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Patch 4.45
This commit is contained in:
@@ -33,18 +33,18 @@ Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParamet
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23,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_TITLE","Rename your airship."
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24,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_CAPTION","Airship Name"
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25,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_MES_0","Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:
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<72>F201FC</72><73>F201FD</73>'<Indent/>. , : ; ! ? & - _<73>01</73><72>01</72>
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<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>'<Indent/>. , : ; ! ? & - _<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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• Double spaces/underscores are not allowed.
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• A space cannot be used before or after the name.
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• Names consisting solely of punctuation marks are prohibited."
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26,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_TITLE","Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>?
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<72>F201FC</72><73>F201FD</73>Please note that while airship components will be returned, your airship's registration, rank, and accrued experience will be lost.<73>01</73><72>01</72>"
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<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Please note that while airship components will be returned, your airship's registration, rank, and accrued experience will be lost.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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27,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_CHECK","Dismantle Airship."
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28,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_1","To outfit and register an airship, you must have in your possession the requisite components and flight credits."
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29,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_2","<72>F201F4</72><73>F201F5</73>Flight credits<73>01</73><72>01</72> can be purchased from resident caretakers with company credits."
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30,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_3","<72>F201F4</72><73>F201F5</73>Airship components<73>01</73><72>01</72> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
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29,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_2","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flight credits<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be purchased from resident caretakers with company credits."
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30,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_3","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Airship components<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
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31,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_ENERGY","You cannot deploy your airship on exploratory voyages without ceruleum tanks, which can be purchased from resident caretakers with company credits."
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32,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_1","Upon the completion of an exploratory voyage, your mammet will provide a <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> detailing the results."
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32,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_1","Upon the completion of an exploratory voyage, your mammet will provide a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> detailing the results."
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33,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_2","The information contained in this log may prove useful in preparing for your next exploratory voyage."
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34,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_3","Please note that only the log for the previous voyage will be retained."
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35,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REPAIR_ITEM","You cannot repair airship components without the requisite materials."
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@@ -6,7 +6,7 @@ int32,str,str
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2,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_002","You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account."
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3,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_003","You must have completed the main scenario quest “Before the Dawn.”"
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4,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_004","You must be currently undertaking the quest “Coming to Ishgard.”"
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5,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_005","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
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5,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_005","To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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6,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_1",""
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7,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_2",""
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8,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_3",""
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@@ -23,7 +23,7 @@ Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Po
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18,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MENU_EXPLAIN_CHANGE_COLOR_B","Reverting Plumage Color"
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19,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MENU_EXPLAIN_CLEAN","Keeping a Clean Stable"
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20,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MENU_EXPLAIN_CANCEL","Return"
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21,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A1","It is possible to train your chocobo while he is stabled. Doing so will grant him Companion EXP. To train a chocobo, you must first prepare <72>F201F4</72><73>F201F5</73>feed<73>01</73><72>01</72> to use as a <72>F201F4</72><73>F201F5</73>treat<73>01</73><72>01</72>."
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21,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A1","It is possible to train your chocobo while he is stabled. Doing so will grant him Companion EXP. To train a chocobo, you must first prepare <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>feed<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to use as a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>treat<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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22,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A2","After training, you must allow your chocobo to rest and recuperate before he can be trained again."
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23,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A3","When your chocobo has accumulated the maximum amount of Companion EXP for his current rank, you may increase his rank through battle."
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24,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A4","Additionally, if your chocobo has already attained the maximum rank, you can feed him a Thavnairian onion following training to increase this upper limit."
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@@ -31,7 +31,7 @@ Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Po
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26,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A6","Chocobos must rest and recuperate between your training sessions. However, because they react positively to new stimulation, other members can train the same chocobo during this period─after which they will have to wait before they can do so again."
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27,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_B1","Certain types of feed may be used to grant beneficial effects to your chocobo when he is summoned to battle."
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28,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_B2","Such feed includes curiel roots, sylkis buds, mimett gourds, and pahsana fruits."
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29,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_B3","Should you reward a chocobo with the same feed continuously, it will become his <72>F201F4</72><73>F201F5</73>favorite feed<73>01</73><72>01</72>, and the beneficial effects granted by it when he is deployed will be enhanced."
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29,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_B3","Should you reward a chocobo with the same feed continuously, it will become his <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>favorite feed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and the beneficial effects granted by it when he is deployed will be enhanced."
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30,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_B4","Additionally, when your chocobo has attained the maximum rank, feeding it a Thavnairian onion will raise this upper limit."
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31,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_C1","It is possible to train others' chocobos if you have the authority to do so."
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32,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_C2","Should you choose to share your private estate with another individual, you may grant them the authority to stable their chocobo and train others' as well."
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@@ -39,8 +39,8 @@ Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Po
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34,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_C4","In order to train another's chocobo, a certain period of time must elapse after the creature has been stabled."
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35,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_C5","Training conducted by the chocobo's owner as opposed to that conducted by someone else is considered separate; the recuperation time of one does not affect the other. Furthermore, you cannot raise the maximum rank of others' chocobos, nor can you influence their feed preferences."
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36,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CLEAN_1","Training is more effective if a chocobo is housed in a clean stable."
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37,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CLEAN_2","Stables can be cleaned with <72>F201F4</72><73>F201F5</73>magicked stable brooms<73>01</73><72>01</72>."
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38,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CHANGE_COLOR_A1","If you wish to change your chocobo's plumage, you may <72>F201F4</72><73>F201F5</73>feed<73>01</73><72>01</72> him snacks."
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37,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CLEAN_2","Stables can be cleaned with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>magicked stable brooms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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38,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CHANGE_COLOR_A1","If you wish to change your chocobo's plumage, you may <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>feed<UIGlow>01</UIGlow><UIForeground>01</UIForeground> him snacks."
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39,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CHANGE_COLOR_A2","Snacks include Xelphatol apples, valfruits, Mamook pears, Cieldalaes pineapples, O'Ghomoro berries, and Doman plums. Each of these snacks will affect your chocobo's plumage in different ways."
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40,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CHANGE_COLOR_A3","After first feeding your chocobo, you must allow him to rest in his stable for at least six hours to ensure that his plumage changes color."
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41,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CHANGE_COLOR_A4","No change will occur if you take your chocobo out of the stable prematurely."
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@@ -13,7 +13,7 @@ int32,str,str
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9,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_017","Your ambition exceeds your abilities, <Sheet(ClassJob,IntegerParameter(1),0)/>. Return when you are worthy of a soul."
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10,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_018","You cannot receive certification as a specialist until you have attained level 55 in that class."
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11,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_030","...And just how do you expect me to prepare a specialized soul without the proper materials? Return when you are better prepared."
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12,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_031","To receive certification as a specialist, you must have a <72>F201F4</72><73>F201F5</73>Soul of the Crafter<73>01</73><72>01</72> in your possession."
