Patch 4.45

This commit is contained in:
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2018-11-06 01:19:38 -06:00
parent ae773522ec
commit fecfbc2d29
606 changed files with 12285 additions and 10705 deletions
@@ -20,9 +20,9 @@ int32,str,str
16,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_021","Your resolve is admirable. Now, if you could just remove the sword and shield from your person, I can get to work on the nodules."
17,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_022","Please ensure that the Zodiac Weapon Zeta you wish to offer is in your Armoury Chest or inventory before speaking with Syndony."
18,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_000","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> to create the astral and umbral nodules?
<72>F201F4</72><73>F201F5</73>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.<73>01</73><72>01</72>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
19,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_001","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> to create the astral and umbral nodules?
<72>F201F4</72><73>F201F5</73>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.<73>01</73><72>01</72>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
20,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_002","Yes"
21,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_003","No"
22,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q4_100_001","Please be warned that this process is irreversible and the Zodiac Weapon Zeta will be permanently lost. Proceed?"
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20 16 TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_021 Your resolve is admirable. Now, if you could just remove the sword and shield from your person, I can get to work on the nodules.
21 17 TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_022 Please ensure that the Zodiac Weapon Zeta you wish to offer is in your Armoury Chest or inventory before speaking with Syndony.
22 18 TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_000 Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> to create the astral and umbral nodules? <72>F201F4</72><73>F201F5</73>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.<73>01</73><72>01</72> Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> to create the astral and umbral nodules? <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
23 19 TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_001 Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> to create the astral and umbral nodules? <72>F201F4</72><73>F201F5</73>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.<73>01</73><72>01</72> Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> to create the astral and umbral nodules? <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
24 20 TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_002 Yes
25 21 TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_003 No
26 22 TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q4_100_001 Please be warned that this process is irreversible and the Zodiac Weapon Zeta will be permanently lost. Proceed?
27 23 TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A4_100_002 Yes
28 24 TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A4_100_003 No
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@@ -18,7 +18,7 @@ int32,str,str
14,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_022","How one fights in a party, however, is often drastically different from how one fights alone. Thus did we construct the Hall of the Novice, where we endeavor to prepare you for those differences."
15,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_025","Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
16,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_030","The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
17,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_035","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <72>F201F4</72><73>F201F5</73>Hall of the Novice<73>01</73><72>01</72> located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
17,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_035","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hall of the Novice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
18,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_040","...According to my records, you have yet to fully complete your training. You are under no obligation to finish the final exercise, of course, but there is much to gain and naught to be lost in the attempt!"
19,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_050","Ah, splendid! I see you have mastered the lessons of the Hall! Henceforth, you are a novice no longer!"
20,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_051","Believe me, my friend─there is no greater thrill than striving alongside like-minded companions to overcome the deadliest of challenges. May the wisdom you gained in the Hall of the Novice serve you well on your adventures!"
@@ -65,7 +65,7 @@ int32,str,str
57,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_100_120","No one sets foot upon the adventurer's path knowing all there is to know. Providing patient answers to the oft-repeated questions of novices is mayhap the most vital aspect of a mentor's role!"
58,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_121","All new adventurers, returners, and mentors can gain access to an exclusive chat channel known as the “Novice Network.”"
59,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_122","Mentors can join or leave this channel any time they wish. New adventurers and returners, however, must be invited to join the Novice Network by a mentor."
60,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_123","Mentors can extend an invite by targeting a new adventurer or returner, then selecting the <72>F201F4</72><73>F201F5</73>Invite to Novice Network<73>01</73><72>01</72> subcommand."
60,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_123","Mentors can extend an invite by targeting a new adventurer or returner, then selecting the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Invite to Novice Network<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand."
61,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_123","The Novice Network can be left at any time by selecting the leaf icon in the log window, then pressing the Leave button in the Novice Network List."
62,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_124","The Novice Network is a place where beginning players can share their experiences and pose questions on adventuring to participating mentors. Be sure to take full advantage of this channel, but also remember to be polite and respectful while doing so!"
63,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_130","We have found that pairing a new adventurer with a mentor proves advantageous for both. Fledgling heroes blossom swiftly under a veteran's guidance, and the act of teaching serves to reinforce a tested champion's fundamental skills."
@@ -74,7 +74,7 @@ int32,str,str
66,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_140","A mentor is one who provides advice and guidance for the newest generation of adventurers. The Adventurers' Guild is always on the lookout for seasoned heroes who are willing to assume this vital role."
67,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_141","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
68,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_142","By accepting the role of mentor, you will gain access to the Novice Network chat channel, as well as become eligible to register for Duty Roulette: Mentor."
69,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_143","The auto-join settings for the Novice Network can be toggled on or off using the <72>F20222</72>/novicenetwork<72>01</72> text command."
69,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_143","The auto-join settings for the Novice Network can be toggled on or off using the <UIForeground>F20222</UIForeground>/novicenetwork<UIForeground>01</UIForeground> text command."
70,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_144","Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window."
71,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_150","To become a mentor, one must first display a wealth of adventuring knowledge and experience. But, most importantly of all, one must also be willing and eager to aid one's fellow adventurers."
72,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_151","Should you feel confident that you fulfill these expectations, then we would gladly welcome you to the ranks of mentorhood!"
@@ -106,7 +106,7 @@ int32,str,str
88,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_101_172","Alternatively, you can choose to be identified with the <Gui(78)/> symbol, which indicates a wealth of knowledge in all fields."
89,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_173","Regardless of online status, you will always be eligible to register for Duty Roulette: Mentor, and you will also receive the experience point bonus from grouping with new adventurers."
90,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_174","Furthermore, an inactive mentor status will not prevent you from participating in the Novice Network while you remain a mentor."
91,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_175","The auto-join settings for the Novice Network can be toggled on or off using the <72>F20222</72>/novicenetwork<72>01</72> text command."
91,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_175","The auto-join settings for the Novice Network can be toggled on or off using the <UIForeground>F20222</UIForeground>/novicenetwork<UIForeground>01</UIForeground> text command."
92,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_176","Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window."
93,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_180","...Aye, well you certainly have the requisite experience. We would be overjoyed to have you represent the guild as one of our mentors!"
94,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_185","...And a new mentor is born! You have our gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! New adventurers everywhere will be most appreciative of your service!"
@@ -122,7 +122,7 @@ int32,str,str
104,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_303","Returners receive the same benefits as new adventurers, and are eligible for invites to the Novice Network chat channel, as well as an experience point bonus when forming a party with a mentor."
105,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_304","Returner status will automatically be removed from players once they have accumulated 72 hours of gameplay after accepting the Returner's Bounty."
106,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_220","The Hall of the Novice offers a comprehensive series of training exercises for adventurers wishing to prepare themselves for the rigors of party combat. Would you like to register for a course?"
107,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_225","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <72>F201F4</72><73>F201F5</73>Hall of the Novice<73>01</73><72>01</72> located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
107,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_225","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hall of the Novice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
108,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_230","The Hall of the Novice is an Adventurers' Guild initiative that seeks to prepare new adventurers for the rigors of party combat."
109,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_235","Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
110,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_240","The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
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18 14 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_022 How one fights in a party, however, is often drastically different from how one fights alone. Thus did we construct the Hall of the Novice, where we endeavor to prepare you for those differences.
19 15 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_025 Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!
20 16 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_030 The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!
21 17 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_035 You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <72>F201F4</72><73>F201F5</73>Hall of the Novice<73>01</73><72>01</72> located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu. You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hall of the Novice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
22 18 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_040 ...According to my records, you have yet to fully complete your training. You are under no obligation to finish the final exercise, of course, but there is much to gain and naught to be lost in the attempt!
23 19 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_050 Ah, splendid! I see you have mastered the lessons of the Hall! Henceforth, you are a novice no longer!
24 20 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_051 Believe me, my friend─there is no greater thrill than striving alongside like-minded companions to overcome the deadliest of challenges. May the wisdom you gained in the Hall of the Novice serve you well on your adventures!
65 61 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_123 The Novice Network can be left at any time by selecting the leaf icon in the log window, then pressing the Leave button in the Novice Network List.
66 62 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_124 The Novice Network is a place where beginning players can share their experiences and pose questions on adventuring to participating mentors. Be sure to take full advantage of this channel, but also remember to be polite and respectful while doing so!
67 63 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_130 We have found that pairing a new adventurer with a mentor proves advantageous for both. Fledgling heroes blossom swiftly under a veteran's guidance, and the act of teaching serves to reinforce a tested champion's fundamental skills.
68 64 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_131 When a new adventurer or returner forms a party with a mentor, both will earn more experience points from adventuring activities. This experience point bonus applies until level 20.
69 65 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_132 Activities that award bonus experience include defeating enemies, completing FATEs, and participating in instances (dungeons, etc.).
70 66 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_140 A mentor is one who provides advice and guidance for the newest generation of adventurers. The Adventurers' Guild is always on the lookout for seasoned heroes who are willing to assume this vital role.
71 67 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_141 Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers.
74 70 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_144 Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window.
75 71 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_150 To become a mentor, one must first display a wealth of adventuring knowledge and experience. But, most importantly of all, one must also be willing and eager to aid one's fellow adventurers.
76 72 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_151 Should you feel confident that you fulfill these expectations, then we would gladly welcome you to the ranks of mentorhood!
77 73 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_152 To qualify to become a mentor, a player must have earned certain achievements.
78 74 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_153 There are two sets of achievement prerequisites: Disciple of War/Magic achievements, and Disciple of the Hand/Land achievements.
79 75 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_154 Disciple of War/Magic Achievement Set 1: Complete 1,000 dungeons, raids, or trials. 2: Receive 300 player commendations.
80 76 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_155 3: Complete any level 60 tank job quest. 4: Complete any level 60 healer job quest. 5: Complete any level 60 DPS job quest.
106 102 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_301 Returner status is available to players who have at least one class at level 50 or above, and have not visited Eorzea in more than 45 days.
107 103 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_302 Returners can be identified by the symbol (<Gui(95)/>) displayed next to their name.
108 104 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_303 Returners receive the same benefits as new adventurers, and are eligible for invites to the Novice Network chat channel, as well as an experience point bonus when forming a party with a mentor.
109 105 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_304 Returner status will automatically be removed from players once they have accumulated 72 hours of gameplay after accepting the Returner's Bounty.
110 106 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_220 The Hall of the Novice offers a comprehensive series of training exercises for adventurers wishing to prepare themselves for the rigors of party combat. Would you like to register for a course?
111 107 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_225 You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <72>F201F4</72><73>F201F5</73>Hall of the Novice<73>01</73><72>01</72> located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu. You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hall of the Novice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
112 108 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_230 The Hall of the Novice is an Adventurers' Guild initiative that seeks to prepare new adventurers for the rigors of party combat.
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@@ -52,7 +52,7 @@ Abort mission?"
37,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_280","(★未使用/削除予定★)"
38,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_281","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
39,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_282","The appearance of potential recruits will be announced with an on-screen message, and their enlistment papers will be delivered to your desk inside the barracks."
40,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283","You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
40,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283","You can also check if recruits are available by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
41,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_284","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
42,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_290","(★未使用/削除予定★)"
43,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_291","(★未使用/削除予定★)"
@@ -67,7 +67,7 @@ Abort mission?"
52,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301","(★未使用/削除予定★)"
53,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300","Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment."
54,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301","Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete."
55,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302","The time remaining until a mission is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
55,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302","The time remaining until a mission is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
56,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_303","Speak with your squadron sergeant to begin deployments and confirm mission results."
57,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_304","Each duty can be completed once per week, with all mission timers and respective strength requirements being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
58,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_302","(★未使用/削除予定★)"
@@ -82,7 +82,7 @@ Abort mission?"
67,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311","(★未使用/削除予定★)"
68,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312","Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength."
69,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313","The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
70,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
70,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
71,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_315","View the regimen board to commence courses and confirm the results of squadron training."
72,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_316","You can order your squadron to train up to three times a day. This limit is reset every day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
73,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_310","(★未使用/削除予定★) "
@@ -92,12 +92,12 @@ Abort mission?"
77,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_310","The total value of squadron attributes is subject to a maximum limit. Once this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
78,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
79,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320","Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item."
80,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321","Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class."
80,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321","Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Change Class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand to switch to the desired class."
81,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330","(★未使用/削除予定★)"
82,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331","(★未使用/削除予定★)"
83,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
84,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
85,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <72>F201F4</72><73>F201F5</73>Confirm Chemistry<73>01</73><72>01</72> subcommand after choosing a squadron member."
85,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confirm Chemistry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand after choosing a squadron member."
86,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_333","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first activating any available chemistry options, the bonuses will disappear without effect."
87,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_340","The “Mission Affinity” window displays a random prerequisite for select missions. By deploying members of the suggested class or race, the effects of squadron chemistry will be amplified."
88,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341","Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy."
@@ -124,7 +124,7 @@ Abort mission?"
109,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_347","The Disengage status can be lifted by issuing either the Engage or Re-engage order."
110,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_348","Execute Limit Break tells your unit to perform a level 1 limit break."
111,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_349","Even if the limit gauge is two bars full, only one bar will be consumed."
112,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350","Orders can also be set to your other hotbars by selecting them from the <72>F201F4</72><73>F201F5</73>Orders<73>01</73><72>01</72> interface found within <72>F201F4</72><73>F201F5</73>Actions & Traits<73>01</73><72>01</72>."
112,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350","Orders can also be set to your other hotbars by selecting them from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Orders<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface found within <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Actions & Traits<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
113,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_351","Speak with your squadron sergeant to undertake command missions and confirm mission results."
114,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_360","Battle tactics govern unit members' behavior during a command mission."
115,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_361","Initially, only the tactic Independent is available, but more will be learned as you complete missions."
@@ -138,7 +138,7 @@ Abort mission?"
123,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
124,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
125,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139","You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers."
126,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140","You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
126,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140","You can also check if recruits are available by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
127,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_141","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
128,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_110","(★未使用/削除予定★)"
129,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_111","(★未使用/削除予定★)"
@@ -155,7 +155,7 @@ Abort mission?"
139,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124","(★未使用/削除予定★)"
140,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125","(★未使用/削除予定★)"
141,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_126","Speak to the squadron sergeant to confirm the results of a mission."
142,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
142,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
143,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_130","Let's see here...
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
144,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
@@ -175,12 +175,12 @@ Aye, the recruits appear to have carried out their task in a sufficiently compet
157,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161","Your squadron has attained Rank Two!
As well as trainee missions, you will now have access to the higher difficulty “routine missions.”"
158,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_162","You have also received a copy of <Emphasis>Contemporary Warfare: Defense</Emphasis> as a reward for completing the promotion mission. This special item allows you to change a squadron member's class."
159,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class."
159,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Change Class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand to switch to the desired class."
160,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
161,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
162,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_172","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
163,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_173","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <72>F201F4</72><73>F201F5</73>Confirm Chemistry<73>01</73><72>01</72> subcommand after choosing a squadron member."
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confirm Chemistry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand after choosing a squadron member."
165,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect."
166,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members has reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
1 key 0 1
52 48 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_290 (★未使用/削除予定★)
53 49 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_291 (★未使用/削除予定★)
54 50 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_200_292 (★未使用/削除予定★)
55 51 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_300 (★未使用/削除予定★)
56 52 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301 (★未使用/削除予定★)
57 53 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300 Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment.
58 54 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301 Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete.
67 63 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_300 (★未使用/削除予定★)
68 64 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_301 (★未使用/削除予定★)
69 65 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_302 (★未使用/削除予定★)
70 66 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_310 (★未使用/削除予定★)
71 67 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311 (★未使用/削除予定★)
72 68 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312 Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength.
73 69 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313 The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits.
82 78 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311 Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions.
83 79 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320 Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item.
84 80 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321 Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class. Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Change Class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand to switch to the desired class.
85 81 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330 (★未使用/削除予定★)
86 82 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331 (★未使用/削除予定★)
87 83 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330 Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition.
88 84 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331 This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races.
92 88 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341 Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy.
93 89 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_342 Affinity prerequisites are attached to all routine and priority missions, and are reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
94 90 TEXT_COMARMGCARMYOFFICER_00342_021_000_GRD (★未使用/削除予定★)
95 91 TEXT_COMARMGCARMYOFFICER_00342_021_001_GRD (★未使用/削除予定★)
96 92 TEXT_COMARMGCARMYOFFICER_00342_021_002_GRD (★未使用/削除予定★)
97 93 TEXT_COMARMGCARMYOFFICER_00342_021_003_GRD (★未使用/削除予定★)
98 94 TEXT_COMARMGCARMYOFFICER_00342_021_000_LIM (★未使用/削除予定★)
99 95 TEXT_COMARMGCARMYOFFICER_00342_021_001_LIM (★未使用/削除予定★)
100 96 TEXT_COMARMGCARMYOFFICER_00342_021_002_LIM (★未使用/削除予定★)
101 97 TEXT_COMARMGCARMYOFFICER_00342_021_003_LIM (★未使用/削除予定★)
102 98 TEXT_COMARMGCARMYOFFICER_00342_021_000_ULD (★未使用/削除予定★)
103 99 TEXT_COMARMGCARMYOFFICER_00342_021_001_ULD (★未使用/削除予定★)
124 120 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_371 You will be prompted to select an item in your inventory to lend its appearance. Though the process requires a catalyst, your gear will be retained.
