, hmm... They just seem so...not, like, connected with each other or anything? But Khloe knows you tried your bestest for her, so here! Take this. Khloe still likes you a lot, you know?"
16,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_100","Wow, you really brought Khloe some great stories, didn't you? Khloe can't wait to tell everyone about these! After I make a few changes myself, of course. I don't want to be a copycoeurl, right?"
17,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_101","Oh my! These are some great stories? But, hmm... This is just Khloe guessing, but I bet you could find even more and more better stories if you tried. Is Khloe right? You can try more if you want to!"
18,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_110","Thank you so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This will make Khloe's best friend so happy! Khloe thanks you from the very bottom of her heart!"
19,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_120","Thank you so, so much for all the stories, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe knows you have more stories in you, so please come back and tell me more, okay?"
20,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_130","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're always helping Khloe so much. Khloe just loves you to death! Oh, not really to death, of course! Khloe would never kill one of her bestest storytelling friends!"
21,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_140","Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My new journal isn't ready yet. You know, I can't give them out until they're <Emphasis>just right</Emphasis>. I still need to add all the stars and the cute little drawings of goobbues and goblins and, and...and I'm still learning my Eorzean alphabet, too! But they're really pretty, don't you think?"
22,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141","A new Wondrous Tails journal will become available each week from <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
23,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_150","You want a new journal? Can you say pretty, pretty please with a rolanberry on top? All right! Well, heeeeeeeeere you go! I think this is my bestest one yet! Look at my Eorzean letters! I'm sure I got them all right this time...I think."
24,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_151","What were we talking about? Oh, that's right! This new journal is just waiting to be filled with all sorts of wonderful stories! You'll do that for Khloe, right? If you do, you'll be my bestest friend for ever and ever!"
25,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_150","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
26,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_151","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
27,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_152","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
28,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_160","Hey! Didn't Khloe just give you a journal? Khloe likes you, but if Khloe gives you another one now, there won't be enough journals for everyone else! Didn't your mommy tell you to share? Khloe's big sister Zhloe always says sharing is best."
29,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_170","Wait a minute... You already have a journal. Does it have stories in it? If it does, you should give it to me! I want to read your stories, and you want my presents right? Or maybe not? Khloe is so confused..."
30,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q2_000_000","Trade in your existing journal for a blank one?"
31,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_001","Yes."
32,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_002","No."
33,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_180","If you say so, here you go! Fill it up with lots and lots of stories and bring it back to Khloe, okay?"
34,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_180","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
35,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_181","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
36,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_182","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
37,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_190","What's that? You want to hear more about Khloe and her stories? Khloe <Emphasis>loves</Emphasis> talking about her stories. I'll tell you everything you want to know, and more!"
38,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q3_000_000","What will you ask about?"
39,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_001","All about Wondrous Tails."
40,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_002","Receiving journals."
41,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_003","Claiming rewards."
42,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_004","Time limitations."
43,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_005","Nothing."
44,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_200","Wondrous Tails is what I call my journals full of stories! It's a great name, don't you think so? Because I like tales, and I have a tail, you know? Anyway, I want you to think back on all your greatest stories, and fill these pages up with all kinds of stories!"
45,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_201","You bring the stories back to me, and I use <Emphasis>your</Emphasis> stories to make new stories of my own! I tell them to my friends, and they get so happy. I love to make people happy. Do you like to make people happy, too? Then you should bring Khloe lots of stories!"
46,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_202","With Wondrous Tails, you can share tales of heroism and derring-do for the chance to earn valuable rewards. Complete a series of duties of your choice from the sixteen listed, and return the completed journal to Khloe Aliapoh to claim a gift handpicked by the story-loving child."
47,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_210","If you want a new journal, all you have to do is ask Khloe─just don't forget to say please! Oh, and I can only give you one journal at a time. Mommy always told me to leave enough for everyone!"
48,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_211","Oh, and I'm really, really sorry, but it takes Khloe a long time to make a journal. I have to draw all the pretty pictures of goblins and goobbues...and I'm still learning my Eorzean letters, you know? But I'm trying really, really hard! You understand, don't you <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
49,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212","A new journal will be available from Khloe Aliapoh every week on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!"
50,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_220","Aunt Rowena gives Khloe all sorts of special things 'cause I'm her bestest helper, you know? And Khloe is happy to give these things to you! As long as you give Khloe stories. That's fair, don't you think? Daddy always tells me I should be fair."
51,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_221","Khloe likes all stories, of course! But Khloe <Emphasis>really</Emphasis> likes it when stories go just right together, because that helps me think of new stories of my own! So if you give me <Emphasis>those</Emphasis> kind of stories, I'll be really, really, happy! You understand, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
52,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_222","But...but! Mommy always said Khloe has a good memory, right? But still Khloe can still only remember nine stories at once! I tried to remember ten once, but...poof! It just disappeared! Khloe felt so bad... So promise me you won't bring <Emphasis>too</Emphasis> many stories at once, okay?"
53,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_223","Each Wondrous Tails journal contains a four-by-four grid, in which you can record stories by completing duties of your choice from a total set of sixteen. In each journal, a maximum of nine stories can be recorded."
54,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_224","Complete the conditions described within─for example, marking off nine squares, marking off four squares in a row, and so forth─and deliver your marked journal to Khloe Aliapoh, and the story-loving Miqo'te child will reward you accordingly."
55,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_225","You can review the stories you have recorded at any time by using the Wondrous Tails journal from the Key Items menu."
56,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_230","So, I'm collecting stories because I want to make my <Emphasis>own</Emphasis> stories, right? Then I want to tell these stories to my best friend. So it's really hard! It takes time to make stories, but I hate to keep my friend waiting..."
57,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_231","So, Khloe knows that adventurers like you are really, really busy, right? But Khloe has to give you a do-date. Rowena always tells Khloe that all important work has a do-date! So, if you <Emphasis>do</Emphasis> the job before the <Emphasis>date</Emphasis> in the journal, it'll make Khloe so happy. You want to make me happy, right?"
58,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_232","Each Wondrous Tails journal has a deadline, by which time you must submit it to Khloe Aliapoh to be eligible to receive a reward. You may review deadlines at any time by using the Wondrous Tails journal from the Key Items menu."
1 key 0 1
11 7 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_002 Receive a new journal from Khloe.
12 8 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_100_002 Ask about Wondrous Tails.
13 9 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_003 Nothing.
14 10 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_060 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_SHOP_0 Oh no! This journal is all old and dusty-smelly! Khloe is really sorry, but Khloe wants to hear <Emphasis>new</Emphasis> stories! So I'll just give these old stories back to you, okay? But don't feel bad. Lots of people like to read old stories, too! Like my Aunt Rowena! I think you and her would get along great! Exchange Khloe's gold certificates of commendation.
15 11 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_070 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_SHOP_1 Hmmmmmm... So, I'm sure you had some really great adventures, you know? But there's just not enough in here for Khloe to make new stories of her own. Khloe needs maybe nine stories, or stories that like, go along or line up all pretty with each other, okay? So I'm sorry, but I can't give you anything yet. But please don't feel bad! We're still friends, right? Exchange Khloe's silver certificates of commendation.
16 12 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_080 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_060 Oh, wow! Wow, wow, wow, wow, <Emphasis>WOW</Emphasis>! Khloe can't believe her eyes! Did you really do all of this? This will make, like, Khloe's bestest story ever! Here, Khloe will give you some of her bestest stuff <Emphasis>ever</Emphasis>! Oh no! This journal is all old and dusty-smelly! Khloe is really sorry, but Khloe wants to hear <Emphasis>new</Emphasis> stories! So I'll just give these old stories back to you, okay? But don't feel bad. Lots of people like to read old stories, too! Like my Aunt Rowena! I think you and her would get along great!
17 13 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_090 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_070 These are a lot of stories, but, hmm... They just seem so...not, like, connected with each other or anything? But Khloe knows you tried your bestest for her, so here! Take this. Khloe still likes you a lot, you know? Hmmmmmm... So, I'm sure you had some really great adventures, you know? But there's just not enough in here for Khloe to make new stories of her own. Khloe needs maybe nine stories, or stories that like, go along or line up all pretty with each other, okay? So I'm sorry, but I can't give you anything yet. But please don't feel bad! We're still friends, right?
18 14 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_100 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_080 Wow, you really brought Khloe some great stories, didn't you? Khloe can't wait to tell everyone about these! After I make a few changes myself, of course. I don't want to be a copycoeurl, right? Oh, wow! Wow, wow, wow, wow, <Emphasis>WOW</Emphasis>! Khloe can't believe her eyes! Did you really do all of this? This will make, like, Khloe's bestest story ever! Here, Khloe will give you some of her bestest stuff <Emphasis>ever</Emphasis>!
19 15 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_101 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_090 Oh my! These are some great stories? But, hmm... This is just Khloe guessing, but I bet you could find even more and more better stories if you tried. Is Khloe right? You can try more if you want to! These are a lot of stories, but, hmm... They just seem so...not, like, connected with each other or anything? But Khloe knows you tried your bestest for her, so here! Take this. Khloe still likes you a lot, you know?
20 16 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_110 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_100 Thank you so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This will make Khloe's best friend so happy! Khloe thanks you from the very bottom of her heart! Wow, you really brought Khloe some great stories, didn't you? Khloe can't wait to tell everyone about these! After I make a few changes myself, of course. I don't want to be a copycoeurl, right?
21 17 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_120 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_101 Thank you so, so much for all the stories, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe knows you have more stories in you, so please come back and tell me more, okay? Oh my! These are some great stories? But, hmm... This is just Khloe guessing, but I bet you could find even more and more better stories if you tried. Is Khloe right? You can try more if you want to!
22 18 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_130 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_110 Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're always helping Khloe so much. Khloe just loves you to death! Oh, not really to death, of course! Khloe would never kill one of her bestest storytelling friends! Thank you so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This will make Khloe's best friend so happy! Khloe thanks you from the very bottom of her heart!
23 19 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_140 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_120 Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My new journal isn't ready yet. You know, I can't give them out until they're <Emphasis>just right</Emphasis>. I still need to add all the stars and the cute little drawings of goobbues and goblins and, and...and I'm still learning my Eorzean alphabet, too! But they're really pretty, don't you think? Thank you so, so much for all the stories, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe knows you have more stories in you, so please come back and tell me more, okay?
24 20 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_130 A new Wondrous Tails journal will become available each week from <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're always helping Khloe so much. Khloe just loves you to death! Oh, not really to death, of course! Khloe would never kill one of her bestest storytelling friends!
25 21 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_150 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_140 You want a new journal? Can you say pretty, pretty please with a rolanberry on top? All right! Well, heeeeeeeeere you go! I think this is my bestest one yet! Look at my Eorzean letters! I'm sure I got them all right this time...I think. Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My new journal isn't ready yet. You know, I can't give them out until they're <Emphasis>just right</Emphasis>. I still need to add all the stars and the cute little drawings of goobbues and goblins and, and...and I'm still learning my Eorzean alphabet, too! But they're really pretty, don't you think?
26 22 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_151 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141 What were we talking about? Oh, that's right! This new journal is just waiting to be filled with all sorts of wonderful stories! You'll do that for Khloe, right? If you do, you'll be my bestest friend for ever and ever! A new Wondrous Tails journal will become available each week from <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
27 23 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_150 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_150 Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You want a new journal? Can you say pretty, pretty please with a rolanberry on top? All right! Well, heeeeeeeeere you go! I think this is my bestest one yet! Look at my Eorzean letters! I'm sure I got them all right this time...I think.
28 24 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_151 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_151 Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right? What were we talking about? Oh, that's right! This new journal is just waiting to be filled with all sorts of wonderful stories! You'll do that for Khloe, right? If you do, you'll be my bestest friend for ever and ever!
29 25 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_152 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_150 So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait! Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
30 26 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_160 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_151 Hey! Didn't Khloe just give you a journal? Khloe likes you, but if Khloe gives you another one now, there won't be enough journals for everyone else! Didn't your mommy tell you to share? Khloe's big sister Zhloe always says sharing is best. Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?
31 27 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_170 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_152 Wait a minute... You already have a journal. Does it have stories in it? If it does, you should give it to me! I want to read your stories, and you want my presents right? Or maybe not? Khloe is so confused... So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!
32 28 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q2_000_000 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_160 Trade in your existing journal for a blank one? Hey! Didn't Khloe just give you a journal? Khloe likes you, but if Khloe gives you another one now, there won't be enough journals for everyone else! Didn't your mommy tell you to share? Khloe's big sister Zhloe always says sharing is best.
33 29 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_001 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_170 Yes. Wait a minute... You already have a journal. Does it have stories in it? If it does, you should give it to me! I want to read your stories, and you want my presents right? Or maybe not? Khloe is so confused...
34 30 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_002 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q2_000_000 No. Trade in your existing journal for a blank one?
35 31 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_180 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_001 If you say so, here you go! Fill it up with lots and lots of stories and bring it back to Khloe, okay? Yes.
36 32 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_180 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_002 Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! No.
37 33 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_181 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_180 Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right? If you say so, here you go! Fill it up with lots and lots of stories and bring it back to Khloe, okay?
38 34 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_182 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_180 So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait! Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
39 35 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_190 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_181 What's that? You want to hear more about Khloe and her stories? Khloe <Emphasis>loves</Emphasis> talking about her stories. I'll tell you everything you want to know, and more! Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?
40 36 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q3_000_000 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_182 What will you ask about? So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!
41 37 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_001 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_190 All about Wondrous Tails. What's that? You want to hear more about Khloe and her stories? Khloe <Emphasis>loves</Emphasis> talking about her stories. I'll tell you everything you want to know, and more!
42 38 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_002 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q3_000_000 Receiving journals. What will you ask about?
43 39 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_003 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_001 Claiming rewards. All about Wondrous Tails.
44 40 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_004 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_002 Time limitations. Receiving journals.
45 41 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_005 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_003 Nothing. Claiming rewards.
46 42 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_200 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_004 Wondrous Tails is what I call my journals full of stories! It's a great name, don't you think so? Because I like tales, and I have a tail, you know? Anyway, I want you to think back on all your greatest stories, and fill these pages up with all kinds of stories! Time limitations.
47 43 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_201 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_005 You bring the stories back to me, and I use <Emphasis>your</Emphasis> stories to make new stories of my own! I tell them to my friends, and they get so happy. I love to make people happy. Do you like to make people happy, too? Then you should bring Khloe lots of stories! Nothing.
48 44 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_202 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_200 With Wondrous Tails, you can share tales of heroism and derring-do for the chance to earn valuable rewards. Complete a series of duties of your choice from the sixteen listed, and return the completed journal to Khloe Aliapoh to claim a gift handpicked by the story-loving child. Wondrous Tails is what I call my journals full of stories! It's a great name, don't you think so? Because I like tales, and I have a tail, you know? Anyway, I want you to think back on all your greatest stories, and fill these pages up with all kinds of stories!
49 45 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_210 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_201 If you want a new journal, all you have to do is ask Khloe─just don't forget to say please! Oh, and I can only give you one journal at a time. Mommy always told me to leave enough for everyone! You bring the stories back to me, and I use <Emphasis>your</Emphasis> stories to make new stories of my own! I tell them to my friends, and they get so happy. I love to make people happy. Do you like to make people happy, too? Then you should bring Khloe lots of stories!
50 46 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_211 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_202 Oh, and I'm really, really sorry, but it takes Khloe a long time to make a journal. I have to draw all the pretty pictures of goblins and goobbues...and I'm still learning my Eorzean letters, you know? But I'm trying really, really hard! You understand, don't you <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? With Wondrous Tails, you can share tales of heroism and derring-do for the chance to earn valuable rewards. Complete a series of duties of your choice from the sixteen listed, and return the completed journal to Khloe Aliapoh to claim a gift handpicked by the story-loving child.
51 47 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_210 A new journal will be available from Khloe Aliapoh every week on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring! If you want a new journal, all you have to do is ask Khloe─just don't forget to say please! Oh, and I can only give you one journal at a time. Mommy always told me to leave enough for everyone!
52 48 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_220 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_211 Aunt Rowena gives Khloe all sorts of special things 'cause I'm her bestest helper, you know? And Khloe is happy to give these things to you! As long as you give Khloe stories. That's fair, don't you think? Daddy always tells me I should be fair. Oh, and I'm really, really sorry, but it takes Khloe a long time to make a journal. I have to draw all the pretty pictures of goblins and goobbues...and I'm still learning my Eorzean letters, you know? But I'm trying really, really hard! You understand, don't you <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
53 49 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_221 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212 Khloe likes all stories, of course! But Khloe <Emphasis>really</Emphasis> likes it when stories go just right together, because that helps me think of new stories of my own! So if you give me <Emphasis>those</Emphasis> kind of stories, I'll be really, really, happy! You understand, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? A new journal will be available from Khloe Aliapoh every week on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!
54 50 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_222 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_220 But...but! Mommy always said Khloe has a good memory, right? But still Khloe can still only remember nine stories at once! I tried to remember ten once, but...poof! It just disappeared! Khloe felt so bad... So promise me you won't bring <Emphasis>too</Emphasis> many stories at once, okay? Aunt Rowena gives Khloe all sorts of special things 'cause I'm her bestest helper, you know? And Khloe is happy to give these things to you! As long as you give Khloe stories. That's fair, don't you think? Daddy always tells me I should be fair.
55 51 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_223 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_221 Each Wondrous Tails journal contains a four-by-four grid, in which you can record stories by completing duties of your choice from a total set of sixteen. In each journal, a maximum of nine stories can be recorded. Khloe likes all stories, of course! But Khloe <Emphasis>really</Emphasis> likes it when stories go just right together, because that helps me think of new stories of my own! So if you give me <Emphasis>those</Emphasis> kind of stories, I'll be really, really, happy! You understand, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
56 52 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_224 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_222 Complete the conditions described within─for example, marking off nine squares, marking off four squares in a row, and so forth─and deliver your marked journal to Khloe Aliapoh, and the story-loving Miqo'te child will reward you accordingly. But...but! Mommy always said Khloe has a good memory, right? But still Khloe can still only remember nine stories at once! I tried to remember ten once, but...poof! It just disappeared! Khloe felt so bad... So promise me you won't bring <Emphasis>too</Emphasis> many stories at once, okay?
57 53 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_225 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_223 You can review the stories you have recorded at any time by using the Wondrous Tails journal from the Key Items menu. Each Wondrous Tails journal contains a four-by-four grid, in which you can record stories by completing duties of your choice from a total set of sixteen. In each journal, a maximum of nine stories can be recorded.
