Patch 4.45

This commit is contained in:
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2018-11-06 01:19:38 -06:00
parent ae773522ec
commit fecfbc2d29
606 changed files with 12285 additions and 10705 deletions
+13 -13
View File
@@ -180,8 +180,8 @@ That is so!♪"
171,"TEXT_CMNDEFRETAINERCALL_00010_RESET_ERROR_EQUIPMENT","You cannot change your retainer's class/job until all gear has been removed."
172,"TEXT_CMNDEFRETAINERCALL_00010_NO_CURRENT_TASK","Your retainer has not been assigned a venture."
173,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_RESET_MENU","Reset retainer class/job."
174,"TEXT_CMNDEFRETAINERCALL_00010_RECOMMEND_JOB_CHANGE","Your retainer is qualified to be trained in more advanced traditions. Select <72>F201F4</72><73>F201F5</73>Assign retainer a job<73>01</73><72>01</72> to proceed."
175,"TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_CHANGE","To train your retainer in a more advanced tradition, select <72>F201F4</72><73>F201F5</73>Assign retainer a job<73>01</73><72>01</72> to proceed."
174,"TEXT_CMNDEFRETAINERCALL_00010_RECOMMEND_JOB_CHANGE","Your retainer is qualified to be trained in more advanced traditions. Select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Assign retainer a job<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to proceed."
175,"TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_CHANGE","To train your retainer in a more advanced tradition, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Assign retainer a job<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to proceed."
176,"TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_SCROLL","To assign your retainer a job, you must have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession, which can be purchased from retainer vocates."
177,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_EQUIPMENT","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until all gear has been removed."
178,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NEED_RETAINER_LEVEL","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until they have achieved level <Value>IntegerParameter(2)</Value>."
@@ -193,7 +193,7 @@ That is so!♪"
184,"TEXT_CMNDEFRETAINERCALL_00010_ASK_BE_CHANGE_JOB","Your retainer has attained sufficient experience to be assigned a job. Would you like to do so?"
185,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB","Entrust your copy of <Emphasis>Modern Vocation</Emphasis> to your retainer and bid them learn the ways of the <Sheet(ClassJob,IntegerParameter(2),0)/>?
<72>F201F4</72><73>F201F5</73>Please note that retainers cannot change jobs without resetting all progress.<73>01</73><72>01</72>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Please note that retainers cannot change jobs without resetting all progress.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
186,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB_CHECK","Assign job."
187,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_JOB","Your retainer's copy of <Emphasis>Modern Vocation</Emphasis> will be permanently discarded. Are you sure you wish to proceed?"
188,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS","Reset <Highlight>StringParameter(1)</Highlight>'s class/job?
@@ -377,16 +377,16 @@ No, no, it's not to be expected!♪"
359,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE5","Alright, take yer shite and quit leerin' at me arse.
...What? Ye can't seriously expect me to humor yer fetishes all the time, can ye?"
360,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE6","Hardly my finest work, but I'm not ashamed to say I did it."
361,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_1","You can now send your retainers afield on procurement expeditions known as <72>F201F4</72><73>F201F5</73>ventures<73>01</73><72>01</72>."
361,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_1","You can now send your retainers afield on procurement expeditions known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>ventures<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
362,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_2","Before you can do so, however, you must first assign them a class."
363,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_3","After summoning a retainer, select <72>F201F4</72><73>F201F5</73>assign retainer class<73>01</73><72>01</72> from the retainer menu to begin."
363,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_3","After summoning a retainer, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>assign retainer class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu to begin."
364,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_1","Your retainer cannot undertake ventures until you assign his or her class."
365,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_2","This can be any one class, with the exception of those of the Disciples of the Hand."
366,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_3","Your retainer's class determines which ventures he or she can embark upon."
367,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_4","Please be advised that you cannot assign your retainer a class you have not yet unlocked."
368,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_1","<Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!"
369,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_2","You must now equip a main arm to your retainer."
370,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_3","Select <72>F201F4</72><73>F201F5</73>view retainer attributes and gear<73>01</73><72>01</72> from the retainer menu to proceed."
370,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_3","Select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>view retainer attributes and gear<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu to proceed."
371,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_1","<Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!"
372,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_2","Please be advised that your retainer must be equipped with a main arm in order to undertake ventures."
373,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_1","If you wish to assign your retainer a different class, you must first reset his or her current class."
@@ -395,7 +395,7 @@ No, no, it's not to be expected!♪"
376,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_2","Equip a main arm to your retainer to proceed."
377,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_1","You have equipped a main arm to <Highlight>StringParameter(1)</Highlight>!"
378,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_2","Your retainer is now duly prepared to undertake ventures."
379,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_3","Select <72>F201F4</72><73>F201F5</73>assign venture<73>01</73><72>01</72> from the retainer menu to proceed."
379,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_3","Select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>assign venture<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu to proceed."
