Patch 4.45

This commit is contained in:
=
2018-11-06 01:19:38 -06:00
parent ae773522ec
commit fecfbc2d29
606 changed files with 12285 additions and 10705 deletions
+4 -4
View File
@@ -12,14 +12,14 @@ int32,str
8,"Gather all missing pages of the <Emphasis>Necrologos</Emphasis> and defeat the creature summoned from within."
9,"Use the /beckon emote to lead <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> safely to the specified location."
10,"Gather items at all the specified locations.
<72>F201F8</72><73>F201F9</73>Evaluation Bonus:<73>01</73><72>01</72>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Evaluation Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
320 +25%
303 +10%
286 +5%"
11,"Obtain target items."
12,"Travel to all the specified locations and obtain the target items."
13,"Survey target areas.
<72>F201F8</72><73>F201F9</73>Evaluation Bonus:<73>01</73><72>01</72>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Evaluation Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
160 +25%
152 +10%
143 +5%"
@@ -28,12 +28,12 @@ int32,str
16,"Survey target areas."
17,"Lure target from hiding and slay it."
18,"Gather items at all the specified locations.
<72>F201F8</72><73>F201F9</73>Evaluation Bonus:<73>01</73><72>01</72>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Evaluation Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
479 +25%
454 +10%
429 +5%"
19,"Survey target areas.
<72>F201F8</72><73>F201F9</73>Evaluation Bonus:<73>01</73><72>01</72>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Evaluation Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
240 +25%
227 +10%
215 +5%"
1 key 0
12 8 Gather all missing pages of the <Emphasis>Necrologos</Emphasis> and defeat the creature summoned from within.
13 9 Use the /beckon emote to lead <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> safely to the specified location.
14 10 Gather items at all the specified locations. <72>F201F8</72><73>F201F9</73>Evaluation Bonus:<73>01</73><72>01</72> 320~ +25% 303~ +10% 286~ +5% Gather items at all the specified locations. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Evaluation Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 320~ +25% 303~ +10% 286~ +5%
15 11 Obtain target items.
16 12 Travel to all the specified locations and obtain the target items.
17 13 Survey target areas. <72>F201F8</72><73>F201F9</73>Evaluation Bonus:<73>01</73><72>01</72> 160~ +25% 152~ +10% 143~ +5% Survey target areas. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Evaluation Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 160~ +25% 152~ +10% 143~ +5%
18 14 Deliver the items to the specified locations.
19 15 Levequest deemed a failure if too few items are obtained.
20 16 Survey target areas.
21 17 Lure target from hiding and slay it.
22 18 Gather items at all the specified locations. <72>F201F8</72><73>F201F9</73>Evaluation Bonus:<73>01</73><72>01</72> 479~ +25% 454~ +10% 429~ +5% Gather items at all the specified locations. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Evaluation Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 479~ +25% 454~ +10% 429~ +5%
23 19 Survey target areas. <72>F201F8</72><73>F201F9</73>Evaluation Bonus:<73>01</73><72>01</72> 240~ +25% 227~ +10% 215~ +5% Survey target areas. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Evaluation Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 240~ +25% 227~ +10% 215~ +5%
24 20 Gather all missing pages of the <Emphasis>Necrologos</Emphasis> and defeat the creature summoned from within.
25 21 Progress
28 24 Defeat <SheetEn(BNpcName,1,IntegerParameter(1),2,1)/> to obtain glamour-dispelling <SheetEn(EventItem,1,IntegerParameter(2),2,1)/>.
29 25 Levequest deemed a failure if <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> is slain.
30 26 Defeat the enemies while protecting your charge.
31 27 Defeat as many enemies as possible within the allotted time.
32 28 Discover who is carrying <SheetEn(EventItem,2,IntegerParameter(1),2,1)/> and slay the target.
33 29
34 30 Defeat any enemies summoning reinforcements.
35 31 Objective failed if insufficient number of enemies slain.
36 32 Slay enemies that respond to the <If(Equal(IntegerParameter(1),1))>/poke<Else/>/doubt</If> emote and collect <SheetEn(EventItem,1,IntegerParameter(2),2,1)/>.
37 33 Objective failed if all <SheetEn(BNpcName,1,IntegerParameter(1),2,1)/> are lost.
38 34 Use <SheetEn(EventItem,3,IntegerParameter(2),2,1)/> obtained from <SheetEn(BNpcName,3,IntegerParameter(1),2,1)/> on <SheetEn(EObj,3,IntegerParameter(3),2,1)/> to lure out <SheetEn(BNpcName,3,IntegerParameter(4),2,1)/>.
39 35 Targets will grow frenzied if pacification is attempted too early.