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Patch 6.15 CSV files
This commit is contained in:
+38
-38
@@ -1677,7 +1677,7 @@ Speak with the battlewarden immediately, or risk losing your reward."
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1645,60,9,0,False,"Unable to commence New Game+ mode <Switch(IntegerParameter(1))><Case(1)>at this time</Case><Case(2)>while undertaking a leve</Case><Case(3)>with certain special quests in progress</Case><Case(4)>because you already have the maximum number of quests in progress</Case><Case(5)>from your current location</Case></Switch>. <If(Equal(IntegerParameter(1),5))>Please try again from a different location.<Else/></If>"
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1646,57,513,0,False,"New Game+ mode interrupted."
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1647,57,513,0,False,"A new chapter of New Game+ has been added."
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1648,60,9,0,False,"Unable to interrupt New Game+ mode <Switch(IntegerParameter(1))><Case(1)>at this time.</Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)>from your current location.</Case></Switch> <If(Equal(IntegerParameter(1),5))>Please try again from a different location.<Else/></If>"
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1648,60,9,0,False,"Unable to complete New Game+ quest <Switch(IntegerParameter(1))><Case(1)>at this time.</Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)>from your current location.</Case></Switch> <If(Equal(IntegerParameter(1),5))>Please try again from a different location.<Else/></If>"
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1649,60,9,0,False,"Unable to resume New Game+ mode <Switch(IntegerParameter(1))><Case(1)>at this time</Case><Case(2)>while undertaking a leve</Case><Case(3)>with certain special quests in progress</Case><Case(4)>because you already have the maximum number of quests in progress</Case><Case(5)>from your current location</Case></Switch>. <If(Equal(IntegerParameter(1),5))>Please try again from a different location.<Else/></If>"
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1650,0,0,0,False,""
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1651,60,8,0,False,"Unable to execute command."
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@@ -3543,7 +3543,7 @@ The items held in your private chambers can be reclaimed by speaking with a resi
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3494,60,9,0,False,"Unable to apply changes. Insufficient inventory space."
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3495,60,9,0,False,"Unable to relocate. You must wait at least 5 minutes before changing residences again."
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3496,60,9,0,False,"A moratorium has been placed upon all plot sales to individuals."
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3497,60,9,0,False,"No more land may be purchased on this world by characters attached to this service account."
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3497,60,9,0,False,"Lottery entry and plot purchase unavailable. No more land may be purchased on this world by characters attached to this service account."
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3498,60,9,0,False,"Unable to purchase plot. Your free company has less than four members."
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3499,60,9,0,False,"This plot of land is not yet ready for purchase."
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3500,0,0,0,False,""
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@@ -4351,7 +4351,7 @@ Damage dealt, healing potency, and maximum HP are increased by <Value>IntegerPar
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4282,60,9,0,False,"Unable to submit materials. You must have attained at least level <Value>IntegerParameter(1)</Value> of the required class."
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4283,60,9,0,False,"Unable to remove company workshop while outside the main hall."
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4284,60,9,0,False,"Unable to execute command at this time."
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4285,57,1,0,False,"結果発表から90日の返還期間が過ぎているため、ギルは返還されませんでした。"
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4285,57,1,0,False,"As more than 90 days have passed since the results period ended, your refund has expired."
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4286,60,9,0,False,"Unable to commence voyage. Insufficient <SheetEn(Item,3,IntegerParameter(1),3,1)/>."
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4287,60,9,0,False,"Unable to commence voyage. The destination exceeds the vessel's range."
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4288,60,9,0,False,"Unable to commence voyage. <Clickable(<Sheet(AirshipExplorationParamType,IntegerParameter(1),0)/>)/> rating must be at least <Value>IntegerParameter(2)</Value>."
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@@ -4588,7 +4588,7 @@ Adjust your Duty Finder settings and try again."
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4508,60,9,0,False,"Unable to mount. No seats available."
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4509,57,33,0,False,"Specified seat is full. Moving to seat #<Value>IntegerParameter(1)</Value>."
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4510,60,9,0,False,"Unable to execute that action while riding pillion."
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4511,60,9,0,False,"Unable to register for this duty outside of Home Data Center."
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4511,60,9,0,False,"Unable to register for this duty outside of your Home Data Center."
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4512,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
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4513,0,0,0,False,""
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4514,0,0,0,False,""
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@@ -5560,14 +5560,14 @@ will be automatically updated to their PvP counterparts."
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5472,57,17,0,False,"The little girl leads the way!"
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5473,57,33,0,False,"<Gui(63)/>You have lost sight of Y'shtola. Speak with her again to reform your party."
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5474,0,0,0,False,""
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5475,0,0,0,False,""
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5476,0,0,0,False,""
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5477,0,0,0,False,""
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5478,0,0,0,False,""
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5475,57,33,0,False,"<Gui(63)/>You have lost sight of Ameliance. Speak with her again to reform your party."
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5476,57,33,0,False,"<Gui(63)/>You have lost sight of Nashu. Speak with her again to reform your party."
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5477,57,33,0,False,"<Gui(63)/>You have lost sight of Alpha. Speak with him again to reform your party."