380,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_1","You do not have any ventures in your inventory and therefore cannot assign your retainer a venture."
381,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_2","Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing beast tribe quests."
382,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_3","If you possess a venture promissory note, you may redeem it for ventures through a Calamity salvager or a retainer."
@@ -404,23 +404,23 @@ No, no, it's not to be expected!♪"
385,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_2","Hunting, Mining, Botany, and Fishing constitute one type, in which you specify an item for your retainer to procure."
386,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_3","Exploration ventures constitute the second type, in which your retainer will scour the terrain of your choosing for (hopefully) precious items."
387,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_4","However, your retainer will not undertake a venture without first receiving due compensation."
388,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_5","Assigning a venture requires a payment in a unique currency of the same name─<72>F201F4</72><73>F201F5</73>ventures<73>01</73><72>01</72>."
388,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_5","Assigning a venture requires a payment in a unique currency of the same name─<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>ventures<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
389,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_6","Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing beast tribe quests."
390,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_1","You have assigned <Highlight>StringParameter(1)</Highlight> a venture!"
391,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_2","To confirm the time remaining until a venture is complete, select <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> under Duty from the <72>F201F4</72><73>F201F5</73>main menu<73>01</73><72>01</72>, and select <72>F201F4</72><73>F201F5</73>Ventures<73>01</73><72>01</72>."
392,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_3","You can also confirm the time remaining by selecting <72>F201F4</72><73>F201F5</73>view venture report<73>01</73><72>01</72> from the retainer menu."
391,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_2","To confirm the time remaining until a venture is complete, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under Duty from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ventures<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
392,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_3","You can also confirm the time remaining by selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>view venture report<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu."
393,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_4","Should you wish to cancel the venture and recall your retainer, you may do so when viewing the venture report."
394,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_5","However, please be advised that this is not necessary unless you wish to assign a different venture to your retainer."
395,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_6","Even with a venture in progress, you can still entrust or withdraw items and gil, or sell items on the market."
396,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_1","<Highlight>StringParameter(1)</Highlight> has completed a venture!"
397,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_2","To claim the fruits of your retainer's labor, select <72>F201F4</72><73>F201F5</73>view venture report<73>01</73><72>01</72> from the retainer menu."
397,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_2","To claim the fruits of your retainer's labor, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>view venture report<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu."
398,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_1","<Highlight>StringParameter(1)</Highlight> has gained experience for completing a venture!"
399,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_2","Like you, your retainer can gain experience and levels."
400,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_3","This, in turn, will allow your retainer to undertake a wider variety of ventures, yielding more desirable items."
401,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_4","Moreover, equipping additional gear to your retainer will increase both the quantity and quality of the items procured."
402,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_FORTUNE","Quick Exploration."
403,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_1","Your retainer is now experienced enough to undertake <72>F201F4</72><73>F201F5</73>quick exploration ventures<73>01</73><72>01</72>."
404,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_2","Select <72>F201F4</72><73>F201F5</73>assign venture<73>01</73><72>01</72> from the retainer menu to proceed."
403,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_1","Your retainer is now experienced enough to undertake <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quick exploration ventures<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
404,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_2","Select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>assign venture<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu to proceed."
405,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_3","Cut label, report if visible in game."
406,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_1","Quick exploration ventures are brief assignments in which you dispatch your retainer without instruction."
407,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_2","The items your retainer procures on these ventures can range from worthless to priceless."
1 key 0 1
180 176 TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_SCROLL To assign your retainer a job, you must have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession, which can be purchased from retainer vocates.
181 177 TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_EQUIPMENT You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until all gear has been removed.
182 178 TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NEED_RETAINER_LEVEL You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until they have achieved level <Value>IntegerParameter(2)</Value>.
183 179 TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NEED_PLAYER_LEVEL You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until you achieve level <Value>IntegerParameter(2)</Value> as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>.
184 180 TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_LOW_PLAYER_LEVEL You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until you yourself achieve a higher level as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>.
185 181 TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NO_ITEM Unable to proceed. You do not have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession.
186 182 TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_SUCCESS Your retainer has become <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>!
187 183 TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_FAILED You were unable to assign your retainer a job.
193 189 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS_CHECK Reset class/job.
194 190 TEXT_CMNDEFRETAINERCALL_00010_ASK_YES Yes
195 191 TEXT_CMNDEFRETAINERCALL_00010_ASK_NO No
196 192 TEXT_CMNDEFRETAINERCALL_00010_GO_BACK Return.
197 193 TEXT_CMNDEFRETAINERCALL_00010_NO_CLASS_WARNING You must select a class for your retainer before you assign a venture.
198 194 TEXT_CMNDEFRETAINERCALL_00010_ASK_CATEGORY Select a category.
199 195 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_NORMAL Hunting.
377 373 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_1 If you wish to assign your retainer a different class, you must first reset his or her current class.
378 374 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_2 If necessary, recall your retainer and remove all gear to proceed.
379 375 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_1 You can equip any item in your inventory or Armoury Chest to your retainer, so long as he or she meets the requirements.
380 376 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_2 Equip a main arm to your retainer to proceed.
381 377 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_1 You have equipped a main arm to <Highlight>StringParameter(1)</Highlight>!
382 378 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_2 Your retainer is now duly prepared to undertake ventures.
383 379 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_3 Select <72>F201F4</72><73>F201F5</73>assign venture<73>01</73><72>01</72> from the retainer menu to proceed. Select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>assign venture<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu to proceed.
384 380 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_1 You do not have any ventures in your inventory and therefore cannot assign your retainer a venture.
385 381 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_2 Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing beast tribe quests.
386 382 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_3 If you possess a venture promissory note, you may redeem it for ventures through a Calamity salvager or a retainer.
387 383 TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_START As you may recall, the ventures your retainer can undertake are determined by his or her class.
388 384 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_1 There are two main types of ventures which you can assign your retainer.
389 385 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_2 Hunting, Mining, Botany, and Fishing constitute one type, in which you specify an item for your retainer to procure.
390 386 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_3 Exploration ventures constitute the second type, in which your retainer will scour the terrain of your choosing for (hopefully) precious items.
391 387 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_4 However, your retainer will not undertake a venture without first receiving due compensation.
392 388 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_5 Assigning a venture requires a payment in a unique currency of the same name─<72>F201F4</72><73>F201F5</73>ventures<73>01</73><72>01</72>. Assigning a venture requires a payment in a unique currency of the same name─<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>ventures<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
395 391 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_2 To confirm the time remaining until a venture is complete, select <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> under Duty from the <72>F201F4</72><73>F201F5</73>main menu<73>01</73><72>01</72>, and select <72>F201F4</72><73>F201F5</73>Ventures<73>01</73><72>01</72>. To confirm the time remaining until a venture is complete, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under Duty from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ventures<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
396 392 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_3 You can also confirm the time remaining by selecting <72>F201F4</72><73>F201F5</73>view venture report<73>01</73><72>01</72> from the retainer menu. You can also confirm the time remaining by selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>view venture report<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu.
397 393 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_4 Should you wish to cancel the venture and recall your retainer, you may do so when viewing the venture report.
398 394 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_5 However, please be advised that this is not necessary unless you wish to assign a different venture to your retainer.
399 395 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_6 Even with a venture in progress, you can still entrust or withdraw items and gil, or sell items on the market.
400 396 TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_1 <Highlight>StringParameter(1)</Highlight> has completed a venture!
401 397 TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_2 To claim the fruits of your retainer's labor, select <72>F201F4</72><73>F201F5</73>view venture report<73>01</73><72>01</72> from the retainer menu. To claim the fruits of your retainer's labor, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>view venture report<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu.
404 400 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_3 This, in turn, will allow your retainer to undertake a wider variety of ventures, yielding more desirable items.
405 401 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_4 Moreover, equipping additional gear to your retainer will increase both the quantity and quality of the items procured.
406 402 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_FORTUNE Quick Exploration.
407 403 TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_1 Your retainer is now experienced enough to undertake <72>F201F4</72><73>F201F5</73>quick exploration ventures<73>01</73><72>01</72>. Your retainer is now experienced enough to undertake <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quick exploration ventures<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
408 404 TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_2 Select <72>F201F4</72><73>F201F5</73>assign venture<73>01</73><72>01</72> from the retainer menu to proceed. Select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>assign venture<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu to proceed.
409 405 TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_3 Cut label, report if visible in game.
410 406 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_1 Quick exploration ventures are brief assignments in which you dispatch your retainer without instruction.
411 407 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_2 The items your retainer procures on these ventures can range from worthless to priceless.
412 408 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_3 Moreover, the experience your retainer receives for completing a quick exploration venture is determined by the item procured.
413 409 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_4 Although it is impossible to predict the results of these ventures, the potential benefits should not be underestimated.
414 410 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE1 Do you require aught else, <If(PlayerParameter(4))>Mistress<Else/>Master</If>?
415 411 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE2 Ye know I'm in the middle o' yer venture, don't ye?
416 412 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE3 What is it?
417 413 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE4 What now? I'm busy.
418 414 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE5 I trust there is a reason for this interruption?
419 415 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE6 I came as quickly as I could! What is it?
420 416 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE1 Yes, my <If(PlayerParameter(4))>lady<Else/>lord</If>?
421 417 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE2 Somethin' else, love?
422 418 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE3 Well? What is it?
423 419 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE4 You couldn't have picked a more inconvenient time.
424 420 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE5 This better be worth my time.
425 421 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE6 What is it, <If(PlayerParameter(4))>madam<Else/>sir</If>? Something urgent?
426 422 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE1 You have additional orders, <If(PlayerParameter(4))>madam<Else/>sir</If>?