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Update quest_exp_reward.md
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Quest experience points are generated using a small equation. Why this is done I am not sure as the values always seem static.
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### New findings as of 27 September 2017:
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```
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(BASE is also known as EXP_FACTOR in godbert)
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LEVEL 1-49 use "Core Formula"
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BASE * PARAMGROW * (45 + (5 * LEVEL)) / 100
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LEVEL 50-51 use "Core Formula" + "Secondary Formula with a 800 modifier and a starting EXP of 800"
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CORE + ((800 * (BASE / 100)) + ((LEVEL-52) * (800 * (BASE/100))))
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LEVEL 52-59 use "Core Formula" + "Secondary Formula with a 2000 modifier and a starting EXP of 2000"
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CORE + ((2000 * (BASE / 100)) + ((LEVEL-52) * (2000 * (BASE/100))))
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LEVEL 60-69 use "Core Formula" + "Secondary Formula with a 2000 modifier and a starting EXP of 37125"
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CORE + ((37125 * (BASE / 100)) + ((LEVEL-60) * (3375 * (BASE/100))))
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```
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### Note:
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For Quests level 50 or above, an additional formula is done, findings:
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