125 121 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_100 Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have.
126 122 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_136 First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four.
127 123 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137 Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers.
128 124 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138 By completing categories in your challenge log you will occasionally attract new recruits to your squadron.
129 125 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139 You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers.
130 126 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140 You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu. You can also check if recruits are available by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
138 134 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_112 All you need to do is confirm the squadron members and give the signal to deploy.
139 135 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_113 Squadron missions must be undertaken by a unit comprised of four members. Choose the recruits you deem suitable for the mission, and then select the “Deploy” button.
140 136 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_120 The order has been given, Commander: the squadron is mission-bound. ...Ah, I should also mention that each deployment is funded by company seals.
141 137 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_121 I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander.
142 138 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_122 And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report.
143 139 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124 (★未使用/削除予定★)
144 140 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125 (★未使用/削除予定★)
155 151 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_138 Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments. “The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say...
156 152 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139 If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!
157 153 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150 Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits.
158 154 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151 One or more squadron members has reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank.
159 155 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152 Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment.
160 156 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160 Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!
161 157 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161 Your squadron has attained Rank Two! As well as trainee missions, you will now have access to the higher difficulty “routine missions.”
175 171 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192 Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties.
176 172 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_193 Be aware, however, that a successful completion will lock access to other priority missions until the timer resets.
177 173 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_194 Priority mission status is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
178 174 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_195 ...Ah, and before I forget: there was one other matter to which we must attend.
179 175 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_196 We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me...
180 176 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_197 <Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>
181 177 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_198 A letter of promotion! Congratulations, Commander! And very well deserved, I must say!
182 178 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_330 We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me...
183 179 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_331 <Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>
184 180 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_332 Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander.
185 181 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_333 Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!
186 182 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334 You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon.
@@ -24,7 +24,7 @@ Abort training?"
16,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_000","Ready to begin the squadron's training, Commander? I think you'll find the course names are fairly self-explanatory."
17,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_001","Training courses will improve squadron attributes, providing increases to the unit's overall physical, mental, and tactical strength."
18,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_002","The focus on which attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
19,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_003","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
19,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_003","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
20,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_004","Examine the regimen board to begin training courses or check training results."
21,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_010","It brings a tear to my eye to see how our little recruits have grown...because now we can push them twice as hard! What's next on the agenda, Commander?"
22,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_011","The total value for squadron attributes has reached its maximum limit. Now that this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
1 key 0 1
24 20 TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_004 Examine the regimen board to begin training courses or check training results.
25 21 TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_010 It brings a tear to my eye to see how our little recruits have grown...because now we can push them twice as hard! What's next on the agenda, Commander?
26 22 TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_011 The total value for squadron attributes has reached its maximum limit. Now that this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another.
27 23 TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_012 Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions.
28 24 TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_013 Be aware, however, that rank promotion missions are generally more difficult than standard deployments. It is advised that you raise the levels of your recruits through training and missions to improve the squadron's chances of success.
29 25 TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_020 I remember saying something about pushing the squadron twice as hard. That was a mistake. I should have said “thrice.”
30 26 TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_021 The total value for squadron attributes has reached its maximum limit. Now that this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another.
+26 -26
View File
@@ -25,42 +25,42 @@ int32,str,str
21,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_006_000","Increasing the value of fish."
22,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_CANCEL","Nothing."
23,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_000","With each successful delivery, Zhloe will come to trust you more and more, leading her to task you with assignments of greater importance. "
24,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>─as represented by little golden hearts─will increase."
25,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002","Upon reaching a new <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>, you will have the opportunity to learn more about Zhloe and the children in her charge."
24,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
25,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Zhloe and the children in her charge."
26,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 55 or above."
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
28,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log."
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
31,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_003","For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected."
32,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
32,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
33,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_003_000","Materials necessary to craft the collectables Zhloe seeks may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
34,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_000","The collectability of crafted items is directly related to its quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
35,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_001","Broadly speaking, there are two ways to improve the quality of the items you craft. One is to procure high quality materials, and the other is to make skillful use of actions."
36,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002","The <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72> action will serve you particularly well in synthesizing items of the utmost quality."
37,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003","Begin by executing <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72>, while taking care that your CP and item durability are sufficient to finish the job."
38,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <72>F201F4</72><73>F201F5</73>Byregot's Brow<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>Byregot's Blessing<73>01</73><72>01</72>."
36,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002","The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action will serve you particularly well in synthesizing items of the utmost quality."
37,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003","Begin by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while taking care that your CP and item durability are sufficient to finish the job."
38,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Brow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
39,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
40,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> prior to gathering."
41,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001","Another effective technique is to use <72>F201F4</72><73>F201F5</73>Discerning Eye<73>01</73><72>01</72> followed by <72>F201F4</72><73>F201F5</73>Methodical Appraisal<73>01</73><72>01</72>. Try executing this combination three times, while taking care not to inflict too much <72>F201F4</72><73>F201F5</73>wear<73>01</73><72>01</72> on the item."
42,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002","<72>F201F4</72><73>F201F5</73>Utmost Caution<73>01</73><72>01</72> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <72>F201F4</72><73>F201F5</73>Impulsive Appraisal<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Single Mind<73>01</73><72>01</72> may prove useful."
43,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>GP<73>01</73><72>01</72>."
40,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> prior to gathering."
41,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001","Another effective technique is to use <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Methodical Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination three times, while taking care not to inflict too much <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the item."
42,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Utmost Caution<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Impulsive Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Single Mind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may prove useful."
43,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
44,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
45,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> action, then begin fishing."
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002","From there, using <72>F201F4</72><73>F201F5</73>Patience II<73>01</73><72>01</72> followed by effective hooking actions will increase your chances of reeling in a big one."
47,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72>."
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
45,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action, then begin fishing."
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002","From there, using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patience II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by effective hooking actions will increase your chances of reeling in a big one."
47,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the relevant recipes."
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
53,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
54,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004","For Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log and the recipes in question."
54,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004","For Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log and the recipes in question."
55,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_005","For information on fish and fishing holes, refer to the item descriptions displayed within the list itself."
56,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from Zhloe upon successful delivery."
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <72>F201F4</72><73>F201F5</73>Learn about custom deliveries<73>01</73><72>01</72>."
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Learn about custom deliveries<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72> will increase, giving you the opportunity to learn more about your business partner."
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase, giving you the opportunity to learn more about your business partner."
60,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
61,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have reached the weekly limit for deliveries to Zhloe Aliapoh. You may begin again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
62,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
@@ -165,15 +165,15 @@ int32,str,str
161,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_100","...Ahem! And with that, I would like to announce our latest client. But before I do, I must warn you─she's quite a demanding one!"
162,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_101","Our latest client is none other than...me! Tee hee! Weren't expecting that, were you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Why, I think I even surprised myself!"
163,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_102","Thanks to all you've done, Menphina's Arms have spread wider than I ever dreamed! But there are just a few more things I need to <Emphasis>truly</Emphasis> make my orphanage all I've ever dreamed. I can count on you, can't I?"
164,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000","Zhloe Aliapoh is pleased with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Friend to the Orphanage<73>01</73><72>01</72>!"
165,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001","Zhloe Aliapoh is delighted with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Patron of the Orphanage<73>01</73><72>01</72>!"
166,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002","Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Savior of the Orphanage<73>01</73><72>01</72>!"
167,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003","Zhloe Aliapoh could not be happier with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Part of the Family<73>01</73><72>01</72>!"
164,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000","Zhloe Aliapoh is pleased with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Friend to the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
165,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001","Zhloe Aliapoh is delighted with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patron of the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
166,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002","Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Savior of the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
167,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003","Zhloe Aliapoh could not be happier with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Part of the Family<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
168,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_001","And yet there is still much work to be done before the finances of Menphina's Arms are stable. To that end, Zhloe Aliapoh has a new favor to ask of you..."
169,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_002","Through your efforts, the finances of Menphina's Arms are now stable. It seems, however, that Zhloe has a different sort of favor to ask of you..."
170,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001","The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>."