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12,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_031","To receive certification as a specialist, you must have a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul of the Crafter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in your possession."
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13,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_040","I will not be responsible for the death of a fellow master. If you wish to specialize in another trade, I demand that you relinquish one of your three souls."
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14,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_041","You are permitted up to three changes to your specialization per week. This limit is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
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15,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_TITLE","What would you like to do?"
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@@ -37,7 +37,7 @@ Weekly changes remaining: <Value>IntegerParameter(3)</Value>"
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32,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_072","However, the wisdom imparted to us by specialized souls can be overwhelming. In my experience, even those with great mental fortitude can attune to three souls at most."
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33,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_073","Those who have dared go beyond this limit have paid dearly for their hubris. Death was a mercy for these madmen."
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34,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_074","Admittedly, some wrought great works before their passing... Even so, I cannot condone such a sacrifice for your craft. If you have attuned to three souls yet are resolved to pursue another path, I will require that you relinquish one soul before I aid you further."
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35,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_075","Trading a <72>F201F4</72><73>F201F5</73>Soul of the Crafter<73>01</73><72>01</72> for a specialized soul will allow you to become a <72>F201F4</72><73>F201F5</73>specialist<73>01</73><72>01</72> in that particular discipline."
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35,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_075","Trading a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul of the Crafter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for a specialized soul will allow you to become a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in that particular discipline."
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36,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_076","Souls of the Crafter can be obtained in exchange for red crafters' scrips."
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37,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_080","As you may know, soul crystals are strange and wondrous things through which our forebears can guide us to heretofore unknown heights."
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38,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_081","Souls of the Crafter are one such variety of crystal─a frighteningly powerful and dangerous variety, to be sure."
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@@ -47,7 +47,7 @@ Weekly changes remaining: <Value>IntegerParameter(3)</Value>"
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42,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_085","You may select no more than three different disciplines in which to specialize."
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43,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_086","Should you wish to specialize in a fourth, you will need to relinquish one of your three specialized souls."
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44,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_100","Our predecessors speak to us through these souls. Let their words guide your hands."
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45,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_101","A specialized soul will allow you to become a <72>F201F4</72><73>F201F5</73>specialist<73>01</73><72>01</72> in a particular discipline."
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45,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_101","A specialized soul will allow you to become a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in a particular discipline."
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46,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_102","Specialists can access unique actions that allow for more efficient and higher-quality synthesis in their specialized fields."
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47,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_101",""
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48,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_102",""
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@@ -11,7 +11,7 @@ int32,str,str
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7,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_030","Well? I cannot begin unless you lend me your weapon."
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8,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_031","Please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
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9,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_040","Hm, this relic does not appear to be soulglazed. If you wish to enhance it, just say the word, and I shall see the deed done."
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10,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_041","If you wish to have <SheetEn(Item,2,IntegerParameter(1),1,1)/> soulglazed, speak with Jalzahn while equipped with the weapon, then select <72>F201F4</72><73>F201F5</73>Relic Weapon Novus Soulglazing<73>01</73><72>01</72>."
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10,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_041","If you wish to have <SheetEn(Item,2,IntegerParameter(1),1,1)/> soulglazed, speak with Jalzahn while equipped with the weapon, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Relic Weapon Novus Soulglazing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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11,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_050","Hm, I am afraid it is too early to remove the soulglaze. You have some ways to go before the soul energy within the relic is fully attuned."
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12,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_051","By using the Zodiac glass, it is possible to visually verify attunement progress."
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13,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_052","Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it upgraded to a relic weapon nexus."
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@@ -36,7 +36,7 @@ int32,str,str
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32,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_066","Those on platinum and gold plans may begin registering each <ResetTime>1306</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and each <ResetTime>1406</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>, respectively. Those on the standard plan may do so each <ResetTime>1506</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>"
|
||||
33,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_067","If you cancel your reservation, you must wait until the following <ResetTime>1306</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to reschedule."
|
||||
34,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_068","In this case, however, please be warned that registration will open only from <ResetTime>1606</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> regardless of your service plan. This restriction will be lifted after two weeks have elapsed."
|
||||
35,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_068","Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select <72>F201F4</72><73>F201F5</73>System<73>01</73><72>01</72> in the main menu, then select <72>F201F4</72><73>F201F5</73>Support Desk<73>01</73><72>01</72>."
|
||||
35,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_068","Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>System<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Support Desk<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
36,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_069","Lastly, registration may not be possible due to unforeseen circumstances. For details, please visit the Ceremony of Eternal Bonding site via the Lodestone."
|
||||
37,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_070","Having prepared the rings and settled upon a ceremony plan, you and your partner must then attend to a number of matters."
|
||||
38,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_071","At the time you schedule your ceremony, Dedicant Etoinelle will furnish you and your partner each with a blank invitation."
|
||||
|
||||
|
@@ -12,9 +12,9 @@ int32,str,str
|
||||
7,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005","Nothing."
|
||||
8,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_110_000","BZZZT...★※☆
|
||||
<Emphasis>Your new ※★ workshop is equipped with the latest in ★※☆, allowing you to ※☆★※☆ the envy of your friends and neighbors!</Emphasis>"
|
||||
9,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_001","You may use your workshop's <72>F201F4</72><73>F201F5</73>fabrication station<73>01</73><72>01</72> to begin a new project or manage one in progress."
|
||||
10,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_002","Projects may require the cooperation of free company members due to the amount of materials required. To facilitate this process, a <72>F201F4</72><73>F201F5</73>company chest<73>01</73><72>01</72> is also available."
|
||||
11,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_003","Plans for new projects can be drafted with the <72>F201F4</72><73>F201F5</73>schematic board<73>01</73><72>01</72>."
|
||||
9,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_001","You may use your workshop's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>fabrication station<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to begin a new project or manage one in progress."
|
||||
10,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_002","Projects may require the cooperation of free company members due to the amount of materials required. To facilitate this process, a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>company chest<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is also available."
|
||||
11,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_003","Plans for new projects can be drafted with the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>schematic board<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
12,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_120_000","BZZZT...★※☆
|
||||
<Emphasis>Airship components? Aetherial wheel stands? ★※☆※? Whatever your dream, the ※★ workshop can help you make it a reality!</Emphasis>"
|
||||
13,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q2_000_000","What will you ask about?"
|
||||
@@ -25,32 +25,32 @@ int32,str,str
|
||||
18,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_005","Evaluating progress."
|
||||
19,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_210_000","BZZZT...★※☆
|
||||
<Emphasis>Even the best culinarian needs a cookbook, which is why the ※★ workshop comes with a ★※☆※★☆ of projects so ※★☆※ even a child could follow!</Emphasis>"
|
||||
20,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_001","To begin a new project, open the <72>F201F4</72><73>F201F5</73>company crafting log<73>01</73><72>01</72> via the <72>F201F4</72><73>F201F5</73>fabrication station<73>01</73><72>01</72>, then select the item you wish to construct followed by <72>F201F4</72><73>F201F5</73>Begin<73>01</73><72>01</72>."
