Patch 4.45

This commit is contained in:
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2018-11-06 01:19:38 -06:00
parent ae773522ec
commit fecfbc2d29
606 changed files with 12285 additions and 10705 deletions
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@@ -62,7 +62,7 @@ int32,str,str
56,"TEXT_CLSARM021_00274_HNAANZA_000_9","The ore can be purchased from Soemrwyb here at the guild. The ice shard you'll have to find on your own."
57,"TEXT_CLSARM021_00274_HNAANZA_000_10","...Well? Are you waiting for me to swing your arm for you? Or mayhap you would have me swing my <Emphasis>boot</Emphasis>?"
58,"TEXT_CLSARM021_00274_SYSTEM_000_11","Synthesize a bronze ingot for Forgemaster H'naanza using two chunks of copper ore, a chunk of tin ore, and an ice shard."
59,"TEXT_CLSARM021_00274_SYSTEM_000_12","To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
59,"TEXT_CLSARM021_00274_SYSTEM_000_12","To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
60,"TEXT_CLSARM021_00274_HNAANZA_000_20","Where's that bronze ingot I asked for? If you can't find the ore yourself, try speaking with Soemrwyb here at the guild."
61,"TEXT_CLSARM021_00274_HNAANZA_000_22","Completed your first task, have you? Well then, let's have a look at this ingot..."
62,"TEXT_CLSARM021_00274_HNAANZA_000_23","Hm. So this is the sort of quality I can expect from you, is it? For a novice armorer, this is excellent work. Excellent. Well done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
1 key 0 1
62 58 TEXT_CLSARM021_00274_SYSTEM_000_11 Synthesize a bronze ingot for Forgemaster H'naanza using two chunks of copper ore, a chunk of tin ore, and an ice shard.
63 59 TEXT_CLSARM021_00274_SYSTEM_000_12 To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
64 60 TEXT_CLSARM021_00274_HNAANZA_000_20 Where's that bronze ingot I asked for? If you can't find the ore yourself, try speaking with Soemrwyb here at the guild.
65 61 TEXT_CLSARM021_00274_HNAANZA_000_22 Completed your first task, have you? Well then, let's have a look at this ingot...
66 62 TEXT_CLSARM021_00274_HNAANZA_000_23 Hm. So this is the sort of quality I can expect from you, is it? For a novice armorer, this is excellent work. Excellent. Well done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
67 63 TEXT_CLSARM021_00274_HNAANZA_000_24 The key to making good bronze is judging the ratio of copper to tin. With too much tin, the alloy becomes harder but also more brittle. Not the sort of material you want protecting your vital organs.
68 64 TEXT_CLSARM021_00274_HNAANZA_000_25 Lest you forget, quality is a matter of life and death in our craft. That is why we teach our initiates the ideal metallurgic composition of every item we forge. Not that all are quick to learn. There are some who seem destined to produce mediocre results however painstakingly the processes are explained.
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@@ -69,6 +69,6 @@ int32,str,str
63,"TEXT_CLSARM051_00275_HNAANZA_000_16","Though you have but recently begun your training, a <If(PlayerParameter(4))>woman<Else/>man</If> of your natural talents belongs on the front line. I think the time has come for you to learn the use of another weapon in the armorer's arsenal."
64,"TEXT_CLSARM051_00275_HNAANZA_000_17","Specifically, pliers. Take this pair and try using them in combination with your hammer."
65,"TEXT_CLSARM051_00275_HNAANZA_000_18","It will feel strange at first, but persist and you will find that your work proceeds a damn sight more smoothly. When you think you've mastered the pliers, I'll want to see the results of your dedication. Until then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
66,"TEXT_CLSARM051_00275_SYSTEM_001_9","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
66,"TEXT_CLSARM051_00275_SYSTEM_001_9","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
67,"TEXT_CLSARM051_00275_SYSTEM_002_9","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
68,"TEXT_CLSARM051_00275_SYSTEM_003_9","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
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69 65 TEXT_CLSARM051_00275_HNAANZA_000_18 It will feel strange at first, but persist and you will find that your work proceeds a damn sight more smoothly. When you think you've mastered the pliers, I'll want to see the results of your dedication. Until then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
70 66 TEXT_CLSARM051_00275_SYSTEM_001_9 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
71 67 TEXT_CLSARM051_00275_SYSTEM_002_9 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
72 68 TEXT_CLSARM051_00275_SYSTEM_003_9 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
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53,"TEXT_CLSARM251_00279_HNAANZA_000_6","I'll not force the issue, but you'd make the perfect champion for my cause. That said, Blanstyr has apparently come to much the same conclusion─he's submitted an order that asks for you by name."
54,"TEXT_CLSARM251_00279_HNAANZA_000_7","The order is for a single steel ingot. But being the difficult bastard that he is, he doesn't want just <Emphasis>any</Emphasis> steel ingot─he wants an ingot of the purest steel. And that'll require the best materials you can get your hands on."
55,"TEXT_CLSARM251_00279_HNAANZA_000_8","Well, I'll not keep you any longer. You've work to do and a cantankerous artisan to impress."
56,"TEXT_CLSARM251_00279_SYSTEM_000_9","Increasing an item's <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> during synthesis improves the chance that the resulting product will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
56,"TEXT_CLSARM251_00279_SYSTEM_000_9","Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
57,"TEXT_CLSARM251_00279_SYSTEM_000_10","Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item."
58,"TEXT_CLSARM251_00279_BLANSTYR_000_10","You here to deliver that ingot, <If(PlayerParameter(4))>lass<Else/>lad</If>? I ain't one for idle chitchat."
59,"TEXT_CLSARM251_00279_BLANSTYR_000_11","Hmmm...the weight feels right. Let's head inside an' have a look, shall we?"
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59 55 TEXT_CLSARM251_00279_HNAANZA_000_8 Well, I'll not keep you any longer. You've work to do and a cantankerous artisan to impress.
60 56 TEXT_CLSARM251_00279_SYSTEM_000_9 Increasing an item's <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> during synthesis improves the chance that the resulting product will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
61 57 TEXT_CLSARM251_00279_SYSTEM_000_10 Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item.
62 58 TEXT_CLSARM251_00279_BLANSTYR_000_10 You here to deliver that ingot, <If(PlayerParameter(4))>lass<Else/>lad</If>? I ain't one for idle chitchat.
63 59 TEXT_CLSARM251_00279_BLANSTYR_000_11 Hmmm...the weight feels right. Let's head inside an' have a look, shall we?
64 60 TEXT_CLSARM251_00279_BLANSTYR_000_12 Hah hah! I knew ye were up to the task, <If(PlayerParameter(4))>lass<Else/>lad</If>! Ye can't forge steel much purer'n that.
65 61 TEXT_CLSARM251_00279_BLANSTYR_000_13 It's a common enough material, o' course, an' one no self-respectin' armorer should have any trouble workin'.
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@@ -60,7 +60,7 @@ int32,str,str
54,"TEXT_CLSBSM021_00292_BRITHAEL_000_7","What the lad can't sell ye, though, is the fire shard ye'll need."
55,"TEXT_CLSBSM021_00292_BRITHAEL_000_8","Aye─it ain't complicated, but that don't mean it's <Emphasis>easy</Emphasis>. Ye need to melt the metals, after all, an' to do that ye need to get 'em hotter than <If(PlayerParameter(4))>a Bombard's backside<Else/>a flame-kissed whore's crotch</If>."
56,"TEXT_CLSBSM021_00292_BRITHAEL_000_9","An' that's all there is to it! Think ye can handle it, <If(PlayerParameter(4))>lass<Else/>lad</If>?"
57,"TEXT_CLSBSM021_00292_SYSTEM_000_10","To synthesize a bronze ingot for Forgemaster Brithael, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
57,"TEXT_CLSBSM021_00292_SYSTEM_000_10","To synthesize a bronze ingot for Forgemaster Brithael, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
58,"TEXT_CLSBSM021_00292_BRITHAEL_000_20","Remember, to make a bronze ingot, all ye need is copper, tin, an' a fire shard. Smydhaemr can sell ye the ore, but ye'll have to find the shard on yer own. 'Course, I'm tellin' ye this on the assumption that ye've still to do the job. If ye've done it already, show us yer work fer gods' sakes!"
59,"TEXT_CLSBSM021_00292_BRITHAEL_000_21","Heh heh...yer all right, <If(PlayerParameter(4))>lass<Else/>lad</If>."
60,"TEXT_CLSBSM021_00292_BRITHAEL_000_22","Better than that, even. Sure you ain't done this before?"
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60 56 TEXT_CLSBSM021_00292_BRITHAEL_000_9 An' that's all there is to it! Think ye can handle it, <If(PlayerParameter(4))>lass<Else/>lad</If>?
61 57 TEXT_CLSBSM021_00292_SYSTEM_000_10 To synthesize a bronze ingot for Forgemaster Brithael, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a bronze ingot for Forgemaster Brithael, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
62 58 TEXT_CLSBSM021_00292_BRITHAEL_000_20 Remember, to make a bronze ingot, all ye need is copper, tin, an' a fire shard. Smydhaemr can sell ye the ore, but ye'll have to find the shard on yer own. 'Course, I'm tellin' ye this on the assumption that ye've still to do the job. If ye've done it already, show us yer work fer gods' sakes!
63 59 TEXT_CLSBSM021_00292_BRITHAEL_000_21 Heh heh...yer all right, <If(PlayerParameter(4))>lass<Else/>lad</If>.
64 60 TEXT_CLSBSM021_00292_BRITHAEL_000_22 Better than that, even. Sure you ain't done this before?
65 61 TEXT_CLSBSM021_00292_BRITHAEL_000_23 'Cause honestly, this ain't what ye'd expect from a 'venturer fresh off the street.
66 62 TEXT_CLSBSM021_00292_BRITHAEL_000_24 I think ye might be a bleedin' natural, <If(PlayerParameter(4))>lass<Else/>lad</If>!
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64,"TEXT_CLSBSM051_00293_BRITHAEL_000_19","Here, ye'll be needin' this."