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5478,57,33,0,False,"<Gui(63)/>You have lost sight of Omega. Speak with it again to reform your party."
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5479,57,33,0,False,"<Gui(63)/>You have lost sight of Fourchenault. Speak with him again to reform your party."
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5480,0,0,0,False,""
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5481,0,0,0,False,""
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5482,0,0,0,False,""
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5480,57,33,0,False,"<Gui(63)/>You have lost sight of Trna. Speak with her again to reform your party."
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5481,57,33,0,False,"<Gui(63)/>You have lost sight of the energetic hippo calf. Speak with it again to reform your party."
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5482,57,33,0,False,"<Gui(63)/>You have lost sight of the shy hippo calf. Speak with it again to reform your party."
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5483,57,17,0,False,"Stray further from the objective and you will be changed back into your original clothing."
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5484,57,17,0,False,"You have strayed too far from the objective and changed back into your original clothing."
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5485,0,0,0,False,""
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@@ -5625,8 +5625,8 @@ will be automatically updated to their PvP counterparts."
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5537,60,8,0,False,"Unable to land large-sized fish. Insufficient <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating."
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5538,60,9,0,False,"Unable to disable <Sheet(Status,IntegerParameter(1),0)/> while gathering."
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5539,60,9,0,False,"Unable to abandon the gathering node when performing actions."
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5540,0,0,0,False,""
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5541,0,0,0,False,""
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5540,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
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5541,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you <Switch(IntegerParameter(2))><Case(1)>“Appointed to House Leveilleur.”</Case><Case(2)>a “Benefactor of House Leveilleur.”</Case><Case(3)>the “Champion of House Leveilleur.”</Case><Case(4)>the “Honorary Scion of House Leveilleur.”</Case></Switch>"
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5542,0,0,0,False,""
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5543,0,0,0,False,""
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5544,0,0,0,False,""
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@@ -5743,7 +5743,7 @@ will be automatically updated to their PvP counterparts."
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5655,60,9,0,False,"Unable to perform action. That player is currently offline."
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5656,60,9,0,False,"Unable to assign to group. That player has left the fellowship."
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5657,60,8,0,False,"You are already a member of this fellowship."
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5658,60,9,0,False,"自分のホームワールドがあるデータセンター以外のフェローシップに入ることはできません。"
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5658,60,9,0,False,"You may only join fellowships within your Home Data Center."
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5659,0,0,0,False,""
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5660,0,0,0,False,""
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5661,0,0,0,False,""
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@@ -5885,13 +5885,13 @@ will be automatically updated to their PvP counterparts."
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5797,0,0,0,False,""
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5798,0,0,0,False,""
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5799,0,0,0,False,""
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5800,60,8,0,False,"他のデータセンターへ遊びに行っているため操作できません。"
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5801,60,8,0,False,"他のデータセンターへ遊びに行くには、ホームワールドでログアウトしてください。"
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5802,60,8,0,False,"ホームワールドと異なるデータセンターにいる間は、キャラクター設定のバックアップはできません。"
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5803,60,8,0,False,"元のデータセンターに戻りキャラクターの名前を変更するまで、ホームワールド以外へ移動できません。"
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5804,60,8,0,False,"元のデータセンターに戻りリテイナー名を変更するまで、ホームワールド以外へ移動できません。"
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5805,60,9,0,False,"自分のホームワールドがあるデータセンター以外ではこの操作はできません。"
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5806,60,9,0,False,"ホームワールドが現在のデータセンターにないキャラクターにはこの操作はできません。"
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5800,60,8,0,False,"Unable to execute command. Character is currently visiting another data center."
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5801,60,8,0,False,"Unable to visit another data center. You must first log out from your Home World."
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5802,60,8,0,False,"Unable to back up character settings while outside your Home Data Center."
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5803,60,8,0,False,"Unable to visit other Worlds. You must first return to your Home Data Center and change your character's name."
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5804,60,8,0,False,"Unable to visit other Worlds. You must first return to your Home Data Center and change your retainer's name."
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5805,60,9,0,False,"Unable to execute this command while outside of your Home Data Center."
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5806,60,9,0,False,"Unable to execute command on characters visiting from other data centers."
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5807,0,0,0,False,""
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5808,0,0,0,False,""
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5809,0,0,0,False,""
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@@ -5945,7 +5945,7 @@ will be automatically updated to their PvP counterparts."
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5857,60,9,0,False,"Unable to display adventurer plate, as it has not yet been created."
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5858,60,9,0,False,"Unable to display adventurer plate due to privacy restrictions."
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5859,60,9,0,False,"Unable to display adventurer plate due to privacy restrictions."
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5860,60,9,0,False,"Unable to display the adventurer plate of players from other Data Centers."
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5860,60,9,0,False,"Unable to display the adventurer plate of players from other data centers."
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5861,60,8,0,False,"Unable to save portrait. Character's expression is not in frame."
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5862,57,33,0,False,"Portrait title updated."
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5863,57,33,0,False,"Portrait deleted."
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@@ -8332,23 +8332,23 @@ Failing to respond within a week will render the request void."