|
||||
21,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_002","Be advised that many projects are comprised of multiple <72>F201F4</72><73>F201F5</73>production phases<73>01</73><72>01</72>."
|
||||
20,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_001","To begin a new project, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>company crafting log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>fabrication station<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, then select the item you wish to construct followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Begin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
21,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_002","Be advised that many projects are comprised of multiple <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>production phases<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
22,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_003","Each phase will require different materials to complete, which can be reviewed via the company crafting log."
|
||||
23,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_004","Full estate exterior projects are especially complex and must be constructed one section at a time. These sections may be comprised of multiple production phases, so take care to confirm the requirements beforehand."
|
||||
24,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_220_000","BZZZT...★※☆
|
||||
<Emphasis>We here at ※☆★ like to say, “The ★※☆※ that ※★ together ★※☆ together!”</Emphasis>"
|
||||
25,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_001","In order to advance to the next <72>F201F4</72><73>F201F5</73>production phase<73>01</73><72>01</72>, your free company will need to contribute sufficient materials."
|
||||
26,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_002","Materials can be contributed via the <72>F201F4</72><73>F201F5</73>fabrication station<73>01</73><72>01</72>."
|
||||
25,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_001","In order to advance to the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>production phase<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, your free company will need to contribute sufficient materials."
|
||||
26,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_002","Materials can be contributed via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>fabrication station<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
27,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_003","Please note that a large quantity of materials, crafted or gathered by a variety of classes, may be required."
|
||||
28,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_004","If you wish to complete projects quickly, you must enlist the support of as many free company members as possible."
|
||||
29,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_230_000","BZZZT...★※☆
|
||||
<Emphasis>Remember ※☆★: quality materials make for ★※☆※!</Emphasis>"
|
||||
30,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_001","When contributing materials to a project, there is a chance that the construction <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> will increase."
|
||||
30,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_001","When contributing materials to a project, there is a chance that the construction <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase."
|
||||
31,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_002","Construction quality will influence the amount of progress made when advancing to the next production phase."
|
||||
32,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_240_000","BZZZT...★※☆
|
||||
<Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis>"
|
||||
33,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001","In order to advance to the next production phase, you will need to form a party of four or more <72>F201F4</72><73>F201F5</73>Disciples of the Hand<73>01</73><72>01</72>."
|
||||
33,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001","In order to advance to the next production phase, you will need to form a party of four or more <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Disciples of the Hand<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
34,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002","Moreover, all party members must be present within the company workshop."
|
||||
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆
|
||||
<Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis>"
|
||||
36,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001","Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <72>F201F4</72><73>F201F5</73>excellent<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>outstanding<73>01</73><72>01</72> progress."
|
||||
37,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002","There is also a chance that your fabrication <72>F201F4</72><73>F201F5</73>conditions<73>01</73><72>01</72> may change as well."
|
||||
36,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001","Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>outstanding<UIGlow>01</UIGlow><UIForeground>01</UIForeground> progress."
|
||||
37,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002","There is also a chance that your fabrication <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>conditions<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may change as well."
|
||||
38,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003","Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project."
|
||||
39,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000","BZZZT...★※☆
|
||||
<Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>"
|
||||
40,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001","To draft a new project, access the <72>F201F4</72><73>F201F5</73>schematic board<73>01</73><72>01</72>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft."
|
||||
40,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001","To draft a new project, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>schematic board<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft."
|
||||
41,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_002","New plans will be automatically added to the company crafting log and can be used immediately following creation."
|
||||
42,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_140_000","BZZZT...★※☆
|
||||
<Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly above the clouds! To dive beneath the waves! The dream of man and ★※★ alike...</Emphasis>"
|
||||
@@ -63,33 +63,33 @@ int32,str,str
|
||||
49,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_006","Repairing damaged components."
|
||||
50,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000","BZZZT...★※☆
|
||||
<Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>"
|
||||
51,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001","To outfit and register an airship, you must have in your possession the requisite components and <72>F201F4</72><73>F201F5</73>flight credits<73>01</73><72>01</72>."
|
||||
52,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002","Flight credits can be purchased from resident caretakers with company credits, whereas <72>F201F4</72><73>F201F5</73>airship components<73>01</73><72>01</72> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
|
||||
51,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001","To outfit and register an airship, you must have in your possession the requisite components and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>flight credits<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
52,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002","Flight credits can be purchased from resident caretakers with company credits, whereas <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>airship components<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
|
||||
53,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_320_000","BZZZT...★※☆
|
||||
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
|
||||
54,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_001","Each component will affect your airship's performance in a variety of ways."
|
||||
55,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_002","You may wish to change components depending on how you intend to deploy your airship."
|
||||
56,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_330_000","BZZZT...★※☆
|
||||
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
|
||||
57,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001","Airship components are comprised of multiple <72>F201F4</72><73>F201F5</73>parts<73>01</73><72>01</72>. The combined total of all component parts cannot exceed the vessel's <72>F201F4</72><73>F201F5</73>capacity<73>01</73><72>01</72>."
|
||||
58,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002","As your airship's <72>F201F4</72><73>F201F5</73>rank<73>01</73><72>01</72> increases, the vessel's capacity will as well."
|
||||
57,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001","Airship components are comprised of multiple <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>parts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The combined total of all component parts cannot exceed the vessel's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>capacity<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
58,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002","As your airship's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rank<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases, the vessel's capacity will as well."
|
||||
59,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003","Your airship's rank will increase as it gains experience via exploratory voyages."
|
||||
60,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000","BZZZT...★※☆
|
||||
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
|
||||
61,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001","To chart an exploratory voyage, access the <72>F201F4</72><73>F201F5</73>voyage control panel<73>01</73><72>01</72> and select an airship, followed by <72>F201F4</72><73>F201F5</73>Deploy airship on exploratory voyage<73>01</73><72>01</72>. Once you have finalized the details, select <72>F201F4</72><73>F201F5</73>Deploy<73>01</73><72>01</72>, and the voyage will commence."
|
||||
62,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_002","Each voyage will require a number of <72>F201F4</72><73>F201F5</73>ceruleum tanks<73>01</73><72>01</72>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
63,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_003","Once your airship returns, you can review the <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
61,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001","To chart an exploratory voyage, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and select an airship, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deploy airship on exploratory voyage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Once you have finalized the details, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deploy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and the voyage will commence."
|
||||
62,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_002","Each voyage will require a number of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>ceruleum tanks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
63,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_003","Once your airship returns, you can review the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
64,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_004","As you continue to conduct exploratory voyages, you will gain access to facilities for registering and housing additional company airships."