65,"TEXT_CLSBSM051_00293_BRITHAEL_000_20","A hammer'll suffice fer simple smithin', but complex jobs call fer a more delicate touch─which is what a file gives ye. Usin' one alongside yer hammer'll make yer life a good deal easier, whatever yer craftin'."
66,"TEXT_CLSBSM051_00293_BRITHAEL_000_21","Try smithin' somethin' simple─I guarantee ye'll see the difference. An' when ye've done that, do it again. I want ye to practice till ye can wield that file as well as yer hammer! Once ye've got the hang of it, come back here fer another task!"
67,"TEXT_CLSBSM051_00293_SYSTEM_000_8","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
67,"TEXT_CLSBSM051_00293_SYSTEM_000_8","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
68,"TEXT_CLSBSM051_00293_SYSTEM_000_9","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
69,"TEXT_CLSBSM051_00293_SYSTEM_000_10","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
1 key 0 1
70 66 TEXT_CLSBSM051_00293_BRITHAEL_000_21 Try smithin' somethin' simple─I guarantee ye'll see the difference. An' when ye've done that, do it again. I want ye to practice till ye can wield that file as well as yer hammer! Once ye've got the hang of it, come back here fer another task!
71 67 TEXT_CLSBSM051_00293_SYSTEM_000_8 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
72 68 TEXT_CLSBSM051_00293_SYSTEM_000_9 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
73 69 TEXT_CLSBSM051_00293_SYSTEM_000_10 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
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54,"TEXT_CLSBSM251_00297_BRITHAEL_000_7","Now, it takes a lot o' skill to forge a bar o' high-quality steel, but if ye start with a chunk o' premium ore, yer halfway there."
55,"TEXT_CLSBSM251_00297_BRITHAEL_000_8","...Sayin' that, it can still be a right pain in the arse."
56,"TEXT_CLSBSM251_00297_BRITHAEL_000_9","But I know yer up to the task, <If(PlayerParameter(4))>lass<Else/>lad</If>. When ye've made the thing, give it to that whoreson merchant from before─Faezahr, aye─so as he can deliver it to the client."
57,"TEXT_CLSBSM251_00297_SYSTEM_000_15","The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
57,"TEXT_CLSBSM251_00297_SYSTEM_000_15","The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
58,"TEXT_CLSBSM251_00297_SYSTEM_000_16","Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item."
59,"TEXT_CLSBSM251_00297_FAEZAHL_000_10","We meet again. Assuming you're here to deliver the steel, know this: if it's not first-rate, I won't present it to the client."
60,"TEXT_CLSBSM251_00297_FAEZAHL_000_11","Hmmm. Very well. Inside, smith."
1 key 0 1
60 56 TEXT_CLSBSM251_00297_BRITHAEL_000_9 But I know yer up to the task, <If(PlayerParameter(4))>lass<Else/>lad</If>. When ye've made the thing, give it to that whoreson merchant from before─Faezahr, aye─so as he can deliver it to the client.
61 57 TEXT_CLSBSM251_00297_SYSTEM_000_15 The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
62 58 TEXT_CLSBSM251_00297_SYSTEM_000_16 Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item.
63 59 TEXT_CLSBSM251_00297_FAEZAHL_000_10 We meet again. Assuming you're here to deliver the steel, know this: if it's not first-rate, I won't present it to the client.
64 60 TEXT_CLSBSM251_00297_FAEZAHL_000_11 Hmmm. Very well. Inside, smith.
65 61 TEXT_CLSBSM251_00297_FAEZAHL_000_12 Quite how you learned to smelt such excellent steel I don't know. But I <Emphasis>do</Emphasis> know that it had naught to do with your wretched mentor's teaching...
66 62 TEXT_CLSBSM251_00297_FAEZAHL_000_13 Hmmm... Harder than mere iron, yet not so rigid as to be unworkable...
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53,"TEXT_CLSCUL021_00254_LYNGSATH_000_6","Jossy sells sap over at the guild counter."
54,"TEXT_CLSCUL021_00254_LYNGSATH_000_7","Now, time's a-wastin', so get to work! It don't pay to keep folk waitin' in our trade!"
55,"TEXT_CLSCUL021_00254_SYSTEM_000_11","Guildmaster Lyngsath has tasked you with synthesizing a pot of maple syrup."
56,"TEXT_CLSCUL021_00254_SYSTEM_000_12","To commence, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
56,"TEXT_CLSCUL021_00254_SYSTEM_000_12","To commence, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
57,"TEXT_CLSCUL021_00254_LYNGSATH_000_21","What in the seven 'ells are ye waitin' for? I told ye to make me maple syrup, didn't I!?"
58,"TEXT_CLSCUL021_00254_LYNGSATH_000_31","The maple syrup's ready, is it? About bloody time! Let's see 'ow it tastes, then..."
59,"TEXT_CLSCUL021_00254_LYNGSATH_000_33","Oho, this ain't bad! Flavor's all right, consistency's...nearly there. In short, a damn sight better'n a lot o' novices manage."
1 key 0 1
59 55 TEXT_CLSCUL021_00254_SYSTEM_000_11 Guildmaster Lyngsath has tasked you with synthesizing a pot of maple syrup.
60 56 TEXT_CLSCUL021_00254_SYSTEM_000_12 To commence, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To commence, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
61 57 TEXT_CLSCUL021_00254_LYNGSATH_000_21 What in the seven 'ells are ye waitin' for? I told ye to make me maple syrup, didn't I!?
62 58 TEXT_CLSCUL021_00254_LYNGSATH_000_31 The maple syrup's ready, is it? About bloody time! Let's see 'ow it tastes, then...
63 59 TEXT_CLSCUL021_00254_LYNGSATH_000_33 Oho, this ain't bad! Flavor's all right, consistency's...nearly there. In short, a damn sight better'n a lot o' novices manage.
64 60 TEXT_CLSCUL021_00254_LYNGSATH_000_34 As ye prob'ly know, maple syrup's one o' the most popular sweet'ners around, an' a key ingredient in all manner o' cakes an' treats.
65 61 TEXT_CLSCUL021_00254_LYNGSATH_000_35 What ye prob'ly <Emphasis>didn't</Emphasis> know is that boilin' the stuff down gets ye maple sugar, a different sweet'ner with different uses.
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@@ -69,6 +69,6 @@ int32,str,str
62,"TEXT_CLSCUL051_00255_INGHAM_000_17","...Ahem. My apologies. I thank you for the trout...and would have you accept this knife from me."
63,"TEXT_CLSCUL051_00255_INGHAM_000_18","Use it in conjunction with your skillet and your cooking experience will be much enhanced."
64,"TEXT_CLSCUL051_00255_INGHAM_000_19","Do not mistake it for a gift. It is payment for the trout─nothing more. Besides, it would give me no pleasure to get the better of a <If(PlayerParameter(4))>woman<Else/>man</If> who wasn't properly equipped. Now, leave me be─I have stock to take!"
65,"TEXT_CLSCUL051_00255_SYSTEM_000_20","Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values."
65,"TEXT_CLSCUL051_00255_SYSTEM_000_20","Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values."
66,"TEXT_CLSCUL051_00255_SYSTEM_000_21","A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina."
67,"TEXT_CLSCUL051_00255_SYSTEM_000_22","Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors."
1 key 0 1
69 65 TEXT_CLSCUL051_00255_SYSTEM_000_20 Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. Certain gear grants bonuses to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>craftsmanship<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>CP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> values.
70 66 TEXT_CLSCUL051_00255_SYSTEM_000_21 A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina.
71 67 TEXT_CLSCUL051_00255_SYSTEM_000_22 Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors.
72
73
74
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@@ -75,7 +75,7 @@ int32,str,str
68,"TEXT_CLSCUL301_00266_NONOPESA_000_33","Shortly prior to arriving in Limsa Lominsa, my master spoke of being seized by a craving for a hearty meal of meat. Though he did not mention a specific dish, I happen to know that smoked raptor is a particular favorite of his."
69,"TEXT_CLSCUL301_00266_NONOPESA_000_34","Needless to say, a man of such refined taste as he would expect no less than the <Emphasis>finest</Emphasis> sample of the dish, made with only the <Emphasis>finest</Emphasis> ingredients. I hope this information serves you well."
70,"TEXT_CLSCUL301_00266_NONOPESA_000_35","Lord Lolorito is due to conclude his business negotiations presently, and will desire to take his meal thereafter. Once the smoked raptor is ready, pray bring it to me. I shall see it delivered to my master."
71,"TEXT_CLSCUL301_00266_SYSTEM_000_36","The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
71,"TEXT_CLSCUL301_00266_SYSTEM_000_36","The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
72,"TEXT_CLSCUL301_00266_SYSTEM_000_37","Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item."
73,"TEXT_CLSCUL301_00266_NONOPESA_000_40","Remember: Lord Lolorito will accept nothing less than the best. Your smoked raptor must represent the finest available ingredients, prepared with the utmost skill."
74,"TEXT_CLSCUL301_00266_NONOPESA_001_41","Ah, the smoked raptor is ready? Good. Now, I trust you won't object to an inspection. Lest you worry about your handiwork being defaced, my years serving Lord Lolorito have taught me how to taste with sight and smell alone."
1 key 0 1
75 71 TEXT_CLSCUL301_00266_SYSTEM_000_36 The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
76 72 TEXT_CLSCUL301_00266_SYSTEM_000_37 Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item.
77 73 TEXT_CLSCUL301_00266_NONOPESA_000_40 Remember: Lord Lolorito will accept nothing less than the best. Your smoked raptor must represent the finest available ingredients, prepared with the utmost skill.
78 74 TEXT_CLSCUL301_00266_NONOPESA_001_41 Ah, the smoked raptor is ready? Good. Now, I trust you won't object to an inspection. Lest you worry about your handiwork being defaced, my years serving Lord Lolorito have taught me how to taste with sight and smell alone.
79 75 TEXT_CLSCUL301_00266_NONOPESA_000_41 By the gods... This raptor is <Emphasis>sublime</Emphasis>!
80 76 TEXT_CLSCUL301_00266_NONOPESA_000_42 The marriage of cracked pepper and sun lemon begets an irresistible fragrance that perfectly complements the aroma of the meat.
81 77 TEXT_CLSCUL301_00266_NONOPESA_000_43 The flavor is rounded out with the mellow fruitiness of olive oil, which also lends the shank a lustrous sheen that tantalizes the eye.
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@@ -58,7 +58,7 @@ int32,str,str
52,"TEXT_CLSGLA050_00256_MYLLA_000_5","You must learn to draw the enemy's attention to yourself and to trust in your stout constitution to endure. In so doing, you protect your weaker comrades who would otherwise perish."
53,"TEXT_CLSGLA050_00256_MYLLA_000_6","To help you better understand this, there is a task I would have you perform. It just so happens that Momodi of the Quicksand has requested our assistance─a gang of Lominsan marauders has paraded into town and begun harassing people outside her establishment."
54,"TEXT_CLSGLA050_00256_MYLLA_000_7","Men like these prey on the weak, but will turn tail and flee at the first sign of defiance. You need not resort to violence─it will suffice to show them that you are not afraid of them, and will not tolerate their behavior."
55,"TEXT_CLSGLA050_00256_MYLLA_000_8","Seek out the Lominsans and make your presence known by bellowing, “Face <72>F201F4</72><73>F201F5</73>me<73>01</73><72>01</72>, marauder!” In this way, you will protect the people of Ul'dah, as you would your allies in battle."
55,"TEXT_CLSGLA050_00256_MYLLA_000_8","Seek out the Lominsans and make your presence known by bellowing, “Face <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>me<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, marauder!” In this way, you will protect the people of Ul'dah, as you would your allies in battle."
56,"TEXT_CLSGLA050_00256_ONOA_000_30","Ye know yer friend 'ere's a Twelve-damned cheat!? Thinks 'e can charge us more 'cause we're foreigners! But 'e'll get 'is own back, mark me words!"
57,"TEXT_CLSGLA050_00256_ONOA_000_36","The 'ells ye want? This don't concern ye, so bugger off!"
58,"TEXT_CLSGLA050_00256_ONOB_000_32","What? Ye blamin' me 'cause this little shite shat 'is own pants!? Well, bugger 'im, an' bugger you, too!"
1 key 0 1
58 54 TEXT_CLSGLA050_00256_MYLLA_000_7 Men like these prey on the weak, but will turn tail and flee at the first sign of defiance. You need not resort to violence─it will suffice to show them that you are not afraid of them, and will not tolerate their behavior.
59 55 TEXT_CLSGLA050_00256_MYLLA_000_8 Seek out the Lominsans and make your presence known by bellowing, “Face <72>F201F4</72><73>F201F5</73>me<73>01</73><72>01</72>, marauder!” In this way, you will protect the people of Ul'dah, as you would your allies in battle. Seek out the Lominsans and make your presence known by bellowing, “Face <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>me<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, marauder!” In this way, you will protect the people of Ul'dah, as you would your allies in battle.
60 56 TEXT_CLSGLA050_00256_ONOA_000_30 Ye know yer friend 'ere's a Twelve-damned cheat!? Thinks 'e can charge us more 'cause we're foreigners! But 'e'll get 'is own back, mark me words!
61 57 TEXT_CLSGLA050_00256_ONOA_000_36 The 'ells ye want? This don't concern ye, so bugger off!
62 58 TEXT_CLSGLA050_00256_ONOB_000_32 What? Ye blamin' me 'cause this little shite shat 'is own pants!? Well, bugger 'im, an' bugger you, too!
63 59 TEXT_CLSGLA050_00256_ONOB_000_37 Bugger off! Can't ye see I'm 'avin' a civilized conversation with this poxy whoreson!?
64 60 TEXT_CLSGLA050_00256_ONOC_000_33 Oi, come on now, 'e was disrespectin' me proud Sea Wolf 'eritage! <spit> Fine, I'll leave the bastard be, but we ain't finished!
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@@ -58,8 +58,8 @@ int32,str,str
52,"TEXT_CLSHRV100_00208_FUFUCHA_000_5","If it is latex you require, you would do well to search just outside the Blue Badger Gate or the Yellow Serpent Gate."
53,"TEXT_CLSHRV100_00208_FUFUCHA_000_6","Seek out the mature trees that stand in those areas, and then put your hatchet to use. I wish you well."
54,"TEXT_CLSHRV100_00208_SYSTEM_000_7","Botanists can use hatchets and other cutting tools to log the forests of Eorzea and gather materials used in crafting."
55,"TEXT_CLSHRV100_00208_SYSTEM_000_8","Trees that are prime for logging are known as <72>F201F4</72><73>F201F5</73>mature trees<73>01</73><72>01</72>."
56,"TEXT_CLSHRV100_00208_SYSTEM_000_9","To locate mature trees, make your way out of the city and then use the botanist action known as <72>F201F4</72><73>F201F5</73>Triangulate<73>01</73><72>01</72>."
55,"TEXT_CLSHRV100_00208_SYSTEM_000_8","Trees that are prime for logging are known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mature trees<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
56,"TEXT_CLSHRV100_00208_SYSTEM_000_9","To locate mature trees, make your way out of the city and then use the botanist action known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Triangulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
57,"TEXT_CLSHRV100_00208_FUFUCHA_000_10","How goes the gathering effort? Lest you forget, latex can be had just outside the Blue Badger Gate and the Yellow Serpent Gate."
58,"TEXT_CLSHRV100_00208_FUFUCHA_000_11","Ah, yes. Precisely ten pots of latex, just as I instructed. You have done well."
59,"TEXT_CLSHRV100_00208_FUFUCHA_000_12","Latex is easy to find and equally easy to harvest. As such, collecting the stuff is an ideal task for young botanists who are learning their way around a hatchet."
1 key 0 1
58 54 TEXT_CLSHRV100_00208_SYSTEM_000_7 Botanists can use hatchets and other cutting tools to log the forests of Eorzea and gather materials used in crafting.
59 55 TEXT_CLSHRV100_00208_SYSTEM_000_8 Trees that are prime for logging are known as <72>F201F4</72><73>F201F5</73>mature trees<73>01</73><72>01</72>. Trees that are prime for logging are known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mature trees<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
60 56 TEXT_CLSHRV100_00208_SYSTEM_000_9 To locate mature trees, make your way out of the city and then use the botanist action known as <72>F201F4</72><73>F201F5</73>Triangulate<73>01</73><72>01</72>. To locate mature trees, make your way out of the city and then use the botanist action known as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Triangulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
61 57 TEXT_CLSHRV100_00208_FUFUCHA_000_10 How goes the gathering effort? Lest you forget, latex can be had just outside the Blue Badger Gate and the Yellow Serpent Gate.
62 58 TEXT_CLSHRV100_00208_FUFUCHA_000_11 Ah, yes. Precisely ten pots of latex, just as I instructed. You have done well.
63 59 TEXT_CLSHRV100_00208_FUFUCHA_000_12 Latex is easy to find and equally easy to harvest. As such, collecting the stuff is an ideal task for young botanists who are learning their way around a hatchet.
64 60 TEXT_CLSHRV100_00208_FUFUCHA_000_13 Yet know that being able to swing said tool does not make you a botanist. You must also possess the knowledge to locate the resources you seek.
65 61 TEXT_CLSHRV100_00208_FUFUCHA_000_14 That will be all from me for the present. I urge you to keep honing your senses and skills as a botanist. Gather near and far, and learn from your experiences.
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@@ -58,10 +58,10 @@ int32,str,str
52,"TEXT_CLSTAN100_00209_GEVA_000_5","Osgyth, over by our receptionist, sells most of the items commonly used in our craft. However, she cannot supply you with earth shards."
53,"TEXT_CLSTAN100_00209_GEVA_000_6","And that's it for my advice─the rest is up to you. Once you've made the circle of leather, bring it here to be inspected."
54,"TEXT_CLSTAN100_00209_GEVA_000_7","I can't say I have great expectations for your work. Just see to it you do not waste good skins. Now, away with you."
55,"TEXT_CLSTAN100_00209_SYSTEM_000_8","To synthesize a circle of leather for Guildmaster Geva, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
55,"TEXT_CLSTAN100_00209_SYSTEM_000_8","To synthesize a circle of leather for Guildmaster Geva, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
56,"TEXT_CLSTAN100_00209_GEVA_000_10","Isn't the leather ready yet?"
57,"TEXT_CLSTAN100_00209_GEVA_000_11","When you've finished, bring it here to be inspected. See Osgyth if you lack the necessary materials."
58,"TEXT_CLSTAN100_00209_SYSTEM_000_12","To synthesize a circle of leather for Guildmaster Geva, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
58,"TEXT_CLSTAN100_00209_SYSTEM_000_12","To synthesize a circle of leather for Guildmaster Geva, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
59,"TEXT_CLSTAN100_00209_GEVA_000_20","Aye, this is indeed leather...after a fashion."
60,"TEXT_CLSTAN100_00209_GEVA_000_21","Your work is amateurish in the extreme. The leather is unevenly tanned and practically unusable."
61,"TEXT_CLSTAN100_00209_GEVA_000_22","But you show promise."
1 key 0 1
58 54 TEXT_CLSTAN100_00209_GEVA_000_7 I can't say I have great expectations for your work. Just see to it you do not waste good skins. Now, away with you.
59 55 TEXT_CLSTAN100_00209_SYSTEM_000_8 To synthesize a circle of leather for Guildmaster Geva, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a circle of leather for Guildmaster Geva, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
60 56 TEXT_CLSTAN100_00209_GEVA_000_10 Isn't the leather ready yet?
61 57 TEXT_CLSTAN100_00209_GEVA_000_11 When you've finished, bring it here to be inspected. See Osgyth if you lack the necessary materials.
62 58 TEXT_CLSTAN100_00209_SYSTEM_000_12 To synthesize a circle of leather for Guildmaster Geva, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a circle of leather for Guildmaster Geva, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
63 59 TEXT_CLSTAN100_00209_GEVA_000_20 Aye, this is indeed leather...after a fashion.
64 60 TEXT_CLSTAN100_00209_GEVA_000_21 Your work is amateurish in the extreme. The leather is unevenly tanned and practically unusable.
65 61 TEXT_CLSTAN100_00209_GEVA_000_22 But you show promise.
66 62 TEXT_CLSTAN100_00209_GEVA_000_23 Well, about as much promise as the leather you haphazardly crafted.
67 63 TEXT_CLSTAN100_00209_GEVA_000_24 Still, it is apparent that you paid due respect to the life from which it came.
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@@ -61,7 +61,7 @@ int32,str,str
55,"TEXT_CLSWDK100_00205_BEATINE_000_8","Of course, any fool knows that fresh-cut logs are laden with water."
56,"TEXT_CLSWDK100_00205_BEATINE_000_9","To guard against decay, we use wind shards to hasten the natural drying process."
57,"TEXT_CLSWDK100_00205_BEATINE_000_10","Do not forget to do the same."
58,"TEXT_CLSWDK100_00205_SYSTEM_000_11","To synthesize a length of maple lumber for Timbermaster Beatin, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>."
58,"TEXT_CLSWDK100_00205_SYSTEM_000_11","To synthesize a length of maple lumber for Timbermaster Beatin, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
59,"TEXT_CLSWDK100_00205_BEATINE_000_20","As I mentioned before, Ferreol has maple logs in his stock, as well as many other materials you may require."
60,"TEXT_CLSWDK100_00205_BEATINE_000_21","Or, if you are ready, show me what you have brought."
61,"TEXT_CLSWDK100_00205_BEATINE_000_30","..."
1 key 0 1
61 57 TEXT_CLSWDK100_00205_BEATINE_000_10 Do not forget to do the same.
62 58 TEXT_CLSWDK100_00205_SYSTEM_000_11 To synthesize a length of maple lumber for Timbermaster Beatin, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. To synthesize a length of maple lumber for Timbermaster Beatin, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
63 59 TEXT_CLSWDK100_00205_BEATINE_000_20 As I mentioned before, Ferreol has maple logs in his stock, as well as many other materials you may require.
64 60 TEXT_CLSWDK100_00205_BEATINE_000_21 Or, if you are ready, show me what you have brought.
65 61 TEXT_CLSWDK100_00205_BEATINE_000_30 ...
66 62 TEXT_CLSWDK100_00205_BEATINE_000_31 Yes...I feel it. The wood tells all.
67 63 TEXT_CLSWDK100_00205_BEATINE_000_32 There were no careless cuts. Saw and carpenter moved as one, as if dancing.
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@@ -70,7 +70,7 @@ int32,str,str
59,"TEXT_FESHLW103_00238_CONJURER65774_000_012","In order to give them a taste of what's in store, I will weave an illusion to alter your appearance to something frighteningly festive."
60,"TEXT_FESHLW103_00238_CONJURER65774_000_013","Oh, and be sure to say this to each person who receives a flyer: “If you invite fourteen people within four hours and then join the parade, you will know great happiness!” It's a surefire way to make the parade a rousing success!"
61,"TEXT_FESHLW103_00238_CONJURER65774_000_014","But without further ado, it's transfiguration time!"
62,"TEXT_FESHLW103_00238_SYSTEM_500_014","The action Festal Cant is now available on the <72>F201F4</72><73>F201F5</73>pet hotbar<73>01</73><72>01</72>."
62,"TEXT_FESHLW103_00238_SYSTEM_500_014","The action Festal Cant is now available on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pet hotbar<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
63,"TEXT_FESHLW103_00238_SYSTEM_501_014","Festal Cant is used in the FATE “Main Street Spectral Parade,” and has no effect elsewhere."
64,"TEXT_FESHLW103_00238_CONJURER65774_000_017","Please hand out the parade flyers to the people in the Quicksand while you're in your frighteningly festive form."
65,"TEXT_FESHLW103_00238_CONJURER65774_000_018","To each person who receives a flyer, remember to say: “If you invite fourteen people within four hours and then join the parade, you will know great happiness!”"
1 key 0 1
70 66 TEXT_FESHLW103_00238_CONJURER65774_000_019 Oh dear, it looks like your illusion has faded. Allow me to refresh it!
71 67 TEXT_FESHLW103_00238_SYSTEM_000_020 This person seems to be deep in thought, and does not respond.
72 68 TEXT_FESHLW103_00238_PAPASU_000_020 Aiiiiiie! Please don't eat me! I don't taste very good!
73 69 TEXT_FESHLW103_00238_PAPASU_000_021 <gasp> M-My lord! I b-bid you welcome to the Quicksand! Will you be dining with us this day?
74 70 TEXT_FESHLW103_00238_PAPASU_000_022 <gasp> Y-Your Grace! I b-bid you welcome to the Quicksand! Will you be dining with us this day?
75 71 TEXT_FESHLW103_00238_PAPASU_000_023 ...Only an illusion!? You wicked, wicked adventurer! My heart nigh stopped beating for the fright!
76 72 TEXT_FESHLW103_00238_PAPASU_000_024 But what's this flyer you've brought? Ooh, a charm that brings happiness and fortune! I must round up my whole family for the parade!
+2 -2
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@@ -77,7 +77,7 @@ int32,str,str
70,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_031","Do not be fooled by its button nose and fluffy coat, for by this dainty display does it ensnare its foes! Thereby lulled into a false sense of security, the lamb unleashes its hypnoturgical blast, felling enemies where they stand."
71,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_032","In my opinion, it is this soporific branch of the Fleece Force that has the widest potential for civilian and military applications alike. However, there remains one small problem with the hypnoturgical blast─it doesn't work."
72,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_033","Not in the manner intended, at any rate. My plan for the Fleece Force has it that the sheep's abilities should be triggered by the aggressive energies of their commanding officer, or <Emphasis>sheepwielder</Emphasis>, upon encountering an enemy force."
73,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_034","But in practice, the opposite applies: the hypnoturgical blast will not fire in response to a sheepwielder's aggression, but only to <If(PlayerParameter(4))>her<Else/>his</If> <Emphasis>exuberance</Emphasis>. To wit, whenever its master attempts to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> an ally along, the sheep will respond by putting said ally to sleep."
73,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_034","But in practice, the opposite applies: the hypnoturgical blast will not fire in response to a sheepwielder's aggression, but only to <If(PlayerParameter(4))>her<Else/>his</If> <Emphasis>exuberance</Emphasis>. To wit, whenever its master attempts to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> an ally along, the sheep will respond by putting said ally to sleep."
74,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_100_034","If this problem is not rooted out, the entire project could be doomed to failure. And so, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, as you travel abroad, spreading word of the Fleece Force, I would also ask that you investigate why this lamb refuses to answer to aggression."
75,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_035","But enough talk─go, sheepwielder! Journey to the many corners of this realm, proclaiming the arrival of the Fleece─
...She's been completely ignoring you all this time, hasn't she?"
@@ -88,7 +88,7 @@ int32,str,str
80,"TEXT_FESNYR101_00252_ENGERRAND_000_050","Yer the one who ordered this bowl o' twigs, are ye? Whatever floats yer boat, <If(PlayerParameter(4))>miss<Else/>sir</If>─I'll be stickin' to the ol' meat and two veg, thank you very much!"
81,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_060","Did you collect the fodder from Engerrand? Excellent. Prithee feed the lamb from your own hands. In so doing, she will come to look upon you as a <If(PlayerParameter(4))>matriarch<Else/>father figure</If>."
82,"TEXT_FESNYR101_00252_SYSTEM_000_061","The tender lamb ignores you completely."
83,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_063","Oho! The plan worked! A free meal was enough to earn the lamb's loyalty. To be sure, this trusting nature is a weakness...but for now, all is ready! Your bond with the lamb is secure, and she should now respond to your <72>F201F4</72><73>F201F5</73>cheers<73>01</73><72>01</72>."
83,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_063","Oho! The plan worked! A free meal was enough to earn the lamb's loyalty. To be sure, this trusting nature is a weakness...but for now, all is ready! Your bond with the lamb is secure, and she should now respond to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheers<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
84,"TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_064","A sheepwielder's path is long and stony, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, but I am convinced that your footing is sure. And so, it will be my honor to place the tender lamb under your wing. With the two of you working hand in hoof, the Fleece Force cannot help but flourish!"
85,"TEXT_FESNYR101_00252_SYOJO_000_070","You always did have a liberal tongue, bugyo─that adventurer merely had to unbutton your lip, and the words spilled out like water. Warsheep indeed..."
86,"TEXT_FESNYR101_00252_SYOJO_100_070","So you yet contrive to put that senseless project of yours into action? On my honor, you shall answer for this folly!"
1 key 0 1
77 73 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_034 But in practice, the opposite applies: the hypnoturgical blast will not fire in response to a sheepwielder's aggression, but only to <If(PlayerParameter(4))>her<Else/>his</If> <Emphasis>exuberance</Emphasis>. To wit, whenever its master attempts to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> an ally along, the sheep will respond by putting said ally to sleep. But in practice, the opposite applies: the hypnoturgical blast will not fire in response to a sheepwielder's aggression, but only to <If(PlayerParameter(4))>her<Else/>his</If> <Emphasis>exuberance</Emphasis>. To wit, whenever its master attempts to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> an ally along, the sheep will respond by putting said ally to sleep.
78 74 TEXT_FESNYR101_00252_SHEEPMISSIONARY_100_034 If this problem is not rooted out, the entire project could be doomed to failure. And so, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, as you travel abroad, spreading word of the Fleece Force, I would also ask that you investigate why this lamb refuses to answer to aggression.
79 75 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_035 But enough talk─go, sheepwielder! Journey to the many corners of this realm, proclaiming the arrival of the Fleece─ ...She's been completely ignoring you all this time, hasn't she?
80 76 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_036 Hmmm... If she refuses to recognize you as her master, you will not be able to call upon her hypnoturgical blast. A fine advertisement for the Fleece Force that would be...
81 77 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_037 We must do something to strengthen your bonds... Aha─I have it! There is a man in Hawkers' Alley─a trader by the name of Engerrand. I recently ordered some special fodder for our friend here through him: a special blend of herbs and grasses to nurture her magical abilities.
82 78 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_038 They say the best way to a sheep's heart is through its belly. If you were to present her with such a tasty treat, perchance she would warm to you a little.
83 79 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_039 Engerrand runs a tradecraft supply stall in Hawkers' Alley─it was through him that I ordered the feed. It should be ready for collection by now. Do not dally, sheepwielder─deprive her of treats for too long, and you risk arousing more wrath than respect.
88 84 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_064 A sheepwielder's path is long and stony, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, but I am convinced that your footing is sure. And so, it will be my honor to place the tender lamb under your wing. With the two of you working hand in hoof, the Fleece Force cannot help but flourish!
89 85 TEXT_FESNYR101_00252_SYOJO_000_070 You always did have a liberal tongue, bugyo─that adventurer merely had to unbutton your lip, and the words spilled out like water. Warsheep indeed...
90 86 TEXT_FESNYR101_00252_SYOJO_100_070 So you yet contrive to put that senseless project of yours into action? On my honor, you shall answer for this folly!
91 87 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_065 I have already dispatched my subordinates to the three city–states of Eorzea, where they strive tirelessly to spread the word, and the reputation, of the Fleece Force. If you would be so kind, I would have you assist them in their efforts.
92 88 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_066 To solemnify your admittance to our fellowship, it will be my honor to present you with a kabuto just like my own, crowned with the living image of the noble sheep. Wear this, and my comrades will know you for a friend.
93 89 TEXT_FESNYR101_00252_SHEEPMISSIONARY_000_067 Should some disaster befall you, and the helm is lost or destroyed, never fear! The hitsuji shonin have laid many more in stock for those who assist us. I shall inform them that you are a friend of the flock. And so, the time for talking is done...let us put this plan into action!
94
+9 -9
View File
@@ -9,7 +9,7 @@ int32,str,str
2,"TEXT_FESNYR102_00287_SEQ_02","You present the three kabuto to the hitsuji bugyo, and earn his undying gratitude. But while all Eorzea is abuzz with talk of the merits of sheep, mention of the Fleece Force is notable by its absence. The bugyo would have you canvass a cross section of Lominsans to find out why."
3,"TEXT_FESNYR102_00287_SEQ_03","The people of Limsa Lominsa speak as one: sheep are simply too adorable to have any place on the battlefield. Report this discovery to the hitsuji bugyo."
4,"TEXT_FESNYR102_00287_SEQ_04","The bugyo is incensed by the townspeople's soft-heartedness, and pledges to prove them wrong with a show of force. But the merry maid of Limsa Lominsa─now revealed as the hitsuji ometsuke in disguise─stands in the way of his drastic design. He attempts to use the lamb's power to put her─and you─to sleep, but the lamb rebels and blasts the bugyo instead. You escape unscathed, but the lamb is not so lucky. Activating her own magic without the proper preparation has exhausted her life force, and left her on the brink of oblivion. Reenergize the lamb with a /cheer of encouragement."
5,"TEXT_FESNYR102_00287_SEQ_05","You cheer for the lamb, but she barely responds. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to rally the tender lamb's dissipated spirits."
5,"TEXT_FESNYR102_00287_SEQ_05","You cheer for the lamb, but she barely responds. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to rally the tender lamb's dissipated spirits."
6,"TEXT_FESNYR102_00287_SEQ_06","The tender lamb is moved by your cry of encouragement, but still lacks the strength to stand, let alone smile. The hitsuji ometsuke urges you to make one last, great effort, and /pray for the lamb with all your heart."
7,"TEXT_FESNYR102_00287_SEQ_07","The tender lamb hears your prayers, and makes a miraculous recovery. His heart heavy with regret, the bugyo entrusts the lamb to you, while he sets about righting the wrongs he has caused. Though the lamb may no longer be able to use the hypnoturgical blast, the friendship that has blossomed between you shall surely bring peace to your heart in the years to come."
8,"TEXT_FESNYR102_00287_SEQ_08",""
@@ -33,7 +33,7 @@ int32,str,str
26,"TEXT_FESNYR102_00287_TODO_02","Inquire about sheep on the lower decks."
27,"TEXT_FESNYR102_00287_TODO_03","Report to the hitsuji bugyo."
28,"TEXT_FESNYR102_00287_TODO_04","/cheer for the tender lamb."
29,"TEXT_FESNYR102_00287_TODO_05","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to encourage the tender lamb."
29,"TEXT_FESNYR102_00287_TODO_05","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to encourage the tender lamb."
30,"TEXT_FESNYR102_00287_TODO_06","/pray for the tender lamb."
31,"TEXT_FESNYR102_00287_TODO_07",""
32,"TEXT_FESNYR102_00287_TODO_08",""
@@ -90,23 +90,23 @@ int32,str,str
83,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_051","Ah... And it seems she has paid the price for doing so. Her blast requires great energies─both in its execution and its activation. The latter must be provided by the sheepwielder's exhortations. In activating the spell without the proper mandate, she has all but exhausted her life force."
84,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_052","Only by replenishing her vital energies may she recover, but that may be more easily said than done. For the spiritual energy of one being to flow to another, their hearts must needs be in perfect accord..."
85,"TEXT_FESNYR102_00287_SYOJO00287_000_053","Adventurer─your bond with the lamb is the deepest. I pray you, do whatever you must to save the poor creature's life."
86,"TEXT_FESNYR102_00287_SYOJO00287_000_054","The tender lamb has tirelessly instilled <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> in the hearts of Eorzeans, asking nothing in return. It is past time that the favor is returned!"
87,"TEXT_FESNYR102_00287_SYOJO00287_000_055","She used her powers to save us... Now it is our turn to save her. Prithee, adventurer─<72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for her, and lend her your strength!"
86,"TEXT_FESNYR102_00287_SYOJO00287_000_054","The tender lamb has tirelessly instilled <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the hearts of Eorzeans, asking nothing in return. It is past time that the favor is returned!"
87,"TEXT_FESNYR102_00287_SYOJO00287_000_055","She used her powers to save us... Now it is our turn to save her. Prithee, adventurer─<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her, and lend her your strength!"
88,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_058","The tender lamb was not designed to activate her powers independently─her life force barely suffices to power the blast itself, let alone its activation. Such energy is provided by her sheepwielder's cheers, but I fear she is too far gone to be roused by a mere cheer now..."
89,"TEXT_FESNYR102_00287_SYSTEM_000_059","The tender lamb is fading fast."
90,"TEXT_FESNYR102_00287_SYOJO00287_000_070","Now is not the time for idle merriment, adventurer. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for the lamb with all your heart, before it is too late!"
90,"TEXT_FESNYR102_00287_SYOJO00287_000_070","Now is not the time for idle merriment, adventurer. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the lamb with all your heart, before it is too late!"
91,"TEXT_FESNYR102_00287_SYSTEM_000_071","The tender lamb twitched!"
92,"TEXT_FESNYR102_00287_SYOJO00287_000_072","It worked! Your fervent cheering has brought her back from the brink! But it is still not enough... Speak with her, adventurer─give voice to your passion, and arouse her ailing heart!"
93,"TEXT_FESNYR102_00287_SYSTEM_000_073","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to revitalize the tender lamb."
93,"TEXT_FESNYR102_00287_SYSTEM_000_073","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to revitalize the tender lamb."
94,"TEXT_FESNYR102_00287_SYOJO00287_000_074","Your cheers staved off the darkness, adventurer, but she is still so weak... Tell her she must not give up! We believe in her!"
95,"TEXT_FESNYR102_00287_SYSTEM_100_059","The tender lamb looks up at you with bleary eyes."
96,"TEXT_FESNYR102_00287_SYSTEM_000_100","Don't give up!"
97,"TEXT_FESNYR102_00287_SYSTEM_000_101","The tender lamb pricks up her ears, and trembles all over."
98,"TEXT_FESNYR102_00287_SYOJO00287_000_102","Is it still not enough? No...there must still be a way. We must not lose faith. ...Why, that is it! You must show her the <Emphasis>faith</Emphasis> you have in her! I beg you, adventurer─clear your mind of all but the lamb, and <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her with all your heart!"
99,"TEXT_FESNYR102_00287_SYOJO00287_000_103","Your words had some effect, adventurer, but actions speak louder. Prithee, <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her with all your heart, and prove your devotion!"
98,"TEXT_FESNYR102_00287_SYOJO00287_000_102","Is it still not enough? No...there must still be a way. We must not lose faith. ...Why, that is it! You must show her the <Emphasis>faith</Emphasis> you have in her! I beg you, adventurer─clear your mind of all but the lamb, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her with all your heart!"
99,"TEXT_FESNYR102_00287_SYOJO00287_000_103","Your words had some effect, adventurer, but actions speak louder. Prithee, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her with all your heart, and prove your devotion!"
100,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_104","She clings on to life with every onze of her being. Never have I seen such a tenacious will to survive."
101,"TEXT_FESNYR102_00287_SYSTEM_101_059","The tender lamb's breathing is labored, and she struggles to stand."
102,"TEXT_FESNYR102_00287_SYOJO00287_000_110","Come, adventurer─only you can save her! You must <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her recovery!"
102,"TEXT_FESNYR102_00287_SYOJO00287_000_110","Come, adventurer─only you can save her! You must <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her recovery!"
103,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_111","It is no good... She is beyond help..."
104,"TEXT_FESNYR102_00287_SYOJO00287_000_112","Adventurer, look! The lamb, she...she...!"
105,"TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_113","What in the─!? I can scarce believe my eyes! This is a miracle!"
1 key 0 1
9 5 TEXT_FESNYR102_00287_SEQ_05 You cheer for the lamb, but she barely responds. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to rally the tender lamb's dissipated spirits. You cheer for the lamb, but she barely responds. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to rally the tender lamb's dissipated spirits.
10 6 TEXT_FESNYR102_00287_SEQ_06 The tender lamb is moved by your cry of encouragement, but still lacks the strength to stand, let alone smile. The hitsuji ometsuke urges you to make one last, great effort, and /pray for the lamb with all your heart.
11 7 TEXT_FESNYR102_00287_SEQ_07 The tender lamb hears your prayers, and makes a miraculous recovery. His heart heavy with regret, the bugyo entrusts the lamb to you, while he sets about righting the wrongs he has caused. Though the lamb may no longer be able to use the hypnoturgical blast, the friendship that has blossomed between you shall surely bring peace to your heart in the years to come.
12 8 TEXT_FESNYR102_00287_SEQ_08
13 9 TEXT_FESNYR102_00287_SEQ_09
14 10 TEXT_FESNYR102_00287_SEQ_10
15 11 TEXT_FESNYR102_00287_SEQ_11
33 29 TEXT_FESNYR102_00287_TODO_05 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to encourage the tender lamb. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to encourage the tender lamb.
34 30 TEXT_FESNYR102_00287_TODO_06 /pray for the tender lamb.
35 31 TEXT_FESNYR102_00287_TODO_07
36 32 TEXT_FESNYR102_00287_TODO_08
37 33 TEXT_FESNYR102_00287_TODO_09
38 34 TEXT_FESNYR102_00287_TODO_10
39 35 TEXT_FESNYR102_00287_TODO_11
90 86 TEXT_FESNYR102_00287_SYOJO00287_000_054 The tender lamb has tirelessly instilled <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> in the hearts of Eorzeans, asking nothing in return. It is past time that the favor is returned! The tender lamb has tirelessly instilled <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the hearts of Eorzeans, asking nothing in return. It is past time that the favor is returned!
91 87 TEXT_FESNYR102_00287_SYOJO00287_000_055 She used her powers to save us... Now it is our turn to save her. Prithee, adventurer─<72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for her, and lend her your strength! She used her powers to save us... Now it is our turn to save her. Prithee, adventurer─<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her, and lend her your strength!
92 88 TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_058 The tender lamb was not designed to activate her powers independently─her life force barely suffices to power the blast itself, let alone its activation. Such energy is provided by her sheepwielder's cheers, but I fear she is too far gone to be roused by a mere cheer now...
93 89 TEXT_FESNYR102_00287_SYSTEM_000_059 The tender lamb is fading fast.
94 90 TEXT_FESNYR102_00287_SYOJO00287_000_070 Now is not the time for idle merriment, adventurer. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for the lamb with all your heart, before it is too late! Now is not the time for idle merriment, adventurer. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the lamb with all your heart, before it is too late!
95 91 TEXT_FESNYR102_00287_SYSTEM_000_071 The tender lamb twitched!
96 92 TEXT_FESNYR102_00287_SYOJO00287_000_072 It worked! Your fervent cheering has brought her back from the brink! But it is still not enough... Speak with her, adventurer─give voice to your passion, and arouse her ailing heart!
97 93 TEXT_FESNYR102_00287_SYSTEM_000_073 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Don't give up!” to revitalize the tender lamb. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Don't give up!” to revitalize the tender lamb.
98 94 TEXT_FESNYR102_00287_SYOJO00287_000_074 Your cheers staved off the darkness, adventurer, but she is still so weak... Tell her she must not give up! We believe in her!
99 95 TEXT_FESNYR102_00287_SYSTEM_100_059 The tender lamb looks up at you with bleary eyes.
100 96 TEXT_FESNYR102_00287_SYSTEM_000_100 Don't give up!
101 97 TEXT_FESNYR102_00287_SYSTEM_000_101 The tender lamb pricks up her ears, and trembles all over.
102 98 TEXT_FESNYR102_00287_SYOJO00287_000_102 Is it still not enough? No...there must still be a way. We must not lose faith. ...Why, that is it! You must show her the <Emphasis>faith</Emphasis> you have in her! I beg you, adventurer─clear your mind of all but the lamb, and <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her with all your heart! Is it still not enough? No...there must still be a way. We must not lose faith. ...Why, that is it! You must show her the <Emphasis>faith</Emphasis> you have in her! I beg you, adventurer─clear your mind of all but the lamb, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her with all your heart!
103 99 TEXT_FESNYR102_00287_SYOJO00287_000_103 Your words had some effect, adventurer, but actions speak louder. Prithee, <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her with all your heart, and prove your devotion! Your words had some effect, adventurer, but actions speak louder. Prithee, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her with all your heart, and prove your devotion!
104 100 TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_104 She clings on to life with every onze of her being. Never have I seen such a tenacious will to survive.
105 101 TEXT_FESNYR102_00287_SYSTEM_101_059 The tender lamb's breathing is labored, and she struggles to stand.
106 102 TEXT_FESNYR102_00287_SYOJO00287_000_110 Come, adventurer─only you can save her! You must <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> for her recovery! Come, adventurer─only you can save her! You must <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>pray<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her recovery!
107 103 TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_111 It is no good... She is beyond help...
108 104 TEXT_FESNYR102_00287_SYOJO00287_000_112 Adventurer, look! The lamb, she...she...!
109 105 TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_113 What in the─!? I can scarce believe my eyes! This is a miracle!
110 106 TEXT_FESNYR102_00287_SYOJO00287_000_114 A miraculous recovery indeed. But one that was never in doubt, to those sensible to the bond of trust between this <If(PlayerParameter(4))>woman and her<Else/>man and his</If> lamb.
111 107 TEXT_FESNYR102_00287_SYOJO00287_000_115 ...A bond that was forged as they journeyed this land together, bringing peace to troubled souls, and tempered by the love they came to share as comrades, allies, and friends.
112 108 TEXT_FESNYR102_00287_SHEEPMISSIONARY_000_116 What hogwash! If the lamb's recovery can be explained, it will be in terms of the transfer of aetherial energies, not woolly words of “love” and “peace.”
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@@ -84,7 +84,7 @@ int32,str,str
77,"TEXT_FESNYR103_00289_BREEDER_000_042","What a lovely little lamb ye've got there... Hey, hold on─ye ain't the “stalwart ally” that madman in the woolly hat was going on about, are ye? Ye really think ye can help me chocobo out?"
78,"TEXT_FESNYR103_00289_BREEDER_000_043","Gods bless ye, <If(PlayerParameter(4))>dear<Else/>sir</If>! I was <Emphasis>this</Emphasis> close to giving up hope altogether. Ye see, ever since we got here, poor ol' Betsy here's been acting odd. One minute she was up, the next she was down...and she's been down ever since."
79,"TEXT_FESNYR103_00289_BREEDER_000_044","What worries me most is that she only seems to be getting lower. She's right off her food, she can't get any sleep, and her pitiful whimpering's enough to break yer heart. If she could just get some rest, it might give her a bit of energy back, but..."
80,"TEXT_FESNYR103_00289_BREEDER_000_045","Yer sheep's got magical powers? Ye just need to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for me chocobo and she'll make her fall asleep? Pah! Yer as mad as yer friend. Still, I s'pose beggars can't be choosers... It can't hurt to try."
80,"TEXT_FESNYR103_00289_BREEDER_000_045","Yer sheep's got magical powers? Ye just need to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for me chocobo and she'll make her fall asleep? Pah! Yer as mad as yer friend. Still, I s'pose beggars can't be choosers... It can't hurt to try."
81,"TEXT_FESNYR103_00289_BREEDER_000_046","Ye need to get some rest, don't ye, girl? Don't ye worry─the nice little sheepy here's going to help ye get off to sleepy-byes. Yer a good little girl! A lovely little─ ...Hm?"
82,"TEXT_FESNYR103_00289_SYSTEM_000_047","The tender lamb is staring intently at something outside the gates."
83,"TEXT_FESNYR103_00289_BREEDER_000_048","Seems like yer lamb's more interested in something out there than she is in helping me chocobo... Unless whatever she's spotted has got something to do with all this? Go and have a look, will ye? I'll stay here with me Betsy."
@@ -94,11 +94,11 @@ int32,str,str
87,"TEXT_FESNYR103_00289_BREEDER_100_070","So, did ye find anything? If it'll help calm Betsy down, I'll take it!"
88,"TEXT_FESNYR103_00289_BREEDER_000_071","What's this...? A chocobo feather? Oh, yes, very well done─ye've found a chocobo feather just outside a chocobo ranch. I'm sure this must be a clue of the utmost impor─ ...Huh?"
89,"TEXT_FESNYR103_00289_BREEDER_000_072","Why're ye so interested in this feather, Betsy? She looks so sad...and yet somehow, soothed... <If(PlayerParameter(4))>Lady<Else/>Sir</If>, if ye ain't lying about yer sheep, then please, use yer magic now. It might stand a better chance while she ain't so restless."
90,"TEXT_FESNYR103_00289_SYSTEM_500_001","The feather seems to have calmed the chocobo down a little. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to activate the hypnoturgical blast."
90,"TEXT_FESNYR103_00289_SYSTEM_500_001","The feather seems to have calmed the chocobo down a little. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to activate the hypnoturgical blast."
91,"TEXT_FESNYR103_00289_BREEDER_000_073","Whatever that feather was all about, we can look into later. What Betsy needs now is sleep. If that lamb of yers can really do what ye say, now's the time for it, before she gets all skittish again."
92,"TEXT_FESNYR103_00289_SYSTEM_500_002","The feather seems to have a calming effect on Betsy. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep."
92,"TEXT_FESNYR103_00289_SYSTEM_500_002","The feather seems to have a calming effect on Betsy. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep."
93,"TEXT_FESNYR103_00289_BREEDER_000_080","Now's the time for that lamb of yers to do her thing! ...Hey, wait─where's she gone? Please, <If(PlayerParameter(4))>dear<Else/>kid</If>, I'm tired. Don't start messing me about."
94,"TEXT_FESNYR103_00289_BREEDER_100_080","Eh? I thought ye said ye had to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for her to get yer lamb to do its thing? That didn't look like no cheer to me."
