mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-25 03:19:10 +00:00
6.5
This commit is contained in:
+49
-152
@@ -3,7 +3,7 @@
|
||||
int32,str
|
||||
0,""
|
||||
1,"<CommandIcon(10)/> Withdraw Item"
|
||||
2,"<CommandIcon(12)/> + <CommandIcon(13)/>Paste <CommandIcon(10)/>Delete <If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
|
||||
2,"<CommandIcon(12)/> + <CommandIcon(13)/>Paste <CommandIcon(10)/>Delete <If(PlayerParameter(94))><If(Equal(PlayerParameter(78),99))><CommandIcon(11)/>Software Keyboard<Else/><CommandIcon(11)/>On-screen Keyboard</If><Else/><Indent/></If>"
|
||||
3,"<CommandIcon(8)/> Change Order <CommandIcon(10)/> Subcommands"
|
||||
4,"<CommandIcon(11)/> Execute Search"
|
||||
5,"<CommandIcon(10)/> Subcommands <CommandIcon(8)/> Purchase <CommandIcon(11)/> Select Item to Sell"
|
||||
@@ -76,7 +76,7 @@ int32,str
|
||||
72,"<CommandIcon(10)/> Subcommands <CommandIcon(1)/> Select Log <CommandIcon(2)/> Toggle Tabs <CommandIcon(11)/> Expand Log"
|
||||
73,"<CommandIcon(10)/> Subcommands <CommandIcon(9)/> Chat Input <CommandIcon(11)/> Expand Log"
|
||||
74,"<CommandIcon(10)/> Subcommands <CommandIcon(9)/> Chat Input <CommandIcon(11)/> Restore Log Size"
|
||||
75,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <CommandIcon(13)/> Auto-translate<If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
|
||||
75,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <CommandIcon(13)/> Auto-translate <If(PlayerParameter(94))><If(Equal(PlayerParameter(78),99))><CommandIcon(11)/> Software Keyboard<Else/><CommandIcon(11)/> On-screen Keyboard</If><Else/><Indent/></If>"
|
||||
76,"<CommandIcon(3)/> Previous <CommandIcon(4)/> Next <CommandIcon(13)/> Auto-translate"
|
||||
77,"<CommandIcon(10)/> Subcommands <CommandIcon(11)/> Apply"
|
||||
78,"<CommandIcon(11)/> Apply <CommandIcon(10)/> Delete Settings "
|
||||
@@ -239,7 +239,7 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
|
||||
177,"<CommandIcon(9)/> Return <CommandIcon(11)/> Commence Voyage"
|
||||
178,"<CommandIcon(10)/> Subcommands"
|
||||
179,"<CommandIcon(8)/> Select <CommandIcon(9)/> Close <CommandIcon(11)/> Register"
|
||||
180,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
|
||||
180,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(PlayerParameter(94))><If(Equal(PlayerParameter(78),99))><CommandIcon(11)/>Software Keyboard<Else/><CommandIcon(11)/>On-screen Keyboard</If><Else/><Indent/></If>"
|
||||
181,"<CommandIcon(10)/> Subcommands <CommandIcon(11)/> Apply Changes and Close"
|
||||
182,"<CommandIcon(9)/> Apply Changes and Close"
|
||||
183,"<CommandIcon(10)/> Subcommands <CommandIcon(11)/> Display Minion List"
|
||||
@@ -461,12 +461,12 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
|
||||
277,"<CommandIcon(8)/> Summon/Dismiss <CommandIcon(10)/> Subcommands <CommandIcon(11)/> Edit Minion Hotbar"
|
||||
278,"<CommandIcon(8)/> Summon/Dismiss <CommandIcon(10)/> Subcommands <CommandIcon(11)/> Move"
|
||||
279,"<CommandIcon(7)/> Move <CommandIcon(11)/><CommandIcon(8)/> Confirm <CommandIcon(9)/> Cancel"
|
||||
280,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/> Keyboard<Else/></If>"
|
||||
280,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <If(PlayerParameter(94))><If(Equal(PlayerParameter(78),99))><CommandIcon(11)/> Software Keyboard<Else/><CommandIcon(11)/> On-screen Keyboard</If><Else/><Indent/></If>"
|
||||
281,"<CommandIcon(5)/> Move <CommandIcon(8)/> Summon/Dismiss <CommandIcon(10)/> Subcommands"
|
||||
282,"<CommandIcon(8)/> Execute <CommandIcon(10)/> Subcommands"
|
||||
283,"<CommandIcon(8)/> Execute <CommandIcon(10)/> Subcommands <CommandIcon(11)/> Move"
|
||||
284,"<CommandIcon(7)/> Move <CommandIcon(11)/><CommandIcon(8)/> Confirm <CommandIcon(9)/> Cancel"
|
||||
285,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/>Keyboard<Else/></If>"
|
||||
285,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <If(PlayerParameter(94))><If(Equal(PlayerParameter(78),99))><CommandIcon(11)/> Software Keyboard<Else/><CommandIcon(11)/> On-screen Keyboard</If><Else/><Indent/></If>"
|
||||
286,"<CommandIcon(5)/> Move <CommandIcon(8)/> Execute <CommandIcon(10)/> Subcommands"
|
||||
287,"<CommandIcon(7)/> Move <CommandIcon(11)/><CommandIcon(8)/><CommandIcon(10)/> Confirm <CommandIcon(9)/> Cancel"
|
||||
288,"<CommandIcon(8)/> Summon/Dismiss <CommandIcon(10)/> Subcommands"
|
||||
@@ -486,7 +486,7 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
|
||||
302,"<CommandIcon(10)/> Subcommands"
|
||||
303,"<CommandIcon(8)/><CommandIcon(10)/> View Tag"
|
||||
304,"<CommandIcon(8)/><CommandIcon(10)/> View Tag"
|
||||
305,"<CommandIcon(10)/> Delete<If(GreaterThan(PlayerParameter(94),0))> <CommandIcon(11)/> Keyboard<Else/></If>"
|
||||
305,"<CommandIcon(10)/> Delete<If(PlayerParameter(94))><If(Equal(PlayerParameter(78),99))> <CommandIcon(11)/> Software Keyboard<Else/> <CommandIcon(11)/> On-screen Keyboard</If><Else/><Indent/></If>"
|
||||
306,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
|
||||
307,"<CommandIcon(8)/>Execute Action <CommandIcon(10)/>Set to Hotbar <CommandIcon(11)/> Edit Hotbar"
|
||||
308,"<CommandIcon(8)/>Execute Action <CommandIcon(10)/>Set to Hotbar"
|
||||
@@ -567,7 +567,7 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
|
||||
383,"<CommandIcon(24)/>"
|
||||
384,"<CommandIcon(25)/>"
|
||||
385,"<CommandIcon(11)/> Quick Scroll <CommandIcon(10)/> Subcommands"
|
||||
386,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/>Keyboard<Else/></If>"
|
||||
386,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(PlayerParameter(94))><If(Equal(PlayerParameter(78),99))><CommandIcon(11)/>Software Keyboard<Else/><CommandIcon(11)/>On-screen Keyboard</If><Else/><Indent/></If>"
|
||||
387,"<CommandIcon(8)/> Claim Rewards <CommandIcon(10)/> Subcommands"
|
||||
388,"<CommandIcon(10)/> Subcommands"
|
||||
389,"<CommandIcon(10)/> Subcommands"
|
||||
@@ -635,35 +635,35 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
|
||||
440,"<CommandIcon(10)/> Subcommands"
|
||||
441,"Playback Controls"
|
||||
442,"※Keyboard/Mouse settings listed are default.
|
||||
<If(Equal(PlayerParameter(78),99))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Move Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(20)/> Stick/W, A, S, D Keys (Movement)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reset Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<Gui(16)/> Button/Z Key (Draw Weapon)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Change Target Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause/Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Open/Close Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(10)/> Button/R Key or Button (Auto Run)
|
||||
<Else/>
|
||||
<If(Equal(PlayerParameter(75),0))>
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Move Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick
|
||||
<CommandIcon(20)/> Stick/[W, A, S, D] Keys (Movement)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reset Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Z Key (Draw Weapon)/<Gui(16)/> Button
|
||||
<Gui(16)/> Button/[Z] Key (Draw/Sheathe Weapon)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Change Target Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons
|
||||
<CommandIcon(7)/> Buttons/[<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If>] Keys
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause/Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button
|
||||
<CommandIcon(11)/> Button/[<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If>] (Jump)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Open/Close Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
R Key or Button (Auto Run)/<CommandIcon(10)/> Button</If>"
|
||||
<CommandIcon(10)/> Button/[R] Key or Button (Auto Run)<Else/>
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Move Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
[W, A, S, D] Keys (Movement)/<CommandIcon(20)/> Stick
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reset Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
[Z] Key (Draw/Sheathe Weapon)/<Gui(16)/> Button
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Change Target Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
[<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If>] Keys/<CommandIcon(7)/> <If(Equal(PlayerParameter(106),99))>D-pad<Else/>Directional Keys</If>
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause/Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
[<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If>] (Jump)/<CommandIcon(11)/> Button
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Open/Close Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
[R] Key or Button (Auto Run)/<CommandIcon(10)/> Button</If>"
|
||||
443,"Recording Duties"
|
||||
444,"The following conditions must be met to use the Duty Recorder:
|
||||
1. Recorder is enabled.
|
||||
@@ -702,35 +702,35 @@ This includes both major updates and minor hotfixes.
