Patch 4.45

This commit is contained in:
=
2018-11-06 01:19:38 -06:00
parent ae773522ec
commit fecfbc2d29
606 changed files with 12285 additions and 10705 deletions
+10 -10
View File
@@ -52,7 +52,7 @@ Abort mission?"
37,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_280","(★未使用/削除予定★)"
38,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_281","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
39,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_282","The appearance of potential recruits will be announced with an on-screen message, and their enlistment papers will be delivered to your desk inside the barracks."
40,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283","You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
40,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283","You can also check if recruits are available by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
41,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_284","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
42,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_290","(★未使用/削除予定★)"
43,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_291","(★未使用/削除予定★)"
@@ -67,7 +67,7 @@ Abort mission?"
52,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301","(★未使用/削除予定★)"
53,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300","Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment."
54,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301","Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete."
55,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302","The time remaining until a mission is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
55,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302","The time remaining until a mission is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
56,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_303","Speak with your squadron sergeant to begin deployments and confirm mission results."
57,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_304","Each duty can be completed once per week, with all mission timers and respective strength requirements being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
58,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_302","(★未使用/削除予定★)"
@@ -82,7 +82,7 @@ Abort mission?"
67,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311","(★未使用/削除予定★)"
68,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312","Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength."
69,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313","The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
70,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
70,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
71,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_315","View the regimen board to commence courses and confirm the results of squadron training."
72,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_316","You can order your squadron to train up to three times a day. This limit is reset every day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
73,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_310","(★未使用/削除予定★) "
@@ -92,12 +92,12 @@ Abort mission?"
77,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_310","The total value of squadron attributes is subject to a maximum limit. Once this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
78,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
79,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320","Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item."
80,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321","Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class."
80,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321","Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Change Class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand to switch to the desired class."
81,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330","(★未使用/削除予定★)"
82,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331","(★未使用/削除予定★)"
83,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
84,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
85,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <72>F201F4</72><73>F201F5</73>Confirm Chemistry<73>01</73><72>01</72> subcommand after choosing a squadron member."
85,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confirm Chemistry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand after choosing a squadron member."
86,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_333","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first activating any available chemistry options, the bonuses will disappear without effect."
87,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_340","The “Mission Affinity” window displays a random prerequisite for select missions. By deploying members of the suggested class or race, the effects of squadron chemistry will be amplified."
88,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341","Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy."
@@ -124,7 +124,7 @@ Abort mission?"
109,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_347","The Disengage status can be lifted by issuing either the Engage or Re-engage order."
110,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_348","Execute Limit Break tells your unit to perform a level 1 limit break."
111,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_349","Even if the limit gauge is two bars full, only one bar will be consumed."
112,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350","Orders can also be set to your other hotbars by selecting them from the <72>F201F4</72><73>F201F5</73>Orders<73>01</73><72>01</72> interface found within <72>F201F4</72><73>F201F5</73>Actions & Traits<73>01</73><72>01</72>."
112,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350","Orders can also be set to your other hotbars by selecting them from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Orders<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface found within <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Actions & Traits<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
113,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_351","Speak with your squadron sergeant to undertake command missions and confirm mission results."
114,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_360","Battle tactics govern unit members' behavior during a command mission."
115,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_361","Initially, only the tactic Independent is available, but more will be learned as you complete missions."
@@ -138,7 +138,7 @@ Abort mission?"
123,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
124,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
125,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139","You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers."
126,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140","You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
126,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140","You can also check if recruits are available by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
127,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_141","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
128,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_110","(★未使用/削除予定★)"
129,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_111","(★未使用/削除予定★)"
@@ -155,7 +155,7 @@ Abort mission?"
139,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124","(★未使用/削除予定★)"
140,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125","(★未使用/削除予定★)"
141,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_126","Speak to the squadron sergeant to confirm the results of a mission."
142,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
142,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
143,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_130","Let's see here...
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
144,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
@@ -175,12 +175,12 @@ Aye, the recruits appear to have carried out their task in a sufficiently compet
157,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161","Your squadron has attained Rank Two!
As well as trainee missions, you will now have access to the higher difficulty “routine missions.”"
158,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_162","You have also received a copy of <Emphasis>Contemporary Warfare: Defense</Emphasis> as a reward for completing the promotion mission. This special item allows you to change a squadron member's class."
159,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class."
159,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Change Class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand to switch to the desired class."