58 54 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_230 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_224 So, I'm collecting stories because I want to make my <Emphasis>own</Emphasis> stories, right? Then I want to tell these stories to my best friend. So it's really hard! It takes time to make stories, but I hate to keep my friend waiting... Complete the conditions described within─for example, marking off nine squares, marking off four squares in a row, and so forth─and deliver your marked journal to Khloe Aliapoh, and the story-loving Miqo'te child will reward you accordingly.
59 55 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_231 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_225 So, Khloe knows that adventurers like you are really, really busy, right? But Khloe has to give you a do-date. Rowena always tells Khloe that all important work has a do-date! So, if you <Emphasis>do</Emphasis> the job before the <Emphasis>date</Emphasis> in the journal, it'll make Khloe so happy. You want to make me happy, right? You can review the stories you have recorded at any time by using the Wondrous Tails journal from the Key Items menu.
60 56 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_232 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_230 Each Wondrous Tails journal has a deadline, by which time you must submit it to Khloe Aliapoh to be eligible to receive a reward. You may review deadlines at any time by using the Wondrous Tails journal from the Key Items menu. So, I'm collecting stories because I want to make my <Emphasis>own</Emphasis> stories, right? Then I want to tell these stories to my best friend. So it's really hard! It takes time to make stories, but I hate to keep my friend waiting...
61 57 TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_231 So, Khloe knows that adventurers like you are really, really busy, right? But Khloe has to give you a do-date. Rowena always tells Khloe that all important work has a do-date! So, if you <Emphasis>do</Emphasis> the job before the <Emphasis>date</Emphasis> in the journal, it'll make Khloe so happy. You want to make me happy, right?
62 58 TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_232 Each Wondrous Tails journal has a deadline, by which time you must submit it to Khloe Aliapoh to be eligible to receive a reward. You may review deadlines at any time by using the Wondrous Tails journal from the Key Items menu.
@@ -1,8 +1,10 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_000","Not that it isn't always wise to keep an eye on the skies, but in the Diadem it could be the difference between life and death, considering how it affects the behavior of beasts. Care to know what the fates have in store for us?"
1,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_010","As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If>."
2,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_020","<If(NotEqual(IntegerParameter(2),IntegerParameter(6)))>Ah, but you must forgive me─the influence of those vagrant ruins is preventing me from predicting storms of hyperelectricity<Else/>As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change anytime soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If></If>."
3,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_000",""
4,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_010",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_000","Not that it isn't always wise to keep an eye on the skies, but in the Diadem it could be the difference between life and death, considering how it affects the behavior of beasts. Care to know what the fates have in store for us?"
1,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_010","As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If>."
2,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_020","<If(NotEqual(IntegerParameter(2),IntegerParameter(6)))>Ah, but you must forgive me─the influence of those vagrant ruins is preventing me from predicting storms of hyperelectricity<Else/>As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If></If>."
3,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_030","「エウレカ」では特定の天候時のみ、
活動が確認されている魔物もおります。
冒険に出る際には、私の予報をご活用ください!"
4,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_040","さて、今は「<Sheet(Weather,IntegerParameter(2),1)/>」ですが……
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_000 Not that it isn't always wise to keep an eye on the skies, but in the Diadem it could be the difference between life and death, considering how it affects the behavior of beasts. Care to know what the fates have in store for us?
5 1 TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_010 As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If>.
6 2 TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_020 <If(NotEqual(IntegerParameter(2),IntegerParameter(6)))>Ah, but you must forgive me─the influence of those vagrant ruins is preventing me from predicting storms of hyperelectricity<Else/>As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change anytime soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If></If>. <If(NotEqual(IntegerParameter(2),IntegerParameter(6)))>Ah, but you must forgive me─the influence of those vagrant ruins is preventing me from predicting storms of hyperelectricity<Else/>As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If></If>.
7 3 TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_000 TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_030 「エウレカ」では特定の天候時のみ、 活動が確認されている魔物もおります。 冒険に出る際には、私の予報をご活用ください!
8 4 TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_010 TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_040 さて、今は「<Sheet(Weather,IntegerParameter(2),1)/>」ですが…… <If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>しばらくは、この状態が続くでしょう。<Else/>しばらく続いたのち「<Sheet(Weather,IntegerParameter(4),1)/>」になるでしょう。</If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>この先、しばらく「<Sheet(Weather,IntegerParameter(3),1)/>」が続くでしょう。<Else/>この先、「<Sheet(Weather,IntegerParameter(3),1)/>」から「<Sheet(Weather,IntegerParameter(4),1)/>」に続くでしょう。</If></If>
9 5 TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_000
10 6 TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_010
+7 -7
View File
@@ -3,17 +3,17 @@
int32,str,str
0,"TEXT_COMARMGCARMYOFFICER_00342_MENU_YES","Yes"
1,"TEXT_COMARMGCARMYOFFICER_00342_MENU_NO","No"
2,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL","Cancel."
3,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL2","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Cancel."
2,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL","Cancel"
3,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL2","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Cancel"
4,"TEXT_COMARMGCARMYOFFICER_00342_RANK_UP","Squadron Rank <Value>IntegerParameter(1)</Value>"
5,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_WAITING","Current deployment: None
"
6,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_EXPEDITION","Current deployment: <Sheet(GcArmyExpedition,IntegerParameter(1),8)/>
Mission status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
7,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_TRAINING","(★未使用/削除予定★)"
8,"TEXT_COMARMGCARMYOFFICER_00342_MENU_001","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Squadron missions."
9,"TEXT_COMARMGCARMYOFFICER_00342_MENU_002","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Abort current deployment."
10,"TEXT_COMARMGCARMYOFFICER_00342_MENU_003","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Read the squadron guide."
Mission status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
7,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_TRAINING","(★未使用/削除予定★)"
8,"TEXT_COMARMGCARMYOFFICER_00342_MENU_001","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Squadron Missions"
9,"TEXT_COMARMGCARMYOFFICER_00342_MENU_002","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Abort Current Deployment"
10,"TEXT_COMARMGCARMYOFFICER_00342_MENU_003","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Read the Squadron Guide"
11,"TEXT_COMARMGCARMYOFFICER_00342_MENU_004","<If(GreaterThan(IntegerParameter(1),0))><Gui(101)/><Else/></If>New Missions"
12,"TEXT_COMARMGCARMYOFFICER_00342_MENU_005","Command Missions"
13,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_000","Your squadron is not currently deployed."
1 key 0 1
3 int32 str str
4 0 TEXT_COMARMGCARMYOFFICER_00342_MENU_YES Yes
5 1 TEXT_COMARMGCARMYOFFICER_00342_MENU_NO No
6 2 TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL Cancel. Cancel
7 3 TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL2 <If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Cancel. <If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Cancel
8 4 TEXT_COMARMGCARMYOFFICER_00342_RANK_UP Squadron Rank <Value>IntegerParameter(1)</Value>
9 5 TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_WAITING Current deployment: None
10 6 TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_EXPEDITION Current deployment: <Sheet(GcArmyExpedition,IntegerParameter(1),8)/> Mission status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]
11 7 TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_TRAINING (★未使用/削除予定★)
12 8 TEXT_COMARMGCARMYOFFICER_00342_MENU_001 <If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Squadron missions. <If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Squadron Missions
13 9 TEXT_COMARMGCARMYOFFICER_00342_MENU_002 <If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Abort current deployment. <If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Abort Current Deployment
14 10 TEXT_COMARMGCARMYOFFICER_00342_MENU_003 <If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Read the squadron guide. <If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Read the Squadron Guide
15 11 TEXT_COMARMGCARMYOFFICER_00342_MENU_004 <If(GreaterThan(IntegerParameter(1),0))><Gui(101)/><Else/></If>New missions. <If(GreaterThan(IntegerParameter(1),0))><Gui(101)/><Else/></If>New Missions
16 12 TEXT_COMARMGCARMYOFFICER_00342_MENU_005 Command missions. Command Missions
17 13 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_000 Your squadron is not currently deployed.
18 14 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_010 Your squadron has already completed its current deployment.
19 15 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_020 Unable to accept mission report. Insufficient inventory or crystal space.
@@ -3,13 +3,13 @@
int32,str,str
0,"TEXT_COMARMGCARMYTRAINING_00344_MENU_YES","Yes"
1,"TEXT_COMARMGCARMYTRAINING_00344_MENU_NO","No"
2,"TEXT_COMARMGCARMYTRAINING_00344_MENU_CANCEL","Cancel."
2,"TEXT_COMARMGCARMYTRAINING_00344_MENU_CANCEL","Cancel"
3,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_WAITING","Current training course: None
"
4,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_TRAINING","Current training course: <Sheet(GcArmyTraining,IntegerParameter(1),4)/>
Training status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
5,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_EXPEDITION","(★未使用/削除予定★)"
6,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_001","Training courses."
Training status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
5,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_EXPEDITION","(★未使用/削除予定★)"
6,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_001","Training Courses"
7,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_002","Abort Current Training Course"
8,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_003","View Squadron Roster"
9,"TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_000","Your squadron is not currently training."
1 key 0 1
3 int32 str str
4 0 TEXT_COMARMGCARMYTRAINING_00344_MENU_YES Yes
5 1 TEXT_COMARMGCARMYTRAINING_00344_MENU_NO No
6 2 TEXT_COMARMGCARMYTRAINING_00344_MENU_CANCEL Cancel. Cancel
7 3 TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_WAITING Current training course: None
8 4 TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_TRAINING Current training course: <Sheet(GcArmyTraining,IntegerParameter(1),4)/> Training status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]
9 5 TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_EXPEDITION (★未使用/削除予定★)
10 6 TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_001 Training courses. Training Courses
11 7 TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_002 Abort current training course. Abort Current Training Course
12 8 TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_003 View squadron roster. View Squadron Roster
13 9 TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_000 Your squadron is not currently training.
14 10 TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_010 Your squadron has already completed its current training course.
15 11 TEXT_COMARMGCARMYTRAINING_00344_SELECT_ABORT <Sheet(GcArmyTraining,IntegerParameter(1),4)/> Training status: <If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(3),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining [<Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>] Abort training?
+2 -2
View File
@@ -61,7 +61,7 @@ int32,str,str
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner."
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
60,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
60,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
61,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
62,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001","The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!"
63,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002","Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!"
@@ -205,4 +205,4 @@ int32,str,str
201,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002","Um...enjoy?"
202,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010","Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time."
203,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011","That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!"
204,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
204,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
1 key 0 1
61 57 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000 In making your first successful delivery, you have begun to earn Zhloe's trust.
62 58 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001 With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner.
63 59 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002 You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!
64 60 TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000 You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
65 61 TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000 With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!
66 62 TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001 The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!
67 63 TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002 Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!
205 201 TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002 Um...enjoy?
206 202 TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010 Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time.
207 203 TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011 That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!
208 204 TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000 You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
@@ -1,5 +1,5 @@
key,0,1
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int32,str,str
0,"TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_010","Promissory notes from each beast tribe can be exchanged for currency by speaking with their respective vendors or a Calamity Salvager."
0,"TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_010","Promissory notes from each beast tribe can be exchanged for currency by speaking with their respective vendors or a Calamity salvager."
1,"TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_011","The amount of beastman currency you possess is shown in the Currency window."
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3 int32 str str
4 0 TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_010 Promissory notes from each beast tribe can be exchanged for currency by speaking with their respective vendors or a Calamity Salvager. Promissory notes from each beast tribe can be exchanged for currency by speaking with their respective vendors or a Calamity salvager.
5 1 TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_011 The amount of beastman currency you possess is shown in the Currency window.
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View File
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0,"TEXT_CMNDEFPRISMBOX_00451_IS_REWARD_PROJECTION","You have not yet unlocked the glamour dresser."
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4 0 TEXT_CMNDEFPRISMBOX_00451_IS_REWARD_PROJECTION You have not yet unlocked the glamour dresser.
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0,"TEXT_CTSFCKATTENDANT_00454_TALK_ACTOR","Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>. Is there aught you wish to know about the Fashion Report?"
1,"TEXT_CTSFCKATTENDANT_00454_TALK_QUEST_INCOMPLETE","Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>. If you wish to challenge yourself in the Fashion Report, I invite you to speak with Masked Rose. I am but his humble assistant."
2,"TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_000_000","What would you like to ask?"
3,"TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_001_000","What is the Fashion Report?"
4,"TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_002_000","How am I judged?"
5,"TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_003_000","What are the prizes?"
6,"TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_CANCEL","Nothing."
7,"TEXT_CTSFCKATTENDANT_00454_GUIDE_001_000","The Fashion Report is a challenge unlike any other at the Gold Saucer. Each week, Masked Rose issues a theme to which you are to attire yourself. You then go before him for judging."
8,"TEXT_CTSFCKATTENDANT_00454_GUIDE_001_001","Be fairly warned: as a leading critic in the field of fashion, Masked Rose does not mince words. Rather, he tears participants to shreds with his barbed tongue. That aside, folk seem to enjoy the experience. The prizes on offer certainly help to soothe the pain."
9,"TEXT_CTSFCKATTENDANT_00454_SYSTEM_001_002","The theme of the fashion challenge is updated each week on <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
10,"TEXT_CTSFCKATTENDANT_00454_SYSTEM_001_003","You may submit yourself for judging up to four times each week between <Time(69062400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and the following <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
11,"TEXT_CTSFCKATTENDANT_00454_SYSTEM_001_004","The Fashion Report is unavailable outside of these times."
12,"TEXT_CTSFCKATTENDANT_00454_GUIDE_002_000","Participants are judged on a scale of one to one hundred. Even if you do not score well at first, do not lose heart, for there are more opportunities to impress. To be precise, you may present yourself for evaluation four times per challenge."
13,"TEXT_CTSFCKATTENDANT_00454_GUIDE_003_000","Simply participating once in any fashion challenge will earn you a sum in MGP. 'Tis our little way of encouraging and thanking you."
14,"TEXT_CTSFCKATTENDANT_00454_GUIDE_003_001","The serious rewards, however, begin when you achieve a score of eighty or above. In this case, you can look forward to a veritable bounty of MGP!"
15,"TEXT_CTSFCKATTENDANT_00454_GUIDE_003_002","Furthermore, regular challengers will also have access to unique prizes via exchange. So you see, there is no reason not to participate! ...Unless your ego is too fragile to survive Masked Rose's withering words, that is."
1 key 0 1
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4 0 TEXT_CTSFCKATTENDANT_00454_TALK_ACTOR Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>. Is there aught you wish to know about the Fashion Report?
5 1 TEXT_CTSFCKATTENDANT_00454_TALK_QUEST_INCOMPLETE Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>. If you wish to challenge yourself in the Fashion Report, I invite you to speak with Masked Rose. I am but his humble assistant.
6 2 TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_000_000 What would you like to ask?
7 3 TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_001_000 What is the Fashion Report?
8 4 TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_002_000 How am I judged?
9 5 TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_003_000 What are the prizes?
10 6 TEXT_CTSFCKATTENDANT_00454_GUIDEMENU_CANCEL Nothing.
11 7 TEXT_CTSFCKATTENDANT_00454_GUIDE_001_000 The Fashion Report is a challenge unlike any other at the Gold Saucer. Each week, Masked Rose issues a theme to which you are to attire yourself. You then go before him for judging.
12 8 TEXT_CTSFCKATTENDANT_00454_GUIDE_001_001 Be fairly warned: as a leading critic in the field of fashion, Masked Rose does not mince words. Rather, he tears participants to shreds with his barbed tongue. That aside, folk seem to enjoy the experience. The prizes on offer certainly help to soothe the pain.
13 9 TEXT_CTSFCKATTENDANT_00454_SYSTEM_001_002 The theme of the fashion challenge is updated each week on <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
14 10 TEXT_CTSFCKATTENDANT_00454_SYSTEM_001_003 You may submit yourself for judging up to four times each week between <Time(69062400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and the following <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
15 11 TEXT_CTSFCKATTENDANT_00454_SYSTEM_001_004 The Fashion Report is unavailable outside of these times.
16 12 TEXT_CTSFCKATTENDANT_00454_GUIDE_002_000 Participants are judged on a scale of one to one hundred. Even if you do not score well at first, do not lose heart, for there are more opportunities to impress. To be precise, you may present yourself for evaluation four times per challenge.
17 13 TEXT_CTSFCKATTENDANT_00454_GUIDE_003_000 Simply participating once in any fashion challenge will earn you a sum in MGP. 'Tis our little way of encouraging and thanking you.
18 14 TEXT_CTSFCKATTENDANT_00454_GUIDE_003_001 The serious rewards, however, begin when you achieve a score of eighty or above. In this case, you can look forward to a veritable bounty of MGP!
19 15 TEXT_CTSFCKATTENDANT_00454_GUIDE_003_002 Furthermore, regular challengers will also have access to unique prizes via exchange. So you see, there is no reason not to participate! ...Unless your ego is too fragile to survive Masked Rose's withering words, that is.
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0,"TEXT_CTSFCKMASTER_00453_TALK_ACTOR","0"
1,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_000","This week's high score: <Value>IntegerParameter(1)</Value>
Attempts remaining: <Value>IntegerParameter(2)</Value>"
2,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_001","Present yourself for judging."
3,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_002","Confirm this week's fashion challenge."
4,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_004","Review personal best outfit."
5,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_003","Leave."
6,"TEXT_CTSFCKMASTER_00453_DEFAULT_ROSE_000_000","Ahhh, is there not a soul in the world who can satisfy my need for style? Whose sense for finery raises <If(PlayerParameter(4))>her<Else/>him</If> above the sea of mediocrity?"
7,"TEXT_CTSFCKMASTER_00453_DEFAULT_ROSE_001_000","Greetings, pursuer of fine fashion! Are you come to present yourself for judging? Or do you wish to know the current theme?"
8,"TEXT_CTSFCKMASTER_00453_DEFAULT_ROSE_002_000","Pray forgive me, but the judging period has yet to begin. May I suggest that you use this time to hone your stylistic sensibilities?"
9,"TEXT_CTSFCKMASTER_00453_THEME_ROSE_000_000","The current theme is...<Sheet(FashionCheckWeeklyTheme,IntegerParameter(1),0)/>!"
10,"TEXT_CTSFCKMASTER_00453_CHECK_REQUEST_ROSE_000_000","While I appreciate your enthusiasm, as I said literal seconds ago, judging has yet to begin. Pray return later."
11,"TEXT_CTSFCKMASTER_00453_CHECK_REQUEST_SYSTEM_000_001","Judging is available each week between <Time(69062400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and the following <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
12,"TEXT_CTSFCKMASTER_00453_CHECK_REQUEST_ROSE_001_000","Doubtless you yearn to better yourself, but you have gained as much as you possibly could from one challenge. It is time to look to the next. Pray return when I have a new theme."