|
||||
Recordings will become inaccessible after applying the newest data patch."
|
||||
447,"Playback Controls"
|
||||
448,"※Keyboard/Mouse settings listed are default.
|
||||
<If(Equal(PlayerParameter(78),99))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Move Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(20)/> Stick/W, A, S, D Keys (Movement)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reset Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<Gui(16)/> Button/Z Key (Draw Weapon)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Change Target Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause/Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Open/Close Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(10)/> Button/R Key or Button (Auto Run)
|
||||
<Else/>
|
||||
<If(Equal(PlayerParameter(75),0))>
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Move Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick
|
||||
<CommandIcon(20)/> Stick/[W, A, S, D] Keys (Movement)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reset Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Z Key (Draw Weapon)/<Gui(16)/> Button
|
||||
<Gui(16)/> Button/[Z] Key (Draw/Sheathe Weapon)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Change Target Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons
|
||||
<CommandIcon(7)/> Buttons/[<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If>] Keys
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause/Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button
|
||||
<CommandIcon(11)/> Button/[<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If>] (Jump)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Open/Close Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
R Key or Button (Auto Run)/<CommandIcon(10)/> Button</If>"
|
||||
<CommandIcon(10)/> Button/[R] Key or Button (Auto Run)<Else/>
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Move Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
[W, A, S, D] Keys (Movement)/<CommandIcon(20)/> Stick
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reset Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
[Z] Key (Draw/Sheathe Weapon)/<Gui(16)/> Button
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Change Target Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
[<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If>] Keys/<CommandIcon(7)/> <If(Equal(PlayerParameter(106),99))>D-pad<Else/>Directional Keys</If>
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause/Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
[<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If>] (Jump)/<CommandIcon(11)/> Button
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Open/Close Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
[R] Key or Button (Auto Run)/<CommandIcon(10)/> Button</If>"
|
||||
449,"Functions"
|
||||
450,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Temporarily stop playback.
|
||||
@@ -806,111 +806,8 @@ Exit playback."
|
||||
500,""
|
||||
1000,"Report could not be sent.
|
||||
Please try again."
|
||||
1001,"<UIForeground>F20202</UIForeground>Duty Record Playback<UIForeground>01</UIForeground>
|
||||
※Keyboard/Mouse settings listed are default.
|
||||
<If(Equal(PlayerParameter(78),99))>・Move Camera
|
||||
<CommandIcon(20)/> Stick/W, A, S, D Keys (Movement)
|
||||
・Reset Camera
|
||||
<Gui(16)/> Button/Z Key (Draw Weapon)
|
||||
・Change Target Character
|
||||
<CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys
|
||||
・Pause/Play
|
||||
<CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)
|
||||
・Open/Close Controls
|
||||
<CommandIcon(10)/> Button/R Key or Button (Auto Run)<Else/>・Move Camera
|
||||
W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick
|
||||
・Reset Camera
|
||||
Z Key (Draw Weapon)/<Gui(16)/> Button
|
||||
・Change Target Character
|
||||
<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons
|
||||
・Pause/Play
|
||||
<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button
|
||||
・Open/Close Controls
|
||||
R Key or Button (Auto Run)/<CommandIcon(10)/> Button</If>
|
||||
|
||||
––––––––––––––––––––––––––––––––––––––––––
|
||||
<UIForeground>F20202</UIForeground>Recording Duties<UIForeground>01</UIForeground>
|
||||
The following conditions must be met to use the Duty Recorder:
|
||||
1. Recorder settings are enabled.
|
||||
2. Current duty is available for recording.
|
||||
3. Parties meet minimum size requirements.
|
||||
4. Record ready check has been executed.
|
||||
|
||||
<UIForeground>F20202</UIForeground>1. Recorder settings are enabled<UIForeground>01</UIForeground>
|
||||
Recorder settings can be adjusted under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Recorder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
|
||||
|
||||
<UIForeground>F20202</UIForeground>2. Current duty is available for recording<UIForeground>01</UIForeground>
|
||||
Not all duties are available for recording.