|
||||
65,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_350_000","BZZZT...★※☆
|
||||
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
|
||||
66,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_001","Upon the completion of an exploratory voyage, your mammet will provide a <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> detailing the results."
|
||||
66,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_001","Upon the completion of an exploratory voyage, your mammet will provide a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> detailing the results."
|
||||
67,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_002","The information contained in this log may prove useful in preparing for your next exploratory voyage."
|
||||
68,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_003","Please note that only the log for the previous voyage will be retained."
|
||||
69,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000","BZZZT...★※☆
|
||||
<Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis>"
|
||||
70,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001","The condition of your airship's components will decrease with each exploratory voyage."
|
||||
71,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002","Should a component's condition reach 0%, it will suffer <72>F201F4</72><73>F201F5</73>catastrophic failure<73>01</73><72>01</72>, and you will be unable to deploy your airship."
|
||||
72,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003","To repair a component, access the <72>F201F4</72><73>F201F5</73>voyage control panel<73>01</73><72>01</72> and select an airship, followed by <72>F201F4</72><73>F201F5</73>Repair airship components<73>01</73><72>01</72>. Please note that you cannot do so without the requisite materials."
|
||||
71,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002","Should a component's condition reach 0%, it will suffer <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>catastrophic failure<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and you will be unable to deploy your airship."
|
||||
72,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003","To repair a component, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and select an airship, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Repair airship components<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please note that you cannot do so without the requisite materials."
|
||||
73,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000","BZZZT...★※☆
|
||||
<Emphasis>Do you crave adventure and excitement? Glory and wealth? Are you prepared to accept ★※☆※※☆★ violent death? Then to you brave souls we say come─the Diadem awaits!</Emphasis>"
|
||||
74,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_001","<Emphasis>This new frontier is filled with untold spoils ripe for the taking! With ★※☆※, you can be assured that ★※☆※★※☆※!</Emphasis>"
|
||||
@@ -103,7 +103,7 @@ int32,str,str
|
||||
81,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_002","In order to embark upon an exploratory mission, you and your party must meet the following requirements:"
|
||||
82,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_011","All party members must have completed the main scenario quest “Heavensward.”"
|
||||
83,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_012","All party members must be level 60 Disciples of War or Magic."
|
||||
84,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_003","Furthermore, all party members must be in possession of <72>F201F4</72><73>F201F5</73>mission ceruleum<73>01</73><72>01</72>, which may be purchased from resident caretakers or the mammet voyager #004A."
|
||||
84,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_003","Furthermore, all party members must be in possession of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mission ceruleum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which may be purchased from resident caretakers or the mammet voyager #004A."
|
||||
85,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_004","It is possible to participate in missions by forming parties consisting of two or more members."
|
||||
86,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_005","If you wish to embark upon a mission with less than eight players, you may do so via the voyage control panel. However, please be advised that you will be unable to add new members during the mission."
|
||||
87,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_013","Please also be aware that Disciples of War or Magic higher than level 60 will be automatically level synced upon entry."
|
||||
@@ -128,8 +128,8 @@ int32,str,str
|
||||
<Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>"
|
||||
106,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_001","Lockboxes obtained during missions can be opened by a picker of locks─a specialist found in Ishgard, the Diadem, or in any residential area."
|
||||
107,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_002","Once opened, you have a chance to receive rewards such as Diadem gear or brass sky pirate spoils."
|
||||
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
109,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_103","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem after completing a Trials of the Matron mission."
|
||||
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>brass sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
109,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_103","Moreover, Disciples of the Land can gather <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>steel sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the Diadem after completing a Trials of the Matron mission."
|
||||
110,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_004","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
111,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q5_000_000","What would you like to ask about?"
|
||||
112,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_001","Managing an airship."
|
||||
@@ -143,33 +143,33 @@ int32,str,str
|
||||
120,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_006","Repairing damaged components."
|
||||
121,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000","BZZZT...★※☆
|
||||
<Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis>"
|
||||
122,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001","To outfit and register a submersible, you must have in your possession the requisite components and <72>F201F4</72><73>F201F5</73>dive credits<73>01</73><72>01</72>."
|
||||
123,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002","Dive credits can be purchased from resident caretakers with company credits, whereas <72>F201F4</72><73>F201F5</73>submersible components<73>01</73><72>01</72> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible."
|
||||
122,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001","To outfit and register a submersible, you must have in your possession the requisite components and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>dive credits<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
123,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002","Dive credits can be purchased from resident caretakers with company credits, whereas <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>submersible components<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible."
|
||||
124,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000","BZZZT...★※☆
|
||||
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
|
||||
125,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_001","Each component will affect your submersible's performance in a variety of ways."
|
||||
126,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_002","You may wish to change components depending on how you intend to deploy your submersible."
|
||||
127,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000","BZZZT...★※☆
|
||||
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
|
||||
128,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001","Submersible components are comprised of multiple <72>F201F4</72><73>F201F5</73>parts<73>01</73><72>01</72>. The combined total of all component parts cannot exceed the vessel's <72>F201F4</72><73>F201F5</73>capacity<73>01</73><72>01</72>."
|
||||
129,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002","As your submersible's <72>F201F4</72><73>F201F5</73>rank<73>01</73><72>01</72> increases, the vessel's capacity will as well."
|
||||
128,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001","Submersible components are comprised of multiple <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>parts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The combined total of all component parts cannot exceed the vessel's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>capacity<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
129,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002","As your submersible's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rank<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases, the vessel's capacity will as well."
|
||||
130,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_003","Your submersible's rank will increase as it gains experience via subaquatic voyages."
|
||||
131,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_640_000","BZZZT...★※☆
|
||||
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
|
||||
132,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001","To chart a subaquatic voyage, access the <72>F201F4</72><73>F201F5</73>voyage control panel<73>01</73><72>01</72> and select a submersible, followed by <72>F201F4</72><73>F201F5</73>Deploy submersible on subaquatic voyage<73>01</73><72>01</72>. Once you have finalized the details, select <72>F201F4</72><73>F201F5</73>Deploy<73>01</73><72>01</72>, and the voyage will commence."
|
||||
133,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002","Each voyage will require a number of <72>F201F4</72><73>F201F5</73>ceruleum tanks<73>01</73><72>01</72>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
134,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003","Once your submersible returns, you can review the <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
132,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001","To chart a subaquatic voyage, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and select a submersible, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deploy submersible on subaquatic voyage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Once you have finalized the details, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deploy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and the voyage will commence."
|
||||
133,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002","Each voyage will require a number of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>ceruleum tanks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
134,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003","Once your submersible returns, you can review the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
135,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_004","As you continue to conduct subaquatic voyages, you will gain access to facilities for registering and housing additional company submersibles."
|
||||
136,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_650_000","BZZZT...★※☆
|
||||
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
|
||||
137,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001","Upon the completion of a subaquatic voyage, your mammet will provide a <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> detailing the results."
|
||||
137,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001","Upon the completion of a subaquatic voyage, your mammet will provide a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> detailing the results."
|
||||
138,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_002","The information contained in this log may prove useful in preparing for your next voyage."
|
||||
139,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_003","Please note that only the log for the previous voyage will be retained."
|
||||
140,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000","BZZZT...★※☆
|
||||
<Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>"
|
||||
141,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_001","The condition of your submersible's components will decrease with each subaquatic voyage."
|
||||
142,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002","Should a component's condition reach 0%, it will suffer <72>F201F4</72><73>F201F5</73>catastrophic failure<73>01</73><72>01</72>, and you will be unable to deploy your submersible."
|
||||
143,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003","To repair a component, access the <72>F201F4</72><73>F201F5</73>voyage control panel<73>01</73><72>01</72> and select a submersible, followed by <72>F201F4</72><73>F201F5</73>Repair submersible components<73>01</73><72>01</72>. Please note that you cannot do so without the requisite materials."
|
||||
142,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002","Should a component's condition reach 0%, it will suffer <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>catastrophic failure<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and you will be unable to deploy your submersible."
|
||||
143,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003","To repair a component, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and select a submersible, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Repair submersible components<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please note that you cannot do so without the requisite materials."
|
||||
144,"TEXT_CMNDEFWORKSHOPGUIDE_00263_DEFAULT",""
|
||||
145,"TEXT_CMNDEFWORKSHOPGUIDE_00263_TITLE_01",""
|
||||
146,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_01",""
|
||||
|
||||
|
@@ -12,18 +12,18 @@ int32,str,str
|
||||
8,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_03","Once we've finished preparing the newborn fledgling for the races, we'll release him into your care, an' you can start training him in earnest."
|
||||
9,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_04","To arrange a covering, you must be in possession of at least one retired chocobo registration form, which can be obtained by retiring a rank 40 or higher race chocobo."
|
||||
10,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_06","To retire your race chocobo, speak with the race chocobo trainer at the race counter in the Gold Saucer."
|
||||
11,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_05","Please note that this process is not instantaneous, and you will be unable to collect your fledgling prior to the date specified on your <72>F201F4</72><73>F201F5</73>proof of covering<73>01</73><72>01</72>."
|
||||
11,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_05","Please note that this process is not instantaneous, and you will be unable to collect your fledgling prior to the date specified on your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>proof of covering<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
12,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_01","Training an' retiring two chocobos to serve as sire an' dam is a rather hefty investment, to say the least. So, in the interests of ensuring a healthy supply of new race chocobos, the Gold Saucer maintains a flock of breeding stock."
|
||||
13,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_02","For a fee, you can rent the services of one of their birds. Unless you're set on doing things the hard way, I'd advise you to consider it."
|
||||
14,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_03","<72>F201F4</72><73>F201F5</73>Covering permission forms<73>01</73><72>01</72> for the use of breeding stock chocobos can be purchased from the tack & feed trader at the race counter in the Gold Saucer. The attributes of these chocobos are randomly determined."
|
||||
14,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_03","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Covering permission forms<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the use of breeding stock chocobos can be purchased from the tack & feed trader at the race counter in the Gold Saucer. The attributes of these chocobos are randomly determined."
|
||||
15,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_04","Please be advised that two covering permission forms cannot be used to arrange a covering, as both sire and dam cannot be breeding stock."
|
||||
16,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_05","Moreover, please note that covering permission forms are valid for a single use only."
|
||||
17,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_01","It's about probability. The offspring of two fast chocobos is likely to be fast itself, an' so forth."
|
||||
18,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_02","Pair two chocobos of a high pedigree with one another, an' you've a strong chance of getting a fledgling with incredible potential."
|
||||
19,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_03","I say <Emphasis>chance</Emphasis>, mind you. I've seen run-of-the-mill birds born to champions, an' champions birthed by decidedly average birds."
|
||||
20,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_04","There's no telling exactly how it'll turn out till it does. The Spinner's a fickle mistress, an' all you can do is pray."
|
||||
21,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_05","The <72>F201F4</72><73>F201F5</73>pedigree level<73>01</73><72>01</72> of a chocobo represents its potential as a race chocobo."
|
||||
22,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_06","To view the pedigree of your race chocobo, select <72>F201F4</72><73>F201F5</73>Character<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Gold Saucer<73>01</73><72>01</72>. Next, select <72>F201F4</72><73>F201F5</73>Chocobo<73>01</73><72>01</72> from within the interface, then select <72>F201F4</72><73>F201F5</73>Pedigree<73>01</73><72>01</72>."
|
||||
21,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_05","The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pedigree level<UIGlow>01</UIGlow><UIForeground>01</UIForeground> of a chocobo represents its potential as a race chocobo."
|
||||
22,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_06","To view the pedigree of your race chocobo, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gold Saucer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chocobo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the interface, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Pedigree<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
23,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A4_000_1",""
|
||||
24,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A4_000_01",""
|
||||
25,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A4_000_02",""
|
||||
|
||||
|
@@ -13,15 +13,15 @@ int32,str,str
|
||||
9,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A1_000_03","This condition is not permanent, of course. Given time and experience, your chocobo will once more grow receptive to training."
|
||||
10,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A1_000_04","As for feed, which is an essential component of any training session─a selection of quality blends can be purchased from our tack & feed trader."
|
||||
11,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_01","An excellent question, <If(PlayerParameter(4))>madam<Else/>sir</If>. Would that every jockey took the time to learn such essential information."
|
||||
12,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_02","<72>F201F4</72><73>F201F5</73>Maximum Speed<73>01</73><72>01</72>
|
||||
12,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_02","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maximum Speed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Affects how quickly your chocobo can run."
|
||||
13,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_03","<72>F201F4</72><73>F201F5</73>Acceleration<73>01</73><72>01</72>
|
||||
13,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_03","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Acceleration<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Affects how quickly your chocobo can attain maximum speed."
|
||||
14,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_04","<72>F201F4</72><73>F201F5</73>Endurance<73>01</73><72>01</72>
|
||||
14,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_04","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Endurance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Affects how long your chocobo can run before becoming exhausted."
|
||||
15,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_05","<72>F201F4</72><73>F201F5</73>Stamina<73>01</73><72>01</72>
|
||||
15,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_05","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Stamina<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Affects how quickly your chocobo's stamina bar drains."
|
||||
16,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_06","<72>F201F4</72><73>F201F5</73>Cunning<73>01</73><72>01</72>
|
||||
16,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_06","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cunning<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Affects how effectively your chocobo can navigate a course without slowing down."
|
||||
17,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_07","Your chocobo's attributes will gradually improve as it increases in rank. Use training sessions to reinforce strengths and address weaknesses in its development."
|
||||
18,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_2","As their names indicate, the main difference between hereditary and acquired abilities is the manner in which chocobos obtain them."
|
||||
@@ -34,6 +34,6 @@ Affects how effectively your chocobo can navigate a course without slowing down.
|
||||
25,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_02","Be warned that, once retired, a race chocobo cannot be re-registered. It is not a decision to be made lightly."
|
||||
26,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_03","Nevertheless, rather than an end, I would encourage you to think of retirement as a new beginning."
|
||||
27,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_04","After all, if you choose to arrange a covering for your retired chocobo, you may be blessed with a fledgling strong enough to carry on its parents' legacy─or surpass it!"
|
||||
28,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_05","Once retired, chocobos can no longer participate in sanctioned chocobo races. However, they can be bred, resulting in a new chocobo for you to train and race. This process is called <72>F201F4</72><73>F201F5</73>covering<73>01</73><72>01</72>."
|
||||
29,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_06","Upon retiring a race chocobo of rank 40 or higher, you will receive a <72>F201F4</72><73>F201F5</73>retired chocobo registration form<73>01</73><72>01</72>. Two such forms are required for arranging a covering."
|
||||
28,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_05","Once retired, chocobos can no longer participate in sanctioned chocobo races. However, they can be bred, resulting in a new chocobo for you to train and race. This process is called <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>covering<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
29,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_06","Upon retiring a race chocobo of rank 40 or higher, you will receive a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>retired chocobo registration form<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Two such forms are required for arranging a covering."
|
||||
30,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_07","Please be advised that race chocobos less than rank 40 cannot be retired. If you choose to part ways with one such chocobo, it will become the property of the Manderville Gold Saucer, and you will receive nothing in exchange."
|
||||
|
||||
|
@@ -19,7 +19,7 @@ int32,str,str
|
||||
15,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_002","That said, both the Mini and Jumbo Cactpot have the potential to be highly lucrative, so we encourage you to enter early and often. As we like to say about the Cactpot, you must needs be in it to win it!"
|
||||
16,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_ARCADE","The halls of the Gold Saucer are lined with a wide assortment of amusements. Not merely light-hearted diversions from your daily troubles, play with skill and these attractions will also put MGP in your coinpurse! Try them all─you're sure to find more than a few that strike your fancy!"
|
||||
17,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE","The Gold Saucer plays host to manifold and multifarious events, all with one thing in common: you, dear customer, are not merely an onlooker, but a vital part of the show! You never know when or where one will start up right around you, so stay ever on the lookout."
|
||||
18,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_000","Gold Saucer Active Time Events, or <72>F201F4</72><73>F201F5</73>GATEs<73>01</73><72>01</72>, are audience-participatory events staged within the halls of the Gold Saucer."
|
||||
18,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_000","Gold Saucer Active Time Events, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GATEs<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, are audience-participatory events staged within the halls of the Gold Saucer."
|
||||
19,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_001","GATEs in progress will be indicated with a map icon. Should you wish to participate in the event, seek out and speak with the GATE client nearby."
|
||||
20,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_002","You can also speak with the GATE Keepers located throughout the Gold Saucer, who will guide you directly to the location of the next scheduled event."
|
||||
21,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_Q2_1","What will you ask about?"
|
||||
|
||||
|
@@ -35,10 +35,10 @@ int32,str,str
|
||||
31,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_100_001","At its heart, Triple Triad is a battle between two opponents, wherein the clever composition and strategic use of a five-card deck mean the difference between victory and defeat."
|
||||
32,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_100_002","The game can be transformed by its plethora of advanced rules, which force even experienced players to adapt and revise their seemingly invincible repertoires. Once you've mastered the basics, there's still so much left to learn!"
|
||||
33,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_001","The set of five cards you play during a match is known as a “deck.” Building a dependable deck from the cards that you've acquired is the first step towards defeating rival players!"
|
||||
34,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_002","You must <72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> the cards in your inventory to register them to your <72>F201F4</72><73>F201F5</73>Card List<73>01</73><72>01</72>. Your card list can be accessed via the <72>F201F4</72><73>F201F5</73>Gold Saucer<73>01</73><72>01</72> options found under <72>F201F4</72><73>F201F5</73>Character<73>01</73><72>01</72> in the main menu."
|
||||
35,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_003","Select <72>F201F4</72><73>F201F5</73>Card Decks<73>01</73><72>01</72>, also found under <72>F201F4</72><73>F201F5</73>Gold Saucer<73>01</73><72>01</72>, to build decks using your registered cards."
|
||||
36,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_004","Initially, each deck can only contain one card with a <72>F201F4</72><73>F201F5</73>rarity<73>01</73><72>01</72> rating higher than <72>F201F4</72><73>F201F5</73>common<73>01</73><72>01</72>. As you acquire more cards, however, the restriction becomes less prohibitive, and will eventually only apply to the highest tiers of rarity."
|
||||
37,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_005","You can build and name up to five individual decks. Decks can also be created automatically by using the <72>F201F4</72><73>F201F5</73>Recommended<73>01</73><72>01</72> button."
|
||||
34,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_002","You must <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Use<UIGlow>01</UIGlow><UIForeground>01</UIForeground> the cards in your inventory to register them to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Card List<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Your card list can be accessed via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gold Saucer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> options found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
35,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_003","Select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Card Decks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, also found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gold Saucer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, to build decks using your registered cards."
|
||||
36,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_004","Initially, each deck can only contain one card with a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rarity<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating higher than <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>common<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. As you acquire more cards, however, the restriction becomes less prohibitive, and will eventually only apply to the highest tiers of rarity."
|
||||
37,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_005","You can build and name up to five individual decks. Decks can also be created automatically by using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Recommended<UIGlow>01</UIGlow><UIForeground>01</UIForeground> button."
|
||||
38,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_006","Unwanted cards in your inventory─doubles of those already registered to your card list, for example─can be sold to the Triple Triad trader."
|
||||
39,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_001","Ah, yes, where would we be without rules!? Simply put, Triple Triad is a game wherein two opponents seek to best one another through the medium of specially marked cards."
|
||||
40,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_002","Each player holds a hand of five such cards, otherwise known as a “deck.” You can build several decks, but you'll need to pick the one you wish to play with before the match can begin."
|
||||
|
||||
|
@@ -32,7 +32,7 @@ Attack the egg until it cracks, and who knows what wonders you might find inside
|
||||
27,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_040","It is a Hatching–tide tradition for each egg to contain a prize, and the enormous eggs we have this year are no exception. Each has been filled to the brim with special lucky eggs, and each of <Emphasis>those</Emphasis> eggs contains a prize of their own!"
|
||||
28,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_041","We have prepared a wide variety of gifts to fill the lucky eggs, each more exciting than the last. There is only one way of knowing which egg contains which prize: crack it open, and find out for yourself!"