13,"TEXT_CTSFCKMASTER_00453_REWARD_ROSE_000_000","Here is your prize for participating. I hope this challenge has opened your mind to new possibilities in fashion."
14,"TEXT_CTSFCKMASTER_00453_REWARD_ROSE_001_000","You have put a smile on my face, and for that you deserve a little something extra!"
15,"TEXT_CTSFCKMASTER_00453_REWARD_ROSE_002_000","There you are! Where in the world did you disappear to all of a sudden?"
16,"TEXT_CTSFCKMASTER_00453_REWARD_ROSE_003_000","Here, this is your prize for participating, along with a little something extra─for putting a smile on my face."
17,"TEXT_CTSFCKMASTER_00453_COME_AGAIN_ROSE_000_000","So, are you satisfied with your showing? If you feel that you can do better, I encourage you to try again."
18,"TEXT_CTSFCKMASTER_00453_COME_AGAIN_ROSE_001_000","So, are you satisfied with your showing? Perhaps you feel that you can do better, but you have gained as much as you possibly could from one challenge. I look forward to seeing you again in the next."
19,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_000_000","...Is this some jest? As much as I appreciate a fine physique, when last I looked, this was the <Emphasis>Fashion</Emphasis> Report. Now, for gods' sakes, put on some clothes, <If(PlayerParameter(4))>woman<Else/>man</If>! You're embarrassing both of us!"
20,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_001_000","Ungh, this is atrocious! I would sooner have hornets sting me in the eye than have to look at you! Seven hells, did you even <Emphasis>check</Emphasis> the theme? Unless you abide by it, there is no point in any of this. <sigh> I don't know why I bother sometimes..."
21,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_002_000","I see what you did there. You took the theme and defecated on it. I would bring up the contents of my stomach were it not already empty from the previous challenger. Mark me well: eccentricity does not individuality make. Know your course, and stay upon it."
22,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_003_000","So near yet so far. You were on the right track until you strayed into the wilderness. Though the overall look is adequate, it is quite rough around the edges. With some polishing, however, the stone beneath could be made to shine."
23,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_004_000","A satisfactory effort. Nothing stands out as particularly damning. In this you've demonstrated a solid grasp of the fundamentals. The next step, then, shall be to channel the flair."
24,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_005_000","You have done well. All the parts come together as a harmonious whole. If I were to offer a piece of advice, however, you might consider adding an accent─a little something to punctuate the look and draw the eye."
25,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_006_000","Outstanding! Seldom do I witness such a fine sense of fashion─within others, at any rate. With the sensibilities you have cultivated, I've no doubt that you shall go far!"
26,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_007_000","<gasp> This...this is nothing short of perfection. Words utterly fail me. You, my friend, are a living, breathing masterpiece─the very soul of fashion! And should anyone dare to say otherwise, they shall have to answer to me!"
27,"TEXT_CTSFCKMASTER_00453_BESTSCORE_REACTION_ROSE_000_000","Well, well, it appears you have improved upon your best score for this theme. Congratulations!"
28,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_000_000","If you wish to get into someone's good graces, you must be attuned to the little changes they make to themselves. Take this mask, for instance─newly acquired, and the flavor of the season.
...Well? 'Tis a handsome piece, is it not?"
29,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_001_000","Fashion is an art, and, like all true artists, we must make sacrifices and suffer for our craft. So tell me, adventurer: are you prepared to <Emphasis>suffer</Emphasis>?"
30,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_002_000","Fashion is everywhere, even upon the field of battle. For form needn't come at the cost of function. From the knights of Ishgard in their shining plate to the samurai of Doma in their flowing garb, martial fashion is truly diverse."
31,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_003_000","Kasumi gave me a bouquet of flowers the other day, the dear little thing. What type of flowers, you ask? Why, roses, of course!"
32,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_004_000","It ought to come as no surprise, but there are no few suitors vying for Kasumi's attention. She is quite fashion savvy herself, though, so you'd best know how to dress, else she won't so much as remember you."
33,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_005_000","It appears there are some adventurers who are as exacting on their retainers' fashion as they are their own. I, for one, can appreciate the sentiment."
34,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_006_000","A reporter from the <Emphasis>Mythril Eye</Emphasis> is trying to uncover my true identity. What is there to be gained in ruining the mystery, I ask you? Besides, by any other name, I would still be a rose!"
35,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_007_000","From leathers and furs to wools and silks, each nation is known for producing certain materials. 'Tis important to be familiar with not only their properties, but also the cultural setting whence they came."
36,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_008_000","The Gold Saucer welcomes guests the world over. Let me tell you, there is no better place to study the fashions of each land."
37,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_009_000","There was this one challenger earlier. Oh, she was all confidence, and had the highest opinion of her own fashion sense. She turned out to be all talk. Let this be a reminder to you: what is without can only be as beautiful as what is within."
38,"TEXT_CTSFCKMASTER_00453_CHECK_START_ROSE_000_000","Without further ado, let the judging begin. Take your place, my friend, and strike a pose!"
39,"TEXT_CTSFCKMASTER_00453_CHECK_BEST_EQUIP_000_000","Why, I don't believe you have presented yourself for a fashion challenge yet this week.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CTSFCKMASTER_00453_TALK_ACTOR 0
5 1 TEXT_CTSFCKMASTER_00453_TOPMENU_000_000 This week's high score: <Value>IntegerParameter(1)</Value> Attempts remaining: <Value>IntegerParameter(2)</Value>
6 2 TEXT_CTSFCKMASTER_00453_TOPMENU_000_001 Present yourself for judging.
7 3 TEXT_CTSFCKMASTER_00453_TOPMENU_000_002 Confirm this week's fashion challenge.
8 4 TEXT_CTSFCKMASTER_00453_TOPMENU_000_004 Review personal best outfit.
9 5 TEXT_CTSFCKMASTER_00453_TOPMENU_000_003 Leave.
10 6 TEXT_CTSFCKMASTER_00453_DEFAULT_ROSE_000_000 Ahhh, is there not a soul in the world who can satisfy my need for style? Whose sense for finery raises <If(PlayerParameter(4))>her<Else/>him</If> above the sea of mediocrity?
11 7 TEXT_CTSFCKMASTER_00453_DEFAULT_ROSE_001_000 Greetings, pursuer of fine fashion! Are you come to present yourself for judging? Or do you wish to know the current theme?
12 8 TEXT_CTSFCKMASTER_00453_DEFAULT_ROSE_002_000 Pray forgive me, but the judging period has yet to begin. May I suggest that you use this time to hone your stylistic sensibilities?
13 9 TEXT_CTSFCKMASTER_00453_THEME_ROSE_000_000 The current theme is...<Sheet(FashionCheckWeeklyTheme,IntegerParameter(1),0)/>!
14 10 TEXT_CTSFCKMASTER_00453_CHECK_REQUEST_ROSE_000_000 While I appreciate your enthusiasm, as I said literal seconds ago, judging has yet to begin. Pray return later.
15 11 TEXT_CTSFCKMASTER_00453_CHECK_REQUEST_SYSTEM_000_001 Judging is available each week between <Time(69062400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and the following <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
16 12 TEXT_CTSFCKMASTER_00453_CHECK_REQUEST_ROSE_001_000 Doubtless you yearn to better yourself, but you have gained as much as you possibly could from one challenge. It is time to look to the next. Pray return when I have a new theme.
17 13 TEXT_CTSFCKMASTER_00453_REWARD_ROSE_000_000 Here is your prize for participating. I hope this challenge has opened your mind to new possibilities in fashion.
18 14 TEXT_CTSFCKMASTER_00453_REWARD_ROSE_001_000 You have put a smile on my face, and for that you deserve a little something extra!
19 15 TEXT_CTSFCKMASTER_00453_REWARD_ROSE_002_000 There you are! Where in the world did you disappear to all of a sudden?
20 16 TEXT_CTSFCKMASTER_00453_REWARD_ROSE_003_000 Here, this is your prize for participating, along with a little something extra─for putting a smile on my face.
21 17 TEXT_CTSFCKMASTER_00453_COME_AGAIN_ROSE_000_000 So, are you satisfied with your showing? If you feel that you can do better, I encourage you to try again.
22 18 TEXT_CTSFCKMASTER_00453_COME_AGAIN_ROSE_001_000 So, are you satisfied with your showing? Perhaps you feel that you can do better, but you have gained as much as you possibly could from one challenge. I look forward to seeing you again in the next.
23 19 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_000_000 ...Is this some jest? As much as I appreciate a fine physique, when last I looked, this was the <Emphasis>Fashion</Emphasis> Report. Now, for gods' sakes, put on some clothes, <If(PlayerParameter(4))>woman<Else/>man</If>! You're embarrassing both of us!
24 20 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_001_000 Ungh, this is atrocious! I would sooner have hornets sting me in the eye than have to look at you! Seven hells, did you even <Emphasis>check</Emphasis> the theme? Unless you abide by it, there is no point in any of this. <sigh> I don't know why I bother sometimes...
25 21 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_002_000 I see what you did there. You took the theme and defecated on it. I would bring up the contents of my stomach were it not already empty from the previous challenger. Mark me well: eccentricity does not individuality make. Know your course, and stay upon it.
26 22 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_003_000 So near yet so far. You were on the right track until you strayed into the wilderness. Though the overall look is adequate, it is quite rough around the edges. With some polishing, however, the stone beneath could be made to shine.
27 23 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_004_000 A satisfactory effort. Nothing stands out as particularly damning. In this you've demonstrated a solid grasp of the fundamentals. The next step, then, shall be to channel the flair.
28 24 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_005_000 You have done well. All the parts come together as a harmonious whole. If I were to offer a piece of advice, however, you might consider adding an accent─a little something to punctuate the look and draw the eye.
29 25 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_006_000 Outstanding! Seldom do I witness such a fine sense of fashion─within others, at any rate. With the sensibilities you have cultivated, I've no doubt that you shall go far!
30 26 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_007_000 <gasp> This...this is nothing short of perfection. Words utterly fail me. You, my friend, are a living, breathing masterpiece─the very soul of fashion! And should anyone dare to say otherwise, they shall have to answer to me!
31 27 TEXT_CTSFCKMASTER_00453_BESTSCORE_REACTION_ROSE_000_000 Well, well, it appears you have improved upon your best score for this theme. Congratulations!
32 28 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_000_000 If you wish to get into someone's good graces, you must be attuned to the little changes they make to themselves. Take this mask, for instance─newly acquired, and the flavor of the season. ...Well? 'Tis a handsome piece, is it not?
33 29 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_001_000 Fashion is an art, and, like all true artists, we must make sacrifices and suffer for our craft. So tell me, adventurer: are you prepared to <Emphasis>suffer</Emphasis>?
34 30 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_002_000 Fashion is everywhere, even upon the field of battle. For form needn't come at the cost of function. From the knights of Ishgard in their shining plate to the samurai of Doma in their flowing garb, martial fashion is truly diverse.
35 31 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_003_000 Kasumi gave me a bouquet of flowers the other day, the dear little thing. What type of flowers, you ask? Why, roses, of course!
36 32 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_004_000 It ought to come as no surprise, but there are no few suitors vying for Kasumi's attention. She is quite fashion savvy herself, though, so you'd best know how to dress, else she won't so much as remember you.
37 33 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_005_000 It appears there are some adventurers who are as exacting on their retainers' fashion as they are their own. I, for one, can appreciate the sentiment.
38 34 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_006_000 A reporter from the <Emphasis>Mythril Eye</Emphasis> is trying to uncover my true identity. What is there to be gained in ruining the mystery, I ask you? Besides, by any other name, I would still be a rose!
39 35 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_007_000 From leathers and furs to wools and silks, each nation is known for producing certain materials. 'Tis important to be familiar with not only their properties, but also the cultural setting whence they came.
40 36 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_008_000 The Gold Saucer welcomes guests the world over. Let me tell you, there is no better place to study the fashions of each land.
41 37 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_009_000 There was this one challenger earlier. Oh, she was all confidence, and had the highest opinion of her own fashion sense. She turned out to be all talk. Let this be a reminder to you: what is without can only be as beautiful as what is within.
42 38 TEXT_CTSFCKMASTER_00453_CHECK_START_ROSE_000_000 Without further ado, let the judging begin. Take your place, my friend, and strike a pose!
43 39 TEXT_CTSFCKMASTER_00453_CHECK_BEST_EQUIP_000_000 Why, I don't believe you have presented yourself for a fashion challenge yet this week. ...You <Emphasis>do</Emphasis> intend to present yourself, of course?
44 40 TEXT_CTSFCKMASTER_00453_CHECK_RESULT_ROSE_000_000 I have made my decision. Brace yourself!
45 41 TEXT_CTSFCKMASTER_00453_CHECK_DIALOG_000_000 Gear currently equipped will be bound to you. Do you wish to proceed?
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0,"TEXT_CTSPVPCREATETEAM_00475_TALK_ACTOR","0"
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View File
@@ -57,7 +57,7 @@ int32,str,str
53,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn M'naago's trust."
54,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_001","With each successful delivery, M'naago will grow more and more satisfied with your efforts. Fill the gauge completely and M'naago's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner."
55,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items M'naago needs, and deliver them often to win the trust and praise of your new business partner!"
56,"TEXT_CTSSFSCHARACTER2_00434_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
56,"TEXT_CTSSFSCHARACTER2_00434_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
57,"TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_000","Ah, so you've brought me some Gyr Abanian souvenirs? Good, good. For all they preach about not being wasteful, they sure don't seem to mind wasting gil."
58,"TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_001","Far Eastern “antiques,” is it? Damned if I know how you can craft an antique, but the collectors don't seem to pay it any mind. If anything, this sort seems to appeal more."
59,"TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_002","Not everybody can walk away from the Saucer with a fabulous prize. Some people even prefer these─and there are even others who won't ever bother to visit but like to pretend they did. Or maybe they've got some other reason for buying them? Who knows."
@@ -90,7 +90,7 @@ int32,str,str
86,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_GERMAINNE_001_003","I'm grateful for what you're doing, I am. I won't deny it's been hard ever since he passed, but I wasn't expecting anything, nor do I think I deserve it...but thank you all the same."
87,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_GERMAINNE_001_004","I didn't want to be a soldier when I was little. I wanted to learn things, get an education. Didn't work out that way on account of the occupation, of course. That's why Father and I joined the fight."
88,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_GERMAINNE_001_005","But now that the occupation's ended, I've been thinking... When Ala Mhigo needed soldiers, I became one, but now Ala Mhigo needs learned men and women. So I'm thinking that's what I'll use your gil to finally become. Thank you for this opportunity, <If(PlayerParameter(4))>miss<Else/>sir</If>."
89,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_006","Zenos himself cut her her father down when he came to the Reach that day. From what I heard, he died giving his daughter a chance to escape."
89,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_006","Zenos himself cut her father down when he came to the Reach that day. From what I heard, he died giving his daughter a chance to escape."
90,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_007","We all had to make choices that day. I was wounded, so I chose to flee with Krile and some few others. But I wanted to stay and fight─I told him, I screamed at him..."
91,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_008","But Meffrid, he wouldn't hear it. So he stayed, and I ran. I lived, and he died."
92,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_009","Came to light recently that he had family too. A wife and child. He never mentioned them before, so I had no idea..."
@@ -181,4 +181,4 @@ int32,str,str
177,"TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_006_002","I mean, the goal's still the same, but the fund's grown leaps and bounds beyond what I originally envisioned..."
178,"TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_006_003","It was only ever supposed to be a means to an end, you know? But somewhere along the line, I found myself taking joy in it all. Meeting new people, finding ways to satisfy their needs, watching them go home happy..."
179,"TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_006_004","It's good, honest work, all the way through, and I hope to keep doing it for a good while yet─with your help, of course!"
180,"TEXT_CTSSFSCHARACTER2_00434_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
180,"TEXT_CTSSFSCHARACTER2_00434_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
1 key 0 1
57 53 TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_000 In making your first successful delivery, you have begun to earn M'naago's trust.
58 54 TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_001 With each successful delivery, M'naago will grow more and more satisfied with your efforts. Fill the gauge completely and M'naago's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner.
59 55 TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_002 You can make up to six deliveries in a given week. Deliver the items M'naago needs, and deliver them often to win the trust and praise of your new business partner!
60 56 TEXT_CTSSFSCHARACTER2_00434_WEEKLYLIMIT_000_000 You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
61 57 TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_000 Ah, so you've brought me some Gyr Abanian souvenirs? Good, good. For all they preach about not being wasteful, they sure don't seem to mind wasting gil.
62 58 TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_001 Far Eastern “antiques,” is it? Damned if I know how you can craft an antique, but the collectors don't seem to pay it any mind. If anything, this sort seems to appeal more.
63 59 TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_002 Not everybody can walk away from the Saucer with a fabulous prize. Some people even prefer these─and there are even others who won't ever bother to visit but like to pretend they did. Or maybe they've got some other reason for buying them? Who knows.
90 86 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_GERMAINNE_001_003 I'm grateful for what you're doing, I am. I won't deny it's been hard ever since he passed, but I wasn't expecting anything, nor do I think I deserve it...but thank you all the same.
91 87 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_GERMAINNE_001_004 I didn't want to be a soldier when I was little. I wanted to learn things, get an education. Didn't work out that way on account of the occupation, of course. That's why Father and I joined the fight.
92 88 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_GERMAINNE_001_005 But now that the occupation's ended, I've been thinking... When Ala Mhigo needed soldiers, I became one, but now Ala Mhigo needs learned men and women. So I'm thinking that's what I'll use your gil to finally become. Thank you for this opportunity, <If(PlayerParameter(4))>miss<Else/>sir</If>.
93 89 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_006 Zenos himself cut her her father down when he came to the Reach that day. From what I heard, he died giving his daughter a chance to escape. Zenos himself cut her father down when he came to the Reach that day. From what I heard, he died giving his daughter a chance to escape.
94 90 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_007 We all had to make choices that day. I was wounded, so I chose to flee with Krile and some few others. But I wanted to stay and fight─I told him, I screamed at him...
95 91 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_008 But Meffrid, he wouldn't hear it. So he stayed, and I ran. I lived, and he died.
96 92 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_001_009 Came to light recently that he had family too. A wife and child. He never mentioned them before, so I had no idea...
181 177 TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_006_002 I mean, the goal's still the same, but the fund's grown leaps and bounds beyond what I originally envisioned...
182 178 TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_006_003 It was only ever supposed to be a means to an end, you know? But somewhere along the line, I found myself taking joy in it all. Meeting new people, finding ways to satisfy their needs, watching them go home happy...
183 179 TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_006_004 It's good, honest work, all the way through, and I hope to keep doing it for a good while yet─with your help, of course!