|
||||
Recordable duties are marked with a special icon.
|
||||
|
||||
<UIForeground>F20202</UIForeground>3. Parties meet minimum size requirements<UIForeground>01</UIForeground>
|
||||
Duties undertaken by undersized parties cannot be recorded.
|
||||
※This includes parties formed via the Duty Finder.
|
||||
|
||||
<UIForeground>F20202</UIForeground>4. Record ready check has been executed<UIForeground>01</UIForeground>
|
||||
Approval from all party members is required before recording can begin.
|
||||
※Record ready checks must be performed within 5 minutes of commencing a duty.
|
||||
|
||||
Only 3 records may be saved at once. Oldest records will be overwritten.
|
||||
※Up to 2 records can be protected at once.
|
||||
|
||||
––––––––––––––––––––––––––––––––––––––––––
|
||||
<UIForeground>F20202</UIForeground>Viewing Recorded Duties<UIForeground>01</UIForeground>
|
||||
The following conditions must be met to view duty records:
|
||||
1. You are in an inn room.
|
||||
2. Recorded duty is from the most recent game version.
|
||||
|
||||
<UIForeground>F20202</UIForeground>1. You are in an inn room<UIForeground>01</UIForeground>
|
||||
Duty playback is only available in inn rooms.
|
||||
|
||||
<UIForeground>F20202</UIForeground>2. Recorded duty is from the most recent game version<UIForeground>01</UIForeground>
|
||||
This includes both major updates and minor hotfixes.
|
||||
Recordings will become inaccessible after applying the newest data patch."
|
||||
1002,"<UIForeground>F20202</UIForeground>Duty Record Playback<UIForeground>01</UIForeground>
|
||||
※Keyboard/Mouse settings listed are default.
|
||||
<If(Equal(PlayerParameter(78),99))>・Move Camera
|
||||
<CommandIcon(20)/> Stick/W, A, S, D Keys (Movement)
|
||||
・Reset Camera
|
||||
<Gui(16)/> Button/Z Key (Draw Weapon)
|
||||
・Change Target Character
|
||||
<CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys
|
||||
・Pause/Play
|
||||
<CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)
|
||||
・Open/Close Controls
|
||||
<CommandIcon(10)/> Button/R Key or Button (Auto Run)<Else/>・Move Camera
|
||||
W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick
|
||||
・Reset Camera
|
||||
Z Key (Draw Weapon)/<Gui(16)/> Button
|
||||
・Change Target Character
|
||||
<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons
|
||||
・Pause/Play
|
||||
<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button
|
||||
・Open/Close Controls
|
||||
R Key or Button (Auto Run)/<CommandIcon(10)/> Button</If>
|
||||
|
||||
––––––––––––––––––––––––––––––––––––––––––
|
||||
<UIForeground>F20202</UIForeground>Functions<UIForeground>01</UIForeground>
|
||||
|
||||
<UIForeground>F20202</UIForeground>Pause<UIForeground>01</UIForeground>
|
||||
Temporarily stop playback.
|
||||
|
||||
<UIForeground>F20202</UIForeground>Chapter Selection<UIForeground>01</UIForeground>
|
||||
Start playback at the position selected.
|
||||
※Depending on chapter position, playback may not be instantaneous.
|
||||
|
||||
<UIForeground>F20202</UIForeground>Next Chapter<UIForeground>01</UIForeground>
|
||||
Skip to the next available chapter.
|
||||
|
||||
<UIForeground>F20202</UIForeground>Previous Chapter<UIForeground>01</UIForeground>
|
||||
Skip to the previous chapter.
|
||||
|
||||
<UIForeground>F20202</UIForeground>HUD Display<UIForeground>01</UIForeground>
|
||||
Toggle on/off on-screen UI elements.
|
||||
※Settings are saved for next playback.
|
||||
|
||||
<UIForeground>F20202</UIForeground>Focus Target<UIForeground>01</UIForeground>
|
||||
Displays focus target information for the selected target.
|
||||
"
|
||||
1001,""
|
||||
1002,""
|
||||
1003,"Fellowships"
|
||||
1004,"Fellowships are gatherings of players who share common interests. With up to 1,000 members permitted in each fellowship, they provide an excellent way to connect and socialize with like-minded adventurers.
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user