94,"TEXT_FESNYR103_00289_BREEDER_100_080","Eh? I thought ye said ye had to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to get yer lamb to do its thing? That didn't look like no cheer to me."
95,"TEXT_FESNYR103_00289_CHOCOBO_000_081","K-Kweh? Kweh... Kwehhh..."
96,"TEXT_FESNYR103_00289_BREEDER_000_081","Thank goodness... She's finally asleep. I don't know how ye did it, <If(PlayerParameter(4))>miss<Else/>kid</If>, but I can't thank ye enough. And yer little sheep, too..."
97,"TEXT_FESNYR103_00289_BREEDER_000_082","But I still don't get this business with the feather. Maybe Keitha would have a better idea─she's the head wrangler 'round these parts. Why don't ye go and ask her about it?"
1 key 0 1
84 80 TEXT_FESNYR103_00289_BREEDER_000_045 Yer sheep's got magical powers? Ye just need to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for me chocobo and she'll make her fall asleep? Pah! Yer as mad as yer friend. Still, I s'pose beggars can't be choosers... It can't hurt to try. Yer sheep's got magical powers? Ye just need to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for me chocobo and she'll make her fall asleep? Pah! Yer as mad as yer friend. Still, I s'pose beggars can't be choosers... It can't hurt to try.
85 81 TEXT_FESNYR103_00289_BREEDER_000_046 Ye need to get some rest, don't ye, girl? Don't ye worry─the nice little sheepy here's going to help ye get off to sleepy-byes. Yer a good little girl! A lovely little─ ...Hm?
86 82 TEXT_FESNYR103_00289_SYSTEM_000_047 The tender lamb is staring intently at something outside the gates.
87 83 TEXT_FESNYR103_00289_BREEDER_000_048 Seems like yer lamb's more interested in something out there than she is in helping me chocobo... Unless whatever she's spotted has got something to do with all this? Go and have a look, will ye? I'll stay here with me Betsy.
88 84 TEXT_FESNYR103_00289_BREEDER_000_060 Yes, yes─it was somewhere around there. Maybe a bit to the left... No, the other left... Ah, it's no use. That lamb of yers was the one that spotted it, whatever it is. Where'd she go, anyway?
89 85 TEXT_FESNYR103_00289_SYSTEM_400_001 You find the tailfeather of a chocobo pressed into the ground.
90 86 TEXT_FESNYR103_00289_BREEDER_000_070 What happened to yer sheep? Bring her back, will ye? Betsy seemed a little more relaxed with her around.
94 90 TEXT_FESNYR103_00289_SYSTEM_500_001 The feather seems to have calmed the chocobo down a little. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to activate the hypnoturgical blast. The feather seems to have calmed the chocobo down a little. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to activate the hypnoturgical blast.
95 91 TEXT_FESNYR103_00289_BREEDER_000_073 Whatever that feather was all about, we can look into later. What Betsy needs now is sleep. If that lamb of yers can really do what ye say, now's the time for it, before she gets all skittish again.
96 92 TEXT_FESNYR103_00289_SYSTEM_500_002 The feather seems to have a calming effect on Betsy. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep. The feather seems to have a calming effect on Betsy. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep.
97 93 TEXT_FESNYR103_00289_BREEDER_000_080 Now's the time for that lamb of yers to do her thing! ...Hey, wait─where's she gone? Please, <If(PlayerParameter(4))>dear<Else/>kid</If>, I'm tired. Don't start messing me about.
98 94 TEXT_FESNYR103_00289_BREEDER_100_080 Eh? I thought ye said ye had to <72>F201F4</72><73>F201F5</73>cheer<73>01</73><72>01</72> for her to get yer lamb to do its thing? That didn't look like no cheer to me. Eh? I thought ye said ye had to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to get yer lamb to do its thing? That didn't look like no cheer to me.
99 95 TEXT_FESNYR103_00289_CHOCOBO_000_081 K-Kweh? Kweh... Kwehhh...
100 96 TEXT_FESNYR103_00289_BREEDER_000_081 Thank goodness... She's finally asleep. I don't know how ye did it, <If(PlayerParameter(4))>miss<Else/>kid</If>, but I can't thank ye enough. And yer little sheep, too...
101 97 TEXT_FESNYR103_00289_BREEDER_000_082 But I still don't get this business with the feather. Maybe Keitha would have a better idea─she's the head wrangler 'round these parts. Why don't ye go and ask her about it?
102 98 TEXT_FESNYR103_00289_BREEDER_000_083 Keitha's the chocobo expert 'round here, but even she couldn't work out what was winding Betsy up. It's something to do with that feather, I'm sure. Take it to her, will ye? It might just jog her memory...
103 99 TEXT_FESNYR103_00289_SYSTEM_000_084 The chocobo is sleeping soundly.
104 100 TEXT_FESNYR103_00289_KEITHA_000_090 Sorry, <If(PlayerParameter(4))>darlin'<Else/>feller</If>─if you've got business with me it'll have to wait till later. Ranchers say they've seen a lamb on the loose inside the meadow gates. If a scurryin' furball like that gets into the stables, the birds'll go mad!
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@@ -86,9 +86,9 @@ int32,str,str
79,"TEXT_FESNYR104_00290_MOTHER_000_043","You see, my husband just returned from a long sea voyage. He was so looking forward to seeing his newborn daughter for the first time, but when she saw his face she burst out crying, and I just can't seem to make her stop... Oh, why did I marry such an ugly man!?"
80,"TEXT_FESNYR104_00290_MOTHER_100_043","She never cried like this before... I just don't know what to do. The man in the helmet said you could help─that you could stop her crying. Can you really stop her crying!?"
81,"TEXT_FESNYR104_00290_MOTHER_000_044","...Your sheep can make her sleep? Well, she can't rightly cry in her sleep! ...Oh gods─she can't, can she!? Please, just do what you can... If this lasts any longer, my heart shall break!"
82,"TEXT_FESNYR104_00290_SYSTEM_400_001","The baby is crying loudly. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep."
82,"TEXT_FESNYR104_00290_SYSTEM_400_001","The baby is crying loudly. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep."
83,"TEXT_FESNYR104_00290_MOTHER_000_045","She's been crying for days, now. I've tried everything, but she just won't stop. I beg of you─whatever it is you mean to do, please do it now! I can't bear to see her like this..."
84,"TEXT_FESNYR104_00290_SYSTEM_400_002","The baby is crying loudly. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep."
84,"TEXT_FESNYR104_00290_SYSTEM_400_002","The baby is crying loudly. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep."
85,"TEXT_FESNYR104_00290_MOTHER_500_001",""
86,"TEXT_FESNYR104_00290_MOTHER_000_050","Please, I─ Wait...where's your lamb gone? But I thought she was the one who could─ ...Oh gods! My poor baby's never going to stop crying, is she!?"
87,"TEXT_FESNYR104_00290_MOTHER_100_050","Was that it? B-But...your lamb didn't even move! Are you sure you know what you're doing?"
@@ -98,10 +98,10 @@ WAAAAAAAAAH! WAAAAAAAAAH!"
90,"TEXT_FESNYR104_00290_MOTHER_000_052","Wh-What have you done? You've just made it worse! I can't cope with all this! I─I just... WhWhy won't she...? Why can't I...? WhWhy is your lamb looking at me like that!?"
91,"TEXT_FESNYR104_00290_SYSTEM_000_053","The tender lamb is staring intently at the baby's mother."
92,"TEXT_FESNYR104_00290_MOTHER_000_054","Why was your lamb looking at me like that? It's my baby who needs your help, not me! She needs to sleep! Why won't you help her sleep!?"
93,"TEXT_FESNYR104_00290_SYSTEM_500_001","The tender lamb seems more interested in the mother than her baby. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep."
93,"TEXT_FESNYR104_00290_SYSTEM_500_001","The tender lamb seems more interested in the mother than her baby. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep."
94,"TEXT_FESNYR104_00290_MOTHER_000_060","Where has that lamb of yours disappeared to? My poor little baby's crying even harder than she was before! I beg of you─call her back, and try that magic again. It's my only hope..."
95,"TEXT_FESNYR104_00290_MOTHER_100_060","Please, stop messing about! First your lamb stares at me, and now you're doing strange things! If that sheep of yours can really make my baby sleep, then I beg you, make her do it. I...I...I can't cope with this!"
96,"TEXT_FESNYR104_00290_SYSTEM_600_001","The tender lamb seems more interested in the mother than her baby. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep."
96,"TEXT_FESNYR104_00290_SYSTEM_600_001","The tender lamb seems more interested in the mother than her baby. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep."
97,"TEXT_FESNYR104_00290_MOTHER_000_061","Ah! What did you...? O-Oh... I feel so..."
98,"TEXT_FESNYR104_00290_MOTHER_000_062","So calm, and sleepy... I can't remember the last time I felt so relaxed. ...BBut, I can't sleep now! My baby, she─ Ah!"
99,"TEXT_FESNYR104_00290_MOTHER_000_063","She... She's stopped crying. But why...? Your lamb used her magic on <Emphasis>me</Emphasis>, not her..."
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86 82 TEXT_FESNYR104_00290_SYSTEM_400_001 The baby is crying loudly. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep. The baby is crying loudly. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep.
87 83 TEXT_FESNYR104_00290_MOTHER_000_045 She's been crying for days, now. I've tried everything, but she just won't stop. I beg of you─whatever it is you mean to do, please do it now! I can't bear to see her like this...
88 84 TEXT_FESNYR104_00290_SYSTEM_400_002 The baby is crying loudly. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for her to unleash the hypnoturgical blast and put her to sleep. The baby is crying loudly. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for her to unleash the hypnoturgical blast and put her to sleep.
89 85 TEXT_FESNYR104_00290_MOTHER_500_001
90 86 TEXT_FESNYR104_00290_MOTHER_000_050 Please, I─ Wait...where's your lamb gone? But I thought she was the one who could─ ...Oh gods! My poor baby's never going to stop crying, is she!?