170,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001","The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Make a delivery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
171,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
172,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002","You may review the items currently in demand at any time by speaking with Zhloe and selecting <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>."
172,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002","You may review the items currently in demand at any time by speaking with Zhloe and selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Make a delivery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
173,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_003","Note that orphanage donations, rainbow pigment, and river shrimp will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
174,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_000","Why, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've been working your tail off this week, haven't you? Speaking of tails, I really wish the orphan boys would stop pulling mine. Don't they realize how much that hurts?"
175,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_001","Anyway, I think you've earned yourself a much-needed rest. Don't go too far, though─Zhloe's counting on you to help keep Menphina's Arms going strong!"
1 key 0 1
25 21 TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_006_000 Increasing the value of fish.
26 22 TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_CANCEL Nothing.
27 23 TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_000 With each successful delivery, Zhloe will come to trust you more and more, leading her to task you with assignments of greater importance.
28 24 TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001 This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>─as represented by little golden hearts─will increase. This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase.
29 25 TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002 Upon reaching a new <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>, you will have the opportunity to learn more about Zhloe and the children in her charge. Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Zhloe and the children in her charge.
30 26 TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000 In order to deliver an item, you must be its corresponding class and level 55 or above.
31 27 TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001 If you are level 69 or below, you will be awarded experience points instead of yellow scrips.
32 28 TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000 Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction.
33 29 TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001 For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the recipe for the item in question. For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question.
34 30 TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002 Likewise, for Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log. Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log.
35 31 TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_003 For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected.
36 32 TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004 The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>. The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
37 33 TEXT_CTSSFSCHARACTER1_00386_GUIDE_003_000 Materials necessary to craft the collectables Zhloe seeks may be purchased from the material supplier in Idyllshire's Freewalks Roundspot.
38 34 TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_000 The collectability of crafted items is directly related to its quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly.
39 35 TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_001 Broadly speaking, there are two ways to improve the quality of the items you craft. One is to procure high quality materials, and the other is to make skillful use of actions.
40 36 TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002 The <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72> action will serve you particularly well in synthesizing items of the utmost quality. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action will serve you particularly well in synthesizing items of the utmost quality.
41 37 TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003 Begin by executing <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72>, while taking care that your CP and item durability are sufficient to finish the job. Begin by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while taking care that your CP and item durability are sufficient to finish the job.
42 38 TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004 From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <72>F201F4</72><73>F201F5</73>Byregot's Brow<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>Byregot's Blessing<73>01</73><72>01</72>. From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Brow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
43 39 TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_005 There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach.
44 40 TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000 The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> prior to gathering. The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> prior to gathering.
45 41 TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001 Another effective technique is to use <72>F201F4</72><73>F201F5</73>Discerning Eye<73>01</73><72>01</72> followed by <72>F201F4</72><73>F201F5</73>Methodical Appraisal<73>01</73><72>01</72>. Try executing this combination three times, while taking care not to inflict too much <72>F201F4</72><73>F201F5</73>wear<73>01</73><72>01</72> on the item. Another effective technique is to use <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Methodical Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination three times, while taking care not to inflict too much <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the item.
46 42 TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002 <72>F201F4</72><73>F201F5</73>Utmost Caution<73>01</73><72>01</72> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <72>F201F4</72><73>F201F5</73>Impulsive Appraisal<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Single Mind<73>01</73><72>01</72> may prove useful. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Utmost Caution<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Impulsive Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Single Mind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may prove useful.
47 43 TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003 Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>GP<73>01</73><72>01</72>. Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
48 44 TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_000 The collectability value of fish follows a simple rule─the bigger, the better.
49 45 TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001 Upon arriving at the fishing hole where your desired quarry resides, use the <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> action, then begin fishing. Upon arriving at the fishing hole where your desired quarry resides, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action, then begin fishing.
50 46 TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002 From there, using <72>F201F4</72><73>F201F5</73>Patience II<73>01</73><72>01</72> followed by effective hooking actions will increase your chances of reeling in a big one. From there, using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patience II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by effective hooking actions will increase your chances of reeling in a big one.
51 47 TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003 Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72>. Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
52 48 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000 The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>. The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
53 49 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008 In order to deliver an item, you must be its corresponding class and level 55 or above.
54 50 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009 If you are level 69 or below, you will be awarded experience points instead of yellow scrips.
55 51 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001 Information on how to find individual items may be found in the following manner.
56 52 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002 For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the relevant recipes. For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes.
57 53 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003 Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot.
58 54 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004 For Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log and the recipes in question. For Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log and the recipes in question.
59 55 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_005 For information on fish and fishing holes, refer to the item descriptions displayed within the list itself.
60 56 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_006 The higher an item's collectability, the greater the reward you will earn from Zhloe upon successful delivery.
61 57 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007 To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <72>F201F4</72><73>F201F5</73>Learn about custom deliveries<73>01</73><72>01</72>. To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Learn about custom deliveries<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
62 58 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000 In making your first successful delivery, you have begun to earn Zhloe's trust.
63 59 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001 With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72> will increase, giving you the opportunity to learn more about your business partner. With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase, giving you the opportunity to learn more about your business partner.
64 60 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002 You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!
65 61 TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000 You have reached the weekly limit for deliveries to Zhloe Aliapoh. You may begin again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
66 62 TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000 With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!
165 161 TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_100 ...Ahem! And with that, I would like to announce our latest client. But before I do, I must warn you─she's quite a demanding one!
166 162 TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_101 Our latest client is none other than...me! Tee hee! Weren't expecting that, were you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Why, I think I even surprised myself!
167 163 TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_102 Thanks to all you've done, Menphina's Arms have spread wider than I ever dreamed! But there are just a few more things I need to <Emphasis>truly</Emphasis> make my orphanage all I've ever dreamed. I can count on you, can't I?
168 164 TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000 Zhloe Aliapoh is pleased with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Friend to the Orphanage<73>01</73><72>01</72>! Zhloe Aliapoh is pleased with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Friend to the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!
169 165 TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001 Zhloe Aliapoh is delighted with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Patron of the Orphanage<73>01</73><72>01</72>! Zhloe Aliapoh is delighted with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patron of the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!
170 166 TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002 Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Savior of the Orphanage<73>01</73><72>01</72>! Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Savior of the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!
171 167 TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003 Zhloe Aliapoh could not be happier with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Part of the Family<73>01</73><72>01</72>! Zhloe Aliapoh could not be happier with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Part of the Family<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!
172 168 TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_001 And yet there is still much work to be done before the finances of Menphina's Arms are stable. To that end, Zhloe Aliapoh has a new favor to ask of you...
173 169 TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_002 Through your efforts, the finances of Menphina's Arms are now stable. It seems, however, that Zhloe has a different sort of favor to ask of you...
174 170 TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001 The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>. The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Make a delivery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
175 171 TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_001 Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time).
176 172 TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002 You may review the items currently in demand at any time by speaking with Zhloe and selecting <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>. You may review the items currently in demand at any time by speaking with Zhloe and selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Make a delivery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
177 173 TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_003 Note that orphanage donations, rainbow pigment, and river shrimp will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while.
178 174 TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_000 Why, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've been working your tail off this week, haven't you? Speaking of tails, I really wish the orphan boys would stop pulling mine. Don't they realize how much that hurts?
179 175 TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_001 Anyway, I think you've earned yourself a much-needed rest. Don't go too far, though─Zhloe's counting on you to help keep Menphina's Arms going strong!
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@@ -60,7 +60,7 @@ Thanalan: Central, Western, Eastern, and Southern"
La Noscea: Middle, Lower, Western, Upper, and Outer
Thanalan: Central, Western, Eastern, and Southern"
53,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_034","Legendary Medals can be obtained, albeit at a low probability, by participating in FATEs in areas designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal."
54,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_034","The Yo-kai Medallium can be accessed from the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu or the <72>F201F4</72><73>F201F5</73>Minion Guide<73>01</73><72>01</72>."
54,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_034","The Yo-kai Medallium can be accessed from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Key Items<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu or the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Minion Guide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
55,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_035","Should you lose the Yo-kai Medallium, you may speak with Nohi again during the event to obtain another. Please take care not to discard the item by accident."
56,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_040","My friend, this must be one of the finest exchanges I've had in my travels. I cannot recall the last time an adventurer purchased every single weapon I had to offer. I must say I'm impressed!"
57,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_041","Ah! It appears my old friend has come to visit me. Well, don't be shy, now! Come on over!"
1 key 0 1
60 56 TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_040 My friend, this must be one of the finest exchanges I've had in my travels. I cannot recall the last time an adventurer purchased every single weapon I had to offer. I must say I'm impressed!