184 180 TEXT_CTSSFSCHARACTER2_00434_AFTWEEKLY_000_000 You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(5299202)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
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0,"TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Might you be interested in learning about the Hatchingtide festivities?"
1,"TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_010","A fledgling festival, Hatchingtide was born of a prophetic dream visited upon a Gridanian maiden named Jihli Aliapoh. In her dream, the Twelve Archons of old appeared, those heroes who saved the realm from the destruction of the Sixth Umbral Calamity."
2,"TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_011","Descending from the heavens atop beautifully decorated eggs, they said to Jihli, “Arise, young Dreamer, and make ready the vessels for our return.” And so she did─painstakingly painting and gilding eggs to match those from her vision."
3,"TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_012","Word of the prophecy spread, and Jihli attracted helpers to assist in her toils. After the Calamity, the festival grew further, as townsfolk and adventurers flocked to celebrate the Archons of yore, who many believe had some hand in delivering the realm once again."
4,"TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_013","Now that you've learned about Hatchingtide, perhaps you would like to participate in it. Should you be so inclined, we invite you to Gridania, where the festivities are being held. We look forward to seeing you there!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_000 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Might you be interested in learning about the Hatching–tide festivities?
5 1 TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_010 A fledgling festival, Hatching–tide was born of a prophetic dream visited upon a Gridanian maiden named Jihli Aliapoh. In her dream, the Twelve Archons of old appeared, those heroes who saved the realm from the destruction of the Sixth Umbral Calamity.
6 2 TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_011 Descending from the heavens atop beautifully decorated eggs, they said to Jihli, “Arise, young Dreamer, and make ready the vessels for our return.” And so she did─painstakingly painting and gilding eggs to match those from her vision.
7 3 TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_012 Word of the prophecy spread, and Jihli attracted helpers to assist in her toils. After the Calamity, the festival grew further, as townsfolk and adventurers flocked to celebrate the Archons of yore, who many believe had some hand in delivering the realm once again.
8 4 TEXT_FESEST2018_00474_EGGHUNTINGSTAFFA_000_013 Now that you've learned about Hatching–tide, perhaps you would like to participate in it. Should you be so inclined, we invite you to Gridania, where the festivities are being held. We look forward to seeing you there!
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0,"TEXT_FESPDY2018_00476_HANDMAID00476_000_000","Will you be joining us for this year's Little Ladies' Day celebration? The main event is a special performance by the Songbirds, and your attendance would make it all the more entertaining."
1,"TEXT_FESPDY2018_00476_SYSTEM_000_001","In order to participate in the FATE “Color My World,” you must first progress through the quest “A Colorful Affair.”"
2,"TEXT_FESPDY2018_00476_HANDMAID00476_000_010","Ready to join the Songbirds' flock of fans, are we? Or perhaps, there is something you wish to know before attending the show?"
3,"TEXT_FESPDY2018_00476_Q1_000_000","What will you do?"
4,"TEXT_FESPDY2018_00476_A1_000_001","Attend the Songbirds' performance."
5,"TEXT_FESPDY2018_00476_A1_000_002","Ask about the Songbirds' performance."
6,"TEXT_FESPDY2018_00476_A1_000_003","Nothing."
7,"TEXT_FESPDY2018_00476_SYSTEM_100_020","In order to participate in the FATE “Color My World,” you must be a Disciple of War or Magic."
8,"TEXT_FESPDY2018_00476_HANDMAID00476_000_020","Very well, I will ready your garments at once. Have you decided which color you wish to wear?"
9,"TEXT_FESPDY2018_00476_Q2_000_000","Select the color of your Songbird ensemble."
10,"TEXT_FESPDY2018_00476_A2_000_001","Yellow."
11,"TEXT_FESPDY2018_00476_A2_000_002","Red."
12,"TEXT_FESPDY2018_00476_A2_000_003","Blue."
13,"TEXT_FESPDY2018_00476_A2_000_004","Return."
14,"TEXT_FESPDY2018_00476_CONFIRM_000_001","A fan of Narumi I see. Then I shall prepare your yellow ensemble?"
15,"TEXT_FESPDY2018_00476_CONFIRM_000_002","A fan of Ulala I see. Then I shall prepare your red ensemble?"
16,"TEXT_FESPDY2018_00476_CONFIRM_000_003","A fan of Masha Mhakaracca I see. Then I shall prepare your blue ensemble?"
17,"TEXT_FESPDY2018_00476_HANDMAID00476_000_021","Here are your clothes and illuminations. I do hope you enjoy the performance."
18,"TEXT_FESPDY2018_00476_SYSTEM_100_021","The status effect granted to you by the royal handmaiden can be removed at any time by using the special action Curtain Call."
19,"TEXT_FESPDY2018_00476_SYSTEM_200_021","Should you accidentally remove this effect, speak with the royal handmaiden once more to rejoin the Songbirds' fans."
20,"TEXT_FESPDY2018_00476_Q3_000_000","What will you ask?"
21,"TEXT_FESPDY2018_00476_A3_000_001","How can I show my support for the Songbirds?"
22,"TEXT_FESPDY2018_00476_A3_000_002","What are certificates of collaboration?"
23,"TEXT_FESPDY2018_00476_A3_000_003","What can you tell me about the show?"
24,"TEXT_FESPDY2018_00476_A3_000_004","Nothing."
25,"TEXT_FESPDY2018_00476_HANDMAID00476_000_030","When the Songbirds are ready to take the stage, speak with me and I will ready your garments."
26,"TEXT_FESPDY2018_00476_HANDMAID00476_000_031","And be certain to keep your illuminations at the ready. The girls are always overjoyed to see fans cheer for them using their signature colors."
27,"TEXT_FESPDY2018_00476_HANDMAID00476_000_032","With your help, this will be a performance none shall soon forget."
28,"TEXT_FESPDY2018_00476_SYSTEM_000_033","In order to participate in the FATE “Color My World,” you must first speak with the royal handmaiden on Emerald Avenue and prepare yourself to join the Songbirds' crowd of fans."
29,"TEXT_FESPDY2018_00476_SYSTEM_000_034","Upon joining the FATE, you will be given three special actions: Cheer On, Cheer Wave, and Cheer Jump. Each action uses a different colored set of illuminated rods to cheer for the Songbirds."
30,"TEXT_FESPDY2018_00476_SYSTEM_000_035","Bear in mind each Songbird is especially receptive to fans who cheer using their signature color."
31,"TEXT_FESPDY2018_00476_HANDMAID00476_000_040","As way of thanks to those who come to join in our merrymaking, we are handing out certificates of collaboration."
32,"TEXT_FESPDY2018_00476_HANDMAID00476_000_041","Speak with the royal servant and you can exchange them for a number of wondrous goods. If you lack the requisite number of certificates, I would encourage you to attend another performance to receive more."
33,"TEXT_FESPDY2018_00476_SYSTEM_000_042","Certificates of collaboration can be obtained by participating in the FATE “Color My World” on Emerald Avenue."
34,"TEXT_FESPDY2018_00476_HANDMAID00476_000_050","The Songbirds will be performing several times throughout the day adhering to a strict schedule, so be certain not to be late."
35,"TEXT_FESPDY2018_00476_HANDMAID00476_000_051","Your celebratory garments and illuminations are presently in our keeping, but when you have need of them, come and speak with me. I will be more than happy to retrieve them for you."
36,"TEXT_FESPDY2018_00476_HANDMAID00476_000_052","As you have three sets of garments to choose from, however, I will need to know which you wish to wear to the performance."
37,"TEXT_FESPDY2018_00476_HANDMAID00476_000_053","And be certain to keep your illuminations at the ready. The girls are always overjoyed to see fans cheer for them using their signature colors."
38,"TEXT_FESPDY2018_00476_SYSTEM_000_054","During this event, the FATE “Color My World” will appear on Emerald Avenue at the Steps of Nald."
39,"TEXT_FESPDY2018_00476_SYSTEM_000_055","In order to participate in the FATE, you must first speak with the royal handmaiden on Emerald Avenue and prepare yourself to join the Songbirds' crowd of fans."
40,"TEXT_FESPDY2018_00476_SYSTEM_000_056","Upon joining the FATE, you will be given three special actions: Cheer On, Cheer Wave, and Cheer Jump. Each action uses a different colored set of illuminated rods to cheer for the Songbirds. Bear in mind each Songbird is especially receptive to fans who cheer using their signature color."
41,"TEXT_FESPDY2018_00476_SYSTEM_000_057","The status effect granted to you by the royal handmaiden can be removed at any time by leaving the area, or using the special action Curtain Call."
42,"TEXT_FESPDY2018_00476_SYSTEM_000_058","Should you accidentally remove this effect, speak with the royal handmaiden once more to rejoin the Songbirds' fans."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESPDY2018_00476_HANDMAID00476_000_000 Will you be joining us for this year's Little Ladies' Day celebration? The main event is a special performance by the Songbirds, and your attendance would make it all the more entertaining.
5 1 TEXT_FESPDY2018_00476_SYSTEM_000_001 In order to participate in the FATE “Color My World,” you must first progress through the quest “A Colorful Affair.”
6 2 TEXT_FESPDY2018_00476_HANDMAID00476_000_010 Ready to join the Songbirds' flock of fans, are we? Or perhaps, there is something you wish to know before attending the show?
7 3 TEXT_FESPDY2018_00476_Q1_000_000 What will you do?
8 4 TEXT_FESPDY2018_00476_A1_000_001 Attend the Songbirds' performance.
9 5 TEXT_FESPDY2018_00476_A1_000_002 Ask about the Songbirds' performance.
10 6 TEXT_FESPDY2018_00476_A1_000_003 Nothing.
11 7 TEXT_FESPDY2018_00476_SYSTEM_100_020 In order to participate in the FATE “Color My World,” you must be a Disciple of War or Magic.
12 8 TEXT_FESPDY2018_00476_HANDMAID00476_000_020 Very well, I will ready your garments at once. Have you decided which color you wish to wear?
13 9 TEXT_FESPDY2018_00476_Q2_000_000 Select the color of your Songbird ensemble.
14 10 TEXT_FESPDY2018_00476_A2_000_001 Yellow.
15 11 TEXT_FESPDY2018_00476_A2_000_002 Red.
16 12 TEXT_FESPDY2018_00476_A2_000_003 Blue.
17 13 TEXT_FESPDY2018_00476_A2_000_004 Return.
18 14 TEXT_FESPDY2018_00476_CONFIRM_000_001 A fan of Narumi I see. Then I shall prepare your yellow ensemble?
19 15 TEXT_FESPDY2018_00476_CONFIRM_000_002 A fan of Ulala I see. Then I shall prepare your red ensemble?
20 16 TEXT_FESPDY2018_00476_CONFIRM_000_003 A fan of Masha Mhakaracca I see. Then I shall prepare your blue ensemble?
21 17 TEXT_FESPDY2018_00476_HANDMAID00476_000_021 Here are your clothes and illuminations. I do hope you enjoy the performance.
22 18 TEXT_FESPDY2018_00476_SYSTEM_100_021 The status effect granted to you by the royal handmaiden can be removed at any time by using the special action Curtain Call.
23 19 TEXT_FESPDY2018_00476_SYSTEM_200_021 Should you accidentally remove this effect, speak with the royal handmaiden once more to rejoin the Songbirds' fans.
24 20 TEXT_FESPDY2018_00476_Q3_000_000 What will you ask?
25 21 TEXT_FESPDY2018_00476_A3_000_001 How can I show my support for the Songbirds?
26 22 TEXT_FESPDY2018_00476_A3_000_002 What are certificates of collaboration?
27 23 TEXT_FESPDY2018_00476_A3_000_003 What can you tell me about the show?
28 24 TEXT_FESPDY2018_00476_A3_000_004 Nothing.
29 25 TEXT_FESPDY2018_00476_HANDMAID00476_000_030 When the Songbirds are ready to take the stage, speak with me and I will ready your garments.
30 26 TEXT_FESPDY2018_00476_HANDMAID00476_000_031 And be certain to keep your illuminations at the ready. The girls are always overjoyed to see fans cheer for them using their signature colors.
31 27 TEXT_FESPDY2018_00476_HANDMAID00476_000_032 With your help, this will be a performance none shall soon forget.
32 28 TEXT_FESPDY2018_00476_SYSTEM_000_033 In order to participate in the FATE “Color My World,” you must first speak with the royal handmaiden on Emerald Avenue and prepare yourself to join the Songbirds' crowd of fans.
33 29 TEXT_FESPDY2018_00476_SYSTEM_000_034 Upon joining the FATE, you will be given three special actions: Cheer On, Cheer Wave, and Cheer Jump. Each action uses a different colored set of illuminated rods to cheer for the Songbirds.
34 30 TEXT_FESPDY2018_00476_SYSTEM_000_035 Bear in mind each Songbird is especially receptive to fans who cheer using their signature color.
35 31 TEXT_FESPDY2018_00476_HANDMAID00476_000_040 As way of thanks to those who come to join in our merrymaking, we are handing out certificates of collaboration.
36 32 TEXT_FESPDY2018_00476_HANDMAID00476_000_041 Speak with the royal servant and you can exchange them for a number of wondrous goods. If you lack the requisite number of certificates, I would encourage you to attend another performance to receive more.
37 33 TEXT_FESPDY2018_00476_SYSTEM_000_042 Certificates of collaboration can be obtained by participating in the FATE “Color My World” on Emerald Avenue.
38 34 TEXT_FESPDY2018_00476_HANDMAID00476_000_050 The Songbirds will be performing several times throughout the day adhering to a strict schedule, so be certain not to be late.
39 35 TEXT_FESPDY2018_00476_HANDMAID00476_000_051 Your celebratory garments and illuminations are presently in our keeping, but when you have need of them, come and speak with me. I will be more than happy to retrieve them for you.
40 36 TEXT_FESPDY2018_00476_HANDMAID00476_000_052 As you have three sets of garments to choose from, however, I will need to know which you wish to wear to the performance.
41 37 TEXT_FESPDY2018_00476_HANDMAID00476_000_053 And be certain to keep your illuminations at the ready. The girls are always overjoyed to see fans cheer for them using their signature colors.
42 38 TEXT_FESPDY2018_00476_SYSTEM_000_054 During this event, the FATE “Color My World” will appear on Emerald Avenue at the Steps of Nald.
43 39 TEXT_FESPDY2018_00476_SYSTEM_000_055 In order to participate in the FATE, you must first speak with the royal handmaiden on Emerald Avenue and prepare yourself to join the Songbirds' crowd of fans.
44 40 TEXT_FESPDY2018_00476_SYSTEM_000_056 Upon joining the FATE, you will be given three special actions: Cheer On, Cheer Wave, and Cheer Jump. Each action uses a different colored set of illuminated rods to cheer for the Songbirds. Bear in mind each Songbird is especially receptive to fans who cheer using their signature color.
45 41 TEXT_FESPDY2018_00476_SYSTEM_000_057 The status effect granted to you by the royal handmaiden can be removed at any time by leaving the area, or using the special action Curtain Call.
46 42 TEXT_FESPDY2018_00476_SYSTEM_000_058 Should you accidentally remove this effect, speak with the royal handmaiden once more to rejoin the Songbirds' fans.
@@ -0,0 +1,45 @@
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#,,
int32,str,str
0,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_000","If you are here for the Valentione's event, I'm afraid the venue isn't ready yet. We ask for your patience and understanding."
1,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_010","Greetings and welcome, my <If(PlayerParameter(4))>lady<Else/>lord</If>. If you wish to undertake the Valentione's Ceremony, I should be pleased to assist you."
2,"TEXT_FESVLT2018ENTRANCE_00466_Q1_000_000","What would you like to do?"
3,"TEXT_FESVLT2018ENTRANCE_00466_MENU_CONTENT","Undertake the Valentione's Ceremony."
4,"TEXT_FESVLT2018ENTRANCE_00466_A1_000_002","Learn about the Valentione's Ceremony."
5,"TEXT_FESVLT2018ENTRANCE_00466_A1_000_003","Nothing."
6,"TEXT_FESVLT2018ENTRANCE_00466_YESNO_CONTENT","Proceed to the Valentione's Ceremony venue?"
7,"TEXT_FESVLT2018ENTRANCE_00466_Q2_000_000","What would you like to ask?"
8,"TEXT_FESVLT2018ENTRANCE_00466_A2_000_001","What is the Valentione's Ceremony?"
9,"TEXT_FESVLT2018ENTRANCE_00466_A2_000_002","What happens in the ceremony?"
10,"TEXT_FESVLT2018ENTRANCE_00466_A2_000_003","Tell me about the first trial."
11,"TEXT_FESVLT2018ENTRANCE_00466_A2_000_004","Tell me about the second trial."
12,"TEXT_FESVLT2018ENTRANCE_00466_A2_000_005","Nothing."
13,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_020","The Valentione's Ceremony is a series of light-hearted trials that measure the affinity between two souls. We should be pleased if the ceremony serves as your first step together on the journey of love."
14,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_021","The Valentione's Ceremony is an instance designed for a party of two. There are no class, job, or level requirements for participation."
15,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_022","In the event that you register for the ceremony alone, your partner will be found via the matching system."
16,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_030","The ceremony comprises two trials, which are collectively known as the Trials of the Moon. Overcoming them will require cooperation, communication, patience─such things as form the foundation of a strong relationship."
17,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_031","The Valentione's Ceremony is made up of two mini-games: “Till Mog Do Us Part” and “Cards Beat as One.”"
18,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_032","Upon the completion of both, you will receive an affinity rating for your party."
19,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_040","In the first trial, you and your partner must make your way through an obstacle-filled maze. Though you each will have your own path, you must avoid straying far from one another, lest your bond be broken."
20,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_041","In the trial “Till Mog Do Us Part,” you and your partner are joined by a magical chain."
21,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_042","Straying too far from one another will cause the chain to break, during which time the <Color(-34022)>Affinity</Color> bar will slowly drain."
22,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_043","Being attacked by moogles will also drain the bar."
23,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_044","If the bar is completely drained, the duty will end in failure, and you will be ejected from the instance."
24,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_045","Completion time and remaining Affinity influence your final rating while determining your bonus for the second trial, “Cards Beat as One.”"
25,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_050","The second trial challenges your powers of recollection and reasoning, while calling on a bit of luck and cooperation for good measure."
26,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_051","The trial “Cards Beat as One” is a card-matching game. Twelve cards will be laid out, and couples must cooperate to turn over matching pairs."
27,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_052","If you guess incorrectly, you will be required to select again until all cards have been matched."
28,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_053","The number of incorrect guesses influences your final affinity rating."