|
||||
29,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_042","Or, if you're feeling particularly broody, you can fill your basket with a clutch of unopened eggs, and speak with the Hatching–tide Dreamers to exchange multiple eggs for a number of prizes redolent of the season."
|
||||
30,"TEXT_FESEST2015_00245_SYSTEM_000_043","<72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
30,"TEXT_FESEST2015_00245_SYSTEM_000_043","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Use<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
31,"TEXT_FESEST2015_00245_SYSTEM_000_044","Alternatively, you can exchange lucky eggs for exclusive seasonal items by speaking with the Hatching–tide Dreamers. They can be found in each of the three city–states."
|
||||
32,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_000","A happy Hatching–tide to you, my friend! Is it the promise of prizes that draws you to our festival, or the thrill of the hunt? Or are you simply an egg-lover eggstraordinaire? Whatever your pleasure, Hatching–tide can complete it!"
|
||||
33,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_010","The festival was founded by our friend and leader Miss Jihli Aliapoh, who was chosen by the Twelve Archons of ages past. They blessed her with a prophetic dream heralding their return, in which she saw them descend from the clouds atop gloriously patterned eggs, speaking these words:"
|
||||
@@ -59,7 +59,7 @@ But just when we thought all hope was lost, a band of sylphic sorceresses came t
|
||||
53,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_040","Every year we Dreamers prepare a multitude of prize-filled eggs for the hunt, but what of the enormous egg hunt? What prize does an enormous egg contain? Why, a multitude of prize-filled eggs, of course! Help crack open an enormous egg, and the lucky eggs within are yours for the taking!"
|
||||
54,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_041","The lucky eggs themselves are filled with a wide variety of different prizes, but what prize a given egg might contain will remain a mystery until such time as it is opened. If you want to find out, you must crack it open, and see for yourself!"
|
||||
55,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_042","Or if you prefer to keep all your eggs in one basket, you can keep your winnings intact, and exchange them for exclusive rewards with my fellow Dreamers: either the sweet maiden opposite, or our colleagues in Gridania and Limsa Lominsa."
|
||||
56,"TEXT_FESEST2015_00245_SYSTEM_100_043","<72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
56,"TEXT_FESEST2015_00245_SYSTEM_100_043","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Use<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
57,"TEXT_FESEST2015_00245_SYSTEM_100_044","Alternatively, you can exchange lucky eggs for exclusive seasonal items by speaking with the Hatching–tide Dreamers. They can be found in each of the three city–states."
|
||||
58,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFC_000_000","Well met, my friend. Do you seek to learn more of this year's Hatching–tide festivities? The Archons of times past have bestowed a new vision upon our dear leader, complete with a new prophecy. We Dreamers have taken it upon ourselves to see it fulfilled, and bring great joy to the realm!"
|
||||
59,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFC_000_010","You know not of the famous egg hunt? Of the prophecy of the Archons' return? Then you are in for a treat. It all started many years ago, before the Calamity struck, when Jihli Aliapoh was visited in her dreams by the Twelve Archons, those heroes of an age long past."
|
||||
@@ -85,7 +85,7 @@ But just when we thought all hope was lost, a band of sylphic sorceresses came t
|
||||
79,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFC_000_040","When it comes to Hatching–tide, eggs mean prizes, and this year is no exception. Every enormous egg is filled to bursting with lucky eggs, each containing a mystery prize. If you have the will and the skill to crack their sturdy shells, a share of the spoils is yours for the taking."
|
||||
80,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFC_000_041","Each lucky egg has a different prize sealed inside it, but however much you hold it to the light, or shake it by your ear, you'll never know what's inside until you crack it open."
|
||||
81,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFC_000_042","If you're not fond of surprises, the lucky eggs can still come in useful. Simply save them up, and present them to one of our Dreamers. They will gladly exchange unopened eggs for a variety of adorable accessories and delightful decorations to remind you of the season."
|
||||
82,"TEXT_FESEST2015_00245_SYSTEM_200_043","<72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
82,"TEXT_FESEST2015_00245_SYSTEM_200_043","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Use<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
83,"TEXT_FESEST2015_00245_SYSTEM_200_044","Alternatively, you can exchange lucky eggs for exclusive seasonal items by speaking with the Hatching–tide Dreamers. They can be found in each of the three city–states."
|
||||
84,"TEXT_FESEST2015_00245_FRIENDLYSYLPHFIELD_000_010","Greetings, walking one! If walking one wants to join in the enormous egg hunt, walking one will need to turn into a furry one first. This one is really a sylph, and sylphs are experts at skin-changing magicks! Shall this one turn walking one into a furry one?"
|
||||
85,"TEXT_FESEST2015_00245_Q2_000_010","Transfigure into spriggan form?"
|
||||
@@ -99,7 +99,7 @@ But just when we thought all hope was lost, a band of sylphic sorceresses came t
|
||||
93,"TEXT_FESEST2015_00245_SYSTEM_000_050","In order to participate in the FATE “Gloria in Eggcelsis,” you must first have the sylphic sorceress transfigure you into spriggan form."
|
||||
94,"TEXT_FESEST2015_00245_SYSTEM_000_051","When the enormous egg appears, target it and attack it using the skill “Quickchant” from the pet hotbar."
|
||||
95,"TEXT_FESEST2015_00245_SYSTEM_000_052","Continue to attack the enormous egg until it cracks, and you will be rewarded with lucky eggs."
|
||||
96,"TEXT_FESEST2015_00245_SYSTEM_000_053","<72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> a lucky egg from your inventory to open it and obtain the prize inside. There's only one way of finding out what it contains: crack it open and see! Alternatively, you can exchange lucky eggs for seasonal items by speaking with the Dreamers in any of the three city–states."
|
||||
96,"TEXT_FESEST2015_00245_SYSTEM_000_053","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Use<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a lucky egg from your inventory to open it and obtain the prize inside. There's only one way of finding out what it contains: crack it open and see! Alternatively, you can exchange lucky eggs for seasonal items by speaking with the Dreamers in any of the three city–states."
|
||||
97,"TEXT_FESEST2015_00245_FRIENDLYSYLPH00556_000_000","Happy Hatching–tide, walking one! Ten little fingers and ten little toes, but who's this one really? Nobody knows!"
|
||||
98,"TEXT_FESEST2015_00245_FRIENDLYSYLPH00556_000_020","Happy Hatching–tidings, walking one! It's fun to be magicked into a different one, isn't it? If walking one likes, this one will change walking one into a furry one again!"
|
||||
99,"TEXT_FESEST2015_00245_Q3_000_020","Be transfigured into spriggan form?"
|
||||
|
||||
|
@@ -24,7 +24,7 @@ int32,str,str
|
||||
20,"TEXT_FESHLW2014_00210_HLW2014_000_041","One thing to keep in mind: you must be wearing our special illusion to participate. Otherwise you won't be able to cast the Festal Cant charm, which is the main feature of the parade."
|
||||
21,"TEXT_FESHLW2014_00210_HLW2014_000_050","It's the charm we're teaching to those who help out with the All Saints' Wake celebration in Ul'dah."
|
||||
22,"TEXT_FESHLW2014_00210_HLW2014_000_051","Festal Cant grants happiness and fortune to everyone it touches. We're recruiting volunteers to join the parade and cast the charm on everyone they see!"
|
||||
23,"TEXT_FESHLW2014_00210_SYSTEM_000_052","By completing the quest “Yes We Cant,” the action Festal Cant will become available on the <72>F201F4</72><73>F201F5</73>pet hotbar<73>01</73><72>01</72> when transfigured."
|
||||
23,"TEXT_FESHLW2014_00210_SYSTEM_000_052","By completing the quest “Yes We Cant,” the action Festal Cant will become available on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pet hotbar<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when transfigured."
|
||||
24,"TEXT_FESHLW2014_00210_TRANSFORMATION_000_000","Please participate in the parade and spread the joy of All Saints' Wake to the people."
|
||||
25,"TEXT_FESHLW2014_00210_TRANSFORMATION_000_020","I am a wondrous wizard of illusion! I am a maker of mirages and a rearranger of reality, with a thousand hi-potions' worth of health and infinite piety. I have received word of you, adventurer, and will grant you a frighteningly festive form, if that is your desire."
|
||||
26,"TEXT_FESHLW2014_00210_TRANSFORMATION_YESNO_TITLE","Undergo transfiguration?"
|
||||
|
||||
|
@@ -16,9 +16,9 @@ int32,str,str
|
||||
12,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_050","Ehcatl Nine delivery quests are a type of beast tribe quest made available once a day (Earth time)."
|
||||
13,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_051","In addition to components for their airship, the <Emphasis>Dezul Qualan</Emphasis>, the Ixal also require other various items to maintain basic faction operations."
|
||||
14,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_052","Delivery quests consist of three simple steps─accepting the quest, procuring the item, and delivering the goods to the Ehcatl Nine foreman."
|
||||
15,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_053","The list of currently sought items can be viewed by either speaking with the foreman, or selecting <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
15,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_053","The list of currently sought items can be viewed by either speaking with the foreman, or selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
16,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_060","Squark! What an Ixal craves, a featherless neuker knows not. Tell you, we shall─of what and how much!"
|
||||
17,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_070","Each item delivered will earn you points towards meeting your <72>F201F4</72><73>F201F5</73>quota<73>01</73><72>01</72>. Only when the quota is met will the quest be deemed complete."
|
||||
17,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_070","Each item delivered will earn you points towards meeting your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quota<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Only when the quota is met will the quest be deemed complete."
|
||||
18,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_071","Each individual delivery will earn you experience points for the class indicated to the left of the item name in the Ehcatl Nine Delivery Quest menu."
|
||||
19,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_072","Completing an Ehcatl Nine delivery quest will earn experience points for your job or class at the time of completion, as well as improve your reputation with the faction."
|
||||
20,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_072","Current quota progress can be viewed in the duty list and journal."
|
||||
|
||||
|
@@ -17,18 +17,18 @@ int32,str,str
|
||||
13,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_011","I must warn you, however, that collectables are only valued by those who collect them. They cannot be sold to most merchants, nor can they be used as materials when crafting."
|
||||
14,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_015","In lieu of gil, we compensate our collectables suppliers with scrips, which can be exchanged for all manner of fine wares."
|
||||
15,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_016","These items are supplied exclusively by Rowena's House of Splendors, and we are confident that they will meet with your satisfaction."
|
||||
16,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_017","To confirm the number of scrips in your possession, select <72>F201F4</72><73>F201F5</73>Character<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Currency<73>01</73><72>01</72>, then select <72>F201F4</72><73>F201F5</73>Other<73>01</73><72>01</72> from within the interface."
|
||||
16,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_017","To confirm the number of scrips in your possession, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Currency<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Other<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the interface."
|
||||
17,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_020","If you wish to submit a collectable, pray present it to one of our representatives for appraisal."
|
||||
18,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_021","Please be advised that we may be forced to decline your submission should it not be of sufficient collectability."
|
||||
19,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_022","On the other hand, should your submission's collectability far exceed our requirements, we should be glad to give you greater compensation."
|
||||
20,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_023","Our clients can be rather changeable, so I strongly recommend that you speak with our appraisers regularly to see which items are in demand."
|
||||
21,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024","Please be advised that the list of currently sought items will be updated each day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
|
||||
22,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_025","Crafting collectables is much like crafting anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
|
||||
23,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026","Using the <72>F201F4</72><73>F201F5</73>Collectable Synthesis<73>01</73><72>01</72> command will grant you with the <72>F201F4</72><73>F201F5</73>Collectable Synthesis<73>01</73><72>01</72> status."
|
||||
23,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026","Using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collectable Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> command will grant you with the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collectable Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status."
|
||||
24,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027","While under the effect of this status, you will have the option to “finish” an item as a collectable after the final step of successful synthesis."
|
||||
25,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028","Increasing an item's quality through synthesis will also increase its <72>F201F4</72><73>F201F5</73>collectability<73>01</73><72>01</72>."
|
||||
25,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028","Increasing an item's quality through synthesis will also increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
26,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_030","Gathering collectables is much like gathering anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
|
||||
27,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031","While under the effect of the <72>F201F4</72><73>F201F5</73>Collector's Glove<73>01</73><72>01</72> status, you will be given the option to gather items as <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
|
||||
28,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032","Before gathering the item, use the <72>F201F4</72><73>F201F5</73>Appraisal<73>01</73><72>01</72> actions to increase its <72>F201F4</72><73>F201F5</73>rarity<73>01</73><72>01</72>, and in turn, its <72>F201F4</72><73>F201F5</73>collectability<73>01</73><72>01</72>."
|
||||
29,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033","Although appraisal increases rarity, it also increases an item's <72>F201F4</72><73>F201F5</73>wear<73>01</73><72>01</72>. If wear increases beyond an item's limit, gathering rate will drop significantly."
|
||||
30,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034","While fishing under the effect of the <72>F201F4</72><73>F201F5</73>Collector's Glove<73>01</73><72>01</72> status, fish landed will be gathered as collectables, their size directly affecting <72>F201F4</72><73>F201F5</73>collectability<73>01</73><72>01</72>."
|
||||
27,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031","While under the effect of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, you will be given the option to gather items as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
28,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032","Before gathering the item, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions to increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rarity<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and in turn, its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
29,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033","Although appraisal increases rarity, it also increases an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. If wear increases beyond an item's limit, gathering rate will drop significantly."
|
||||
30,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034","While fishing under the effect of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, fish landed will be gathered as collectables, their size directly affecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
|
||||
|
Reference in New Issue
Block a user