Patch 4.45

This commit is contained in:
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2018-11-06 01:19:38 -06:00
parent ae773522ec
commit fecfbc2d29
606 changed files with 12285 additions and 10705 deletions
+6 -6
View File
@@ -23,11 +23,11 @@ int32,str,str
19,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012","To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category."
20,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013","(★未使用/削除予定★)"
21,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050","Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you."
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <72>F201F4</72><73>F201F5</73>PvP EXP<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Wolf Marks<73>01</73><72>01</72>, with a larger amount being awarded to the victors."
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <72>F201F4</72><73>F201F5</73>PvE EXP<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Allagan tomestones<73>01</73><72>01</72> at the end of each match."
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvP EXP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wolf Marks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, with a larger amount being awarded to the victors."
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvE EXP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Allagan tomestones<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at the end of each match."
24,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020","In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster."
25,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021","The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another."
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <72>F201F4</72><73>F201F5</73>full party<73>01</73><72>01</72> of eight players, and at most an <72>F201F4</72><73>F201F5</73>alliance<73>01</73><72>01</72> comprised of three full parties."
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>full party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> of eight players, and at most an <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>alliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> comprised of three full parties."
27,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030","Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything."
28,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031","During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle."
29,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032","The first company to attain the designated tactical rating is declared the victor."
@@ -50,14 +50,14 @@ int32,str,str
46,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004","Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas."
47,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005","Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils."
48,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006","However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next..."
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <72>F201F4</72><73>F201F5</73>tomeliths<73>01</73><72>01</72>."
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tomeliths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
50,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011","A tomelith's rank indicates the amount of data it may contain."
51,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012","Once all data has been transferred from a tomelith, it will cease to hold any value."
52,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013","The first company to retrieve the designated quantity of data is declared the victor."
53,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
54,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001","So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving..."
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <72>F201F4</72><73>F201F5</73>tomeliths<73>01</73><72>01</72>."
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <72>F201F4</72><73>F201F5</73>occupied<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>destroyed<73>01</73><72>01</72>."
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tomeliths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>occupied<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>destroyed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
57,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012","An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location."
58,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013","To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process."
59,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014","However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt."
1 key 0 1
23 19 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012 To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category.
24 20 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013 (★未使用/削除予定★)
25 21 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050 Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you.
26 22 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051 Participating in a Frontline campaign will earn you <72>F201F4</72><73>F201F5</73>PvP EXP<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Wolf Marks<73>01</73><72>01</72>, with a larger amount being awarded to the victors. Participating in a Frontline campaign will earn you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvP EXP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wolf Marks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, with a larger amount being awarded to the victors.
27 23 TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051 You will also receive <72>F201F4</72><73>F201F5</73>PvE EXP<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Allagan tomestones<73>01</73><72>01</72> at the end of each match. You will also receive <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvE EXP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Allagan tomestones<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at the end of each match.
28 24 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020 In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster.
29 25 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021 The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another.
30 26 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022 Each Grand Company can be represented by at least one <72>F201F4</72><73>F201F5</73>full party<73>01</73><72>01</72> of eight players, and at most an <72>F201F4</72><73>F201F5</73>alliance<73>01</73><72>01</72> comprised of three full parties. Each Grand Company can be represented by at least one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>full party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> of eight players, and at most an <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>alliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> comprised of three full parties.
31 27 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030 Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything.
32 28 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031 During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle.
33 29 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032 The first company to attain the designated tactical rating is declared the victor.
50 46 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004 Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas.
51 47 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005 Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils.
52 48 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006 However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next...
53 49 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010 During a Frontline seize campaign, players aid their company by retrieving data from <72>F201F4</72><73>F201F5</73>tomeliths<73>01</73><72>01</72>. During a Frontline seize campaign, players aid their company by retrieving data from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tomeliths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
54 50 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011 A tomelith's rank indicates the amount of data it may contain.
55 51 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012 Once all data has been transferred from a tomelith, it will cease to hold any value.
56 52 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013 The first company to retrieve the designated quantity of data is declared the victor.
57 53 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014 Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious.
58 54 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001 So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving...
59 55 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010 During a Frontline shatter campaign, players aid their company by retrieving data from <72>F201F4</72><73>F201F5</73>tomeliths<73>01</73><72>01</72>. During a Frontline shatter campaign, players aid their company by retrieving data from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tomeliths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
60 56 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011 However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <72>F201F4</72><73>F201F5</73>occupied<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>destroyed<73>01</73><72>01</72>. However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>occupied<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>destroyed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
61 57 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012 An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location.
62 58 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013 To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process.
63 59 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014 However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt.