Patch 4.45

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2018-11-06 01:19:38 -06:00
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commit fecfbc2d29
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63,"TEXT_CLSHRV002_00004_CICELY_000_20","As botanists, it behooves us to learn what manner of materials are used in crafting, and there's no better way to do so than firsthand. If you have an interest, you might consider dabbling in one of the disciplines out there."
64,"TEXT_CLSHRV002_00004_CICELY_000_21","I also urge you to make a habit of reviewing the gathering log. As your knowledge of botany grows, more of its contents will become comprehensible to you."
65,"TEXT_CLSHRV002_00004_CICELY_000_22","Well, I'd best see to the maple sap. It was lovely talking to you!"
66,"TEXT_CLSHRV002_00004_SYSTEM_000_23","For every fifth level you reach as a botanist, you will gain the ability to detect higher-level mature trees and lush vegetation. When this occurs, any new items that are available through gathering will be added to your <72>F201F4</72><73>F201F5</73>gathering log<73>01</73><72>01</72>."
67,"TEXT_CLSHRV002_00004_SYSTEM_000_24","You can use the <72>F201F4</72><73>F201F5</73>Arbor Call<73>01</73><72>01</72> botanist action to help you locate the nearest mature tree or lush vegetation within your skill range."
66,"TEXT_CLSHRV002_00004_SYSTEM_000_23","For every fifth level you reach as a botanist, you will gain the ability to detect higher-level mature trees and lush vegetation. When this occurs, any new items that are available through gathering will be added to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
67,"TEXT_CLSHRV002_00004_SYSTEM_000_24","You can use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Arbor Call<UIGlow>01</UIGlow><UIForeground>01</UIForeground> botanist action to help you locate the nearest mature tree or lush vegetation within your skill range."
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69 65 TEXT_CLSHRV002_00004_CICELY_000_22 Well, I'd best see to the maple sap. It was lovely talking to you!
70 66 TEXT_CLSHRV002_00004_SYSTEM_000_23 For every fifth level you reach as a botanist, you will gain the ability to detect higher-level mature trees and lush vegetation. When this occurs, any new items that are available through gathering will be added to your <72>F201F4</72><73>F201F5</73>gathering log<73>01</73><72>01</72>. For every fifth level you reach as a botanist, you will gain the ability to detect higher-level mature trees and lush vegetation. When this occurs, any new items that are available through gathering will be added to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
71 67 TEXT_CLSHRV002_00004_SYSTEM_000_24 You can use the <72>F201F4</72><73>F201F5</73>Arbor Call<73>01</73><72>01</72> botanist action to help you locate the nearest mature tree or lush vegetation within your skill range. You can use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Arbor Call<UIGlow>01</UIGlow><UIForeground>01</UIForeground> botanist action to help you locate the nearest mature tree or lush vegetation within your skill range.
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@@ -78,6 +78,6 @@ int32,str,str
72,"TEXT_CLSHRV004_00006_FUFUCHA_000_36","If you ever find your work unduly onerous, you might consider outfitting yourself with better gear. Even something as seemingly insignificant as a new pair of boots can make a world of difference."
73,"TEXT_CLSHRV004_00006_FUFUCHA_000_37","As you gain in knowledge and experience, you will find yourself venturing farther afield in search of new bounty, and your choice of equipment will become ever more critical."
74,"TEXT_CLSHRV004_00006_FUFUCHA_000_38","Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and keep up your efforts. I look forward to seeing you continue to grow as a botanist."
75,"TEXT_CLSHRV004_00006_SYSTEM_000_39","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>gathering<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>GP<73>01</73><72>01</72> values."
75,"TEXT_CLSHRV004_00006_SYSTEM_000_39","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
76,"TEXT_CLSHRV004_00006_SYSTEM_000_40","A higher gathering rating improves your chances of obtaining an item; greater perception raises the probability of finding high-quality items; and additional GP increases your harvesting stamina."
77,"TEXT_CLSHRV004_00006_SYSTEM_000_41","Outfitting yourself with an eye to your objectives will increase the efficiency of your gathering endeavors."
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78 74 TEXT_CLSHRV004_00006_FUFUCHA_000_38 Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and keep up your efforts. I look forward to seeing you continue to grow as a botanist.
79 75 TEXT_CLSHRV004_00006_SYSTEM_000_39 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>gathering<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>GP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
80 76 TEXT_CLSHRV004_00006_SYSTEM_000_40 A higher gathering rating improves your chances of obtaining an item; greater perception raises the probability of finding high-quality items; and additional GP increases your harvesting stamina.
81 77 TEXT_CLSHRV004_00006_SYSTEM_000_41 Outfitting yourself with an eye to your objectives will increase the efficiency of your gathering endeavors.
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@@ -61,7 +61,7 @@ int32,str,str
55,"TEXT_CLSTAN005_00051_GEVA_000_8","Ahem. <Emphasis>Ultimately</Emphasis>, it doesn't matter that this isn't our handiwork. If our customers begin to suspect that our standards are slipping, and that we are not showing our materials the proper respect, our good name will be lost, and our many years of hard work will have been for naught."
56,"TEXT_CLSTAN005_00051_GEVA_000_9","We <Emphasis>cannot</Emphasis> let that happen. Though I am certain we have done no wrong, we need to make this right."
57,"TEXT_CLSTAN005_00051_GEVA_000_10","We'll settle this with a display of authentic craftsmanship. Prepare a circle of high-quality toad leather and bring it to me for inspection. Understood?"
58,"TEXT_CLSTAN005_00051_SYSTEM_000_15","Increasing an item's <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> during synthesis improves the chance that the resulting product will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
58,"TEXT_CLSTAN005_00051_SYSTEM_000_15","Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
59,"TEXT_CLSTAN005_00051_SYSTEM_000_16","Moreover, using HQ materials during synthesis provides a bonus to initial quality, further increasing the probability of producing an HQ item."
60,"TEXT_CLSTAN005_00051_GEVA_100_21","Prepare a circle of high-quality toad leather and bring it to me immediately. I want this matter resolved as soon as possible."
61,"TEXT_CLSTAN005_00051_GEVA_000_21","Heh heh heh...this will do nicely, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
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61 57 TEXT_CLSTAN005_00051_GEVA_000_10 We'll settle this with a display of authentic craftsmanship. Prepare a circle of high-quality toad leather and bring it to me for inspection. Understood?
62 58 TEXT_CLSTAN005_00051_SYSTEM_000_15 Increasing an item's <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> during synthesis improves the chance that the resulting product will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
63 59 TEXT_CLSTAN005_00051_SYSTEM_000_16 Moreover, using HQ materials during synthesis provides a bonus to initial quality, further increasing the probability of producing an HQ item.
64 60 TEXT_CLSTAN005_00051_GEVA_100_21 Prepare a circle of high-quality toad leather and bring it to me immediately. I want this matter resolved as soon as possible.
65 61 TEXT_CLSTAN005_00051_GEVA_000_21 Heh heh heh...this will do nicely, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
66 62 TEXT_CLSTAN005_00051_GEVA_000_22 You clearly understand the unique properties of toad skin and how best to harness them.
67 63 TEXT_CLSTAN005_00051_GEVA_000_23 This leather is sturdy, flexible, and completely free of unpleasant odors.
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@@ -54,7 +54,7 @@ int32,str,str
50,"TEXT_MANFST001_00039_BERTENNANT_000_3","Before you rush off and begin pestering every second citizen for work, I suggest you make yourself known at the Carline Canopy. That's the headquarters of the local Adventurers' Guild, in case you were wondering."
51,"TEXT_MANFST001_00039_BERTENNANT_000_4","The Carline Canopy is the building you see behind me. Speak to Mother Miounne within, and she will take you in hand."
52,"TEXT_MANFST001_00039_SYSTEM_000_10","You have begun a quest!"
53,"TEXT_MANFST001_00039_SYSTEM_000_11","Use the <72>F201F4</72><73>F201F5</73>duty list<73>01</73><72>01</72> to help you complete your task."
53,"TEXT_MANFST001_00039_SYSTEM_000_11","Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>duty list<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to help you complete your task."
54,"TEXT_MANFST001_00039_MIOUNNE_000_20","Well, well, what have we here?"
55,"TEXT_MANFST001_00039_MIOUNNE_000_21","A wide-eyed and wondering young adventurer, come to put your name down at the guild, I assume?"
56,"TEXT_MANFST001_00039_MIOUNNE_000_22","Actually...haven't you registered with us already? There's something strikingly familiar about you, but I can't for the life of me remember when or where we might have met."
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54 50 TEXT_MANFST001_00039_BERTENNANT_000_3 Before you rush off and begin pestering every second citizen for work, I suggest you make yourself known at the Carline Canopy. That's the headquarters of the local Adventurers' Guild, in case you were wondering.
55 51 TEXT_MANFST001_00039_BERTENNANT_000_4 The Carline Canopy is the building you see behind me. Speak to Mother Miounne within, and she will take you in hand.
56 52 TEXT_MANFST001_00039_SYSTEM_000_10 You have begun a quest!
57 53 TEXT_MANFST001_00039_SYSTEM_000_11 Use the <72>F201F4</72><73>F201F5</73>duty list<73>01</73><72>01</72> to help you complete your task. Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>duty list<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to help you complete your task.
58 54 TEXT_MANFST001_00039_MIOUNNE_000_20 Well, well, what have we here?
59 55 TEXT_MANFST001_00039_MIOUNNE_000_21 A wide-eyed and wondering young adventurer, come to put your name down at the guild, I assume?
60 56 TEXT_MANFST001_00039_MIOUNNE_000_22 Actually...haven't you registered with us already? There's something strikingly familiar about you, but I can't for the life of me remember when or where we might have met.
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@@ -51,9 +51,9 @@ int32,str,str
47,"TEXT_SUBFST013_00040_TODO_23",""
48,"TEXT_SUBFST013_00040_TALK_SCENE00000_000","I know all about adventurers! You'll do anything for a reward, won't you?"
49,"TEXT_SUBFST013_00040_TALK_SCENE00000_001","Well then, I want you to make Aunillie laugh."
50,"TEXT_SUBFST013_00040_TALK_SCENE00000_002","She's no good with strangers, so first you should introduce yourself politely─with a <72>F201F4</72><73>F201F5</73>bow<73>01</73><72>01</72>!"
51,"TEXT_SUBFST013_00040_TALK_SCENE00002_000","That seemed to work, but she still looks sad. Hmmm... Try sharing the <72>F201F4</72><73>F201F5</73>joy<73>01</73><72>01</72> in your heart with her. That'll prove how nice you are."
52,"TEXT_SUBFST013_00040_TALK_SCENE00004_000","I think she's starting to like you. Good! Now that you've broken the ice, I bet that if you surprise her and just start <72>F201F4</72><73>F201F5</73>dancing<73>01</73><72>01</72>, she'll laugh her head off!"
50,"TEXT_SUBFST013_00040_TALK_SCENE00000_002","She's no good with strangers, so first you should introduce yourself politely─with a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>bow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
51,"TEXT_SUBFST013_00040_TALK_SCENE00002_000","That seemed to work, but she still looks sad. Hmmm... Try sharing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>joy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in your heart with her. That'll prove how nice you are."
52,"TEXT_SUBFST013_00040_TALK_SCENE00004_000","I think she's starting to like you. Good! Now that you've broken the ice, I bet that if you surprise her and just start <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>dancing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, she'll laugh her head off!"
53,"TEXT_SUBFST013_00040_TALK_SCENE00006_000","Thank you. You're pretty good at this!"
54,"TEXT_SUBFST013_00040_TALK_SCENE00006_001","Aunillie lost her father five years ago, during all the fighting. She hasn't laughed much since then."
55,"TEXT_SUBFST013_00040_TALK_SCENE00006_002","So I wanted to...I mean, <Emphasis>we're all</Emphasis> worried, but a lot of the younglings have been following me around lately, and─ Ahhh, you wouldn't understand. Anyway, thanks for the help."
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51 47 TEXT_SUBFST013_00040_TODO_23
52 48 TEXT_SUBFST013_00040_TALK_SCENE00000_000 I know all about adventurers! You'll do anything for a reward, won't you?
53 49 TEXT_SUBFST013_00040_TALK_SCENE00000_001 Well then, I want you to make Aunillie laugh.
54 50 TEXT_SUBFST013_00040_TALK_SCENE00000_002 She's no good with strangers, so first you should introduce yourself politely─with a <72>F201F4</72><73>F201F5</73>bow<73>01</73><72>01</72>! She's no good with strangers, so first you should introduce yourself politely─with a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>bow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!
55 51 TEXT_SUBFST013_00040_TALK_SCENE00002_000 That seemed to work, but she still looks sad. Hmmm... Try sharing the <72>F201F4</72><73>F201F5</73>joy<73>01</73><72>01</72> in your heart with her. That'll prove how nice you are. That seemed to work, but she still looks sad. Hmmm... Try sharing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>joy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in your heart with her. That'll prove how nice you are.
56 52 TEXT_SUBFST013_00040_TALK_SCENE00004_000 I think she's starting to like you. Good! Now that you've broken the ice, I bet that if you surprise her and just start <72>F201F4</72><73>F201F5</73>dancing<73>01</73><72>01</72>, she'll laugh her head off! I think she's starting to like you. Good! Now that you've broken the ice, I bet that if you surprise her and just start <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>dancing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, she'll laugh her head off!
57 53 TEXT_SUBFST013_00040_TALK_SCENE00006_000 Thank you. You're pretty good at this!
58 54 TEXT_SUBFST013_00040_TALK_SCENE00006_001 Aunillie lost her father five years ago, during all the fighting. She hasn't laughed much since then.
59 55 TEXT_SUBFST013_00040_TALK_SCENE00006_002 So I wanted to...I mean, <Emphasis>we're all</Emphasis> worried, but a lot of the younglings have been following me around lately, and─ Ahhh, you wouldn't understand. Anyway, thanks for the help.
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51,"TEXT_SUBLAK901_00018_KLEYTAI_000_003","Many of my leves would require you to travel far from the safety of this encampment. The creatures which roam Mor Dhona are not to be trifled with, and I have no desire to send you to your doom."
52,"TEXT_SUBLAK901_00018_KLEYTAI_000_004","Therefore, I will evaluate you based on your ability to complete a battlecraft leve. Oh, and you should know that I was selected for this post due to my military experience. Do not expect your trial to be an easy one."
53,"TEXT_SUBLAK901_00018_KLEYTAI_000_005","I should remind you that the client explicitly requested live specimens. It is essential that you do not slay the nixes."
54,"TEXT_SUBLAK901_00018_KLEYTAI_000_006","Once you have sufficiently weakened your quarry, cease your attacks and attempt to <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72> it. However, you must take care when attempting to do so, for if the attempt fails, the beast may be driven into a frenzy for a time."
54,"TEXT_SUBLAK901_00018_KLEYTAI_000_006","Once you have sufficiently weakened your quarry, cease your attacks and attempt to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> it. However, you must take care when attempting to do so, for if the attempt fails, the beast may be driven into a frenzy for a time."
55,"TEXT_SUBLAK901_00018_SYSTEM_000_007","Use the /soothe emote to pacify a weakened winter nix. You may find it convenient to add the emote to your hotbar before beginning the guildleve."
56,"TEXT_SUBLAK901_00018_KLEYTAI_000_010","You may begin your trial whenever you are ready. We will be watching."
57,"TEXT_SUBLAK901_00018_KLEYTAI_000_011","Based on the reports from the local levewatches, I am more than satisfied with your qualifications. The client was most pleased as well, and would like you to have this."
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55 51 TEXT_SUBLAK901_00018_KLEYTAI_000_003 Many of my leves would require you to travel far from the safety of this encampment. The creatures which roam Mor Dhona are not to be trifled with, and I have no desire to send you to your doom.
56 52 TEXT_SUBLAK901_00018_KLEYTAI_000_004 Therefore, I will evaluate you based on your ability to complete a battlecraft leve. Oh, and you should know that I was selected for this post due to my military experience. Do not expect your trial to be an easy one.
57 53 TEXT_SUBLAK901_00018_KLEYTAI_000_005 I should remind you that the client explicitly requested live specimens. It is essential that you do not slay the nixes.
58 54 TEXT_SUBLAK901_00018_KLEYTAI_000_006 Once you have sufficiently weakened your quarry, cease your attacks and attempt to <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72> it. However, you must take care when attempting to do so, for if the attempt fails, the beast may be driven into a frenzy for a time. Once you have sufficiently weakened your quarry, cease your attacks and attempt to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> it. However, you must take care when attempting to do so, for if the attempt fails, the beast may be driven into a frenzy for a time.
59 55 TEXT_SUBLAK901_00018_SYSTEM_000_007 Use the /soothe emote to pacify a weakened winter nix. You may find it convenient to add the emote to your hotbar before beginning the guildleve.
60 56 TEXT_SUBLAK901_00018_KLEYTAI_000_010 You may begin your trial whenever you are ready. We will be watching.
61 57 TEXT_SUBLAK901_00018_KLEYTAI_000_011 Based on the reports from the local levewatches, I am more than satisfied with your qualifications. The client was most pleased as well, and would like you to have this.
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@@ -107,13 +107,13 @@ If truly he wished to do Franz harm, he would be far more direct, I should think
102,"TEXT_SUBPST019_00036_BUBUDOGA_000_041","I see... Well, it so happens that I sorted through the remainder of Franz's mail and found a score of new threatening letters."
103,"TEXT_SUBPST019_00036_BUBUDOGA_000_042","I had no choice but to inform Silent Moss and U'linbho, who were so overwhelmed with concern that they took to the streets in search of their companion."
104,"TEXT_SUBPST019_00036_BUBUDOGA_000_043","While we await their return, I would have you continue your covert surveillance of the Coliseum by consorting with our more prestigious guests as my representative."
105,"TEXT_SUBPST019_00036_BUBUDOGA_000_044","You may begin with Lady Genevieve. Extend to her your warmest <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72> on my behalf─but remain ever vigilant to your surroundings."
106,"TEXT_SUBPST019_00036_BUBUDOGA_000_045","There are few who revel in the spectacle of bloodsport as Lady Genevieve. Afford her every courtesy and <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72> her as one would welcome a sultana."
105,"TEXT_SUBPST019_00036_BUBUDOGA_000_044","You may begin with Lady Genevieve. Extend to her your warmest <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on my behalf─but remain ever vigilant to your surroundings."
106,"TEXT_SUBPST019_00036_BUBUDOGA_000_045","There are few who revel in the spectacle of bloodsport as Lady Genevieve. Afford her every courtesy and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground> her as one would welcome a sultana."
107,"TEXT_SUBPST019_00036_BUBUDOGA_000_046","However, do not lose sight of your true purpose. You must remain vigilant for any would-be assailants."
108,"TEXT_SUBPST019_00036_GENEVIEVE_000_050","Save your pleasantries for another time! My beloved Franz shall walk upon the bloodsands soon, and I would not miss his triumphant return for the world!"
109,"TEXT_SUBPST019_00036_ULINBHO_000_051","(-U'linbho the Sand Devil-)Aaargh!"
110,"TEXT_SUBPST019_00036_GENEVIEVE_000_052","That voice just now, from the Steps of Nald... Ahahaha! Some misfortune must have befallen that lowbred Miqo'te! It is past time, I say─she is not fit to fight alongside my Franz!"
111,"TEXT_SUBPST019_00036_GENEVIEVE_000_055","Do you expect me to <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72> your intrusion? You will know that I do not."
111,"TEXT_SUBPST019_00036_GENEVIEVE_000_055","Do you expect me to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground> your intrusion? You will know that I do not."
112,"TEXT_SUBPST019_00036_GENEVIEVE_000_056","I've never understood why Franz needs to fight alongside others in the first place. He's more than capable of dispatching his foes in a beauteous fashion single-handedly!"
113,"TEXT_SUBPST019_00036_ULINBHO_000_060","Uggghhh... I'm fine, I'm fine. One of the bastard's partners must've cracked me on the head from behind. Still can't see straight, but I saw well enough."
114,"TEXT_SUBPST019_00036_ULINBHO_000_061","Franz was walking towards Emerald Avenue, and Lang was following him at a distance..."
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107 103 TEXT_SUBPST019_00036_BUBUDOGA_000_042 I had no choice but to inform Silent Moss and U'linbho, who were so overwhelmed with concern that they took to the streets in search of their companion.
108 104 TEXT_SUBPST019_00036_BUBUDOGA_000_043 While we await their return, I would have you continue your covert surveillance of the Coliseum by consorting with our more prestigious guests as my representative.
109 105 TEXT_SUBPST019_00036_BUBUDOGA_000_044 You may begin with Lady Genevieve. Extend to her your warmest <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72> on my behalf─but remain ever vigilant to your surroundings. You may begin with Lady Genevieve. Extend to her your warmest <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on my behalf─but remain ever vigilant to your surroundings.
110 106 TEXT_SUBPST019_00036_BUBUDOGA_000_045 There are few who revel in the spectacle of bloodsport as Lady Genevieve. Afford her every courtesy and <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72> her as one would welcome a sultana. There are few who revel in the spectacle of bloodsport as Lady Genevieve. Afford her every courtesy and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground> her as one would welcome a sultana.
111 107 TEXT_SUBPST019_00036_BUBUDOGA_000_046 However, do not lose sight of your true purpose. You must remain vigilant for any would-be assailants.
112 108 TEXT_SUBPST019_00036_GENEVIEVE_000_050 Save your pleasantries for another time! My beloved Franz shall walk upon the bloodsands soon, and I would not miss his triumphant return for the world!
113 109 TEXT_SUBPST019_00036_ULINBHO_000_051 (-U'linbho the Sand Devil-)Aaargh!
114 110 TEXT_SUBPST019_00036_GENEVIEVE_000_052 That voice just now, from the Steps of Nald... Ahahaha! Some misfortune must have befallen that lowbred Miqo'te! It is past time, I say─she is not fit to fight alongside my Franz!
115 111 TEXT_SUBPST019_00036_GENEVIEVE_000_055 Do you expect me to <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72> your intrusion? You will know that I do not. Do you expect me to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground> your intrusion? You will know that I do not.
116 112 TEXT_SUBPST019_00036_GENEVIEVE_000_056 I've never understood why Franz needs to fight alongside others in the first place. He's more than capable of dispatching his foes in a beauteous fashion single-handedly!
117 113 TEXT_SUBPST019_00036_ULINBHO_000_060 Uggghhh... I'm fine, I'm fine. One of the bastard's partners must've cracked me on the head from behind. Still can't see straight, but I saw well enough.
118 114 TEXT_SUBPST019_00036_ULINBHO_000_061 Franz was walking towards Emerald Avenue, and Lang was following him at a distance...
119 115 TEXT_SUBPST019_00036_ULINBHO_000_062 How could he!? After everything that Franz and Bubudoga did for him...
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@@ -73,6 +73,6 @@ int32,str,str
67,"TEXT_CLSTAN001_00106_GEVA_000_30","You will find it an indispensable partner to the head knife as you continue your training."
68,"TEXT_CLSTAN001_00106_GEVA_000_31","Now, I must return to my work. If you chance to find me unoccupied again, mayhap I will teach you something else."
69,"TEXT_CLSTAN001_00106_GEVA_000_32","Till then, keep your nose to the grindstone!"
70,"TEXT_CLSTAN001_00106_SYSTEM_000_40","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
70,"TEXT_CLSTAN001_00106_SYSTEM_000_40","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
71,"TEXT_CLSTAN001_00106_SYSTEM_000_41","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
72,"TEXT_CLSTAN001_00106_SYSTEM_000_42","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
1 key 0 1
73 69 TEXT_CLSTAN001_00106_GEVA_000_32 Till then, keep your nose to the grindstone!
74 70 TEXT_CLSTAN001_00106_SYSTEM_000_40 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
75 71 TEXT_CLSTAN001_00106_SYSTEM_000_41 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
76 72 TEXT_CLSTAN001_00106_SYSTEM_000_42 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
77
78
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@@ -72,7 +72,7 @@ int32,str,str
66,"TEXT_CLSTAN003_00136_GEVA_000_28","...But you still have some way to go. The clasps aren't securely fastened, and the stitching needs to be tighter. In short, you must learn to pay more attention to the details."
67,"TEXT_CLSTAN003_00136_GEVA_000_29","These articles aren't quite fit to be placed into the customer's hands, but they <Emphasis>can</Emphasis> be salvaged. You have done your part well enough─I will see to the rest."
68,"TEXT_CLSTAN003_00136_GEVA_000_30","In the meantime, I would have you attend to something else. It is an important duty, and one that is all too often overlooked by artisans. Namely, taking responsibility for falling short of expectations."
69,"TEXT_CLSTAN003_00136_GEVA_000_31","In the guild's reception area you will find an Ul'dahn gentleman named Sosobati, one of our regular customers. It is he who placed the order for the caligae and choker. I would have you go to him and <72>F201F4</72><73>F201F5</73>kneel<73>01</73><72>01</72> in apology for the delay."
69,"TEXT_CLSTAN003_00136_GEVA_000_31","In the guild's reception area you will find an Ul'dahn gentleman named Sosobati, one of our regular customers. It is he who placed the order for the caligae and choker. I would have you go to him and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in apology for the delay."
70,"TEXT_CLSTAN003_00136_SOSOBATI_000_40","My son's nameday is fast approaching, so I thought I would gift him the finest protectives money can buy─and none are finer in all the realm than FenYll!"
71,"TEXT_CLSTAN003_00136_SOSOBATI_000_41","Huh? Wh-What in the name of the Twelve are you doing!? Do get up!"
72,"TEXT_CLSTAN003_00136_SOSOBATI_000_42","What's that? My order is delayed, you say? Is <Emphasis>that</Emphasis> all? Hah hah hah! And there I was thinking something terrible had happened!"
1 key 0 1
72 68 TEXT_CLSTAN003_00136_GEVA_000_30 In the meantime, I would have you attend to something else. It is an important duty, and one that is all too often overlooked by artisans. Namely, taking responsibility for falling short of expectations.
73 69 TEXT_CLSTAN003_00136_GEVA_000_31 In the guild's reception area you will find an Ul'dahn gentleman named Sosobati, one of our regular customers. It is he who placed the order for the caligae and choker. I would have you go to him and <72>F201F4</72><73>F201F5</73>kneel<73>01</73><72>01</72> in apology for the delay. In the guild's reception area you will find an Ul'dahn gentleman named Sosobati, one of our regular customers. It is he who placed the order for the caligae and choker. I would have you go to him and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in apology for the delay.
74 70 TEXT_CLSTAN003_00136_SOSOBATI_000_40 My son's nameday is fast approaching, so I thought I would gift him the finest protectives money can buy─and none are finer in all the realm than Fen–Yll!
75 71 TEXT_CLSTAN003_00136_SOSOBATI_000_41 Huh? Wh-What in the name of the Twelve are you doing!? Do get up!
76 72 TEXT_CLSTAN003_00136_SOSOBATI_000_42 What's that? My order is delayed, you say? Is <Emphasis>that</Emphasis> all? Hah hah hah! And there I was thinking something terrible had happened!
77 73 TEXT_CLSTAN003_00136_SOSOBATI_000_43 It's quite all right, truly. I came here precisely <Emphasis>because</Emphasis> the Leatherworkers' Guild has never compromised on quality. This trifling delay only confirms to me that the principle still endures. Anyway, it is very kind of you to bring me word.
78 74 TEXT_CLSTAN003_00136_SOSOBATI_000_44 By the by, your face isn't familiar to me. Are you new to the guild?
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@@ -75,6 +75,6 @@ int32,str,str
69,"TEXT_CLSWDK001_00139_BEATINE_000_22","Though a saw will suffice for many tasks, a carpenter who wields blade and hammer both can perform his trade with greater ease."
70,"TEXT_CLSWDK001_00139_BEATINE_000_23","If you wish to improve as a carpenter, it is essential that you learn to use the two tools in combination."
71,"TEXT_CLSWDK001_00139_BEATINE_000_24","Continue to refine your skills, and return to me when you are ready to take the next step."
72,"TEXT_CLSWDK001_00139_SYSTEM_000_30","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
72,"TEXT_CLSWDK001_00139_SYSTEM_000_30","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
73,"TEXT_CLSWDK001_00139_SYSTEM_000_31","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
74,"TEXT_CLSWDK001_00139_SYSTEM_000_32","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
1 key 0 1
75 71 TEXT_CLSWDK001_00139_BEATINE_000_24 Continue to refine your skills, and return to me when you are ready to take the next step.
76 72 TEXT_CLSWDK001_00139_SYSTEM_000_30 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
77 73 TEXT_CLSWDK001_00139_SYSTEM_000_31 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
78 74 TEXT_CLSWDK001_00139_SYSTEM_000_32 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
79
80
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@@ -64,7 +64,7 @@ int32,str,str
58,"TEXT_CLSWDK005_00168_NICOLIAUX_000_14","Then you can make high-quality walnut lumber!"
59,"TEXT_CLSWDK005_00168_NICOLIAUX_000_15","You know how he's always saying stuff like, “You must <Emphasis>KNOW</Emphasis> the wood,” and all that? Well, I bet if we gave him some really <Emphasis>good</Emphasis> wood, it'd cheer him up in no time!"
60,"TEXT_CLSWDK005_00168_NICOLIAUX_000_16","I know it sounds a bit strange, but then he <Emphasis>is</Emphasis> a bit strange, isn't he? And we have to try <Emphasis>something</Emphasis>! I miss the mean old Beatin!"
61,"TEXT_CLSWDK005_00168_SYSTEM_000_17","Increasing an item's <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> during synthesis improves the chance that the resulting product will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
61,"TEXT_CLSWDK005_00168_SYSTEM_000_17","Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
62,"TEXT_CLSWDK005_00168_SYSTEM_000_18","Moreover, using HQ materials during synthesis provides a bonus to initial quality, further increasing the probability of producing an HQ item."
63,"TEXT_CLSWDK005_00168_BEATINE_000_20","...Leave me be, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must focus."
64,"TEXT_CLSWDK005_00168_BEATINE_000_21","What is this malaise which plagues me? I thought myself resolute as an iron lance, and yet..."
1 key 0 1
64 60 TEXT_CLSWDK005_00168_NICOLIAUX_000_16 I know it sounds a bit strange, but then he <Emphasis>is</Emphasis> a bit strange, isn't he? And we have to try <Emphasis>something</Emphasis>! I miss the mean old Beatin!
65 61 TEXT_CLSWDK005_00168_SYSTEM_000_17 Increasing an item's <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> during synthesis improves the chance that the resulting product will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
66 62 TEXT_CLSWDK005_00168_SYSTEM_000_18 Moreover, using HQ materials during synthesis provides a bonus to initial quality, further increasing the probability of producing an HQ item.
67 63 TEXT_CLSWDK005_00168_BEATINE_000_20 ...Leave me be, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must focus.
68 64 TEXT_CLSWDK005_00168_BEATINE_000_21 What is this malaise which plagues me? I thought myself resolute as an iron lance, and yet...
69 65 TEXT_CLSWDK005_00168_BEATINE_000_22 ...Hm?
70 66 TEXT_CLSWDK005_00168_BEATINE_000_23 Yes...I feel it. <Emphasis>I feel it</Emphasis>! This high-quality walnut lumber, it is your handiwork, is it not?
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@@ -55,7 +55,7 @@ int32,str,str
51,"TEXT_MANSEA001_00107_RYSSFLOH_103_1","Once you're there, look for a fellow by the name of Baderon─he's the proprietor of the Wench. He might curse like an ale-sodden sailor, but the man's got a soft spot for wide-eyed newcomers like yourself. He'll set you straight."
52,"TEXT_MANSEA001_00107_RYSSFLOH_104_1","Got all that? Good. Now run along, and may the Navigator guide you on your journey."
53,"TEXT_MANSEA001_00107_SYSTEM_105_1","You have begun a quest!"
54,"TEXT_MANSEA001_00107_SYSTEM_106_1","Use the <72>F201F4</72><73>F201F5</73>duty list<73>01</73><72>01</72> to help you complete your task."
54,"TEXT_MANSEA001_00107_SYSTEM_106_1","Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>duty list<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to help you complete your task."
55,"TEXT_MANSEA001_00107_GREHFARR_110_1","Welcome to Limsa Lominsa. If you've a mind to visit the Drowning Wench, the Crow's Lift will take you there."
56,"TEXT_MANSEA001_00107_Q1_000_1","Take the Crow's Lift?"
57,"TEXT_MANSEA001_00107_A1_000_1","Yes"
1 key 0 1
55 51 TEXT_MANSEA001_00107_RYSSFLOH_103_1 Once you're there, look for a fellow by the name of Baderon─he's the proprietor of the Wench. He might curse like an ale-sodden sailor, but the man's got a soft spot for wide-eyed newcomers like yourself. He'll set you straight.
56 52 TEXT_MANSEA001_00107_RYSSFLOH_104_1 Got all that? Good. Now run along, and may the Navigator guide you on your journey.
57 53 TEXT_MANSEA001_00107_SYSTEM_105_1 You have begun a quest!
58 54 TEXT_MANSEA001_00107_SYSTEM_106_1 Use the <72>F201F4</72><73>F201F5</73>duty list<73>01</73><72>01</72> to help you complete your task. Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>duty list<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to help you complete your task.
59 55 TEXT_MANSEA001_00107_GREHFARR_110_1 Welcome to Limsa Lominsa. If you've a mind to visit the Drowning Wench, the Crow's Lift will take you there.
60 56 TEXT_MANSEA001_00107_Q1_000_1 Take the Crow's Lift?
61 57 TEXT_MANSEA001_00107_A1_000_1 Yes
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@@ -63,6 +63,6 @@ int32,str,str
59,"TEXT_SUBCTS815_00152_NESTINGHERON_000_016","Just imagine the applications! Fortifying weapons, creating new armor─the possibilities are limitless."
60,"TEXT_SUBCTS815_00152_NESTINGHERON_000_017","It may also be worth mentioning that, while some of the demimateria by-products seemed unfit for reuse, their radiance was not unlike the rubies and sapphires one might find for sale in Ul'dah. I imagine they would fetch a fair price if you were to show them to the right buyer."
61,"TEXT_SUBCTS815_00152_NESTINGHERON_000_018","But if you are truly interested in learning more of desynthesis, I can think of no better way than trying it yourself! Perhaps the next time we meet, you can tell me of your own findings."
62,"TEXT_SUBCTS815_00152_SYSTEM_000_020","You can now use the general action <72>F201F4</72><73>F201F5</73>Desynthesis<73>01</73><72>01</72>, and by doing so break down unwanted items into their constituent parts."
62,"TEXT_SUBCTS815_00152_SYSTEM_000_020","You can now use the general action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Desynthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and by doing so break down unwanted items into their constituent parts."
63,"TEXT_SUBCTS815_00152_SYSTEM_000_021","The Desynthesis action can only be used by a Disciple of the Hand level 30 or above."
64,"TEXT_SUBCTS815_00152_SYSTEM_000_022","The Desynthesis action can be accessed via the General tab in the Actions & Traits menu, or by selecting Desynthesis from an item's subcommand menu."
1 key 0 1
63 59 TEXT_SUBCTS815_00152_NESTINGHERON_000_016 Just imagine the applications! Fortifying weapons, creating new armor─the possibilities are limitless.
64 60 TEXT_SUBCTS815_00152_NESTINGHERON_000_017 It may also be worth mentioning that, while some of the demimateria by-products seemed unfit for reuse, their radiance was not unlike the rubies and sapphires one might find for sale in Ul'dah. I imagine they would fetch a fair price if you were to show them to the right buyer.
65 61 TEXT_SUBCTS815_00152_NESTINGHERON_000_018 But if you are truly interested in learning more of desynthesis, I can think of no better way than trying it yourself! Perhaps the next time we meet, you can tell me of your own findings.
66 62 TEXT_SUBCTS815_00152_SYSTEM_000_020 You can now use the general action <72>F201F4</72><73>F201F5</73>Desynthesis<73>01</73><72>01</72>, and by doing so break down unwanted items into their constituent parts. You can now use the general action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Desynthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and by doing so break down unwanted items into their constituent parts.
67 63 TEXT_SUBCTS815_00152_SYSTEM_000_021 The Desynthesis action can only be used by a Disciple of the Hand level 30 or above.
68 64 TEXT_SUBCTS815_00152_SYSTEM_000_022 The Desynthesis action can be accessed via the General tab in the Actions & Traits menu, or by selecting Desynthesis from an item's subcommand menu.
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@@ -65,9 +65,9 @@ int32,str,str
59,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_024","As an adventurer, you too have seen the realm, I am sure. But I would ask you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: have you truly <Emphasis>seen</Emphasis> her? Borne witness to Eorzea in her myriads of splendor?"
60,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_025","Have you stood on the palm-fringed beaches of Costa del Sol just as the sun peeks out over the horizon, its rays kissing the sands beneath your feet? Have you lost yourself in the night sky of the Sagolii, adrift amidst a boundless sea of stars? Ah, but why do I even try to convey with words that which must be <Emphasis>seen</Emphasis> to be appreciated!"
61,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_026","To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.”
I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <72>F201F4</72><73>F201F5</73>look out<73>01</73><72>01</72> upon the beauty before you. I would hear your thoughts."
I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>look out<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon the beauty before you. I would hear your thoughts."
62,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_029","To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.”
I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <72>F201F4</72><73>F201F5</73>look out<73>01</73><72>01</72> upon the beauty before you. I would hear your thoughts."
I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>look out<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon the beauty before you. I would hear your thoughts."
63,"TEXT_SUBCTS817_00162_SYSTEM_000_030","You have looked upon one of Eorzea's stirring vistas, as identified by the explorer Millith Ironheart. Return to Apkallu Falls and report your sighting."
64,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_030","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you were as moved by the sight as I was? The great stone that adorns the entrance to Stillglade Fane is none other than the Skyserpent's Egg, cast down from the heavens by Nophica the Matron so long ago."
65,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_031","And those mammoth tree trunks─remnants, no doubt, of a primeval forest. Whence did they come? Why do the two great arbors grow as one? This, I do not know─but what I do know is that the realm is replete with such beauty, if only we know where to look."
@@ -76,6 +76,6 @@ I saw for myself before coming here, and I can assure you the conjurer spoke tru
68,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_034","In its pages, you will find my record of the most stirring sights in the realm, both those I have seen with my own eyes, and those I have─thus far, at least─only heard of in my travels."
69,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_035","No doubt your adventures keep you occupied, but is this not all the more reason to take in the sights as you travel, that both body and mind might enjoy a moment's respite from time to time? And who can say? Perhaps you will discover glorious new vistas that have eluded even me."
70,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_036","With that, I wish you safe travels, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. When you have seen all there is to see, pray return to me. I would like nothing more than to share impressions with a fellow sensitive soul."
71,"TEXT_SUBCTS817_00162_SYSTEM_000_037","You now have access to the sightseeing log, a compendium of the most beautiful sights to be seen in Eorzea, as compiled by the explorer Millith Ironheart. To open it, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Sightseeing Log<73>01</73><72>01</72>."
71,"TEXT_SUBCTS817_00162_SYSTEM_000_037","You now have access to the sightseeing log, a compendium of the most beautiful sights to be seen in Eorzea, as compiled by the explorer Millith Ironheart. To open it, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sightseeing Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
72,"TEXT_SUBCTS817_00162_SYSTEM_000_038","From the snippets of information contained within, identify and seek out the locations described. Note that certain sights may only be properly appreciated at a given time of day, or under ideal weather conditions."
73,"TEXT_SUBCTS817_00162_SYSTEM_000_039","Perform the designated emote while taking in the sights, and the entry for the corresponding vista will be marked off. With your sightseeing log in hand, go forth and see Eorzea as few have ever seen her before!"
1 key 0 1
65 61 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_026 To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.” I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <72>F201F4</72><73>F201F5</73>look out<73>01</73><72>01</72> upon the beauty before you. I would hear your thoughts. To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.” I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>look out<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon the beauty before you. I would hear your thoughts.
66 62 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_029 To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.” I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <72>F201F4</72><73>F201F5</73>look out<73>01</73><72>01</72> upon the beauty before you. I would hear your thoughts. To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.” I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>look out<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon the beauty before you. I would hear your thoughts.
67 63 TEXT_SUBCTS817_00162_SYSTEM_000_030 You have looked upon one of Eorzea's stirring vistas, as identified by the explorer Millith Ironheart. Return to Apkallu Falls and report your sighting.
68 64 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_030 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you were as moved by the sight as I was? The great stone that adorns the entrance to Stillglade Fane is none other than the Skyserpent's Egg, cast down from the heavens by Nophica the Matron so long ago.
69 65 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_031 And those mammoth tree trunks─remnants, no doubt, of a primeval forest. Whence did they come? Why do the two great arbors grow as one? This, I do not know─but what I do know is that the realm is replete with such beauty, if only we know where to look.
70 66 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_032 This is what compels me to wander─not the promise of power, glory, or riches, but a burning desire to bear witness to all the wonders around us, as wrought by gods and men alike.
71 67 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_033 Though we have just met, the twinkle in your eye tells me that we share certain aesthetic sensitivities. It would be my pleasure to gift you with a sightseeing log of your own.
72 68 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_034 In its pages, you will find my record of the most stirring sights in the realm, both those I have seen with my own eyes, and those I have─thus far, at least─only heard of in my travels.
73 69 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_035 No doubt your adventures keep you occupied, but is this not all the more reason to take in the sights as you travel, that both body and mind might enjoy a moment's respite from time to time? And who can say? Perhaps you will discover glorious new vistas that have eluded even me.
76 72 TEXT_SUBCTS817_00162_SYSTEM_000_038 From the snippets of information contained within, identify and seek out the locations described. Note that certain sights may only be properly appreciated at a given time of day, or under ideal weather conditions.
77 73 TEXT_SUBCTS817_00162_SYSTEM_000_039 Perform the designated emote while taking in the sights, and the entry for the corresponding vista will be marked off. With your sightseeing log in hand, go forth and see Eorzea as few have ever seen her before!
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@@ -77,10 +77,10 @@ int32,str,str
72,"TEXT_SUBFST035_00129_CONJURERB_000_38","That thing was no elemental, but a being born of darkness."
73,"TEXT_SUBFST035_00129_CONJURERB_000_39","The Hearer languishes alone in the depths. You must help him!"
74,"TEXT_SUBFST035_00129_CONJURERC_100_39","Do not mind me... Save the others..."
75,"TEXT_SUBFST035_00129_MASKEDMAGUS_000_40","<72>F20223</72>O mournful voice of creation! Grant ye this humble stone a soul, that it may wake to life!<72>01</72>"
75,"TEXT_SUBFST035_00129_MASKEDMAGUS_000_40","<UIForeground>F20223</UIForeground>O mournful voice of creation! Grant ye this humble stone a soul, that it may wake to life!<UIForeground>01</UIForeground>"
76,"TEXT_SUBFST035_00129_SYSTEM_000_45","Defeat the clay golem!"
77,"TEXT_SUBFST035_00129_MASKEDMAGUS_000_50","<72>F20223</72>That the golem could be vanquished...<72>01</72>"
78,"TEXT_SUBFST035_00129_MASKEDMAGUS_000_51","<72>F20223</72>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<72>01</72>"
77,"TEXT_SUBFST035_00129_MASKEDMAGUS_000_50","<UIForeground>F20223</UIForeground>That the golem could be vanquished...<UIForeground>01</UIForeground>"
78,"TEXT_SUBFST035_00129_MASKEDMAGUS_000_51","<UIForeground>F20223</UIForeground>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<UIForeground>01</UIForeground>"
79,"TEXT_SUBFST035_00129_PAPALYMO_000_60","Damnation! He has eluded us yet again!"
80,"TEXT_SUBFST035_00129_YDA_000_61","Oh, fancy meeting you here! How are things?"
81,"TEXT_SUBFST035_00129_PAPALYMO_000_70","Hm? Whatever are you─"
1 key 0 1
77 73 TEXT_SUBFST035_00129_CONJURERB_000_39 The Hearer languishes alone in the depths. You must help him!
78 74 TEXT_SUBFST035_00129_CONJURERC_100_39 Do not mind me... Save the others...
79 75 TEXT_SUBFST035_00129_MASKEDMAGUS_000_40 <72>F20223</72>O mournful voice of creation! Grant ye this humble stone a soul, that it may wake to life!<72>01</72> <UIForeground>F20223</UIForeground>O mournful voice of creation! Grant ye this humble stone a soul, that it may wake to life!<UIForeground>01</UIForeground>
80 76 TEXT_SUBFST035_00129_SYSTEM_000_45 Defeat the clay golem!
81 77 TEXT_SUBFST035_00129_MASKEDMAGUS_000_50 <72>F20223</72>That the golem could be vanquished...<72>01</72> <UIForeground>F20223</UIForeground>That the golem could be vanquished...<UIForeground>01</UIForeground>
82 78 TEXT_SUBFST035_00129_MASKEDMAGUS_000_51 <72>F20223</72>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<72>01</72> <UIForeground>F20223</UIForeground>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<UIForeground>01</UIForeground>
83 79 TEXT_SUBFST035_00129_PAPALYMO_000_60 Damnation! He has eluded us yet again!
84 80 TEXT_SUBFST035_00129_YDA_000_61 Oh, fancy meeting you here! How are things?
85 81 TEXT_SUBFST035_00129_PAPALYMO_000_70 Hm? Whatever are you─
86 82 TEXT_SUBFST035_00129_YDA_000_71 Shhh! More birds! This makes it how many times today? Seven?
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@@ -52,11 +52,11 @@ int32,str,str
48,"TEXT_SUBWIL007_00167_JULIANA_000","If it is work you seek, the Weavers' Guild welcomes you. Indeed, your timing is impeccable. A soirée is to be held with all of Ul'dah's elite in attendance. "
49,"TEXT_SUBWIL007_00167_JULIANA_001","Once the invites went out, the orders came in, and that with a fury. Every lord and lady from Cape Deadwind to the Cinderfoot is demanding the latest fineries."
50,"TEXT_SUBWIL007_00167_JULIANA_002","I need hands, and I need them now. Yet I cannot spare the time to go off in search of them."
51,"TEXT_SUBWIL007_00167_JULIANA_003","Would you care to aid us, friend? I ask no more than you <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72> to our doors any willing souls you might find."
52,"TEXT_SUBWIL007_00167_JULIANA_004","Come, let us see how you fare. Show me your warmest <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72>."
53,"TEXT_SUBWIL007_00167_JULIANA_010","Come, let us see how you fare. Show me your warmest <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72>."
51,"TEXT_SUBWIL007_00167_JULIANA_003","Would you care to aid us, friend? I ask no more than you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to our doors any willing souls you might find."
52,"TEXT_SUBWIL007_00167_JULIANA_004","Come, let us see how you fare. Show me your warmest <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
53,"TEXT_SUBWIL007_00167_JULIANA_010","Come, let us see how you fare. Show me your warmest <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
54,"TEXT_SUBWIL007_00167_JULIANA_011","Excellent! I daresay I would work for you myself. Now hurry off! We need those people!"
55,"TEXT_SUBWIL007_00167_JULIANA_012","No, no, that simply will not serve. Come now, show me your warmest <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72>."
55,"TEXT_SUBWIL007_00167_JULIANA_012","No, no, that simply will not serve. Come now, show me your warmest <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
56,"TEXT_SUBWIL007_00167_BIBICHUA_000","So, the weavers need help, do they? Sorry, friend, I'm all set for coin."
57,"TEXT_SUBWIL007_00167_BIBICHUA_001","Fancy my garb, do you? And well you should. It's all the latest rage."
58,"TEXT_SUBWIL007_00167_ESDELINE_000","Work at the Weavers' Guild? Hmmm... I'd be lying if I said I weren't interested. To whom might I go to inquire further?"
1 key 0 1
52 48 TEXT_SUBWIL007_00167_JULIANA_000 If it is work you seek, the Weavers' Guild welcomes you. Indeed, your timing is impeccable. A soirée is to be held with all of Ul'dah's elite in attendance.
53 49 TEXT_SUBWIL007_00167_JULIANA_001 Once the invites went out, the orders came in, and that with a fury. Every lord and lady from Cape Deadwind to the Cinderfoot is demanding the latest fineries.
54 50 TEXT_SUBWIL007_00167_JULIANA_002 I need hands, and I need them now. Yet I cannot spare the time to go off in search of them.
55 51 TEXT_SUBWIL007_00167_JULIANA_003 Would you care to aid us, friend? I ask no more than you <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72> to our doors any willing souls you might find. Would you care to aid us, friend? I ask no more than you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to our doors any willing souls you might find.
56 52 TEXT_SUBWIL007_00167_JULIANA_004 Come, let us see how you fare. Show me your warmest <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72>. Come, let us see how you fare. Show me your warmest <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
57 53 TEXT_SUBWIL007_00167_JULIANA_010 Come, let us see how you fare. Show me your warmest <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72>. Come, let us see how you fare. Show me your warmest <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
58 54 TEXT_SUBWIL007_00167_JULIANA_011 Excellent! I daresay I would work for you myself. Now hurry off! We need those people!
59 55 TEXT_SUBWIL007_00167_JULIANA_012 No, no, that simply will not serve. Come now, show me your warmest <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72>. No, no, that simply will not serve. Come now, show me your warmest <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
60 56 TEXT_SUBWIL007_00167_BIBICHUA_000 So, the weavers need help, do they? Sorry, friend, I'm all set for coin.
61 57 TEXT_SUBWIL007_00167_BIBICHUA_001 Fancy my garb, do you? And well you should. It's all the latest rage.
62 58 TEXT_SUBWIL007_00167_ESDELINE_000 Work at the Weavers' Guild? Hmmm... I'd be lying if I said I weren't interested. To whom might I go to inquire further?
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@@ -62,7 +62,7 @@ int32,str,str
56,"TEXT_CLSARM021_00274_HNAANZA_000_9","The ore can be purchased from Soemrwyb here at the guild. The ice shard you'll have to find on your own."
57,"TEXT_CLSARM021_00274_HNAANZA_000_10","...Well? Are you waiting for me to swing your arm for you? Or mayhap you would have me swing my <Emphasis>boot</Emphasis>?"
58,"TEXT_CLSARM021_00274_SYSTEM_000_11","Synthesize a bronze ingot for Forgemaster H'naanza using two chunks of copper ore, a chunk of tin ore, and an ice shard."
59,"TEXT_CLSARM021_00274_SYSTEM_000_12","To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
59,"TEXT_CLSARM021_00274_SYSTEM_000_12","To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
60,"TEXT_CLSARM021_00274_HNAANZA_000_20","Where's that bronze ingot I asked for? If you can't find the ore yourself, try speaking with Soemrwyb here at the guild."
61,"TEXT_CLSARM021_00274_HNAANZA_000_22","Completed your first task, have you? Well then, let's have a look at this ingot..."
62,"TEXT_CLSARM021_00274_HNAANZA_000_23","Hm. So this is the sort of quality I can expect from you, is it? For a novice armorer, this is excellent work. Excellent. Well done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
1 key 0 1
62 58 TEXT_CLSARM021_00274_SYSTEM_000_11 Synthesize a bronze ingot for Forgemaster H'naanza using two chunks of copper ore, a chunk of tin ore, and an ice shard.
63 59 TEXT_CLSARM021_00274_SYSTEM_000_12 To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
64 60 TEXT_CLSARM021_00274_HNAANZA_000_20 Where's that bronze ingot I asked for? If you can't find the ore yourself, try speaking with Soemrwyb here at the guild.
65 61 TEXT_CLSARM021_00274_HNAANZA_000_22 Completed your first task, have you? Well then, let's have a look at this ingot...
66 62 TEXT_CLSARM021_00274_HNAANZA_000_23 Hm. So this is the sort of quality I can expect from you, is it? For a novice armorer, this is excellent work. Excellent. Well done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
67 63 TEXT_CLSARM021_00274_HNAANZA_000_24 The key to making good bronze is judging the ratio of copper to tin. With too much tin, the alloy becomes harder but also more brittle. Not the sort of material you want protecting your vital organs.
68 64 TEXT_CLSARM021_00274_HNAANZA_000_25 Lest you forget, quality is a matter of life and death in our craft. That is why we teach our initiates the ideal metallurgic composition of every item we forge. Not that all are quick to learn. There are some who seem destined to produce mediocre results however painstakingly the processes are explained.
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@@ -69,6 +69,6 @@ int32,str,str
63,"TEXT_CLSARM051_00275_HNAANZA_000_16","Though you have but recently begun your training, a <If(PlayerParameter(4))>woman<Else/>man</If> of your natural talents belongs on the front line. I think the time has come for you to learn the use of another weapon in the armorer's arsenal."
64,"TEXT_CLSARM051_00275_HNAANZA_000_17","Specifically, pliers. Take this pair and try using them in combination with your hammer."
65,"TEXT_CLSARM051_00275_HNAANZA_000_18","It will feel strange at first, but persist and you will find that your work proceeds a damn sight more smoothly. When you think you've mastered the pliers, I'll want to see the results of your dedication. Until then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
66,"TEXT_CLSARM051_00275_SYSTEM_001_9","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
66,"TEXT_CLSARM051_00275_SYSTEM_001_9","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
67,"TEXT_CLSARM051_00275_SYSTEM_002_9","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
68,"TEXT_CLSARM051_00275_SYSTEM_003_9","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
1 key 0 1
69 65 TEXT_CLSARM051_00275_HNAANZA_000_18 It will feel strange at first, but persist and you will find that your work proceeds a damn sight more smoothly. When you think you've mastered the pliers, I'll want to see the results of your dedication. Until then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
70 66 TEXT_CLSARM051_00275_SYSTEM_001_9 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
71 67 TEXT_CLSARM051_00275_SYSTEM_002_9 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
72 68 TEXT_CLSARM051_00275_SYSTEM_003_9 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
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@@ -59,7 +59,7 @@ int32,str,str
53,"TEXT_CLSARM251_00279_HNAANZA_000_6","I'll not force the issue, but you'd make the perfect champion for my cause. That said, Blanstyr has apparently come to much the same conclusion─he's submitted an order that asks for you by name."
54,"TEXT_CLSARM251_00279_HNAANZA_000_7","The order is for a single steel ingot. But being the difficult bastard that he is, he doesn't want just <Emphasis>any</Emphasis> steel ingot─he wants an ingot of the purest steel. And that'll require the best materials you can get your hands on."
55,"TEXT_CLSARM251_00279_HNAANZA_000_8","Well, I'll not keep you any longer. You've work to do and a cantankerous artisan to impress."
56,"TEXT_CLSARM251_00279_SYSTEM_000_9","Increasing an item's <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> during synthesis improves the chance that the resulting product will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
56,"TEXT_CLSARM251_00279_SYSTEM_000_9","Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
57,"TEXT_CLSARM251_00279_SYSTEM_000_10","Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item."
58,"TEXT_CLSARM251_00279_BLANSTYR_000_10","You here to deliver that ingot, <If(PlayerParameter(4))>lass<Else/>lad</If>? I ain't one for idle chitchat."
59,"TEXT_CLSARM251_00279_BLANSTYR_000_11","Hmmm...the weight feels right. Let's head inside an' have a look, shall we?"
1 key 0 1
59 55 TEXT_CLSARM251_00279_HNAANZA_000_8 Well, I'll not keep you any longer. You've work to do and a cantankerous artisan to impress.
60 56 TEXT_CLSARM251_00279_SYSTEM_000_9 Increasing an item's <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> during synthesis improves the chance that the resulting product will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
61 57 TEXT_CLSARM251_00279_SYSTEM_000_10 Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item.
62 58 TEXT_CLSARM251_00279_BLANSTYR_000_10 You here to deliver that ingot, <If(PlayerParameter(4))>lass<Else/>lad</If>? I ain't one for idle chitchat.
63 59 TEXT_CLSARM251_00279_BLANSTYR_000_11 Hmmm...the weight feels right. Let's head inside an' have a look, shall we?
64 60 TEXT_CLSARM251_00279_BLANSTYR_000_12 Hah hah! I knew ye were up to the task, <If(PlayerParameter(4))>lass<Else/>lad</If>! Ye can't forge steel much purer'n that.
65 61 TEXT_CLSARM251_00279_BLANSTYR_000_13 It's a common enough material, o' course, an' one no self-respectin' armorer should have any trouble workin'.
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54,"TEXT_CLSBSM021_00292_BRITHAEL_000_7","What the lad can't sell ye, though, is the fire shard ye'll need."
55,"TEXT_CLSBSM021_00292_BRITHAEL_000_8","Aye─it ain't complicated, but that don't mean it's <Emphasis>easy</Emphasis>. Ye need to melt the metals, after all, an' to do that ye need to get 'em hotter than <If(PlayerParameter(4))>a Bombard's backside<Else/>a flame-kissed whore's crotch</If>."
56,"TEXT_CLSBSM021_00292_BRITHAEL_000_9","An' that's all there is to it! Think ye can handle it, <If(PlayerParameter(4))>lass<Else/>lad</If>?"
57,"TEXT_CLSBSM021_00292_SYSTEM_000_10","To synthesize a bronze ingot for Forgemaster Brithael, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
57,"TEXT_CLSBSM021_00292_SYSTEM_000_10","To synthesize a bronze ingot for Forgemaster Brithael, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
58,"TEXT_CLSBSM021_00292_BRITHAEL_000_20","Remember, to make a bronze ingot, all ye need is copper, tin, an' a fire shard. Smydhaemr can sell ye the ore, but ye'll have to find the shard on yer own. 'Course, I'm tellin' ye this on the assumption that ye've still to do the job. If ye've done it already, show us yer work fer gods' sakes!"
59,"TEXT_CLSBSM021_00292_BRITHAEL_000_21","Heh heh...yer all right, <If(PlayerParameter(4))>lass<Else/>lad</If>."
60,"TEXT_CLSBSM021_00292_BRITHAEL_000_22","Better than that, even. Sure you ain't done this before?"
1 key 0 1
60 56 TEXT_CLSBSM021_00292_BRITHAEL_000_9 An' that's all there is to it! Think ye can handle it, <If(PlayerParameter(4))>lass<Else/>lad</If>?
61 57 TEXT_CLSBSM021_00292_SYSTEM_000_10 To synthesize a bronze ingot for Forgemaster Brithael, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a bronze ingot for Forgemaster Brithael, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
62 58 TEXT_CLSBSM021_00292_BRITHAEL_000_20 Remember, to make a bronze ingot, all ye need is copper, tin, an' a fire shard. Smydhaemr can sell ye the ore, but ye'll have to find the shard on yer own. 'Course, I'm tellin' ye this on the assumption that ye've still to do the job. If ye've done it already, show us yer work fer gods' sakes!
63 59 TEXT_CLSBSM021_00292_BRITHAEL_000_21 Heh heh...yer all right, <If(PlayerParameter(4))>lass<Else/>lad</If>.
64 60 TEXT_CLSBSM021_00292_BRITHAEL_000_22 Better than that, even. Sure you ain't done this before?
65 61 TEXT_CLSBSM021_00292_BRITHAEL_000_23 'Cause honestly, this ain't what ye'd expect from a 'venturer fresh off the street.
66 62 TEXT_CLSBSM021_00292_BRITHAEL_000_24 I think ye might be a bleedin' natural, <If(PlayerParameter(4))>lass<Else/>lad</If>!
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64,"TEXT_CLSBSM051_00293_BRITHAEL_000_19","Here, ye'll be needin' this."
65,"TEXT_CLSBSM051_00293_BRITHAEL_000_20","A hammer'll suffice fer simple smithin', but complex jobs call fer a more delicate touch─which is what a file gives ye. Usin' one alongside yer hammer'll make yer life a good deal easier, whatever yer craftin'."
66,"TEXT_CLSBSM051_00293_BRITHAEL_000_21","Try smithin' somethin' simple─I guarantee ye'll see the difference. An' when ye've done that, do it again. I want ye to practice till ye can wield that file as well as yer hammer! Once ye've got the hang of it, come back here fer another task!"
67,"TEXT_CLSBSM051_00293_SYSTEM_000_8","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
67,"TEXT_CLSBSM051_00293_SYSTEM_000_8","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
68,"TEXT_CLSBSM051_00293_SYSTEM_000_9","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
69,"TEXT_CLSBSM051_00293_SYSTEM_000_10","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
1 key 0 1
70 66 TEXT_CLSBSM051_00293_BRITHAEL_000_21 Try smithin' somethin' simple─I guarantee ye'll see the difference. An' when ye've done that, do it again. I want ye to practice till ye can wield that file as well as yer hammer! Once ye've got the hang of it, come back here fer another task!
71 67 TEXT_CLSBSM051_00293_SYSTEM_000_8 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
72 68 TEXT_CLSBSM051_00293_SYSTEM_000_9 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
73 69 TEXT_CLSBSM051_00293_SYSTEM_000_10 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
74
75
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54,"TEXT_CLSBSM251_00297_BRITHAEL_000_7","Now, it takes a lot o' skill to forge a bar o' high-quality steel, but if ye start with a chunk o' premium ore, yer halfway there."
55,"TEXT_CLSBSM251_00297_BRITHAEL_000_8","...Sayin' that, it can still be a right pain in the arse."
56,"TEXT_CLSBSM251_00297_BRITHAEL_000_9","But I know yer up to the task, <If(PlayerParameter(4))>lass<Else/>lad</If>. When ye've made the thing, give it to that whoreson merchant from before─Faezahr, aye─so as he can deliver it to the client."
57,"TEXT_CLSBSM251_00297_SYSTEM_000_15","The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
57,"TEXT_CLSBSM251_00297_SYSTEM_000_15","The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
58,"TEXT_CLSBSM251_00297_SYSTEM_000_16","Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item."
59,"TEXT_CLSBSM251_00297_FAEZAHL_000_10","We meet again. Assuming you're here to deliver the steel, know this: if it's not first-rate, I won't present it to the client."
60,"TEXT_CLSBSM251_00297_FAEZAHL_000_11","Hmmm. Very well. Inside, smith."
1 key 0 1
60 56 TEXT_CLSBSM251_00297_BRITHAEL_000_9 But I know yer up to the task, <If(PlayerParameter(4))>lass<Else/>lad</If>. When ye've made the thing, give it to that whoreson merchant from before─Faezahr, aye─so as he can deliver it to the client.
61 57 TEXT_CLSBSM251_00297_SYSTEM_000_15 The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
62 58 TEXT_CLSBSM251_00297_SYSTEM_000_16 Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item.
63 59 TEXT_CLSBSM251_00297_FAEZAHL_000_10 We meet again. Assuming you're here to deliver the steel, know this: if it's not first-rate, I won't present it to the client.
64 60 TEXT_CLSBSM251_00297_FAEZAHL_000_11 Hmmm. Very well. Inside, smith.
65 61 TEXT_CLSBSM251_00297_FAEZAHL_000_12 Quite how you learned to smelt such excellent steel I don't know. But I <Emphasis>do</Emphasis> know that it had naught to do with your wretched mentor's teaching...
66 62 TEXT_CLSBSM251_00297_FAEZAHL_000_13 Hmmm... Harder than mere iron, yet not so rigid as to be unworkable...
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53,"TEXT_CLSCUL021_00254_LYNGSATH_000_6","Jossy sells sap over at the guild counter."
54,"TEXT_CLSCUL021_00254_LYNGSATH_000_7","Now, time's a-wastin', so get to work! It don't pay to keep folk waitin' in our trade!"
55,"TEXT_CLSCUL021_00254_SYSTEM_000_11","Guildmaster Lyngsath has tasked you with synthesizing a pot of maple syrup."
56,"TEXT_CLSCUL021_00254_SYSTEM_000_12","To commence, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
56,"TEXT_CLSCUL021_00254_SYSTEM_000_12","To commence, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
57,"TEXT_CLSCUL021_00254_LYNGSATH_000_21","What in the seven 'ells are ye waitin' for? I told ye to make me maple syrup, didn't I!?"
58,"TEXT_CLSCUL021_00254_LYNGSATH_000_31","The maple syrup's ready, is it? About bloody time! Let's see 'ow it tastes, then..."
59,"TEXT_CLSCUL021_00254_LYNGSATH_000_33","Oho, this ain't bad! Flavor's all right, consistency's...nearly there. In short, a damn sight better'n a lot o' novices manage."
1 key 0 1
59 55 TEXT_CLSCUL021_00254_SYSTEM_000_11 Guildmaster Lyngsath has tasked you with synthesizing a pot of maple syrup.
60 56 TEXT_CLSCUL021_00254_SYSTEM_000_12 To commence, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To commence, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
61 57 TEXT_CLSCUL021_00254_LYNGSATH_000_21 What in the seven 'ells are ye waitin' for? I told ye to make me maple syrup, didn't I!?
62 58 TEXT_CLSCUL021_00254_LYNGSATH_000_31 The maple syrup's ready, is it? About bloody time! Let's see 'ow it tastes, then...
63 59 TEXT_CLSCUL021_00254_LYNGSATH_000_33 Oho, this ain't bad! Flavor's all right, consistency's...nearly there. In short, a damn sight better'n a lot o' novices manage.
64 60 TEXT_CLSCUL021_00254_LYNGSATH_000_34 As ye prob'ly know, maple syrup's one o' the most popular sweet'ners around, an' a key ingredient in all manner o' cakes an' treats.
65 61 TEXT_CLSCUL021_00254_LYNGSATH_000_35 What ye prob'ly <Emphasis>didn't</Emphasis> know is that boilin' the stuff down gets ye maple sugar, a different sweet'ner with different uses.
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@@ -69,6 +69,6 @@ int32,str,str
62,"TEXT_CLSCUL051_00255_INGHAM_000_17","...Ahem. My apologies. I thank you for the trout...and would have you accept this knife from me."
63,"TEXT_CLSCUL051_00255_INGHAM_000_18","Use it in conjunction with your skillet and your cooking experience will be much enhanced."
64,"TEXT_CLSCUL051_00255_INGHAM_000_19","Do not mistake it for a gift. It is payment for the trout─nothing more. Besides, it would give me no pleasure to get the better of a <If(PlayerParameter(4))>woman<Else/>man</If> who wasn't properly equipped. Now, leave me be─I have stock to take!"
65,"TEXT_CLSCUL051_00255_SYSTEM_000_20","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
65,"TEXT_CLSCUL051_00255_SYSTEM_000_20","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
66,"TEXT_CLSCUL051_00255_SYSTEM_000_21","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
67,"TEXT_CLSCUL051_00255_SYSTEM_000_22","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
1 key 0 1
69 65 TEXT_CLSCUL051_00255_SYSTEM_000_20 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
70 66 TEXT_CLSCUL051_00255_SYSTEM_000_21 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
71 67 TEXT_CLSCUL051_00255_SYSTEM_000_22 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
72
73
74
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68,"TEXT_CLSCUL301_00266_NONOPESA_000_33","Shortly prior to arriving in Limsa Lominsa, my master spoke of being seized by a craving for a hearty meal of meat. Though he did not mention a specific dish, I happen to know that smoked raptor is a particular favorite of his."
69,"TEXT_CLSCUL301_00266_NONOPESA_000_34","Needless to say, a man of such refined taste as he would expect no less than the <Emphasis>finest</Emphasis> sample of the dish, made with only the <Emphasis>finest</Emphasis> ingredients. I hope this information serves you well."
70,"TEXT_CLSCUL301_00266_NONOPESA_000_35","Lord Lolorito is due to conclude his business negotiations presently, and will desire to take his meal thereafter. Once the smoked raptor is ready, pray bring it to me. I shall see it delivered to my master."
71,"TEXT_CLSCUL301_00266_SYSTEM_000_36","The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
71,"TEXT_CLSCUL301_00266_SYSTEM_000_36","The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
72,"TEXT_CLSCUL301_00266_SYSTEM_000_37","Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item."
73,"TEXT_CLSCUL301_00266_NONOPESA_000_40","Remember: Lord Lolorito will accept nothing less than the best. Your smoked raptor must represent the finest available ingredients, prepared with the utmost skill."
74,"TEXT_CLSCUL301_00266_NONOPESA_001_41","Ah, the smoked raptor is ready? Good. Now, I trust you won't object to an inspection. Lest you worry about your handiwork being defaced, my years serving Lord Lolorito have taught me how to taste with sight and smell alone."
1 key 0 1
75 71 TEXT_CLSCUL301_00266_SYSTEM_000_36 The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
76 72 TEXT_CLSCUL301_00266_SYSTEM_000_37 Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item.
77 73 TEXT_CLSCUL301_00266_NONOPESA_000_40 Remember: Lord Lolorito will accept nothing less than the best. Your smoked raptor must represent the finest available ingredients, prepared with the utmost skill.
78 74 TEXT_CLSCUL301_00266_NONOPESA_001_41 Ah, the smoked raptor is ready? Good. Now, I trust you won't object to an inspection. Lest you worry about your handiwork being defaced, my years serving Lord Lolorito have taught me how to taste with sight and smell alone.
79 75 TEXT_CLSCUL301_00266_NONOPESA_000_41 By the gods... This raptor is <Emphasis>sublime</Emphasis>!
80 76 TEXT_CLSCUL301_00266_NONOPESA_000_42 The marriage of cracked pepper and sun lemon begets an irresistible fragrance that perfectly complements the aroma of the meat.
81 77 TEXT_CLSCUL301_00266_NONOPESA_000_43 The flavor is rounded out with the mellow fruitiness of olive oil, which also lends the shank a lustrous sheen that tantalizes the eye.
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@@ -58,7 +58,7 @@ int32,str,str
52,"TEXT_CLSGLA050_00256_MYLLA_000_5","You must learn to draw the enemy's attention to yourself and to trust in your stout constitution to endure. In so doing, you protect your weaker comrades who would otherwise perish."
53,"TEXT_CLSGLA050_00256_MYLLA_000_6","To help you better understand this, there is a task I would have you perform. It just so happens that Momodi of the Quicksand has requested our assistance─a gang of Lominsan marauders has paraded into town and begun harassing people outside her establishment."
54,"TEXT_CLSGLA050_00256_MYLLA_000_7","Men like these prey on the weak, but will turn tail and flee at the first sign of defiance. You need not resort to violence─it will suffice to show them that you are not afraid of them, and will not tolerate their behavior."
55,"TEXT_CLSGLA050_00256_MYLLA_000_8","Seek out the Lominsans and make your presence known by bellowing, “Face <72>F201F4</72><73>F201F5</73>me<73>01</73><72>01</72>, marauder!” In this way, you will protect the people of Ul'dah, as you would your allies in battle."
55,"TEXT_CLSGLA050_00256_MYLLA_000_8","Seek out the Lominsans and make your presence known by bellowing, “Face <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>me<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, marauder!” In this way, you will protect the people of Ul'dah, as you would your allies in battle."
56,"TEXT_CLSGLA050_00256_ONOA_000_30","Ye know yer friend 'ere's a Twelve-damned cheat!? Thinks 'e can charge us more 'cause we're foreigners! But 'e'll get 'is own back, mark me words!"
57,"TEXT_CLSGLA050_00256_ONOA_000_36","The 'ells ye want? This don't concern ye, so bugger off!"
58,"TEXT_CLSGLA050_00256_ONOB_000_32","What? Ye blamin' me 'cause this little shite shat 'is own pants!? Well, bugger 'im, an' bugger you, too!"
1 key 0 1
58 54 TEXT_CLSGLA050_00256_MYLLA_000_7 Men like these prey on the weak, but will turn tail and flee at the first sign of defiance. You need not resort to violence─it will suffice to show them that you are not afraid of them, and will not tolerate their behavior.
59 55 TEXT_CLSGLA050_00256_MYLLA_000_8 Seek out the Lominsans and make your presence known by bellowing, “Face <72>F201F4</72><73>F201F5</73>me<73>01</73><72>01</72>, marauder!” In this way, you will protect the people of Ul'dah, as you would your allies in battle. Seek out the Lominsans and make your presence known by bellowing, “Face <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>me<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, marauder!” In this way, you will protect the people of Ul'dah, as you would your allies in battle.
60 56 TEXT_CLSGLA050_00256_ONOA_000_30 Ye know yer friend 'ere's a Twelve-damned cheat!? Thinks 'e can charge us more 'cause we're foreigners! But 'e'll get 'is own back, mark me words!
61 57 TEXT_CLSGLA050_00256_ONOA_000_36 The 'ells ye want? This don't concern ye, so bugger off!
62 58 TEXT_CLSGLA050_00256_ONOB_000_32 What? Ye blamin' me 'cause this little shite shat 'is own pants!? Well, bugger 'im, an' bugger you, too!
63 59 TEXT_CLSGLA050_00256_ONOB_000_37 Bugger off! Can't ye see I'm 'avin' a civilized conversation with this poxy whoreson!?
64 60 TEXT_CLSGLA050_00256_ONOC_000_33 Oi, come on now, 'e was disrespectin' me proud Sea Wolf 'eritage! <spit> Fine, I'll leave the bastard be, but we ain't finished!
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@@ -58,8 +58,8 @@ int32,str,str
52,"TEXT_CLSHRV100_00208_FUFUCHA_000_5","If it is latex you require, you would do well to search just outside the Blue Badger Gate or the Yellow Serpent Gate."
53,"TEXT_CLSHRV100_00208_FUFUCHA_000_6","Seek out the mature trees that stand in those areas, and then put your hatchet to use. I wish you well."
54,"TEXT_CLSHRV100_00208_SYSTEM_000_7","Botanists can use hatchets and other cutting tools to log the forests of Eorzea and gather materials used in crafting."
55,"TEXT_CLSHRV100_00208_SYSTEM_000_8","Trees that are prime for logging are known as <72>F201F4</72><73>F201F5</73>mature trees<73>01</73><72>01</72>."
56,"TEXT_CLSHRV100_00208_SYSTEM_000_9","To locate mature trees, make your way out of the city and then use the botanist action known as <72>F201F4</72><73>F201F5</73>Triangulate<73>01</73><72>01</72>."
55,"TEXT_CLSHRV100_00208_SYSTEM_000_8","Trees that are prime for logging are known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mature trees<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
56,"TEXT_CLSHRV100_00208_SYSTEM_000_9","To locate mature trees, make your way out of the city and then use the botanist action known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Triangulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
57,"TEXT_CLSHRV100_00208_FUFUCHA_000_10","How goes the gathering effort? Lest you forget, latex can be had just outside the Blue Badger Gate and the Yellow Serpent Gate."
58,"TEXT_CLSHRV100_00208_FUFUCHA_000_11","Ah, yes. Precisely ten pots of latex, just as I instructed. You have done well."
59,"TEXT_CLSHRV100_00208_FUFUCHA_000_12","Latex is easy to find and equally easy to harvest. As such, collecting the stuff is an ideal task for young botanists who are learning their way around a hatchet."
1 key 0 1
58 54 TEXT_CLSHRV100_00208_SYSTEM_000_7 Botanists can use hatchets and other cutting tools to log the forests of Eorzea and gather materials used in crafting.
59 55 TEXT_CLSHRV100_00208_SYSTEM_000_8 Trees that are prime for logging are known as <72>F201F4</72><73>F201F5</73>mature trees<73>01</73><72>01</72>. Trees that are prime for logging are known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mature trees<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
60 56 TEXT_CLSHRV100_00208_SYSTEM_000_9 To locate mature trees, make your way out of the city and then use the botanist action known as <72>F201F4</72><73>F201F5</73>Triangulate<73>01</73><72>01</72>. To locate mature trees, make your way out of the city and then use the botanist action known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Triangulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
61 57 TEXT_CLSHRV100_00208_FUFUCHA_000_10 How goes the gathering effort? Lest you forget, latex can be had just outside the Blue Badger Gate and the Yellow Serpent Gate.
62 58 TEXT_CLSHRV100_00208_FUFUCHA_000_11 Ah, yes. Precisely ten pots of latex, just as I instructed. You have done well.
63 59 TEXT_CLSHRV100_00208_FUFUCHA_000_12 Latex is easy to find and equally easy to harvest. As such, collecting the stuff is an ideal task for young botanists who are learning their way around a hatchet.
64 60 TEXT_CLSHRV100_00208_FUFUCHA_000_13 Yet know that being able to swing said tool does not make you a botanist. You must also possess the knowledge to locate the resources you seek.
65 61 TEXT_CLSHRV100_00208_FUFUCHA_000_14 That will be all from me for the present. I urge you to keep honing your senses and skills as a botanist. Gather near and far, and learn from your experiences.
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@@ -58,10 +58,10 @@ int32,str,str
52,"TEXT_CLSTAN100_00209_GEVA_000_5","Osgyth, over by our receptionist, sells most of the items commonly used in our craft. However, she cannot supply you with earth shards."
53,"TEXT_CLSTAN100_00209_GEVA_000_6","And that's it for my advice─the rest is up to you. Once you've made the circle of leather, bring it here to be inspected."
54,"TEXT_CLSTAN100_00209_GEVA_000_7","I can't say I have great expectations for your work. Just see to it you do not waste good skins. Now, away with you."
55,"TEXT_CLSTAN100_00209_SYSTEM_000_8","To synthesize a circle of leather for Guildmaster Geva, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
55,"TEXT_CLSTAN100_00209_SYSTEM_000_8","To synthesize a circle of leather for Guildmaster Geva, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
56,"TEXT_CLSTAN100_00209_GEVA_000_10","Isn't the leather ready yet?"
57,"TEXT_CLSTAN100_00209_GEVA_000_11","When you've finished, bring it here to be inspected. See Osgyth if you lack the necessary materials."
58,"TEXT_CLSTAN100_00209_SYSTEM_000_12","To synthesize a circle of leather for Guildmaster Geva, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
58,"TEXT_CLSTAN100_00209_SYSTEM_000_12","To synthesize a circle of leather for Guildmaster Geva, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
59,"TEXT_CLSTAN100_00209_GEVA_000_20","Aye, this is indeed leather...after a fashion."
60,"TEXT_CLSTAN100_00209_GEVA_000_21","Your work is amateurish in the extreme. The leather is unevenly tanned and practically unusable."
61,"TEXT_CLSTAN100_00209_GEVA_000_22","But you show promise."
1 key 0 1
58 54 TEXT_CLSTAN100_00209_GEVA_000_7 I can't say I have great expectations for your work. Just see to it you do not waste good skins. Now, away with you.
59 55 TEXT_CLSTAN100_00209_SYSTEM_000_8 To synthesize a circle of leather for Guildmaster Geva, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a circle of leather for Guildmaster Geva, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
60 56 TEXT_CLSTAN100_00209_GEVA_000_10 Isn't the leather ready yet?
61 57 TEXT_CLSTAN100_00209_GEVA_000_11 When you've finished, bring it here to be inspected. See Osgyth if you lack the necessary materials.
62 58 TEXT_CLSTAN100_00209_SYSTEM_000_12 To synthesize a circle of leather for Guildmaster Geva, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a circle of leather for Guildmaster Geva, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
63 59 TEXT_CLSTAN100_00209_GEVA_000_20 Aye, this is indeed leather...after a fashion.
64 60 TEXT_CLSTAN100_00209_GEVA_000_21 Your work is amateurish in the extreme. The leather is unevenly tanned and practically unusable.
65 61 TEXT_CLSTAN100_00209_GEVA_000_22 But you show promise.
66 62 TEXT_CLSTAN100_00209_GEVA_000_23 Well, about as much promise as the leather you haphazardly crafted.
67 63 TEXT_CLSTAN100_00209_GEVA_000_24 Still, it is apparent that you paid due respect to the life from which it came.
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@@ -61,7 +61,7 @@ int32,str,str
55,"TEXT_CLSWDK100_00205_BEATINE_000_8","Of course, any fool knows that fresh-cut logs are laden with water."
56,"TEXT_CLSWDK100_00205_BEATINE_000_9","To guard against decay, we use wind shards to hasten the natural drying process."
57,"TEXT_CLSWDK100_00205_BEATINE_000_10","Do not forget to do the same."
58,"TEXT_CLSWDK100_00205_SYSTEM_000_11","To synthesize a length of maple lumber for Timbermaster Beatin, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
58,"TEXT_CLSWDK100_00205_SYSTEM_000_11","To synthesize a length of maple lumber for Timbermaster Beatin, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
59,"TEXT_CLSWDK100_00205_BEATINE_000_20","As I mentioned before, Ferreol has maple logs in his stock, as well as many other materials you may require."
60,"TEXT_CLSWDK100_00205_BEATINE_000_21","Or, if you are ready, show me what you have brought."
61,"TEXT_CLSWDK100_00205_BEATINE_000_30","..."
1 key 0 1
61 57 TEXT_CLSWDK100_00205_BEATINE_000_10 Do not forget to do the same.
62 58 TEXT_CLSWDK100_00205_SYSTEM_000_11 To synthesize a length of maple lumber for Timbermaster Beatin, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a length of maple lumber for Timbermaster Beatin, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
63 59 TEXT_CLSWDK100_00205_BEATINE_000_20 As I mentioned before, Ferreol has maple logs in his stock, as well as many other materials you may require.
64 60 TEXT_CLSWDK100_00205_BEATINE_000_21 Or, if you are ready, show me what you have brought.
65 61 TEXT_CLSWDK100_00205_BEATINE_000_30 ...
66 62 TEXT_CLSWDK100_00205_BEATINE_000_31 Yes...I feel it. The wood tells all.
67 63 TEXT_CLSWDK100_00205_BEATINE_000_32 There were no careless cuts. Saw and carpenter moved as one, as if dancing.
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@@ -70,7 +70,7 @@ int32,str,str
59,"TEXT_FESHLW103_00238_CONJURER65774_000_012","In order to give them a taste of what's in store, I will weave an illusion to alter your appearance to something frighteningly festive."
60,"TEXT_FESHLW103_00238_CONJURER65774_000_013","Oh, and be sure to say this to each person who receives a flyer: “If you invite fourteen people within four hours and then join the parade, you will know great happiness!” It's a surefire way to make the parade a rousing success!"
61,"TEXT_FESHLW103_00238_CONJURER65774_000_014","But without further ado, it's transfiguration time!"
62,"TEXT_FESHLW103_00238_SYSTEM_500_014","The action Festal Cant is now available on the <72>F201F4</72><73>F201F5</73>pet hotbar<73>01</73><72>01</72>."
62,"TEXT_FESHLW103_00238_SYSTEM_500_014","The action Festal Cant is now available on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pet hotbar<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
63,"TEXT_FESHLW103_00238_SYSTEM_501_014","Festal Cant is used in the FATE “Main Street Spectral Parade,” and has no effect elsewhere."
64,"TEXT_FESHLW103_00238_CONJURER65774_000_017","Please hand out the parade flyers to the people in the Quicksand while you're in your frighteningly festive form."
65,"TEXT_FESHLW103_00238_CONJURER65774_000_018","To each person who receives a flyer, remember to say: “If you invite fourteen people within four hours and then join the parade, you will know great happiness!”"
1 key 0 1
70 66 TEXT_FESHLW103_00238_CONJURER65774_000_019 Oh dear, it looks like your illusion has faded. Allow me to refresh it!
71 67 TEXT_FESHLW103_00238_SYSTEM_000_020 This person seems to be deep in thought, and does not respond.
72 68 TEXT_FESHLW103_00238_PAPASU_000_020 Aiiiiiie! Please don't eat me! I don't taste very good!
73 69 TEXT_FESHLW103_00238_PAPASU_000_021 <gasp> M-My lord! I b-bid you welcome to the Quicksand! Will you be dining with us this day?
74 70 TEXT_FESHLW103_00238_PAPASU_000_022 <gasp> Y-Your Grace! I b-bid you welcome to the Quicksand! Will you be dining with us this day?
75 71 TEXT_FESHLW103_00238_PAPASU_000_023 ...Only an illusion!? You wicked, wicked adventurer! My heart nigh stopped beating for the fright!
76 72 TEXT_FESHLW103_00238_PAPASU_000_024 But what's this flyer you've brought? Ooh, a charm that brings happiness and fortune! I must round up my whole family for the parade!
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@@ -77,7 +77,7 @@ int32,str,str
70,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_031","Do not be fooled by its button nose and fluffy coat, for by this dainty display does it ensnare its foes! Thereby lulled into a false sense of security, the lamb unleashes its hypnoturgical blast, felling enemies where they stand."
71,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_032","In my opinion, it is this soporific branch of the Fleece Force that has the widest potential for civilian and military applications alike. However, there remains one small problem with the hypnoturgical blast─it doesn't work."
72,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_033","Not in the manner intended, at any rate. My plan for the Fleece Force has it that the sheep's abilities should be triggered by the aggressive energies of their commanding officer, or <Emphasis>sheepwielder</Emphasis>, upon encountering an enemy force."
73,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_034","But in practice, the opposite applies: the hypnoturgical blast will not fire in response to a sheepwielder's aggression, but only to <If(PlayerParameter(4))>her<Else/>his</If> <Emphasis>exuberance</Emphasis>. To wit, whenever its master attempts to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> an ally along, the sheep will respond by putting said ally to sleep."
73,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_034","But in practice, the opposite applies: the hypnoturgical blast will not fire in response to a sheepwielder's aggression, but only to <If(PlayerParameter(4))>her<Else/>his</If> <Emphasis>exuberance</Emphasis>. To wit, whenever its master attempts to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> an ally along, the sheep will respond by putting said ally to sleep."
74,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_100_034","If this problem is not rooted out, the entire project could be doomed to failure. And so, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, as you travel abroad, spreading word of the Fleece Force, I would also ask that you investigate why this lamb refuses to answer to aggression."
75,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_035","But enough talk─go, sheepwielder! Journey to the many corners of this realm, proclaiming the arrival of the Fleece─
...She's been completely ignoring you all this time, hasn't she?"
@@ -88,7 +88,7 @@ int32,str,str
80,"TEXT_FESNYR101_00252_ENGERRAND_000_050","Yer the one who ordered this bowl o' twigs, are ye? Whatever floats yer boat, <If(PlayerParameter(4))>miss<Else/>sir</If>─I'll be stickin' to the ol' meat and two veg, thank you very much!"
81,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_060","Did you collect the fodder from Engerrand? Excellent. Prithee feed the lamb from your own hands. In so doing, she will come to look upon you as a <If(PlayerParameter(4))>matriarch<Else/>father figure</If>."
82,"TEXT_FESNYR101_00252_SYSTEM_000_061","The tender lamb ignores you completely."
83,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_063","Oho! The plan worked! A free meal was enough to earn the lamb's loyalty. To be sure, this trusting nature is a weakness...but for now, all is ready! Your bond with the lamb is secure, and she should now respond to your <72>F201F4</72><73>F201F5</73>cheers<73>01</73><72>01</72>."
83,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_063","Oho! The plan worked! A free meal was enough to earn the lamb's loyalty. To be sure, this trusting nature is a weakness...but for now, all is ready! Your bond with the lamb is secure, and she should now respond to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheers<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
84,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_064","A sheepwielder's path is long and stony, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, but I am convinced that your footing is sure. And so, it will be my honor to place the tender lamb under your wing. With the two of you working hand in hoof, the Fleece Force cannot help but flourish!"
85,"TEXT_FESNYR101_00252_SYOJO_000_070","You always did have a liberal tongue, bugyo─that adventurer merely had to unbutton your lip, and the words spilled out like water. Warsheep indeed..."
86,"TEXT_FESNYR101_00252_SYOJO_100_070","So you yet contrive to put that senseless project of yours into action? On my honor, you shall answer for this folly!"
1 key 0 1
77 73 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_034 But in practice, the opposite applies: the hypnoturgical blast will not fire in response to a sheepwielder's aggression, but only to <If(PlayerParameter(4))>her<Else/>his</If> <Emphasis>exuberance</Emphasis>. To wit, whenever its master attempts to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> an ally along, the sheep will respond by putting said ally to sleep. But in practice, the opposite applies: the hypnoturgical blast will not fire in response to a sheepwielder's aggression, but only to <If(PlayerParameter(4))>her<Else/>his</If> <Emphasis>exuberance</Emphasis>. To wit, whenever its master attempts to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> an ally along, the sheep will respond by putting said ally to sleep.
78 74 TEXT_FESNYR101_00252_SHEEPMISSIONARY_100_034 If this problem is not rooted out, the entire project could be doomed to failure. And so, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, as you travel abroad, spreading word of the Fleece Force, I would also ask that you investigate why this lamb refuses to answer to aggression.
79 75 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_035 But enough talk─go, sheepwielder! Journey to the many corners of this realm, proclaiming the arrival of the Fleece─ ...She's been completely ignoring you all this time, hasn't she?
80 76 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_036 Hmmm... If she refuses to recognize you as her master, you will not be able to call upon her hypnoturgical blast. A fine advertisement for the Fleece Force that would be...
81 77 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_037 We must do something to strengthen your bonds... Aha─I have it! There is a man in Hawkers' Alley─a trader by the name of Engerrand. I recently ordered some special fodder for our friend here through him: a special blend of herbs and grasses to nurture her magical abilities.
82 78 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_038 They say the best way to a sheep's heart is through its belly. If you were to present her with such a tasty treat, perchance she would warm to you a little.
83 79 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_039 Engerrand runs a tradecraft supply stall in Hawkers' Alley─it was through him that I ordered the feed. It should be ready for collection by now. Do not dally, sheepwielder─deprive her of treats for too long, and you risk arousing more wrath than respect.
88 84 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_064 A sheepwielder's path is long and stony, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, but I am convinced that your footing is sure. And so, it will be my honor to place the tender lamb under your wing. With the two of you working hand in hoof, the Fleece Force cannot help but flourish!
89 85 TEXT_FESNYR101_00252_SYOJO_000_070 You always did have a liberal tongue, bugyo─that adventurer merely had to unbutton your lip, and the words spilled out like water. Warsheep indeed...
90 86 TEXT_FESNYR101_00252_SYOJO_100_070 So you yet contrive to put that senseless project of yours into action? On my honor, you shall answer for this folly!
91 87 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_065 I have already dispatched my subordinates to the three city–states of Eorzea, where they strive tirelessly to spread the word, and the reputation, of the Fleece Force. If you would be so kind, I would have you assist them in their efforts.
92 88 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_066 To solemnify your admittance to our fellowship, it will be my honor to present you with a kabuto just like my own, crowned with the living image of the noble sheep. Wear this, and my comrades will know you for a friend.
93 89 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_067 Should some disaster befall you, and the helm is lost or destroyed, never fear! The hitsuji shonin have laid many more in stock for those who assist us. I shall inform them that you are a friend of the flock. And so, the time for talking is done...let us put this plan into action!
94
+9 -9
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@@ -9,7 +9,7 @@ int32,str,str
2,"TEXT_FESNYR102_00287_SEQ_02","You present the three kabuto to the hitsuji bugyo, and earn his undying gratitude. But while all Eorzea is abuzz with talk of the merits of sheep, mention of the Fleece Force is notable by its absence. The bugyo would have you canvass a cross section of Lominsans to find out why."
3,"TEXT_FESNYR102_00287_SEQ_03","The people of Limsa Lominsa speak as one: sheep are simply too adorable to have any place on the battlefield. Report this discovery to the hitsuji bugyo."
4,"TEXT_FESNYR102_00287_SEQ_04","The bugyo is incensed by the townspeople's soft-heartedness, and pledges to prove them wrong with a show of force. But the merry maid of Limsa Lominsa─now revealed as the hitsuji ometsuke in disguise─stands in the way of his drastic design. He attempts to use the lamb's power to put her─and you─to sleep, but the lamb rebels and blasts the bugyo instead. You escape unscathed, but the lamb is not so lucky. Activating her own magic without the proper preparation has exhausted her life force, and left her on the brink of oblivion. Reenergize the lamb with a /cheer of encouragement."
5,"TEXT_FESNYR102_00287_SEQ_05","You cheer for the lamb, but she barely responds. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to rally the tender lamb's dissipated spirits."
5,"TEXT_FESNYR102_00287_SEQ_05","You cheer for the lamb, but she barely responds. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to rally the tender lamb's dissipated spirits."
6,"TEXT_FESNYR102_00287_SEQ_06","The tender lamb is moved by your cry of encouragement, but still lacks the strength to stand, let alone smile. The hitsuji ometsuke urges you to make one last, great effort, and /pray for the lamb with all your heart."
7,"TEXT_FESNYR102_00287_SEQ_07","The tender lamb hears your prayers, and makes a miraculous recovery. His heart heavy with regret, the bugyo entrusts the lamb to you, while he sets about righting the wrongs he has caused. Though the lamb may no longer be able to use the hypnoturgical blast, the friendship that has blossomed between you shall surely bring peace to your heart in the years to come."
8,"TEXT_FESNYR102_00287_SEQ_08",""
@@ -33,7 +33,7 @@ int32,str,str
26,"TEXT_FESNYR102_00287_TODO_02","Inquire about sheep on the lower decks."
27,"TEXT_FESNYR102_00287_TODO_03","Report to the hitsuji bugyo."
28,"TEXT_FESNYR102_00287_TODO_04","/cheer for the tender lamb."
29,"TEXT_FESNYR102_00287_TODO_05","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to encourage the tender lamb."
29,"TEXT_FESNYR102_00287_TODO_05","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to encourage the tender lamb."
30,"TEXT_FESNYR102_00287_TODO_06","/pray for the tender lamb."
31,"TEXT_FESNYR102_00287_TODO_07",""
32,"TEXT_FESNYR102_00287_TODO_08",""
@@ -90,23 +90,23 @@ int32,str,str
83,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_051","Ah... And it seems she has paid the price for doing so. Her blast requires great energies─both in its execution and its activation. The latter must be provided by the sheepwielder's exhortations. In activating the spell without the proper mandate, she has all but exhausted her life force."
84,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_052","Only by replenishing her vital energies may she recover, but that may be more easily said than done. For the spiritual energy of one being to flow to another, their hearts must needs be in perfect accord..."
85,"TEXT_FESNYR102_00287_SYOJO00287_000_053","Adventurer─your bond with the lamb is the deepest. I pray you, do whatever you must to save the poor creature's life."
86,"TEXT_FESNYR102_00287_SYOJO00287_000_054","The tender lamb has tirelessly instilled <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> in the hearts of Eorzeans, asking nothing in return. It is past time that the favor is returned!"
87,"TEXT_FESNYR102_00287_SYOJO00287_000_055","She used her powers to save us... Now it is our turn to save her. Prithee, adventurer─<72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for her, and lend her your strength!"
86,"TEXT_FESNYR102_00287_SYOJO00287_000_054","The tender lamb has tirelessly instilled <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the hearts of Eorzeans, asking nothing in return. It is past time that the favor is returned!"
87,"TEXT_FESNYR102_00287_SYOJO00287_000_055","She used her powers to save us... Now it is our turn to save her. Prithee, adventurer─<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her, and lend her your strength!"
88,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_058","The tender lamb was not designed to activate her powers independently─her life force barely suffices to power the blast itself, let alone its activation. Such energy is provided by her sheepwielder's cheers, but I fear she is too far gone to be roused by a mere cheer now..."
89,"TEXT_FESNYR102_00287_SYSTEM_000_059","The tender lamb is fading fast."
90,"TEXT_FESNYR102_00287_SYOJO00287_000_070","Now is not the time for idle merriment, adventurer. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for the lamb with all your heart, before it is too late!"
90,"TEXT_FESNYR102_00287_SYOJO00287_000_070","Now is not the time for idle merriment, adventurer. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the lamb with all your heart, before it is too late!"
91,"TEXT_FESNYR102_00287_SYSTEM_000_071","The tender lamb twitched!"
92,"TEXT_FESNYR102_00287_SYOJO00287_000_072","It worked! Your fervent cheering has brought her back from the brink! But it is still not enough... Speak with her, adventurer─give voice to your passion, and arouse her ailing heart!"
93,"TEXT_FESNYR102_00287_SYSTEM_000_073","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to revitalize the tender lamb."
93,"TEXT_FESNYR102_00287_SYSTEM_000_073","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to revitalize the tender lamb."
94,"TEXT_FESNYR102_00287_SYOJO00287_000_074","Your cheers staved off the darkness, adventurer, but she is still so weak... Tell her she must not give up! We believe in her!"
95,"TEXT_FESNYR102_00287_SYSTEM_100_059","The tender lamb looks up at you with bleary eyes."
96,"TEXT_FESNYR102_00287_SYSTEM_000_100","Don't give up!"
97,"TEXT_FESNYR102_00287_SYSTEM_000_101","The tender lamb pricks up her ears, and trembles all over."
98,"TEXT_FESNYR102_00287_SYOJO00287_000_102","Is it still not enough? No...there must still be a way. We must not lose faith. ...Why, that is it! You must show her the <Emphasis>faith</Emphasis> you have in her! I beg you, adventurer─clear your mind of all but the lamb, and <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her with all your heart!"
99,"TEXT_FESNYR102_00287_SYOJO00287_000_103","Your words had some effect, adventurer, but actions speak louder. Prithee, <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her with all your heart, and prove your devotion!"
98,"TEXT_FESNYR102_00287_SYOJO00287_000_102","Is it still not enough? No...there must still be a way. We must not lose faith. ...Why, that is it! You must show her the <Emphasis>faith</Emphasis> you have in her! I beg you, adventurer─clear your mind of all but the lamb, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her with all your heart!"
99,"TEXT_FESNYR102_00287_SYOJO00287_000_103","Your words had some effect, adventurer, but actions speak louder. Prithee, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her with all your heart, and prove your devotion!"
100,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_104","She clings on to life with every onze of her being. Never have I seen such a tenacious will to survive."
101,"TEXT_FESNYR102_00287_SYSTEM_101_059","The tender lamb's breathing is labored, and she struggles to stand."
102,"TEXT_FESNYR102_00287_SYOJO00287_000_110","Come, adventurer─only you can save her! You must <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her recovery!"
102,"TEXT_FESNYR102_00287_SYOJO00287_000_110","Come, adventurer─only you can save her! You must <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her recovery!"
103,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_111","It is no good... She is beyond help..."
104,"TEXT_FESNYR102_00287_SYOJO00287_000_112","Adventurer, look! The lamb, she...she...!"
105,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_113","What in the─!? I can scarce believe my eyes! This is a miracle!"
1 key 0 1
9 5 TEXT_FESNYR102_00287_SEQ_05 You cheer for the lamb, but she barely responds. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to rally the tender lamb's dissipated spirits. You cheer for the lamb, but she barely responds. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to rally the tender lamb's dissipated spirits.
10 6 TEXT_FESNYR102_00287_SEQ_06 The tender lamb is moved by your cry of encouragement, but still lacks the strength to stand, let alone smile. The hitsuji ometsuke urges you to make one last, great effort, and /pray for the lamb with all your heart.
11 7 TEXT_FESNYR102_00287_SEQ_07 The tender lamb hears your prayers, and makes a miraculous recovery. His heart heavy with regret, the bugyo entrusts the lamb to you, while he sets about righting the wrongs he has caused. Though the lamb may no longer be able to use the hypnoturgical blast, the friendship that has blossomed between you shall surely bring peace to your heart in the years to come.
12 8 TEXT_FESNYR102_00287_SEQ_08
13 9 TEXT_FESNYR102_00287_SEQ_09
14 10 TEXT_FESNYR102_00287_SEQ_10
15 11 TEXT_FESNYR102_00287_SEQ_11
33 29 TEXT_FESNYR102_00287_TODO_05 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to encourage the tender lamb. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to encourage the tender lamb.
34 30 TEXT_FESNYR102_00287_TODO_06 /pray for the tender lamb.
35 31 TEXT_FESNYR102_00287_TODO_07
36 32 TEXT_FESNYR102_00287_TODO_08
37 33 TEXT_FESNYR102_00287_TODO_09
38 34 TEXT_FESNYR102_00287_TODO_10
39 35 TEXT_FESNYR102_00287_TODO_11
90 86 TEXT_FESNYR102_00287_SYOJO00287_000_054 The tender lamb has tirelessly instilled <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> in the hearts of Eorzeans, asking nothing in return. It is past time that the favor is returned! The tender lamb has tirelessly instilled <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the hearts of Eorzeans, asking nothing in return. It is past time that the favor is returned!
91 87 TEXT_FESNYR102_00287_SYOJO00287_000_055 She used her powers to save us... Now it is our turn to save her. Prithee, adventurer─<72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for her, and lend her your strength! She used her powers to save us... Now it is our turn to save her. Prithee, adventurer─<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her, and lend her your strength!
92 88 TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_058 The tender lamb was not designed to activate her powers independently─her life force barely suffices to power the blast itself, let alone its activation. Such energy is provided by her sheepwielder's cheers, but I fear she is too far gone to be roused by a mere cheer now...
93 89 TEXT_FESNYR102_00287_SYSTEM_000_059 The tender lamb is fading fast.
94 90 TEXT_FESNYR102_00287_SYOJO00287_000_070 Now is not the time for idle merriment, adventurer. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for the lamb with all your heart, before it is too late! Now is not the time for idle merriment, adventurer. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the lamb with all your heart, before it is too late!
95 91 TEXT_FESNYR102_00287_SYSTEM_000_071 The tender lamb twitched!
96 92 TEXT_FESNYR102_00287_SYOJO00287_000_072 It worked! Your fervent cheering has brought her back from the brink! But it is still not enough... Speak with her, adventurer─give voice to your passion, and arouse her ailing heart!
97 93 TEXT_FESNYR102_00287_SYSTEM_000_073 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to revitalize the tender lamb. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to revitalize the tender lamb.
98 94 TEXT_FESNYR102_00287_SYOJO00287_000_074 Your cheers staved off the darkness, adventurer, but she is still so weak... Tell her she must not give up! We believe in her!
99 95 TEXT_FESNYR102_00287_SYSTEM_100_059 The tender lamb looks up at you with bleary eyes.
100 96 TEXT_FESNYR102_00287_SYSTEM_000_100 Don't give up!
101 97 TEXT_FESNYR102_00287_SYSTEM_000_101 The tender lamb pricks up her ears, and trembles all over.
102 98 TEXT_FESNYR102_00287_SYOJO00287_000_102 Is it still not enough? No...there must still be a way. We must not lose faith. ...Why, that is it! You must show her the <Emphasis>faith</Emphasis> you have in her! I beg you, adventurer─clear your mind of all but the lamb, and <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her with all your heart! Is it still not enough? No...there must still be a way. We must not lose faith. ...Why, that is it! You must show her the <Emphasis>faith</Emphasis> you have in her! I beg you, adventurer─clear your mind of all but the lamb, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her with all your heart!
103 99 TEXT_FESNYR102_00287_SYOJO00287_000_103 Your words had some effect, adventurer, but actions speak louder. Prithee, <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her with all your heart, and prove your devotion! Your words had some effect, adventurer, but actions speak louder. Prithee, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her with all your heart, and prove your devotion!
104 100 TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_104 She clings on to life with every onze of her being. Never have I seen such a tenacious will to survive.
105 101 TEXT_FESNYR102_00287_SYSTEM_101_059 The tender lamb's breathing is labored, and she struggles to stand.
106 102 TEXT_FESNYR102_00287_SYOJO00287_000_110 Come, adventurer─only you can save her! You must <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her recovery! Come, adventurer─only you can save her! You must <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her recovery!
107 103 TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_111 It is no good... She is beyond help...
108 104 TEXT_FESNYR102_00287_SYOJO00287_000_112 Adventurer, look! The lamb, she...she...!
109 105 TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_113 What in the─!? I can scarce believe my eyes! This is a miracle!
110 106 TEXT_FESNYR102_00287_SYOJO00287_000_114 A miraculous recovery indeed. But one that was never in doubt, to those sensible to the bond of trust between this <If(PlayerParameter(4))>woman and her<Else/>man and his</If> lamb.
111 107 TEXT_FESNYR102_00287_SYOJO00287_000_115 ...A bond that was forged as they journeyed this land together, bringing peace to troubled souls, and tempered by the love they came to share as comrades, allies, and friends.
112 108 TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_116 What hogwash! If the lamb's recovery can be explained, it will be in terms of the transfer of aetherial energies, not woolly words of “love” and “peace.”
+4 -4
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@@ -84,7 +84,7 @@ int32,str,str
77,"TEXT_FESNYR103_00289_BREEDER_000_042","What a lovely little lamb ye've got there... Hey, hold on─ye ain't the “stalwart ally” that madman in the woolly hat was going on about, are ye? Ye really think ye can help me chocobo out?"
78,"TEXT_FESNYR103_00289_BREEDER_000_043","Gods bless ye, <If(PlayerParameter(4))>dear<Else/>sir</If>! I was <Emphasis>this</Emphasis> close to giving up hope altogether. Ye see, ever since we got here, poor ol' Betsy here's been acting odd. One minute she was up, the next she was down...and she's been down ever since."
79,"TEXT_FESNYR103_00289_BREEDER_000_044","What worries me most is that she only seems to be getting lower. She's right off her food, she can't get any sleep, and her pitiful whimpering's enough to break yer heart. If she could just get some rest, it might give her a bit of energy back, but..."
80,"TEXT_FESNYR103_00289_BREEDER_000_045","Yer sheep's got magical powers? Ye just need to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for me chocobo and she'll make her fall asleep? Pah! Yer as mad as yer friend. Still, I s'pose beggars can't be choosers... It can't hurt to try."
80,"TEXT_FESNYR103_00289_BREEDER_000_045","Yer sheep's got magical powers? Ye just need to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for me chocobo and she'll make her fall asleep? Pah! Yer as mad as yer friend. Still, I s'pose beggars can't be choosers... It can't hurt to try."
81,"TEXT_FESNYR103_00289_BREEDER_000_046","Ye need to get some rest, don't ye, girl? Don't ye worry─the nice little sheepy here's going to help ye get off to sleepy-byes. Yer a good little girl! A lovely little─ ...Hm?"
82,"TEXT_FESNYR103_00289_SYSTEM_000_047","The tender lamb is staring intently at something outside the gates."
83,"TEXT_FESNYR103_00289_BREEDER_000_048","Seems like yer lamb's more interested in something out there than she is in helping me chocobo... Unless whatever she's spotted has got something to do with all this? Go and have a look, will ye? I'll stay here with me Betsy."
@@ -94,11 +94,11 @@ int32,str,str
87,"TEXT_FESNYR103_00289_BREEDER_100_070","So, did ye find anything? If it'll help calm Betsy down, I'll take it!"
88,"TEXT_FESNYR103_00289_BREEDER_000_071","What's this...? A chocobo feather? Oh, yes, very well done─ye've found a chocobo feather just outside a chocobo ranch. I'm sure this must be a clue of the utmost impor─ ...Huh?"
89,"TEXT_FESNYR103_00289_BREEDER_000_072","Why're ye so interested in this feather, Betsy? She looks so sad...and yet somehow, soothed... <If(PlayerParameter(4))>Lady<Else/>Sir</If>, if ye ain't lying about yer sheep, then please, use yer magic now. It might stand a better chance while she ain't so restless."
90,"TEXT_FESNYR103_00289_SYSTEM_500_001","The feather seems to have calmed the chocobo down a little. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to activate the hypnoturgical blast."
90,"TEXT_FESNYR103_00289_SYSTEM_500_001","The feather seems to have calmed the chocobo down a little. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to activate the hypnoturgical blast."
91,"TEXT_FESNYR103_00289_BREEDER_000_073","Whatever that feather was all about, we can look into later. What Betsy needs now is sleep. If that lamb of yers can really do what ye say, now's the time for it, before she gets all skittish again."
92,"TEXT_FESNYR103_00289_SYSTEM_500_002","The feather seems to have a calming effect on Betsy. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep."
92,"TEXT_FESNYR103_00289_SYSTEM_500_002","The feather seems to have a calming effect on Betsy. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep."
93,"TEXT_FESNYR103_00289_BREEDER_000_080","Now's the time for that lamb of yers to do her thing! ...Hey, wait─where's she gone? Please, <If(PlayerParameter(4))>dear<Else/>kid</If>, I'm tired. Don't start messing me about."
94,"TEXT_FESNYR103_00289_BREEDER_100_080","Eh? I thought ye said ye had to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for her to get yer lamb to do its thing? That didn't look like no cheer to me."
94,"TEXT_FESNYR103_00289_BREEDER_100_080","Eh? I thought ye said ye had to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to get yer lamb to do its thing? That didn't look like no cheer to me."
95,"TEXT_FESNYR103_00289_CHOCOBO_000_081","K-Kweh? Kweh... Kwehhh..."
96,"TEXT_FESNYR103_00289_BREEDER_000_081","Thank goodness... She's finally asleep. I don't know how ye did it, <If(PlayerParameter(4))>miss<Else/>kid</If>, but I can't thank ye enough. And yer little sheep, too..."
97,"TEXT_FESNYR103_00289_BREEDER_000_082","But I still don't get this business with the feather. Maybe Keitha would have a better idea─she's the head wrangler 'round these parts. Why don't ye go and ask her about it?"
1 key 0 1
84 80 TEXT_FESNYR103_00289_BREEDER_000_045 Yer sheep's got magical powers? Ye just need to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for me chocobo and she'll make her fall asleep? Pah! Yer as mad as yer friend. Still, I s'pose beggars can't be choosers... It can't hurt to try. Yer sheep's got magical powers? Ye just need to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for me chocobo and she'll make her fall asleep? Pah! Yer as mad as yer friend. Still, I s'pose beggars can't be choosers... It can't hurt to try.
85 81 TEXT_FESNYR103_00289_BREEDER_000_046 Ye need to get some rest, don't ye, girl? Don't ye worry─the nice little sheepy here's going to help ye get off to sleepy-byes. Yer a good little girl! A lovely little─ ...Hm?
86 82 TEXT_FESNYR103_00289_SYSTEM_000_047 The tender lamb is staring intently at something outside the gates.
87 83 TEXT_FESNYR103_00289_BREEDER_000_048 Seems like yer lamb's more interested in something out there than she is in helping me chocobo... Unless whatever she's spotted has got something to do with all this? Go and have a look, will ye? I'll stay here with me Betsy.
88 84 TEXT_FESNYR103_00289_BREEDER_000_060 Yes, yes─it was somewhere around there. Maybe a bit to the left... No, the other left... Ah, it's no use. That lamb of yers was the one that spotted it, whatever it is. Where'd she go, anyway?
89 85 TEXT_FESNYR103_00289_SYSTEM_400_001 You find the tailfeather of a chocobo pressed into the ground.
90 86 TEXT_FESNYR103_00289_BREEDER_000_070 What happened to yer sheep? Bring her back, will ye? Betsy seemed a little more relaxed with her around.
94 90 TEXT_FESNYR103_00289_SYSTEM_500_001 The feather seems to have calmed the chocobo down a little. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to activate the hypnoturgical blast. The feather seems to have calmed the chocobo down a little. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to activate the hypnoturgical blast.
95 91 TEXT_FESNYR103_00289_BREEDER_000_073 Whatever that feather was all about, we can look into later. What Betsy needs now is sleep. If that lamb of yers can really do what ye say, now's the time for it, before she gets all skittish again.
96 92 TEXT_FESNYR103_00289_SYSTEM_500_002 The feather seems to have a calming effect on Betsy. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep. The feather seems to have a calming effect on Betsy. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep.
97 93 TEXT_FESNYR103_00289_BREEDER_000_080 Now's the time for that lamb of yers to do her thing! ...Hey, wait─where's she gone? Please, <If(PlayerParameter(4))>dear<Else/>kid</If>, I'm tired. Don't start messing me about.
98 94 TEXT_FESNYR103_00289_BREEDER_100_080 Eh? I thought ye said ye had to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for her to get yer lamb to do its thing? That didn't look like no cheer to me. Eh? I thought ye said ye had to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to get yer lamb to do its thing? That didn't look like no cheer to me.
99 95 TEXT_FESNYR103_00289_CHOCOBO_000_081 K-Kweh? Kweh... Kwehhh...
100 96 TEXT_FESNYR103_00289_BREEDER_000_081 Thank goodness... She's finally asleep. I don't know how ye did it, <If(PlayerParameter(4))>miss<Else/>kid</If>, but I can't thank ye enough. And yer little sheep, too...
101 97 TEXT_FESNYR103_00289_BREEDER_000_082 But I still don't get this business with the feather. Maybe Keitha would have a better idea─she's the head wrangler 'round these parts. Why don't ye go and ask her about it?
102 98 TEXT_FESNYR103_00289_BREEDER_000_083 Keitha's the chocobo expert 'round here, but even she couldn't work out what was winding Betsy up. It's something to do with that feather, I'm sure. Take it to her, will ye? It might just jog her memory...
103 99 TEXT_FESNYR103_00289_SYSTEM_000_084 The chocobo is sleeping soundly.
104 100 TEXT_FESNYR103_00289_KEITHA_000_090 Sorry, <If(PlayerParameter(4))>darlin'<Else/>feller</If>─if you've got business with me it'll have to wait till later. Ranchers say they've seen a lamb on the loose inside the meadow gates. If a scurryin' furball like that gets into the stables, the birds'll go mad!
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@@ -86,9 +86,9 @@ int32,str,str
79,"TEXT_FESNYR104_00290_MOTHER_000_043","You see, my husband just returned from a long sea voyage. He was so looking forward to seeing his newborn daughter for the first time, but when she saw his face she burst out crying, and I just can't seem to make her stop... Oh, why did I marry such an ugly man!?"
80,"TEXT_FESNYR104_00290_MOTHER_100_043","She never cried like this before... I just don't know what to do. The man in the helmet said you could help─that you could stop her crying. Can you really stop her crying!?"
81,"TEXT_FESNYR104_00290_MOTHER_000_044","...Your sheep can make her sleep? Well, she can't rightly cry in her sleep! ...Oh gods─she can't, can she!? Please, just do what you can... If this lasts any longer, my heart shall break!"
82,"TEXT_FESNYR104_00290_SYSTEM_400_001","The baby is crying loudly. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep."
82,"TEXT_FESNYR104_00290_SYSTEM_400_001","The baby is crying loudly. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep."
83,"TEXT_FESNYR104_00290_MOTHER_000_045","She's been crying for days, now. I've tried everything, but she just won't stop. I beg of you─whatever it is you mean to do, please do it now! I can't bear to see her like this..."
84,"TEXT_FESNYR104_00290_SYSTEM_400_002","The baby is crying loudly. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep."
84,"TEXT_FESNYR104_00290_SYSTEM_400_002","The baby is crying loudly. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep."
85,"TEXT_FESNYR104_00290_MOTHER_500_001",""
86,"TEXT_FESNYR104_00290_MOTHER_000_050","Please, I─ Wait...where's your lamb gone? But I thought she was the one who could─ ...Oh gods! My poor baby's never going to stop crying, is she!?"
87,"TEXT_FESNYR104_00290_MOTHER_100_050","Was that it? B-But...your lamb didn't even move! Are you sure you know what you're doing?"
@@ -98,10 +98,10 @@ WAAAAAAAAAH! WAAAAAAAAAH!"
90,"TEXT_FESNYR104_00290_MOTHER_000_052","Wh-What have you done? You've just made it worse! I can't cope with all this! I─I just... WhWhy won't she...? Why can't I...? WhWhy is your lamb looking at me like that!?"
91,"TEXT_FESNYR104_00290_SYSTEM_000_053","The tender lamb is staring intently at the baby's mother."
92,"TEXT_FESNYR104_00290_MOTHER_000_054","Why was your lamb looking at me like that? It's my baby who needs your help, not me! She needs to sleep! Why won't you help her sleep!?"
93,"TEXT_FESNYR104_00290_SYSTEM_500_001","The tender lamb seems more interested in the mother than her baby. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep."
93,"TEXT_FESNYR104_00290_SYSTEM_500_001","The tender lamb seems more interested in the mother than her baby. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep."
94,"TEXT_FESNYR104_00290_MOTHER_000_060","Where has that lamb of yours disappeared to? My poor little baby's crying even harder than she was before! I beg of you─call her back, and try that magic again. It's my only hope..."
95,"TEXT_FESNYR104_00290_MOTHER_100_060","Please, stop messing about! First your lamb stares at me, and now you're doing strange things! If that sheep of yours can really make my baby sleep, then I beg you, make her do it. I...I...I can't cope with this!"
96,"TEXT_FESNYR104_00290_SYSTEM_600_001","The tender lamb seems more interested in the mother than her baby. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep."
96,"TEXT_FESNYR104_00290_SYSTEM_600_001","The tender lamb seems more interested in the mother than her baby. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep."
97,"TEXT_FESNYR104_00290_MOTHER_000_061","Ah! What did you...? O-Oh... I feel so..."
98,"TEXT_FESNYR104_00290_MOTHER_000_062","So calm, and sleepy... I can't remember the last time I felt so relaxed. ...BBut, I can't sleep now! My baby, she─ Ah!"
99,"TEXT_FESNYR104_00290_MOTHER_000_063","She... She's stopped crying. But why...? Your lamb used her magic on <Emphasis>me</Emphasis>, not her..."
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86 82 TEXT_FESNYR104_00290_SYSTEM_400_001 The baby is crying loudly. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep. The baby is crying loudly. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep.
87 83 TEXT_FESNYR104_00290_MOTHER_000_045 She's been crying for days, now. I've tried everything, but she just won't stop. I beg of you─whatever it is you mean to do, please do it now! I can't bear to see her like this...
88 84 TEXT_FESNYR104_00290_SYSTEM_400_002 The baby is crying loudly. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep. The baby is crying loudly. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep.
89 85 TEXT_FESNYR104_00290_MOTHER_500_001
90 86 TEXT_FESNYR104_00290_MOTHER_000_050 Please, I─ Wait...where's your lamb gone? But I thought she was the one who could─ ...Oh gods! My poor baby's never going to stop crying, is she!?
91 87 TEXT_FESNYR104_00290_MOTHER_100_050 Was that it? B-But...your lamb didn't even move! Are you sure you know what you're doing?
92 88 TEXT_FESNYR104_00290_MOTHER_101_050 (-Suckling Babe-)Blub... Burble... Wuh... Wah... WAAAAAAAAAH! WAAAAAAAAAH!
93 89 TEXT_FESNYR104_00290_SYSTEM_000_051 The hypnoturgical blast has some effect, but fails to put the baby to sleep. It serves only to make the baby more tired, and increasingly upset.
94 90 TEXT_FESNYR104_00290_MOTHER_000_052 Wh-What have you done? You've just made it worse! I can't cope with all this! I─I just... Wh–Why won't she...? Why can't I...? Wh–Why is your lamb looking at me like that!?
98 94 TEXT_FESNYR104_00290_MOTHER_000_060 Where has that lamb of yours disappeared to? My poor little baby's crying even harder than she was before! I beg of you─call her back, and try that magic again. It's my only hope...
99 95 TEXT_FESNYR104_00290_MOTHER_100_060 Please, stop messing about! First your lamb stares at me, and now you're doing strange things! If that sheep of yours can really make my baby sleep, then I beg you, make her do it. I...I...I can't cope with this!
100 96 TEXT_FESNYR104_00290_SYSTEM_600_001 The tender lamb seems more interested in the mother than her baby. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep. The tender lamb seems more interested in the mother than her baby. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep.
101 97 TEXT_FESNYR104_00290_MOTHER_000_061 Ah! What did you...? O-Oh... I feel so...
102 98 TEXT_FESNYR104_00290_MOTHER_000_062 So calm, and sleepy... I can't remember the last time I felt so relaxed. ...B–But, I can't sleep now! My baby, she─ Ah!
103 99 TEXT_FESNYR104_00290_MOTHER_000_063 She... She's stopped crying. But why...? Your lamb used her magic on <Emphasis>me</Emphasis>, not her...
104 100 TEXT_FESNYR104_00290_MOTHER_000_064 Ahhh, I see... So it wasn't my husband's face that was upsetting her, after all─it was me. She had never screamed so hard before... I was so worried about her. My worries must have been fueling her tears, which only made me more worried, and her more upset...
105 101 TEXT_FESNYR104_00290_MOTHER_000_065 I just needed to calm down...didn't I, my darling? I got so wound up worrying about you, when all the while you were worrying about me. But it's all right now, all thanks to this little lamb.
106 102 TEXT_FESNYR104_00290_MOTHER_000_066 What a clever little thing you are. You saw that <Emphasis>I</Emphasis> was the one who needed calming when no one else did. Why, if I didn't have my hands full, I'd cuddle you rotten!
107 103 TEXT_FESNYR104_00290_MOTHER_000_067 But...<yawn>...that will have to wait till <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>morning<Else/>later</If><Else/><If(LessThan(PlayerParameter(11),17))>tomorrow<Else/>morning</If></If>. It's high time we were snuggled up in bed. Thank you─both of you─for everything. And thank your friend in red for me, too. Oh, and...if you get the chance...tell my husband he's not so bad, really. Not so bad at all.
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@@ -103,6 +103,6 @@ int32,str,str
97,"TEXT_JOBREL007_00206_JALZAHN_000_112","As for the aethertight coating, I am pleased to say that it is ready. In observance of the fine tradition of naming our creations, it shall be known as soulglaze!"
98,"TEXT_JOBREL007_00206_JALZAHN_000_113","Present to me the relic you wish enhanced, and I shall coat it with a layer of soulglaze. Thence begins the next stage of our quest to recreate the legendary arms of the Zodiac Braves!"
99,"TEXT_JOBREL007_00206_SYSTEM_000_100","It is now possible to upgrade your relic weapon novus by way of soulglazing."
100,"TEXT_JOBREL007_00206_SYSTEM_000_101","To begin the process, speak with Jalzahn while in possession of the relic you wish to enhance, then select <72>F201F4</72><73>F201F5</73>Relic Weapon Novus Soulglazing<73>01</73><72>01</72>."
100,"TEXT_JOBREL007_00206_SYSTEM_000_101","To begin the process, speak with Jalzahn while in possession of the relic you wish to enhance, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Relic Weapon Novus Soulglazing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
101,"TEXT_JOBREL007_00206_GEROLT_000_120","Heh, it's been too bloody long since I've tasted foreign spirits. I can't wait to see what Jalzahn'll bri─
...Eh? What're ye still doin' here? Bugger off an' leave me in peace!"
1 key 0 1
103 99 TEXT_JOBREL007_00206_SYSTEM_000_100 It is now possible to upgrade your relic weapon novus by way of soulglazing.
104 100 TEXT_JOBREL007_00206_SYSTEM_000_101 To begin the process, speak with Jalzahn while in possession of the relic you wish to enhance, then select <72>F201F4</72><73>F201F5</73>Relic Weapon Novus Soulglazing<73>01</73><72>01</72>. To begin the process, speak with Jalzahn while in possession of the relic you wish to enhance, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Relic Weapon Novus Soulglazing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
105 101 TEXT_JOBREL007_00206_GEROLT_000_120 Heh, it's been too bloody long since I've tasted foreign spirits. I can't wait to see what Jalzahn'll bri─ ...Eh? What're ye still doin' here? Bugger off an' leave me in peace!
106
107
108
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@@ -53,7 +53,7 @@ int32,str,str
49,"TEXT_SUBFST071_00221_QINALYEHGA_000_2","If it is work you seek, the good folk who reside in the vicinity of the Hawthorne Hut have entrusted me with a multitude of tasks that I am eager to assign to stalwart heroes."
50,"TEXT_SUBFST071_00221_QINALYEHGA_000_3","<Emphasis>Stalwart</Emphasis> ones, I say again. Many of these levequests are not for the faint of heart or frail of body. Before I send you marching into the wilderness, I must see what manner of adventurer has arrived upon my doorstep, so to speak."
51,"TEXT_SUBFST071_00221_QINALYEHGA_000_4","Let's start you on a trial guildleve, shall we? How does this one suit you?"
52,"TEXT_SUBFST071_00221_QINALYEHGA_000_5","Excellent. You need merely <72>F201F4</72><73>F201F5</73>beckon<73>01</73><72>01</72> to the sylph, to help lead her to her destination."
52,"TEXT_SUBFST071_00221_QINALYEHGA_000_5","Excellent. You need merely <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>beckon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to the sylph, to help lead her to her destination."
53,"TEXT_SUBFST071_00221_SYSTEM_000_6","Use the /beckon emote to lead the sylph safely to the destination. You may find it convenient to add the emote to your hotbar before beginning the guildleve."
54,"TEXT_SUBFST071_00221_QINALYEHGA_000_10","Please begin the levequest once you are ready."
55,"TEXT_SUBFST071_00221_QINALYEHGA_000_15","Completed all that needs completing, have we? Then only one step remains: to collect your reward!"
1 key 0 1
53 49 TEXT_SUBFST071_00221_QINALYEHGA_000_2 If it is work you seek, the good folk who reside in the vicinity of the Hawthorne Hut have entrusted me with a multitude of tasks that I am eager to assign to stalwart heroes.
54 50 TEXT_SUBFST071_00221_QINALYEHGA_000_3 <Emphasis>Stalwart</Emphasis> ones, I say again. Many of these levequests are not for the faint of heart or frail of body. Before I send you marching into the wilderness, I must see what manner of adventurer has arrived upon my doorstep, so to speak.
55 51 TEXT_SUBFST071_00221_QINALYEHGA_000_4 Let's start you on a trial guildleve, shall we? How does this one suit you?
56 52 TEXT_SUBFST071_00221_QINALYEHGA_000_5 Excellent. You need merely <72>F201F4</72><73>F201F5</73>beckon<73>01</73><72>01</72> to the sylph, to help lead her to her destination. Excellent. You need merely <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>beckon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to the sylph, to help lead her to her destination.
57 53 TEXT_SUBFST071_00221_SYSTEM_000_6 Use the /beckon emote to lead the sylph safely to the destination. You may find it convenient to add the emote to your hotbar before beginning the guildleve.
58 54 TEXT_SUBFST071_00221_QINALYEHGA_000_10 Please begin the levequest once you are ready.
59 55 TEXT_SUBFST071_00221_QINALYEHGA_000_15 Completed all that needs completing, have we? Then only one step remains: to collect your reward!
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@@ -52,7 +52,7 @@ int32,str,str
48,"TEXT_SUBWIL034_00226_KIKIPU_001","You've a warm face for an outsider. Not like those other curs loitering about the Bazaar."
49,"TEXT_SUBWIL034_00226_KIKIPU_002","Surely, you've seen the hammers to the east of here, or at the very least heard them. Well, a few of their workers have decided to drop in on us for a little rest and relaxation."
50,"TEXT_SUBWIL034_00226_KIKIPU_003","But they're no workers. They're nothing but hired muscle sent to threaten the people of the Bazaar and harass our shops. It's not the first time."
51,"TEXT_SUBWIL034_00226_KIKIPU_004","But I daresay a formidable <If(PlayerParameter(4))>lass<Else/>lad</If> such as yourself just might be able to scare them off with some strongly worded <72>F201F4</72><73>F201F5</73>doubts<73>01</73><72>01</72>. What say you?"
51,"TEXT_SUBWIL034_00226_KIKIPU_004","But I daresay a formidable <If(PlayerParameter(4))>lass<Else/>lad</If> such as yourself just might be able to scare them off with some strongly worded <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. What say you?"
52,"TEXT_SUBWIL034_00226_KIKIPU_011","Are they gone, then? All of them? Well, that's a relief! Serves them right for trying to scare honest folk from their homes so their own masters can buy them."
53,"TEXT_SUBWIL034_00226_KIKIPU_012","The hammers were built to pound the ground here into solid foundation. The plan is to turn these tracts into manors and manses for Thanalan's wealthy."
54,"TEXT_SUBWIL034_00226_KIKIPU_013","The same fate awaits the Silver Bazaar. Since the value of the land is set to rise, small wonder some opportunist is trying to drive us all off so he can have it all to himself."
1 key 0 1
52 48 TEXT_SUBWIL034_00226_KIKIPU_001 You've a warm face for an outsider. Not like those other curs loitering about the Bazaar.
53 49 TEXT_SUBWIL034_00226_KIKIPU_002 Surely, you've seen the hammers to the east of here, or at the very least heard them. Well, a few of their workers have decided to drop in on us for a little rest and relaxation.
54 50 TEXT_SUBWIL034_00226_KIKIPU_003 But they're no workers. They're nothing but hired muscle sent to threaten the people of the Bazaar and harass our shops. It's not the first time.
55 51 TEXT_SUBWIL034_00226_KIKIPU_004 But I daresay a formidable <If(PlayerParameter(4))>lass<Else/>lad</If> such as yourself just might be able to scare them off with some strongly worded <72>F201F4</72><73>F201F5</73>doubts<73>01</73><72>01</72>. What say you? But I daresay a formidable <If(PlayerParameter(4))>lass<Else/>lad</If> such as yourself just might be able to scare them off with some strongly worded <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. What say you?
56 52 TEXT_SUBWIL034_00226_KIKIPU_011 Are they gone, then? All of them? Well, that's a relief! Serves them right for trying to scare honest folk from their homes so their own masters can buy them.
57 53 TEXT_SUBWIL034_00226_KIKIPU_012 The hammers were built to pound the ground here into solid foundation. The plan is to turn these tracts into manors and manses for Thanalan's wealthy.
58 54 TEXT_SUBWIL034_00226_KIKIPU_013 The same fate awaits the Silver Bazaar. Since the value of the land is set to rise, small wonder some opportunist is trying to drive us all off so he can have it all to himself.
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@@ -62,7 +62,7 @@ Ah, how magnificent the intimidating power we wield. Flames sear the air, ice fr
55,"TEXT_CLSTHM150_00350_COCOBEZI_000_16","Do you perhaps recall the crate of ether you retrieved from the Amalj'aa bandits? Well, a number of irate peddlers have arrived at the guild with the gall to demand recompense for the <Emphasis>few</Emphasis> measly vials we emptied as our just reward."
56,"TEXT_CLSTHM150_00350_COCOBEZI_000_18","...Alright, yes, we drank the entire bloody box. But the point is that the guild cannot presently afford to pay such a sum. Thus, I pass on to you the secret of my last and most potent defense:"
57,"TEXT_CLSTHM150_00350_COCOBEZI_000_19","Shameless weeping."
58,"TEXT_CLSTHM150_00350_COCOBEZI_000_20","I'm not speaking of a few tears here─I want you to stride right up to these tyrannical traders and <72>F201F4</72><73>F201F5</73>cry<73>01</73><72>01</72> your eyes out."
58,"TEXT_CLSTHM150_00350_COCOBEZI_000_20","I'm not speaking of a few tears here─I want you to stride right up to these tyrannical traders and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> your eyes out."
59,"TEXT_CLSTHM150_00350_SHOUNINA_000_30","Hey! You ether-swilling miscreant! Where's the gil you owe me!?"
60,"TEXT_CLSTHM150_00350_SHOUNINA_000_31","I... Alright, alright, <If(PlayerParameter(4))>miss<Else/>son</If>! I know you're the one who chased down those Amalj'aa brutes for us. I'll let it go this one time. For your sake."
61,"TEXT_CLSTHM150_00350_SHOUNINB_000_35","Thaumaturge! What manner of guild are you running here!? Do you simply loot and pillage the goods of fine, upstanding citizens as you see fit!?"
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62 58 TEXT_CLSTHM150_00350_COCOBEZI_000_20 I'm not speaking of a few tears here─I want you to stride right up to these tyrannical traders and <72>F201F4</72><73>F201F5</73>cry<73>01</73><72>01</72> your eyes out. I'm not speaking of a few tears here─I want you to stride right up to these tyrannical traders and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> your eyes out.
63 59 TEXT_CLSTHM150_00350_SHOUNINA_000_30 Hey! You ether-swilling miscreant! Where's the gil you owe me!?
64 60 TEXT_CLSTHM150_00350_SHOUNINA_000_31 I... Alright, alright, <If(PlayerParameter(4))>miss<Else/>son</If>! I know you're the one who chased down those Amalj'aa brutes for us. I'll let it go this one time. For your sake.
65 61 TEXT_CLSTHM150_00350_SHOUNINB_000_35 Thaumaturge! What manner of guild are you running here!? Do you simply loot and pillage the goods of fine, upstanding citizens as you see fit!?
66 62 TEXT_CLSTHM150_00350_SHOUNINB_000_36 It's not that─ Oh dear, I'm not angry at you, you understand. It's those five, ether-addled brothers I take issue with. You tell them the next time this happens, I'll have the price taken out of their unprincipled hides!
67 63 TEXT_CLSTHM150_00350_SHOUNINC_000_40 Ye ought to be ashamed of yerself! Did yer mother never teach ye that a merchant's to be paid for his wares!?
68 64 TEXT_CLSTHM150_00350_SHOUNINC_000_41 Well, y-ye needn't cry about a few vials of ether, <If(PlayerParameter(4))>lass<Else/>lad</If>. I'll tell ye what: ye dry yer eyes for me, an' I'll take care o' the loss out o' me own purse.
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@@ -84,9 +84,9 @@ int32,str,str
77,"TEXT_FESNYR105_00309_BRASSBLADEB00309_000_042","Down it, down it! Hic! Nice work, Captain! Let's make this a Heavensturn to remember!"
78,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_043","Huh... Whuzzah? Are you the servin' <If(PlayerParameter(4))>wench<Else/>boy</If> I sent for? It's about bleedin' time! Bring us a platter of that special yer mate was goin' on about─the tender lamb. And make it snappy!"
79,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_044","Ha ha ha! Bottoms up, lads and ladettes! Hic! Let's get drinkin', let's get stinkin'!"
80,"TEXT_FESNYR105_00309_SYSTEM_200_001","The Brass Blade captain is extremely drunk. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for him to unleash the hypnoturgical blast and put an end to his unseemly behavior."
80,"TEXT_FESNYR105_00309_SYSTEM_200_001","The Brass Blade captain is extremely drunk. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for him to unleash the hypnoturgical blast and put an end to his unseemly behavior."
81,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_100_044","...Whuzzah? You takin' the mick, <If(PlayerParameter(4))>girl<Else/>lad</If>? Stop moonin' about an' get a glass down you."
82,"TEXT_FESNYR105_00309_SYSTEM_200_002","The Brass Blade captain is extremely drunk. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for him to unleash the hypnoturgical blast and put an end to his unseemly behavior."
82,"TEXT_FESNYR105_00309_SYSTEM_200_002","The Brass Blade captain is extremely drunk. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for him to unleash the hypnoturgical blast and put an end to his unseemly behavior."
83,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_101_044","Woooh... Hic! I feel kinda groggy... N-No, I can't... I'm not done drinkin' yet... Roger! Another round!"
84,"TEXT_FESNYR105_00309_SYSTEM_000_045","The hypnoturgical blast has some effect, but the captain shakes it off, determined to continue his drinking."
85,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_100_046","Here, <If(PlayerParameter(4))>lass<Else/>lad</If>, have a drink on me... Huh? But these're all empties... That bastard Roger's been holdin' out on us! Go an' give him a kick up the arse, will you, <If(PlayerParameter(4))>lass<Else/>lad</If>? We want the strongest booze he's got, and we want it now!"
@@ -106,13 +106,13 @@ int32,str,str
99,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_083","Waaaaaah! <sniff> Uwaaaaaaaaah! <sob> Urrrgh... I...I'm sorry. My wife, she... She passed away a few days ago."
100,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_084","I promised her we'd see in the new year together, but she... She didn't make it..."
101,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_085","It hurts so much to think about her, but I can't stop. Every time I close my eyes, I see her face... Gods, what would she think of me now─drinkin' to forget? But I don't want to forget her! I just want it to stop hurtin'. I just want to sleep...and dream of my Julia..."
102,"TEXT_FESNYR105_00309_SYSTEM_500_001","The Brass Blade captain appears to have sobered up a little. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for him to unleash the hypnoturgical blast and put him to sleep."
102,"TEXT_FESNYR105_00309_SYSTEM_500_001","The Brass Blade captain appears to have sobered up a little. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for him to unleash the hypnoturgical blast and put him to sleep."
103,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_086","Gods, I'm such a coward... Too scared to close me eyes an' face the facts, so I drink meself stupid an' act like a lout. If I could just get some sleep..."
104,"TEXT_FESNYR105_00309_SYSTEM_500_002","The Brass Blade captain appears to have sobered up a little. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for him to unleash the hypnoturgical blast and put him to sleep."
104,"TEXT_FESNYR105_00309_SYSTEM_500_002","The Brass Blade captain appears to have sobered up a little. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for him to unleash the hypnoturgical blast and put him to sleep."
105,"TEXT_FESNYR105_00309_BRASSBLADEA00309_000_087","You rotten swine! Why'd ye have to go and show him those bloody things? The captain just lost his wife, for gods' sake!"
106,"TEXT_FESNYR105_00309_BRASSBLADEB00309_000_088","The captain ain't one to show his feelin's, but even we could see he were right cut up about losin' his wife. We couldn't rightly leave him alone on Heavensturn now, could we?"
107,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_100","Agh, it's no good─now I've thought of her, I can't get her out of my head. I...I can't take it... If only I could get some sleep... That feller with the curly black hair said he knew some way of knockin' people out. You don't know anything about that, do you?"
108,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_100_100","I just can't stop thinkin' about her... Oh gods, what's the point? Nothin's ever goin' to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> me up..."
108,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_100_100","I just can't stop thinkin' about her... Oh gods, what's the point? Nothin's ever goin' to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me up..."
109,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_101","Ohhh... I-I...feel so sleepy... Did your sheep...do this? Thank you... I can finally...get some rest..."
110,"TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_102","Oh, Julia, my darlin'... Didn't I tell you we'd see in the new year together...? The sunrise...is so beautiful... Just like your eyes..."
111,"TEXT_FESNYR105_00309_BRASSBLADEA00309_000_104","Is he...dreamin' about his wife? <sob> ...He managed to keep his promise, then. Maybe we was wrong to make him drink his cares away. When he wakes up, we'll tell him─he might've lost his wife, but he's still got us. We'll always be here for him."
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84 80 TEXT_FESNYR105_00309_SYSTEM_200_001 The Brass Blade captain is extremely drunk. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for him to unleash the hypnoturgical blast and put an end to his unseemly behavior. The Brass Blade captain is extremely drunk. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for him to unleash the hypnoturgical blast and put an end to his unseemly behavior.
85 81 TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_100_044 ...Whuzzah? You takin' the mick, <If(PlayerParameter(4))>girl<Else/>lad</If>? Stop moonin' about an' get a glass down you.
86 82 TEXT_FESNYR105_00309_SYSTEM_200_002 The Brass Blade captain is extremely drunk. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for him to unleash the hypnoturgical blast and put an end to his unseemly behavior. The Brass Blade captain is extremely drunk. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for him to unleash the hypnoturgical blast and put an end to his unseemly behavior.
87 83 TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_101_044 Woooh... Hic! I feel kinda groggy... N-No, I can't... I'm not done drinkin' yet... Roger! Another round!
88 84 TEXT_FESNYR105_00309_SYSTEM_000_045 The hypnoturgical blast has some effect, but the captain shakes it off, determined to continue his drinking.
89 85 TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_100_046 Here, <If(PlayerParameter(4))>lass<Else/>lad</If>, have a drink on me... Huh? But these're all empties... That bastard Roger's been holdin' out on us! Go an' give him a kick up the arse, will you, <If(PlayerParameter(4))>lass<Else/>lad</If>? We want the strongest booze he's got, and we want it now!
90 86 TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_046
91 87 TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_047 I'm spittin' feathers here, <If(PlayerParameter(4))>lass<Else/>lad</If>. Where's that lazy bastard Roger got to with the booze? I must have some booze... I <Emphasis>demand</Emphasis> to have some booze!
92 88 TEXT_FESNYR105_00309_ROGER_000_060 Now, I might be wrong, <If(PlayerParameter(4))>lassie<Else/>laddie</If>, but didn't ye have a little sheep with ye? I'd go after her if I was you─there's no shortage of beasties 'round these parts what'd snap up a tender morsel like that fer breakfast.
106 102 TEXT_FESNYR105_00309_SYSTEM_500_001 The Brass Blade captain appears to have sobered up a little. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for him to unleash the hypnoturgical blast and put him to sleep. The Brass Blade captain appears to have sobered up a little. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for him to unleash the hypnoturgical blast and put him to sleep.
107 103 TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_086 Gods, I'm such a coward... Too scared to close me eyes an' face the facts, so I drink meself stupid an' act like a lout. If I could just get some sleep...
108 104 TEXT_FESNYR105_00309_SYSTEM_500_002 The Brass Blade captain appears to have sobered up a little. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for him to unleash the hypnoturgical blast and put him to sleep. The Brass Blade captain appears to have sobered up a little. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for him to unleash the hypnoturgical blast and put him to sleep.
109 105 TEXT_FESNYR105_00309_BRASSBLADEA00309_000_087 You rotten swine! Why'd ye have to go and show him those bloody things? The captain just lost his wife, for gods' sake!
110 106 TEXT_FESNYR105_00309_BRASSBLADEB00309_000_088 The captain ain't one to show his feelin's, but even we could see he were right cut up about losin' his wife. We couldn't rightly leave him alone on Heavensturn now, could we?
111 107 TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_100 Agh, it's no good─now I've thought of her, I can't get her out of my head. I...I can't take it... If only I could get some sleep... That feller with the curly black hair said he knew some way of knockin' people out. You don't know anything about that, do you?
112 108 TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_100_100 I just can't stop thinkin' about her... Oh gods, what's the point? Nothin's ever goin' to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> me up... I just can't stop thinkin' about her... Oh gods, what's the point? Nothin's ever goin' to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me up...
113 109 TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_101 Ohhh... I-I...feel so sleepy... Did your sheep...do this? Thank you... I can finally...get some rest...
114 110 TEXT_FESNYR105_00309_BRASSBLADECAPTAIN_000_102 Oh, Julia, my darlin'... Didn't I tell you we'd see in the new year together...? The sunrise...is so beautiful... Just like your eyes...
115 111 TEXT_FESNYR105_00309_BRASSBLADEA00309_000_104 Is he...dreamin' about his wife? <sob> ...He managed to keep his promise, then. Maybe we was wrong to make him drink his cares away. When he wakes up, we'll tell him─he might've lost his wife, but he's still got us. We'll always be here for him.
116 112 TEXT_FESNYR105_00309_BRASSBLADEB00309_000_105 We'd better get him home to bed. Here, <If(PlayerParameter(4))>lass<Else/>lad</If>─you couldn't do us a favor, could you? Let Roger know we're sorry for causin' any trouble, and we'll come and settle up <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>in the mornin'<Else/>later</If><Else/><If(LessThan(PlayerParameter(11),17))>later<Else/>in the mornin'</If></If>.
117 113 TEXT_FESNYR105_00309_ROGER_000_110 Another round, is it, <If(PlayerParameter(4))>lassie<Else/>laddie</If>? ...But where's that sheep o' yers got to? Tell ye what─you go an' find her, and I'll get to changin' the barrel.
118 114 TEXT_FESNYR105_00309_ROGER_000_111 Ah, so that's how it is... Well, ain't I a churl─the poor bastard's grievin' for his wife, an' I'm here moanin' about his drinkin'.
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@@ -87,7 +87,7 @@ Unaware of your new burden, Lucia thanks you for besting Midgardsormr, and for b
79,"TEXT_GAIUSE504_00366_TATARU_000_048","Do you think he would attack Revenant's Toll? Gah, just the thought of it is enough to give me nightmares!"
80,"TEXT_GAIUSE504_00366_LUCIA_000_049","Hm? Ser Aymeric bade me remain until your investigation is complete. Though, if Garleans are salvaging the <Emphasis>Agrius</Emphasis>, that may present a problem..."
81,"TEXT_GAIUSE504_00366_DOMANPEOPLE00366_100_049","The boat is yours for the taking─though I wouldn't make the journey without a few friends at my side, as those Garleans won't hesitate to attack you."
82,"TEXT_GAIUSE504_00366_SYSTEM_100_050","You may summon Midgardsormr by selecting the corresponding entry within your <72>F201F4</72><73>F201F5</73>Minion Guide<73>01</73><72>01</72> under <72>F201F4</72><73>F201F5</73>Character<73>01</73><72>01</72> in the main menu."
82,"TEXT_GAIUSE504_00366_SYSTEM_100_050","You may summon Midgardsormr by selecting the corresponding entry within your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Minion Guide<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
83,"TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_050","I was beginning to fear the worst! Were those explosions I saw?"
84,"TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_051","Ah, but you shouldn't waste time talking with me. Alphinaud left a message stating that you were to return to the Rising Stones at once."
85,"TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_052","He sounded awfully worried about you. Mayhap you should hurry back to Revenant's Toll?"
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87 83 TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_050 I was beginning to fear the worst! Were those explosions I saw?
88 84 TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_051 Ah, but you shouldn't waste time talking with me. Alphinaud left a message stating that you were to return to the Rising Stones at once.
89 85 TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_052 He sounded awfully worried about you. Mayhap you should hurry back to Revenant's Toll?
90 86 TEXT_GAIUSE504_00366_MINFILIA_000_053 Welcome home, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Alphinaud was worried sick about you─why don't you go and set his mind at ease?
91 87 TEXT_GAIUSE504_00366_TATARU_000_054 Twelve save me, is it coming!? What should we do!? Oh...he's not?
92 88 TEXT_GAIUSE504_00366_LUCIA_000_055 Have you spoken with Commander Leveilleur yet? He has been pacing again.
93 89 TEXT_GAIUSE504_00366_URIANGER_000_056 Truth interpreted is truth transformed. Today's heroes may yet become tomorrow's gods...or something else.
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@@ -59,16 +59,16 @@ int32,str,str
55,"TEXT_SUBPST030_00362_RAYAOSENNA_000_013","Sadly, I fear that it will be some time still before his wings are fit for duty. ARuhn believes he has insight as to how a suitable remedy might be formulated, but the process will require the services of a first-rate alchemist."
56,"TEXT_SUBPST030_00362_RAYAOSENNA_000_014","Meanwhile, I have two wet-behind-the-ears moogles wandering aimlessly across the realm. I would like nothing more than to see them succeed at their charge─that they might inspire a new generation of aspiring postmoogles─yet I have my doubts that they will do so if left to their own devices."
57,"TEXT_SUBPST030_00362_RAYAOSENNA_000_015","I would have accompanied them myself, but I fear my duties as Seedseer leave me little time to play chaperone. Might you be willing to see them safely to their destination in my stead?"
58,"TEXT_SUBPST030_00362_RAYAOSENNA_000_016","The first moogle flew off in the direction of Quarrymill. Though he does not want for enthusiasm, he is easily frightened by unfamiliar sights and sounds. Should you find him in such a state, pray <72>F201F4</72><73>F201F5</73>rally<73>01</73><72>01</72> his strength and let him know that we stand behind him."
59,"TEXT_SUBPST030_00362_RAYAOSENNA_000_019","The first moogle flew off in the direction of Quarrymill. Though he does not want for enthusiasm, he is easily frightened by unfamiliar sights and sounds. Should you find him in such a state, pray <72>F201F4</72><73>F201F5</73>rally<73>01</73><72>01</72> his strength and let him know that we stand behind him."
60,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_020","I say, this sack must weigh a tonze! N-No, I can't do it─I can't fly another ilm! Oh, woe, woe is me, kupo...! Is there not a single kind soul in this realm who will <72>F201F4</72><73>F201F5</73>rally<73>01</73><72>01</72> this poor moogle's sunken spirits?"
58,"TEXT_SUBPST030_00362_RAYAOSENNA_000_016","The first moogle flew off in the direction of Quarrymill. Though he does not want for enthusiasm, he is easily frightened by unfamiliar sights and sounds. Should you find him in such a state, pray <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rally<UIGlow>01</UIGlow><UIForeground>01</UIForeground> his strength and let him know that we stand behind him."
59,"TEXT_SUBPST030_00362_RAYAOSENNA_000_019","The first moogle flew off in the direction of Quarrymill. Though he does not want for enthusiasm, he is easily frightened by unfamiliar sights and sounds. Should you find him in such a state, pray <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rally<UIGlow>01</UIGlow><UIForeground>01</UIForeground> his strength and let him know that we stand behind him."
60,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_020","I say, this sack must weigh a tonze! N-No, I can't do it─I can't fly another ilm! Oh, woe, woe is me, kupo...! Is there not a single kind soul in this realm who will <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rally<UIGlow>01</UIGlow><UIForeground>01</UIForeground> this poor moogle's sunken spirits?"
61,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_021","Why, thank you! I daresay you've given me the strength to carry on a bit─wait a moment, I know you! You're the loyal delivery <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch> the deputy postmoogle is always talking about, kupo!"
62,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_022","You came all this way to watch over me? I thank you truly, deeply, from the bottom of my little moogle heart! You are truly a shining example to delivery moogles everywhere!"
63,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_023","Oh, to think that one day I might be a full-fledged carrier like you and the deputy postmoogle... Why, it would be a dream come true, kupo!"
64,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_024","But how can I hope to reach such heights by staying here fluttering in circles!? No, I must deliver this letter safely to Buscarron, just as the deputy postmoogle instructed me!"
65,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_025","And let me just state for the record that no matter what RayaO might have told you, I am not intimidated by this task─n-not in the slightest! W-Well, off I go, kupo!"
66,"TEXT_SUBPST030_00362_RAYAOSENNA_000_030","What our moogle friend lacks in courage, he makes up for with genuine enthusiasm. Should you find him in a dispirited state, pray cheer him on in his task."
67,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_030","I-I'm not scared, kupo! It... It's just that I've never been this far from home, you see? And what if Buscarron doesn't like moogles? F-Friend, might you be able to offer any words of <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72>?"
67,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_030","I-I'm not scared, kupo! It... It's just that I've never been this far from home, you see? And what if Buscarron doesn't like moogles? F-Friend, might you be able to offer any words of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>?"
68,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_031","Yes, that is exactly what I needed to hear! You're exactly right... Why, I can do anything I put my pom to, kupo!"
69,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_032","Perhaps you're wondering why one as fearful and faltering as myself doesn't just leave the stressful life of a carrier behind? But you see, what I truly wish to leave behind is my own miserable lack of courage!"
70,"TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_033","I remember the day like it was yesterday. My dear brother lay wounded, struck in the wing by a particularly savage stroper, and yet I could do nothing but quake and quiver beside him."
1 key 0 1
59 55 TEXT_SUBPST030_00362_RAYAOSENNA_000_013 Sadly, I fear that it will be some time still before his wings are fit for duty. A–Ruhn believes he has insight as to how a suitable remedy might be formulated, but the process will require the services of a first-rate alchemist.
60 56 TEXT_SUBPST030_00362_RAYAOSENNA_000_014 Meanwhile, I have two wet-behind-the-ears moogles wandering aimlessly across the realm. I would like nothing more than to see them succeed at their charge─that they might inspire a new generation of aspiring postmoogles─yet I have my doubts that they will do so if left to their own devices.
61 57 TEXT_SUBPST030_00362_RAYAOSENNA_000_015 I would have accompanied them myself, but I fear my duties as Seedseer leave me little time to play chaperone. Might you be willing to see them safely to their destination in my stead?
62 58 TEXT_SUBPST030_00362_RAYAOSENNA_000_016 The first moogle flew off in the direction of Quarrymill. Though he does not want for enthusiasm, he is easily frightened by unfamiliar sights and sounds. Should you find him in such a state, pray <72>F201F4</72><73>F201F5</73>rally<73>01</73><72>01</72> his strength and let him know that we stand behind him. The first moogle flew off in the direction of Quarrymill. Though he does not want for enthusiasm, he is easily frightened by unfamiliar sights and sounds. Should you find him in such a state, pray <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rally<UIGlow>01</UIGlow><UIForeground>01</UIForeground> his strength and let him know that we stand behind him.
63 59 TEXT_SUBPST030_00362_RAYAOSENNA_000_019 The first moogle flew off in the direction of Quarrymill. Though he does not want for enthusiasm, he is easily frightened by unfamiliar sights and sounds. Should you find him in such a state, pray <72>F201F4</72><73>F201F5</73>rally<73>01</73><72>01</72> his strength and let him know that we stand behind him. The first moogle flew off in the direction of Quarrymill. Though he does not want for enthusiasm, he is easily frightened by unfamiliar sights and sounds. Should you find him in such a state, pray <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rally<UIGlow>01</UIGlow><UIForeground>01</UIForeground> his strength and let him know that we stand behind him.
64 60 TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_020 I say, this sack must weigh a tonze! N-No, I can't do it─I can't fly another ilm! Oh, woe, woe is me, kupo...! Is there not a single kind soul in this realm who will <72>F201F4</72><73>F201F5</73>rally<73>01</73><72>01</72> this poor moogle's sunken spirits? I say, this sack must weigh a tonze! N-No, I can't do it─I can't fly another ilm! Oh, woe, woe is me, kupo...! Is there not a single kind soul in this realm who will <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rally<UIGlow>01</UIGlow><UIForeground>01</UIForeground> this poor moogle's sunken spirits?
65 61 TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_021 Why, thank you! I daresay you've given me the strength to carry on a bit─wait a moment, I know you! You're the loyal delivery <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch> the deputy postmoogle is always talking about, kupo!
66 62 TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_022 You came all this way to watch over me? I thank you truly, deeply, from the bottom of my little moogle heart! You are truly a shining example to delivery moogles everywhere!
67 63 TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_023 Oh, to think that one day I might be a full-fledged carrier like you and the deputy postmoogle... Why, it would be a dream come true, kupo!
68 64 TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_024 But how can I hope to reach such heights by staying here fluttering in circles!? No, I must deliver this letter safely to Buscarron, just as the deputy postmoogle instructed me!
69 65 TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_025 And let me just state for the record that no matter what Raya–O might have told you, I am not intimidated by this task─n-not in the slightest! W-Well, off I go, kupo!
70 66 TEXT_SUBPST030_00362_RAYAOSENNA_000_030 What our moogle friend lacks in courage, he makes up for with genuine enthusiasm. Should you find him in a dispirited state, pray cheer him on in his task.
71 67 TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_030 I-I'm not scared, kupo! It... It's just that I've never been this far from home, you see? And what if Buscarron doesn't like moogles? F-Friend, might you be able to offer any words of <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72>? I-I'm not scared, kupo! It... It's just that I've never been this far from home, you see? And what if Buscarron doesn't like moogles? F-Friend, might you be able to offer any words of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>?
72 68 TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_031 Yes, that is exactly what I needed to hear! You're exactly right... Why, I can do anything I put my pom to, kupo!
73 69 TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_032 Perhaps you're wondering why one as fearful and faltering as myself doesn't just leave the stressful life of a carrier behind? But you see, what I truly wish to leave behind is my own miserable lack of courage!
74 70 TEXT_SUBPST030_00362_KOWAGARIMOOGLE_000_033 I remember the day like it was yesterday. My dear brother lay wounded, struck in the wing by a particularly savage stroper, and yet I could do nothing but quake and quiver beside him.
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@@ -92,7 +92,7 @@ int32,str,str
87,"TEXT_SUBWIL066_00320_WYSTAN_000_502","<pant> <pant> The...the Syndicate!?"
88,"TEXT_SUBWIL066_00320_BRASSSENTRY_000_503","Hah! Finally sunk in, has it?"
89,"TEXT_SUBWIL066_00320_BRASSSENTRY_000_504","Well look at this! Not <Emphasis>all</Emphasis> yer friends've deserted ye, it seems... Lucky boy! Now ye won't have to die alone!"
90,"TEXT_SUBWIL066_00320_MASKEDMAGUS_000_505","(-???-)<72>F20223</72>O mournful voice of creation! Grant ye this humble stone a soul, that it may wake to life!<72>01</72>"
90,"TEXT_SUBWIL066_00320_MASKEDMAGUS_000_505","(-???-)<UIForeground>F20223</UIForeground>O mournful voice of creation! Grant ye this humble stone a soul, that it may wake to life!<UIForeground>01</UIForeground>"
91,"TEXT_SUBWIL066_00320_BRASSSENTRY_000_506","Who's that spoutin' gibberish!? Show yerself!"
92,"TEXT_SUBWIL066_00320_BRASSSENTRY_000_507","This ain't part o' the plan! Bloody hells, does Lord Lolorito mean to kill us too!?"
93,"TEXT_SUBWIL066_00320_QIB_TODO001","Defeat the clay golem!"
@@ -100,8 +100,8 @@ int32,str,str
But are you strong enough to withstand <Emphasis>this</Emphasis>?"
95,"TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_02","Yesss...writhe! Writhe in eternal Darkness!"
96,"TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_03","Impossible! Never has the golem been so sorely tested!"
97,"TEXT_SUBWIL066_00320_MASKEDMAGUS_000_600","(-???-)<72>F20223</72>That the golem could be vanquished...<72>01</72>"
98,"TEXT_SUBWIL066_00320_MASKEDMAGUS_000_601","(-???-)<72>F20223</72>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<72>01</72>"
97,"TEXT_SUBWIL066_00320_MASKEDMAGUS_000_600","(-???-)<UIForeground>F20223</UIForeground>That the golem could be vanquished...<UIForeground>01</UIForeground>"
98,"TEXT_SUBWIL066_00320_MASKEDMAGUS_000_601","(-???-)<UIForeground>F20223</UIForeground>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<UIForeground>01</UIForeground>"
99,"TEXT_SUBWIL066_00320_THANCRED_000_700","Damn, seems I've missed all the fun."
100,"TEXT_SUBWIL066_00320_THANCRED_000_701","I see you didn't need my help this time."
101,"TEXT_SUBWIL066_00320_THANCRED_000_800","I would compose a ballad in your honor, but I fear no words would do you justice. The Songstress of Ul'dah herself could not rival your beauty."
1 key 0 1
92 88 TEXT_SUBWIL066_00320_BRASSSENTRY_000_503 Hah! Finally sunk in, has it?
93 89 TEXT_SUBWIL066_00320_BRASSSENTRY_000_504 Well look at this! Not <Emphasis>all</Emphasis> yer friends've deserted ye, it seems... Lucky boy! Now ye won't have to die alone!
94 90 TEXT_SUBWIL066_00320_MASKEDMAGUS_000_505 (-???-)<72>F20223</72>O mournful voice of creation! Grant ye this humble stone a soul, that it may wake to life!<72>01</72> (-???-)<UIForeground>F20223</UIForeground>O mournful voice of creation! Grant ye this humble stone a soul, that it may wake to life!<UIForeground>01</UIForeground>
95 91 TEXT_SUBWIL066_00320_BRASSSENTRY_000_506 Who's that spoutin' gibberish!? Show yerself!
96 92 TEXT_SUBWIL066_00320_BRASSSENTRY_000_507 This ain't part o' the plan! Bloody hells, does Lord Lolorito mean to kill us too!?
97 93 TEXT_SUBWIL066_00320_QIB_TODO001 Defeat the clay golem!
98 94 TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_01 You are strong. But are you strong enough to withstand <Emphasis>this</Emphasis>?
100 96 TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_03 Impossible! Never has the golem been so sorely tested!
101 97 TEXT_SUBWIL066_00320_MASKEDMAGUS_000_600 (-???-)<72>F20223</72>That the golem could be vanquished...<72>01</72> (-???-)<UIForeground>F20223</UIForeground>That the golem could be vanquished...<UIForeground>01</UIForeground>
102 98 TEXT_SUBWIL066_00320_MASKEDMAGUS_000_601 (-???-)<72>F20223</72>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<72>01</72> (-???-)<UIForeground>F20223</UIForeground>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<UIForeground>01</UIForeground>
103 99 TEXT_SUBWIL066_00320_THANCRED_000_700 Damn, seems I've missed all the fun.
104 100 TEXT_SUBWIL066_00320_THANCRED_000_701 I see you didn't need my help this time.
105 101 TEXT_SUBWIL066_00320_THANCRED_000_800 I would compose a ballad in your honor, but I fear no words would do you justice. The Songstress of Ul'dah herself could not rival your beauty.
106 102 TEXT_SUBWIL066_00320_ACTIVEGIRL_000_801 Oh, stop it!
107 103 TEXT_SUBWIL066_00320_THANCRED_000_802 I have oft heard it said that a blossom's beauty can move a man to love and long, but I never truly believed it until I met you two desert roses.
+9 -9
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@@ -71,14 +71,14 @@ int32,str,str
67,"TEXT_GAIUSE616_00428_YUGIRI_000_051","My people are searching for the other Scions even as we speak, but we have met with no success as yet. I had hoped that you might be able to suggest further places to look. Ah, but you should know, the Rising Stones did not share the Waking Sands' good fortune. Only Crystal Braves await you there."
68,"TEXT_GAIUSE616_00428_YUGIRI_000_052","Be that as it may, we yet have cause to hope, do we not? If the two of you escaped, it is not impossible that the others could have done so as well."
69,"TEXT_GAIUSE616_00428_YUGIRI_000_053","You may have been forsaken by men and women believed true, but rest assured that the people of Doma yet stand with you. We welcome this opportunity to repay our debts, and shall continue our efforts to locate the others and see the Scions restored to their rightful place of honor."
70,"TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_070","(-Elidibus-)<72>F20223</72>Nabriales is no more.<72>01</72>"
71,"TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_071","(-Lahabrea-)<72>F20223</72>The Ardor was not his to invoke. His demise was of his own making.<72>01</72>"
72,"TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_072","(-Lahabrea-)<72>F20223</72>Nevertheless, it concerns me. They have...extinguished that which should rightly be eternal.<72>01</72>"
73,"TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_073","(-Elidibus-)<72>F20223</72>Mayhap he was not wholly mistaken. Greater haste may be warranted.<72>01</72>"
74,"TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_074","(-Lahabrea-)<72>F20223</72>We are of one mind.<72>01</72>"
75,"TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_075","(-Elidibus-)<72>F20223</72>The northern lands, then?<72>01</72>"
76,"TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_076","(-Lahabrea-)<72>F20223</72>The earth is fertile, and the seeds well sown. By my will, they shall reap salvation unlike any the world has known.<72>01</72>"
77,"TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_077","(-Elidibus-)<72>F20223</72>By <Emphasis>His</Emphasis> will.<72>01</72>"
78,"TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_078","(-Lahabrea-)<72>F20223</72>...By His will.<72>01</72>"
70,"TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_070","(-Elidibus-)<UIForeground>F20223</UIForeground>Nabriales is no more.<UIForeground>01</UIForeground>"
71,"TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_071","(-Lahabrea-)<UIForeground>F20223</UIForeground>The Ardor was not his to invoke. His demise was of his own making.<UIForeground>01</UIForeground>"
72,"TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_072","(-Lahabrea-)<UIForeground>F20223</UIForeground>Nevertheless, it concerns me. They have...extinguished that which should rightly be eternal.<UIForeground>01</UIForeground>"
73,"TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_073","(-Elidibus-)<UIForeground>F20223</UIForeground>Mayhap he was not wholly mistaken. Greater haste may be warranted.<UIForeground>01</UIForeground>"
74,"TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_074","(-Lahabrea-)<UIForeground>F20223</UIForeground>We are of one mind.<UIForeground>01</UIForeground>"
75,"TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_075","(-Elidibus-)<UIForeground>F20223</UIForeground>The northern lands, then?<UIForeground>01</UIForeground>"
76,"TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_076","(-Lahabrea-)<UIForeground>F20223</UIForeground>The earth is fertile, and the seeds well sown. By my will, they shall reap salvation unlike any the world has known.<UIForeground>01</UIForeground>"
77,"TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_077","(-Elidibus-)<UIForeground>F20223</UIForeground>By <Emphasis>His</Emphasis> will.<UIForeground>01</UIForeground>"
78,"TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_078","(-Lahabrea-)<UIForeground>F20223</UIForeground>...By His will.<UIForeground>01</UIForeground>"
79,"TEXT_GAIUSE616_00428_URIANGER_000_079","I have answered thy summons, Emissary. Speak and make thine intent known."
80,"TEXT_GAIUSE616_00428_ELIDIBUSEORZEA_000_080","(-Elidibus-)I would speak of fate, Archon. Yours, mine─the fate of this very star."
1 key 0 1
71 67 TEXT_GAIUSE616_00428_YUGIRI_000_051 My people are searching for the other Scions even as we speak, but we have met with no success as yet. I had hoped that you might be able to suggest further places to look. Ah, but you should know, the Rising Stones did not share the Waking Sands' good fortune. Only Crystal Braves await you there.
72 68 TEXT_GAIUSE616_00428_YUGIRI_000_052 Be that as it may, we yet have cause to hope, do we not? If the two of you escaped, it is not impossible that the others could have done so as well.
73 69 TEXT_GAIUSE616_00428_YUGIRI_000_053 You may have been forsaken by men and women believed true, but rest assured that the people of Doma yet stand with you. We welcome this opportunity to repay our debts, and shall continue our efforts to locate the others and see the Scions restored to their rightful place of honor.
74 70 TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_070 (-Elidibus-)<72>F20223</72>Nabriales is no more.<72>01</72> (-Elidibus-)<UIForeground>F20223</UIForeground>Nabriales is no more.<UIForeground>01</UIForeground>
75 71 TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_071 (-Lahabrea-)<72>F20223</72>The Ardor was not his to invoke. His demise was of his own making.<72>01</72> (-Lahabrea-)<UIForeground>F20223</UIForeground>The Ardor was not his to invoke. His demise was of his own making.<UIForeground>01</UIForeground>
76 72 TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_072 (-Lahabrea-)<72>F20223</72>Nevertheless, it concerns me. They have...extinguished that which should rightly be eternal.<72>01</72> (-Lahabrea-)<UIForeground>F20223</UIForeground>Nevertheless, it concerns me. They have...extinguished that which should rightly be eternal.<UIForeground>01</UIForeground>
77 73 TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_073 (-Elidibus-)<72>F20223</72>Mayhap he was not wholly mistaken. Greater haste may be warranted.<72>01</72> (-Elidibus-)<UIForeground>F20223</UIForeground>Mayhap he was not wholly mistaken. Greater haste may be warranted.<UIForeground>01</UIForeground>
78 74 TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_074 (-Lahabrea-)<72>F20223</72>We are of one mind.<72>01</72> (-Lahabrea-)<UIForeground>F20223</UIForeground>We are of one mind.<UIForeground>01</UIForeground>
79 75 TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_075 (-Elidibus-)<72>F20223</72>The northern lands, then?<72>01</72> (-Elidibus-)<UIForeground>F20223</UIForeground>The northern lands, then?<UIForeground>01</UIForeground>
80 76 TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_076 (-Lahabrea-)<72>F20223</72>The earth is fertile, and the seeds well sown. By my will, they shall reap salvation unlike any the world has known.<72>01</72> (-Lahabrea-)<UIForeground>F20223</UIForeground>The earth is fertile, and the seeds well sown. By my will, they shall reap salvation unlike any the world has known.<UIForeground>01</UIForeground>
81 77 TEXT_GAIUSE616_00428_ELIDIBUSANCIENT_000_077 (-Elidibus-)<72>F20223</72>By <Emphasis>His</Emphasis> will.<72>01</72> (-Elidibus-)<UIForeground>F20223</UIForeground>By <Emphasis>His</Emphasis> will.<UIForeground>01</UIForeground>
82 78 TEXT_GAIUSE616_00428_LAHABREAANCIENT_000_078 (-Lahabrea-)<72>F20223</72>...By His will.<72>01</72> (-Lahabrea-)<UIForeground>F20223</UIForeground>...By His will.<UIForeground>01</UIForeground>
83 79 TEXT_GAIUSE616_00428_URIANGER_000_079 I have answered thy summons, Emissary. Speak and make thine intent known.
84 80 TEXT_GAIUSE616_00428_ELIDIBUSEORZEA_000_080 (-Elidibus-)I would speak of fate, Archon. Yours, mine─the fate of this very star.
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@@ -81,8 +81,8 @@ But this is no time for such idle thoughts. I thank you for delivering this mess
“To Guard a Guardian”?"
76,"TEXT_MANFST007_00447_A2_000_1","Yes"
77,"TEXT_MANFST007_00447_A2_000_2","No"
78,"TEXT_MANFST007_00447_IXALPRIESTS_050_40","(-Ixali Occultists-)<72>F20223</72>O mournful voice of creation!
O mournful voice of time!<72>01</72>"
78,"TEXT_MANFST007_00447_IXALPRIESTS_050_40","(-Ixali Occultists-)<UIForeground>F20223</UIForeground>O mournful voice of creation!
O mournful voice of time!<UIForeground>01</UIForeground>"
79,"TEXT_MANFST007_00447_IXALGURU_000_40","Squaaawk! Attend me, all!"
80,"TEXT_MANFST007_00447_IXALGURU_000_41","To us, this forest, Tinolqa, belongs!"
81,"TEXT_MANFST007_00447_IXALGURU_000_42","Wisdom of Paragons, we possess! To our former glory, restore us it will!"
@@ -99,7 +99,7 @@ O mournful voice of time!<72>01</72>"
92,"TEXT_MANFST007_00447_SINYUSOLB_000_62","We go to bolster the left flank, where the battle yet rages."
93,"TEXT_MANFST007_00447_MASKEDMAGUS_000_63","The source of <If(PlayerParameter(4))>her<Else/>his</If> strength becomes clear..."
94,"TEXT_MANFST007_00447_MASKEDMAGUS_000_64","You may have bested the golem, but you will not fare so well this day."
95,"TEXT_MANFST007_00447_MASKEDMAGUS_000_65","<72>F20223</72>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<72>01</72>"
95,"TEXT_MANFST007_00447_MASKEDMAGUS_000_65","<UIForeground>F20223</UIForeground>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<UIForeground>01</UIForeground>"
96,"TEXT_MANFST007_00447_MASKEDMAGUS_000_66","Your very being imperils the plan. You cannot be suffered to live."
97,"TEXT_MANFST007_00447_SYSTEM_000_70","Defeat the masked mage!"
98,"TEXT_MANFST007_00447_MASKEDMAGUS_000_80","Unnngh... That the wisdom of the Paragons should be brought low...by mere mortals..."
1 key 0 1
81 77 TEXT_MANFST007_00447_A2_000_2 No
82 78 TEXT_MANFST007_00447_IXALPRIESTS_050_40 (-Ixali Occultists-)<72>F20223</72>O mournful voice of creation! O mournful voice of time!<72>01</72> (-Ixali Occultists-)<UIForeground>F20223</UIForeground>O mournful voice of creation! O mournful voice of time!<UIForeground>01</UIForeground>
83 79 TEXT_MANFST007_00447_IXALGURU_000_40 Squaaawk! Attend me, all!
84 80 TEXT_MANFST007_00447_IXALGURU_000_41 To us, this forest, Tinolqa, belongs!
85 81 TEXT_MANFST007_00447_IXALGURU_000_42 Wisdom of Paragons, we possess! To our former glory, restore us it will!
86 82 TEXT_MANFST007_00447_IXALGURU_000_43 From this tree, a great crystal we take! Unto Garuda, an offering we shall make!
87 83 TEXT_MANFST007_00447_IXALGURU_000_44 Unfeathered ones and elementals, banish we shall! Our ancient home, reclaim we will! Squaaawk!
88 84 TEXT_MANFST007_00447_LEWIN_000_45 First squad, left flank. Second and third, right flank.
99 95 TEXT_MANFST007_00447_MASKEDMAGUS_000_65 <72>F20223</72>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<72>01</72> <UIForeground>F20223</UIForeground>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<UIForeground>01</UIForeground>
100 96 TEXT_MANFST007_00447_MASKEDMAGUS_000_66 Your very being imperils the plan. You cannot be suffered to live.
101 97 TEXT_MANFST007_00447_SYSTEM_000_70 Defeat the masked mage!
102 98 TEXT_MANFST007_00447_MASKEDMAGUS_000_80 Unnngh... That the wisdom of the Paragons should be brought low...by mere mortals...
103 99 TEXT_MANFST007_00447_PAPALYMO_100_80 ...Paragons?
104 100 TEXT_MANFST007_00447_YDA_101_80 That's what I heard.
105 101 TEXT_MANFST007_00447_PAPALYMO_102_80 The Bringers of Chaos...or <Emphasis>Ascians</Emphasis>, to give them their proper name.
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@@ -123,11 +123,11 @@ I don't care if our linkshells are useless!"
118,"TEXT_MANFST009_00449_100610_KANESENNA","Better to retreat now, than risk a massacre."
119,"TEXT_MANFST009_00449_100620_KANESENNA","This dark, stifling presence... Who...or what...?"
120,"TEXT_MANFST009_00449_100630_KANESENNA","We go to take our place beside Archon Louisoix! To your positions!"
121,"TEXT_MANFST009_00449_100640_LAHABREAANCIENT","(-???-)<72>F20223</72>That I should live to behold Bahamut once more...<72>01</72>"
122,"TEXT_MANFST009_00449_100650_LAHABREAANCIENT","(-???-)<72>F20223</72>Magnificent. The aeons of imprisonment have only made him hungrier.<72>01</72>"
123,"TEXT_MANFST009_00449_100660_LAHABREAANCIENT","(-???-)<72>F20223</72>I am aware of them. Pay them no mind. They are powerless to act.<72>01</72>"
124,"TEXT_MANFST009_00449_100670_LAHABREAANCIENT","(-???-)<72>F20223</72>It has begun. Soon the planet will regain its true form.<72>01</72>"
125,"TEXT_MANFST009_00449_100680_LAHABREAANCIENT","(-???-)<72>F20223</72>Ahahaha... Ahahahahaha!<72>01</72>"
121,"TEXT_MANFST009_00449_100640_LAHABREAANCIENT","(-???-)<UIForeground>F20223</UIForeground>That I should live to behold Bahamut once more...<UIForeground>01</UIForeground>"
122,"TEXT_MANFST009_00449_100650_LAHABREAANCIENT","(-???-)<UIForeground>F20223</UIForeground>Magnificent. The aeons of imprisonment have only made him hungrier.<UIForeground>01</UIForeground>"
123,"TEXT_MANFST009_00449_100660_LAHABREAANCIENT","(-???-)<UIForeground>F20223</UIForeground>I am aware of them. Pay them no mind. They are powerless to act.<UIForeground>01</UIForeground>"
124,"TEXT_MANFST009_00449_100670_LAHABREAANCIENT","(-???-)<UIForeground>F20223</UIForeground>It has begun. Soon the planet will regain its true form.<UIForeground>01</UIForeground>"
125,"TEXT_MANFST009_00449_100680_LAHABREAANCIENT","(-???-)<UIForeground>F20223</UIForeground>Ahahaha... Ahahahahaha!<UIForeground>01</UIForeground>"
126,"TEXT_MANFST009_00449_MIOUNNE_000_130","Ah! Look who's back in the land of the living!"
127,"TEXT_MANFST009_00449_MIOUNNE_000_131","Hm? You mean to say you don't remember a thing?"
128,"TEXT_MANFST009_00449_MIOUNNE_000_132","You collapsed in the middle of the ceremony─gave us all a good fright. So we carried you back here. I must say, you're heavier than you look!"
1 key 0 1
123 119 TEXT_MANFST009_00449_100620_KANESENNA This dark, stifling presence... Who...or what...?
124 120 TEXT_MANFST009_00449_100630_KANESENNA We go to take our place beside Archon Louisoix! To your positions!
125 121 TEXT_MANFST009_00449_100640_LAHABREAANCIENT (-???-)<72>F20223</72>That I should live to behold Bahamut once more...<72>01</72> (-???-)<UIForeground>F20223</UIForeground>That I should live to behold Bahamut once more...<UIForeground>01</UIForeground>
126 122 TEXT_MANFST009_00449_100650_LAHABREAANCIENT (-???-)<72>F20223</72>Magnificent. The aeons of imprisonment have only made him hungrier.<72>01</72> (-???-)<UIForeground>F20223</UIForeground>Magnificent. The aeons of imprisonment have only made him hungrier.<UIForeground>01</UIForeground>
127 123 TEXT_MANFST009_00449_100660_LAHABREAANCIENT (-???-)<72>F20223</72>I am aware of them. Pay them no mind. They are powerless to act.<72>01</72> (-???-)<UIForeground>F20223</UIForeground>I am aware of them. Pay them no mind. They are powerless to act.<UIForeground>01</UIForeground>
128 124 TEXT_MANFST009_00449_100670_LAHABREAANCIENT (-???-)<72>F20223</72>It has begun. Soon the planet will regain its true form.<72>01</72> (-???-)<UIForeground>F20223</UIForeground>It has begun. Soon the planet will regain its true form.<UIForeground>01</UIForeground>
129 125 TEXT_MANFST009_00449_100680_LAHABREAANCIENT (-???-)<72>F20223</72>Ahahaha... Ahahahahaha!<72>01</72> (-???-)<UIForeground>F20223</UIForeground>Ahahaha... Ahahahahaha!<UIForeground>01</UIForeground>
130 126 TEXT_MANFST009_00449_MIOUNNE_000_130 Ah! Look who's back in the land of the living!
131 127 TEXT_MANFST009_00449_MIOUNNE_000_131 Hm? You mean to say you don't remember a thing?
132 128 TEXT_MANFST009_00449_MIOUNNE_000_132 You collapsed in the middle of the ceremony─gave us all a good fright. So we carried you back here. I must say, you're heavier than you look!
133 129 TEXT_MANFST009_00449_MIOUNNE_000_133 You've hardly stopped of late─your exertions must have caught up with you.
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@@ -61,7 +61,7 @@ int32,str,str
57,"TEXT_SUBGSC102_00437_SYSTEM_100_030","You can now play Triple Triad."
58,"TEXT_SUBGSC102_00437_SYSTEM_000_030","You are now able to challenge opponents to Triple Triad matches. New cards can be obtained from a number of sources, including the Triple Triad trader, victory spoils from winning matches, and prizes from Triple Triad tournaments."
59,"TEXT_SUBGSC102_00437_SYSTEM_000_031","Play against the Triple Triad master to learn the basic rules of the game. Before you can begin, however, there are several steps that must be completed."
60,"TEXT_SUBGSC102_00437_SYSTEM_000_032","First, you must <72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> the cards in your inventory to register them to your <72>F201F4</72><73>F201F5</73>Card List<73>01</73><72>01</72>. Your card list can be viewed via the <72>F201F4</72><73>F201F5</73>Gold Saucer<73>01</73><72>01</72> options found under <72>F201F4</72><73>F201F5</73>Character<73>01</73><72>01</72> in the main menu."
61,"TEXT_SUBGSC102_00437_SYSTEM_000_033","Next, access your <72>F201F4</72><73>F201F5</73>Card Decks<73>01</73><72>01</72>, also located within the <72>F201F4</72><73>F201F5</73>Gold Saucer<73>01</73><72>01</72> options, and build a deck by selecting five cards from those you have registered."
60,"TEXT_SUBGSC102_00437_SYSTEM_000_032","First, you must <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Use<UIGlow>01</UIGlow><UIForeground>01</UIForeground> the cards in your inventory to register them to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Card List<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Your card list can be viewed via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gold Saucer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> options found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
61,"TEXT_SUBGSC102_00437_SYSTEM_000_033","Next, access your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Card Decks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, also located within the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gold Saucer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> options, and build a deck by selecting five cards from those you have registered."
62,"TEXT_SUBGSC102_00437_SYSTEM_000_034","Speak with the Triple Triad master once your deck is ready, and she will engage you in a tutorial match."
63,"TEXT_SUBGSC102_00437_CARDGAME_000_024","(★未使用/削除予定★)"
1 key 0 1
61 57 TEXT_SUBGSC102_00437_SYSTEM_100_030 You can now play Triple Triad.
62 58 TEXT_SUBGSC102_00437_SYSTEM_000_030 You are now able to challenge opponents to Triple Triad matches. New cards can be obtained from a number of sources, including the Triple Triad trader, victory spoils from winning matches, and prizes from Triple Triad tournaments.
63 59 TEXT_SUBGSC102_00437_SYSTEM_000_031 Play against the Triple Triad master to learn the basic rules of the game. Before you can begin, however, there are several steps that must be completed.
64 60 TEXT_SUBGSC102_00437_SYSTEM_000_032 First, you must <72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> the cards in your inventory to register them to your <72>F201F4</72><73>F201F5</73>Card List<73>01</73><72>01</72>. Your card list can be viewed via the <72>F201F4</72><73>F201F5</73>Gold Saucer<73>01</73><72>01</72> options found under <72>F201F4</72><73>F201F5</73>Character<73>01</73><72>01</72> in the main menu. First, you must <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Use<UIGlow>01</UIGlow><UIForeground>01</UIForeground> the cards in your inventory to register them to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Card List<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Your card list can be viewed via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gold Saucer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> options found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
65 61 TEXT_SUBGSC102_00437_SYSTEM_000_033 Next, access your <72>F201F4</72><73>F201F5</73>Card Decks<73>01</73><72>01</72>, also located within the <72>F201F4</72><73>F201F5</73>Gold Saucer<73>01</73><72>01</72> options, and build a deck by selecting five cards from those you have registered. Next, access your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Card Decks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, also located within the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gold Saucer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> options, and build a deck by selecting five cards from those you have registered.
66 62 TEXT_SUBGSC102_00437_SYSTEM_000_034 Speak with the Triple Triad master once your deck is ready, and she will engage you in a tutorial match.
67 63 TEXT_SUBGSC102_00437_CARDGAME_000_024 (★未使用/削除予定★)
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@@ -76,7 +76,7 @@ int32,str,str
72,"TEXT_SUBPST026_00496_LANDENEL_000_026","Wh-What!? This is not what we agreed upon! The letter, the memorial service─what do they matter if we know them to be false? You said you'd help me─you can't simply go back on your word, gods damn you!"
73,"TEXT_SUBPST026_00496_LANDENEL_000_029","He has some nerve planning a memorial service behind my back. Magnificent bastard indeed. I have half a mind to skewer him on principle. If he should even suggest going back on his word... I'd rather not think of it."
74,"TEXT_SUBPST026_00496_LANDENEL_000_030","Wheiskaet, you bastard! Hells take you and your thrice-damned lies!"
75,"TEXT_SUBPST026_00496_WHEISKAET_000_030","<sigh> He did always have a quick temper... I'm sorry to impose, my friend, but could I ask you to try and <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72> him? Right now, I am the last person in the world to whom he will listen."
75,"TEXT_SUBPST026_00496_WHEISKAET_000_030","<sigh> He did always have a quick temper... I'm sorry to impose, my friend, but could I ask you to try and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> him? Right now, I am the last person in the world to whom he will listen."
76,"TEXT_SUBPST026_00496_LANDENEL_000_031","I know full well! Skewering Wheiskaet won't get me any closer to finding the commander, but...but..."
77,"TEXT_SUBPST026_00496_WHEISKAET_000_032","Look, Landenel, I understand your desire to find the commander. However, I must remind you of your promise to him. You will never live up to your word chasing after shadows of the past."
78,"TEXT_SUBPST026_00496_LANDENEL_000_033","My promise does not preclude me from searching for the commander. If you will not help me, I will simply find someone who will!"
1 key 0 1
76 72 TEXT_SUBPST026_00496_LANDENEL_000_026 Wh-What!? This is not what we agreed upon! The letter, the memorial service─what do they matter if we know them to be false? You said you'd help me─you can't simply go back on your word, gods damn you!
77 73 TEXT_SUBPST026_00496_LANDENEL_000_029 He has some nerve planning a memorial service behind my back. Magnificent bastard indeed. I have half a mind to skewer him on principle. If he should even suggest going back on his word... I'd rather not think of it.
78 74 TEXT_SUBPST026_00496_LANDENEL_000_030 Wheiskaet, you bastard! Hells take you and your thrice-damned lies!
79 75 TEXT_SUBPST026_00496_WHEISKAET_000_030 <sigh> He did always have a quick temper... I'm sorry to impose, my friend, but could I ask you to try and <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72> him? Right now, I am the last person in the world to whom he will listen. <sigh> He did always have a quick temper... I'm sorry to impose, my friend, but could I ask you to try and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> him? Right now, I am the last person in the world to whom he will listen.
80 76 TEXT_SUBPST026_00496_LANDENEL_000_031 I know full well! Skewering Wheiskaet won't get me any closer to finding the commander, but...but...
81 77 TEXT_SUBPST026_00496_WHEISKAET_000_032 Look, Landenel, I understand your desire to find the commander. However, I must remind you of your promise to him. You will never live up to your word chasing after shadows of the past.
82 78 TEXT_SUBPST026_00496_LANDENEL_000_033 My promise does not preclude me from searching for the commander. If you will not help me, I will simply find someone who will!
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@@ -51,7 +51,7 @@ int32,str,str
47,"TEXT_SUBSEA054_00466_TODO_23",""
48,"TEXT_SUBSEA054_00466_STAELWYRN_000_1","Pains me to say, but all the gil in the world can't buy loyalty. There are some, like you, who can be trusted. But then there are others..."
49,"TEXT_SUBSEA054_00466_STAELWYRN_000_2","Until now, I've had no choice but to rely on that charlatan Sevrin, even though I am <Emphasis>full aware</Emphasis> he's been doin' shady deals behind my back. More than once I've heard tell of improper tradin' with goblins."
50,"TEXT_SUBSEA054_00466_STAELWYRN_000_3","I wouldn't be the least surprised if that were happenin' right <Emphasis>now</Emphasis>. Not a bell ago, a sack of oranges vanished, as did Sevrin. I want you to find and confront the bastard for me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I'm sure there's wrongdoin' afoot, so be sure to <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> anythin' that comes out of his mouth."
50,"TEXT_SUBSEA054_00466_STAELWYRN_000_3","I wouldn't be the least surprised if that were happenin' right <Emphasis>now</Emphasis>. Not a bell ago, a sack of oranges vanished, as did Sevrin. I want you to find and confront the bastard for me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I'm sure there's wrongdoin' afoot, so be sure to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> anythin' that comes out of his mouth."
51,"TEXT_SUBSEA054_00466_SEVRIN_000_11","Bloody hells! I'm up the strait without a paddle!"
52,"TEXT_SUBSEA054_00466_SEVRIN_000_12","What's this now? Staelwyrn sent you for the oranges? Huh... So the old bugger had known all this time... Argh, what does it matter anyway?"
53,"TEXT_SUBSEA054_00466_SEVRIN_000_13","Listen, you're one o' those goody-goody adventurer types, right? Go rescue me mates from those double-dealin' goblins! They're just over yonder by the bonfire."
1 key 0 1
51 47 TEXT_SUBSEA054_00466_TODO_23
52 48 TEXT_SUBSEA054_00466_STAELWYRN_000_1 Pains me to say, but all the gil in the world can't buy loyalty. There are some, like you, who can be trusted. But then there are others...
53 49 TEXT_SUBSEA054_00466_STAELWYRN_000_2 Until now, I've had no choice but to rely on that charlatan Sevrin, even though I am <Emphasis>full aware</Emphasis> he's been doin' shady deals behind my back. More than once I've heard tell of improper tradin' with goblins.
54 50 TEXT_SUBSEA054_00466_STAELWYRN_000_3 I wouldn't be the least surprised if that were happenin' right <Emphasis>now</Emphasis>. Not a bell ago, a sack of oranges vanished, as did Sevrin. I want you to find and confront the bastard for me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I'm sure there's wrongdoin' afoot, so be sure to <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> anythin' that comes out of his mouth. I wouldn't be the least surprised if that were happenin' right <Emphasis>now</Emphasis>. Not a bell ago, a sack of oranges vanished, as did Sevrin. I want you to find and confront the bastard for me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I'm sure there's wrongdoin' afoot, so be sure to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> anythin' that comes out of his mouth.
55 51 TEXT_SUBSEA054_00466_SEVRIN_000_11 Bloody hells! I'm up the strait without a paddle!
56 52 TEXT_SUBSEA054_00466_SEVRIN_000_12 What's this now? Staelwyrn sent you for the oranges? Huh... So the old bugger had known all this time... Argh, what does it matter anyway?
57 53 TEXT_SUBSEA054_00466_SEVRIN_000_13 Listen, you're one o' those goody-goody adventurer types, right? Go rescue me mates from those double-dealin' goblins! They're just over yonder by the bonfire.
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@@ -83,14 +83,14 @@ int32,str,str
Few are they who betray the Serpent Reavers twice. You will not do so a third time."
78,"TEXT_SUBSEA057_00469_IREZUMI_000_64","Cowering behind your protector will only delay the inevitable. Honorless wretch...your life is all you have left."
79,"TEXT_SUBSEA057_00469_IREZUMI_000_65","And worthless though it be, we shall take it!"
80,"TEXT_SUBSEA057_00469_MASKEDMAGUS_000_66","<72>F20223</72>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<72>01</72>"
80,"TEXT_SUBSEA057_00469_MASKEDMAGUS_000_66","<UIForeground>F20223</UIForeground>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<UIForeground>01</UIForeground>"
81,"TEXT_SUBSEA057_00469_QIB_TODO001","Defeat the clay golem!"
82,"TEXT_SUBSEA057_00469_MASKEDMAGUS_BATTLETALK_01","You are strong.
But are you strong enough to withstand <Emphasis>this</Emphasis>?"
83,"TEXT_SUBSEA057_00469_MASKEDMAGUS_BATTLETALK_02","Surrender! Surrender to the Darkness!"
84,"TEXT_SUBSEA057_00469_MASKEDMAGUS_BATTLETALK_03","Impossible! Never has the golem been so sorely tested!"
85,"TEXT_SUBSEA057_00469_MASKEDMAGUS_000_70","<72>F20223</72>That the golem could be vanquished...<72>01</72>"
86,"TEXT_SUBSEA057_00469_MASKEDMAGUS_000_71","<72>F20223</72>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<72>01</72>"
85,"TEXT_SUBSEA057_00469_MASKEDMAGUS_000_70","<UIForeground>F20223</UIForeground>That the golem could be vanquished...<UIForeground>01</UIForeground>"
86,"TEXT_SUBSEA057_00469_MASKEDMAGUS_000_71","<UIForeground>F20223</UIForeground>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<UIForeground>01</UIForeground>"
87,"TEXT_SUBSEA057_00469_YSHTOLA_000_80","<sigh> ...The snake slithered away."
88,"TEXT_SUBSEA057_00469_YSHTOLA_000_81","I am only glad he did not have the chance to sink his fangs more deeply into you."
89,"TEXT_SUBSEA057_00469_YSHTOLA_000_90","Those pirates do not belong to any of the known Lominsan factions... Whom then do they serve? The <Emphasis>beast tribes</Emphasis>? Surely not."
1 key 0 1
83 79 TEXT_SUBSEA057_00469_IREZUMI_000_65 And worthless though it be, we shall take it!
84 80 TEXT_SUBSEA057_00469_MASKEDMAGUS_000_66 <72>F20223</72>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<72>01</72> <UIForeground>F20223</UIForeground>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<UIForeground>01</UIForeground>
85 81 TEXT_SUBSEA057_00469_QIB_TODO001 Defeat the clay golem!
86 82 TEXT_SUBSEA057_00469_MASKEDMAGUS_BATTLETALK_01 You are strong. But are you strong enough to withstand <Emphasis>this</Emphasis>?
87 83 TEXT_SUBSEA057_00469_MASKEDMAGUS_BATTLETALK_02 Surrender! Surrender to the Darkness!
88 84 TEXT_SUBSEA057_00469_MASKEDMAGUS_BATTLETALK_03 Impossible! Never has the golem been so sorely tested!
89 85 TEXT_SUBSEA057_00469_MASKEDMAGUS_000_70 <72>F20223</72>That the golem could be vanquished...<72>01</72> <UIForeground>F20223</UIForeground>That the golem could be vanquished...<UIForeground>01</UIForeground>
90 86 TEXT_SUBSEA057_00469_MASKEDMAGUS_000_71 <72>F20223</72>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<72>01</72> <UIForeground>F20223</UIForeground>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.<UIForeground>01</UIForeground>
91 87 TEXT_SUBSEA057_00469_YSHTOLA_000_80 <sigh> ...The snake slithered away.
92 88 TEXT_SUBSEA057_00469_YSHTOLA_000_81 I am only glad he did not have the chance to sink his fangs more deeply into you.
93 89 TEXT_SUBSEA057_00469_YSHTOLA_000_90 Those pirates do not belong to any of the known Lominsan factions... Whom then do they serve? The <Emphasis>beast tribes</Emphasis>? Surely not.
94 90 TEXT_SUBSEA057_00469_YSHTOLA_000_91 But the timing of their appearance coincides all too neatly with the recent surge in Sahagin and kobold activity... Something is afoot. The question is: what?
95 91 TEXT_SUBSEA057_00469_YSHTOLA_000_92 ...Could it be that the tribes are planning to summon their primals?
96 92 TEXT_SUBSEA057_00469_YSHTOLA_000_93 Twelve help us if it should prove so. Limsa would be hard-pressed to keep a single primal at bay, let alone two. But all is yet speculation. I must needs find evidence.
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@@ -3,10 +3,10 @@
int32,str,str
0,"TEXT_SUBSEA075_00487_SEQ_00","There is no shortage of free advice or cheap hangovers at the Drowning Wench, and Gregory is happy to provide the guidance if not the grog."
1,"TEXT_SUBSEA075_00487_SEQ_01","Gregory advises you to go pay your respects to other adventurers, as is the custom in Limsa Lominsa. For your first test, he targets Niniya as the recipient of your obeisance. A curious choice, but then again, Gregory is a curious man."
2,"TEXT_SUBSEA075_00487_SEQ_02","Niniya asks what your business is, and you find yourself momentarily at a loss for words. With the chat mode firmly in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “I come in peace.” with all the dignity you can muster."
3,"TEXT_SUBSEA075_00487_SEQ_03","While Niniya does not seem displeased by your greeting, she voices a preference for more common parlance. Take a deep breath, relax your shoulders, and with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter the autotranslate option <Gui(54)/>Hello!<Gui(55)/> to greet Niniya again."
2,"TEXT_SUBSEA075_00487_SEQ_02","Niniya asks what your business is, and you find yourself momentarily at a loss for words. With the chat mode firmly in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “I come in peace.” with all the dignity you can muster."
3,"TEXT_SUBSEA075_00487_SEQ_03","While Niniya does not seem displeased by your greeting, she voices a preference for more common parlance. Take a deep breath, relax your shoulders, and with the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter the autotranslate option <Gui(54)/>Hello!<Gui(55)/> to greet Niniya again."
4,"TEXT_SUBSEA075_00487_SEQ_04","Niniya is pleased, though you cannot tell whether it is by your greeting or your docility. She urges you to save your more formal utterances for the likes of Singing Stormcloud, and what better time than now?"
5,"TEXT_SUBSEA075_00487_SEQ_05","The Roegadyn with the fine contralto has heard of you, and would know more. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, follow Niniya's advice and greet the decorous adventurer by entering “Greetings and salutations!”"
5,"TEXT_SUBSEA075_00487_SEQ_05","The Roegadyn with the fine contralto has heard of you, and would know more. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, follow Niniya's advice and greet the decorous adventurer by entering “Greetings and salutations!”"
6,"TEXT_SUBSEA075_00487_SEQ_06","Niniya's advice may have been given in jest, but if your reputation had not preceded you, Singing Stormcloud would likely have taken offense. The bluff adventurer tells you to observe Niniya's deeds and not her words, and such sound counsel deserves a <Gui(54)/>Thank you.<Gui(55)/>"
7,"TEXT_SUBSEA075_00487_SEQ_07","After thanking Singing Stormcloud for her advice, she seems more amenable to your forthrightness. Will she be as good as her word and summon you back one day for a worthy cause? Or will nothing more come of this encounter? Only time will tell."
8,"TEXT_SUBSEA075_00487_SEQ_08",""
@@ -26,11 +26,11 @@ int32,str,str
22,"TEXT_SUBSEA075_00487_SEQ_22",""
23,"TEXT_SUBSEA075_00487_SEQ_23",""
24,"TEXT_SUBSEA075_00487_TODO_00","Speak with Niniya."
25,"TEXT_SUBSEA075_00487_TODO_01","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “I come in peace.” to greet Niniya."
26,"TEXT_SUBSEA075_00487_TODO_02","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter the autotranslate option <Gui(54)/>Hello!<Gui(55)/>."
25,"TEXT_SUBSEA075_00487_TODO_01","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “I come in peace.” to greet Niniya."
26,"TEXT_SUBSEA075_00487_TODO_02","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter the autotranslate option <Gui(54)/>Hello!<Gui(55)/>."
27,"TEXT_SUBSEA075_00487_TODO_03","Speak with Singing Stormcloud."
28,"TEXT_SUBSEA075_00487_TODO_04","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Greetings and salutations!” to greet Singing Stormcloud."
29,"TEXT_SUBSEA075_00487_TODO_05","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter the autotranslate option <Gui(54)/>Thank you.<Gui(55)/>."
28,"TEXT_SUBSEA075_00487_TODO_04","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Greetings and salutations!” to greet Singing Stormcloud."
29,"TEXT_SUBSEA075_00487_TODO_05","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter the autotranslate option <Gui(54)/>Thank you.<Gui(55)/>."
30,"TEXT_SUBSEA075_00487_TODO_06",""
31,"TEXT_SUBSEA075_00487_TODO_07",""
32,"TEXT_SUBSEA075_00487_TODO_08",""
@@ -54,21 +54,21 @@ int32,str,str
50,"TEXT_SUBSEA075_00487_GREGORY_000_002","Now, let's see... Who might you...? Ah, Niniya! She will do. Sally forth and pay her your respects<Switch(PlayerParameter(70))><Case(1)>...whether she's deserving or not</Case><Case(2)></Case><Case(3)></Case></Switch>."
51,"TEXT_SUBSEA075_00487_NINIYA_000_010","Well, well, well, I see a stormy petrel under my cozy roof. Come to say hello, have you?"
52,"TEXT_SUBSEA075_00487_SYSTEM_000_011","Niniya is waiting for you to answer."
53,"TEXT_SUBSEA075_00487_SYSTEM_100_011","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter “I come in peace.”"
53,"TEXT_SUBSEA075_00487_SYSTEM_100_011","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter “I come in peace.”"
54,"TEXT_SUBSEA075_00487_SYSTEM_000_012","I come in peace."
55,"TEXT_SUBSEA075_00487_NINIYA_000_020","Never occurred to me things were otherwise, but I've heard worse greetings. Might you have something less...ponderous to say?"
56,"TEXT_SUBSEA075_00487_SYSTEM_000_021","Niniya would like you to greet her again."
57,"TEXT_SUBSEA075_00487_SYSTEM_100_021","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter the autotranslate option <Gui(54)/>Hello!<Gui(55)/>."
57,"TEXT_SUBSEA075_00487_SYSTEM_100_021","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter the autotranslate option <Gui(54)/>Hello!<Gui(55)/>."
58,"TEXT_SUBSEA075_00487_NINIYA_000_022","Oh, that was nice! I prefer not to stand on ceremony, unlike some adventurers. But still, we must adopt different ways if we wish to adventure widely and be paid handsomely."
59,"TEXT_SUBSEA075_00487_NINIYA_000_023","Speaking of different ways, have you paid your respects to Singing Stormcloud? She's one to appreciate a ceremony or three, if you know what I mean."
60,"TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_030","Ye'll be the 'venturer Baderon was singin' the praises of? What do ye want with me, eh?"
61,"TEXT_SUBSEA075_00487_SYSTEM_000_031","Singing Stormcloud is waiting for you to answer."
62,"TEXT_SUBSEA075_00487_SYSTEM_100_031","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter “Greetings and salutations!”"
62,"TEXT_SUBSEA075_00487_SYSTEM_100_031","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter “Greetings and salutations!”"
63,"TEXT_SUBSEA075_00487_SYSTEM_000_032","Greetings and salutations!"
64,"TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_040","I thank ye kindly for that most peculiar greetin'. Tread softly, though, 'venturer. If ye didn't have the nod from Baderon himself, I might o' taken that for impudence and given you what for."
65,"TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_041","Now, ye don't seem the cheeky sort, and not an Easterlin' neither. So what─or who─brings ye to a Roegadyn testy from a night o' losin' at the tables?"
66,"TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_042","A wicked little thing in a black hood is my guess. Niniya does like her little lies. I'll not tell ye to disbelieve her. Just watch what her words bring to folk. That's all ye can do for anyone."
67,"TEXT_SUBSEA075_00487_SYSTEM_000_043","Singing Stormcloud has given you sound counsel."
68,"TEXT_SUBSEA075_00487_SYSTEM_100_043","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter the autotranslate option <Gui(54)/>Thank you.<Gui(55)/>"
68,"TEXT_SUBSEA075_00487_SYSTEM_100_043","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter the autotranslate option <Gui(54)/>Thank you.<Gui(55)/>"
69,"TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_044","Ye seem to have sense enough not to go trustin' words o'er deeds. Ye should have no trouble navigatin' the waters 'round here, I reckon."
70,"TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_045","Be seein' ye, 'venturer! And mayhap I'll come callin' when I've a need for a sensible sort of <If(PlayerParameter(4))>lass<Else/>lad</If>!"
1 key 0 1
3 int32 str str
4 0 TEXT_SUBSEA075_00487_SEQ_00 There is no shortage of free advice or cheap hangovers at the Drowning Wench, and Gregory is happy to provide the guidance if not the grog.
5 1 TEXT_SUBSEA075_00487_SEQ_01 Gregory advises you to go pay your respects to other adventurers, as is the custom in Limsa Lominsa. For your first test, he targets Niniya as the recipient of your obeisance. A curious choice, but then again, Gregory is a curious man.
6 2 TEXT_SUBSEA075_00487_SEQ_02 Niniya asks what your business is, and you find yourself momentarily at a loss for words. With the chat mode firmly in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “I come in peace.” with all the dignity you can muster. Niniya asks what your business is, and you find yourself momentarily at a loss for words. With the chat mode firmly in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “I come in peace.” with all the dignity you can muster.
7 3 TEXT_SUBSEA075_00487_SEQ_03 While Niniya does not seem displeased by your greeting, she voices a preference for more common parlance. Take a deep breath, relax your shoulders, and with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter the auto–translate option <Gui(54)/>Hello!<Gui(55)/> to greet Niniya again. While Niniya does not seem displeased by your greeting, she voices a preference for more common parlance. Take a deep breath, relax your shoulders, and with the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter the auto–translate option <Gui(54)/>Hello!<Gui(55)/> to greet Niniya again.
8 4 TEXT_SUBSEA075_00487_SEQ_04 Niniya is pleased, though you cannot tell whether it is by your greeting or your docility. She urges you to save your more formal utterances for the likes of Singing Stormcloud, and what better time than now?
9 5 TEXT_SUBSEA075_00487_SEQ_05 The Roegadyn with the fine contralto has heard of you, and would know more. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, follow Niniya's advice and greet the decorous adventurer by entering “Greetings and salutations!” The Roegadyn with the fine contralto has heard of you, and would know more. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, follow Niniya's advice and greet the decorous adventurer by entering “Greetings and salutations!”
10 6 TEXT_SUBSEA075_00487_SEQ_06 Niniya's advice may have been given in jest, but if your reputation had not preceded you, Singing Stormcloud would likely have taken offense. The bluff adventurer tells you to observe Niniya's deeds and not her words, and such sound counsel deserves a <Gui(54)/>Thank you.<Gui(55)/>
11 7 TEXT_SUBSEA075_00487_SEQ_07 After thanking Singing Stormcloud for her advice, she seems more amenable to your forthrightness. Will she be as good as her word and summon you back one day for a worthy cause? Or will nothing more come of this encounter? Only time will tell.
12 8 TEXT_SUBSEA075_00487_SEQ_08
26 22 TEXT_SUBSEA075_00487_SEQ_22
27 23 TEXT_SUBSEA075_00487_SEQ_23
28 24 TEXT_SUBSEA075_00487_TODO_00 Speak with Niniya.
29 25 TEXT_SUBSEA075_00487_TODO_01 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “I come in peace.” to greet Niniya. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “I come in peace.” to greet Niniya.
30 26 TEXT_SUBSEA075_00487_TODO_02 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter the auto–translate option <Gui(54)/>Hello!<Gui(55)/>. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter the auto–translate option <Gui(54)/>Hello!<Gui(55)/>.
31 27 TEXT_SUBSEA075_00487_TODO_03 Speak with Singing Stormcloud.
32 28 TEXT_SUBSEA075_00487_TODO_04 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Greetings and salutations!” to greet Singing Stormcloud. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Greetings and salutations!” to greet Singing Stormcloud.
33 29 TEXT_SUBSEA075_00487_TODO_05 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter the auto–translate option <Gui(54)/>Thank you.<Gui(55)/>. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter the auto–translate option <Gui(54)/>Thank you.<Gui(55)/>.
34 30 TEXT_SUBSEA075_00487_TODO_06
35 31 TEXT_SUBSEA075_00487_TODO_07
36 32 TEXT_SUBSEA075_00487_TODO_08
54 50 TEXT_SUBSEA075_00487_GREGORY_000_002 Now, let's see... Who might you...? Ah, Niniya! She will do. Sally forth and pay her your respects<Switch(PlayerParameter(70))><Case(1)>...whether she's deserving or not</Case><Case(2)></Case><Case(3)></Case></Switch>.
55 51 TEXT_SUBSEA075_00487_NINIYA_000_010 Well, well, well, I see a stormy petrel under my cozy roof. Come to say hello, have you?
56 52 TEXT_SUBSEA075_00487_SYSTEM_000_011 Niniya is waiting for you to answer.
57 53 TEXT_SUBSEA075_00487_SYSTEM_100_011 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter “I come in peace.” With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter “I come in peace.”
58 54 TEXT_SUBSEA075_00487_SYSTEM_000_012 I come in peace.
59 55 TEXT_SUBSEA075_00487_NINIYA_000_020 Never occurred to me things were otherwise, but I've heard worse greetings. Might you have something less...ponderous to say?
60 56 TEXT_SUBSEA075_00487_SYSTEM_000_021 Niniya would like you to greet her again.
61 57 TEXT_SUBSEA075_00487_SYSTEM_100_021 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter the auto–translate option <Gui(54)/>Hello!<Gui(55)/>. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter the auto–translate option <Gui(54)/>Hello!<Gui(55)/>.
62 58 TEXT_SUBSEA075_00487_NINIYA_000_022 Oh, that was nice! I prefer not to stand on ceremony, unlike some adventurers. But still, we must adopt different ways if we wish to adventure widely and be paid handsomely.
63 59 TEXT_SUBSEA075_00487_NINIYA_000_023 Speaking of different ways, have you paid your respects to Singing Stormcloud? She's one to appreciate a ceremony or three, if you know what I mean.
64 60 TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_030 Ye'll be the 'venturer Baderon was singin' the praises of? What do ye want with me, eh?
65 61 TEXT_SUBSEA075_00487_SYSTEM_000_031 Singing Stormcloud is waiting for you to answer.
66 62 TEXT_SUBSEA075_00487_SYSTEM_100_031 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter “Greetings and salutations!” With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter “Greetings and salutations!”
67 63 TEXT_SUBSEA075_00487_SYSTEM_000_032 Greetings and salutations!
68 64 TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_040 I thank ye kindly for that most peculiar greetin'. Tread softly, though, 'venturer. If ye didn't have the nod from Baderon himself, I might o' taken that for impudence and given you what for.
69 65 TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_041 Now, ye don't seem the cheeky sort, and not an Easterlin' neither. So what─or who─brings ye to a Roegadyn testy from a night o' losin' at the tables?
70 66 TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_042 A wicked little thing in a black hood is my guess. Niniya does like her little lies. I'll not tell ye to disbelieve her. Just watch what her words bring to folk. That's all ye can do for anyone.
71 67 TEXT_SUBSEA075_00487_SYSTEM_000_043 Singing Stormcloud has given you sound counsel.
72 68 TEXT_SUBSEA075_00487_SYSTEM_100_043 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter the auto–translate option <Gui(54)/>Thank you.<Gui(55)/> With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter the auto–translate option <Gui(54)/>Thank you.<Gui(55)/>
73 69 TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_044 Ye seem to have sense enough not to go trustin' words o'er deeds. Ye should have no trouble navigatin' the waters 'round here, I reckon.
74 70 TEXT_SUBSEA075_00487_SINGINGSTORMCLOUD_000_045 Be seein' ye, 'venturer! And mayhap I'll come callin' when I've a need for a sensible sort of <If(PlayerParameter(4))>lass<Else/>lad</If>!
+2 -2
View File
@@ -54,13 +54,13 @@ int32,str,str
50,"TEXT_SUBSEA110_00407_DOESRAEL_000_03","Speakin' o' which, what in the seven hells does Wyrstmaga think he's playin' at desertin' his post at a time like this? Do me a favor, would ye, <If(PlayerParameter(4))>lass<Else/>lad</If>? Track down that skittish bugger an' tell him to get his arse back to directin' the chaos at the Embrace."
51,"TEXT_SUBSEA110_00407_WYRSTMAGA_000_11","Bah, 'twas only a matter o' time before they sent someone after me, I suppose. Aye, I heard ye─the bridge is a bloody mess. Truth be told, I wish the damn thing <Emphasis>would</Emphasis> collapse and save me the sufferin'."
52,"TEXT_SUBSEA110_00407_WYRSTMAGA_000_12","I can't simply wave me hands an' have everythin' suddenly sort itself out, now can I? An' if I try reasonin' with those demon-spawned coachmen, I'm like to get me head bit off."
53,"TEXT_SUBSEA110_00407_WYRSTMAGA_000_13","Listen, if yer not goin' to let me be, then can ye at least have a word with the more irate wagon drivers? Ye know, <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72> their tempers some? That'll be one less headache for me to deal with."
53,"TEXT_SUBSEA110_00407_WYRSTMAGA_000_13","Listen, if yer not goin' to let me be, then can ye at least have a word with the more irate wagon drivers? Ye know, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> their tempers some? That'll be one less headache for me to deal with."
54,"TEXT_SUBSEA110_00407_OROGUARD_000_21","Good sirs and ladies! Calm yourselves! There's no need to─oh gods..."
55,"TEXT_SUBSEA110_00407_IRATECOACHMANS_000_21","I got me a load o' goods from the Drydocks meant for Forgemaster H'naanza herself! Now yield the way afore I drive me wagon right over yer squealin' hide!"
56,"TEXT_SUBSEA110_00407_IRATECOACHMANN_000_21","And my cargo's already late for the shipyard! If you want to be the one to explain to the Admiral why her <Emphasis>Victory</Emphasis> is behind schedule, then be my bloody guest!"
57,"TEXT_SUBSEA110_00407_COACHMANS_000_21","Blocked again!? They'll have the road backed up all the way to the gates at this rate. I swear by the Navigator, I'll kick those wagons over the sides my damn self if this bridge doesn't open up soon!"
58,"TEXT_SUBSEA110_00407_COACHMANN_000_21","<groan> This is the third time this week. I must have these fish across and properly stored before they begin to spoil!"
59,"TEXT_SUBSEA110_00407_WYRSTMAGA_000_21","Ye have a word with those irate coachmen an' <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72> some tempers, an' I'll soon have the rest of this mess sorted out."
59,"TEXT_SUBSEA110_00407_WYRSTMAGA_000_21","Ye have a word with those irate coachmen an' <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> some tempers, an' I'll soon have the rest of this mess sorted out."
60,"TEXT_SUBSEA110_00407_WYRSTMAGA_000_31","Well, I'll be damned. Ye actually managed to calm them buggers down!? Yer a miracle worker, an' that's the honest truth."
61,"TEXT_SUBSEA110_00407_WYRSTMAGA_000_32","All I need is for the drivers to heed me directions without all that snappin' an' snarlin', ye see. Well, I'd best be at it afore they lose their tempers again."
62,"TEXT_SUBSEA110_00407_WYRSTMAGA_000_33","Oh, an' I'd appreciate it if ye could let Captain Doesrael know I'm back on the job."
1 key 0 1
54 50 TEXT_SUBSEA110_00407_DOESRAEL_000_03 Speakin' o' which, what in the seven hells does Wyrstmaga think he's playin' at desertin' his post at a time like this? Do me a favor, would ye, <If(PlayerParameter(4))>lass<Else/>lad</If>? Track down that skittish bugger an' tell him to get his arse back to directin' the chaos at the Embrace.
55 51 TEXT_SUBSEA110_00407_WYRSTMAGA_000_11 Bah, 'twas only a matter o' time before they sent someone after me, I suppose. Aye, I heard ye─the bridge is a bloody mess. Truth be told, I wish the damn thing <Emphasis>would</Emphasis> collapse and save me the sufferin'.
56 52 TEXT_SUBSEA110_00407_WYRSTMAGA_000_12 I can't simply wave me hands an' have everythin' suddenly sort itself out, now can I? An' if I try reasonin' with those demon-spawned coachmen, I'm like to get me head bit off.
57 53 TEXT_SUBSEA110_00407_WYRSTMAGA_000_13 Listen, if yer not goin' to let me be, then can ye at least have a word with the more irate wagon drivers? Ye know, <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72> their tempers some? That'll be one less headache for me to deal with. Listen, if yer not goin' to let me be, then can ye at least have a word with the more irate wagon drivers? Ye know, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> their tempers some? That'll be one less headache for me to deal with.
58 54 TEXT_SUBSEA110_00407_OROGUARD_000_21 Good sirs and ladies! Calm yourselves! There's no need to─oh gods...
59 55 TEXT_SUBSEA110_00407_IRATECOACHMANS_000_21 I got me a load o' goods from the Drydocks meant for Forgemaster H'naanza herself! Now yield the way afore I drive me wagon right over yer squealin' hide!
60 56 TEXT_SUBSEA110_00407_IRATECOACHMANN_000_21 And my cargo's already late for the shipyard! If you want to be the one to explain to the Admiral why her <Emphasis>Victory</Emphasis> is behind schedule, then be my bloody guest!
61 57 TEXT_SUBSEA110_00407_COACHMANS_000_21 Blocked again!? They'll have the road backed up all the way to the gates at this rate. I swear by the Navigator, I'll kick those wagons over the sides my damn self if this bridge doesn't open up soon!
62 58 TEXT_SUBSEA110_00407_COACHMANN_000_21 <groan> This is the third time this week. I must have these fish across and properly stored before they begin to spoil!
63 59 TEXT_SUBSEA110_00407_WYRSTMAGA_000_21 Ye have a word with those irate coachmen an' <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72> some tempers, an' I'll soon have the rest of this mess sorted out. Ye have a word with those irate coachmen an' <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> some tempers, an' I'll soon have the rest of this mess sorted out.
64 60 TEXT_SUBSEA110_00407_WYRSTMAGA_000_31 Well, I'll be damned. Ye actually managed to calm them buggers down!? Yer a miracle worker, an' that's the honest truth.
65 61 TEXT_SUBSEA110_00407_WYRSTMAGA_000_32 All I need is for the drivers to heed me directions without all that snappin' an' snarlin', ye see. Well, I'd best be at it afore they lose their tempers again.
66 62 TEXT_SUBSEA110_00407_WYRSTMAGA_000_33 Oh, an' I'd appreciate it if ye could let Captain Doesrael know I'm back on the job.
+2 -2
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@@ -51,9 +51,9 @@ int32,str,str
47,"TEXT_SUBSEA115_00412_TODO_23",""
48,"TEXT_SUBSEA115_00412_AHTBYRM_000_1","Where in the seven hells is that man!? Not once in twelve moons has he been late with a shipment, and now two whole turns of the sun without a single word."
49,"TEXT_SUBSEA115_00412_AHTBYRM_000_2","A shipwright of mine─a young man named Fyrilsmyd─recently left Candlekeep Quay to retrieve several crates of supplies ordered from Limsa Lominsa...but has yet to return."
50,"TEXT_SUBSEA115_00412_AHTBYRM_000_3","I have sent several missives to Haldbroda, but his replies are always the same. He does not recall ever seeing the wright, nor the supplies he was scheduled to collect. That man knows something, and I severely <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> he is telling me the whole truth."
50,"TEXT_SUBSEA115_00412_AHTBYRM_000_3","I have sent several missives to Haldbroda, but his replies are always the same. He does not recall ever seeing the wright, nor the supplies he was scheduled to collect. That man knows something, and I severely <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> he is telling me the whole truth."
51,"TEXT_SUBSEA115_00412_AHTBYRM_000_4","As I cannot leave my post, I would ask you to travel to Candlekeep Quay in my stead and inform Haldbroda that if he insists on playing these games, I will personally see that he is transferred to Turtleback Island, where he can rot alone in the middle of the sea for eternity."
52,"TEXT_SUBSEA115_00412_HALDBRODA_000_10","Eh? Does that self-righteous dog Ahtbyrm <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> that I've never told him anything less than the truth!?"
52,"TEXT_SUBSEA115_00412_HALDBRODA_000_10","Eh? Does that self-righteous dog Ahtbyrm <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> that I've never told him anything less than the truth!?"
53,"TEXT_SUBSEA115_00412_HALDBRODA_000_11","Turtleback Island!? He cannot do that...can he?"
54,"TEXT_SUBSEA115_00412_HALDBRODA_000_12","I swear on my poor nana's grave, Navigator rest her soul, I know naught of this Fyrilsmyd, nor his precious supplies."
55,"TEXT_SUBSEA115_00412_HALDBRODA_000_13","Hells, we here at the Quay have had enough trouble these past few suns, what with the sinking of that Lominsan cargo ship off the Salt Strand. I haven't the time to take a proper piss, let alone make note of every scrag that wanders in off the Grip."
1 key 0 1
51 47 TEXT_SUBSEA115_00412_TODO_23
52 48 TEXT_SUBSEA115_00412_AHTBYRM_000_1 Where in the seven hells is that man!? Not once in twelve moons has he been late with a shipment, and now two whole turns of the sun without a single word.
53 49 TEXT_SUBSEA115_00412_AHTBYRM_000_2 A shipwright of mine─a young man named Fyrilsmyd─recently left Candlekeep Quay to retrieve several crates of supplies ordered from Limsa Lominsa...but has yet to return.
54 50 TEXT_SUBSEA115_00412_AHTBYRM_000_3 I have sent several missives to Haldbroda, but his replies are always the same. He does not recall ever seeing the wright, nor the supplies he was scheduled to collect. That man knows something, and I severely <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> he is telling me the whole truth. I have sent several missives to Haldbroda, but his replies are always the same. He does not recall ever seeing the wright, nor the supplies he was scheduled to collect. That man knows something, and I severely <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> he is telling me the whole truth.
55 51 TEXT_SUBSEA115_00412_AHTBYRM_000_4 As I cannot leave my post, I would ask you to travel to Candlekeep Quay in my stead and inform Haldbroda that if he insists on playing these games, I will personally see that he is transferred to Turtleback Island, where he can rot alone in the middle of the sea for eternity.
56 52 TEXT_SUBSEA115_00412_HALDBRODA_000_10 Eh? Does that self-righteous dog Ahtbyrm <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> that I've never told him anything less than the truth!? Eh? Does that self-righteous dog Ahtbyrm <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> that I've never told him anything less than the truth!?
57 53 TEXT_SUBSEA115_00412_HALDBRODA_000_11 Turtleback Island!? He cannot do that...can he?
58 54 TEXT_SUBSEA115_00412_HALDBRODA_000_12 I swear on my poor nana's grave, Navigator rest her soul, I know naught of this Fyrilsmyd, nor his precious supplies.
59 55 TEXT_SUBSEA115_00412_HALDBRODA_000_13 Hells, we here at the Quay have had enough trouble these past few suns, what with the sinking of that Lominsan cargo ship off the Salt Strand. I haven't the time to take a proper piss, let alone make note of every scrag that wanders in off the Grip.
+3 -3
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@@ -3,7 +3,7 @@
int32,str,str
0,"TEXT_CHRHDB505_00502_SEQ_00","Julyan would send you on your way."
1,"TEXT_CHRHDB505_00502_SEQ_01","Assuring you that she will look after Hildibrand in your absence, Julyan urges you to hurry to the Sil'dih excavation site, where Ellie intends to obtain the lost supply of zombie powder and exact her ultimate revenge against Ul'dah. Hasten to the scene, and rendezvous with Phillice upon your arrival."
2,"TEXT_CHRHDB505_00502_SEQ_02","Phillice and the others have located the fugitive Ellie, who stubbornly refuses to engage in conversation with her pursuers. Fearing the worst were an attempt to be made to apprehend her quarry by force, Phillice urges you to call out to your friend, and see if she might still be made to listen to reason. Step forward to where she might hear you, and, with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, call out “Ellie!” to attract her attention."
2,"TEXT_CHRHDB505_00502_SEQ_02","Phillice and the others have located the fugitive Ellie, who stubbornly refuses to engage in conversation with her pursuers. Fearing the worst were an attempt to be made to apprehend her quarry by force, Phillice urges you to call out to your friend, and see if she might still be made to listen to reason. Step forward to where she might hear you, and, with the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, call out “Ellie!” to attract her attention."
3,"TEXT_CHRHDB505_00502_SEQ_03","Ellie responds to you, but refuses to stand down, insisting that her quest for justice against those who wronged her homeland is more important than her and Cecy's very lives. A pack of zombies that she summons to attack are dispatched by Godbert and Gilgamesh, yet the undead legions keep coming. Just when you appear hopelessly outnumbered, a blinding light from on high heralds the arrival of none other than Inspector Hildibrand, with considerably more color in his cheeks than when last you saw him. Illogical as it may seem, it would appear that his own time spent in the company of the undead allowed him to develop an immunity to the Traders' Spurn. With the zombies now at the side of their erstwhile overlord, Ellie surrenders, bringing the case of the many-faced thief to an unexpected but satisfying end. Your work is not done, however, as the ever-enterprising Gilgamesh has taken advantage of the confusion to take into hand the Treaty-Blade, insisting that he will not relinquish the relic except to one who defeats him and his companion Enkidu at Amdapor Keep. Make for the South Shroud, and rendezvous with Hildibrand, whose legs have likely carried him to your destination well in advance."
4,"TEXT_CHRHDB505_00502_SEQ_04","You arrive before Amdapor Keep to find Hildibrand in a familiar position. Assuring you that he will be along as soon as he completes his subterranean investigation, the inspector urges you to commence the battle against your rivals in hopes of reclaiming the Treaty-Blade.
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_CHRHDB505_00502_SEQ_22",""
23,"TEXT_CHRHDB505_00502_SEQ_23",""
24,"TEXT_CHRHDB505_00502_TODO_00","Speak with Phillice at the Sil'dih excavation site."
25,"TEXT_CHRHDB505_00502_TODO_01","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Ellie!” to call out to your erstwhile companion."
25,"TEXT_CHRHDB505_00502_TODO_01","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Ellie!” to call out to your erstwhile companion."
26,"TEXT_CHRHDB505_00502_TODO_02","Speak with Hildibrand near Amdapor Keep."
27,"TEXT_CHRHDB505_00502_TODO_03","Use the Duty Finder to confront Gilgamesh in the Battle in the Big Keep."
28,"TEXT_CHRHDB505_00502_TODO_04","Use the Duty Finder to confront Gilgamesh in the Battle in the Big Keep."
@@ -59,7 +59,7 @@ int32,str,str
53,"TEXT_CHRHDB505_00502_PHILLICE_000_052","You are our only hope, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Even in her single-minded rage, surely the time you spent together must still count for something!"
54,"TEXT_CHRHDB505_00502_PHILLICE_000_053","You need not put yourself in undue danger. I only ask that you step forth to where your voice may be heard and call out your friend's name."
55,"TEXT_CHRHDB505_00502_PHILLICE_000_054","I beg of you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Surely if anyone can convince the woman to abandon her madness, it is you!"
56,"TEXT_CHRHDB505_00502_SYSTEM_000_000","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to call out “Ellie!” and convince your erstwhile friend and companion to listen to reason."
56,"TEXT_CHRHDB505_00502_SYSTEM_000_000","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to call out “Ellie!” and convince your erstwhile friend and companion to listen to reason."
57,"TEXT_CHRHDB505_00502_PHILLICE_000_060","I beg of you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If anyone can convince Ellie to abandon this madness, it is you. Pray step forth to where your voice may be heard and call out her name!"
58,"TEXT_CHRHDB505_00502_SAYTODO_000_000","Ellie!"
59,"TEXT_CHRHDB505_00502_BRIARDIEN_000_090","It beggars belief that I could have been so blind..."
1 key 0 1
3 int32 str str
4 0 TEXT_CHRHDB505_00502_SEQ_00 Julyan would send you on your way.
5 1 TEXT_CHRHDB505_00502_SEQ_01 Assuring you that she will look after Hildibrand in your absence, Julyan urges you to hurry to the Sil'dih excavation site, where Ellie intends to obtain the lost supply of zombie powder and exact her ultimate revenge against Ul'dah. Hasten to the scene, and rendezvous with Phillice upon your arrival.
6 2 TEXT_CHRHDB505_00502_SEQ_02 Phillice and the others have located the fugitive Ellie, who stubbornly refuses to engage in conversation with her pursuers. Fearing the worst were an attempt to be made to apprehend her quarry by force, Phillice urges you to call out to your friend, and see if she might still be made to listen to reason. Step forward to where she might hear you, and, with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, call out “Ellie!” to attract her attention. Phillice and the others have located the fugitive Ellie, who stubbornly refuses to engage in conversation with her pursuers. Fearing the worst were an attempt to be made to apprehend her quarry by force, Phillice urges you to call out to your friend, and see if she might still be made to listen to reason. Step forward to where she might hear you, and, with the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, call out “Ellie!” to attract her attention.
7 3 TEXT_CHRHDB505_00502_SEQ_03 Ellie responds to you, but refuses to stand down, insisting that her quest for justice against those who wronged her homeland is more important than her and Cecy's very lives. A pack of zombies that she summons to attack are dispatched by Godbert and Gilgamesh, yet the undead legions keep coming. Just when you appear hopelessly outnumbered, a blinding light from on high heralds the arrival of none other than Inspector Hildibrand, with considerably more color in his cheeks than when last you saw him. Illogical as it may seem, it would appear that his own time spent in the company of the undead allowed him to develop an immunity to the Traders' Spurn. With the zombies now at the side of their erstwhile overlord, Ellie surrenders, bringing the case of the many-faced thief to an unexpected but satisfying end. Your work is not done, however, as the ever-enterprising Gilgamesh has taken advantage of the confusion to take into hand the Treaty-Blade, insisting that he will not relinquish the relic except to one who defeats him and his companion Enkidu at Amdapor Keep. Make for the South Shroud, and rendezvous with Hildibrand, whose legs have likely carried him to your destination well in advance.
8 4 TEXT_CHRHDB505_00502_SEQ_04 You arrive before Amdapor Keep to find Hildibrand in a familiar position. Assuring you that he will be along as soon as he completes his subterranean investigation, the inspector urges you to commence the battle against your rivals in hopes of reclaiming the Treaty-Blade. ※The Battle in the Big Keep can be accessed via the Duty Finder.
9 5 TEXT_CHRHDB505_00502_SEQ_05 You have emerged victorious over Gilgamesh and his primal companion, Enkidu. Leave the keep and return to the South Shroud.
28 24 TEXT_CHRHDB505_00502_TODO_00 Speak with Phillice at the Sil'dih excavation site.
29 25 TEXT_CHRHDB505_00502_TODO_01 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Ellie!” to call out to your erstwhile companion. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Ellie!” to call out to your erstwhile companion.
30 26 TEXT_CHRHDB505_00502_TODO_02 Speak with Hildibrand near Amdapor Keep.
31 27 TEXT_CHRHDB505_00502_TODO_03 Use the Duty Finder to confront Gilgamesh in the Battle in the Big Keep.
32 28 TEXT_CHRHDB505_00502_TODO_04 Use the Duty Finder to confront Gilgamesh in the Battle in the Big Keep.
33 29 TEXT_CHRHDB505_00502_TODO_05 Speak with Hildibrand.
34 30 TEXT_CHRHDB505_00502_TODO_06
59 55 TEXT_CHRHDB505_00502_PHILLICE_000_054 I beg of you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Surely if anyone can convince the woman to abandon her madness, it is you!
60 56 TEXT_CHRHDB505_00502_SYSTEM_000_000 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to call out “Ellie!” and convince your erstwhile friend and companion to listen to reason. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to call out “Ellie!” and convince your erstwhile friend and companion to listen to reason.
61 57 TEXT_CHRHDB505_00502_PHILLICE_000_060 I beg of you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If anyone can convince Ellie to abandon this madness, it is you. Pray step forth to where your voice may be heard and call out her name!
62 58 TEXT_CHRHDB505_00502_SAYTODO_000_000 Ellie!
63 59 TEXT_CHRHDB505_00502_BRIARDIEN_000_090 It beggars belief that I could have been so blind...
64 60 TEXT_CHRHDB505_00502_NASHUMHAKARACCA_000_095 Miss Ellie... <sniff> And I thought we were friends...
65 61 TEXT_CHRHDB505_00502_GILGAMESH_000_100 Oho! To think this girl and her sister were behind the crimes all along! I daresay this realm is awash with capable adversaries!
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@@ -56,7 +56,7 @@ int32,str,str
50,"TEXT_CLSALC021_00577_SEVERIAN_002","Distilled water is simply the end result of purifying a murkier sample of life's most vital element. As such, it provides the perfect introduction to one of alchemy's most fundamental processes: taking a material and refining it into a purer form."
51,"TEXT_CLSALC021_00577_SEVERIAN_003","To perform this rudimentary exercise, you shall require a pail of muddy water and a water shard. The impure water can be purchased from the supplier standing near the entrance to the guild. The name momentarily escapes me... Esmenet? Yes, that was it."
52,"TEXT_CLSALC021_00577_SEVERIAN_004","If it happens that you find this basic task beyond your abilities, then mayhap alchemy is not the discipline for you. Which would be quite upsetting, as I detest the thought of having to select a new...assistant. Try not to disappoint me."
53,"TEXT_CLSALC021_00577_SYS_000","To synthesize a bottle of distilled water for Guildmaster Severian, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
53,"TEXT_CLSALC021_00577_SYS_000","To synthesize a bottle of distilled water for Guildmaster Severian, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
54,"TEXT_CLSALC021_00577_SEVERIAN_010","Your task is to provide me with one bottle of distilled water. Come, come, we are wasting time. Purchase a pail of muddy water from Esmenet, if you must."
55,"TEXT_CLSALC021_00577_SEVERIAN_020","Hm hm hm. Heh heh heh. Mwahahahahaha! Magnificent! Your transformation into an alchemist has begun!"
56,"TEXT_CLSALC021_00577_SEVERIAN_021","Do you understand the liquid treasure you have made? Yes, it is still simply water, but now possessed of almost limitless potential! In a properly distilled state, water provides the base ingredient for all manner of wondrous concoctions."
1 key 0 1
56 52 TEXT_CLSALC021_00577_SEVERIAN_004 If it happens that you find this basic task beyond your abilities, then mayhap alchemy is not the discipline for you. Which would be quite upsetting, as I detest the thought of having to select a new...assistant. Try not to disappoint me.
57 53 TEXT_CLSALC021_00577_SYS_000 To synthesize a bottle of distilled water for Guildmaster Severian, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a bottle of distilled water for Guildmaster Severian, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
58 54 TEXT_CLSALC021_00577_SEVERIAN_010 Your task is to provide me with one bottle of distilled water. Come, come, we are wasting time. Purchase a pail of muddy water from Esmenet, if you must.
59 55 TEXT_CLSALC021_00577_SEVERIAN_020 Hm hm hm. Heh heh heh. Mwahahahahaha! Magnificent! Your transformation into an alchemist has begun!
60 56 TEXT_CLSALC021_00577_SEVERIAN_021 Do you understand the liquid treasure you have made? Yes, it is still simply water, but now possessed of almost limitless potential! In a properly distilled state, water provides the base ingredient for all manner of wondrous concoctions.
61 57 TEXT_CLSALC021_00577_SEVERIAN_022 On the other hand, a potion created with impure water is not only unlikely to have the desired effect─it may very well poison the imbiber!
62 58 TEXT_CLSALC021_00577_SEVERIAN_023 Look well upon the substance you have refined. See how crystal clear it has become. Not the most flavorful of libations, but still refreshing to pour over one's head on a stifling summer afternoon!
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@@ -67,6 +67,6 @@ int32,str,str
61,"TEXT_CLSALC050_00578_SEVERIAN_025","Study, experiment, and reveal worth in the most unexpected of places! The desire for sustenance and rest will become as minor annoyances once you have learned the joy of such discoveries."
62,"TEXT_CLSALC050_00578_SEVERIAN_026","It is time you added this amateur's mortar to your repertoire of alchemical devices. The mortar is oft referred to as a secondary tool, but used in conjunction with a primary tool such as the alembic, you will soon come to appreciate its value in your work."
63,"TEXT_CLSALC050_00578_SEVERIAN_027","Heh heh heh... I foresee much practical use for your growing skills, my eager apprentice... Now run along and find a use for your new toy. I have further research to conduct!"
64,"TEXT_CLSALC050_00578_SYS_000","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
64,"TEXT_CLSALC050_00578_SYS_000","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
65,"TEXT_CLSALC050_00578_SYS_001","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
66,"TEXT_CLSALC050_00578_SYS_002","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
1 key 0 1
67 63 TEXT_CLSALC050_00578_SEVERIAN_027 Heh heh heh... I foresee much practical use for your growing skills, my eager apprentice... Now run along and find a use for your new toy. I have further research to conduct!
68 64 TEXT_CLSALC050_00578_SYS_000 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
69 65 TEXT_CLSALC050_00578_SYS_001 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
70 66 TEXT_CLSALC050_00578_SYS_002 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
71
72
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@@ -56,7 +56,7 @@ int32,str,str
50,"TEXT_CLSALC250_00583_SEVERIAN_002","You can imagine my consternation at this continued effrontery! But when I consider the ease with which you performed your prior task and my desire to find a greater challenge to test your alchemical aptitude, the solution to this onerous situation becomes glaringly obvious."
51,"TEXT_CLSALC250_00583_SEVERIAN_003","Thus do I turn over this misappointed duty to a more fitting recipient. Your task this day is to manufacture a pinch of the highest-quality natron."
52,"TEXT_CLSALC250_00583_SEVERIAN_004","You do understand that this order cannot be filled with any average sample, yes? But I feel I must warn you─the quest for greater quality may ensnare you with an entirely new level of obsession!"
53,"TEXT_CLSALC250_00583_SYS_000","The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
53,"TEXT_CLSALC250_00583_SYS_000","The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
54,"TEXT_CLSALC250_00583_SYS_001","Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item."
55,"TEXT_CLSALC250_00583_SEVERIAN_010","How fare you in your quest for quality natron? I understand only too well the lure of attaining perfection, but for an alchemist, the timing of results must also be a consideration."
56,"TEXT_CLSALC250_00583_SEVERIAN_020","Let us inspect the fruits of your labor. Yes, the substance is indeed natron, and what a pinch of powdery magnificence it is!"
1 key 0 1
56 52 TEXT_CLSALC250_00583_SEVERIAN_004 You do understand that this order cannot be filled with any average sample, yes? But I feel I must warn you─the quest for greater quality may ensnare you with an entirely new level of obsession!
57 53 TEXT_CLSALC250_00583_SYS_000 The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
58 54 TEXT_CLSALC250_00583_SYS_001 Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item.
59 55 TEXT_CLSALC250_00583_SEVERIAN_010 How fare you in your quest for quality natron? I understand only too well the lure of attaining perfection, but for an alchemist, the timing of results must also be a consideration.
60 56 TEXT_CLSALC250_00583_SEVERIAN_020 Let us inspect the fruits of your labor. Yes, the substance is indeed natron, and what a pinch of powdery magnificence it is!
61 57 TEXT_CLSALC250_00583_SEVERIAN_021 With this level of quality, it will perform wonders in any field of application. I would not be surprised to see our client return time and again for more and more. You shall be doomed to create nothing but your wondrous powder for the rest of your living years!
62 58 TEXT_CLSALC250_00583_SEVERIAN_022 Lest you think that a jest, I would have you realize the sheer range of practical use for this material. It is found in the manufacture of glass, the treatment of wool, and even in the mixing bowls of culinarians!
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@@ -59,8 +59,8 @@ int32,str,str
53,"TEXT_CLSMIN021_00599_ADALBERTA_000_7","Seek out some promising locations outside the Gate of the Sultana and the Gate of Nald, and swing away!"
54,"TEXT_CLSMIN021_00599_ADALBERTA_000_8","The motion may feel awkward at first, but in time it'll become second nature."
55,"TEXT_CLSMIN021_00599_SYSTEM_000_10","Miners use pickaxes and other tools to extract the mineral wealth of Eorzea and gather materials used in crafting."
56,"TEXT_CLSMIN021_00599_SYSTEM_000_11","Locations that can be mined for resources are known as <72>F201F4</72><73>F201F5</73>mineral deposits<73>01</73><72>01</72>."
57,"TEXT_CLSMIN021_00599_SYSTEM_000_12","To locate mineral deposits, make your way out of the city and then use the miner action known as <72>F201F4</72><73>F201F5</73>Prospect<73>01</73><72>01</72>."
56,"TEXT_CLSMIN021_00599_SYSTEM_000_11","Locations that can be mined for resources are known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mineral deposits<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
57,"TEXT_CLSMIN021_00599_SYSTEM_000_12","To locate mineral deposits, make your way out of the city and then use the miner action known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Prospect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
58,"TEXT_CLSMIN021_00599_ADALBERTA_000_20","It's ten chunks of copper ore I want. The metal is common enough in Thanalan. You shouldn't have trouble finding suitable deposits just outside the Gate of the Sultana and the Gate of Nald."
59,"TEXT_CLSMIN021_00599_ADALBERTA_000_21","Let's see here... Ten chunks, just as I ordered. Well done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
60,"TEXT_CLSMIN021_00599_ADALBERTA_000_22","Tell me, is being a miner aught like you imagined? Harder than expected, is it? Heh! All new recruits say as much."
1 key 0 1
59 55 TEXT_CLSMIN021_00599_SYSTEM_000_10 Miners use pickaxes and other tools to extract the mineral wealth of Eorzea and gather materials used in crafting.
60 56 TEXT_CLSMIN021_00599_SYSTEM_000_11 Locations that can be mined for resources are known as <72>F201F4</72><73>F201F5</73>mineral deposits<73>01</73><72>01</72>. Locations that can be mined for resources are known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mineral deposits<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
61 57 TEXT_CLSMIN021_00599_SYSTEM_000_12 To locate mineral deposits, make your way out of the city and then use the miner action known as <72>F201F4</72><73>F201F5</73>Prospect<73>01</73><72>01</72>. To locate mineral deposits, make your way out of the city and then use the miner action known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Prospect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
62 58 TEXT_CLSMIN021_00599_ADALBERTA_000_20 It's ten chunks of copper ore I want. The metal is common enough in Thanalan. You shouldn't have trouble finding suitable deposits just outside the Gate of the Sultana and the Gate of Nald.
63 59 TEXT_CLSMIN021_00599_ADALBERTA_000_21 Let's see here... Ten chunks, just as I ordered. Well done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
64 60 TEXT_CLSMIN021_00599_ADALBERTA_000_22 Tell me, is being a miner aught like you imagined? Harder than expected, is it? Heh! All new recruits say as much.
65 61 TEXT_CLSMIN021_00599_ADALBERTA_000_23 It takes a combination of knowledge, experience, and instinct to know where to dig. Yet it's ultimately backbreaking labor that yields you your prize.
66 62 TEXT_CLSMIN021_00599_ADALBERTA_000_24 Make no mistake, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─mining is grueling work, and you'll be dog-tired most of your waking hours. But tell me, did you not feel invigorated each time your pickaxe struck home?
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@@ -58,7 +58,7 @@ int32,str,str
52,"TEXT_CLSWVR021_00535_REDOLENTROSE_004","...Should it seem even <Emphasis>remotely</Emphasis> testing, you have no future at this guild."
53,"TEXT_CLSWVR021_00535_REDOLENTROSE_005","To make hempen yarn, you will require moko grass and lightning shards. The former can be purchased from our own dear Gigima, the latter you will have to find for yourself."
54,"TEXT_CLSWVR021_00535_REDOLENTROSE_006","That is all."
55,"TEXT_CLSWVR021_00535_SYSTEM_000","To synthesize a spindle of hempen yarn for Redolent Rose, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
55,"TEXT_CLSWVR021_00535_SYSTEM_000","To synthesize a spindle of hempen yarn for Redolent Rose, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
56,"TEXT_CLSWVR021_00535_REDOLENTROSE_010","Gigima can provide the moko grass, but you must procure the lightning shards."
57,"TEXT_CLSWVR021_00535_REDOLENTROSE_011","Or have you made your yarn already?"
58,"TEXT_CLSWVR021_00535_REDOLENTROSE_021","Well bless my soul! <If(PlayerParameter(4))>She<Else/>He</If> <Emphasis>can</Emphasis> follow basic instructions!"
1 key 0 1
58 54 TEXT_CLSWVR021_00535_REDOLENTROSE_006 That is all.
59 55 TEXT_CLSWVR021_00535_SYSTEM_000 To synthesize a spindle of hempen yarn for Redolent Rose, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a spindle of hempen yarn for Redolent Rose, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
60 56 TEXT_CLSWVR021_00535_REDOLENTROSE_010 Gigima can provide the moko grass, but you must procure the lightning shards.
61 57 TEXT_CLSWVR021_00535_REDOLENTROSE_011 Or have you made your yarn already?
62 58 TEXT_CLSWVR021_00535_REDOLENTROSE_021 Well bless my soul! <If(PlayerParameter(4))>She<Else/>He</If> <Emphasis>can</Emphasis> follow basic instructions!
63 59 TEXT_CLSWVR021_00535_REDOLENTROSE_022 It would seem you have grasped the fundamentals. Good <If(PlayerParameter(4))>girl<Else/>boy</If>.
64 60 TEXT_CLSWVR021_00535_REDOLENTROSE_023 Yarn and cloth may be mere materials, but they must be crafted with no less care than a whole garment.
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64,"TEXT_CLSWVR050_00587_REDOLENTROSE_018","Use it in combination with your needle, and your work will benefit from it."
65,"TEXT_CLSWVR050_00587_REDOLENTROSE_019","Saying that, it will of course take you a little while to become accustomed to using the tools together. You need not worry, though─I fully intend to give you <Emphasis>ample</Emphasis> opportunity to acquire the knack. In fact, I won't be teaching you anything else until you have!"
66,"TEXT_CLSWVR050_00587_REDOLENTROSE_020","By the time that spinning wheel feels like it belongs in your hand, I daresay I'll have thought of a new task for you. Until then, my <If(PlayerParameter(4))>girl<Else/>boy</If>."
67,"TEXT_CLSWVR050_00587_SYSTEM_000_30","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
67,"TEXT_CLSWVR050_00587_SYSTEM_000_30","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
68,"TEXT_CLSWVR050_00587_SYSTEM_000_31","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
69,"TEXT_CLSWVR050_00587_SYSTEM_000_32","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
1 key 0 1
70 66 TEXT_CLSWVR050_00587_REDOLENTROSE_020 By the time that spinning wheel feels like it belongs in your hand, I daresay I'll have thought of a new task for you. Until then, my <If(PlayerParameter(4))>girl<Else/>boy</If>.
71 67 TEXT_CLSWVR050_00587_SYSTEM_000_30 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
72 68 TEXT_CLSWVR050_00587_SYSTEM_000_31 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
73 69 TEXT_CLSWVR050_00587_SYSTEM_000_32 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
74
75
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@@ -122,7 +122,7 @@ Sated with the night's revelries, you prepare to depart the Bismarck, but just a
105,"TEXT_FESEST103_00559_SYSTEM_000_208","The locations where the FATE will appear are noted in your journal. Complete the FATE in any of the listed locations to proceed in the quest."
106,"TEXT_FESEST103_00559_SYSTEM_000_209","In order to participate in the FATE, you will need to be transfigured into spriggan form. Speak with the sylphic sorceress at the FATE location to be transfigured."
107,"TEXT_FESEST103_00559_SYSTEM_000_210","When the enormous egg appears, attack it using the skill “Quickchant,” which can be activated from the pet hotbar. Continue to attack the egg until it cracks, and you will be rewarded with lucky eggs. There is no limit to the number of lucky eggs you can collect."
108,"TEXT_FESEST103_00559_SYSTEM_000_211","To open a lucky egg and collect the prize inside, simply <72>F201F4</72><73>F201F5</73>use<73>01</73><72>01</72> it from your inventory."
108,"TEXT_FESEST103_00559_SYSTEM_000_211","To open a lucky egg and collect the prize inside, simply <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>use<UIGlow>01</UIGlow><UIForeground>01</UIForeground> it from your inventory."
109,"TEXT_FESEST103_00559_SYSTEM_000_213","Alternatively, lucky eggs can be exchanged for special items by speaking with the Hatchingtide Dreamers in any of the three citystates."
110,"TEXT_FESEST103_00559_FRIENDLYSYLPH00559_000_230","Out in the wilds, adventuring ones are dressing as furry ones, and cracking open giant floating ones! Will walking one be joining in too?"
111,"TEXT_FESEST103_00559_FRIENDLYSYLPHFIELD_000_240","Greetings, walking one, and welcome to the enormous egg hunt! This one will turn walking one into a furry one, then walking one can join in too. Crack open the giant egg to win what's inside! Just be careful it doesn't crack walking one open first!"
1 key 0 1
122 118 TEXT_FESEST103_00559_SPRIGGANA00559_000_264 Spriggy done job, now Spriggy want pay! Paaaaaay! Give me eggiiies! Eggiiiiiies!!!
123 119 TEXT_FESEST103_00559_MOTTE_000_265 Not now, Spriggy! I'll give you all the eggs you want, but only when the festival is over, and not a moment earlier. Until then, you're the <Emphasis>auspicious spriggan</Emphasis>, and don't you forget it!
124 120 TEXT_FESEST103_00559_MOTTE_100_265 Quickly now, there's a good boy! And don't let me catch you in the city until─ ...Ah.
125 121 TEXT_FESEST103_00559_JIHLIALIAPOH_000_266 Motte! What is the meaning of this!? That was the auspicious spriggan that I saw in my dream, I am sure of it─but how do <Emphasis>you</Emphasis> know him? And what is this talk of pretense and payment? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, please, tell me: what in the world is going on!?
126 122 TEXT_FESEST103_00559_Q1_000_270 What will you say?
127 123 TEXT_FESEST103_00559_A1_000_271 They've faked the whole thing.
128 124 TEXT_FESEST103_00559_A1_000_272 I don't know. Maybe Motte can explain...
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@@ -5,7 +5,7 @@ int32,str,str
※This quest is available for a limited time only."
1,"TEXT_FESPDY102_00500_SEQ_01","As the disciplined domestic tells it, the map entrusted to you by Nanapasi will lead you to a buried stash of the age-old doll parts he requires to assemble the decorations he has promised his daughter.
<72>F201F4</72><73>F201F5</73>Decipher<73>01</73><72>01</72> the Thorne Dynasty map to reveal the location of the parts, then acquire them and deliver them to the disciplined domestic.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decipher<UIGlow>01</UIGlow><UIForeground>01</UIForeground> the Thorne Dynasty map to reveal the location of the parts, then acquire them and deliver them to the disciplined domestic.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESPDY102_00500_SEQ_02","The disciplined domestic rejoices at your success, assuring you that the parts that you have recovered will contribute greatly to the realization of Nanapasi's grand stage. Should the spirit of Little Ladies' Day strike you, continue to lend your aid to Nanapasi and his attendants, that the dreams of both father and daughter alike may come to fruition."
@@ -62,9 +62,9 @@ While this was doubtless done in order to sever cultural ties to the past and re
52,"TEXT_FESPDY102_00500_MAID00500_000_004","If these stories are true, then my master's dream may yet be realized. Though the remnants will be too ancient to use as they are, any parts we could obtain would go far in allowing us to properly fashion our recreation."
53,"TEXT_FESPDY102_00500_MAID00500_000_005","The map entrusted to you by Master Nanapasi marks the location where some dolls were said to be buried. If you could venture afield and recover whatever might yet be found, we would be forever in your debt."
54,"TEXT_FESPDY102_00500_SYSTEM_000_006","The doll parts sought by Master Nanapasi and his attendants can be obtained from treasure chests discovered by examining Thorne Dynasty maps."
55,"TEXT_FESPDY102_00500_SYSTEM_000_007","Use the action <72>F201F4</72><73>F201F5</73>Decipher<73>01</73><72>01</72> to extract the map and examine its contents."
56,"TEXT_FESPDY102_00500_SYSTEM_000_008","The action <72>F201F4</72><73>F201F5</73>Decipher<73>01</73><72>01</72> can be obtained by completing the quest “Treasures and Tribulations,” which can be undertaken by speaking to H'loonh in Wineport."
57,"TEXT_FESPDY102_00500_SYSTEM_000_009","If you are unable to learn <72>F201F4</72><73>F201F5</73>Decipher<73>01</73><72>01</72>, or if you are below the recommended level of 40, you are encouraged to form a party with your fellow adventurers and undertake the quest together."
55,"TEXT_FESPDY102_00500_SYSTEM_000_007","Use the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decipher<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to extract the map and examine its contents."
56,"TEXT_FESPDY102_00500_SYSTEM_000_008","The action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decipher<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be obtained by completing the quest “Treasures and Tribulations,” which can be undertaken by speaking to H'loonh in Wineport."
57,"TEXT_FESPDY102_00500_SYSTEM_000_009","If you are unable to learn <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decipher<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or if you are below the recommended level of 40, you are encouraged to form a party with your fellow adventurers and undertake the quest together."
58,"TEXT_FESPDY102_00500_SYSTEM_100_009","Thorne Dynasty maps can be obtained by completing this quest, or purchased from the capitalistic chambermaid stationed in the immediate vicinity."
59,"TEXT_FESPDY102_00500_MAID00500_000_009","Welcome back, adventurer. Have you come to offer us your aid once more? We would be forever in your debt for any doll parts you are able to recover."
60,"TEXT_FESPDY102_00500_SYSTEM_110_009","Thorne Dynasty maps can be obtained by completing this quest, or purchased from the capitalistic chambermaid stationed in the immediate vicinity."
1 key 0 1
5 1 TEXT_FESPDY102_00500_SEQ_01 As the disciplined domestic tells it, the map entrusted to you by Nanapasi will lead you to a buried stash of the age-old doll parts he requires to assemble the decorations he has promised his daughter. <72>F201F4</72><73>F201F5</73>Decipher<73>01</73><72>01</72> the Thorne Dynasty map to reveal the location of the parts, then acquire them and deliver them to the disciplined domestic. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. As the disciplined domestic tells it, the map entrusted to you by Nanapasi will lead you to a buried stash of the age-old doll parts he requires to assemble the decorations he has promised his daughter. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decipher<UIGlow>01</UIGlow><UIForeground>01</UIForeground> the Thorne Dynasty map to reveal the location of the parts, then acquire them and deliver them to the disciplined domestic. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESPDY102_00500_SEQ_02 The disciplined domestic rejoices at your success, assuring you that the parts that you have recovered will contribute greatly to the realization of Nanapasi's grand stage. Should the spirit of Little Ladies' Day strike you, continue to lend your aid to Nanapasi and his attendants, that the dreams of both father and daughter alike may come to fruition.
7 3 TEXT_FESPDY102_00500_SEQ_03
8 4 TEXT_FESPDY102_00500_SEQ_04
9 5 TEXT_FESPDY102_00500_SEQ_05
10 6 TEXT_FESPDY102_00500_SEQ_06
11 7 TEXT_FESPDY102_00500_SEQ_07
62 58 TEXT_FESPDY102_00500_SYSTEM_100_009 Thorne Dynasty maps can be obtained by completing this quest, or purchased from the capitalistic chambermaid stationed in the immediate vicinity.
63 59 TEXT_FESPDY102_00500_MAID00500_000_009 Welcome back, adventurer. Have you come to offer us your aid once more? We would be forever in your debt for any doll parts you are able to recover.
64 60 TEXT_FESPDY102_00500_SYSTEM_110_009 Thorne Dynasty maps can be obtained by completing this quest, or purchased from the capitalistic chambermaid stationed in the immediate vicinity.
65 61 TEXT_FESPDY102_00500_MAID00500_000_010 Welcome back, friend. On behalf of Master Nanapasi, allow me to once again extend my most sincere gratitude for your efforts on our behalf.
66 62 TEXT_FESPDY102_00500_MAID00500_000_011 As you know, my master intends to work with Miss Ninimo to transform the menagerie before us into a spectacle of beauty the likes of which Ul'dah has never seen! Should you be so inclined, we would welcome your continued assistance.
67 63 TEXT_FESPDY102_00500_MAID00500_000_020 Your return heartens us, friend! Were you perchance able to recover any of the extant doll parts that we seek?
68 64 TEXT_FESPDY102_00500_MAID00500_000_021 Why, yes, this should serve marvelously! Master Nanapasi will be overjoyed. We are forever grateful for your service, and would be even more so if you would deign to lend us your aid again.
69 65 TEXT_FESPDY102_00500_SYSTEM_000_022 This quest may be undertaken multiple times. The quantity of doll parts recovered in a given World will be reflected in the appearance of the doll stage, which will grow more and more extravagant over time.
70 66 TEXT_FESPDY102_00500_SYSTEM_000_023 Join forces with your fellow adventurers, complete the quest as often as you desire, and revel in the splendor of Nanapasi's creation as it takes full form!
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67,"TEXT_JOBWAR580_00598_BROKENMOUNTAIN_000_029","Please, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, as a fellow warrior, give my brother strength."
68,"TEXT_JOBWAR580_00598_WHEISKAET_000_029","The storm captain awaits at the entrance to Zelma's Run. Please, try once more to convince Curious Gorge before you depart."
69,"TEXT_JOBWAR580_00598_CURIOUSGORGE_000_030","My apologies for causing worry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. My brother is right...it's up to <Emphasis>me</Emphasis> to walk the path of might. I know that, but still I cower before the beast within..."
70,"TEXT_JOBWAR580_00598_CURIOUSGORGE_000_031","But a true warrior faces his fears, axe in hand, right!? Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, remind me what it's like to scoff at my enemies' feeble blows! Awaken your inner beast and <72>F201F4</72><73>F201F5</73>slap<73>01</73><72>01</72> the fear right out of me!"
70,"TEXT_JOBWAR580_00598_CURIOUSGORGE_000_031","But a true warrior faces his fears, axe in hand, right!? Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, remind me what it's like to scoff at my enemies' feeble blows! Awaken your inner beast and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>slap<UIGlow>01</UIGlow><UIForeground>01</UIForeground> the fear right out of me!"
71,"TEXT_JOBWAR580_00598_CURIOUSGORGE_000_040","Do it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I expect no less than a slap that would crumble mountains!"
72,"TEXT_JOBWAR580_00598_CURIOUSGORGE_000_041","Godsdamn, what a blow! That's the stuff warriors are made of, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thank you... I'll dominate the beast within, and our axes will stand indomitable against those bloody kobolds!"
73,"TEXT_JOBWAR580_00598_CURIOUSGORGE_000_042","Our enemies will feel the full force of my fury, and will not step one ilm into this camp! Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we mustn't keep the storm captain waiting!"
1 key 0 1
73 69 TEXT_JOBWAR580_00598_CURIOUSGORGE_000_030 My apologies for causing worry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. My brother is right...it's up to <Emphasis>me</Emphasis> to walk the path of might. I know that, but still I cower before the beast within...
74 70 TEXT_JOBWAR580_00598_CURIOUSGORGE_000_031 But a true warrior faces his fears, axe in hand, right!? Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, remind me what it's like to scoff at my enemies' feeble blows! Awaken your inner beast and <72>F201F4</72><73>F201F5</73>slap<73>01</73><72>01</72> the fear right out of me! But a true warrior faces his fears, axe in hand, right!? Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, remind me what it's like to scoff at my enemies' feeble blows! Awaken your inner beast and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>slap<UIGlow>01</UIGlow><UIForeground>01</UIForeground> the fear right out of me!
75 71 TEXT_JOBWAR580_00598_CURIOUSGORGE_000_040 Do it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I expect no less than a slap that would crumble mountains!
76 72 TEXT_JOBWAR580_00598_CURIOUSGORGE_000_041 Godsdamn, what a blow! That's the stuff warriors are made of, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thank you... I'll dominate the beast within, and our axes will stand indomitable against those bloody kobolds!
77 73 TEXT_JOBWAR580_00598_CURIOUSGORGE_000_042 Our enemies will feel the full force of my fury, and will not step one ilm into this camp! Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we mustn't keep the storm captain waiting!
78 74 TEXT_JOBWAR580_00598_BROKENMOUNTAIN_000_049 I have not seen my brother in such high spirits since the incident in Wineport. Whatever you said to him seems to have worked.
79 75 TEXT_JOBWAR580_00598_WHEISKAET_000_049 Fight well, and show those kobolds no quarter!
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@@ -71,10 +71,10 @@ int32,str,str
65,"TEXT_MANFST306_00514_BLOISIRANT_000_022","You must find the sylph elder before he falls prey to the fiends within. Entrance to TotoRak is ordinarily restricted, but these are exceptional circumstances. Pray assemble a rescue party, and enter as soon as you are ready."
66,"TEXT_MANFST306_00514_BLOISIRANT_100_022","Entrance to the Thousand Maws of TotoRak is ordinarily restricted, but in light of the elder sylph's plight, I shall make an exception. Pray assemble a rescue party, and enter as soon as you are ready."
67,"TEXT_MANFST306_00514_000010_HYDAELYN","Darkness..."
68,"TEXT_MANFST306_00514_000020_LAHABREAANCIENT","(-???-)<72>F20223</72>Hahahaha...<72>01</72>"
69,"TEXT_MANFST306_00514_000030_LAHABREAANCIENT","(-???-)<72>F20223</72>The mighty slayer of Ifrit comes now to me.<72>01</72>"
70,"TEXT_MANFST306_00514_000040_LAHABREAANCIENT","(-???-)<72>F20223</72>...With a countenance that bespeaks understanding.<72>01</72>"
71,"TEXT_MANFST306_00514_000050_LAHABREAANCIENT","(-???-)<72>F20223</72>An intriguing power, the Echo. I must needs choose my words with care.<72>01</72>"
68,"TEXT_MANFST306_00514_000020_LAHABREAANCIENT","(-???-)<UIForeground>F20223</UIForeground>Hahahaha...<UIForeground>01</UIForeground>"
69,"TEXT_MANFST306_00514_000030_LAHABREAANCIENT","(-???-)<UIForeground>F20223</UIForeground>The mighty slayer of Ifrit comes now to me.<UIForeground>01</UIForeground>"
70,"TEXT_MANFST306_00514_000040_LAHABREAANCIENT","(-???-)<UIForeground>F20223</UIForeground>...With a countenance that bespeaks understanding.<UIForeground>01</UIForeground>"
71,"TEXT_MANFST306_00514_000050_LAHABREAANCIENT","(-???-)<UIForeground>F20223</UIForeground>An intriguing power, the Echo. I must needs choose my words with care.<UIForeground>01</UIForeground>"
72,"TEXT_MANFST306_00514_000060_LAHABREAEORZEA","(-???-)Mayhap I might if I deign to speak in my guest's crude tongue. We meet at last."
73,"TEXT_MANFST306_00514_000070_LAHABREAEORZEA","I am Lahabrea of the Ascians, servant to the one true god."
74,"TEXT_MANFST306_00514_000080_LAHABREAEORZEA","Yours is a most fantastical tale. Truly absorbing."
1 key 0 1
71 67 TEXT_MANFST306_00514_000010_HYDAELYN Darkness...
72 68 TEXT_MANFST306_00514_000020_LAHABREAANCIENT (-???-)<72>F20223</72>Hahahaha...<72>01</72> (-???-)<UIForeground>F20223</UIForeground>Hahahaha...<UIForeground>01</UIForeground>
73 69 TEXT_MANFST306_00514_000030_LAHABREAANCIENT (-???-)<72>F20223</72>The mighty slayer of Ifrit comes now to me.<72>01</72> (-???-)<UIForeground>F20223</UIForeground>The mighty slayer of Ifrit comes now to me.<UIForeground>01</UIForeground>
74 70 TEXT_MANFST306_00514_000040_LAHABREAANCIENT (-???-)<72>F20223</72>...With a countenance that bespeaks understanding.<72>01</72> (-???-)<UIForeground>F20223</UIForeground>...With a countenance that bespeaks understanding.<UIForeground>01</UIForeground>
75 71 TEXT_MANFST306_00514_000050_LAHABREAANCIENT (-???-)<72>F20223</72>An intriguing power, the Echo. I must needs choose my words with care.<72>01</72> (-???-)<UIForeground>F20223</UIForeground>An intriguing power, the Echo. I must needs choose my words with care.<UIForeground>01</UIForeground>
76 72 TEXT_MANFST306_00514_000060_LAHABREAEORZEA (-???-)Mayhap I might if I deign to speak in my guest's crude tongue. We meet at last.
77 73 TEXT_MANFST306_00514_000070_LAHABREAEORZEA I am Lahabrea of the Ascians, servant to the one true god.
78 74 TEXT_MANFST306_00514_000080_LAHABREAEORZEA Yours is a most fantastical tale. Truly absorbing.
79 75 TEXT_MANFST306_00514_000090_LAHABREAEORZEA It is a tale to tell Eorzea's children before bedtime. And it will soon be dark, Bringer of Light.
80 76 TEXT_MANFST306_00514_000100_HYDAELYN ...The Dark Minions...
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@@ -106,9 +106,9 @@ Eorzea ushered in a NEW era!"
100,"TEXT_MANFST600_00525_500530_CLATTERM","Where is it coming from?"
101,"TEXT_MANFST600_00525_500540_GUARD","Dread tidings! Chaos and carnage..."
102,"TEXT_MANFST600_00525_500550_GUARD","It is an abomination─! A...primal! A primal has awakened!"
103,"TEXT_MANFST600_00525_600560_PASHTAROT","<72>F20223</72>Bahamut stirs.<72>01</72>"
104,"TEXT_MANFST600_00525_600570_IGEYORLM","<72>F20223</72>As will the others ere long.<72>01</72>"
105,"TEXT_MANFST600_00525_600580_NABRIALES","<72>F20223</72>'Tis not a question of whether Eorzea's champion shall yield, but of when.<72>01</72>"
106,"TEXT_MANFST600_00525_600590_LAHABREAANCIENT","<72>F20223</72>And with each passing moment we draw closer to the Reckoning.<72>01</72>"
107,"TEXT_MANFST600_00525_600600_FOURTEENASCIANS","(-Ascians-)<72>F20223</72>To the one true god!<72>01</72>"
108,"TEXT_MANFST600_00525_600610_FOURTEENASCIANS","(-Ascians-)<72>F20223</72>To Zodiark!<72>01</72>"
103,"TEXT_MANFST600_00525_600560_PASHTAROT","<UIForeground>F20223</UIForeground>Bahamut stirs.<UIForeground>01</UIForeground>"
104,"TEXT_MANFST600_00525_600570_IGEYORLM","<UIForeground>F20223</UIForeground>As will the others ere long.<UIForeground>01</UIForeground>"
105,"TEXT_MANFST600_00525_600580_NABRIALES","<UIForeground>F20223</UIForeground>'Tis not a question of whether Eorzea's champion shall yield, but of when.<UIForeground>01</UIForeground>"
106,"TEXT_MANFST600_00525_600590_LAHABREAANCIENT","<UIForeground>F20223</UIForeground>And with each passing moment we draw closer to the Reckoning.<UIForeground>01</UIForeground>"
107,"TEXT_MANFST600_00525_600600_FOURTEENASCIANS","(-Ascians-)<UIForeground>F20223</UIForeground>To the one true god!<UIForeground>01</UIForeground>"
108,"TEXT_MANFST600_00525_600610_FOURTEENASCIANS","(-Ascians-)<UIForeground>F20223</UIForeground>To Zodiark!<UIForeground>01</UIForeground>"
1 key 0 1
106 102 TEXT_MANFST600_00525_500550_GUARD It is an abomination─! A...primal! A primal has awakened!
107 103 TEXT_MANFST600_00525_600560_PASHTAROT <72>F20223</72>Bahamut stirs.<72>01</72> <UIForeground>F20223</UIForeground>Bahamut stirs.<UIForeground>01</UIForeground>
108 104 TEXT_MANFST600_00525_600570_IGEYORLM <72>F20223</72>As will the others ere long.<72>01</72> <UIForeground>F20223</UIForeground>As will the others ere long.<UIForeground>01</UIForeground>
109 105 TEXT_MANFST600_00525_600580_NABRIALES <72>F20223</72>'Tis not a question of whether Eorzea's champion shall yield, but of when.<72>01</72> <UIForeground>F20223</UIForeground>'Tis not a question of whether Eorzea's champion shall yield, but of when.<UIForeground>01</UIForeground>
110 106 TEXT_MANFST600_00525_600590_LAHABREAANCIENT <72>F20223</72>And with each passing moment we draw closer to the Reckoning.<72>01</72> <UIForeground>F20223</UIForeground>And with each passing moment we draw closer to the Reckoning.<UIForeground>01</UIForeground>
111 107 TEXT_MANFST600_00525_600600_FOURTEENASCIANS (-Ascians-)<72>F20223</72>To the one true god!<72>01</72> (-Ascians-)<UIForeground>F20223</UIForeground>To the one true god!<UIForeground>01</UIForeground>
112 108 TEXT_MANFST600_00525_600610_FOURTEENASCIANS (-Ascians-)<72>F20223</72>To Zodiark!<72>01</72> (-Ascians-)<UIForeground>F20223</UIForeground>To Zodiark!<UIForeground>01</UIForeground>
113
114
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@@ -100,7 +100,7 @@ int32,str,str
95,"TEXT_MANSEA007_00544_RYSSFLOH_000_71","I'll take some men and hunt down the stragglers. Oh, but there may be more of them lurking about, so don't let your guard down just yet."
96,"TEXT_MANSEA007_00544_MASKEDMAGUS_000_72","The source of <If(PlayerParameter(4))>her<Else/>his</If> strength becomes clear..."
97,"TEXT_MANSEA007_00544_MASKEDMAGUS_000_73","You may have bested the golem, but you will not fare so well this day."
98,"TEXT_MANSEA007_00544_MASKEDMAGUS_000_74","<72>F20223</72>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<72>01</72>"
98,"TEXT_MANSEA007_00544_MASKEDMAGUS_000_74","<UIForeground>F20223</UIForeground>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<UIForeground>01</UIForeground>"
99,"TEXT_MANSEA007_00544_MASKEDMAGUS_000_75","Your very being imperils the plan. You cannot be suffered to live."
100,"TEXT_MANSEA007_00544_MASKEDMAGUS_000_80","Unnngh... That the wisdom of the Paragons should be brought low...by mere mortals..."
101,"TEXT_MANSEA007_00544_YSHTOLA_000_81","“Paragons,” did he say? Then it is as I feared."
1 key 0 1
100 96 TEXT_MANSEA007_00544_MASKEDMAGUS_000_72 The source of <If(PlayerParameter(4))>her<Else/>his</If> strength becomes clear...
101 97 TEXT_MANSEA007_00544_MASKEDMAGUS_000_73 You may have bested the golem, but you will not fare so well this day.
102 98 TEXT_MANSEA007_00544_MASKEDMAGUS_000_74 <72>F20223</72>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<72>01</72> <UIForeground>F20223</UIForeground>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<UIForeground>01</UIForeground>
103 99 TEXT_MANSEA007_00544_MASKEDMAGUS_000_75 Your very being imperils the plan. You cannot be suffered to live.
104 100 TEXT_MANSEA007_00544_MASKEDMAGUS_000_80 Unnngh... That the wisdom of the Paragons should be brought low...by mere mortals...
105 101 TEXT_MANSEA007_00544_YSHTOLA_000_81 “Paragons,” did he say? Then it is as I feared.
106 102 TEXT_MANSEA007_00544_YSHTOLA_000_82 They are known as the Bringers of Chaos...or <Emphasis>Ascians</Emphasis>, to give them their proper name.
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@@ -60,7 +60,7 @@ int32,str,str
56,"TEXT_MANWIL001_00594_WYMOND_000_13","Just take those steps over yonder an' pass through the double doors. You'll find her inside."
57,"TEXT_MANWIL001_00594_WYMOND_000_14","...An' that's as much as you're gettin' for free. Good luck with the adventurin', adventurer."
58,"TEXT_MANWIL001_00594_SYSTEM_000_20","You have begun a quest!"
59,"TEXT_MANWIL001_00594_SYSTEM_000_21","Use the <72>F201F4</72><73>F201F5</73>duty list<73>01</73><72>01</72> to help you complete your task."
59,"TEXT_MANWIL001_00594_SYSTEM_000_21","Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>duty list<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to help you complete your task."
60,"TEXT_MANWIL001_00594_MOMODI_000_30","Why, hello there! Who might you be?"
61,"TEXT_MANWIL001_00594_MOMODI_000_31","If you're lookin' to join the Adventurers' Guild, you've come to the right place."
62,"TEXT_MANWIL001_00594_MOMODI_000_32","My name's Momodi, and─ Pardon me, have we met before? There's somethin' awfully familiar about you..."
1 key 0 1
60 56 TEXT_MANWIL001_00594_WYMOND_000_13 Just take those steps over yonder an' pass through the double doors. You'll find her inside.
61 57 TEXT_MANWIL001_00594_WYMOND_000_14 ...An' that's as much as you're gettin' for free. Good luck with the adventurin', adventurer.
62 58 TEXT_MANWIL001_00594_SYSTEM_000_20 You have begun a quest!
63 59 TEXT_MANWIL001_00594_SYSTEM_000_21 Use the <72>F201F4</72><73>F201F5</73>duty list<73>01</73><72>01</72> to help you complete your task. Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>duty list<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to help you complete your task.
64 60 TEXT_MANWIL001_00594_MOMODI_000_30 Why, hello there! Who might you be?
65 61 TEXT_MANWIL001_00594_MOMODI_000_31 If you're lookin' to join the Adventurers' Guild, you've come to the right place.
66 62 TEXT_MANWIL001_00594_MOMODI_000_32 My name's Momodi, and─ Pardon me, have we met before? There's somethin' awfully familiar about you...
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@@ -111,7 +111,7 @@ Since the hour of the theft, we've searched frantically for any signs, any whisp
105,"TEXT_MANWIL007_00551_OWYNE_000_76","Let us speak again back in the city!"
106,"TEXT_MANWIL007_00551_MASKEDMAGUS_000_77","The source of <If(PlayerParameter(4))>her<Else/>his</If> strength becomes clear..."
107,"TEXT_MANWIL007_00551_MASKEDMAGUS_000_78","You may have bested the golem, but you will not fare so well this day."
108,"TEXT_MANWIL007_00551_MASKEDMAGUS_000_79","<72>F20223</72>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<72>01</72>"
108,"TEXT_MANWIL007_00551_MASKEDMAGUS_000_79","<UIForeground>F20223</UIForeground>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<UIForeground>01</UIForeground>"
109,"TEXT_MANWIL007_00551_MASKEDMAGUS_000_80","Your very being imperils the plan. You cannot be suffered to live."
110,"TEXT_MANWIL007_00551_MASKEDMAGUS_000_90","Unnngh... That the wisdom of the Paragons should be brought low...by mere mortals..."
111,"TEXT_MANWIL007_00551_THANCRED_000_91","Paragons? This is indeed a disturbing revelation..."
1 key 0 1
111 107 TEXT_MANWIL007_00551_MASKEDMAGUS_000_78 You may have bested the golem, but you will not fare so well this day.
112 108 TEXT_MANWIL007_00551_MASKEDMAGUS_000_79 <72>F20223</72>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<72>01</72> <UIForeground>F20223</UIForeground>O mournful voice of creation! Send unto me a creature of the abyss, my thrall to command, that I may smite mine enemies!<UIForeground>01</UIForeground>
113 109 TEXT_MANWIL007_00551_MASKEDMAGUS_000_80 Your very being imperils the plan. You cannot be suffered to live.
114 110 TEXT_MANWIL007_00551_MASKEDMAGUS_000_90 Unnngh... That the wisdom of the Paragons should be brought low...by mere mortals...
115 111 TEXT_MANWIL007_00551_THANCRED_000_91 Paragons? This is indeed a disturbing revelation...
116 112 TEXT_MANWIL007_00551_THANCRED_000_92 We had long suspected the involvement of the Bringers of Chaos─<Emphasis>Ascians</Emphasis>, to give them their true name.
117 113 TEXT_MANWIL007_00551_THANCRED_000_93 But we could not be sure they were responsible for the recent disturbances until now. As if the sultanate needed any more enemies...
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@@ -57,8 +57,8 @@ int32,str,str
53,"TEXT_SUBGSC106_00576_AUPHREY_000_005","Aye, that's right. You must weigh the potential gains from a fledgling against the certain loss of a veteran bird."
54,"TEXT_SUBGSC106_00576_AUPHREY_000_006","The Gold Saucer is well aware that this decision entails tremendous risk, hence is why they provide breeding chocobos to help alleviate the burden."
55,"TEXT_SUBGSC106_00576_AUPHREY_000_007","In any case, if I have piqued your interest, pray speak with Katering of Moogle's Gift Mounts. She is responsible for making arrangements for race chocobo coverings."
56,"TEXT_SUBGSC106_00576_SYSTEM_000_010","Upon retiring a race chocobo of rank 40 or higher, you will receive a <72>F201F4</72><73>F201F5</73>retired chocobo registration form<73>01</73><72>01</72>. Two such forms are required for arranging a covering."
57,"TEXT_SUBGSC106_00576_SYSTEM_000_011","If you do not have two suitable retired chocobos, you may use a <72>F201F4</72><73>F201F5</73>covering permission form<73>01</73><72>01</72> to requisition the services of breeding stock. However, please note that both sire and dam cannot be breeding stock."
56,"TEXT_SUBGSC106_00576_SYSTEM_000_010","Upon retiring a race chocobo of rank 40 or higher, you will receive a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>retired chocobo registration form<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Two such forms are required for arranging a covering."
57,"TEXT_SUBGSC106_00576_SYSTEM_000_011","If you do not have two suitable retired chocobos, you may use a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>covering permission form<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to requisition the services of breeding stock. However, please note that both sire and dam cannot be breeding stock."
58,"TEXT_SUBGSC106_00576_SYSTEM_000_012","Covering permission forms can be purchased from the tack & feed trader at the race counter."
59,"TEXT_SUBGSC106_00576_AUPHREY_000_015","'Twould be a shame if you let your race chocobo's talents go to waste, would it not? Why not have Katering arrange a covering so that a new generation can carry on your veteran's legacy?"
60,"TEXT_SUBGSC106_00576_KATERING_000_020","Hm? Coverings? Aye, if you've a mind for it, we can make arrangements. Do bear in mind that any offspring will need to undergo basic training before entering the races, though."
1 key 0 1
57 53 TEXT_SUBGSC106_00576_AUPHREY_000_005 Aye, that's right. You must weigh the potential gains from a fledgling against the certain loss of a veteran bird.
58 54 TEXT_SUBGSC106_00576_AUPHREY_000_006 The Gold Saucer is well aware that this decision entails tremendous risk, hence is why they provide breeding chocobos to help alleviate the burden.
59 55 TEXT_SUBGSC106_00576_AUPHREY_000_007 In any case, if I have piqued your interest, pray speak with Katering of Moogle's Gift Mounts. She is responsible for making arrangements for race chocobo coverings.
60 56 TEXT_SUBGSC106_00576_SYSTEM_000_010 Upon retiring a race chocobo of rank 40 or higher, you will receive a <72>F201F4</72><73>F201F5</73>retired chocobo registration form<73>01</73><72>01</72>. Two such forms are required for arranging a covering. Upon retiring a race chocobo of rank 40 or higher, you will receive a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>retired chocobo registration form<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Two such forms are required for arranging a covering.
61 57 TEXT_SUBGSC106_00576_SYSTEM_000_011 If you do not have two suitable retired chocobos, you may use a <72>F201F4</72><73>F201F5</73>covering permission form<73>01</73><72>01</72> to requisition the services of breeding stock. However, please note that both sire and dam cannot be breeding stock. If you do not have two suitable retired chocobos, you may use a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>covering permission form<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to requisition the services of breeding stock. However, please note that both sire and dam cannot be breeding stock.
62 58 TEXT_SUBGSC106_00576_SYSTEM_000_012 Covering permission forms can be purchased from the tack & feed trader at the race counter.
63 59 TEXT_SUBGSC106_00576_AUPHREY_000_015 'Twould be a shame if you let your race chocobo's talents go to waste, would it not? Why not have Katering arrange a covering so that a new generation can carry on your veteran's legacy?
64 60 TEXT_SUBGSC106_00576_KATERING_000_020 Hm? Coverings? Aye, if you've a mind for it, we can make arrangements. Do bear in mind that any offspring will need to undergo basic training before entering the races, though.
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@@ -56,7 +56,7 @@ int32,str,str
50,"TEXT_CLSGLD021_00610_SERENDIPITY_000_3","It's simple, really─all you need is copper ore and a wind shard."
51,"TEXT_CLSGLD021_00610_SERENDIPITY_000_4","Our guild supplier, Aistan, can supply you with copper ore. And I gave you a few wind shards along with your hammer. At least, I think I did. If it turns out you don't have any, you'll need to get some yourself."
52,"TEXT_CLSGLD021_00610_SERENDIPITY_000_5","Isn't this exciting, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Your first real challenge as a member of the Goldsmiths' Guild! Show me the ingot when you're done. Good luck!"
53,"TEXT_CLSGLD021_00610_SYSTEM_000_6","To synthesize a copper ingot for Serendipity, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
53,"TEXT_CLSGLD021_00610_SYSTEM_000_6","To synthesize a copper ingot for Serendipity, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
54,"TEXT_CLSGLD021_00610_SERENDIPITY_000_7","A farewell to cut tags."
55,"TEXT_CLSGLD021_00610_SERENDIPITY_000_8","Oh, did you forget what materials you need? Aistan over there can sell you copper ore, but I'm afraid he doesn't stock wind shards. Don't think too hard, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Just give it a try and see what happens!"
56,"TEXT_CLSGLD021_00610_SERENDIPITY_000_9","Hmmm... You know, I think this is quite─"
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56 52 TEXT_CLSGLD021_00610_SERENDIPITY_000_5 Isn't this exciting, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Your first real challenge as a member of the Goldsmiths' Guild! Show me the ingot when you're done. Good luck!
57 53 TEXT_CLSGLD021_00610_SYSTEM_000_6 To synthesize a copper ingot for Serendipity, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a copper ingot for Serendipity, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
58 54 TEXT_CLSGLD021_00610_SERENDIPITY_000_7 A farewell to cut tags.
59 55 TEXT_CLSGLD021_00610_SERENDIPITY_000_8 Oh, did you forget what materials you need? Aistan over there can sell you copper ore, but I'm afraid he doesn't stock wind shards. Don't think too hard, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Just give it a try and see what happens!
60 56 TEXT_CLSGLD021_00610_SERENDIPITY_000_9 Hmmm... You know, I think this is quite─
61 57 TEXT_CLSGLD021_00610_GIGI_000_10 NE※GIGIGI★※... GIGIGI☆...BZZZT.
62 58 TEXT_CLSGLD021_00610_GIGI_000_11 UtTeR gArBaGe. ThE wOrSt. NoT eVeN fIt FoR mAkInG a ChAmBeR pOt.
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63,"TEXT_CLSGLD050_00611_SERENDIPITY_000_18","Now then, you've learned how to handle your hammer, but there's another tool I'd like you to get acquainted with."
64,"TEXT_CLSGLD050_00611_SERENDIPITY_000_19","With this grinding wheel, you'll find it easier to add the finishing touches when you craft. Try using it, and you'll see what I mean."
65,"TEXT_CLSGLD050_00611_SERENDIPITY_000_20","Keep your nose to that grinding wheel, and you'll be ready for your next challenge in no time at all."
66,"TEXT_CLSGLD050_00611_SYSTEM_000_21","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
66,"TEXT_CLSGLD050_00611_SYSTEM_000_21","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
67,"TEXT_CLSGLD050_00611_SYSTEM_000_22","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
68,"TEXT_CLSGLD050_00611_SYSTEM_000_23","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
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70 66 TEXT_CLSGLD050_00611_SYSTEM_000_21 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
71 67 TEXT_CLSGLD050_00611_SYSTEM_000_22 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
72 68 TEXT_CLSGLD050_00611_SYSTEM_000_23 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
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51,"TEXT_CLSGLD250_00616_SERENDIPITY_000_4","I can handle the repairs, but I need to count on you for something."
52,"TEXT_CLSGLD250_00616_SERENDIPITY_000_5","I need you to make an ingot of silver─not any ingot of silver, mind you, but a <Emphasis>high-quality</Emphasis> one."
53,"TEXT_CLSGLD250_00616_SERENDIPITY_000_6","It may seem daunting, but I have every confidence that you can handle the task!"
54,"TEXT_CLSGLD250_00616_SYSTEM_000_7","The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
54,"TEXT_CLSGLD250_00616_SYSTEM_000_7","The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
55,"TEXT_CLSGLD250_00616_SYSTEM_000_8","Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item."
56,"TEXT_CLSGLD250_00616_SERENDIPITY_000_9","Please bring me the silver as soon as it's ready."
57,"TEXT_CLSGLD250_00616_SERENDIPITY_000_10","This is perfect, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
1 key 0 1
57 53 TEXT_CLSGLD250_00616_SERENDIPITY_000_6 It may seem daunting, but I have every confidence that you can handle the task!
58 54 TEXT_CLSGLD250_00616_SYSTEM_000_7 The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
59 55 TEXT_CLSGLD250_00616_SYSTEM_000_8 Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item.
60 56 TEXT_CLSGLD250_00616_SERENDIPITY_000_9 Please bring me the silver as soon as it's ready.
61 57 TEXT_CLSGLD250_00616_SERENDIPITY_000_10 This is perfect, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
62 58 TEXT_CLSGLD250_00616_SERENDIPITY_000_11 I can fix Gigi with this, I'm sure of it!
63 59 TEXT_CLSGLD250_00616_GIGI_000_12 NE※GIGIGI★※... SiLvEr...InGoT...gAaAh... FoRcEd To AcCePt AiD fRoM gReEnHoRn... So HuMiLiAtInG.
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@@ -69,5 +69,5 @@ int32,str,str
63,"TEXT_CLSMIN050_00600_ADALBERTA_000_27","In short: know whence it comes, and whither it goes. To be sure, you still have much and more to learn, and there's no substitute for hard work."
64,"TEXT_CLSMIN050_00600_ADALBERTA_000_28","Oh, don't look so glum! Just be thankful you don't have to bleeding <Emphasis>memorize</Emphasis> all that information─you have a gathering log for such stuff. Make good use of it, and you can't go wrong."
65,"TEXT_CLSMIN050_00600_ADALBERTA_000_29","That's all for now. Keep up your efforts, and visit me again when you've spent more time in the wilds, with pickaxe in hand. I'll have another task for you when you've perfected your swing."
66,"TEXT_CLSMIN050_00600_SYSTEM_000_30","For every fifth level you reach as a miner, you will gain the ability to detect higher-level mineral deposits. When this occurs, any new items that are available through gathering will be added to your <72>F201F4</72><73>F201F5</73>gathering log<73>01</73><72>01</72>."
67,"TEXT_CLSMIN050_00600_SYSTEM_000_31","You can use the <72>F201F4</72><73>F201F5</73>Lay of the Land<73>01</73><72>01</72> miner action to help you locate the nearest mineral deposits within your skill range."
66,"TEXT_CLSMIN050_00600_SYSTEM_000_30","For every fifth level you reach as a miner, you will gain the ability to detect higher-level mineral deposits. When this occurs, any new items that are available through gathering will be added to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
67,"TEXT_CLSMIN050_00600_SYSTEM_000_31","You can use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lay of the Land<UIGlow>01</UIGlow><UIForeground>01</UIForeground> miner action to help you locate the nearest mineral deposits within your skill range."
1 key 0 1
69 65 TEXT_CLSMIN050_00600_ADALBERTA_000_29 That's all for now. Keep up your efforts, and visit me again when you've spent more time in the wilds, with pickaxe in hand. I'll have another task for you when you've perfected your swing.
70 66 TEXT_CLSMIN050_00600_SYSTEM_000_30 For every fifth level you reach as a miner, you will gain the ability to detect higher-level mineral deposits. When this occurs, any new items that are available through gathering will be added to your <72>F201F4</72><73>F201F5</73>gathering log<73>01</73><72>01</72>. For every fifth level you reach as a miner, you will gain the ability to detect higher-level mineral deposits. When this occurs, any new items that are available through gathering will be added to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
71 67 TEXT_CLSMIN050_00600_SYSTEM_000_31 You can use the <72>F201F4</72><73>F201F5</73>Lay of the Land<73>01</73><72>01</72> miner action to help you locate the nearest mineral deposits within your skill range. You can use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lay of the Land<UIGlow>01</UIGlow><UIForeground>01</UIForeground> miner action to help you locate the nearest mineral deposits within your skill range.
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@@ -84,7 +84,7 @@ int32,str,str
78,"TEXT_CLSMIN150_00603_DEEPCANYON_000_39","What you wear an' wield affects how well you work. Even a decent pair of gloves can make a world of difference, take my word for it."
79,"TEXT_CLSMIN150_00603_DEEPCANYON_000_40","These things cost money, 'tis true, but what's the price of a pair of gloves compared to the untold wealth that lies out there, waitin' to be dug up? Bugger all, that's what."
80,"TEXT_CLSMIN150_00603_DEEPCANYON_000_41","An' on that note, I'll be off. I don't doubt we'll meet again soon─assumin' you stick with the trade long enough, that is."
81,"TEXT_CLSMIN150_00603_SYSTEM_000_50","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>gathering<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>GP<73>01</73><72>01</72> values."
81,"TEXT_CLSMIN150_00603_SYSTEM_000_50","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
82,"TEXT_CLSMIN150_00603_SYSTEM_000_51","A higher gathering rating improves your chances of obtaining an item; greater perception raises the probability of finding high-quality items; and additional GP increases your extracting stamina."
83,"TEXT_CLSMIN150_00603_SYSTEM_000_52","Outfitting yourself with an eye to your objectives will increase the efficiency of your gathering endeavors."
84,"TEXT_CLSMIN150_00603_DEEPCANYON_000_60","Don't forget to tell the guildmaster about your little task. She's the one in charge 'round here, after all."
1 key 0 1
84 80 TEXT_CLSMIN150_00603_DEEPCANYON_000_41 An' on that note, I'll be off. I don't doubt we'll meet again soon─assumin' you stick with the trade long enough, that is.
85 81 TEXT_CLSMIN150_00603_SYSTEM_000_50 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>gathering<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>GP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
86 82 TEXT_CLSMIN150_00603_SYSTEM_000_51 A higher gathering rating improves your chances of obtaining an item; greater perception raises the probability of finding high-quality items; and additional GP increases your extracting stamina.
87 83 TEXT_CLSMIN150_00603_SYSTEM_000_52 Outfitting yourself with an eye to your objectives will increase the efficiency of your gathering endeavors.
88 84 TEXT_CLSMIN150_00603_DEEPCANYON_000_60 Don't forget to tell the guildmaster about your little task. She's the one in charge 'round here, after all.
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@@ -69,7 +69,7 @@ int32,str,str
61,"TEXT_JOBWAR600_00601_BROKENMOUNTAIN_000_018","Worry not, Wheiskaet, the Sahagin will rue the day they stood before our might!"
62,"TEXT_JOBWAR600_00601_WHEISKAET_000_019","Alright, then, let's head to Camp Skull Valley─the Sahagin won't soon forget this battle!"
63,"TEXT_JOBWAR600_00601_CURIOUSGORGE_000_020","...The fate of Limsa Lominsa... I desire nothing more than to see everyone safely through this battle, but if the beast within takes me within its clutches again..."
64,"TEXT_JOBWAR600_00601_CURIOUSGORGE_000_021","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you know what to do! Gather your strength and drive the fear from me with a mighty <72>F201F4</72><73>F201F5</73>slap<73>01</73><72>01</72>! It's time to put that training to work!"
64,"TEXT_JOBWAR600_00601_CURIOUSGORGE_000_021","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you know what to do! Gather your strength and drive the fear from me with a mighty <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>slap<UIGlow>01</UIGlow><UIForeground>01</UIForeground>! It's time to put that training to work!"
65,"TEXT_JOBWAR600_00601_BROKENMOUNTAIN_000_029","Use your fighting spirit to guide my brother through his fog of doubt."
66,"TEXT_JOBWAR600_00601_CURIOUSGORGE_000_029","I'll be at Camp Bronze Lake preparing for the battle against the Sahagin."
67,"TEXT_JOBWAR600_00601_WHEISKAET_000_029","Everything depends on the outcome of this battle. Show the realm what warriors are made of!"
1 key 0 1
69 65 TEXT_JOBWAR600_00601_BROKENMOUNTAIN_000_029 Use your fighting spirit to guide my brother through his fog of doubt.
70 66 TEXT_JOBWAR600_00601_CURIOUSGORGE_000_029 I'll be at Camp Bronze Lake preparing for the battle against the Sahagin.
71 67 TEXT_JOBWAR600_00601_WHEISKAET_000_029 Everything depends on the outcome of this battle. Show the realm what warriors are made of!
72 68 TEXT_JOBWAR600_00601_CURIOUSGORGE_000_030 Don't hold back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Slap me silly like only a warrior can!
73 69 TEXT_JOBWAR600_00601_CURIOUSGORGE_000_032 That's the stuff, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'll be feeling that in the morning!
74 70 TEXT_JOBWAR600_00601_CURIOUSGORGE_000_033 Come hells or high water, the tidegates will not fall! We'll show the Sahagin the iron will of the warrior! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, let us report to Commander Falkbryda at once!
75 71 TEXT_JOBWAR600_00601_CURIOUSGORGE_000_039 Your presence makes me proud to call myself a warrior! With us at the front lines, the fishbacks won't make it one yalm past the shore!
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48,"TEXT_SUBSEA014_00662_OKALKAYA_000_0","If yer lookin' fer a place to wet yer whistle, scrag, I'd advise ye to turn tail an' run."
49,"TEXT_SUBSEA014_00662_OKALKAYA_000_1","Cap'n Rhoswen's in no mood to be entertainin' customers <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this eve<Else/>this morn'</If><Else/><If(LessThan(PlayerParameter(11),17))>this day<Else/>this eve</If></If>, an' even when she is, she ain't particularly good at it."
50,"TEXT_SUBSEA014_00662_OKALKAYA_000_2","Though...maybe dealin' with a customer's the sort o' shite what might shake 'er from 'er doldrums."
51,"TEXT_SUBSEA014_00662_OKALKAYA_000_3","But if ye mean to venture inside the Missin' Member, ye best remember to pay yer proper respects to the cap'n─'less ye ain't afraid o' goin' <Emphasis>missin'</Emphasis>. <72>F201F4</72><73>F201F5</73>Kneelin'<73>01</73><72>01</72> afore 'er would be a good start."
52,"TEXT_SUBSEA014_00662_RHOSWEN_000_10","The 'ells ye want, drylander!? We're closed! If ye don't want me Sirens to toss ye out on yer arse, show some respect an' <72>F201F4</72><73>F201F5</73>kneel<73>01</73><72>01</72>, scrag!"
51,"TEXT_SUBSEA014_00662_OKALKAYA_000_3","But if ye mean to venture inside the Missin' Member, ye best remember to pay yer proper respects to the cap'n─'less ye ain't afraid o' goin' <Emphasis>missin'</Emphasis>. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kneelin'<UIGlow>01</UIGlow><UIForeground>01</UIForeground> afore 'er would be a good start."
52,"TEXT_SUBSEA014_00662_RHOSWEN_000_10","The 'ells ye want, drylander!? We're closed! If ye don't want me Sirens to toss ye out on yer arse, show some respect an' <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, scrag!"
53,"TEXT_SUBSEA014_00662_RHOSWEN_000_11","Oho, so <If(PlayerParameter(4))>she<Else/>'e</If> knows <If(PlayerParameter(4))>'er<Else/>'is</If> place! Good!"
54,"TEXT_SUBSEA014_00662_RHOSWEN_000_12","If only the Krakens 'ad the same sense o' propriety! Bastards keep seizin' every Garlean ship before we can take a crack at 'em!"
55,"TEXT_SUBSEA014_00662_RHOSWEN_000_13","'Tis a sorry state of affairs when yer crew's reduced to preyin' on the leavin's o' that mangy bunch o' man-boys. Me younger self would be right <72>F201F4</72><73>F201F5</73>disappointed<73>01</73><72>01</72> to see 'ow far we've fallen."
55,"TEXT_SUBSEA014_00662_RHOSWEN_000_13","'Tis a sorry state of affairs when yer crew's reduced to preyin' on the leavin's o' that mangy bunch o' man-boys. Me younger self would be right <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>disappointed<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to see 'ow far we've fallen."
56,"TEXT_SUBSEA014_00662_TALK_SCENE00007_000",""
57,"TEXT_SUBSEA014_00662_RHOSWEN_000_20","Can't ye see I'm wallowin' in self-pity, scrag!? Ye couldn't possibly understand 'ow <72>F201F4</72><73>F201F5</73>disappointed<73>01</73><72>01</72> I am in meself."
57,"TEXT_SUBSEA014_00662_RHOSWEN_000_20","Can't ye see I'm wallowin' in self-pity, scrag!? Ye couldn't possibly understand 'ow <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>disappointed<UIGlow>01</UIGlow><UIForeground>01</UIForeground> I am in meself."
58,"TEXT_SUBSEA014_00662_RHOSWEN_000_21","Hmph, so ye do know somethin' o' me pain. But yer sympathy ain't worth more'n a pint o' piss."
59,"TEXT_SUBSEA014_00662_RHOSWEN_000_22","It's well an' good we got the Admiral's permission to capture Garlean ships, but what's the use if ye keep on gettin' beat to yer prey!?"
60,"TEXT_SUBSEA014_00662_RHOSWEN_000_23","We built our reputation reavin' right off the coasts o' Vylbrand, not sailin' a dozen malms into the bleedin' sea. The few imperial dogs found in Lominsan territory get snatched by Krakens 'unting in open waters."
61,"TEXT_SUBSEA014_00662_RHOSWEN_000_24","I <72>F201F4</72><73>F201F5</73>rallied<73>01</73><72>01</72> me crew's spirits when I said we were revivin' the old ways, but after all our struggles, they seem resigned to lettin' those bastards 'ave all the fun..."
62,"TEXT_SUBSEA014_00662_RHOSWEN_000_30","There's got to be a way to <72>F201F4</72><73>F201F5</73>rally<73>01</73><72>01</72> me Sirens' spirits again..."
61,"TEXT_SUBSEA014_00662_RHOSWEN_000_24","I <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rallied<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me crew's spirits when I said we were revivin' the old ways, but after all our struggles, they seem resigned to lettin' those bastards 'ave all the fun..."
62,"TEXT_SUBSEA014_00662_RHOSWEN_000_30","There's got to be a way to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rally<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me Sirens' spirits again..."
63,"TEXT_SUBSEA014_00662_RHOSWEN_000_31","Huh? Ye tryin' to make light o' me dilemma? Don't push yer luck, scrag, or I'll gut ye with a hook, like a regular pirate!"
64,"TEXT_SUBSEA014_00662_RHOSWEN_000_32","Wait─that's it! We're pirates, godsdammit, so we should think like pirates! Bugger keepin' Lominsan waters safe─we'll raid supply shipments to the Garlean outposts along the coasts of Aldenard!"
65,"TEXT_SUBSEA014_00662_RHOSWEN_000_33","Ahahaha! It's so bleedin' simple, I don't know why I didn't think o' this afore! Thank ye for yer unintended inspiration, scrag. To think I almost 'ad ye fed to the sharks!"
1 key 0 1
52 48 TEXT_SUBSEA014_00662_OKALKAYA_000_0 If yer lookin' fer a place to wet yer whistle, scrag, I'd advise ye to turn tail an' run.
53 49 TEXT_SUBSEA014_00662_OKALKAYA_000_1 Cap'n Rhoswen's in no mood to be entertainin' customers <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this eve<Else/>this morn'</If><Else/><If(LessThan(PlayerParameter(11),17))>this day<Else/>this eve</If></If>, an' even when she is, she ain't particularly good at it.
54 50 TEXT_SUBSEA014_00662_OKALKAYA_000_2 Though...maybe dealin' with a customer's the sort o' shite what might shake 'er from 'er doldrums.
55 51 TEXT_SUBSEA014_00662_OKALKAYA_000_3 But if ye mean to venture inside the Missin' Member, ye best remember to pay yer proper respects to the cap'n─'less ye ain't afraid o' goin' <Emphasis>missin'</Emphasis>. <72>F201F4</72><73>F201F5</73>Kneelin'<73>01</73><72>01</72> afore 'er would be a good start. But if ye mean to venture inside the Missin' Member, ye best remember to pay yer proper respects to the cap'n─'less ye ain't afraid o' goin' <Emphasis>missin'</Emphasis>. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kneelin'<UIGlow>01</UIGlow><UIForeground>01</UIForeground> afore 'er would be a good start.
56 52 TEXT_SUBSEA014_00662_RHOSWEN_000_10 The 'ells ye want, drylander!? We're closed! If ye don't want me Sirens to toss ye out on yer arse, show some respect an' <72>F201F4</72><73>F201F5</73>kneel<73>01</73><72>01</72>, scrag! The 'ells ye want, drylander!? We're closed! If ye don't want me Sirens to toss ye out on yer arse, show some respect an' <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, scrag!
57 53 TEXT_SUBSEA014_00662_RHOSWEN_000_11 Oho, so <If(PlayerParameter(4))>she<Else/>'e</If> knows <If(PlayerParameter(4))>'er<Else/>'is</If> place! Good!
58 54 TEXT_SUBSEA014_00662_RHOSWEN_000_12 If only the Krakens 'ad the same sense o' propriety! Bastards keep seizin' every Garlean ship before we can take a crack at 'em!
59 55 TEXT_SUBSEA014_00662_RHOSWEN_000_13 'Tis a sorry state of affairs when yer crew's reduced to preyin' on the leavin's o' that mangy bunch o' man-boys. Me younger self would be right <72>F201F4</72><73>F201F5</73>disappointed<73>01</73><72>01</72> to see 'ow far we've fallen. 'Tis a sorry state of affairs when yer crew's reduced to preyin' on the leavin's o' that mangy bunch o' man-boys. Me younger self would be right <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>disappointed<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to see 'ow far we've fallen.
60 56 TEXT_SUBSEA014_00662_TALK_SCENE00007_000
61 57 TEXT_SUBSEA014_00662_RHOSWEN_000_20 Can't ye see I'm wallowin' in self-pity, scrag!? Ye couldn't possibly understand 'ow <72>F201F4</72><73>F201F5</73>disappointed<73>01</73><72>01</72> I am in meself. Can't ye see I'm wallowin' in self-pity, scrag!? Ye couldn't possibly understand 'ow <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>disappointed<UIGlow>01</UIGlow><UIForeground>01</UIForeground> I am in meself.
62 58 TEXT_SUBSEA014_00662_RHOSWEN_000_21 Hmph, so ye do know somethin' o' me pain. But yer sympathy ain't worth more'n a pint o' piss.
63 59 TEXT_SUBSEA014_00662_RHOSWEN_000_22 It's well an' good we got the Admiral's permission to capture Garlean ships, but what's the use if ye keep on gettin' beat to yer prey!?
64 60 TEXT_SUBSEA014_00662_RHOSWEN_000_23 We built our reputation reavin' right off the coasts o' Vylbrand, not sailin' a dozen malms into the bleedin' sea. The few imperial dogs found in Lominsan territory get snatched by Krakens 'unting in open waters.
65 61 TEXT_SUBSEA014_00662_RHOSWEN_000_24 I <72>F201F4</72><73>F201F5</73>rallied<73>01</73><72>01</72> me crew's spirits when I said we were revivin' the old ways, but after all our struggles, they seem resigned to lettin' those bastards 'ave all the fun... I <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rallied<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me crew's spirits when I said we were revivin' the old ways, but after all our struggles, they seem resigned to lettin' those bastards 'ave all the fun...
66 62 TEXT_SUBSEA014_00662_RHOSWEN_000_30 There's got to be a way to <72>F201F4</72><73>F201F5</73>rally<73>01</73><72>01</72> me Sirens' spirits again... There's got to be a way to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rally<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me Sirens' spirits again...
67 63 TEXT_SUBSEA014_00662_RHOSWEN_000_31 Huh? Ye tryin' to make light o' me dilemma? Don't push yer luck, scrag, or I'll gut ye with a hook, like a regular pirate!
68 64 TEXT_SUBSEA014_00662_RHOSWEN_000_32 Wait─that's it! We're pirates, godsdammit, so we should think like pirates! Bugger keepin' Lominsan waters safe─we'll raid supply shipments to the Garlean outposts along the coasts of Aldenard!
69 65 TEXT_SUBSEA014_00662_RHOSWEN_000_33 Ahahaha! It's so bleedin' simple, I don't know why I didn't think o' this afore! Thank ye for yer unintended inspiration, scrag. To think I almost 'ad ye fed to the sharks!
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@@ -53,7 +53,7 @@ int32,str,str
49,"TEXT_SUBSEA902_00694_ORWEN_000_2","I keep a record of tasks what the locals need doin', then dole 'em out to adventurers what look capable."
50,"TEXT_SUBSEA902_00694_ORWEN_000_3","Now, you <Emphasis>look</Emphasis> capable, but the last sod I reckoned was tough enough got his face bit off by a bleedin' wharf rat. You need to prove to me you can handle me jobs."
51,"TEXT_SUBSEA902_00694_ORWEN_000_4","Take a look at this here task. Does that seem like someaught you could do?"
52,"TEXT_SUBSEA902_00694_ORWEN_000_5","Alright, then. You need to <72>F201F4</72><73>F201F5</73>beckon<73>01</73><72>01</72> to your client, Memeroon, to help lead him to his destination."
52,"TEXT_SUBSEA902_00694_ORWEN_000_5","Alright, then. You need to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>beckon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to your client, Memeroon, to help lead him to his destination."
53,"TEXT_SUBSEA902_00694_SYS_000_6","Use the /beckon emote to lead your client safely to the destination. You may find it convenient to add the emote to your hotbar before beginning the guildleve."
54,"TEXT_SUBSEA902_00694_ORWEN_000_10","You can start the guildleve whenever you're ready."
55,"TEXT_SUBSEA902_00694_ORWEN_000_15","Completed the task, have you? Then you need only collect your reward."
1 key 0 1
53 49 TEXT_SUBSEA902_00694_ORWEN_000_2 I keep a record of tasks what the locals need doin', then dole 'em out to adventurers what look capable.
54 50 TEXT_SUBSEA902_00694_ORWEN_000_3 Now, you <Emphasis>look</Emphasis> capable, but the last sod I reckoned was tough enough got his face bit off by a bleedin' wharf rat. You need to prove to me you can handle me jobs.
55 51 TEXT_SUBSEA902_00694_ORWEN_000_4 Take a look at this here task. Does that seem like someaught you could do?
56 52 TEXT_SUBSEA902_00694_ORWEN_000_5 Alright, then. You need to <72>F201F4</72><73>F201F5</73>beckon<73>01</73><72>01</72> to your client, Memeroon, to help lead him to his destination. Alright, then. You need to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>beckon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to your client, Memeroon, to help lead him to his destination.
57 53 TEXT_SUBSEA902_00694_SYS_000_6 Use the /beckon emote to lead your client safely to the destination. You may find it convenient to add the emote to your hotbar before beginning the guildleve.
58 54 TEXT_SUBSEA902_00694_ORWEN_000_10 You can start the guildleve whenever you're ready.
59 55 TEXT_SUBSEA902_00694_ORWEN_000_15 Completed the task, have you? Then you need only collect your reward.
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@@ -53,7 +53,7 @@ int32,str,str
49,"TEXT_SUBWIL151_00688_POPONAGU_000_2","I have a number of fine guildleves in my possession, which I will gladly allow you to undertake─if you prove yourself sufficiently capable, that is."
50,"TEXT_SUBWIL151_00688_POPONAGU_000_3","You see, protocol dictates that I administer a trial guildleve. Until you complete it, I can grant you no more."
51,"TEXT_SUBWIL151_00688_POPONAGU_000_4","How about this task? Review the details and tell me if you are up for the challenge."
52,"TEXT_SUBWIL151_00688_POPONAGU_000_5","Very good. You need merely <72>F201F4</72><73>F201F5</73>beckon<73>01</73><72>01</72> to the gullible goblin, Guttrix Sliverpicks, to help lead him to his destination."
52,"TEXT_SUBWIL151_00688_POPONAGU_000_5","Very good. You need merely <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>beckon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to the gullible goblin, Guttrix Sliverpicks, to help lead him to his destination."
53,"TEXT_SUBWIL151_00688_SYS_000_6","Use the /beckon emote to lead Guttrix Sliverpicks safely to the destination. You may find it convenient to add the emote to your hotbar before beginning the guildleve."
54,"TEXT_SUBWIL151_00688_POPONAGU_000_10","You may begin the levequest at any time."
55,"TEXT_SUBWIL151_00688_POPONAGU_000_15","I see the desert heat wasn't too much for you. Here is your reward. See that you don't spend it all at the pub!"
1 key 0 1
53 49 TEXT_SUBWIL151_00688_POPONAGU_000_2 I have a number of fine guildleves in my possession, which I will gladly allow you to undertake─if you prove yourself sufficiently capable, that is.
54 50 TEXT_SUBWIL151_00688_POPONAGU_000_3 You see, protocol dictates that I administer a trial guildleve. Until you complete it, I can grant you no more.
55 51 TEXT_SUBWIL151_00688_POPONAGU_000_4 How about this task? Review the details and tell me if you are up for the challenge.
56 52 TEXT_SUBWIL151_00688_POPONAGU_000_5 Very good. You need merely <72>F201F4</72><73>F201F5</73>beckon<73>01</73><72>01</72> to the gullible goblin, Guttrix Sliverpicks, to help lead him to his destination. Very good. You need merely <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>beckon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to the gullible goblin, Guttrix Sliverpicks, to help lead him to his destination.
57 53 TEXT_SUBWIL151_00688_SYS_000_6 Use the /beckon emote to lead Guttrix Sliverpicks safely to the destination. You may find it convenient to add the emote to your hotbar before beginning the guildleve.
58 54 TEXT_SUBWIL151_00688_POPONAGU_000_10 You may begin the levequest at any time.
59 55 TEXT_SUBWIL151_00688_POPONAGU_000_15 I see the desert heat wasn't too much for you. Here is your reward. See that you don't spend it all at the pub!
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@@ -59,7 +59,7 @@ int32,str,str
55,"TEXT_GAIUSA101_00715_AMELAIN_000_012","I see that Hawthorne has furnished you with some of that malodorous root the sylphs so adore. I have something of far greater import for you to deliver─a missive from the Elder Seedseer herself."
56,"TEXT_GAIUSA101_00715_AMELAIN_000_013","To summarize the letter's contents in brief, it vouches for the integrity of our envoy─that would be you─and restates Gridania's desire to maintain a harmonious relationship with our long-standing friends of the forest."
57,"TEXT_GAIUSA101_00715_AMELAIN_000_014","The war with the Ixal has taken a toll on our resources; we can ill afford to get mired in another conflict. I need not impress upon you any further the importance of this mission. May the Twelve see you return with good tidings."
58,"TEXT_GAIUSA101_00715_KOMUXIO_000_020","Walking one is not familiar to this one. This one does not trust strange walking ones. Strange <Emphasis><72>F201F4</72><73>F201F5</73>dancing<73>01</73><72>01</72></Emphasis> ones might be a different story, but this one expects no such thing. Walking one should go home, and leave this one be."
58,"TEXT_GAIUSA101_00715_KOMUXIO_000_020","Walking one is not familiar to this one. This one does not trust strange walking ones. Strange <Emphasis><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>dancing<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Emphasis> ones might be a different story, but this one expects no such thing. Walking one should go home, and leave this one be."
59,"TEXT_GAIUSA101_00715_KOMUXIO_000_030","Walking one would talk to this one? This one does not talk to rude ones. Walking one comes to the abode of these ones, walking one should pay proper respects."
60,"TEXT_GAIUSA101_00715_KOMUXIO_000_031","This one would welcome walking one who moves like these ones. If walking one would talk to this one, this one will answer. This one is a busy one, so walking one should speak with quick tongue."
61,"TEXT_GAIUSA101_00715_KOMUXIO_000_032","This walking one is foolish one. Walking one should go home before this one becomes angry."
1 key 0 1
59 55 TEXT_GAIUSA101_00715_AMELAIN_000_012 I see that Hawthorne has furnished you with some of that malodorous root the sylphs so adore. I have something of far greater import for you to deliver─a missive from the Elder Seedseer herself.
60 56 TEXT_GAIUSA101_00715_AMELAIN_000_013 To summarize the letter's contents in brief, it vouches for the integrity of our envoy─that would be you─and restates Gridania's desire to maintain a harmonious relationship with our long-standing friends of the forest.
61 57 TEXT_GAIUSA101_00715_AMELAIN_000_014 The war with the Ixal has taken a toll on our resources; we can ill afford to get mired in another conflict. I need not impress upon you any further the importance of this mission. May the Twelve see you return with good tidings.
62 58 TEXT_GAIUSA101_00715_KOMUXIO_000_020 Walking one is not familiar to this one. This one does not trust strange walking ones. Strange <Emphasis><72>F201F4</72><73>F201F5</73>dancing<73>01</73><72>01</72></Emphasis> ones might be a different story, but this one expects no such thing. Walking one should go home, and leave this one be. Walking one is not familiar to this one. This one does not trust strange walking ones. Strange <Emphasis><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>dancing<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Emphasis> ones might be a different story, but this one expects no such thing. Walking one should go home, and leave this one be.
63 59 TEXT_GAIUSA101_00715_KOMUXIO_000_030 Walking one would talk to this one? This one does not talk to rude ones. Walking one comes to the abode of these ones, walking one should pay proper respects.
64 60 TEXT_GAIUSA101_00715_KOMUXIO_000_031 This one would welcome walking one who moves like these ones. If walking one would talk to this one, this one will answer. This one is a busy one, so walking one should speak with quick tongue.
65 61 TEXT_GAIUSA101_00715_KOMUXIO_000_032 This walking one is foolish one. Walking one should go home before this one becomes angry.
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@@ -50,16 +50,16 @@ int32,str,str
46,"TEXT_GAIUSA106_00720_TODO_22",""
47,"TEXT_GAIUSA106_00720_TODO_23",""
48,"TEXT_GAIUSA106_00720_LAXIO_000_000","Walking one may dance many dances, but this one still doesn't like walking ones! Why? Because walking ones don't listen! That's why!"
49,"TEXT_GAIUSA106_00720_LAXIO_000_001","If walking one wants to be friend to this one, walking one should listen, and listen good! This one has itchy spot on back. Walking one should <72>F201F4</72><73>F201F5</73>poke<73>01</73><72>01</72> it."
50,"TEXT_GAIUSA106_00720_LAXIO_000_010","This one has itchy spot on back. Walking one should <72>F201F4</72><73>F201F5</73>poke<73>01</73><72>01</72> it. And not too hard! This one has sensitive fibers."
49,"TEXT_GAIUSA106_00720_LAXIO_000_001","If walking one wants to be friend to this one, walking one should listen, and listen good! This one has itchy spot on back. Walking one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>poke<UIGlow>01</UIGlow><UIForeground>01</UIForeground> it."
50,"TEXT_GAIUSA106_00720_LAXIO_000_010","This one has itchy spot on back. Walking one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>poke<UIGlow>01</UIGlow><UIForeground>01</UIForeground> it. And not too hard! This one has sensitive fibers."
51,"TEXT_GAIUSA106_00720_LAXIO_000_015","Tee hee! Walking one fell into trap! Touching this one turns walking ones' skin into moss!"
52,"TEXT_GAIUSA106_00720_LAXIO_000_016","Tee hee! Mossy one's skin turns greener and greener! Mossy one should <72>F201F4</72><73>F201F5</73>examine self<73>01</73><72>01</72> to see how silly mossy one has become!"
53,"TEXT_GAIUSA106_00720_LAXIO_000_020","Do walking one's ears not hear? This one said walking one should <72>F201F4</72><73>F201F5</73>poke<73>01</73><72>01</72> this one's back!"
54,"TEXT_GAIUSA106_00720_LAXIO_000_030","Tee hee! Mossy one's skin turns greener and greener! Mossy one should <72>F201F4</72><73>F201F5</73>examine self<73>01</73><72>01</72>!"
52,"TEXT_GAIUSA106_00720_LAXIO_000_016","Tee hee! Mossy one's skin turns greener and greener! Mossy one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>examine self<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to see how silly mossy one has become!"
53,"TEXT_GAIUSA106_00720_LAXIO_000_020","Do walking one's ears not hear? This one said walking one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>poke<UIGlow>01</UIGlow><UIForeground>01</UIForeground> this one's back!"
54,"TEXT_GAIUSA106_00720_LAXIO_000_030","Tee hee! Mossy one's skin turns greener and greener! Mossy one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>examine self<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
55,"TEXT_GAIUSA106_00720_LAXIO_000_035","Hee hee hee! Walking one is so silly! There is no curse, silly one!"
56,"TEXT_GAIUSA106_00720_LAXIO_000_036","This one tricked silly one good, yes? This one is smart. Silly one should <72>F201F4</72><73>F201F5</73>congratulate<73>01</73><72>01</72> this one for being so very smart."
57,"TEXT_GAIUSA106_00720_LAXIO_000_040","Does walking one's brain turn to moss, too? This one said mossy one should <72>F201F4</72><73>F201F5</73>examine self<73>01</73><72>01</72>. What is mossy one waiting for?"
58,"TEXT_GAIUSA106_00720_LAXIO_000_050","This one is smart. Silly one should <72>F201F4</72><73>F201F5</73>congratulate<73>01</73><72>01</72> this one for being so very smart."
56,"TEXT_GAIUSA106_00720_LAXIO_000_036","This one tricked silly one good, yes? This one is smart. Silly one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>congratulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> this one for being so very smart."
57,"TEXT_GAIUSA106_00720_LAXIO_000_040","Does walking one's brain turn to moss, too? This one said mossy one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>examine self<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. What is mossy one waiting for?"
58,"TEXT_GAIUSA106_00720_LAXIO_000_050","This one is smart. Silly one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>congratulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> this one for being so very smart."
59,"TEXT_GAIUSA106_00720_LAXIO_000_055","That's right, silly one! This one is very, very smart one. Silly one is smart to know this."
60,"TEXT_GAIUSA106_00720_LAXIO_000_056","Silly one makes this one laugh. This one likes to laugh. Maybe silly one is not so bad, after all."
61,"TEXT_GAIUSA106_00720_LAXIO_000_060","Silly one is no fun! This one tricked silly one. Silly one should <72>F201F4</72><73>F201F5</73>congratulate<73>01</73><72>01</72> this one for being so very smart."
61,"TEXT_GAIUSA106_00720_LAXIO_000_060","Silly one is no fun! This one tricked silly one. Silly one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>congratulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> this one for being so very smart."
1 key 0 1
50 46 TEXT_GAIUSA106_00720_TODO_22
51 47 TEXT_GAIUSA106_00720_TODO_23
52 48 TEXT_GAIUSA106_00720_LAXIO_000_000 Walking one may dance many dances, but this one still doesn't like walking ones! Why? Because walking ones don't listen! That's why!
53 49 TEXT_GAIUSA106_00720_LAXIO_000_001 If walking one wants to be friend to this one, walking one should listen, and listen good! This one has itchy spot on back. Walking one should <72>F201F4</72><73>F201F5</73>poke<73>01</73><72>01</72> it. If walking one wants to be friend to this one, walking one should listen, and listen good! This one has itchy spot on back. Walking one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>poke<UIGlow>01</UIGlow><UIForeground>01</UIForeground> it.
54 50 TEXT_GAIUSA106_00720_LAXIO_000_010 This one has itchy spot on back. Walking one should <72>F201F4</72><73>F201F5</73>poke<73>01</73><72>01</72> it. And not too hard! This one has sensitive fibers. This one has itchy spot on back. Walking one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>poke<UIGlow>01</UIGlow><UIForeground>01</UIForeground> it. And not too hard! This one has sensitive fibers.
55 51 TEXT_GAIUSA106_00720_LAXIO_000_015 Tee hee! Walking one fell into trap! Touching this one turns walking ones' skin into moss!
56 52 TEXT_GAIUSA106_00720_LAXIO_000_016 Tee hee! Mossy one's skin turns greener and greener! Mossy one should <72>F201F4</72><73>F201F5</73>examine self<73>01</73><72>01</72> to see how silly mossy one has become! Tee hee! Mossy one's skin turns greener and greener! Mossy one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>examine self<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to see how silly mossy one has become!
57 53 TEXT_GAIUSA106_00720_LAXIO_000_020 Do walking one's ears not hear? This one said walking one should <72>F201F4</72><73>F201F5</73>poke<73>01</73><72>01</72> this one's back! Do walking one's ears not hear? This one said walking one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>poke<UIGlow>01</UIGlow><UIForeground>01</UIForeground> this one's back!
58 54 TEXT_GAIUSA106_00720_LAXIO_000_030 Tee hee! Mossy one's skin turns greener and greener! Mossy one should <72>F201F4</72><73>F201F5</73>examine self<73>01</73><72>01</72>! Tee hee! Mossy one's skin turns greener and greener! Mossy one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>examine self<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!
59 55 TEXT_GAIUSA106_00720_LAXIO_000_035 Hee hee hee! Walking one is so silly! There is no curse, silly one!
60 56 TEXT_GAIUSA106_00720_LAXIO_000_036 This one tricked silly one good, yes? This one is smart. Silly one should <72>F201F4</72><73>F201F5</73>congratulate<73>01</73><72>01</72> this one for being so very smart. This one tricked silly one good, yes? This one is smart. Silly one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>congratulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> this one for being so very smart.
61 57 TEXT_GAIUSA106_00720_LAXIO_000_040 Does walking one's brain turn to moss, too? This one said mossy one should <72>F201F4</72><73>F201F5</73>examine self<73>01</73><72>01</72>. What is mossy one waiting for? Does walking one's brain turn to moss, too? This one said mossy one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>examine self<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. What is mossy one waiting for?
62 58 TEXT_GAIUSA106_00720_LAXIO_000_050 This one is smart. Silly one should <72>F201F4</72><73>F201F5</73>congratulate<73>01</73><72>01</72> this one for being so very smart. This one is smart. Silly one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>congratulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> this one for being so very smart.
63 59 TEXT_GAIUSA106_00720_LAXIO_000_055 That's right, silly one! This one is very, very smart one. Silly one is smart to know this.
64 60 TEXT_GAIUSA106_00720_LAXIO_000_056 Silly one makes this one laugh. This one likes to laugh. Maybe silly one is not so bad, after all.
65 61 TEXT_GAIUSA106_00720_LAXIO_000_060 Silly one is no fun! This one tricked silly one. Silly one should <72>F201F4</72><73>F201F5</73>congratulate<73>01</73><72>01</72> this one for being so very smart. Silly one is no fun! This one tricked silly one. Silly one should <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>congratulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> this one for being so very smart.
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@@ -53,7 +53,7 @@ int32,str,str
49,"TEXT_GAIUSA205_00728_IANNA_000_001","But the protection of the forest is not to be taken for granted. No, we must respect and honor the trees. Only in doing so will they do the same for us."
50,"TEXT_GAIUSA205_00728_IANNA_000_002","And so I would ask you to perform a simple task: you are to make an offering to one of the forest's fallen guardians."
51,"TEXT_GAIUSA205_00728_IANNA_000_003","Not far from here lie the withered remains of a treant who perished protecting the forest it so loved. Obtain the umbles of four antelope does and two freshly plucked kedtrap petals, then place them before the treant."
52,"TEXT_GAIUSA205_00728_IANNA_000_004","After the offering has been made, <72>F201F4</72><73>F201F5</73>kneel<73>01</73><72>01</72> and bow your head in deference. I can promise you that when you arise, you will do so with a newfound understanding of the significance of my words."
52,"TEXT_GAIUSA205_00728_IANNA_000_004","After the offering has been made, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and bow your head in deference. I can promise you that when you arise, you will do so with a newfound understanding of the significance of my words."
53,"TEXT_GAIUSA205_00728_TODO_000_010",""
54,"TEXT_GAIUSA205_00728_TODO_000_020",""
55,"TEXT_GAIUSA205_00728_TODO_000_030",""
1 key 0 1
53 49 TEXT_GAIUSA205_00728_IANNA_000_001 But the protection of the forest is not to be taken for granted. No, we must respect and honor the trees. Only in doing so will they do the same for us.
54 50 TEXT_GAIUSA205_00728_IANNA_000_002 And so I would ask you to perform a simple task: you are to make an offering to one of the forest's fallen guardians.
55 51 TEXT_GAIUSA205_00728_IANNA_000_003 Not far from here lie the withered remains of a treant who perished protecting the forest it so loved. Obtain the umbles of four antelope does and two freshly plucked kedtrap petals, then place them before the treant.
56 52 TEXT_GAIUSA205_00728_IANNA_000_004 After the offering has been made, <72>F201F4</72><73>F201F5</73>kneel<73>01</73><72>01</72> and bow your head in deference. I can promise you that when you arise, you will do so with a newfound understanding of the significance of my words. After the offering has been made, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and bow your head in deference. I can promise you that when you arise, you will do so with a newfound understanding of the significance of my words.
57 53 TEXT_GAIUSA205_00728_TODO_000_010
58 54 TEXT_GAIUSA205_00728_TODO_000_020
59 55 TEXT_GAIUSA205_00728_TODO_000_030
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@@ -92,7 +92,7 @@ int32,str,str
88,"TEXT_GAIUSA402_00744_KOMUXIO_000_090","Before walking one returns to Gridania, this one would ask walking one to watch touched ones."
89,"TEXT_GAIUSA402_00744_KOMUXIO_000_091","So long as touched ones are not troubled, touched ones will not make trouble."
90,"TEXT_GAIUSA402_00744_KOMUXIO_000_092","If walking one witnesses touched ones making no trouble, mayhap walking one can testify to walking ones of Gridania that these ones mean no harm."
91,"TEXT_GAIUSA402_00744_KOMUXIO_000_093","These ones' homeland is fraught with danger. This one marks down safe places to <72>F201F4</72><73>F201F5</73>look out<73>01</73><72>01</72> for touched ones."
91,"TEXT_GAIUSA402_00744_KOMUXIO_000_093","These ones' homeland is fraught with danger. This one marks down safe places to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>look out<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for touched ones."
92,"TEXT_GAIUSA402_00744_SYSTEM_000_010","There are tempered sylphs in the distance. You do not sense that they pose a danger if left alone."
93,"TEXT_GAIUSA402_00744_VORSAILE_000_020","Ah, <If(GreaterThan(PlayerParameter(52),0))>if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/>if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>. How went the meeting with the sylphs?"
94,"TEXT_GAIUSA402_00744_VORSAILE_000_021","A missive from the sylph elder himself!? If I may..."
1 key 0 1
92 88 TEXT_GAIUSA402_00744_KOMUXIO_000_090 Before walking one returns to Gridania, this one would ask walking one to watch touched ones.
93 89 TEXT_GAIUSA402_00744_KOMUXIO_000_091 So long as touched ones are not troubled, touched ones will not make trouble.
94 90 TEXT_GAIUSA402_00744_KOMUXIO_000_092 If walking one witnesses touched ones making no trouble, mayhap walking one can testify to walking ones of Gridania that these ones mean no harm.
95 91 TEXT_GAIUSA402_00744_KOMUXIO_000_093 These ones' homeland is fraught with danger. This one marks down safe places to <72>F201F4</72><73>F201F5</73>look out<73>01</73><72>01</72> for touched ones. These ones' homeland is fraught with danger. This one marks down safe places to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>look out<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for touched ones.
96 92 TEXT_GAIUSA402_00744_SYSTEM_000_010 There are tempered sylphs in the distance. You do not sense that they pose a danger if left alone.
97 93 TEXT_GAIUSA402_00744_VORSAILE_000_020 Ah, <If(GreaterThan(PlayerParameter(52),0))>if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/>if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>. How went the meeting with the sylphs?
98 94 TEXT_GAIUSA402_00744_VORSAILE_000_021 A missive from the sylph elder himself!? If I may...
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@@ -60,7 +60,7 @@ int32,str,str
56,"TEXT_GAIUSA711_00784_MEDROD_000_021","I...I looked death in the face... 'Tis only a matter of time before he comes for me, just like he came for that poor woman..."
57,"TEXT_GAIUSA711_00784_MEDROD_000_025","<sob> Mummyyy! I'm sorry I wasn't a better son! I'm sorry I didn't eat my greens and do my chores! Waaaaaah!"
58,"TEXT_GAIUSA711_00784_AIDEEN_000_030","You wanted words with Medrod? Well, as you can see, that might be...tricky. He's been this way near a fortnight. If you need him to make sense in a hurry, might be as I can give you some advice. Though he looks a man grown, Medrod's still a little boy on the inside."
59,"TEXT_GAIUSA711_00784_AIDEEN_000_031","You might try feeding him a serving of lentils and chestnuts, his mother's specialty. Stuff should be easy enough to find in Gridania. Oh, and a few <72>F201F4</72><73>F201F5</73>soothing<73>01</73><72>01</72> words wouldn't go astray either. Nothing like Mummy's cooking and her expert ministrations for a skinned knee, as it were."
59,"TEXT_GAIUSA711_00784_AIDEEN_000_031","You might try feeding him a serving of lentils and chestnuts, his mother's specialty. Stuff should be easy enough to find in Gridania. Oh, and a few <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> words wouldn't go astray either. Nothing like Mummy's cooking and her expert ministrations for a skinned knee, as it were."
60,"TEXT_GAIUSA711_00784_MEDROD_000_040","It was horrible...a waking nightmare... Cannot unsee... Oh, gods, what have I done to deserve this? MUMMYYY! <sob>"
61,"TEXT_GAIUSA711_00784_MEDROD_000_041","<gasp> You...you found it! This is my favoritest dish in the whole world! Mum made this for me whenever I felt glum, and it never failed to make me forget my─ <Emphasis>Wait a minute</Emphasis>! You're trying to make me tell you...tell you...about <Emphasis>that</Emphasis>, aren't you!? No... Too <Emphasis>horrible</Emphasis>..."
62,"TEXT_GAIUSA711_00784_MEDROD_000_050","I don't care how much of my favoritest dish you give me! Nothing on Hydaelyn is worse than what I saw... Nothing!"
@@ -72,4 +72,4 @@ int32,str,str
68,"TEXT_GAIUSA711_00784_AIDEEN_000_065","If that's the case, we'll help you in whatever way we can!"
69,"TEXT_GAIUSA711_00784_IVAURAULT_000_065","Aye, anything to ensure that we won't have to suffer Medrod's hysteria ever again."
70,"TEXT_GAIUSA711_00784_MEDROD_000_066","All right, teamwork! That's what I wanted to─wait, I haven't been <Emphasis>that</Emphasis> bad, have I...? At any rate, I'm all for helping this adventurer. It's the least I can do to repay <If(PlayerParameter(4))>her<Else/>him</If> for bringing me lentils and chestnuts!"
71,"TEXT_GAIUSA711_00784_MEDROD_000_070","Wh-What are you playing at!? If you're trying to <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72> me, you're going about it all wrong!"
71,"TEXT_GAIUSA711_00784_MEDROD_000_070","Wh-What are you playing at!? If you're trying to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me, you're going about it all wrong!"
1 key 0 1
60 56 TEXT_GAIUSA711_00784_MEDROD_000_021 I...I looked death in the face... 'Tis only a matter of time before he comes for me, just like he came for that poor woman...
61 57 TEXT_GAIUSA711_00784_MEDROD_000_025 <sob> Mummyyy! I'm sorry I wasn't a better son! I'm sorry I didn't eat my greens and do my chores! Waaaaaah!
62 58 TEXT_GAIUSA711_00784_AIDEEN_000_030 You wanted words with Medrod? Well, as you can see, that might be...tricky. He's been this way near a fortnight. If you need him to make sense in a hurry, might be as I can give you some advice. Though he looks a man grown, Medrod's still a little boy on the inside.
63 59 TEXT_GAIUSA711_00784_AIDEEN_000_031 You might try feeding him a serving of lentils and chestnuts, his mother's specialty. Stuff should be easy enough to find in Gridania. Oh, and a few <72>F201F4</72><73>F201F5</73>soothing<73>01</73><72>01</72> words wouldn't go astray either. Nothing like Mummy's cooking and her expert ministrations for a skinned knee, as it were. You might try feeding him a serving of lentils and chestnuts, his mother's specialty. Stuff should be easy enough to find in Gridania. Oh, and a few <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> words wouldn't go astray either. Nothing like Mummy's cooking and her expert ministrations for a skinned knee, as it were.
64 60 TEXT_GAIUSA711_00784_MEDROD_000_040 It was horrible...a waking nightmare... Cannot unsee... Oh, gods, what have I done to deserve this? MUMMYYY! <sob>
65 61 TEXT_GAIUSA711_00784_MEDROD_000_041 <gasp> You...you found it! This is my favoritest dish in the whole world! Mum made this for me whenever I felt glum, and it never failed to make me forget my─ <Emphasis>Wait a minute</Emphasis>! You're trying to make me tell you...tell you...about <Emphasis>that</Emphasis>, aren't you!? No... Too <Emphasis>horrible</Emphasis>...
66 62 TEXT_GAIUSA711_00784_MEDROD_000_050 I don't care how much of my favoritest dish you give me! Nothing on Hydaelyn is worse than what I saw... Nothing!
72 68 TEXT_GAIUSA711_00784_AIDEEN_000_065 If that's the case, we'll help you in whatever way we can!
73 69 TEXT_GAIUSA711_00784_IVAURAULT_000_065 Aye, anything to ensure that we won't have to suffer Medrod's hysteria ever again.
74 70 TEXT_GAIUSA711_00784_MEDROD_000_066 All right, teamwork! That's what I wanted to─wait, I haven't been <Emphasis>that</Emphasis> bad, have I...? At any rate, I'm all for helping this adventurer. It's the least I can do to repay <If(PlayerParameter(4))>her<Else/>him</If> for bringing me lentils and chestnuts!
75 71 TEXT_GAIUSA711_00784_MEDROD_000_070 Wh-What are you playing at!? If you're trying to <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72> me, you're going about it all wrong! Wh-What are you playing at!? If you're trying to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me, you're going about it all wrong!
+3 -3
View File
@@ -60,9 +60,9 @@ int32,str,str
54,"TEXT_GAIUSA906_00801_URSANDEL_000_006","My lady's madness must be ended, lest more innocent lives be lost. Lay her tormented soul to rest, as you swore to me you would. She awaits you at Haukke Manor, on the western edge of the Central Shroud. Go now. Go and do what must be done."
55,"TEXT_GAIUSA906_00801_DUMMY_000_010","(Touch gate, gain access)"
56,"TEXT_GAIUSA906_00801_DUMMY_000_020","(Raid the hell out of Haukke Manor)"
57,"TEXT_GAIUSA906_00801_ASCIANSWORD_000_300","(-???-)<72>F20223</72>Darkness has taken root within these halls...<72>01</72>"
58,"TEXT_GAIUSA906_00801_ASCIANSCEPTER_000_301","(-???-)<72>F20223</72>...Sprung from the most unlikely of seeds.<72>01</72>"
59,"TEXT_GAIUSA906_00801_ASCIANSWORD_100_301","(-???-)<72>F20223</72>One cannot help but admire the irrepressible spirit that quickened it to life.<72>01</72>"
57,"TEXT_GAIUSA906_00801_ASCIANSWORD_000_300","(-???-)<UIForeground>F20223</UIForeground>Darkness has taken root within these halls...<UIForeground>01</UIForeground>"
58,"TEXT_GAIUSA906_00801_ASCIANSCEPTER_000_301","(-???-)<UIForeground>F20223</UIForeground>...Sprung from the most unlikely of seeds.<UIForeground>01</UIForeground>"
59,"TEXT_GAIUSA906_00801_ASCIANSWORD_100_301","(-???-)<UIForeground>F20223</UIForeground>One cannot help but admire the irrepressible spirit that quickened it to life.<UIForeground>01</UIForeground>"
60,"TEXT_GAIUSA906_00801_ASCIANSCEPTER_000_302","It is a pleasure to meet you at last, adventurer. You are every bit as intriguing as our master gave us to believe."
61,"TEXT_GAIUSA906_00801_ASCIANSWORD_000_303","It is no ordinary mortal who can acquire one Crystal of Light...much less <Emphasis>three</Emphasis>."
62,"TEXT_GAIUSA906_00801_ASCIANSWORD_000_304","The Crystals make you strong, and it is to that strength that the Light is drawn."
1 key 0 1
60 56 TEXT_GAIUSA906_00801_DUMMY_000_020 (Raid the hell out of Haukke Manor)
61 57 TEXT_GAIUSA906_00801_ASCIANSWORD_000_300 (-???-)<72>F20223</72>Darkness has taken root within these halls...<72>01</72> (-???-)<UIForeground>F20223</UIForeground>Darkness has taken root within these halls...<UIForeground>01</UIForeground>
62 58 TEXT_GAIUSA906_00801_ASCIANSCEPTER_000_301 (-???-)<72>F20223</72>...Sprung from the most unlikely of seeds.<72>01</72> (-???-)<UIForeground>F20223</UIForeground>...Sprung from the most unlikely of seeds.<UIForeground>01</UIForeground>
63 59 TEXT_GAIUSA906_00801_ASCIANSWORD_100_301 (-???-)<72>F20223</72>One cannot help but admire the irrepressible spirit that quickened it to life.<72>01</72> (-???-)<UIForeground>F20223</UIForeground>One cannot help but admire the irrepressible spirit that quickened it to life.<UIForeground>01</UIForeground>
64 60 TEXT_GAIUSA906_00801_ASCIANSCEPTER_000_302 It is a pleasure to meet you at last, adventurer. You are every bit as intriguing as our master gave us to believe.
65 61 TEXT_GAIUSA906_00801_ASCIANSWORD_000_303 It is no ordinary mortal who can acquire one Crystal of Light...much less <Emphasis>three</Emphasis>.
66 62 TEXT_GAIUSA906_00801_ASCIANSWORD_000_304 The Crystals make you strong, and it is to that strength that the Light is drawn.
67 63 TEXT_GAIUSA906_00801_ASCIANSCEPTER_000_305 Hydaelyn chose well.
68 64 TEXT_GAIUSA906_00801_ASCIANSWORD_000_306 ...A pity that your existence is irreconcilable with our own. We cannot well allow you to continue upon your present course.
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@@ -50,7 +50,7 @@ int32,str,str
46,"TEXT_GAIUSB109_00828_TODO_22",""
47,"TEXT_GAIUSB109_00828_TODO_23",""
48,"TEXT_GAIUSB109_00828_URAHTALO_000_000","Have I got a job for <Emphasis>you</Emphasis>, adventurer! You'll be positively perfect. You <Emphasis>can</Emphasis> look dangerous, can't you?"
49,"TEXT_GAIUSB109_00828_URAHTALO_000_001","My sisters and I like to bathe here after a hunt, but lately, there have been oglers about. I've leapt out of the water to chase them off, but this only seems to swell their ranks! Will you chase them down and show them how <72>F201F4</72><73>F201F5</73>furious<73>01</73><72>01</72> I am?"
49,"TEXT_GAIUSB109_00828_URAHTALO_000_001","My sisters and I like to bathe here after a hunt, but lately, there have been oglers about. I've leapt out of the water to chase them off, but this only seems to swell their ranks! Will you chase them down and show them how <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>furious<UIGlow>01</UIGlow><UIForeground>01</UIForeground> I am?"
50,"TEXT_GAIUSB109_00828_PEEPA_000_010","Away with you! Can't you see I'm trying to focus here? Sheesh."
51,"TEXT_GAIUSB109_00828_PEEPA_000_015","Ahhh! I'm sorry, <If(PlayerParameter(4))>m-m-madam<Else/>s-s-sir</If>! No need to get angry, now! I-I have a problem, all right!? I was working it out with my mummy, and─uh, er, ah..."
52,"TEXT_GAIUSB109_00828_PEEPB_000_020","Now <Emphasis>that</Emphasis> is what I call nubile, mmm, mmm, <Emphasis>mmmmmm</Emphasis>..."
1 key 0 1
50 46 TEXT_GAIUSB109_00828_TODO_22
51 47 TEXT_GAIUSB109_00828_TODO_23
52 48 TEXT_GAIUSB109_00828_URAHTALO_000_000 Have I got a job for <Emphasis>you</Emphasis>, adventurer! You'll be positively perfect. You <Emphasis>can</Emphasis> look dangerous, can't you?
53 49 TEXT_GAIUSB109_00828_URAHTALO_000_001 My sisters and I like to bathe here after a hunt, but lately, there have been oglers about. I've leapt out of the water to chase them off, but this only seems to swell their ranks! Will you chase them down and show them how <72>F201F4</72><73>F201F5</73>furious<73>01</73><72>01</72> I am? My sisters and I like to bathe here after a hunt, but lately, there have been oglers about. I've leapt out of the water to chase them off, but this only seems to swell their ranks! Will you chase them down and show them how <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>furious<UIGlow>01</UIGlow><UIForeground>01</UIForeground> I am?
54 50 TEXT_GAIUSB109_00828_PEEPA_000_010 Away with you! Can't you see I'm trying to focus here? Sheesh.
55 51 TEXT_GAIUSB109_00828_PEEPA_000_015 Ahhh! I'm sorry, <If(PlayerParameter(4))>m-m-madam<Else/>s-s-sir</If>! No need to get angry, now! I-I have a problem, all right!? I was working it out with my mummy, and─uh, er, ah...
56 52 TEXT_GAIUSB109_00828_PEEPB_000_020 Now <Emphasis>that</Emphasis> is what I call nubile, mmm, mmm, <Emphasis>mmmmmm</Emphasis>...
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@@ -51,7 +51,7 @@ int32,str,str
47,"TEXT_GAIUSB110_00829_TODO_23",""
48,"TEXT_GAIUSB110_00829_UTYKHATIA_000_000","Ah, a familiar scent. I like the way you handled yourself the last time. Would you be my helping hand in the desert once more?"
49,"TEXT_GAIUSB110_00829_UTYKHATIA_000_001","You remember U'kahzuna, don't you? I have her where she needs to be─out hunting Amalj'aa in the eastern Sagolii Desert, humbled, petulant, and with no idea how to gather her wits or her skills."
50,"TEXT_GAIUSB110_00829_UTYKHATIA_000_002","The kindling is laid; all it needs is a spark. Go east and dispatch three Amalj'aa before U'kahzuna's eyes─harden that heart of hers, so weighed down already with shame and pique. Then, with a deft <72>F201F4</72><73>F201F5</73>psych<73>01</73><72>01</72>, strike upon that flint."
50,"TEXT_GAIUSB110_00829_UTYKHATIA_000_002","The kindling is laid; all it needs is a spark. Go east and dispatch three Amalj'aa before U'kahzuna's eyes─harden that heart of hers, so weighed down already with shame and pique. Then, with a deft <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>psych<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, strike upon that flint."
51,"TEXT_GAIUSB110_00829_DUMMY_000_010",""
52,"TEXT_GAIUSB110_00829_UKAHZUNA_000_020","I-I'm sorry! I hate having to repeat that over and over, I just... I have no idea what I'm doing. I got this far into their encampment, and then I froze! <Emphasis>Argh</Emphasis>! It's all so pointless!"
53,"TEXT_GAIUSB110_00829_UKAHZUNA_000_021","<Emphasis>Ah</Emphasis>! Adventurer, I bore witness to your deeds! You...you were amazing. I felt as though I was in a daze, but now I'm fully aroused! I... I shall need time to consider your actions this day. Farewell."
1 key 0 1
51 47 TEXT_GAIUSB110_00829_TODO_23
52 48 TEXT_GAIUSB110_00829_UTYKHATIA_000_000 Ah, a familiar scent. I like the way you handled yourself the last time. Would you be my helping hand in the desert once more?
53 49 TEXT_GAIUSB110_00829_UTYKHATIA_000_001 You remember U'kahzuna, don't you? I have her where she needs to be─out hunting Amalj'aa in the eastern Sagolii Desert, humbled, petulant, and with no idea how to gather her wits or her skills.
54 50 TEXT_GAIUSB110_00829_UTYKHATIA_000_002 The kindling is laid; all it needs is a spark. Go east and dispatch three Amalj'aa before U'kahzuna's eyes─harden that heart of hers, so weighed down already with shame and pique. Then, with a deft <72>F201F4</72><73>F201F5</73>psych<73>01</73><72>01</72>, strike upon that flint. The kindling is laid; all it needs is a spark. Go east and dispatch three Amalj'aa before U'kahzuna's eyes─harden that heart of hers, so weighed down already with shame and pique. Then, with a deft <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>psych<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, strike upon that flint.
55 51 TEXT_GAIUSB110_00829_DUMMY_000_010
56 52 TEXT_GAIUSB110_00829_UKAHZUNA_000_020 I-I'm sorry! I hate having to repeat that over and over, I just... I have no idea what I'm doing. I got this far into their encampment, and then I froze! <Emphasis>Argh</Emphasis>! It's all so pointless!
57 53 TEXT_GAIUSB110_00829_UKAHZUNA_000_021 <Emphasis>Ah</Emphasis>! Adventurer, I bore witness to your deeds! You...you were amazing. I felt as though I was in a daze, but now I'm fully aroused! I... I shall need time to consider your actions this day. Farewell.
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@@ -51,7 +51,7 @@ int32,str,str
47,"TEXT_GAIUSB207_00838_TODO_23",""
48,"TEXT_GAIUSB207_00838_FYRILSUNN_000_000","Listen, I need your help with a personal matter. I've mislaid something, and it's something very important to me: medals with lions on them."
49,"TEXT_GAIUSB207_00838_FYRILSUNN_000_001","As much as I'd like to go myself, my place is here. We can't afford to take our eyes off the kobolds now. But those three medals are the most precious things I own. Please, any help you can give would be appreciated."
50,"TEXT_GAIUSB207_00838_FYRILSUNN_000_002","You might start your search around Gullperch Tower. If I had to wager, I'd say it was there that I dropped 'em while chasing off some of our kobold friends. If you climb to the top and give a good <72>F201F4</72><73>F201F5</73>lookout<73>01</73><72>01</72>, you might spot 'em."
50,"TEXT_GAIUSB207_00838_FYRILSUNN_000_002","You might start your search around Gullperch Tower. If I had to wager, I'd say it was there that I dropped 'em while chasing off some of our kobold friends. If you climb to the top and give a good <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>lookout<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you might spot 'em."
51,"TEXT_GAIUSB207_00838_DUMMY_000_010",""
52,"TEXT_GAIUSB207_00838_DUMMY_000_020",""
53,"TEXT_GAIUSB207_00838_FYRILSUNN_000_020","Well? Did you...did you find my medals?"
1 key 0 1
51 47 TEXT_GAIUSB207_00838_TODO_23
52 48 TEXT_GAIUSB207_00838_FYRILSUNN_000_000 Listen, I need your help with a personal matter. I've mislaid something, and it's something very important to me: medals with lions on them.
53 49 TEXT_GAIUSB207_00838_FYRILSUNN_000_001 As much as I'd like to go myself, my place is here. We can't afford to take our eyes off the kobolds now. But those three medals are the most precious things I own. Please, any help you can give would be appreciated.
54 50 TEXT_GAIUSB207_00838_FYRILSUNN_000_002 You might start your search around Gullperch Tower. If I had to wager, I'd say it was there that I dropped 'em while chasing off some of our kobold friends. If you climb to the top and give a good <72>F201F4</72><73>F201F5</73>lookout<73>01</73><72>01</72>, you might spot 'em. You might start your search around Gullperch Tower. If I had to wager, I'd say it was there that I dropped 'em while chasing off some of our kobold friends. If you climb to the top and give a good <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>lookout<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you might spot 'em.
55 51 TEXT_GAIUSB207_00838_DUMMY_000_010
56 52 TEXT_GAIUSB207_00838_DUMMY_000_020
57 53 TEXT_GAIUSB207_00838_FYRILSUNN_000_020 Well? Did you...did you find my medals?
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@@ -104,9 +104,9 @@ O Great Father, Lord of Crags! Titan, we summon You! Titan, we summon You!"
96,"TEXT_GAIUSB401_00857_RHITAHTYN_000_080","What you say may well be true. But while such devices may win battles, I do not believe they will serve to change the course of this war."
97,"TEXT_GAIUSB401_00857_NERO_000_081","Oh but they will. Have a little faith, my friend."
98,"TEXT_GAIUSB401_00857_RHITAHTYN_000_082","...I cannot endorse this course of action."
99,"TEXT_GAIUSB401_00857_LAHABREAANCIENT_000_083","<72>F20223</72>...Fool.<72>01</72>"
100,"TEXT_GAIUSB401_00857_LAHABREAANCIENT_000_084","<72>F20223</72>And now <If(PlayerParameter(4))>she<Else/>he</If> has a fourth. Fascinating.<72>01</72>"
101,"TEXT_GAIUSB401_00857_LAHABREAANCIENT_000_085","<72>F20223</72>Carry on, crystal bearer. Far though you have come, your work is far from done.<72>01</72>"
99,"TEXT_GAIUSB401_00857_LAHABREAANCIENT_000_083","<UIForeground>F20223</UIForeground>...Fool.<UIForeground>01</UIForeground>"
100,"TEXT_GAIUSB401_00857_LAHABREAANCIENT_000_084","<UIForeground>F20223</UIForeground>And now <If(PlayerParameter(4))>she<Else/>he</If> has a fourth. Fascinating.<UIForeground>01</UIForeground>"
101,"TEXT_GAIUSB401_00857_LAHABREAANCIENT_000_085","<UIForeground>F20223</UIForeground>Carry on, crystal bearer. Far though you have come, your work is far from done.<UIForeground>01</UIForeground>"
102,"TEXT_GAIUSB401_00857_YSHTOLA_000_086","And naught remained to mark his passing..."
103,"TEXT_GAIUSB401_00857_YSHTOLA_000_087","Well, the Ascians are nothing if not elusive. It is of little wonder that they should cast advanced teleportation magicks at will."
104,"TEXT_GAIUSB401_00857_YSHTOLA_000_088","But that they would choose to consort with the <Emphasis>Empire</Emphasis>..."
1 key 0 1
104 100 TEXT_GAIUSB401_00857_LAHABREAANCIENT_000_084 <72>F20223</72>And now <If(PlayerParameter(4))>she<Else/>he</If> has a fourth. Fascinating.<72>01</72> <UIForeground>F20223</UIForeground>And now <If(PlayerParameter(4))>she<Else/>he</If> has a fourth. Fascinating.<UIForeground>01</UIForeground>
105 101 TEXT_GAIUSB401_00857_LAHABREAANCIENT_000_085 <72>F20223</72>Carry on, crystal bearer. Far though you have come, your work is far from done.<72>01</72> <UIForeground>F20223</UIForeground>Carry on, crystal bearer. Far though you have come, your work is far from done.<UIForeground>01</UIForeground>
106 102 TEXT_GAIUSB401_00857_YSHTOLA_000_086 And naught remained to mark his passing...
107 103 TEXT_GAIUSB401_00857_YSHTOLA_000_087 Well, the Ascians are nothing if not elusive. It is of little wonder that they should cast advanced teleportation magicks at will.
108 104 TEXT_GAIUSB401_00857_YSHTOLA_000_088 But that they would choose to consort with the <Emphasis>Empire</Emphasis>...
109 105 TEXT_GAIUSB401_00857_YSHTOLA_000_089 What common goal could they possibly share...?
110 106 TEXT_GAIUSB401_00857_YSHTOLA_000_090 I feared I might arrive too late, but I see you had the matter well in hand.
111 107 TEXT_GAIUSB401_00857_YSHTOLA_000_091 I have taken measures to ensure that we are not pursued, yet I cannot say how long they will hold.
112 108 TEXT_GAIUSB401_00857_YSHTOLA_000_092 Take your leave while the kobolds are still in disarray. I will follow anon. There is something I must investigate before I depart.
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@@ -50,7 +50,7 @@ int32,str,str
46,"TEXT_GAIUSB412_00868_TODO_22",""
47,"TEXT_GAIUSB412_00868_TODO_23",""
48,"TEXT_GAIUSB412_00868_RUKUSAFARUSA_000_000","First one thing, then another! That goldsmith passed out from too much heat. We have warned him time and again this past week not to stay in so long!"
49,"TEXT_GAIUSB412_00868_RUKUSAFARUSA_000_001","Honestly, I do not trust myself to tend to this fool, for I've a mind to strangle him. If a <72>F201F4</72><73>F201F5</73>poke<73>01</73><72>01</72> revives him not, throw a bucket of lake water on him. There was ice on it this morning!"
49,"TEXT_GAIUSB412_00868_RUKUSAFARUSA_000_001","Honestly, I do not trust myself to tend to this fool, for I've a mind to strangle him. If a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>poke<UIGlow>01</UIGlow><UIForeground>01</UIForeground> revives him not, throw a bucket of lake water on him. There was ice on it this morning!"
50,"TEXT_GAIUSB412_00868_GODBERT_000_010","..."
51,"TEXT_GAIUSB412_00868_GODBERT_000_020","..."
52,"TEXT_GAIUSB412_00868_GODBERT_000_030","Hrrrm...?"
1 key 0 1
50 46 TEXT_GAIUSB412_00868_TODO_22
51 47 TEXT_GAIUSB412_00868_TODO_23
52 48 TEXT_GAIUSB412_00868_RUKUSAFARUSA_000_000 First one thing, then another! That goldsmith passed out from too much heat. We have warned him time and again this past week not to stay in so long!
53 49 TEXT_GAIUSB412_00868_RUKUSAFARUSA_000_001 Honestly, I do not trust myself to tend to this fool, for I've a mind to strangle him. If a <72>F201F4</72><73>F201F5</73>poke<73>01</73><72>01</72> revives him not, throw a bucket of lake water on him. There was ice on it this morning! Honestly, I do not trust myself to tend to this fool, for I've a mind to strangle him. If a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>poke<UIGlow>01</UIGlow><UIForeground>01</UIForeground> revives him not, throw a bucket of lake water on him. There was ice on it this morning!
54 50 TEXT_GAIUSB412_00868_GODBERT_000_010 ...
55 51 TEXT_GAIUSB412_00868_GODBERT_000_020 ...
56 52 TEXT_GAIUSB412_00868_GODBERT_000_030 Hrrrm...?
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@@ -52,11 +52,11 @@ int32,str,str
48,"TEXT_GAIUSB606_00888_MAUCOLYN_000_000","I need to talk to you, adventurer. I was down in the snowhouse, keepin' outta the wind, when I heard whispers─I swear it on the lives of my chocobos. I couldn't see anyone in there, but I'm sure I heard somethin'!"
49,"TEXT_GAIUSB606_00888_MAUCOLYN_000_001","Go an' see who 'twas, else I don't know how I'll sleep tonight."
50,"TEXT_GAIUSB606_00888_SNOWMAN_000_010","(-Snowman-)Hello, I are snowman, man of snow; dripping we is, our hold on life slipping..."
51,"TEXT_GAIUSB606_00888_SNOWMAN_000_011","(-Snowman-)Sad I are so many dreams we had; <72>F201F4</72><73>F201F5</73>rally<73>01</73><72>01</72> my spirits, won't you, ere the finale..."
52,"TEXT_GAIUSB606_00888_SNOWMAN_000_020","(-Snowman-)Profane you do our pain with a rally so mundane! As to shelter with a booth, my icebound heart do <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72>."
53,"TEXT_GAIUSB606_00888_SNOWMAN_000_030","(-Snowman-)Willing I are to take the top billing; a battery of gallantry from the artillery of flattery; <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> us until dry are the tears..."
54,"TEXT_GAIUSB606_00888_SNOWMAN_000_040","(-Snowman-)Like me you do really twice does lightning strike? <72>F201F4</72><73>F201F5</73>Kiss<73>01</73><72>01</72> me, friend, if us you'll miss! Throw it, though, not nice to smooch on snow."
55,"TEXT_GAIUSB606_00888_SNOWMAN_000_050","(-Snowman-)Farewell, adventurer, so many troubles you quell. Peace we is at, drunk we have life to the lees. <72>F201F4</72><73>F201F5</73>Bye-bye<73>01</73><72>01</72>, world, all that lives must someday die..."
51,"TEXT_GAIUSB606_00888_SNOWMAN_000_011","(-Snowman-)Sad I are so many dreams we had; <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rally<UIGlow>01</UIGlow><UIForeground>01</UIForeground> my spirits, won't you, ere the finale..."
52,"TEXT_GAIUSB606_00888_SNOWMAN_000_020","(-Snowman-)Profane you do our pain with a rally so mundane! As to shelter with a booth, my icebound heart do <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
53,"TEXT_GAIUSB606_00888_SNOWMAN_000_030","(-Snowman-)Willing I are to take the top billing; a battery of gallantry from the artillery of flattery; <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> us until dry are the tears..."
54,"TEXT_GAIUSB606_00888_SNOWMAN_000_040","(-Snowman-)Like me you do really twice does lightning strike? <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kiss<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me, friend, if us you'll miss! Throw it, though, not nice to smooch on snow."
55,"TEXT_GAIUSB606_00888_SNOWMAN_000_050","(-Snowman-)Farewell, adventurer, so many troubles you quell. Peace we is at, drunk we have life to the lees. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bye-bye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, world, all that lives must someday die..."
56,"TEXT_GAIUSB606_00888_SNOWMAN_000_060","(-Snowman-)...Must someday die."
57,"TEXT_GAIUSB606_00888_SYSTEM_000_070",""
58,"TEXT_GAIUSB606_00888_SNOWMAN_000_100","(-Snowman-)Lackluster you are, no energy can you muster. Pfeph!"
1 key 0 1
52 48 TEXT_GAIUSB606_00888_MAUCOLYN_000_000 I need to talk to you, adventurer. I was down in the snowhouse, keepin' outta the wind, when I heard whispers─I swear it on the lives of my chocobos. I couldn't see anyone in there, but I'm sure I heard somethin'!
53 49 TEXT_GAIUSB606_00888_MAUCOLYN_000_001 Go an' see who 'twas, else I don't know how I'll sleep tonight.
54 50 TEXT_GAIUSB606_00888_SNOWMAN_000_010 (-Snowman-)Hello, I are snowman, man of snow; dripping we is, our hold on life slipping...
55 51 TEXT_GAIUSB606_00888_SNOWMAN_000_011 (-Snowman-)Sad I are so many dreams we had; <72>F201F4</72><73>F201F5</73>rally<73>01</73><72>01</72> my spirits, won't you, ere the finale... (-Snowman-)Sad I are so many dreams we had; <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rally<UIGlow>01</UIGlow><UIForeground>01</UIForeground> my spirits, won't you, ere the finale...
56 52 TEXT_GAIUSB606_00888_SNOWMAN_000_020 (-Snowman-)Profane you do our pain with a rally so mundane! As to shelter with a booth, my icebound heart do <72>F201F4</72><73>F201F5</73>soothe<73>01</73><72>01</72>. (-Snowman-)Profane you do our pain with a rally so mundane! As to shelter with a booth, my icebound heart do <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>soothe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
57 53 TEXT_GAIUSB606_00888_SNOWMAN_000_030 (-Snowman-)Willing I are to take the top billing; a battery of gallantry from the artillery of flattery; <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> us until dry are the tears... (-Snowman-)Willing I are to take the top billing; a battery of gallantry from the artillery of flattery; <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> us until dry are the tears...
58 54 TEXT_GAIUSB606_00888_SNOWMAN_000_040 (-Snowman-)Like me you do really twice does lightning strike? <72>F201F4</72><73>F201F5</73>Kiss<73>01</73><72>01</72> me, friend, if us you'll miss! Throw it, though, not nice to smooch on snow. (-Snowman-)Like me you do really twice does lightning strike? <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kiss<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me, friend, if us you'll miss! Throw it, though, not nice to smooch on snow.
59 55 TEXT_GAIUSB606_00888_SNOWMAN_000_050 (-Snowman-)Farewell, adventurer, so many troubles you quell. Peace we is at, drunk we have life to the lees. <72>F201F4</72><73>F201F5</73>Bye-bye<73>01</73><72>01</72>, world, all that lives must someday die... (-Snowman-)Farewell, adventurer, so many troubles you quell. Peace we is at, drunk we have life to the lees. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bye-bye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, world, all that lives must someday die...
60 56 TEXT_GAIUSB606_00888_SNOWMAN_000_060 (-Snowman-)...Must someday die.
61 57 TEXT_GAIUSB606_00888_SYSTEM_000_070
62 58 TEXT_GAIUSB606_00888_SNOWMAN_000_100 (-Snowman-)Lackluster you are, no energy can you muster. Pfeph!
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@@ -51,7 +51,7 @@ int32,str,str
47,"TEXT_GAIUSB811_00920_TODO_23",""
48,"TEXT_GAIUSB811_00920_PAPAWAZU_000_000","Sooo, we may have a shared problem here, as <Emphasis>un</Emphasis>likely as that sounds. We would love─but <Emphasis>love</Emphasis>─to ship ceruleum. <Emphasis>But</Emphasis>..."
49,"TEXT_GAIUSB811_00920_PAPAWAZU_000_001","There's far too little of it coming out of the plant. I sus<Emphasis>pect</Emphasis> thievery! A little skimming off the top, hmmm?"
50,"TEXT_GAIUSB811_00920_PAPAWAZU_000_002","Furthermore, I sus<Emphasis>pect</Emphasis> the porters! I <Emphasis>was</Emphasis> just going to keep an eye─wouldn't want trouble with the labor confraternities, you know! But <Emphasis>you</Emphasis> are welcome to <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> and question them... Aaand I use one problem to solve another! Mmm, <Emphasis>brilliant</Emphasis>."
50,"TEXT_GAIUSB811_00920_PAPAWAZU_000_002","Furthermore, I sus<Emphasis>pect</Emphasis> the porters! I <Emphasis>was</Emphasis> just going to keep an eye─wouldn't want trouble with the labor confraternities, you know! But <Emphasis>you</Emphasis> are welcome to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and question them... Aaand I use one problem to solve another! Mmm, <Emphasis>brilliant</Emphasis>."
51,"TEXT_GAIUSB811_00920_NPCA_000_010","Bless me, Nald'thal, let there be no creature features today, Your name be praised. I don't get paid enough for this..."
52,"TEXT_GAIUSB811_00920_NPCA_000_020","Stealin' ceruleum? One, I oughta punch you in the face for impugnin' my reputation. Two, you think I'd still be here with my arse out in the wind if I'd made off with that kind of loot?"
53,"TEXT_GAIUSB811_00920_NPCA_000_021","We're doin' honest work out here with all manner of nasties just yalms away. You doubt my words, go check the ceruleum in those barrels. Ain't nothin' missin' from what's in the books!"
1 key 0 1
51 47 TEXT_GAIUSB811_00920_TODO_23
52 48 TEXT_GAIUSB811_00920_PAPAWAZU_000_000 Sooo, we may have a shared problem here, as <Emphasis>un</Emphasis>likely as that sounds. We would love─but <Emphasis>love</Emphasis>─to ship ceruleum. <Emphasis>But</Emphasis>...
53 49 TEXT_GAIUSB811_00920_PAPAWAZU_000_001 There's far too little of it coming out of the plant. I sus<Emphasis>pect</Emphasis> thievery! A little skimming off the top, hmmm?
54 50 TEXT_GAIUSB811_00920_PAPAWAZU_000_002 Furthermore, I sus<Emphasis>pect</Emphasis> the porters! I <Emphasis>was</Emphasis> just going to keep an eye─wouldn't want trouble with the labor confraternities, you know! But <Emphasis>you</Emphasis> are welcome to <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> and question them... Aaand I use one problem to solve another! Mmm, <Emphasis>brilliant</Emphasis>. Furthermore, I sus<Emphasis>pect</Emphasis> the porters! I <Emphasis>was</Emphasis> just going to keep an eye─wouldn't want trouble with the labor confraternities, you know! But <Emphasis>you</Emphasis> are welcome to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and question them... Aaand I use one problem to solve another! Mmm, <Emphasis>brilliant</Emphasis>.
55 51 TEXT_GAIUSB811_00920_NPCA_000_010 Bless me, Nald'thal, let there be no creature features today, Your name be praised. I don't get paid enough for this...
56 52 TEXT_GAIUSB811_00920_NPCA_000_020 Stealin' ceruleum? One, I oughta punch you in the face for impugnin' my reputation. Two, you think I'd still be here with my arse out in the wind if I'd made off with that kind of loot?
57 53 TEXT_GAIUSB811_00920_NPCA_000_021 We're doin' honest work out here with all manner of nasties just yalms away. You doubt my words, go check the ceruleum in those barrels. Ain't nothin' missin' from what's in the books!
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@@ -60,14 +60,14 @@ int32,str,str
56,"TEXT_GAIUSC003_00940_JOELLAUT_000_013","If you are so certain that your ludicrous story is true, then go and speak with Ser Prunilla! She was at the eastern gate that night, and she helped the inquisitor carry me here. But I will <Emphasis>never</Emphasis> speak against the man who saved my life!"
57,"TEXT_GAIUSC003_00940_PRUNILLA_000_020","<Emphasis>You</Emphasis>! I...I do not believe I know you, <If(PlayerParameter(4))>madam<Else/>sir</If>. Pray move along and trouble me no more."
58,"TEXT_GAIUSC003_00940_PRUNILLA_000_021","Are you in the habit of handing bloody documents to strangers? Why would you show me such a dreadful thing? I know naught of it, naught at all!"
59,"TEXT_GAIUSC003_00940_PRUNILLA_000_030","...What? Do you <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> my words? Away with you─I will suffer your slander no more."
59,"TEXT_GAIUSC003_00940_PRUNILLA_000_030","...What? Do you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> my words? Away with you─I will suffer your slander no more."
60,"TEXT_GAIUSC003_00940_PRUNILLA_000_040","You <Emphasis>know</Emphasis>, don't you? Fury take me, I prayed this day would come..."
61,"TEXT_GAIUSC003_00940_PRUNILLA_000_041","When Ser Joellaut gave chase, I followed close behind. He didn't fall─one of those Dravanian abominations lashed out at him, nearly killed him right then and there. I drew my sword and rushed to his side, straining to see the enemy. But what came from the dark was not a beast, but a voice."
62,"TEXT_GAIUSC003_00940_PRUNILLA_000_042","He...he <Emphasis>knew</Emphasis> things about me, about my family. Secrets I had never told another. He said that if I kept his confidence, Ser Joellaut and I would be spared. But, if I defied him...everyone I loved would suffer unimaginable horrors before they died."
63,"TEXT_GAIUSC003_00940_PRUNILLA_000_043","When at last I agreed to his terms, the man came forward. His robes marked him as an inquisitor, but I knew him to be false. Together, we carried Ser Joellaut to the infirmary, and on his first night in Whitebrim Front “Inquisitor Guillaime” was heralded as a hero..."
64,"TEXT_GAIUSC003_00940_PRUNILLA_000_044","Soon after came the accusations─countless men and women of good moral standing, seized whilst in possession of draconian rosaries. As I feared, he was condemning the innocent to death. I wanted to confess to Lord Drillemont, wanted to put an end to the madness─but then I would remember the inquisitor's threats. And so I did nothing...until Lord Francel was accused."
65,"TEXT_GAIUSC003_00940_PRUNILLA_000_045","Some time ago, I followed the inquisitor and found that he kept draconian rosaries in a chest hidden southeast of Whitebrim Front. So, I took several from his chest and planted them in shipments bound for Skyfire Locks. As I hoped, they were discovered and considered evidence of a conspiracy against House Haillenarte, thus exonerating Lord Francel and casting doubt on the other recent trials. And that is the entire truth, I swear. Halone forgive me for not acting sooner..."
66,"TEXT_GAIUSC003_00940_PRUNILLA_000_050","What ever is the matter with you? Can you not take a <Emphasis>hint</Emphasis>? I do not care if you <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> my words, stranger. I told you, I know naught of that encyclical. Now, away with you!"
66,"TEXT_GAIUSC003_00940_PRUNILLA_000_050","What ever is the matter with you? Can you not take a <Emphasis>hint</Emphasis>? I do not care if you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> my words, stranger. I told you, I know naught of that encyclical. Now, away with you!"
67,"TEXT_GAIUSC003_00940_PRUNILLA_000_051","Do not make me say it aloud again, I beg of you. Even now he could be watching, listening to every word. It may already be too late for us..."
68,"TEXT_GAIUSC003_00940_DUMMY_000_060",""
69,"TEXT_GAIUSC003_00940_DUMMY_000_070",""
1 key 0 1
60 56 TEXT_GAIUSC003_00940_JOELLAUT_000_013 If you are so certain that your ludicrous story is true, then go and speak with Ser Prunilla! She was at the eastern gate that night, and she helped the inquisitor carry me here. But I will <Emphasis>never</Emphasis> speak against the man who saved my life!
61 57 TEXT_GAIUSC003_00940_PRUNILLA_000_020 <Emphasis>You</Emphasis>! I...I do not believe I know you, <If(PlayerParameter(4))>madam<Else/>sir</If>. Pray move along and trouble me no more.
62 58 TEXT_GAIUSC003_00940_PRUNILLA_000_021 Are you in the habit of handing bloody documents to strangers? Why would you show me such a dreadful thing? I know naught of it, naught at all!
63 59 TEXT_GAIUSC003_00940_PRUNILLA_000_030 ...What? Do you <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> my words? Away with you─I will suffer your slander no more. ...What? Do you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> my words? Away with you─I will suffer your slander no more.
64 60 TEXT_GAIUSC003_00940_PRUNILLA_000_040 You <Emphasis>know</Emphasis>, don't you? Fury take me, I prayed this day would come...
65 61 TEXT_GAIUSC003_00940_PRUNILLA_000_041 When Ser Joellaut gave chase, I followed close behind. He didn't fall─one of those Dravanian abominations lashed out at him, nearly killed him right then and there. I drew my sword and rushed to his side, straining to see the enemy. But what came from the dark was not a beast, but a voice.
66 62 TEXT_GAIUSC003_00940_PRUNILLA_000_042 He...he <Emphasis>knew</Emphasis> things about me, about my family. Secrets I had never told another. He said that if I kept his confidence, Ser Joellaut and I would be spared. But, if I defied him...everyone I loved would suffer unimaginable horrors before they died.
67 63 TEXT_GAIUSC003_00940_PRUNILLA_000_043 When at last I agreed to his terms, the man came forward. His robes marked him as an inquisitor, but I knew him to be false. Together, we carried Ser Joellaut to the infirmary, and on his first night in Whitebrim Front “Inquisitor Guillaime” was heralded as a hero...
68 64 TEXT_GAIUSC003_00940_PRUNILLA_000_044 Soon after came the accusations─countless men and women of good moral standing, seized whilst in possession of draconian rosaries. As I feared, he was condemning the innocent to death. I wanted to confess to Lord Drillemont, wanted to put an end to the madness─but then I would remember the inquisitor's threats. And so I did nothing...until Lord Francel was accused.
69 65 TEXT_GAIUSC003_00940_PRUNILLA_000_045 Some time ago, I followed the inquisitor and found that he kept draconian rosaries in a chest hidden southeast of Whitebrim Front. So, I took several from his chest and planted them in shipments bound for Skyfire Locks. As I hoped, they were discovered and considered evidence of a conspiracy against House Haillenarte, thus exonerating Lord Francel and casting doubt on the other recent trials. And that is the entire truth, I swear. Halone forgive me for not acting sooner...
70 66 TEXT_GAIUSC003_00940_PRUNILLA_000_050 What ever is the matter with you? Can you not take a <Emphasis>hint</Emphasis>? I do not care if you <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> my words, stranger. I told you, I know naught of that encyclical. Now, away with you! What ever is the matter with you? Can you not take a <Emphasis>hint</Emphasis>? I do not care if you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> my words, stranger. I told you, I know naught of that encyclical. Now, away with you!
71 67 TEXT_GAIUSC003_00940_PRUNILLA_000_051 Do not make me say it aloud again, I beg of you. Even now he could be watching, listening to every word. It may already be too late for us...
72 68 TEXT_GAIUSC003_00940_DUMMY_000_060
73 69 TEXT_GAIUSC003_00940_DUMMY_000_070
+2 -2
View File
@@ -54,9 +54,9 @@ int32,str,str
50,"TEXT_GAIUSC410_00985_CAILEAN_000_002","From high upon Monument Tower, we keep watch over the doings of the Garlean outpost. They have been far too active for our hearts' ease lately, and we must discourage these forays without resorting to outright hostility."
51,"TEXT_GAIUSC410_00985_CAILEAN_000_003","Make a round of the three hot spots and look for any trace of the Garleans. Ser Pierremons awaits at the Aurum Vale for your report. The speed of the Fury to you, and Her ruth as well."
52,"TEXT_GAIUSC410_00985_IMPERIALSOLA_000_010",""
53,"TEXT_GAIUSC410_00985_IMPERIALSOLB_000_020","You ask if I'm a soldier of Garlemald? Why, this savage land is outside the fold of the Empire! 'Twould be strange indeed for you to see a Garlean here. You <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> me? I care not!"
53,"TEXT_GAIUSC410_00985_IMPERIALSOLB_000_020","You ask if I'm a soldier of Garlemald? Why, this savage land is outside the fold of the Empire! 'Twould be strange indeed for you to see a Garlean here. You <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me? I care not!"
54,"TEXT_GAIUSC410_00985_IMPERIALSOLB_000_021","Why would a soldier of Garlemald venture into enemy territory? An enemy foolish as well as barbaric, for none can resist our─what I mean to say is the mighty Garl─damn it, retreat, <Emphasis>retreat</Emphasis>!"
55,"TEXT_GAIUSC410_00985_IMPERIALSOLB_000_022","What lowly adventurer dares pluck at my coat thus? I am a soldier, and therefore your better. I've no call to tell you any more, and a pout would suit you better than that pitiful <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72>."
55,"TEXT_GAIUSC410_00985_IMPERIALSOLB_000_022","What lowly adventurer dares pluck at my coat thus? I am a soldier, and therefore your better. I've no call to tell you any more, and a pout would suit you better than that pitiful <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
56,"TEXT_GAIUSC410_00985_IMPERIALSOLC_000_030",""
57,"TEXT_GAIUSC410_00985_PIERREMONS_000_040","What? All three? You found Garleans at <Emphasis>all</Emphasis> three locations?"
58,"TEXT_GAIUSC410_00985_PIERREMONS_000_041","We'd espied them slipping over the border from Mor Dhona to survey something, but... These forays must be more frequent than we thought."
1 key 0 1
54 50 TEXT_GAIUSC410_00985_CAILEAN_000_002 From high upon Monument Tower, we keep watch over the doings of the Garlean outpost. They have been far too active for our hearts' ease lately, and we must discourage these forays without resorting to outright hostility.
55 51 TEXT_GAIUSC410_00985_CAILEAN_000_003 Make a round of the three hot spots and look for any trace of the Garleans. Ser Pierremons awaits at the Aurum Vale for your report. The speed of the Fury to you, and Her ruth as well.
56 52 TEXT_GAIUSC410_00985_IMPERIALSOLA_000_010
57 53 TEXT_GAIUSC410_00985_IMPERIALSOLB_000_020 You ask if I'm a soldier of Garlemald? Why, this savage land is outside the fold of the Empire! 'Twould be strange indeed for you to see a Garlean here. You <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72> me? I care not! You ask if I'm a soldier of Garlemald? Why, this savage land is outside the fold of the Empire! 'Twould be strange indeed for you to see a Garlean here. You <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground> me? I care not!
58 54 TEXT_GAIUSC410_00985_IMPERIALSOLB_000_021 Why would a soldier of Garlemald venture into enemy territory? An enemy foolish as well as barbaric, for none can resist our─what I mean to say is the mighty Garl─damn it, retreat, <Emphasis>retreat</Emphasis>!
59 55 TEXT_GAIUSC410_00985_IMPERIALSOLB_000_022 What lowly adventurer dares pluck at my coat thus? I am a soldier, and therefore your better. I've no call to tell you any more, and a pout would suit you better than that pitiful <72>F201F4</72><73>F201F5</73>doubt<73>01</73><72>01</72>. What lowly adventurer dares pluck at my coat thus? I am a soldier, and therefore your better. I've no call to tell you any more, and a pout would suit you better than that pitiful <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubt<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
60 56 TEXT_GAIUSC410_00985_IMPERIALSOLC_000_030
61 57 TEXT_GAIUSC410_00985_PIERREMONS_000_040 What? All three? You found Garleans at <Emphasis>all</Emphasis> three locations?
62 58 TEXT_GAIUSC410_00985_PIERREMONS_000_041 We'd espied them slipping over the border from Mor Dhona to survey something, but... These forays must be more frequent than we thought.
+1 -1
View File
@@ -59,6 +59,6 @@ int32,str,str
55,"TEXT_GAIUSC602_01002_IMPERIALSOLDIER_B_000_012","(-Imperial Decurion-)We must redouble our vigilance. I shall recommend that patrols be increased."
56,"TEXT_GAIUSC602_01002_GLAUMUNT_000_020","So, did you manage to learn the imperial salute?"
57,"TEXT_GAIUSC602_01002_GLAUMUNT_000_021","No, no, no, best you don't demonstrate─I'm liable to fly into a rage an' crack skulls. I'll just take your word for it."
58,"TEXT_GAIUSC602_01002_SYSTEM_000_022","You have learned the emote <72>F201F4</72><73>F201F5</73>Imperial Salute<73>01</73><72>01</72>!"
58,"TEXT_GAIUSC602_01002_SYSTEM_000_022","You have learned the emote <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Imperial Salute<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
59,"TEXT_GAIUSC602_01002_POP_MESSAGE_000","You sense a hostile presence!"
60,"TEXT_GAIUSC602_01002_ACCESS_MESSAGE","You cannot proceed!"
1 key 0 1
59 55 TEXT_GAIUSC602_01002_IMPERIALSOLDIER_B_000_012 (-Imperial Decurion-)We must redouble our vigilance. I shall recommend that patrols be increased.
60 56 TEXT_GAIUSC602_01002_GLAUMUNT_000_020 So, did you manage to learn the imperial salute?
61 57 TEXT_GAIUSC602_01002_GLAUMUNT_000_021 No, no, no, best you don't demonstrate─I'm liable to fly into a rage an' crack skulls. I'll just take your word for it.
62 58 TEXT_GAIUSC602_01002_SYSTEM_000_022 You have learned the emote <72>F201F4</72><73>F201F5</73>Imperial Salute<73>01</73><72>01</72>! You have learned the emote <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Imperial Salute<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!
63 59 TEXT_GAIUSC602_01002_POP_MESSAGE_000 You sense a hostile presence!
64 60 TEXT_GAIUSC602_01002_ACCESS_MESSAGE You cannot proceed!
+1 -1
View File
@@ -57,7 +57,7 @@ int32,str,str
53,"TEXT_GAIUSC604_01004_GLAUMUNT_000_005","What you need to do is approach one o' these patrols, dressed up in your shiny tin suit, an' alert 'em to the enemy's presence."
54,"TEXT_GAIUSC604_01004_GLAUMUNT_000_006","Havin' done that, you'll want to lure 'em as near to Revenant's Toll as you can. Like as not, though, they'll be wary o' venturin' far from their own walls."
55,"TEXT_GAIUSC604_01004_GLAUMUNT_000_007","If they <Emphasis>do</Emphasis> need a bit of extra encouragement, use this smoke signal here, filched fresh from an imperial scout. They'll come runnin' when they see that. An' when the cavalry arrives, you hit 'em hard an' make off with their reaper─simple as that."
56,"TEXT_GAIUSC604_01004_GLAUMUNT_000_008","If I ain't mistaken, there's a patrol sweepin' the perimeter right now, so run along, eh? Oh, an' don't forget to <72>F201F4</72><73>F201F5</73>salute<73>01</73><72>01</72>!"
56,"TEXT_GAIUSC604_01004_GLAUMUNT_000_008","If I ain't mistaken, there's a patrol sweepin' the perimeter right now, so run along, eh? Oh, an' don't forget to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>salute<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
57,"TEXT_GAIUSC604_01004_NPCA_000_010","My wife bore me a son not long after I was sent here. I can't wait to go home and meet him."
58,"TEXT_GAIUSC604_01004_NPCB_000_011","Did you hear about these insurgents? Apparently, they've got their eye on the castrum. Personally, I'd like to see them try to take it. It'd serve to lift the tedium."
59,"TEXT_GAIUSC604_01004_NPCC_000_012","Get moving, you lot! The quicker we march, the sooner this will be over!"
1 key 0 1
57 53 TEXT_GAIUSC604_01004_GLAUMUNT_000_005 What you need to do is approach one o' these patrols, dressed up in your shiny tin suit, an' alert 'em to the enemy's presence.
58 54 TEXT_GAIUSC604_01004_GLAUMUNT_000_006 Havin' done that, you'll want to lure 'em as near to Revenant's Toll as you can. Like as not, though, they'll be wary o' venturin' far from their own walls.
59 55 TEXT_GAIUSC604_01004_GLAUMUNT_000_007 If they <Emphasis>do</Emphasis> need a bit of extra encouragement, use this smoke signal here, filched fresh from an imperial scout. They'll come runnin' when they see that. An' when the cavalry arrives, you hit 'em hard an' make off with their reaper─simple as that.
60 56 TEXT_GAIUSC604_01004_GLAUMUNT_000_008 If I ain't mistaken, there's a patrol sweepin' the perimeter right now, so run along, eh? Oh, an' don't forget to <72>F201F4</72><73>F201F5</73>salute<73>01</73><72>01</72>! If I ain't mistaken, there's a patrol sweepin' the perimeter right now, so run along, eh? Oh, an' don't forget to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>salute<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!
61 57 TEXT_GAIUSC604_01004_NPCA_000_010 My wife bore me a son not long after I was sent here. I can't wait to go home and meet him.
62 58 TEXT_GAIUSC604_01004_NPCB_000_011 Did you hear about these insurgents? Apparently, they've got their eye on the castrum. Personally, I'd like to see them try to take it. It'd serve to lift the tedium.
63 59 TEXT_GAIUSC604_01004_NPCC_000_012 Get moving, you lot! The quicker we march, the sooner this will be over!
+2 -2
View File
@@ -89,8 +89,8 @@ Haha...hah... She just needs a loving tap, I'll wager."
84,"TEXT_GAIUSC605_01005_WEDGE_000_060","(-Wedge-)The torso remains stable during vigorous motion... Excellent. And that concludes our test. Thank you for your cooperation!"
85,"TEXT_GAIUSC605_01005_WEDGE_000_070","Here is a summary of my findings. The drivetrain is in sound condition. With some fine-tuning, we can expect a noticeable improvement in performance. As for the servomechanism..."
86,"TEXT_GAIUSC605_01005_WEDGE_000_071","I'm afraid it's not nearly as responsive as it should be, and I'm at a loss to explain why. The mammet heart is in pristine condition, and should be installed correctly. Perhaps its inner workings are simply too different to operate harmoniously with the armor's other mechanisms?"
87,"TEXT_GAIUSC605_01005_WEDGE_000_072","Whereas magitek cores serve only to conduct impulses, mammet hearts enable automata to process the information collected by their sensors as feeli─ <gasp> <Emphasis>Feelings</Emphasis>! Maybe she just doesn't feel like part of the team!? In which case, we should all do our best to make her feel <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72>!"
88,"TEXT_GAIUSC605_01005_WEDGE_000_080","Come on, everyone! Let's give Maggie here a warm <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72>! Really make her feel at home!"
87,"TEXT_GAIUSC605_01005_WEDGE_000_072","Whereas magitek cores serve only to conduct impulses, mammet hearts enable automata to process the information collected by their sensors as feeli─ <gasp> <Emphasis>Feelings</Emphasis>! Maybe she just doesn't feel like part of the team!? In which case, we should all do our best to make her feel <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
88,"TEXT_GAIUSC605_01005_WEDGE_000_080","Come on, everyone! Let's give Maggie here a warm <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground>! Really make her feel at home!"
89,"TEXT_GAIUSC605_01005_BIGGS_000_090","...You're not serious. You want us to <Emphasis>welcome</Emphasis> an inanimate object?"
90,"TEXT_GAIUSC605_01005_CID_000_100","I take it Wedge's suggestion has given you pause. Well, I don't blame you. The lad <Emphasis>does</Emphasis> have some rather unorthodox ideas. Still, orthodoxy did not give us language, tools, clothes...or machina. Short of a better idea, I don't suppose it would hurt to try."
91,"TEXT_GAIUSC605_01005_MAGITEKARMOR_000_110","..."
1 key 0 1
89 85 TEXT_GAIUSC605_01005_WEDGE_000_070 Here is a summary of my findings. The drivetrain is in sound condition. With some fine-tuning, we can expect a noticeable improvement in performance. As for the servomechanism...
90 86 TEXT_GAIUSC605_01005_WEDGE_000_071 I'm afraid it's not nearly as responsive as it should be, and I'm at a loss to explain why. The mammet heart is in pristine condition, and should be installed correctly. Perhaps its inner workings are simply too different to operate harmoniously with the armor's other mechanisms?
91 87 TEXT_GAIUSC605_01005_WEDGE_000_072 Whereas magitek cores serve only to conduct impulses, mammet hearts enable automata to process the information collected by their sensors as feeli─ <gasp> <Emphasis>Feelings</Emphasis>! Maybe she just doesn't feel like part of the team!? In which case, we should all do our best to make her feel <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72>! Whereas magitek cores serve only to conduct impulses, mammet hearts enable automata to process the information collected by their sensors as feeli─ <gasp> <Emphasis>Feelings</Emphasis>! Maybe she just doesn't feel like part of the team!? In which case, we should all do our best to make her feel <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!
92 88 TEXT_GAIUSC605_01005_WEDGE_000_080 Come on, everyone! Let's give Maggie here a warm <72>F201F4</72><73>F201F5</73>welcome<73>01</73><72>01</72>! Really make her feel at home! Come on, everyone! Let's give Maggie here a warm <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>welcome<UIGlow>01</UIGlow><UIForeground>01</UIForeground>! Really make her feel at home!
93 89 TEXT_GAIUSC605_01005_BIGGS_000_090 ...You're not serious. You want us to <Emphasis>welcome</Emphasis> an inanimate object?
94 90 TEXT_GAIUSC605_01005_CID_000_100 I take it Wedge's suggestion has given you pause. Well, I don't blame you. The lad <Emphasis>does</Emphasis> have some rather unorthodox ideas. Still, orthodoxy did not give us language, tools, clothes...or machina. Short of a better idea, I don't suppose it would hurt to try.
95 91 TEXT_GAIUSC605_01005_MAGITEKARMOR_000_110 ...
96 92 TEXT_GAIUSC605_01005_MAGITEKARMOR_000_120 <click>
+3 -3
View File
@@ -49,12 +49,12 @@ int32,str,str
45,"TEXT_GAIUSC611_01011_TODO_21",""
46,"TEXT_GAIUSC611_01011_TODO_22",""
47,"TEXT_GAIUSC611_01011_TODO_23",""
48,"TEXT_GAIUSC611_01011_KERRICH_000_000","Boooooooooooo! I am the Dark Rider of the Shroud! Ooooooooo! Thou art scaredeth of me, art thou noteth!? If thou art not, thou art a fool! <72>F201F4</72><73>F201F5</73>Kneel<73>01</73><72>01</72>eth before me! Noweth!"
49,"TEXT_GAIUSC611_01011_KERRICH_000_010","Thou art scaredeth of me, art thou noteth!? If thou art not, thou art a fool! <72>F201F4</72><73>F201F5</73>Kneel<73>01</73><72>01</72>eth before me! Noweth!"
48,"TEXT_GAIUSC611_01011_KERRICH_000_000","Boooooooooooo! I am the Dark Rider of the Shroud! Ooooooooo! Thou art scaredeth of me, art thou noteth!? If thou art not, thou art a fool! <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>eth before me! Noweth!"
49,"TEXT_GAIUSC611_01011_KERRICH_000_010","Thou art scaredeth of me, art thou noteth!? If thou art not, thou art a fool! <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>eth before me! Noweth!"
50,"TEXT_GAIUSC611_01011_KERRICH_000_015","Ahahaha! Yes, thou art wise to feareth me, adventurer! But the Dark Rider dost not forgiveth fools so easilyeth."
51,"TEXT_GAIUSC611_01011_KERRICH_000_016","If thou wouldst serveth me, thou must doeth mine bidding! Doeth mine bidding, or I shall slayeth you for trees-on and insub...insub...not-doingeth-what-thy-master-telleth-you-to-doeth!"
52,"TEXT_GAIUSC611_01011_KERRICH_000_017","The Dark Rider dost desireth three ked wings! ...Why!? It is not thine place to asketh why! Three ked wings! Not two, and not four─thou had best remembereth well, or I shall haveth your head!"
53,"TEXT_GAIUSC611_01011_KERRICH_000_020","Dost thou mocketh me!? Mocketh me again, and I shalt have thy head! Now <72>F201F4</72><73>F201F5</73>kneel<73>01</73><72>01</72>eth! <72>F201F4</72><73>F201F5</73>Kneel<73>01</73><72>01</72>eth and beggeth thy master's forgiveness!"
53,"TEXT_GAIUSC611_01011_KERRICH_000_020","Dost thou mocketh me!? Mocketh me again, and I shalt have thy head! Now <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>eth! <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>eth and beggeth thy master's forgiveness!"
54,"TEXT_GAIUSC611_01011_DUMMY_000_000","//: kill keds, get wings"
55,"TEXT_GAIUSC611_01011_TODO_000_000",""
56,"TEXT_GAIUSC611_01011_KERRICH_000_030","The Dark Rider dost desireth ked wings! Are thou too weak to slayeth mere keds?"
1 key 0 1
49 45 TEXT_GAIUSC611_01011_TODO_21
50 46 TEXT_GAIUSC611_01011_TODO_22
51 47 TEXT_GAIUSC611_01011_TODO_23
52 48 TEXT_GAIUSC611_01011_KERRICH_000_000 Boooooo~oooooo! I am the Dark Rider of the Shroud! Ooooooooo! Thou art scaredeth of me, art thou noteth!? If thou art not, thou art a fool! <72>F201F4</72><73>F201F5</73>Kneel<73>01</73><72>01</72>eth before me! Noweth! Boooooo~oooooo! I am the Dark Rider of the Shroud! Ooooooooo! Thou art scaredeth of me, art thou noteth!? If thou art not, thou art a fool! <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>eth before me! Noweth!
53 49 TEXT_GAIUSC611_01011_KERRICH_000_010 Thou art scaredeth of me, art thou noteth!? If thou art not, thou art a fool! <72>F201F4</72><73>F201F5</73>Kneel<73>01</73><72>01</72>eth before me! Noweth! Thou art scaredeth of me, art thou noteth!? If thou art not, thou art a fool! <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>eth before me! Noweth!
54 50 TEXT_GAIUSC611_01011_KERRICH_000_015 Ahahaha! Yes, thou art wise to feareth me, adventurer! But the Dark Rider dost not forgiveth fools so easilyeth.
55 51 TEXT_GAIUSC611_01011_KERRICH_000_016 If thou wouldst serveth me, thou must doeth mine bidding! Doeth mine bidding, or I shall slayeth you for trees-on and insub...insub...not-doingeth-what-thy-master-telleth-you-to-doeth!
56 52 TEXT_GAIUSC611_01011_KERRICH_000_017 The Dark Rider dost desireth three ked wings! ...Why!? It is not thine place to asketh why! Three ked wings! Not two, and not four─thou had best remembereth well, or I shall haveth your head!
57 53 TEXT_GAIUSC611_01011_KERRICH_000_020 Dost thou mocketh me!? Mocketh me again, and I shalt have thy head! Now <72>F201F4</72><73>F201F5</73>kneel<73>01</73><72>01</72>eth! <72>F201F4</72><73>F201F5</73>Kneel<73>01</73><72>01</72>eth and beggeth thy master's forgiveness! Dost thou mocketh me!? Mocketh me again, and I shalt have thy head! Now <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>eth! <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kneel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>eth and beggeth thy master's forgiveness!
58 54 TEXT_GAIUSC611_01011_DUMMY_000_000 //: kill keds, get wings
59 55 TEXT_GAIUSC611_01011_TODO_000_000
60 56 TEXT_GAIUSC611_01011_KERRICH_000_030 The Dark Rider dost desireth ked wings! Are thou too weak to slayeth mere keds?
+3 -3
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@@ -156,9 +156,9 @@ It is for this reason that our grand endeavor has been dubbed “Operation Archo
149,"TEXT_GAIUSC901_01036_CID_000_557","'Tis I! It seems you've done it again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
150,"TEXT_GAIUSC901_01036_CID_000_558","I'd raise a tankard to you, but I'm afraid we've no time to savor the victory. There's still the small matter of infiltrating Castrum Meridianum and destroying the Ultima Weapon!"
151,"TEXT_GAIUSC901_01036_CID_000_559","I know, I know...no rest for the preternaturally gifted. Now stop feeling sorry for yourself, and make your way back to the Immortal Flames' encampment. The communications officer will issue you your orders. I'll be waiting for you with the main host."
152,"TEXT_GAIUSC901_01036_LAHABREAANCIENT_000_560","<72>F20223</72>Look, Hydaelyn─Your minion comes...<Emphasis>bringing the Light</Emphasis>.<72>01</72>"
153,"TEXT_GAIUSC901_01036_LAHABREAANCIENT_000_561","<72>F20223</72>Alas, the gate to the void already stands open. Soon, Darkness shall consume all, and you shall bow down before the one true god.<72>01</72>"
154,"TEXT_GAIUSC901_01036_LAHABREAANCIENT_000_562","<72>F20223</72>Ahahahahaha!<72>01</72>"
152,"TEXT_GAIUSC901_01036_LAHABREAANCIENT_000_560","<UIForeground>F20223</UIForeground>Look, Hydaelyn─Your minion comes...<Emphasis>bringing the Light</Emphasis>.<UIForeground>01</UIForeground>"
153,"TEXT_GAIUSC901_01036_LAHABREAANCIENT_000_561","<UIForeground>F20223</UIForeground>Alas, the gate to the void already stands open. Soon, Darkness shall consume all, and you shall bow down before the one true god.<UIForeground>01</UIForeground>"
154,"TEXT_GAIUSC901_01036_LAHABREAANCIENT_000_562","<UIForeground>F20223</UIForeground>Ahahahahaha!<UIForeground>01</UIForeground>"
155,"TEXT_GAIUSC901_01036_GAIUS_000_700","The praefectus...slain?"
156,"TEXT_GAIUSC901_01036_IMPERIALMILITUM_000_701","Regrettably so, my lord. And at the hand of the eikon-slayer, if the centurion who survived the attack is to be believed."
157,"TEXT_GAIUSC901_01036_LIVIA_000_702","Rhitahtyn..."
1 key 0 1
156 152 TEXT_GAIUSC901_01036_LAHABREAANCIENT_000_560 <72>F20223</72>Look, Hydaelyn─Your minion comes...<Emphasis>bringing the Light</Emphasis>.<72>01</72> <UIForeground>F20223</UIForeground>Look, Hydaelyn─Your minion comes...<Emphasis>bringing the Light</Emphasis>.<UIForeground>01</UIForeground>
157 153 TEXT_GAIUSC901_01036_LAHABREAANCIENT_000_561 <72>F20223</72>Alas, the gate to the void already stands open. Soon, Darkness shall consume all, and you shall bow down before the one true god.<72>01</72> <UIForeground>F20223</UIForeground>Alas, the gate to the void already stands open. Soon, Darkness shall consume all, and you shall bow down before the one true god.<UIForeground>01</UIForeground>
158 154 TEXT_GAIUSC901_01036_LAHABREAANCIENT_000_562 <72>F20223</72>Ahahahahaha!<72>01</72> <UIForeground>F20223</UIForeground>Ahahahahaha!<UIForeground>01</UIForeground>
159 155 TEXT_GAIUSC901_01036_GAIUS_000_700 The praefectus...slain?
160 156 TEXT_GAIUSC901_01036_IMPERIALMILITUM_000_701 Regrettably so, my lord. And at the hand of the eikon-slayer, if the centurion who survived the attack is to be believed.
161 157 TEXT_GAIUSC901_01036_LIVIA_000_702 Rhitahtyn...
162 158 TEXT_GAIUSC901_01036_GAIUS_000_703 Where were his men when he faced the enemy!? Fleeing, even as their commander yielded up his last breath!? If it should prove they questioned his right...
163 159 TEXT_GAIUSC901_01036_IMPERIALMILITUM_000_704 I-I cannot speak for them, my lord.
164 160 TEXT_GAIUSC901_01036_IMPERIALSTAFF_000_705 ...Beg pardons, my lord, but there is more. The Maelstrom has laid siege to Castrum Occidens.
+1 -1
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@@ -87,7 +87,7 @@ int32,str,str
81,"TEXT_JOBSCH300_01097_ALKAZOLKA_000_053","As I said before, I have little knowledge of arcanima, so unless you have some objections, I would like to entrust the crystal to you. Oh, and you needn't recompense me─simply knowing that the lost arts are being preserved is enough."
82,"TEXT_JOBSCH300_01097_ALKAZOLKA_000_054","I shall devote my energies to deciphering the remaining text. Should I discover anything new, I promise that you will be the first to know."
83,"TEXT_JOBSCH300_01097_SYSTEM_000_055","The next scholar quest will be available from Alka Zolka upon reaching level 35."
84,"TEXT_JOBSCH300_01097_SYSTEM_000_056","With the Soul of the Scholar equipped, you can summon a faerie to aid you in battle! When called forth by the spell <72>F201F4</72><73>F201F5</73>Summon<73>01</73><72>01</72>, she will assume the form of Eos, a healer-type pet, and when called forth by the spell <72>F201F4</72><73>F201F5</73>Summon II<73>01</73><72>01</72>, she will assume the form of Selene, a support-type pet."
84,"TEXT_JOBSCH300_01097_SYSTEM_000_056","With the Soul of the Scholar equipped, you can summon a faerie to aid you in battle! When called forth by the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, she will assume the form of Eos, a healer-type pet, and when called forth by the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, she will assume the form of Selene, a support-type pet."
85,"TEXT_JOBSCH300_01097_QIB_001_TODO_1","Defeat the bandits and reclaim the stolen relics!"
86,"TEXT_JOBSCH300_01097_QIB_001_ALKAZOLKA_BATTLETALK_01","Have at thee, knaves!"
87,"TEXT_JOBSCH300_01097_QIB_001_ALKAZOLKA_BATTLETALK_02","I may have miscalculated..."
1 key 0 1
87 83 TEXT_JOBSCH300_01097_SYSTEM_000_055 The next scholar quest will be available from Alka Zolka upon reaching level 35.
88 84 TEXT_JOBSCH300_01097_SYSTEM_000_056 With the Soul of the Scholar equipped, you can summon a faerie to aid you in battle! When called forth by the spell <72>F201F4</72><73>F201F5</73>Summon<73>01</73><72>01</72>, she will assume the form of Eos, a healer-type pet, and when called forth by the spell <72>F201F4</72><73>F201F5</73>Summon II<73>01</73><72>01</72>, she will assume the form of Selene, a support-type pet. With the Soul of the Scholar equipped, you can summon a faerie to aid you in battle! When called forth by the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, she will assume the form of Eos, a healer-type pet, and when called forth by the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, she will assume the form of Selene, a support-type pet.
89 85 TEXT_JOBSCH300_01097_QIB_001_TODO_1 Defeat the bandits and reclaim the stolen relics!
90 86 TEXT_JOBSCH300_01097_QIB_001_ALKAZOLKA_BATTLETALK_01 Have at thee, knaves!
91 87 TEXT_JOBSCH300_01097_QIB_001_ALKAZOLKA_BATTLETALK_02 I may have miscalculated...
92 88 TEXT_JOBSCH300_01097_QIB_001_ALKAZOLKA_BATTLETALK_03 Do you see any others? No? Excellent! Now, help me search for the tablets!
93
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@@ -81,7 +81,7 @@ int32,str,str
75,"TEXT_JOBSMN350_01092_YMHITRA_000_052","Such mysteries aside, I am most glad you were able to secure Titan-Egi before the summoner decided to unleash his fiery avatar. Without its protection, I doubt we would have survived that conflagration."
76,"TEXT_JOBSMN350_01092_YMHITRA_000_053","The egi of earth─as was so aptly demonstrated─excels at defense. You should certainly take the time to explore its capabilities, as well as its limitations. Be careful, however, not to neglect your offense completely."
77,"TEXT_JOBSMN350_01092_YMHITRA_000_054","Meanwhile, I shall confer with my colleagues in the Sons of Saint Coinach, and see what I might learn of that hostile summoner. We shall meet anon."
78,"TEXT_JOBSMN350_01092_SYSTEM_000_055","When you have the Soul of the Summoner equipped, casting the spell <72>F201F4</72><73>F201F5</73>Summon II<73>01</73><72>01</72> will now call upon Titan-Egi instead of Topaz Carbuncle."
78,"TEXT_JOBSMN350_01092_SYSTEM_000_055","When you have the Soul of the Summoner equipped, casting the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will now call upon Titan-Egi instead of Topaz Carbuncle."
79,"TEXT_JOBSMN350_01092_QIB_001_TODO_1","Defeat Titan-Egi!"
80,"TEXT_JOBSMN350_01092_QIB_001_TODO_2","Defeat the dark summoner!"
81,"TEXT_JOBSMN350_01092_QIB_001_YMHITRA_BATTLETALK_01","The mere presence of this egi is suffocating.
1 key 0 1
81 77 TEXT_JOBSMN350_01092_YMHITRA_000_054 Meanwhile, I shall confer with my colleagues in the Sons of Saint Coinach, and see what I might learn of that hostile summoner. We shall meet anon.
82 78 TEXT_JOBSMN350_01092_SYSTEM_000_055 When you have the Soul of the Summoner equipped, casting the spell <72>F201F4</72><73>F201F5</73>Summon II<73>01</73><72>01</72> will now call upon Titan-Egi instead of Topaz Carbuncle. When you have the Soul of the Summoner equipped, casting the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will now call upon Titan-Egi instead of Topaz Carbuncle.
83 79 TEXT_JOBSMN350_01092_QIB_001_TODO_1 Defeat Titan-Egi!
84 80 TEXT_JOBSMN350_01092_QIB_001_TODO_2 Defeat the dark summoner!
85 81 TEXT_JOBSMN350_01092_QIB_001_YMHITRA_BATTLETALK_01 The mere presence of this egi is suffocating. It is as if the weight of a mountain presses upon my chest!
86 82 TEXT_JOBSMN350_01092_QIB_001_YMHITRA_BATTLETALK_02 The entity has summoned allies of earth!
87 83 TEXT_JOBSMN350_01092_QIB_001_YMHITRA_BATTLETALK_03 The aetheric flow...it shakes the very ground.
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@@ -69,7 +69,7 @@ int32,str,str
63,"TEXT_JOBSMN451_01095_YMHITRA_000_032","For Garuda-Egi, that role is unleashing magic to strike down distant foes. I must admit to feeling equal parts joy and apprehension at how faithfully the summoned being displays the original primal's volatile disposition."
64,"TEXT_JOBSMN451_01095_YMHITRA_000_033","Experiment with your egi allies, and the most effective use of their individual abilities will soon become clear. With such mastery of the art at your disposal, I shall almost pity Tristan when next he chooses to confront you."
65,"TEXT_JOBSMN451_01095_YMHITRA_000_034","Before that time comes, however, I will endeavor to pierce the mystery of his motivations. May your discoveries bring you new confidence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
66,"TEXT_JOBSMN451_01095_SYSTEM_000_035","When you have the Soul of the Summoner equipped, casting the spell <72>F201F4</72><73>F201F5</73>Summon<73>01</73><72>01</72> will now call upon Garuda-Egi instead of Emerald Carbuncle."
66,"TEXT_JOBSMN451_01095_SYSTEM_000_035","When you have the Soul of the Summoner equipped, casting the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will now call upon Garuda-Egi instead of Emerald Carbuncle."
67,"TEXT_JOBSMN451_01095_QIB_001_TODO_1","Defeat Garuda-Egi!"
68,"TEXT_JOBSMN451_01095_QIB_001_YMHITRA_BATTLETALK_01","Such powerful winds!
There can be no doubt we face Garuda's spawn!"
1 key 0 1
69 65 TEXT_JOBSMN451_01095_YMHITRA_000_034 Before that time comes, however, I will endeavor to pierce the mystery of his motivations. May your discoveries bring you new confidence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
70 66 TEXT_JOBSMN451_01095_SYSTEM_000_035 When you have the Soul of the Summoner equipped, casting the spell <72>F201F4</72><73>F201F5</73>Summon<73>01</73><72>01</72> will now call upon Garuda-Egi instead of Emerald Carbuncle. When you have the Soul of the Summoner equipped, casting the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will now call upon Garuda-Egi instead of Emerald Carbuncle.
71 67 TEXT_JOBSMN451_01095_QIB_001_TODO_1 Defeat Garuda-Egi!
72 68 TEXT_JOBSMN451_01095_QIB_001_YMHITRA_BATTLETALK_01 Such powerful winds! There can be no doubt we face Garuda's spawn!
73 69 TEXT_JOBSMN451_01095_QIB_001_YMHITRA_BATTLETALK_02 Beware the avatar's feathers!
74 70 TEXT_JOBSMN451_01095_QIB_001_YMHITRA_BATTLETALK_03 Do my eyes deceive me!? I am certain you summoned but one egi!
75 71 TEXT_JOBSMN451_01095_QIB_001_YMHITRA_BATTLETALK_04 I feel so battered and bruised... It is past time we calmed this storm!

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