160,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
161,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
162,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_172","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
163,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_173","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <72>F201F4</72><73>F201F5</73>Confirm Chemistry<73>01</73><72>01</72> subcommand after choosing a squadron member."
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confirm Chemistry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand after choosing a squadron member."
165,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect."
166,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members has reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
1 key 0 1
52 48 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_290 (★未使用/削除予定★)
53 49 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_291 (★未使用/削除予定★)
54 50 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_200_292 (★未使用/削除予定★)
55 51 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_300 (★未使用/削除予定★)
56 52 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301 (★未使用/削除予定★)
57 53 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300 Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment.
58 54 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301 Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete.
67 63 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_300 (★未使用/削除予定★)
68 64 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_301 (★未使用/削除予定★)
69 65 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_302 (★未使用/削除予定★)
70 66 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_310 (★未使用/削除予定★)
71 67 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311 (★未使用/削除予定★)
72 68 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312 Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength.
73 69 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313 The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits.
82 78 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311 Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions.
83 79 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320 Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item.
84 80 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321 Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class. Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Change Class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand to switch to the desired class.
85 81 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330 (★未使用/削除予定★)
86 82 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331 (★未使用/削除予定★)
87 83 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330 Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition.
88 84 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331 This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races.
92 88 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341 Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy.
93 89 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_342 Affinity prerequisites are attached to all routine and priority missions, and are reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
94 90 TEXT_COMARMGCARMYOFFICER_00342_021_000_GRD (★未使用/削除予定★)
95 91 TEXT_COMARMGCARMYOFFICER_00342_021_001_GRD (★未使用/削除予定★)
96 92 TEXT_COMARMGCARMYOFFICER_00342_021_002_GRD (★未使用/削除予定★)
97 93 TEXT_COMARMGCARMYOFFICER_00342_021_003_GRD (★未使用/削除予定★)
98 94 TEXT_COMARMGCARMYOFFICER_00342_021_000_LIM (★未使用/削除予定★)
99 95 TEXT_COMARMGCARMYOFFICER_00342_021_001_LIM (★未使用/削除予定★)
100 96 TEXT_COMARMGCARMYOFFICER_00342_021_002_LIM (★未使用/削除予定★)
101 97 TEXT_COMARMGCARMYOFFICER_00342_021_003_LIM (★未使用/削除予定★)
102 98 TEXT_COMARMGCARMYOFFICER_00342_021_000_ULD (★未使用/削除予定★)
103 99 TEXT_COMARMGCARMYOFFICER_00342_021_001_ULD (★未使用/削除予定★)
124 120 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_371 You will be prompted to select an item in your inventory to lend its appearance. Though the process requires a catalyst, your gear will be retained.
125 121 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_100 Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have.
126 122 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_136 First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four.
127 123 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137 Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers.
128 124 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138 By completing categories in your challenge log you will occasionally attract new recruits to your squadron.
129 125 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139 You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers.
130 126 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140 You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu. You can also check if recruits are available by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
138 134 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_112 All you need to do is confirm the squadron members and give the signal to deploy.
139 135 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_113 Squadron missions must be undertaken by a unit comprised of four members. Choose the recruits you deem suitable for the mission, and then select the “Deploy” button.
140 136 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_120 The order has been given, Commander: the squadron is mission-bound. ...Ah, I should also mention that each deployment is funded by company seals.
141 137 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_121 I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander.
142 138 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_122 And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report.
143 139 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124 (★未使用/削除予定★)
144 140 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125 (★未使用/削除予定★)
155 151 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_138 Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments. “The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say...
156 152 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139 If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!
157 153 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150 Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits.
158 154 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151 One or more squadron members has reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank.
159 155 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152 Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment.
160 156 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160 Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!
161 157 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161 Your squadron has attained Rank Two! As well as trainee missions, you will now have access to the higher difficulty “routine missions.”
175 171 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192 Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties.
176 172 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_193 Be aware, however, that a successful completion will lock access to other priority missions until the timer resets.
177 173 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_194 Priority mission status is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
178 174 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_195 ...Ah, and before I forget: there was one other matter to which we must attend.
179 175 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_196 We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me...
180 176 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_197 <Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>
181 177 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_198 A letter of promotion! Congratulations, Commander! And very well deserved, I must say!
182 178 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_330 We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me...
183 179 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_331 <Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>
184 180 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_332 Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander.
185 181 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_333 Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!
186 182 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334 You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon.