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Patch 5.05 fix
Fixing changed headers and data that I missed on with previous push
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@@ -1,6 +1,6 @@
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key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36
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#,Name,Bg,,PlaceName{Region},PlaceName{Zone},PlaceName,Map,,,TerritoryIntendedUse,,,WeatherRate,,,,,,,,PlaceName{Region}Icon,PlaceNameIcon,ArrayEventHandler,QuestBattle,Aetheryte,,,,IsPvpZone,,,,,,,,
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int32,str,str,byte,PlaceName,PlaceName,PlaceName,Map,byte,byte,byte,uint16,bit&01,byte,bit&02,byte,bit&04,bit&08,bit&10,bit&20,uint16,Image,Image,ArrayEventHandler,QuestBattle,Aetheryte,int32,uint16,sbyte,bit&40,byte,byte,byte,byte,bit&80,byte,bit&01,bit&02
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#,Name,Bg,,PlaceName{Region},PlaceName{Zone},PlaceName,Map,LoadingImage,,TerritoryIntendedUse,,,WeatherRate,,,,,,,,PlaceName{Region}Icon,PlaceNameIcon,ArrayEventHandler,QuestBattle,Aetheryte,,,,IsPvpZone,,,,,,,,
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int32,str,str,byte,PlaceName,PlaceName,PlaceName,Map,LoadingImage,byte,byte,uint16,bit&01,byte,bit&02,byte,bit&04,bit&08,bit&10,bit&20,uint16,Image,Image,ArrayEventHandler,QuestBattle,Aetheryte,int32,uint16,sbyte,bit&40,byte,byte,byte,byte,bit&80,byte,bit&01,bit&02
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1,"","",0,0,0,0,0,0,0,0,0,False,0,False,0,False,False,False,False,0,0,0,0,0,0,0,0,0,False,0,0,0,0,False,0,False,False
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2,"","",0,0,0,0,0,0,0,0,0,False,0,False,0,False,False,False,False,0,0,0,0,0,0,0,0,0,False,0,0,0,0,False,0,False,False
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3,"","",0,0,0,0,0,0,0,0,0,False,0,False,0,False,False,False,False,0,0,0,0,0,0,0,0,0,False,0,0,0,0,False,0,False,False
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