61 57 TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_041 Ah! It appears my old friend has come to visit me. Well, don't be shy, now! Come on over!
62 58 TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_042 My apologies, Nohi. I did not want to intrude on what looked like a lively conversation between the two of you.
63 59 TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_043 I'll say. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> just finished acquiring all thirteen of my finest weapons! Built <If(PlayerParameter(4))>herself<Else/>himself</If> quite an arsenal, <If(PlayerParameter(4))>she<Else/>he</If> did!
64 60 TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_044 All thirteen!? Well then, allow me to extend my congratulations to you as well.
65 61 TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_045 It must have been as tedious as taming a warlion. I can imagine how thrilled you must feel, having obtained long sought-after rewards.
66 62 TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_100_045 Yes indeed, tantalizing rewards, for adventurers who throw themselves headfirst into the heat of <Emphasis>savage</Emphasis> battles. Wouldn't you agree, my minstrel friend?
@@ -23,18 +23,18 @@ int32,str,str
19,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_002","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
20,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_003","In order to purchase an apartment in Kobai Goten, you must first complete the main scenario quest “Not without Incident.”"
21,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_003_001","In order to vacate your apartment, you must first remove all furnishings."
22,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_002","Once your apartment is completely empty, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while in the apartment lobby, select <72>F201F4</72><73>F201F5</73>Estate Settings<73>01</73><72>01</72>, and then select <72>F201F4</72><73>F201F5</73>Vacate Apartment<73>01</73><72>01</72>."
22,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_002","Once your apartment is completely empty, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Housing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu while in the apartment lobby, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Estate Settings<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vacate Apartment<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
23,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_003","Please be warned that you will not be refunded the purchase price of the apartment."
24,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_004_001","We like our residents to feel at home─should you be unhappy with the room's appearance, the walls and floors are yours to change as you will!"
25,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_002","You can customize the interior walls, flooring, and ceiling lights of your apartment."
26,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_003","To change any of these elements, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside your apartment, and select <72>F201F4</72><73>F201F5</73>Remodel Interior<73>01</73><72>01</72>."
26,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_003","To change any of these elements, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Housing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu while inside your apartment, and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Remodel Interior<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
27,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_004","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
28,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_005_001","New apartments are unfurnished─a blank canvas, if you will. You might fill the space with joyous clutter, or maintain a sparse minimalism. The choice is yours!"
29,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_002","To place furnishings, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside your apartment, and select <72>F201F4</72><73>F201F5</73>Indoor Furnishings<73>01</73><72>01</72>."
29,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_002","To place furnishings, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Housing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu while inside your apartment, and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Indoor Furnishings<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
30,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_003","Please note that the locations where you may place a furnishing are dictated by its type."
31,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_006_001","The lighting within an apartment can be adjusted to suit your mood, whether you prefer bright and cheery, or dim and subdued."
32,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_006_002","To adjust the brightness of your apartment's lighting, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside and select <72>F201F4</72><73>F201F5</73>Adjust Lighting<73>01</73><72>01</72>."
33,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_001","Placing a furnishing will <72>F201F4</72><73>F201F5</73>bind<73>01</73><72>01</72> it to you, preventing future trade or sale to other players."
32,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_006_002","To adjust the brightness of your apartment's lighting, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Housing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu while inside and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Adjust Lighting<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
33,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_001","Placing a furnishing will <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> it to you, preventing future trade or sale to other players."
34,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_002","Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal."
35,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_003","You will be prompted to confirm your decision before placing or removing these furnishings."
36,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_008_001","When you purchase one of our apartments, you also gain access to our exclusive chocobo stable! You'll find it just outside the entrance to the building."
1 key 0 1
23 19 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_002 Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies.
24 20 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_003 In order to purchase an apartment in Kobai Goten, you must first complete the main scenario quest “Not without Incident.”
25 21 TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_003_001 In order to vacate your apartment, you must first remove all furnishings.
26 22 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_002 Once your apartment is completely empty, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while in the apartment lobby, select <72>F201F4</72><73>F201F5</73>Estate Settings<73>01</73><72>01</72>, and then select <72>F201F4</72><73>F201F5</73>Vacate Apartment<73>01</73><72>01</72>. Once your apartment is completely empty, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Housing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu while in the apartment lobby, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Estate Settings<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vacate Apartment<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
27 23 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_003 Please be warned that you will not be refunded the purchase price of the apartment.
28 24 TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_004_001 We like our residents to feel at home─should you be unhappy with the room's appearance, the walls and floors are yours to change as you will!
29 25 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_002 You can customize the interior walls, flooring, and ceiling lights of your apartment.
30 26 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_003 To change any of these elements, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside your apartment, and select <72>F201F4</72><73>F201F5</73>Remodel Interior<73>01</73><72>01</72>. To change any of these elements, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Housing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu while inside your apartment, and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Remodel Interior<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
31 27 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_004 Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded.
32 28 TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_005_001 New apartments are unfurnished─a blank canvas, if you will. You might fill the space with joyous clutter, or maintain a sparse minimalism. The choice is yours!
33 29 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_002 To place furnishings, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside your apartment, and select <72>F201F4</72><73>F201F5</73>Indoor Furnishings<73>01</73><72>01</72>. To place furnishings, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Housing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu while inside your apartment, and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Indoor Furnishings<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
34 30 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_003 Please note that the locations where you may place a furnishing are dictated by its type.
35 31 TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_006_001 The lighting within an apartment can be adjusted to suit your mood, whether you prefer bright and cheery, or dim and subdued.
36 32 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_006_002 To adjust the brightness of your apartment's lighting, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside and select <72>F201F4</72><73>F201F5</73>Adjust Lighting<73>01</73><72>01</72>. To adjust the brightness of your apartment's lighting, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Housing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu while inside and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Adjust Lighting<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
37 33 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_001 Placing a furnishing will <72>F201F4</72><73>F201F5</73>bind<73>01</73><72>01</72> it to you, preventing future trade or sale to other players. Placing a furnishing will <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> it to you, preventing future trade or sale to other players.
38 34 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_002 Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal.
39 35 TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_003 You will be prompted to confirm your decision before placing or removing these furnishings.
40 36 TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_008_001 When you purchase one of our apartments, you also gain access to our exclusive chocobo stable! You'll find it just outside the entrance to the building.
@@ -10,6 +10,6 @@ int32,str,str
6,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_006","Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils."
7,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_007","...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make."
8,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_008","Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?"
9,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
10,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem."
9,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>brass sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
10,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_001","Moreover, Disciples of the Land can gather <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>steel sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the Diadem."
11,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
1 key 0 1
10 6 TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_006 Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils.
11 7 TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_007 ...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make.
12 8 TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_008 Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?
13 9 TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_000 Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district. Certain gear obtained during the course of an exploratory mission can be exchanged for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>brass sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district.
14 10 TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_001 Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem. Moreover, Disciples of the Land can gather <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>steel sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the Diadem.
15 11 TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_002 These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders.
@@ -15,7 +15,7 @@ int32,str,str
11,"TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_000","The beasts of the Diadem are a rather curious breed. Sometimes they hoard the possessions of the fallen, providing an unexpected boon after you slay them."
12,"TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_001","But even then, you may find your treasures shut tight inside a sturdy lockbox and the key nowhere to be found. Rather than take an axe to the lid and risk ruining your spoils, however, I would suggest employing the services of a talented lockpicker."
13,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_010","Gold, silver, or bronze treasure coffers may appear upon the defeat of certain enemies or the completion of mission objectives."
14,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_011","These coffers will occasionally contain items known as <72>F201F4</72><73>F201F5</73>lockboxes<73>01</73><72>01</72>."
14,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_011","These coffers will occasionally contain items known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>lockboxes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
15,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_012","To open a lockbox and obtain the treasures hidden within, you will need to employ the services of a picker of locks. These specialists can be found in Ishgard, the residential districts, and the Diadem itself."
16,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_000","Have you heard talk of the Grounding Gale? It is the name given to the barrier of wildly unstable aether which now cuts the Diadem into halves."
17,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_001","While the upper half is dangerous enough, the lower half is where the true nightmares dwell. Venture there if you will, but I urge you to exhaust your explorations above whilst your body adjusts to the isles' unique energies."
1 key 0 1
15 11 TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_000 The beasts of the Diadem are a rather curious breed. Sometimes they hoard the possessions of the fallen, providing an unexpected boon after you slay them.
16 12 TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_001 But even then, you may find your treasures shut tight inside a sturdy lockbox and the key nowhere to be found. Rather than take an axe to the lid and risk ruining your spoils, however, I would suggest employing the services of a talented lockpicker.
17 13 TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_010 Gold, silver, or bronze treasure coffers may appear upon the defeat of certain enemies or the completion of mission objectives.
18 14 TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_011 These coffers will occasionally contain items known as <72>F201F4</72><73>F201F5</73>lockboxes<73>01</73><72>01</72>. These coffers will occasionally contain items known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>lockboxes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
19 15 TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_012 To open a lockbox and obtain the treasures hidden within, you will need to employ the services of a picker of locks. These specialists can be found in Ishgard, the residential districts, and the Diadem itself.
20 16 TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_000 Have you heard talk of the Grounding Gale? It is the name given to the barrier of wildly unstable aether which now cuts the Diadem into halves.
21 17 TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_001 While the upper half is dangerous enough, the lower half is where the true nightmares dwell. Venture there if you will, but I urge you to exhaust your explorations above whilst your body adjusts to the isles' unique energies.
@@ -10,6 +10,6 @@ int32,str,str
6,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_006","Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils."
7,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_007","...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make."
8,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_008","Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?"
9,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
10,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem."
9,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>brass sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
10,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_001","Moreover, Disciples of the Land can gather <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>steel sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the Diadem."
11,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
1 key 0 1
10 6 TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_006 Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils.
11 7 TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_007 ...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make.
12 8 TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_008 Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?
13 9 TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_000 Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district. Certain gear obtained during the course of an exploratory mission can be exchanged for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>brass sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district.
14 10 TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_001 Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem. Moreover, Disciples of the Land can gather <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>steel sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the Diadem.
15 11 TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_002 These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders.
@@ -5,7 +5,7 @@ int32,str,str
1,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
2,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
3,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
4,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_004","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
4,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_004","To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
5,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
6,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_Q1_000_000","What would you like to do?"
7,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_001","Register for an Ishgardian exploratory mission."
@@ -15,7 +15,7 @@ int32,str,str
11,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_100","You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!"
12,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_101","But know that you will face many difficulties. Why, I hear there is a great barrier of tempestuous aether dividing the upper and lower reaches, and you shall be hard-pressed indeed to scour every corner of the isles..."
13,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_100","In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic."
14,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_101","Furthermore, you must be in possession of a <72>F201F4</72><73>F201F5</73>mission ceruleum voucher<73>01</73><72>01</72>, which may be purchased from Jaquoinie, the mission quartermaster."
14,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_101","Furthermore, you must be in possession of a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mission ceruleum voucher<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which may be purchased from Jaquoinie, the mission quartermaster."
15,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_102","Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS."
16,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_102","Parties formed for Trials of the Matron missions, however, are unrestricted with regards to numbers and composition."
17,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_103","Moreover, please note that the loot rules for matched parties prohibit the selection of Need."
@@ -35,7 +35,7 @@ int32,str,str
31,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_204","Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?"
32,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_205","They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>"
33,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_206","And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors."
34,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
35,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem after completing a Trials of the Matron mission."
34,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>brass sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
35,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_001","Moreover, Disciples of the Land can gather <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>steel sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the Diadem after completing a Trials of the Matron mission."
36,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
37,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_200","You cannot register for an exploratory mission while using the Duty Finder."
1 key 0 1
5 1 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_001 In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:
6 2 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_002 You must have completed the main scenario quest “Heavensward.”
7 3 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_003 You must be a level 60 Disciple of War or Magic.
8 4 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_004 To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>. To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
9 5 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_010 Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?
10 6 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_Q1_000_000 What would you like to do?
11 7 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_001 Register for an Ishgardian exploratory mission.
15 11 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_100 You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!
16 12 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_101 But know that you will face many difficulties. Why, I hear there is a great barrier of tempestuous aether dividing the upper and lower reaches, and you shall be hard-pressed indeed to scour every corner of the isles...
17 13 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_100 In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic.
18 14 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_101 Furthermore, you must be in possession of a <72>F201F4</72><73>F201F5</73>mission ceruleum voucher<73>01</73><72>01</72>, which may be purchased from Jaquoinie, the mission quartermaster. Furthermore, you must be in possession of a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mission ceruleum voucher<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which may be purchased from Jaquoinie, the mission quartermaster.
19 15 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_102 Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS.
20 16 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_102 Parties formed for Trials of the Matron missions, however, are unrestricted with regards to numbers and composition.
21 17 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_103 Moreover, please note that the loot rules for matched parties prohibit the selection of Need.
35 31 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_204 Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?
36 32 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_205 They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>
37 33 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_206 And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors.
38 34 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_000 Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district. Certain gear obtained during the course of an exploratory mission can be exchanged for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>brass sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district.
39 35 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_001 Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem after completing a Trials of the Matron mission. Moreover, Disciples of the Land can gather <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>steel sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the Diadem after completing a Trials of the Matron mission.
40 36 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_002 These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders.
41 37 TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_200 You cannot register for an exploratory mission while using the Duty Finder.
@@ -5,7 +5,7 @@ int32,str,str
1,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
2,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
3,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
4,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
4,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004","To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
5,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
6,"TEXT_REGROC2SKYISLANDENTRANCE_00311_Q1_000_000","What would you like to do?"
7,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_001","Register for an Ishgardian exploratory mission."
@@ -19,7 +19,7 @@ int32,str,str
15,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_100","You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!"
16,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_101","But know that you will face many difficulties. Why, the damn aether currents are so unstable that you have to attune to them every time..."
17,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_100","In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic."
18,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_101","Furthermore, you must be in possession of a <72>F201F4</72><73>F201F5</73>mission ceruleum voucher<73>01</73><72>01</72>, which may be purchased from Jaquoinie, the mission quartermaster."
18,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_101","Furthermore, you must be in possession of a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mission ceruleum voucher<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which may be purchased from Jaquoinie, the mission quartermaster."
19,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_102","Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS."
20,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_102","However, please note that these role requirements may only be enforced for exploratory missions to the Diadem Hunting Grounds."
21,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_103","Moreover, please note that the loot rules for matched parties prohibit the selection of Need."
@@ -35,8 +35,8 @@ int32,str,str
31,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_204","Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?"
32,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_205","They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>"
33,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_206","And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors."
34,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
35,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem."
34,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>brass sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
35,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_001","Moreover, Disciples of the Land can gather <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>steel sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the Diadem."
36,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
37,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_200","You cannot register for an exploratory mission while using the Duty Finder."
38,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_001",""
1 key 0 1
5 1 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_001 In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:
6 2 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002 You must have completed the main scenario quest “Heavensward.”
7 3 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_003 You must be a level 60 Disciple of War or Magic.
8 4 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004 To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>. To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
9 5 TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_010 Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?
10 6 TEXT_REGROC2SKYISLANDENTRANCE_00311_Q1_000_000 What would you like to do?
11 7 TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_001 Register for an Ishgardian exploratory mission.
19 15 TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_100 You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!
20 16 TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_101 But know that you will face many difficulties. Why, the damn aether currents are so unstable that you have to attune to them every time...
21 17 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_100 In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic.
22 18 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_101 Furthermore, you must be in possession of a <72>F201F4</72><73>F201F5</73>mission ceruleum voucher<73>01</73><72>01</72>, which may be purchased from Jaquoinie, the mission quartermaster. Furthermore, you must be in possession of a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mission ceruleum voucher<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which may be purchased from Jaquoinie, the mission quartermaster.
23 19 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_102 Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS.
24 20 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_102 However, please note that these role requirements may only be enforced for exploratory missions to the Diadem Hunting Grounds.
25 21 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_103 Moreover, please note that the loot rules for matched parties prohibit the selection of Need.
35 31 TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_204 Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?
36 32 TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_205 They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>
37 33 TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_206 And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors.
38 34 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_000 Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district. Certain gear obtained during the course of an exploratory mission can be exchanged for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>brass sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district.
39 35 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_001 Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem. Moreover, Disciples of the Land can gather <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>steel sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the Diadem.
40 36 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_002 These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders.
41 37 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_200 You cannot register for an exploratory mission while using the Duty Finder.
42 38 TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_001
@@ -6,7 +6,7 @@ int32,str,str
2,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_011","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
3,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012","You must have completed the main scenario quest “Heavensward.”"
4,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_013","You must be a level 60 Disciple of War or Magic."
5,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
5,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014","To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
6,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_020","Wait─have you spoken with Lord Aurvael yet? I thought not. It would be best if you did so first."