29,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_023",""
30,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_021",""
31,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_022",""
32,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_031",""
33,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_032",""
34,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_041",""
35,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_042",""
36,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_043",""
37,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_044",""
38,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_045",""
39,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_051",""
40,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_052",""
41,"TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_053",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_000 If you are here for the Valentione's event, I'm afraid the venue isn't ready yet. We ask for your patience and understanding.
5 1 TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_010 Greetings and welcome, my <If(PlayerParameter(4))>lady<Else/>lord</If>. If you wish to undertake the Valentione's Ceremony, I should be pleased to assist you.
6 2 TEXT_FESVLT2018ENTRANCE_00466_Q1_000_000 What would you like to do?
7 3 TEXT_FESVLT2018ENTRANCE_00466_MENU_CONTENT Undertake the Valentione's Ceremony.
8 4 TEXT_FESVLT2018ENTRANCE_00466_A1_000_002 Learn about the Valentione's Ceremony.
9 5 TEXT_FESVLT2018ENTRANCE_00466_A1_000_003 Nothing.
10 6 TEXT_FESVLT2018ENTRANCE_00466_YESNO_CONTENT Proceed to the Valentione's Ceremony venue?
11 7 TEXT_FESVLT2018ENTRANCE_00466_Q2_000_000 What would you like to ask?
12 8 TEXT_FESVLT2018ENTRANCE_00466_A2_000_001 What is the Valentione's Ceremony?
13 9 TEXT_FESVLT2018ENTRANCE_00466_A2_000_002 What happens in the ceremony?
14 10 TEXT_FESVLT2018ENTRANCE_00466_A2_000_003 Tell me about the first trial.
15 11 TEXT_FESVLT2018ENTRANCE_00466_A2_000_004 Tell me about the second trial.
16 12 TEXT_FESVLT2018ENTRANCE_00466_A2_000_005 Nothing.
17 13 TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_020 The Valentione's Ceremony is a series of light-hearted trials that measure the affinity between two souls. We should be pleased if the ceremony serves as your first step together on the journey of love.
18 14 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_021 The Valentione's Ceremony is an instance designed for a party of two. There are no class, job, or level requirements for participation.
19 15 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_022 In the event that you register for the ceremony alone, your partner will be found via the matching system.
20 16 TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_030 The ceremony comprises two trials, which are collectively known as the Trials of the Moon. Overcoming them will require cooperation, communication, patience─such things as form the foundation of a strong relationship.
21 17 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_031 The Valentione's Ceremony is made up of two mini-games: “Till Mog Do Us Part” and “Cards Beat as One.”
22 18 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_032 Upon the completion of both, you will receive an affinity rating for your party.
23 19 TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_040 In the first trial, you and your partner must make your way through an obstacle-filled maze. Though you each will have your own path, you must avoid straying far from one another, lest your bond be broken.
24 20 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_041 In the trial “Till Mog Do Us Part,” you and your partner are joined by a magical chain.
25 21 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_042 Straying too far from one another will cause the chain to break, during which time the <Color(-34022)>Affinity</Color> bar will slowly drain.
26 22 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_043 Being attacked by moogles will also drain the bar.
27 23 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_044 If the bar is completely drained, the duty will end in failure, and you will be ejected from the instance.
28 24 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_045 Completion time and remaining Affinity influence your final rating while determining your bonus for the second trial, “Cards Beat as One.”
29 25 TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_050 The second trial challenges your powers of recollection and reasoning, while calling on a bit of luck and cooperation for good measure.
30 26 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_051 The trial “Cards Beat as One” is a card-matching game. Twelve cards will be laid out, and couples must cooperate to turn over matching pairs.
31 27 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_052 If you guess incorrectly, you will be required to select again until all cards have been matched.
32 28 TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_053 The number of incorrect guesses influences your final affinity rating.
33 29 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_023
34 30 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_021
35 31 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_022
36 32 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_031
37 33 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_032
38 34 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_041
39 35 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_042
40 36 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_043
41 37 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_044
42 38 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_045
43 39 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_051
44 40 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_052
45 41 TEXT_FESVLT2018ENTRANCE_00466_SYSTM_000_053
+18
View File
@@ -0,0 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> to you, adventurer, and may the flowers of love ever blossom in your heart! If you should desire to learn more of the Valentione's Day festivities, please do not hesitate to ask. I shall be only too eager to share with you everything I know."
1,"TEXT_FESVLT2018GUIDE_00471_Q1_000_001","What will you ask?"
2,"TEXT_FESVLT2018GUIDE_00471_A1_000_001","What's with all the hearts?"
3,"TEXT_FESVLT2018GUIDE_00471_A1_000_002","What is Valentione's Day?"
4,"TEXT_FESVLT2018GUIDE_00471_A1_000_003","Who is Lisette de Valentione?"
5,"TEXT_FESVLT2018GUIDE_00471_A1_000_004","Nothing."
6,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_010","The very question we seek to address! For why do so many hearts across this fair realm torment themselves with unspoken ardors? Do they fear the pain that might come with rejection? It is a pity indeed, to think that fear might cause some to miss the unbridled joy that comes with reciprocation. "
7,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_011","Thus do we of the proud Ishgardian house of Valentione spread ourselves across Eorzea this day, in the hope that we may give two souls the courage to take their first steps together. And this year, we have joined hands with the people of the Sanctum of the Twelve to bring folk an exciting new experience to stoke one's passion."
8,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_020","Furthermore, by popular demand, we have brought back with us several masterful fortune-tellers, to make plain the potential for love to blossom between two would-be sweethearts. We hope these revelations will help those in doubt gain the confidence to confess their true feelings to the ones they hold dear."
9,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_030","The festivities are taking place in Gridania. If you wish to take part, pray go there and seek out Lisette de Valentione, the lady of the house. She will see to it that you want not for ardor and affection in this season of love!"
10,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_040","It is a time of celebration, when we honor the life of Countess Arabelle de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love."
11,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_041","In the years after the countess's passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections."
12,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_050","Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she."
13,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_060","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her yourself. She is ever eager to meet new faces...provided they are willing to submit to her command."
14,"TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_070","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her in Gridania. She is ever eager to meet new faces...provided they are willing to submit to her command."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_000 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> to you, adventurer, and may the flowers of love ever blossom in your heart! If you should desire to learn more of the Valentione's Day festivities, please do not hesitate to ask. I shall be only too eager to share with you everything I know.
5 1 TEXT_FESVLT2018GUIDE_00471_Q1_000_001 What will you ask?
6 2 TEXT_FESVLT2018GUIDE_00471_A1_000_001 What's with all the hearts?
7 3 TEXT_FESVLT2018GUIDE_00471_A1_000_002 What is Valentione's Day?
8 4 TEXT_FESVLT2018GUIDE_00471_A1_000_003 Who is Lisette de Valentione?
9 5 TEXT_FESVLT2018GUIDE_00471_A1_000_004 Nothing.
10 6 TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_010 The very question we seek to address! For why do so many hearts across this fair realm torment themselves with unspoken ardors? Do they fear the pain that might come with rejection? It is a pity indeed, to think that fear might cause some to miss the unbridled joy that comes with reciprocation.
11 7 TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_011 Thus do we of the proud Ishgardian house of Valentione spread ourselves across Eorzea this day, in the hope that we may give two souls the courage to take their first steps together. And this year, we have joined hands with the people of the Sanctum of the Twelve to bring folk an exciting new experience to stoke one's passion.
12 8 TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_020 Furthermore, by popular demand, we have brought back with us several masterful fortune-tellers, to make plain the potential for love to blossom between two would-be sweethearts. We hope these revelations will help those in doubt gain the confidence to confess their true feelings to the ones they hold dear.
13 9 TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_030 The festivities are taking place in Gridania. If you wish to take part, pray go there and seek out Lisette de Valentione, the lady of the house. She will see to it that you want not for ardor and affection in this season of love!
14 10 TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_040 It is a time of celebration, when we honor the life of Countess Arabelle de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love.
15 11 TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_041 In the years after the countess's passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections.
16 12 TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_050 Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she.
17 13 TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_060 Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her yourself. She is ever eager to meet new faces...provided they are willing to submit to her command.
18 14 TEXT_FESVLT2018GUIDE_00471_MAIDVLT00471_000_070 Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her in Gridania. She is ever eager to meet new faces...provided they are willing to submit to her command.
@@ -0,0 +1,36 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_TALK_ACTOR",""
1,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE_0","Select an option."
2,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE","Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>
Ceruleum tanks: <Value>IntegerParameter(1)</Value>
Select a submersible."
3,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_ADD_NEW_SUBMARINE","Outfit and register a submersible. (Dive credits required: <Value>IntegerParameter(1)</Value>)"
4,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m)</Case></Switch>"
5,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_FINISH","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) [Voyage complete]"
6,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_EXIT","Nothing."
7,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_TITLE","Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>
Ceruleum tanks: <Value>IntegerParameter(2)</Value>
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available"
8,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_EXPEDITION","Deploy submersible on subaquatic voyage"
9,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_RESULT","View previous voyage log"
10,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_PARTS","Change submersible components"
11,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_REPAIR_PARTS","Repair submersible components"
12,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_SETTING","Change submersible preferences"
13,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_COLOR","Paint submersible"
14,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_NAME","Change submersible name"
15,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_REMOVE","Dismantle submersible"
16,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_TITLE","Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed
Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m"
17,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_COND","Recall submersible"
18,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_MAP","View navigational charts"
19,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_STATUS","View submersible status"
20,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_TITLE","Rename your submersible."
21,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_CAPTION","Submersible Name"
22,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_MES_0","Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:
<Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color>
• Double spaces/underscores are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HOUFIXCOMPANYSUBMARINE_00447_TALK_ACTOR
5 1 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE_0 Select an option.
6 2 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value> Ceruleum tanks: <Value>IntegerParameter(1)</Value> Select a submersible.
7 3 TEXT_HOUFIXCOMPANYSUBMARINE_00447_ADD_NEW_SUBMARINE Outfit and register a submersible. (Dive credits required: <Value>IntegerParameter(1)</Value>)
8 4 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m)</Case></Switch>
9 5 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_FINISH <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) [Voyage complete]
10 6 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_EXIT Nothing.
11 7 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_TITLE Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value> Ceruleum tanks: <Value>IntegerParameter(2)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available
12 8 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_EXPEDITION Deploy submersible on subaquatic voyage
13 9 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_RESULT View previous voyage log
14 10 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_PARTS Change submersible components
15 11 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_REPAIR_PARTS Repair submersible components
16 12 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_SETTING Change submersible preferences
17 13 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_COLOR Paint submersible
18 14 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_NAME Change submersible name
19 15 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_REMOVE Dismantle submersible
20 16 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_TITLE Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m
21 17 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_COND Recall submersible
22 18 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_MAP View navigational charts
23 19 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_STATUS View submersible status
24 20 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_TITLE Rename your submersible.
25 21 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_CAPTION Submersible Name
26 22 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_MES_0 Names must be formed from alphanumeric characters. The following punctuation marks are also allowed: <Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color> • Double spaces/underscores are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
27 23 TEXT_HOUFIXCOMPANYSUBMARINE_00447_REMOVE_SUBMARINE_TITLE Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>? <Color(-32640)>Please note that while submersible components will be returned, your submersible's registration, rank, and accrued experience will be lost.</Color>
28 24 TEXT_HOUFIXCOMPANYSUBMARINE_00447_REMOVE_SUBMARINE_CHECK Dismantle Submersible
29 25 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_1 To outfit and register a submersible, you must have in your possession the requisite components and dive credits.
30 26 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_2 <Color(-34022)>Dive credits</Color> can be purchased from resident caretakers with company credits.
31 27 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_3 <Color(-34022)>Submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible.
32 28 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_ENERGY You cannot deploy your submersible on subaquatic voyages without ceruleum tanks, which can be purchased from resident caretakers with company credits.
33 29 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_EXPLOG_1 Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results.
34 30 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_EXPLOG_2 The information contained in this log may prove useful in preparing for your next subaquatic voyage.
35 31 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_EXPLOG_3 Please note that only the log for the previous voyage will be retained.
36 32 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REPAIR_ITEM You cannot repair submersible components without the requisite materials.
@@ -0,0 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_000","Can I help you?"
1,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_Q1_000_000","What will you ask?"
2,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_A1_000_001","What do you do here?"
3,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_A1_000_002","What kind of place is this?"
4,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_A1_000_004","Nothing."
5,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_001","I was stationed here shortly after the castellum was liberated from the Garleans."
6,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_002","Although I was later assigned to the Velodyna Gatekeepers, my role remains much the same."
7,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_010","This was simply called Velodyna bridge before the Garleans arrived. They saw fit to transform it into a base for their supply trains."
8,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_011","Following their departure, it was left to fall into disrepair. That was until Captain Alpa suggested putting it to good use."
9,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_020","We Gatekeepers are dedicated to our work, but unfortunately we are rather lacking in numbers. Eshana is always looking to hire adventurers, if you're interested."
10,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_030","The griffin statues are truly remarkable. I heard that Alpa had a gift for metalwork, but I had no idea she was so artistic."
11,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_040","Those guest rooms have made a world of difference. I'd much rather travelers slept here than become a midnight feast for some ghastly creature."
12,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_050","Now that we have an infirmary, sickly and hobbled travelers can receive proper treatment before they continue on their way."
13,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_051","Naturally, we Gatekeepers are also glad to have experienced chirurgeons on hand."
14,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_060","When I heard we were taking in Qalyana deserters, I was extremely apprehensive. And now they're sleeping under the same roof as the Vira!"
15,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_061","If I were sharing quarters with a former enemy, I would be afraid of waking up with a dagger between my ribs. It seems Captain Alpa and her Vira friends are considerably more trusting than I am, though."
16,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_070","The castellum has certainly changed since the Gatekeepers arrived. Who could have guessed this former Garlean stronghold would become such a lively hub of activity?"
17,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_500","This was simply called Velodyna bridge before the Garleans arrived. They saw fit to transform it into a base for their supply trains."
18,"TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_501","What's more, atop this tower they could survey the area for malms around. Their ambition knows no bounds, nor does their villainy."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_000 Can I help you?
5 1 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_Q1_000_000 What will you ask?
6 2 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_A1_000_001 What do you do here?
7 3 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_A1_000_002 What kind of place is this?
8 4 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_A1_000_004 Nothing.
9 5 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_001 I was stationed here shortly after the castellum was liberated from the Garleans.
10 6 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_002 Although I was later assigned to the Velodyna Gatekeepers, my role remains much the same.
11 7 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_010 This was simply called Velodyna bridge before the Garleans arrived. They saw fit to transform it into a base for their supply trains.
12 8 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_011 Following their departure, it was left to fall into disrepair. That was until Captain Alpa suggested putting it to good use.
13 9 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_020 We Gatekeepers are dedicated to our work, but unfortunately we are rather lacking in numbers. Eshana is always looking to hire adventurers, if you're interested.
14 10 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_030 The griffin statues are truly remarkable. I heard that Alpa had a gift for metalwork, but I had no idea she was so artistic.
15 11 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_040 Those guest rooms have made a world of difference. I'd much rather travelers slept here than become a midnight feast for some ghastly creature.
16 12 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_050 Now that we have an infirmary, sickly and hobbled travelers can receive proper treatment before they continue on their way.
17 13 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_051 Naturally, we Gatekeepers are also glad to have experienced chirurgeons on hand.
18 14 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_060 When I heard we were taking in Qalyana deserters, I was extremely apprehensive. And now they're sleeping under the same roof as the Vira!
19 15 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_061 If I were sharing quarters with a former enemy, I would be afraid of waking up with a dagger between my ribs. It seems Captain Alpa and her Vira friends are considerably more trusting than I am, though.
20 16 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_070 The castellum has certainly changed since the Gatekeepers arrived. Who could have guessed this former Garlean stronghold would become such a lively hub of activity?
21 17 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_500 This was simply called Velodyna bridge before the Garleans arrived. They saw fit to transform it into a base for their supply trains.
22 18 TEXT_REGGYR3CASTELLUMVELODYNA_00458_SLEEPINGCOEURL_000_501 What's more, atop this tower they could survey the area for malms around. Their ambition knows no bounds, nor does their villainy.
+74 -45
View File
@@ -5,48 +5,77 @@ int32,str,str
1,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_001","<blip> Initializing... Welcome. How may I assist you today?"
2,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_100","No data available. Closing session... <bloop>"
3,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_110","Access the Savage Initiative"
4,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_120","Read Omega records"
5,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_130","Leave"
6,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_200","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
7,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_201","Tell me, are you getting enough rest? Are you sleeping and eating well? Are your eyes not blurry from overuse?"
8,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_202","Here at the Garlond Ironworks, your well-being is our priority. To that end, we have introduced a program to address work-related stress."
9,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_203","Dubbed the Savage Initiative, for we must be savage on stress, it adds a touch of relaxation to the daily grind. For its maiden feature, we are pleased to bring you “Mending Melodies”─songs that soothe body and soul."
10,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_204","This particular piece was composed and recorded for our benefit by a minstrel of no small renown."
11,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_205","It has been proven to possess potent healing properties, and promises to promote happiness as well as stimulate creativity."
12,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_206","Please be forewarned, however, that prolonged exposure may overstimulate the imagination, leading to the augmentation of one's memory. It is recommended that you enjoy the song in moderation."
13,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_207","With that, I bid you a fulfilling day of striving for “Freedom through Technology”!"
14,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_000_208","Omega: Deltascape (Savage) is now available."
15,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_400","Technologist Record I"
16,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_410","Technologist Record II"
17,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_420","Leave"
18,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_500","<blip> <buzz> I leave this record in hopes that future generations may have a window into the past."
19,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_501","I am a technologist of the Allagan Empire, charged with conducting aetherochemical research. Owing to the classified nature of this information, I am unable to disclose my identity."
20,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_502","Lest you are unfamiliar, aetherochemistry is a wondrous field of science established by none other than the great Emperor Xande, who reigned until some 170 years ago."
21,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_503","In his boundless wisdom, he shone the light of science upon the enigma that was magic, and exploited such discoveries as were made for the betterment of the realm."
22,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_504","Since its inception, aetherochemistry has blessed Allag with unprecedented prosperity. Such prosperity as could be believed to endure for millennia─nay, for eternity."
23,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_505","While Emperor Xande's contribution to the science was immeasurable, we technologists who follow in his footsteps have also done our part for progress."
24,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_506","Our greatest breakthrough came twenty years ago, when we finally succeeded in activating the weapon."
25,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_507","At first, it communicated in some unknown language. As if sensing our confoundment, it began to acquire our tongue. In mere moments it mastered it. And it called itself Omega."
26,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_510","<blip> <buzz> We first discovered Omega some one hundred years prior."
27,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_511","It was excavated from deep within the earth, where it had lain for veritable eons as though a fossil."
28,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_512","Soil samples collected at the site told a startling tale: Omega originates not from this star."
29,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_513","Yet another source of mystery was its condition. Among the many scars it bore, there were those that could not be explained by its impact with the ground alone."
30,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_514","At the emperor's behest, we studied Omega intensely and in secret. Nigh everything about it was beyond the comprehension of our sciences, and it instilled us with fear and awe of what lies beyond the skies."
31,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_515","But then came a momentous discovery: Omega was ever so slowly repairing itself by absorbing the surrounding aether!"
32,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_516","There we found a common ground with aetherochemistry, and set about expediting Omega's repairs by infusing it with aether. In the course of observing the process, we attained many cues that gave rise to myriad new techniques."
33,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_517","And then, within my generation, we succeeded in awakening that which had long lain dormant: Omega's behavioral systems, or its consciousness, if you will."
34,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_518","While its functions are yet limited, it is fully capable of communication. It has even begun forging for itself a face, as if seeking to bridge the gap between us."
35,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_519","Truly, Omega is a miracle of technology! Its discovery has advanced our civilization hundreds of years, and given time it will advance it hundreds of years more!"
36,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_520","Through our research, the Empire's star will rise to heretofore unimaginable heights. Indeed, I envy the generations to come, who will live to glory in the realm at her zenith. Glory be to Allag! Long may she endure!"
37,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_800","Closing session... Thank you for your visit! <bloop>"
38,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_GREETING_000",""
39,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NODATA_000",""
40,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NOSELECT_000",""
41,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CONTENT",""
42,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE",""
43,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CANCEL",""
44,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_OPENCONTENT_000",""
45,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_001",""
46,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_002",""
47,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_100",""
48,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_200",""
4,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_111","Access the Savage Initiative - Phase 2"
5,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_120","Read Omega records"
6,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_130","Leave"
7,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_200","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
8,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_201","Tell me, are you getting enough rest? Are you sleeping and eating well? Are your eyes not blurry from overuse?"
9,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_202","Here at the Garlond Ironworks, your well-being is our priority. To that end, we have introduced a program to address work-related stress."
10,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_203","Dubbed the Savage Initiative, for we must be savage on stress, it adds a touch of relaxation to the daily grind. For its maiden feature, we are pleased to bring you “Mending Melodies”─songs that soothe body and soul."
11,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_204","This particular piece was composed and recorded for our benefit by a minstrel of no small renown."
12,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_205","It has been proven to possess potent healing properties, and promises to promote happiness as well as stimulate creativity."
13,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_206","Please be forewarned, however, that prolonged exposure may overstimulate the imagination, leading to the augmentation of one's memory. It is recommended that you enjoy the song in moderation."
14,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_207","With that, I bid you a fulfilling day of striving for “Freedom through Technology”!"
15,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_220","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
16,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_221","As part of the Savage Initiative, we bring you phase two of our “Mending Melodies” selection─a composition designed to rejuvenate both body and spirit."
17,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_222","The song brings to mind a gentle sea, the ebb and flow of the tide a rhythmic balm upon the exhaustion of your soul."
18,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_100_222","As with our first installment, we sought the cooperation of the same illustrious minstrel. For this piece, it seems he has drawn inspiration from his recent visits to the Far East."
19,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_223","Now, close your eyes and float upon a calm ocean of music. Let your worries be carried away by the waves as they swell and recede, swell and recede..."
20,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_224","Clear your mind, and allow new vistas to unfold. Hear, feel, and ponder their mysteries..."
21,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_400","Technologist Record I"
22,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_410","Technologist Record II"
23,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_411","Military Officer Record I"
24,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_412","Military Officer Record II"
25,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_420","Leave"
26,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_500","<blip> <buzz> I leave this record in hopes that future generations may have a window into the past."
27,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_501","I am a technologist of the Allagan Empire, charged with conducting aetherochemical research. Owing to the classified nature of this information, I am unable to disclose my identity."
28,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_502","Lest you are unfamiliar, aetherochemistry is a wondrous field of science established by none other than the great Emperor Xande, who reigned until some 170 years ago."
29,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_503","In his boundless wisdom, he shone the light of science upon the enigma that was magic, and exploited such discoveries as were made for the betterment of the realm."
30,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_504","Since its inception, aetherochemistry has blessed Allag with unprecedented prosperity. Such prosperity as could be believed to endure for millennia─nay, for eternity."
31,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_505","While Emperor Xande's contribution to the science was immeasurable, we technologists who follow in his footsteps have also done our part for progress."
32,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_506","Our greatest breakthrough came twenty years ago, when we finally succeeded in activating the weapon."
33,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_507","At first, it communicated in some unknown language. As if sensing our confoundment, it began to acquire our tongue. In mere moments it mastered it. And it called itself Omega."
34,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_510","<blip> <buzz> We first discovered Omega some one hundred years prior."
35,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_511","It was excavated from deep within the earth, where it had lain for veritable eons as though a fossil."
36,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_512","Soil samples collected at the site told a startling tale: Omega originates not from this star."
37,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_513","Yet another source of mystery was its condition. Among the many scars it bore, there were those that could not be explained by its impact with the ground alone."
38,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_514","At the emperor's behest, we studied Omega intensely and in secret. Nigh everything about it was beyond the comprehension of our sciences, and it instilled us with fear and awe of what lies beyond the skies."
39,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_515","But then came a momentous discovery: Omega was ever so slowly repairing itself by absorbing the surrounding aether!"
40,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_516","There we found a common ground with aetherochemistry, and set about expediting Omega's repairs by infusing it with aether. In the course of observing the process, we attained many cues that gave rise to myriad new techniques."
41,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_517","And then, within my generation, we succeeded in awakening that which had long lain dormant: Omega's behavioral systems, or its consciousness, if you will."
42,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_518","While its functions are yet limited, it is fully capable of communication. It has even begun forging for itself a face, as if seeking to bridge the gap between us."
43,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_519","Truly, Omega is a miracle of technology! Its discovery has advanced our civilization hundreds of years, and given time it will advance it hundreds of years more!"
44,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_520","Through our research, the Empire's star will rise to heretofore unimaginable heights. Indeed, I envy the generations to come, who will live to glory in the realm at her zenith. Glory be to Allag! Long may she endure!"
45,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_530","<blip> <buzz> Military Division, designation 151737. Initial archive recording for the “Omega Enterpise.” It is the Year 1098 of the Allagan Empire."
46,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_531","Our campaign in the southern continent of Meracydia has succeeded in revitalizing our ailing society, stagnant as it was from long years of peaceful reign."
47,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_532","The expansion effort itself, however, has encountered unexpected resistance. Rather than submit, the beast clans of these southern lands have begun performing rituals to call forth their tribal deities."
48,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_533","One such “god” is proving particularly troublesome─the resurrected form of the wyrm Bahamut."
49,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_534","Though we dispatched this formidable creature once already, the prayers of its worshipers have returned it to life with a power orders of magnitude greater than before."
50,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_535","We must be thankful, then, for the grand vision of our emperor. In his infinite wisdom, he sees potential value in even the most deadly of foes."
51,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_536","The capture and containment of eikons has proven well within our capabilities, and such will be the fate of Bahamut. We shall imprison this entity along with its faithful, and siphon its energy to fuel our latest technologies."
52,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_537","At present, the emperor leads his Nightfall Company in an inexorable advance across the continent, and the battle shifts in our favor even as the crystal supplies of our enemies continue to dwindle. If we are to strike at the wyrm god, there will be no better time."
53,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_538","Omega is the key to victory. We will awaken the weapon sealed away in centuries past, and command it to subdue the unsuspecting Bahamut. History shall know this moment as the Omega Enterprise."
54,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_540","<blip> <buzz> The details of the Omega Enterprise will be documented in a separate archive. This recording is concerned with the nature of Omega itself."
55,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_541","The weapon is ancient, a relic from beyond the stars that was discovered around the time of our first emperor's passing. Research into Omega's properties was responsible for incredible leaps in the field of aetherochemistry."
56,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_542","Four hundred years ago, however, towards the end of Allag's technological revolution, this research was deemed complete. Omega was subsequently placed in temporal stasis."
57,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_543","The truth of the matter was not that there was naught left to learn, rather that we had abandoned our efforts to fully comprehend Omega's functions."
58,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_544","We had gleaned much from the relic, and understood many of its basic operations, but we were never <Emphasis>permitted</Emphasis> to analyze its internal structure or determine the identity of its creators. All attempts to gain full control of the machine appear to have failed."
59,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_545","And now, centuries later, we have rediscovered how completely the true power of Omega exceeds our wildest imaginings."
60,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_546","Even with its stasis systems activated, Omega retained a measure of autonomy. Deprived of mobility, the weapon continued to scan the world around it, searching for a threat to engage."
61,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_547","It was at the time of Bahamut's resurrection when Omega emitted a unique signal─a signal which appeared to indicate the acquisition of a target─and we first discovered that the machine had retained some degree of awareness."
62,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_548","Records were consulted, and we concluded that Omega was more than a match for the god-wyrm's strength. And if the weapon had already identified Bahamut as a priority threat, then it would be a simple matter to command it to capture the eikon..."
63,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_549","The risk was deemed acceptable, and thus we executed the Omega Enterpise."
64,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_550","As predicted, Omega triumphed over its prey. We secured Bahamut, and eventually succeeded in returning the weapon to it former stasis─an effort from which the ranks of both our military and research divisions have yet to recover... <blip> <buzz>"
65,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_800","Closing session... Thank you for your visit! <bloop>"
66,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_GREETING_000",""
67,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NODATA_000",""
68,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NOSELECT_000",""
69,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CONTENT",""
70,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE",""
71,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CANCEL",""
72,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_OPENCONTENT_000",""
73,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_001",""
74,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_002",""
75,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_100",""
76,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_200",""
77,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_000_208",""
1 key 0 1
5 1 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_001 <blip> Initializing... Welcome. How may I assist you today?
6 2 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_100 No data available. Closing session... <bloop>
7 3 TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_110 Access the Savage Initiative
8 4 TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_120 TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_111 Read Omega records Access the Savage Initiative - Phase 2
9 5 TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_130 TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_120 Leave Read Omega records
10 6 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_200 TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_130 <beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts. Leave
11 7 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_201 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_200 Tell me, are you getting enough rest? Are you sleeping and eating well? Are your eyes not blurry from overuse? <beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts.
12 8 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_202 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_201 Here at the Garlond Ironworks, your well-being is our priority. To that end, we have introduced a program to address work-related stress. Tell me, are you getting enough rest? Are you sleeping and eating well? Are your eyes not blurry from overuse?
13 9 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_203 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_202 Dubbed the Savage Initiative, for we must be savage on stress, it adds a touch of relaxation to the daily grind. For its maiden feature, we are pleased to bring you “Mending Melodies”─songs that soothe body and soul. Here at the Garlond Ironworks, your well-being is our priority. To that end, we have introduced a program to address work-related stress.
14 10 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_204 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_203 This particular piece was composed and recorded for our benefit by a minstrel of no small renown. Dubbed the Savage Initiative, for we must be savage on stress, it adds a touch of relaxation to the daily grind. For its maiden feature, we are pleased to bring you “Mending Melodies”─songs that soothe body and soul.
15 11 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_205 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_204 It has been proven to possess potent healing properties, and promises to promote happiness as well as stimulate creativity. This particular piece was composed and recorded for our benefit by a minstrel of no small renown.
16 12 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_206 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_205 Please be forewarned, however, that prolonged exposure may overstimulate the imagination, leading to the augmentation of one's memory. It is recommended that you enjoy the song in moderation. It has been proven to possess potent healing properties, and promises to promote happiness as well as stimulate creativity.
17 13 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_207 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_206 With that, I bid you a fulfilling day of striving for “Freedom through Technology”! Please be forewarned, however, that prolonged exposure may overstimulate the imagination, leading to the augmentation of one's memory. It is recommended that you enjoy the song in moderation.
18 14 TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_000_208 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_207 Omega: Deltascape (Savage) is now available. With that, I bid you a fulfilling day of striving for “Freedom through Technology”!
19 15 TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_400 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_220 Technologist Record I <beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts.
20 16 TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_410 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_221 Technologist Record II As part of the Savage Initiative, we bring you phase two of our “Mending Melodies” selection─a composition designed to rejuvenate both body and spirit.
21 17 TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_420 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_222 Leave The song brings to mind a gentle sea, the ebb and flow of the tide a rhythmic balm upon the exhaustion of your soul.
22 18 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_500 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_100_222 <blip> <buzz> I leave this record in hopes that future generations may have a window into the past. As with our first installment, we sought the cooperation of the same illustrious minstrel. For this piece, it seems he has drawn inspiration from his recent visits to the Far East.
23 19 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_501 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_223 I am a technologist of the Allagan Empire, charged with conducting aetherochemical research. Owing to the classified nature of this information, I am unable to disclose my identity. Now, close your eyes and float upon a calm ocean of music. Let your worries be carried away by the waves as they swell and recede, swell and recede...
24 20 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_502 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_224 Lest you are unfamiliar, aetherochemistry is a wondrous field of science established by none other than the great Emperor Xande, who reigned until some 170 years ago. Clear your mind, and allow new vistas to unfold. Hear, feel, and ponder their mysteries...
25 21 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_503 TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_400 In his boundless wisdom, he shone the light of science upon the enigma that was magic, and exploited such discoveries as were made for the betterment of the realm. Technologist Record I
26 22 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_504 TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_410 Since its inception, aetherochemistry has blessed Allag with unprecedented prosperity. Such prosperity as could be believed to endure for millennia─nay, for eternity. Technologist Record II
27 23 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_505 TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_411 While Emperor Xande's contribution to the science was immeasurable, we technologists who follow in his footsteps have also done our part for progress. Military Officer Record I
28 24 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_506 TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_412 Our greatest breakthrough came twenty years ago, when we finally succeeded in activating the weapon. Military Officer Record II
29 25 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_507 TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_420 At first, it communicated in some unknown language. As if sensing our confoundment, it began to acquire our tongue. In mere moments it mastered it. And it called itself Omega. Leave
30 26 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_510 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_500 <blip> <buzz> We first discovered Omega some one hundred years prior. <blip> <buzz> I leave this record in hopes that future generations may have a window into the past.
31 27 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_511 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_501 It was excavated from deep within the earth, where it had lain for veritable eons as though a fossil. I am a technologist of the Allagan Empire, charged with conducting aetherochemical research. Owing to the classified nature of this information, I am unable to disclose my identity.
32 28 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_512 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_502 Soil samples collected at the site told a startling tale: Omega originates not from this star. Lest you are unfamiliar, aetherochemistry is a wondrous field of science established by none other than the great Emperor Xande, who reigned until some 170 years ago.
33 29 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_513 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_503 Yet another source of mystery was its condition. Among the many scars it bore, there were those that could not be explained by its impact with the ground alone. In his boundless wisdom, he shone the light of science upon the enigma that was magic, and exploited such discoveries as were made for the betterment of the realm.
34 30 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_514 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_504 At the emperor's behest, we studied Omega intensely and in secret. Nigh everything about it was beyond the comprehension of our sciences, and it instilled us with fear and awe of what lies beyond the skies. Since its inception, aetherochemistry has blessed Allag with unprecedented prosperity. Such prosperity as could be believed to endure for millennia─nay, for eternity.
35 31 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_515 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_505 But then came a momentous discovery: Omega was ever so slowly repairing itself by absorbing the surrounding aether! While Emperor Xande's contribution to the science was immeasurable, we technologists who follow in his footsteps have also done our part for progress.
36 32 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_516 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_506 There we found a common ground with aetherochemistry, and set about expediting Omega's repairs by infusing it with aether. In the course of observing the process, we attained many cues that gave rise to myriad new techniques. Our greatest breakthrough came twenty years ago, when we finally succeeded in activating the weapon.
37 33 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_517 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_507 And then, within my generation, we succeeded in awakening that which had long lain dormant: Omega's behavioral systems, or its consciousness, if you will. At first, it communicated in some unknown language. As if sensing our confoundment, it began to acquire our tongue. In mere moments it mastered it. And it called itself Omega.
38 34 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_518 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_510 While its functions are yet limited, it is fully capable of communication. It has even begun forging for itself a face, as if seeking to bridge the gap between us. <blip> <buzz> We first discovered Omega some one hundred years prior.
39 35 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_519 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_511 Truly, Omega is a miracle of technology! Its discovery has advanced our civilization hundreds of years, and given time it will advance it hundreds of years more! It was excavated from deep within the earth, where it had lain for veritable eons as though a fossil.
40 36 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_520 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_512 Through our research, the Empire's star will rise to heretofore unimaginable heights. Indeed, I envy the generations to come, who will live to glory in the realm at her zenith. Glory be to Allag! Long may she endure! Soil samples collected at the site told a startling tale: Omega originates not from this star.
41 37 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_800 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_513 Closing session... Thank you for your visit! <bloop> Yet another source of mystery was its condition. Among the many scars it bore, there were those that could not be explained by its impact with the ground alone.
42 38 TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_GREETING_000 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_514 At the emperor's behest, we studied Omega intensely and in secret. Nigh everything about it was beyond the comprehension of our sciences, and it instilled us with fear and awe of what lies beyond the skies.
43 39 TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NODATA_000 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_515 But then came a momentous discovery: Omega was ever so slowly repairing itself by absorbing the surrounding aether!
44 40 TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NOSELECT_000 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_516 There we found a common ground with aetherochemistry, and set about expediting Omega's repairs by infusing it with aether. In the course of observing the process, we attained many cues that gave rise to myriad new techniques.
45 41 TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CONTENT TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_517 And then, within my generation, we succeeded in awakening that which had long lain dormant: Omega's behavioral systems, or its consciousness, if you will.
46 42 TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_518 While its functions are yet limited, it is fully capable of communication. It has even begun forging for itself a face, as if seeking to bridge the gap between us.
47 43 TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CANCEL TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_519 Truly, Omega is a miracle of technology! Its discovery has advanced our civilization hundreds of years, and given time it will advance it hundreds of years more!
48 44 TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_OPENCONTENT_000 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_520 Through our research, the Empire's star will rise to heretofore unimaginable heights. Indeed, I envy the generations to come, who will live to glory in the realm at her zenith. Glory be to Allag! Long may she endure!
49 45 TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_001 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_530 <blip> <buzz> Military Division, designation 151737. Initial archive recording for the “Omega Enterpise.” It is the Year 1098 of the Allagan Empire.
50 46 TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_002 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_531 Our campaign in the southern continent of Meracydia has succeeded in revitalizing our ailing society, stagnant as it was from long years of peaceful reign.