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8213,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>request<Else/>requests</If> silence."
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8214,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a slice of pizza in front of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
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8215,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a slice of pizza."
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8216,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>clutch<Else/>clutches</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(4))>her<Else/>his</If></If> head."
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8217,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>clutch<Else/>clutches</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(4))>her<Else/>his</If></If> head dramatically before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
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8216,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>clutch<Else/>clutches</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> head."
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8217,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>clutch<Else/>clutches</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> head dramatically before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
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8218,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a boiled egg."
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8219,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a boiled egg in front of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
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8220,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smile<Else/>smiles</If> in warm satisfaction."
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8221,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smile<Else/>smiles</If> in warm satisfaction before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
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8222,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sheathe<Else/>sheathes</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(4))>her<Else/>his</If></If> weapon."
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8223,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sheathe<Else/>sheathes</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(4))>her<Else/>his</If></If> weapon before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||||
8224,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>draw<Else/>draws</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(4))>her<Else/>his</If></If> weapon."
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8225,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>draw<Else/>draws</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(4))>her<Else/>his</If></If> weapon before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||||
8222,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sheathe<Else/>sheathes</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> weapon."
|
||||
8223,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sheathe<Else/>sheathes</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> weapon before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||||
8224,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>draw<Else/>draws</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> weapon."
|
||||
8225,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>draw<Else/>draws</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> weapon before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||||
8226,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sip<Else/>sips</If> tea serenely."
|
||||
8227,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sip<Else/>sips</If> tea serenely in front of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||||
8228,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a show of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(4))>her<Else/>his</If></If> resolve."
|
||||
8229,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a show of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(4))>her<Else/>his</If></If> resolve before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||||
8230,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>appeal<Else/>appeals</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(4))>her<Else/>his</If></If> audience with a flourish."
|
||||
8228,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a show of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> resolve."
|
||||
8229,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a show of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> resolve before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||||
8230,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>appeal<Else/>appeals</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> audience with a flourish."
|
||||
8231,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>appeal<Else/>appeals</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> with a flourish."
|
||||
8232,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>appeal<Else/>appeals</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(4))>her<Else/>his</If></If> audience with a flourish."
|
||||
8232,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>appeal<Else/>appeals</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> audience with a flourish."
|
||||
8233,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>appeal<Else/>appeals</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> with a flourish."
|
||||
8234,0,0,0,False,""
|
||||
8235,0,0,0,False,""
|
||||
@@ -9539,7 +9539,7 @@ If you are unsure why you have received this message, visit the support desk."
|
||||
9414,57,33,0,False,"You successfully travel to <Highlight>StringParameter(1)</Highlight>."
|
||||
9415,0,0,0,False,""
|
||||
9416,60,9,0,False,"You must be playing solo or in a cross-world party to use this feature."
|
||||
9417,60,9,0,False,"他のデータセンターから遊びに来ているキャラクターには利用できない機能です。"
|
||||
9417,60,9,0,False,"That feature is only available for use with characters currently in their Home Data Center."
|
||||
9418,0,1,0,False,""
|
||||
9419,0,1,0,False,""
|
||||
9420,0,1,0,False,""
|
||||
@@ -10184,10 +10184,10 @@ Access the Resistance Recruitment window to join the fray!"
|
||||
10045,57,33,0,False,"Venat is siphoning more aether!"
|
||||
10046,57,33,0,False,"Venat has siphoned a great amount of aether!"
|
||||
10047,57,33,0,False,"Venat has transcended her limits!"
|
||||
10048,0,0,0,False,""
|
||||
10049,0,0,0,False,""
|
||||
10050,0,0,0,False,""
|
||||
10051,0,0,0,False,""
|
||||
10048,57,33,0,False,"His solemn vow broken, Hraesvelgr flies into a rage!"
|
||||
10049,57,33,0,False,"His mortal vow hindered, Nidhogg flies into a rage!"
|
||||
10050,57,33,0,False,"Nidhogg is attempting to regain control over Estinien!"
|
||||
10051,57,33,0,False,"Estinien's consciousness is fading!"
|
||||
10052,57,33,0,False,"The Endsinger's first despair has been recorded!"
|
||||
10053,57,33,0,False,"The Endsinger's second despair has been recorded!"
|
||||
10054,57,33,0,False,"The Endsinger's third despair has been recorded!"
|
||||
@@ -10196,7 +10196,7 @@ Access the Resistance Recruitment window to join the fray!"
|
||||
10057,57,33,0,False,"Your third despair has been recorded!"
|
||||
10058,57,33,0,False,"The Endsinger's despair is about to be repeated!"
|
||||
10059,57,33,0,False,"Your despair is about to be repeated!"
|
||||
10060,57,33,0,False,"<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> has been severed!"
|
||||
10060,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has been severed!"
|
||||
10061,57,33,0,False,"Transcend your limits to survive!"
|
||||
10062,57,33,0,False,"Destructive charges are on the move!"
|
||||
10063,57,33,0,False,"Nald'thal suffers <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>point<Else/>points</If> of damage!"
|
||||
|
||||
|
Can't render this file because it is too large.
|
Reference in New Issue
Block a user