7,"TEXT_REGROC2SKYISLANDSHOP_00312_Q1_000_000","What would you like to do?"
8,"TEXT_REGROC2SKYISLANDSHOP_00312_A1_000_001","Purchase <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> for <Format(IntegerParameter(3),FF022C)/> gil."
1 key 0 1
6 2 TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_011 In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:
7 3 TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012 You must have completed the main scenario quest “Heavensward.”
8 4 TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_013 You must be a level 60 Disciple of War or Magic.
9 5 TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014 To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>. To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
10 6 TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_020 Wait─have you spoken with Lord Aurvael yet? I thought not. It would be best if you did so first.
11 7 TEXT_REGROC2SKYISLANDSHOP_00312_Q1_000_000 What would you like to do?
12 8 TEXT_REGROC2SKYISLANDSHOP_00312_A1_000_001 Purchase <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> for <Format(IntegerParameter(3),FF022C)/> gil.
@@ -9,29 +9,29 @@ int32,str,str
5,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_005","Learning the lingo."
6,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_006","Cancel."
7,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_010","(-Entry for “Callow Conjurer”-)<Emphasis>Greetings, fellow fledgling adventurer! We may never meet, so I thought I'd leave a handy hint that the “masters” of this hall neglected to teach me!</Emphasis>"
8,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_011","In addition to using the icons placed on your hotbar, you can execute actions via text commands entered in the chat input bar. Typing <72>F20222</72>/action Cure<72>01</72> for example, will allow you to cast the Cure spell."
9,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_012","You can also designate a target for the action. To target your own character, leave a space after the action name, then type <72>F20222</72><me><72>01</72>. Or, to use an action on your currently selected target, simply add <72>F20222</72><t><72>01</72>."
8,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_011","In addition to using the icons placed on your hotbar, you can execute actions via text commands entered in the chat input bar. Typing <UIForeground>F20222</UIForeground>/action Cure<UIForeground>01</UIForeground> for example, will allow you to cast the Cure spell."
9,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_012","You can also designate a target for the action. To target your own character, leave a space after the action name, then type <UIForeground>F20222</UIForeground><me><UIForeground>01</UIForeground>. Or, to use an action on your currently selected target, simply add <UIForeground>F20222</UIForeground><t><UIForeground>01</UIForeground>."
10,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_013","In addition to executing actions, text commands can also be used to change targets, display UI elements, and perform many other convenient shortcuts."
11,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_014","A complete list of text commands can be viewed via the <72>F201F4</72><73>F201F5</73>User Macro<73>01</73><72>01</72> window opened from the <72>F201F4</72><73>F201F5</73>System<73>01</73><72>01</72> menu."
11,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_014","A complete list of text commands can be viewed via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>User Macro<UIGlow>01</UIGlow><UIForeground>01</UIForeground> window opened from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>System<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu."
12,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_020","(-Entry for “Miqo'te Myrmidon”-)<Emphasis>Do you ever find that the more desperate the situation, the harder it is to perform techniques you've drilled a thousand times? For me, it was incredibly helpful to sit down and write out my most common combat procedures before heading into battle!</Emphasis>"
13,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_021","Using the macro editor, it is possible to create custom macros that automatically execute registered text commands. One of the most convenient features of this macro system is the ability to execute multiple text commands in quick succession."
14,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_022","To access the macro editor, open the <72>F201F4</72><73>F201F5</73>System<73>01</73><72>01</72> menu and select <72>F201F4</72><73>F201F5</73>User Macros<73>01</73><72>01</72>. The following are some examples of common macros."
14,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_022","To access the macro editor, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>System<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>User Macros<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The following are some examples of common macros."
15,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_023","Use Shield Lob on target and mark with sign:
<72>F20222</72>/marking attack1 <t>
/action “Shield Lob” <t><72>01</72>"
<UIForeground>F20222</UIForeground>/marking attack1 <t>
/action “Shield Lob” <t><UIForeground>01</UIForeground>"
16,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_024","Target nearest enemy and face target:
<72>F20222</72>/tenemy
/ft<72>01</72>"
<UIForeground>F20222</UIForeground>/tenemy
/ft<UIForeground>01</UIForeground>"
17,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_025","Declare action being executed in party chat:
<72>F20222</72>/p Raising <t>!
/action Raise <t><72>01</72>"
<UIForeground>F20222</UIForeground>/p Raising <t>!
/action Raise <t><UIForeground>01</UIForeground>"
18,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_026","Macros such as these make it easy to perform complex actions with reliability and minimal input. Experiment with the editor, and you'll soon have a set of user macros to suit all your adventuring needs."
19,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_030","(-Entry for “Vagabond Lalafell”-)<Emphasis>The one thing all party members should learn how to do is communicate! And not just through words─you might be surprised at how easily an agreed-upon sign can save time...not to mention unnecessary injury!</Emphasis>"
20,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_031","Signs and waymarks are communication tools that are visible to your entire party."
21,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_032","Signs, for example, can be used to mark any target─friendly or hostile─with an eye-catching symbol."
22,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_033","Among the varieties of signs, there is a set of symbols that appear as large numbers above the targets. These are especially helpful when establishing the order in which you wish to defeat a troublesome group of enemies."
23,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_034","Waymarks, on the other hand, are used to highlight specific points on the ground. This can be a convenient method for marking a location where you wish the party to gather."
24,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_035","The various signs and waymarks can be found under <72>F201F4</72><73>F201F5</73>Party<73>01</73><72>01</72> in the main menu."
24,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_035","The various signs and waymarks can be found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
25,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_040","(-Entry for “Anxious Adventurer”-)<Emphasis>I was always too afraid to join a party─afraid that I'd do the wrong thing. Then the masters explained to me how everyone has a role, and what exactly those roles are. That advice instilled me with confidence, and mayhap it will do the same for you...</Emphasis>"
26,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_041","Every Disciple of War or Magic plays one of three distinct roles during party combat. These roles are commonly known as tank, healer, and DPS."
27,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_042","The Tank (Gladiator, Marauder)
1 key 0 1
9 5 TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_005 Learning the lingo.
10 6 TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_006 Cancel.
11 7 TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_010 (-Entry for “Callow Conjurer”-)<Emphasis>Greetings, fellow fledgling adventurer! We may never meet, so I thought I'd leave a handy hint that the “masters” of this hall neglected to teach me!</Emphasis>
12 8 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_011 In addition to using the icons placed on your hotbar, you can execute actions via text commands entered in the chat input bar. Typing <72>F20222</72>/action Cure<72>01</72> for example, will allow you to cast the Cure spell. In addition to using the icons placed on your hotbar, you can execute actions via text commands entered in the chat input bar. Typing <UIForeground>F20222</UIForeground>/action Cure<UIForeground>01</UIForeground> for example, will allow you to cast the Cure spell.
13 9 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_012 You can also designate a target for the action. To target your own character, leave a space after the action name, then type <72>F20222</72><me><72>01</72>. Or, to use an action on your currently selected target, simply add <72>F20222</72><t><72>01</72>. You can also designate a target for the action. To target your own character, leave a space after the action name, then type <UIForeground>F20222</UIForeground><me><UIForeground>01</UIForeground>. Or, to use an action on your currently selected target, simply add <UIForeground>F20222</UIForeground><t><UIForeground>01</UIForeground>.
14 10 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_013 In addition to executing actions, text commands can also be used to change targets, display UI elements, and perform many other convenient shortcuts.
15 11 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_014 A complete list of text commands can be viewed via the <72>F201F4</72><73>F201F5</73>User Macro<73>01</73><72>01</72> window opened from the <72>F201F4</72><73>F201F5</73>System<73>01</73><72>01</72> menu. A complete list of text commands can be viewed via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>User Macro<UIGlow>01</UIGlow><UIForeground>01</UIForeground> window opened from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>System<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu.
16 12 TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_020 (-Entry for “Miqo'te Myrmidon”-)<Emphasis>Do you ever find that the more desperate the situation, the harder it is to perform techniques you've drilled a thousand times? For me, it was incredibly helpful to sit down and write out my most common combat procedures before heading into battle!</Emphasis>
17 13 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_021 Using the macro editor, it is possible to create custom macros that automatically execute registered text commands. One of the most convenient features of this macro system is the ability to execute multiple text commands in quick succession.
18 14 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_022 To access the macro editor, open the <72>F201F4</72><73>F201F5</73>System<73>01</73><72>01</72> menu and select <72>F201F4</72><73>F201F5</73>User Macros<73>01</73><72>01</72>. The following are some examples of common macros. To access the macro editor, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>System<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>User Macros<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The following are some examples of common macros.