51 47 TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_100 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_532 The expansion effort itself, however, has encountered unexpected resistance. Rather than submit, the beast clans of these southern lands have begun performing rituals to call forth their tribal deities.
52 48 TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_200 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_533 One such “god” is proving particularly troublesome─the resurrected form of the wyrm Bahamut.
53 49 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_534 Though we dispatched this formidable creature once already, the prayers of its worshipers have returned it to life with a power orders of magnitude greater than before.
54 50 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_535 We must be thankful, then, for the grand vision of our emperor. In his infinite wisdom, he sees potential value in even the most deadly of foes.
55 51 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_536 The capture and containment of eikons has proven well within our capabilities, and such will be the fate of Bahamut. We shall imprison this entity along with its faithful, and siphon its energy to fuel our latest technologies.
56 52 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_537 At present, the emperor leads his Nightfall Company in an inexorable advance across the continent, and the battle shifts in our favor even as the crystal supplies of our enemies continue to dwindle. If we are to strike at the wyrm god, there will be no better time.
57 53 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_538 Omega is the key to victory. We will awaken the weapon sealed away in centuries past, and command it to subdue the unsuspecting Bahamut. History shall know this moment as the Omega Enterprise.
58 54 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_540 <blip> <buzz> The details of the Omega Enterprise will be documented in a separate archive. This recording is concerned with the nature of Omega itself.
59 55 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_541 The weapon is ancient, a relic from beyond the stars that was discovered around the time of our first emperor's passing. Research into Omega's properties was responsible for incredible leaps in the field of aetherochemistry.
60 56 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_542 Four hundred years ago, however, towards the end of Allag's technological revolution, this research was deemed complete. Omega was subsequently placed in temporal stasis.
61 57 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_543 The truth of the matter was not that there was naught left to learn, rather that we had abandoned our efforts to fully comprehend Omega's functions.
62 58 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_544 We had gleaned much from the relic, and understood many of its basic operations, but we were never <Emphasis>permitted</Emphasis> to analyze its internal structure or determine the identity of its creators. All attempts to gain full control of the machine appear to have failed.
63 59 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_545 And now, centuries later, we have rediscovered how completely the true power of Omega exceeds our wildest imaginings.
64 60 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_546 Even with its stasis systems activated, Omega retained a measure of autonomy. Deprived of mobility, the weapon continued to scan the world around it, searching for a threat to engage.
65 61 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_547 It was at the time of Bahamut's resurrection when Omega emitted a unique signal─a signal which appeared to indicate the acquisition of a target─and we first discovered that the machine had retained some degree of awareness.
66 62 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_548 Records were consulted, and we concluded that Omega was more than a match for the god-wyrm's strength. And if the weapon had already identified Bahamut as a priority threat, then it would be a simple matter to command it to capture the eikon...
67 63 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_549 The risk was deemed acceptable, and thus we executed the Omega Enterpise.
68 64 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_550 As predicted, Omega triumphed over its prey. We secured Bahamut, and eventually succeeded in returning the weapon to it former stasis─an effort from which the ranks of both our military and research divisions have yet to recover... <blip> <buzz>
69 65 TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_800 Closing session... Thank you for your visit! <bloop>
70 66 TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_GREETING_000
71 67 TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NODATA_000
72 68 TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NOSELECT_000
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74 70 TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE
75 71 TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CANCEL
76 72 TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_OPENCONTENT_000
77 73 TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_001
78 74 TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_002
79 75 TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_100
80 76 TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_200
81 77 TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_000_208
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1,"TEXT_REGGYROMEGAKETTLE_00432_SYSTEM_000_010","The kettle is empty..."
2,"TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_020","Psh pshhh..."
3,"TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_030","Pshhh whiiiEEEeee!"
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4 0 TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_000 Pshhh whiiieee!
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6 2 TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_020 Psh pshhh...
7 3 TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_030 Pshhh whiiiEEEeee!
8 4 TEXT_REGGYROMEGAKETTLE_00432_TALK_ACTOR
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0,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_GREETING_000","Ah, something heroic this way comes! How fare you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? As ever, I am seeking inspiration to draw upon for my work. If you have any new experiences to share, I should very much like to hear them."
1,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CONTENT","Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/></If></If></If></If>"
1,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CONTENT","Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/><If(Equal(IntegerParameter(1),20052))>Byakko<Else/></If></If></If></If></If>"
2,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CANCEL","Take your leave"
3,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOSELECT_000","Doubtless you are so busy creating legends, you haven't the time to talk about them. Hehe, how brightly your eyes shine as you prepare to set off for the unknown! The gods speed your way, my friend, and let us speak again when you find a moment's respite."
4,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOCONTENT_000","In case you weren't aware, those songs I composed of your earlier exploits have been adapted for the stage, and they have proven tremendously popular here at the Mujikoza! While the work is its own reward, 'tis the smile upon the faces of the audience that we artists live for."
@@ -41,4 +41,17 @@ int32,str,str
Binding a god to his insatiable soul.♪"
28,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_035","Here we have two men who sought power, but for different reasons. One wished to deliver his homeland from tyranny. The other wished to fill the void of his solitude. Yet, even should they achieve this goal, would they truly find peace? I suspect that only they would know the answer..."
29,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_036","Now, you, my friend─you will continue your fight, will you not? I pray that you will again regale me with such accounts of your experiences."
30,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_037","For as brightly as a hero's tale shines, it is not without its shadows. It is my duty, I feel, to share both with the world─the stirring and the sorrowful."
30,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_037","For as brightly as a hero's tale shines, it is not without its shadows. It is my duty, I feel, to share both with the world─the stirring and the sorrowful."
31,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_040","Oho, a tale about Bahamut, who visited the Seventh Umbral Calamity upon Eorzea?"
32,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_041","But wait... The primal subsequently vanished with nary a trace, and the people's memories of that time is shrouded in haze. Are...are you saying that you know the events that followed?"
33,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_042","Stop. Say not a word. Whatever it is you know, I sense that the secret of the Calamity is best kept as such─a secret."
34,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_043","Perchance my decision strikes you as unexpected. Well, my friend, there are times when the imagination must be allowed to run free, unshackled by the truth."
35,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_044","For instance...what if Bahamut had been slowly gathering strength for his revival, unbeknownst to all? Now, <Emphasis>that</Emphasis> would be a song to set people's hearts and minds alight! Ah, the words come to me even as I speak!"
36,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_045","From broken moon he descended,
To bring his rage to bear.♪
Deep in the earth he burrowed,
To slumber in his lair.♪"
37,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_046","But along came brave heroes,
Whose light cast out the gloom.♪
Smiting wyrm and minions,
They spared the world its doom.♪"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_GREETING_000 Ah, something heroic this way comes! How fare you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? As ever, I am seeking inspiration to draw upon for my work. If you have any new experiences to share, I should very much like to hear them.
5 1 TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CONTENT Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/></If></If></If></If> Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/><If(Equal(IntegerParameter(1),20052))>Byakko<Else/></If></If></If></If></If>
6 2 TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CANCEL Take your leave
7 3 TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOSELECT_000 Doubtless you are so busy creating legends, you haven't the time to talk about them. Hehe, how brightly your eyes shine as you prepare to set off for the unknown! The gods speed your way, my friend, and let us speak again when you find a moment's respite.
8 4 TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOCONTENT_000 In case you weren't aware, those songs I composed of your earlier exploits have been adapted for the stage, and they have proven tremendously popular here at the Mujikoza! While the work is its own reward, 'tis the smile upon the faces of the audience that we artists live for.
41 37 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_046 But along came brave heroes, Whose light cast out the gloom.♪ Smiting wyrm and minions, They spared the world its doom.♪
42 38 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_047 A being that once threatened our very star... Heroes whose many sacrifices shall never be known... Such a theme will surely strike a chord with the locals.
43 39 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_048 You see, be it the east or the west, people shall ever favor stirring fiction over strict facts. And thanks to your inspired idea, I have the makings of a new heroic epic!
44 40 TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_CANCEL_000 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_050 Byakko, you say? As in Byakko of the Four Lords? He and his comrades feature prominently in the Tale of Tenzen, one of the three great plays that are performed regularly at the Mujikoza.
45 41 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_051 It so happens I know the story quite well. As a student of the fine arts, it was my duty to study it closely.
46 42 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_052 I expect what you are about to tell me will be most enlightening indeed...
47 43 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_053 Hidden beneath Hells' Lid... A sanctuary for some, a prison for one. You spoke with the auspices of Reisen Temple? And their leader was none other than Genbu of the Four Lords? A veritable character from the play, come to life...
48 44 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_054 Not that I would question the veracity of your account, of course. I merely comment on the incredible life you lead.
49 45 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_055 However, I am not quite sure I understand what you mean by “quelling the aramitama”. What exactly was asked of you?
50 46 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_056 My word, to think you faced the legendary white tiger in battle! The western guardian, the bosom friend of the hero Tenzen! Yes, yes...I feel a tanka coming on.
51 47 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_057 Ah, forgive me. A form of classical Hingan poetry I was but recently taught by the actors here. It goes without saying I have yet to master it, so I will thank you for not laughing at my fumbling attempt!
52 48 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_058 Feared and forsaken, seeking death in solitude,Saved by fellowship─Snow white harbinger of doom,Become beloved legend.
53 49 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_059 You know, in the Tale of Tenzen, Byakko was likened to god of war with near-limitless powers of destruction...
54 50 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_060 Not to say that the Byakko you faced was a weakling, but the picture you paint is of a rather less intimidating auspice, don't you think? The sort some might even be willing to cuddle─or at least reach out and rub the belly.
55 51 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_061 But perhaps he has grown more reserved in his old age. Perhaps, in his troubled youth, he more closely resembled his portrayal in the legends.
56 52 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_062 Come to think of it, you're not altogether different, you and him. Blessed─or cursed─with exceptional powers. Defined by them in the eyes of many. Brave souls that rose to the occasion...
57 53 TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_CANCEL_000
@@ -2,7 +2,7 @@
#,,
int32,str,str
0,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_000","You have short questions, I have short answers. Relatively speaking, of course."
1,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_005","But first, allow me a moment to deviate from my normal routine and thank you personally for rescuing my dear friend Jenomis: Thank you."
1,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_005","Allow me a moment to deviate from my normal routine and thank you personally for rescuing my dear friend Jenomis: Thank you."
2,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_006","With that out of the way, what is it you would like to know?"
3,"TEXT_REGHIN3WANDERINGWRITER_00435_Q1_000_000","What will you ask?"
4,"TEXT_REGHIN3WANDERINGWRITER_00435_A1_000_000","Who is Jenomis cen Lexentale?"
@@ -14,9 +14,9 @@ int32,str,str
10,"TEXT_REGHIN3WANDERINGWRITER_00435_A1_000_006","Do you know the wandering minstrel?"
11,"TEXT_REGHIN3WANDERINGWRITER_00435_A1_000_0010","Nothing."
12,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_100","Jenomis had been at the Magitek Academy for but a handful of summers when he founded his own theater troupe, and it was but a handful more before his plays began attracting recognition in various influential literary circles."
13,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_101","Unlike many of his peers, Jenomis was not a prolific writer, but what he lacked in quantity he made up tenfold in quality. The public especially adored the few pieces he both produced and starred in. So popular were his troupe's productions that admirers would have to book their seats a year or more in advance."
13,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_101","Although Jenomis is not a prolific writer, what he lacks in quantity he makes up tenfold in quality. The public especially adored the few pieces he both produced and starred in. So popular were his troupe's productions that admirers would have to book their seats a year or more in advance."
14,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_102","And though he was widely regarded as one of the finest playwrights in the Empire, none was more surprised than Jenomis himself when Emperor Solus zos Galvus, in recognition of the young principal's accomplishments, presented him with his very own airship."
15,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_103","This has since become a source of considerable ire for the new Emperor, but I think Jenomis would have it no other way. You see, where his art is concerned, Jenomis will not compromise. He will write and rewrite and then rewrite again until he has achieved what he believes to be perfection."
15,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_103","This has since become a source of considerable ire for the new emperor, but I think Jenomis would have it no other way. You see, where his art is concerned, Jenomis will not compromise. He will write and rewrite and then rewrite again until he has achieved what he believes to be perfection."
16,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_104","He will create something so perfect that even his greatest detractor will be forced to acknowledge its genius. Critics applaud Jenomis for his cunning, but I know it to be merely a by-product of his inherent stubbornness. Jenomis simply cannot─will not─settle for anything less than the best."
17,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_120","Since its inception during Jenomis's Academy days, the Majestic Theater Company has been busily producing and performing some of the Empire's most memorable works."
18,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_121","From tragedies to comedies, classics to modern adaptations, monodrama to musicals, there was nothing the Majestic couldn't do─and do brilliantly."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_000 You have short questions, I have short answers. Relatively speaking, of course.
5 1 TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_005 But first, allow me a moment to deviate from my normal routine and thank you personally for rescuing my dear friend Jenomis: Thank you. Allow me a moment to deviate from my normal routine and thank you personally for rescuing my dear friend Jenomis: Thank you.
6 2 TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_006 With that out of the way, what is it you would like to know?
7 3 TEXT_REGHIN3WANDERINGWRITER_00435_Q1_000_000 What will you ask?
8 4 TEXT_REGHIN3WANDERINGWRITER_00435_A1_000_000 Who is Jenomis cen Lexentale?
14 10 TEXT_REGHIN3WANDERINGWRITER_00435_A1_000_006 Do you know the wandering minstrel?
15 11 TEXT_REGHIN3WANDERINGWRITER_00435_A1_000_0010 Nothing.
16 12 TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_100 Jenomis had been at the Magitek Academy for but a handful of summers when he founded his own theater troupe, and it was but a handful more before his plays began attracting recognition in various influential literary circles.
17 13 TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_101 Unlike many of his peers, Jenomis was not a prolific writer, but what he lacked in quantity he made up tenfold in quality. The public especially adored the few pieces he both produced and starred in. So popular were his troupe's productions that admirers would have to book their seats a year or more in advance. Although Jenomis is not a prolific writer, what he lacks in quantity he makes up tenfold in quality. The public especially adored the few pieces he both produced and starred in. So popular were his troupe's productions that admirers would have to book their seats a year or more in advance.
18 14 TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_102 And though he was widely regarded as one of the finest playwrights in the Empire, none was more surprised than Jenomis himself when Emperor Solus zos Galvus, in recognition of the young principal's accomplishments, presented him with his very own airship.
19 15 TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_103 This has since become a source of considerable ire for the new Emperor, but I think Jenomis would have it no other way. You see, where his art is concerned, Jenomis will not compromise. He will write and rewrite and then rewrite again until he has achieved what he believes to be perfection. This has since become a source of considerable ire for the new emperor, but I think Jenomis would have it no other way. You see, where his art is concerned, Jenomis will not compromise. He will write and rewrite and then rewrite again until he has achieved what he believes to be perfection.
20 16 TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_104 He will create something so perfect that even his greatest detractor will be forced to acknowledge its genius. Critics applaud Jenomis for his cunning, but I know it to be merely a by-product of his inherent stubbornness. Jenomis simply cannot─will not─settle for anything less than the best.
21 17 TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_120 Since its inception during Jenomis's Academy days, the Majestic Theater Company has been busily producing and performing some of the Empire's most memorable works.
22 18 TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_121 From tragedies to comedies, classics to modern adaptations, monodrama to musicals, there was nothing the Majestic couldn't do─and do brilliantly.
+12 -11
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@@ -2,14 +2,15 @@
#,,
int32,str,str
0,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_000","It is you! The one who fought alongside Lord Hien and won Doma her freedom! It is an honor to receive you, <If(PlayerParameter(4))>miss<Else/>sir</If>!"
1,"TEXT_REGOTH3DOMANENCLAVE_00415_Q1_000_100","What will you ask?"
2,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_101","What do you do here?"
3,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_102","What kind of place is this?"
4,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_103","Nothing."
5,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_200","My name is Yomogi, and as for what I do... Well, when our family still had our stall, I helped my parents sell dango. But those days are gone..."
6,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_201","The markets once rivaled those of Kugane. You could buy anything─even Hannish spices! It will take many years of hard work before it even begins to approach its former glory, but we will do what we must."
7,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_300","The enclave was once a center of culture and commerce. Merchants and artisans from all across Yanxia came here to live and work...but that all ended a year ago."
8,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_301","After crushing the rebellion, Zenos made an example of the enclave...and we who survived were forced to live in the ruins..."
9,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_302","Monzen suffered a similar fate...though unlike the enclave, none were allowed to remain."
10,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_303","But those dark days are finally behind us! Now that our homeland has been freed from Garlean rule, we can begin rebuilding in earnest! Is it not wonderful?"
11,"TEXT_REGOTH3DOMANENCLAVE_00415_TALK_ACTOR",""
1,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_010","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! You honor us with your presence!"
2,"TEXT_REGOTH3DOMANENCLAVE_00415_Q1_000_100","What will you ask?"
3,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_101","What do you do here?"
4,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_102","What kind of place is this?"
5,"TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_103","Nothing."
6,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_200","My name is Yomogi, and as for what I do... Well, when our family still had our stall, I helped my parents sell dango. But those days are gone..."
7,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_201","The markets once rivaled those of Kugane. You could buy anything─even Hannish spices! It will take many years of hard work before it even begins to approach its former glory, but we will do what we must."
8,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_300","The enclave was once a center of culture and commerce. Merchants and artisans from all across Yanxia came here to live and work...but that all ended a year ago."
9,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_301","After crushing the rebellion, Zenos made an example of the enclave...and we who survived were forced to live in the ruins..."
10,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_302","Monzen suffered a similar fate...though unlike the enclave, none were allowed to remain."
11,"TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_303","But those dark days are finally behind us! Now that our homeland has been freed from Garlean rule, we can begin rebuilding in earnest! Is it not wonderful?"
12,"TEXT_REGOTH3DOMANENCLAVE_00415_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_000 It is you! The one who fought alongside Lord Hien and won Doma her freedom! It is an honor to receive you, <If(PlayerParameter(4))>miss<Else/>sir</If>!
5 1 TEXT_REGOTH3DOMANENCLAVE_00415_Q1_000_100 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_010 What will you ask? <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! You honor us with your presence!
6 2 TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_101 TEXT_REGOTH3DOMANENCLAVE_00415_Q1_000_100 What do you do here? What will you ask?
7 3 TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_102 TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_101 What kind of place is this? What do you do here?
8 4 TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_103 TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_102 Nothing. What kind of place is this?
9 5 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_200 TEXT_REGOTH3DOMANENCLAVE_00415_A1_000_103 My name is Yomogi, and as for what I do... Well, when our family still had our stall, I helped my parents sell dango. But those days are gone... Nothing.
