This commit is contained in:
xiashtra
2024-11-12 01:18:49 -06:00
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parent 5ea602272f
commit f1e4d84ac8
569 changed files with 116832 additions and 76219 deletions
+5 -3
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@@ -141,7 +141,7 @@ If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGl
125,"The actions <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Twin Snakes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Demolish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 30), and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dragon Kick<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 50) will grant stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Opo-opo Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raptor Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coeurl Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The fury granted is commensurate with the form required for their execution. Other weaponskills that require these forms will consume stacks of fury to deal increased damage."
126,"This timer indicates the duration of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which increases damage dealt. Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Geirskogul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and allows for the execution of more powerful actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nastrond<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Stardiver<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80)."
127,"Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiden Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draconian Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will sharpen the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Firstminds' Focus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 units. Once their focus is fully sharpened, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wyrmwind Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
128,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> bar will fill every 30 seconds the status is maintained. When one or more crystals at the bottom of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> glow pink, you will be under effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Polyglot<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which allows the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to be cast, consuming a crystal."
128,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> bar will fill every 30 seconds the status is maintained. When one or more crystals at the bottom of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> glow pink, you will be under effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Polyglot<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which allows the spells <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Xenoglossy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80) to be cast, consuming a crystal."
129,"While under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, casting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Soul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. At maximum stacks, you can cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare Star<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
130,"Astral Gauge"
131,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Summon Bahamut II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, it is possible to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to fight at your side.
@@ -150,7 +150,9 @@ Summoning <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Bahamu
133,"Vipersight"
134,"Serpent Offerings Gauge"
135,"Viper engages enemies mainly through the use of three-step combos, their primary combos beginning with either <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reaving Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The third step can end with one of several weaponskills, each of which grants an effect to strengthen a different combo-ending action. To reach these actions will require the use of specific combo routes.
The glow of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vipersight<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s blades correspond with the outlining of hotbar icons to indicate the next step in a combo. Following these indicators will help ensure the use of combos that finish with a strengthened attack."
The glow of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vipersight<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s blades correspond with the outlining of hotbar icons to indicate the next step in a combo.
For example, when <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is highlighted, the left blade of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vipersight<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will glow. When <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reaving Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is highlighted, the right blade of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vipersight<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will glow. Moreover, the color of the gauge will indicate the step of the combo you've reached.
Following these indicators will help ensure the use of combos that finish with a strengthened attack."
136,"The use of certain weaponskills will grant a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coil<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 stacks, indicated by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vipersight<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be spent to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Uncoiled Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
137,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Viper's Rattle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a third <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coil<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be stored. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are accumulated through the use of certain actions, and can be spent to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Uncoiled Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
138,"The use of certain weaponskills in the execution of combos will serve to fill the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Serpent Offerings Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Once sufficient energy has been stored, you can activate <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reawaken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Anguine Tributes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the gauge. These tributes can be used to execute several special weaponskills unique to your reawakened state."
@@ -173,7 +175,7 @@ The glow of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vipersight
151,"Executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motif<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in succession to assemble <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Claw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Madeen Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Retribution of the Madeen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
152,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Soul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, weaponskills which cost <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when executed. With sufficient stacks, you can execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Scythe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
153,"Stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be consumed to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90)."
154,""
154,"The action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Umbral Soul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> halts the expiration of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Reapplying this effect, or casting a spell of the opposite, will cause its expiration to resume."
155,""
156,""
157,""
1 key 0
141 137 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Viper's Rattle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a third <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coil<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be stored. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are accumulated through the use of certain actions, and can be spent to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Uncoiled Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
142 138 The use of certain weaponskills in the execution of combos will serve to fill the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Serpent Offerings Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Once sufficient energy has been stored, you can activate <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reawaken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Anguine Tributes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the gauge. These tributes can be used to execute several special weaponskills unique to your reawakened state.
143 139 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Serpent's Lineage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a fifth <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Anguine Tribute<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be added to the gauge. Once sufficient energy has been stored, you can activate <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reawaken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Anguine Tributes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the gauge. These tributes can be used to execute several special weaponskills unique to your reawakened state.
144 140 Canvases
145 141 Palette Gauge
146 142 Pictomancer eschews the stave for a brush, painting their imaginings upon a canvas and bringing them to life through magic. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, simultaneously granting a depiction of the rendered motif. Assembling <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Moogle Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mog of the Ages<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
147 143 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>hammer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Striking Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hammer Stamp<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
150 146 Pictomancer eschews the stave for a brush, painting their imaginings upon a canvas and bringing them to life through magic. By utilizing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a variety of effects can be produced.
151 147 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, simultaneously granting a depiction of the rendered motif. Assembling <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Moogle Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mog of the Ages<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
152 148 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>hammer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Striking Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hammer Stamp<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scenic Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>starry sky<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Starry Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, increasing the damage dealt by self and party members.
153 149 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Palette Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be accumulated by executing certain aetherhue spells. Once your palette is sufficiently saturated with aether, you can consume a portion of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Palette Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Subtractive Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will temporarily alter the properties of your aetherhue spells, significantly enhancing them. Additionally, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be spent to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Holy in White<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
154 150 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a splash of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, when accumulated, will be converted to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Subtractive Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which can be spent to perform <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Comet in Black<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
155 151 Executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motif<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in succession to assemble <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Claw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Madeen Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Retribution of the Madeen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
156 150 152 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a splash of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, when accumulated, will be converted to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Subtractive Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which can be spent to perform <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Comet in Black<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Soul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, weaponskills which cost <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when executed. With sufficient stacks, you can execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Scythe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
157 151 153 Executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motif<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in succession to assemble <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Claw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Madeen Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Retribution of the Madeen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be consumed to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90).
158 152 154 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Soul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, weaponskills which cost <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when executed. With sufficient stacks, you can execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Scythe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Umbral Soul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> halts the expiration of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Reapplying this effect, or casting a spell of the opposite, will cause its expiration to resume.
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