19 15 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_023 Use Shield Lob on target and mark with sign: <72>F20222</72>/marking attack1 <t> /action “Shield Lob” <t><72>01</72> Use Shield Lob on target and mark with sign: <UIForeground>F20222</UIForeground>/marking attack1 <t> /action “Shield Lob” <t><UIForeground>01</UIForeground>
20 16 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_024 Target nearest enemy and face target: <72>F20222</72>/tenemy /ft<72>01</72> Target nearest enemy and face target: <UIForeground>F20222</UIForeground>/tenemy /ft<UIForeground>01</UIForeground>
21 17 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_025 Declare action being executed in party chat: <72>F20222</72>/p Raising <t>! /action Raise <t><72>01</72> Declare action being executed in party chat: <UIForeground>F20222</UIForeground>/p Raising <t>! /action Raise <t><UIForeground>01</UIForeground>
22 18 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_026 Macros such as these make it easy to perform complex actions with reliability and minimal input. Experiment with the editor, and you'll soon have a set of user macros to suit all your adventuring needs.
23 19 TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_030 (-Entry for “Vagabond Lalafell”-)<Emphasis>The one thing all party members should learn how to do is communicate! And not just through words─you might be surprised at how easily an agreed-upon sign can save time...not to mention unnecessary injury!</Emphasis>
24 20 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_031 Signs and waymarks are communication tools that are visible to your entire party.
25 21 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_032 Signs, for example, can be used to mark any target─friendly or hostile─with an eye-catching symbol.
26 22 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_033 Among the varieties of signs, there is a set of symbols that appear as large numbers above the targets. These are especially helpful when establishing the order in which you wish to defeat a troublesome group of enemies.
27 23 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_034 Waymarks, on the other hand, are used to highlight specific points on the ground. This can be a convenient method for marking a location where you wish the party to gather.
28 24 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_035 The various signs and waymarks can be found under <72>F201F4</72><73>F201F5</73>Party<73>01</73><72>01</72> in the main menu. The various signs and waymarks can be found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
29 25 TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_040 (-Entry for “Anxious Adventurer”-)<Emphasis>I was always too afraid to join a party─afraid that I'd do the wrong thing. Then the masters explained to me how everyone has a role, and what exactly those roles are. That advice instilled me with confidence, and mayhap it will do the same for you...</Emphasis>
30 26 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_041 Every Disciple of War or Magic plays one of three distinct roles during party combat. These roles are commonly known as tank, healer, and DPS.
31 27 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_042 The Tank (Gladiator, Marauder) Tank classes are hardy bulwarks with mountains of HP and excellent defensive attributes. Tanks protect their companions by building enmity with opponents and bearing the brunt of enemy attacks.
32 28 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_043 The Healer (Conjurer) Healers are specialists in the restorative arts. It is their job to keep their companions alive by restoring lost HP and cleansing detrimental effects such as poison.
33 29 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_044 The DPS (Pugilist, Lancer, Archer, Rogue, Thaumaturge, Arcanist) DPS (short for Damage Per Second) classes are the masters of inflicting harm. These damage dealers must be careful not to invite an enemy's wrath by exceeding the enmity built by the tank.
34 30 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_045 DPS classes are often further divided into two categories: melee DPS (close combat specialists) and ranged DPS (damage from a distance).
35 31 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_046 Once you understand your role, it becomes clear what actions are expected of you in a group situation. When everyone plays their part, you truly become a “party”─a band of companions capable of defeating foes far more powerful than could any adventurer fighting alone.
36 32 TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_050 (-Entry for “Rustic Roegadyn”-)<Emphasis>Sometimes me mates would use words that made no bloody sense...an' I'd just nod along. But ye can be sure I began askin' what they meant after me fear o' lookin' foolish almost got me skewered...</Emphasis>
37 33 TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_051 When players discuss certain aspects of the game, they often use specialized terms and abbreviations. Here are some common examples.
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@@ -19,7 +19,7 @@ int32,str,str
15,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_021","Class or equipment changes are not permitted inside the arena. Furthermore, materia melding requests and trade requests are also prohibited."
16,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_022","It is not necessary to leave your party to participate in a duel. However, combat actions such as attacks and healing cannot be used on party members who are engaged in a duel with another player."
17,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_030","What do ye mean <Emphasis>how</Emphasis>? Just go and bloody ask someone to fight. So long as they've earned the right to fight here in the den, and they agree to yer terms, that's all ye need."
18,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_031","To challenge another player to a duel, both you and your desired opponent must be inside the dueling arena. Once inside, target them and select <72>F201F4</72><73>F201F5</73>Request a Duel<73>01</73><72>01</72> from the subcommand menu."
18,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_031","To challenge another player to a duel, both you and your desired opponent must be inside the dueling arena. Once inside, target them and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Request a Duel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the subcommand menu."
19,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_100_031","When requesting a duel, you will also have the option to sync item levels."
20,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_032","When receiving a duel request from another player, accept the request within the allotted time, and the battle will commence."
21,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_033","Should you choose to decline, or in the event that the allotted time expires, the duel will be called off."
1 key 0 1
19 15 TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_021 Class or equipment changes are not permitted inside the arena. Furthermore, materia melding requests and trade requests are also prohibited.
20 16 TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_022 It is not necessary to leave your party to participate in a duel. However, combat actions such as attacks and healing cannot be used on party members who are engaged in a duel with another player.
21 17 TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_030 What do ye mean <Emphasis>how</Emphasis>? Just go and bloody ask someone to fight. So long as they've earned the right to fight here in the den, and they agree to yer terms, that's all ye need.
22 18 TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_031 To challenge another player to a duel, both you and your desired opponent must be inside the dueling arena. Once inside, target them and select <72>F201F4</72><73>F201F5</73>Request a Duel<73>01</73><72>01</72> from the subcommand menu. To challenge another player to a duel, both you and your desired opponent must be inside the dueling arena. Once inside, target them and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Request a Duel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the subcommand menu.
23 19 TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_100_031 When requesting a duel, you will also have the option to sync item levels.
24 20 TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_032 When receiving a duel request from another player, accept the request within the allotted time, and the battle will commence.
25 21 TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_033 Should you choose to decline, or in the event that the allotted time expires, the duel will be called off.
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@@ -21,4 +21,4 @@ int32,str,str
17,"TEXT_REGSEAPVPGARO_00384_SYSTEM_004_002","Equip a full set of armor (head, body, hands, legs, feet) and matching class weapon purchased from the disreputable priest, and present yourself to her to receive a special title."
18,"TEXT_REGSEAPVPGARO_00384_HOUSHI_001_001","My name is not important...only my faith. I have journeyed from afar to discover the ultimate combatant─the favored child of all the gods of war."
19,"TEXT_REGSEAPVPGARO_00384_HOUSHI_001_002","But I will not judge paupers draped in unsightly rags. This champion must draw the eye and inspire the heart! Come to me with the currency of battle, and I shall gift unto you arms and armor of suitable magnificence."
20,"TEXT_REGSEAPVPGARO_00384_SYSTEM_001_002","Trade <72>F201F4</72><73>F201F5</73>Wolf Marks<73>01</73><72>01</72> to the disreputable priest to purchase powerful weapons and gear for use in PvP."
20,"TEXT_REGSEAPVPGARO_00384_SYSTEM_001_002","Trade <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wolf Marks<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to the disreputable priest to purchase powerful weapons and gear for use in PvP."
1 key 0 1
21 17 TEXT_REGSEAPVPGARO_00384_SYSTEM_004_002 Equip a full set of armor (head, body, hands, legs, feet) and matching class weapon purchased from the disreputable priest, and present yourself to her to receive a special title.
22 18 TEXT_REGSEAPVPGARO_00384_HOUSHI_001_001 My name is not important...only my faith. I have journeyed from afar to discover the ultimate combatant─the favored child of all the gods of war.
23 19 TEXT_REGSEAPVPGARO_00384_HOUSHI_001_002 But I will not judge paupers draped in unsightly rags. This champion must draw the eye and inspire the heart! Come to me with the currency of battle, and I shall gift unto you arms and armor of suitable magnificence.
24 20 TEXT_REGSEAPVPGARO_00384_SYSTEM_001_002 Trade <72>F201F4</72><73>F201F5</73>Wolf Marks<73>01</73><72>01</72> to the disreputable priest to purchase powerful weapons and gear for use in PvP. Trade <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wolf Marks<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to the disreputable priest to purchase powerful weapons and gear for use in PvP.