10 6 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_201 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_200 The markets once rivaled those of Kugane. You could buy anything─even Hannish spices! It will take many years of hard work before it even begins to approach its former glory, but we will do what we must. My name is Yomogi, and as for what I do... Well, when our family still had our stall, I helped my parents sell dango. But those days are gone...
11 7 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_300 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_201 The enclave was once a center of culture and commerce. Merchants and artisans from all across Yanxia came here to live and work...but that all ended a year ago. The markets once rivaled those of Kugane. You could buy anything─even Hannish spices! It will take many years of hard work before it even begins to approach its former glory, but we will do what we must.
12 8 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_301 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_300 After crushing the rebellion, Zenos made an example of the enclave...and we who survived were forced to live in the ruins... The enclave was once a center of culture and commerce. Merchants and artisans from all across Yanxia came here to live and work...but that all ended a year ago.
13 9 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_302 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_301 Monzen suffered a similar fate...though unlike the enclave, none were allowed to remain. After crushing the rebellion, Zenos made an example of the enclave...and we who survived were forced to live in the ruins...
14 10 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_303 TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_302 But those dark days are finally behind us! Now that our homeland has been freed from Garlean rule, we can begin rebuilding in earnest! Is it not wonderful? Monzen suffered a similar fate...though unlike the enclave, none were allowed to remain.
15 11 TEXT_REGOTH3DOMANENCLAVE_00415_TALK_ACTOR TEXT_REGOTH3DOMANENCLAVE_00415_YOMOGI_000_303 But those dark days are finally behind us! Now that our homeland has been freed from Garlean rule, we can begin rebuilding in earnest! Is it not wonderful?
16 12 TEXT_REGOTH3DOMANENCLAVE_00415_TALK_ACTOR
@@ -0,0 +1,5 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_000","You be good to Byakko! He's like a big surly brother to us all!"
1,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_001","Well I'll be, he didn't kill you! Shame─I had a bet with the others. Nothing personal, mind. No need to chase anyone into the sea or anything silly like that! Eh!?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_000 You be good to Byakko! He's like a big surly brother to us all!
5 1 TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_001 Well I'll be, he didn't kill you! Shame─I had a bet with the others. Nothing personal, mind. No need to chase anyone into the sea or anything silly like that! Eh!?
+36
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@@ -0,0 +1,36 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGOTH3REISEN_00452_SENRI_000_001","Oh? You're still here? Got something you'd like to ask?"
1,"TEXT_REGOTH3REISEN_00452_Q1_000_000","What will you ask?"
2,"TEXT_REGOTH3REISEN_00452_A1_000_001","What are auspices?"
3,"TEXT_REGOTH3REISEN_00452_A1_000_002","What is Reisen Temple?"
4,"TEXT_REGOTH3REISEN_00452_A1_000_003","Who was Tenzen?"
5,"TEXT_REGOTH3REISEN_00452_A1_000_004","Who is Genbu?"
6,"TEXT_REGOTH3REISEN_00452_A1_000_005","Who is Byakko?"
7,"TEXT_REGOTH3REISEN_00452_A1_000_006","Nothing."
8,"TEXT_REGOTH3REISEN_00452_SENRI_000_003","Tell you what: I'll repeat the exact same thing I told you before when I first laid eyes on you and your bewildered friends. Ahem!"
9,"TEXT_REGOTH3REISEN_00452_SENRI_000_004","""Don't know how it is in your homeland, but here, if an animal manages to survive a hundred years, it begins to get ideas. Delusions of grandeur. Some small power, sure, but nothing much to speak of.“"
10,"TEXT_REGOTH3REISEN_00452_SENRI_000_005","""Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>The Change</Emphasis>. What? I never said it was something clever.“"
11,"TEXT_REGOTH3REISEN_00452_SENRI_000_006","""Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“
Not bad, eh? My mother always told me I was talented."
12,"TEXT_REGOTH3REISEN_00452_SENRI_000_007","Hm? The temple? Now I know someone had to have told you about that before. Forgetful bugger, aren't you?"
13,"TEXT_REGOTH3REISEN_00452_SENRI_000_008","A long, long time ago, an auspice named Koryu succumbed to the aramitama and went mad with rage. You know, kill everyone, destroy everything. Anyway, Tenzen and the Four Lords put a stop to his murderous rampage and sealed him here."
14,"TEXT_REGOTH3REISEN_00452_SENRI_000_009","Afterwards, in order to strengthen the wards binding Koryu, the Four Lords used their powers to build a magnificent temple! And that temple is...this one, of course! You don't see any other temples around here, do you?"
15,"TEXT_REGOTH3REISEN_00452_SENRI_000_010","Now this really ought to go without saying, but don't go messing about the inner sanctum touching the sacred crystal or breaking the sacred wards! Not unless you want to free Koryu and turn the Ruby Sea into the Ruby Sea of Fire or summat."
16,"TEXT_REGOTH3REISEN_00452_SENRI_000_011","Of course, since the world is filled with treasure hunters and cavalier idiots, the Four Lords hid the temple and recruited fellow auspices like yours truly to stand guard. So while it was never intended to be a home for us, it more or less became one."
17,"TEXT_REGOTH3REISEN_00452_SENRI_000_012","Ah, Tenzen. Never knew him personally, but a decent bloke by all accounts."
18,"TEXT_REGOTH3REISEN_00452_SENRI_000_013","He was a samurai and traveling companion of the Four Lords. Apparently he had the ability to converse with all sorts of living creatures. Some even said he could converse with this star itself, silly as it sounds."
19,"TEXT_REGOTH3REISEN_00452_SENRI_000_014","Anyway, Tenzen made no effort to hide his conversational talents, which invariably led to people calling him a demon or a witch. But despite that, he still liked to lend a helping hand where he could. Can't say I'd've done the same, but it seems to have paid off in the end."
20,"TEXT_REGOTH3REISEN_00452_SENRI_000_015","At some point during his travels with the Four Lords, people start calling Tenzen a hero, and tales of his derring-do reach the ears of this king who decides to summon Tenzen and ask him to give Koryu what for. Sure enough, Tenzen says yes."
21,"TEXT_REGOTH3REISEN_00452_SENRI_000_016","Now, Tenzen's strong─stronger that the Four Lords at this point, even─and we've already established his altruistic streak. So off he goes, Phoenix Blade in hand, confronts Koryu, and sacrifices himself to seal the mad auspice away. Should've seen that one coming, am I right?"
22,"TEXT_REGOTH3REISEN_00452_SENRI_000_017","The Ruby Sea and everyone in it are saved. People tell their children and their children's children of Tenzen's deeds, changing the details bit by bit. And that's how we end up with a ridiculous story about him and the Four Lords driving a host of oni into the sea."
23,"TEXT_REGOTH3REISEN_00452_SENRI_000_018","Genbu? Hasn't he been talking your ear off this whole time? Thought you'd know by now who he is. I mean, I'll indulge you, if that's really what you want..."
24,"TEXT_REGOTH3REISEN_00452_SENRI_000_019","He's old and he's wise and he's got bad eyes─Genbuuu!♪
Ahem. But seriously, he's one of the Four Lords. The most powerful, or at least he was at one time. He'd be the first to tell you he's not as spry as he used to be."
25,"TEXT_REGOTH3REISEN_00452_SENRI_000_020","But I suppose that's to be expected given that he's been using his strength to sustain Koryu's wards for, oh, several millennia, give or take? That's sure to wear anyone down."
26,"TEXT_REGOTH3REISEN_00452_SENRI_000_021","Err...you're asking about our Byakko? Great big white tiger? The one you and your fellow warriors fought in a pitched battle to save his soul? Not some other Byakko, to be clear?"
27,"TEXT_REGOTH3REISEN_00452_SENRI_000_022","Like Genbu, he's one of the Four Lords. From Yanxia, originally, though that was long before my time."
28,"TEXT_REGOTH3REISEN_00452_SENRI_000_023","Apparently his fellow tigers didn't much care for his snow white coat and cast him out. Personally, I'm rather envious of it. Can you imagine me with those stripes? No? Never mind..."
29,"TEXT_REGOTH3REISEN_00452_SENRI_000_024","Where was I? Ah, right. So one day Tenzen chances to meet Byakko, who does his usual “Go away or I'll eat your face!” bit. But Tenzen's having none of it, and somehow manages to convince Byakko to stop sulking and instead join him on an adventure or two."
30,"TEXT_REGOTH3REISEN_00452_SENRI_000_025","And wouldn't you know it, the ol' curmudgeon takes to life on the road like a fish to water! The two become inseparable, and together they manage to save Yanxia from a half-dozen calamities. Just goes to show you never know until you try, eh?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGOTH3REISEN_00452_SENRI_000_001 Oh? You're still here? Got something you'd like to ask?
5 1 TEXT_REGOTH3REISEN_00452_Q1_000_000 What will you ask?
6 2 TEXT_REGOTH3REISEN_00452_A1_000_001 What are auspices?
7 3 TEXT_REGOTH3REISEN_00452_A1_000_002 What is Reisen Temple?
8 4 TEXT_REGOTH3REISEN_00452_A1_000_003 Who was Tenzen?
9 5 TEXT_REGOTH3REISEN_00452_A1_000_004 Who is Genbu?
10 6 TEXT_REGOTH3REISEN_00452_A1_000_005 Who is Byakko?
11 7 TEXT_REGOTH3REISEN_00452_A1_000_006 Nothing.
12 8 TEXT_REGOTH3REISEN_00452_SENRI_000_003 Tell you what: I'll repeat the exact same thing I told you before when I first laid eyes on you and your bewildered friends. Ahem!
13 9 TEXT_REGOTH3REISEN_00452_SENRI_000_004 "Don't know how it is in your homeland, but here, if an animal manages to survive a hundred years, it begins to get ideas. Delusions of grandeur. Some small power, sure, but nothing much to speak of.“
14 10 TEXT_REGOTH3REISEN_00452_SENRI_000_005 "Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>The Change</Emphasis>. What? I never said it was something clever.“
15 11 TEXT_REGOTH3REISEN_00452_SENRI_000_006 "Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“ Not bad, eh? My mother always told me I was talented.
16 12 TEXT_REGOTH3REISEN_00452_SENRI_000_007 Hm? The temple? Now I know someone had to have told you about that before. Forgetful bugger, aren't you?
17 13 TEXT_REGOTH3REISEN_00452_SENRI_000_008 A long, long time ago, an auspice named Koryu succumbed to the aramitama and went mad with rage. You know, kill everyone, destroy everything. Anyway, Tenzen and the Four Lords put a stop to his murderous rampage and sealed him here.
18 14 TEXT_REGOTH3REISEN_00452_SENRI_000_009 Afterwards, in order to strengthen the wards binding Koryu, the Four Lords used their powers to build a magnificent temple! And that temple is...this one, of course! You don't see any other temples around here, do you?
19 15 TEXT_REGOTH3REISEN_00452_SENRI_000_010 Now this really ought to go without saying, but don't go messing about the inner sanctum touching the sacred crystal or breaking the sacred wards! Not unless you want to free Koryu and turn the Ruby Sea into the Ruby Sea of Fire or summat.
20 16 TEXT_REGOTH3REISEN_00452_SENRI_000_011 Of course, since the world is filled with treasure hunters and cavalier idiots, the Four Lords hid the temple and recruited fellow auspices like yours truly to stand guard. So while it was never intended to be a home for us, it more or less became one.
21 17 TEXT_REGOTH3REISEN_00452_SENRI_000_012 Ah, Tenzen. Never knew him personally, but a decent bloke by all accounts.
22 18 TEXT_REGOTH3REISEN_00452_SENRI_000_013 He was a samurai and traveling companion of the Four Lords. Apparently he had the ability to converse with all sorts of living creatures. Some even said he could converse with this star itself, silly as it sounds.
23 19 TEXT_REGOTH3REISEN_00452_SENRI_000_014 Anyway, Tenzen made no effort to hide his conversational talents, which invariably led to people calling him a demon or a witch. But despite that, he still liked to lend a helping hand where he could. Can't say I'd've done the same, but it seems to have paid off in the end.
24 20 TEXT_REGOTH3REISEN_00452_SENRI_000_015 At some point during his travels with the Four Lords, people start calling Tenzen a hero, and tales of his derring-do reach the ears of this king who decides to summon Tenzen and ask him to give Koryu what for. Sure enough, Tenzen says yes.
25 21 TEXT_REGOTH3REISEN_00452_SENRI_000_016 Now, Tenzen's strong─stronger that the Four Lords at this point, even─and we've already established his altruistic streak. So off he goes, Phoenix Blade in hand, confronts Koryu, and sacrifices himself to seal the mad auspice away. Should've seen that one coming, am I right?
26 22 TEXT_REGOTH3REISEN_00452_SENRI_000_017 The Ruby Sea and everyone in it are saved. People tell their children and their children's children of Tenzen's deeds, changing the details bit by bit. And that's how we end up with a ridiculous story about him and the Four Lords driving a host of oni into the sea.
27 23 TEXT_REGOTH3REISEN_00452_SENRI_000_018 Genbu? Hasn't he been talking your ear off this whole time? Thought you'd know by now who he is. I mean, I'll indulge you, if that's really what you want...
28 24 TEXT_REGOTH3REISEN_00452_SENRI_000_019 He's old and he's wise and he's got bad eyes─Genbuuu!♪ Ahem. But seriously, he's one of the Four Lords. The most powerful, or at least he was at one time. He'd be the first to tell you he's not as spry as he used to be.
29 25 TEXT_REGOTH3REISEN_00452_SENRI_000_020 But I suppose that's to be expected given that he's been using his strength to sustain Koryu's wards for, oh, several millennia, give or take? That's sure to wear anyone down.
30 26 TEXT_REGOTH3REISEN_00452_SENRI_000_021 Err...you're asking about our Byakko? Great big white tiger? The one you and your fellow warriors fought in a pitched battle to save his soul? Not some other Byakko, to be clear?
31 27 TEXT_REGOTH3REISEN_00452_SENRI_000_022 Like Genbu, he's one of the Four Lords. From Yanxia, originally, though that was long before my time.
32 28 TEXT_REGOTH3REISEN_00452_SENRI_000_023 Apparently his fellow tigers didn't much care for his snow white coat and cast him out. Personally, I'm rather envious of it. Can you imagine me with those stripes? No? Never mind...
33 29 TEXT_REGOTH3REISEN_00452_SENRI_000_024 Where was I? Ah, right. So one day Tenzen chances to meet Byakko, who does his usual “Go away or I'll eat your face!” bit. But Tenzen's having none of it, and somehow manages to convince Byakko to stop sulking and instead join him on an adventure or two.
34 30 TEXT_REGOTH3REISEN_00452_SENRI_000_025 And wouldn't you know it, the ol' curmudgeon takes to life on the road like a fish to water! The two become inseparable, and together they manage to save Yanxia from a half-dozen calamities. Just goes to show you never know until you try, eh?
35 31 TEXT_REGOTH3REISEN_00452_SENRI_000_500 It's been more than a few centuries since I last saw Byakko. He looks good!
36 32 TEXT_REGOTH3REISEN_00452_SENRI_000_501 Looks like we owe you one, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'd certainly have balked at facing Byakko in battle, what with those fangs and claws...
@@ -27,7 +27,7 @@ int32,str,str
22,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_057","As such, before you can strike at the core, you must first destroy the towers and deactivate the magitek field."
23,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_070","Towers keep core awayharm. If towers upstand, uplander cannot strikesmash core. Uplanders must downbring towers first!"
24,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_075","Each team has two towers that serve to protect the core."
25,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_076","Each tower, meanwhile, is enveloped in a magitek field that mitigates damage taken by team members."
25,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_076","Each tower, meanwhile, is enveloped in a magitek field that mitigates damage taken by team members."
26,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_077","When hard-pressed, your towers can provide you with much-needed respite. Be sure to take advantage of their protection."
27,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_090","Pshhh... Shkohhh...
Uplander who takeholds power generator takeholds ceruleum! Ceruleum lifeblood of planstrike!"
@@ -53,7 +53,7 @@ int32,str,str
47,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_157","Upon detecting an enemy mammet, they will engage and attack until either side is destroyed."
48,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_158","Mammets that arrive at an enemy tower or core will perform a powerful self-sacrificing attack."
49,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_159","That is the extent of their programming; mammets will not harm adventurers."
50,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_160","If uplander downstrikes enemy, spirit of comrades soars! <Color(-34022)>Soaring</Color> spirit makes for easier downstriking!"
50,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_160","If uplander downstrikes enemy, spirit of comrades soars! <Color(-34022)>Soaring</Color> spirit makes for easier downstriking!"
51,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_165","When you defeat an enemy team member, your party receives the <Color(-34022)>Soaring</Color> enhancing effect."
52,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_166","The effect increases damage dealt as well as HP restored via healing magic, and can stack up to ten times."
53,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_167","Soaring fluctuates by party, increasing when a party member KOs the enemy and decreasing when a party member is KO'd."
1 key 0 1
27 23 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_070 Towers keep core awayharm. If towers upstand, uplander cannot strikesmash core. Uplanders must downbring towers first!
28 24 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_075 Each team has two towers that serve to protect the core.
29 25 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_076 Each tower, meanwhile, is enveloped in a magitek field that mitigates damage taken by team members.
30 26 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_077 When hard pressed, your towers can provide you with much-needed respite. Be sure to take advantage of their protection. When hard-pressed, your towers can provide you with much-needed respite. Be sure to take advantage of their protection.
31 27 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_090 Pshhh... Shkohhh... Uplander who takeholds power generator takeholds ceruleum! Ceruleum lifeblood of planstrike!
32 28 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_095 A power generator is located at the center of the map. Combatants can take control of the generator by interacting with it.
33 29 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_096 While the generator is under a team's control, the stores of ceruleum for all of its alliances will gradually replenish.
53 49 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_159 That is the extent of their programming; mammets will not harm adventurers.
54 50 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_160 If uplander downstrikes enemy, spirit of comrades soars! <Color(-34022)>Soaring</Color> spirit makes for easier downstriking!
55 51 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_165 When you defeat an enemy team member, your party receives the <Color(-34022)>Soaring</Color> enhancing effect.
56 52 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_166 The effect increases damage dealt as well as HP restored via healing magic, while reducing damage taken, and can stack up to ten times. The effect increases damage dealt as well as HP restored via healing magic, and can stack up to ten times.
57 53 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_167 Soaring fluctuates by party, increasing when a party member KOs the enemy and decreasing when a party member is KO'd.
58 54 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_168 If you are KO'd while Soaring is stacked, half of the stack will be awarded to the party that dealt the felling blow.
59 55 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_169