91 87 TEXT_FESNYR104_00290_MOTHER_100_050 Was that it? B-But...your lamb didn't even move! Are you sure you know what you're doing?
92 88 TEXT_FESNYR104_00290_MOTHER_101_050 (-Suckling Babe-)Blub... Burble... Wuh... Wah... WAAAAAAAAAH! WAAAAAAAAAH!
93 89 TEXT_FESNYR104_00290_SYSTEM_000_051 The hypnoturgical blast has some effect, but fails to put the baby to sleep. It serves only to make the baby more tired, and increasingly upset.
94 90 TEXT_FESNYR104_00290_MOTHER_000_052 Wh-What have you done? You've just made it worse! I can't cope with all this! I─I just... Wh–Why won't she...? Why can't I...? Wh–Why is your lamb looking at me like that!?
98 94 TEXT_FESNYR104_00290_MOTHER_000_060 Where has that lamb of yours disappeared to? My poor little baby's crying even harder than she was before! I beg of you─call her back, and try that magic again. It's my only hope...
99 95 TEXT_FESNYR104_00290_MOTHER_100_060 Please, stop messing about! First your lamb stares at me, and now you're doing strange things! If that sheep of yours can really make my baby sleep, then I beg you, make her do it. I...I...I can't cope with this!
100 96 TEXT_FESNYR104_00290_SYSTEM_600_001 The tender lamb seems more interested in the mother than her baby. <72>F201F4</72><73>F201F5</73>Cheer<73>01</73><72>01</72> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep. The tender lamb seems more interested in the mother than her baby. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cheer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the stalwart saltwife to unleash the hypnoturgical blast and put her to sleep.
101 97 TEXT_FESNYR104_00290_MOTHER_000_061 Ah! What did you...? O-Oh... I feel so...
102 98 TEXT_FESNYR104_00290_MOTHER_000_062 So calm, and sleepy... I can't remember the last time I felt so relaxed. ...B–But, I can't sleep now! My baby, she─ Ah!
103 99 TEXT_FESNYR104_00290_MOTHER_000_063 She... She's stopped crying. But why...? Your lamb used her magic on <Emphasis>me</Emphasis>, not her...
104 100 TEXT_FESNYR104_00290_MOTHER_000_064 Ahhh, I see... So it wasn't my husband's face that was upsetting her, after all─it was me. She had never screamed so hard before... I was so worried about her. My worries must have been fueling her tears, which only made me more worried, and her more upset...
105 101 TEXT_FESNYR104_00290_MOTHER_000_065 I just needed to calm down...didn't I, my darling? I got so wound up worrying about you, when all the while you were worrying about me. But it's all right now, all thanks to this little lamb.
106 102 TEXT_FESNYR104_00290_MOTHER_000_066 What a clever little thing you are. You saw that <Emphasis>I</Emphasis> was the one who needed calming when no one else did. Why, if I didn't have my hands full, I'd cuddle you rotten!
107 103 TEXT_FESNYR104_00290_MOTHER_000_067 But...<yawn>...that will have to wait till <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>morning<Else/>later</If><Else/><If(LessThan(PlayerParameter(11),17))>tomorrow<Else/>morning</If></If>. It's high time we were snuggled up in bed. Thank you─both of you─for everything. And thank your friend in red for me, too. Oh, and...if you get the chance...tell my husband he's not so bad, really. Not so bad at all.
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@@ -103,6 +103,6 @@ int32,str,str
97,"TEXT_JOBREL007_00206_JALZAHN_000_112","As for the aethertight coating, I am pleased to say that it is ready. In observance of the fine tradition of naming our creations, it shall be known as soulglaze!"
98,"TEXT_JOBREL007_00206_JALZAHN_000_113","Present to me the relic you wish enhanced, and I shall coat it with a layer of soulglaze. Thence begins the next stage of our quest to recreate the legendary arms of the Zodiac Braves!"
99,"TEXT_JOBREL007_00206_SYSTEM_000_100","It is now possible to upgrade your relic weapon novus by way of soulglazing."
100,"TEXT_JOBREL007_00206_SYSTEM_000_101","To begin the process, speak with Jalzahn while in possession of the relic you wish to enhance, then select <72>F201F4</72><73>F201F5</73>Relic Weapon Novus Soulglazing<73>01</73><72>01</72>."
100,"TEXT_JOBREL007_00206_SYSTEM_000_101","To begin the process, speak with Jalzahn while in possession of the relic you wish to enhance, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Relic Weapon Novus Soulglazing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
101,"TEXT_JOBREL007_00206_GEROLT_000_120","Heh, it's been too bloody long since I've tasted foreign spirits. I can't wait to see what Jalzahn'll bri─
...Eh? What're ye still doin' here? Bugger off an' leave me in peace!"
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103 99 TEXT_JOBREL007_00206_SYSTEM_000_100 It is now possible to upgrade your relic weapon novus by way of soulglazing.
104 100 TEXT_JOBREL007_00206_SYSTEM_000_101 To begin the process, speak with Jalzahn while in possession of the relic you wish to enhance, then select <72>F201F4</72><73>F201F5</73>Relic Weapon Novus Soulglazing<73>01</73><72>01</72>. To begin the process, speak with Jalzahn while in possession of the relic you wish to enhance, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Relic Weapon Novus Soulglazing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
105 101 TEXT_JOBREL007_00206_GEROLT_000_120 Heh, it's been too bloody long since I've tasted foreign spirits. I can't wait to see what Jalzahn'll bri─ ...Eh? What're ye still doin' here? Bugger off an' leave me in peace!
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@@ -53,7 +53,7 @@ int32,str,str
49,"TEXT_SUBFST071_00221_QINALYEHGA_000_2","If it is work you seek, the good folk who reside in the vicinity of the Hawthorne Hut have entrusted me with a multitude of tasks that I am eager to assign to stalwart heroes."
50,"TEXT_SUBFST071_00221_QINALYEHGA_000_3","<Emphasis>Stalwart</Emphasis> ones, I say again. Many of these levequests are not for the faint of heart or frail of body. Before I send you marching into the wilderness, I must see what manner of adventurer has arrived upon my doorstep, so to speak."
51,"TEXT_SUBFST071_00221_QINALYEHGA_000_4","Let's start you on a trial guildleve, shall we? How does this one suit you?"
52,"TEXT_SUBFST071_00221_QINALYEHGA_000_5","Excellent. You need merely <72>F201F4</72><73>F201F5</73>beckon<73>01</73><72>01</72> to the sylph, to help lead her to her destination."
52,"TEXT_SUBFST071_00221_QINALYEHGA_000_5","Excellent. You need merely <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>beckon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to the sylph, to help lead her to her destination."
53,"TEXT_SUBFST071_00221_SYSTEM_000_6","Use the /beckon emote to lead the sylph safely to the destination. You may find it convenient to add the emote to your hotbar before beginning the guildleve."
54,"TEXT_SUBFST071_00221_QINALYEHGA_000_10","Please begin the levequest once you are ready."
55,"TEXT_SUBFST071_00221_QINALYEHGA_000_15","Completed all that needs completing, have we? Then only one step remains: to collect your reward!"
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53 49 TEXT_SUBFST071_00221_QINALYEHGA_000_2 If it is work you seek, the good folk who reside in the vicinity of the Hawthorne Hut have entrusted me with a multitude of tasks that I am eager to assign to stalwart heroes.
54 50 TEXT_SUBFST071_00221_QINALYEHGA_000_3 <Emphasis>Stalwart</Emphasis> ones, I say again. Many of these levequests are not for the faint of heart or frail of body. Before I send you marching into the wilderness, I must see what manner of adventurer has arrived upon my doorstep, so to speak.
55 51 TEXT_SUBFST071_00221_QINALYEHGA_000_4 Let's start you on a trial guildleve, shall we? How does this one suit you?
56 52 TEXT_SUBFST071_00221_QINALYEHGA_000_5 Excellent. You need merely <72>F201F4</72><73>F201F5</73>beckon<73>01</73><72>01</72> to the sylph, to help lead her to her destination. Excellent. You need merely <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>beckon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to the sylph, to help lead her to her destination.
57 53 TEXT_SUBFST071_00221_SYSTEM_000_6 Use the /beckon emote to lead the sylph safely to the destination. You may find it convenient to add the emote to your hotbar before beginning the guildleve.
58 54 TEXT_SUBFST071_00221_QINALYEHGA_000_10 Please begin the levequest once you are ready.
59 55 TEXT_SUBFST071_00221_QINALYEHGA_000_15 Completed all that needs completing, have we? Then only one step remains: to collect your reward!
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48,"TEXT_SUBWIL034_00226_KIKIPU_001","You've a warm face for an outsider. Not like those other curs loitering about the Bazaar."
49,"TEXT_SUBWIL034_00226_KIKIPU_002","Surely, you've seen the hammers to the east of here, or at the very least heard them. Well, a few of their workers have decided to drop in on us for a little rest and relaxation."
50,"TEXT_SUBWIL034_00226_KIKIPU_003","But they're no workers. They're nothing but hired muscle sent to threaten the people of the Bazaar and harass our shops. It's not the first time."
51,"TEXT_SUBWIL034_00226_KIKIPU_004","But I daresay a formidable <If(PlayerParameter(4))>lass<Else/>lad</If> such as yourself just might be able to scare them off with some strongly worded <72>F201F4</72><73>F201F5</73>doubts<73>01</73><72>01</72>. What say you?"
51,"TEXT_SUBWIL034_00226_KIKIPU_004","But I daresay a formidable <If(PlayerParameter(4))>lass<Else/>lad</If> such as yourself just might be able to scare them off with some strongly worded <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. What say you?"
52,"TEXT_SUBWIL034_00226_KIKIPU_011","Are they gone, then? All of them? Well, that's a relief! Serves them right for trying to scare honest folk from their homes so their own masters can buy them."
53,"TEXT_SUBWIL034_00226_KIKIPU_012","The hammers were built to pound the ground here into solid foundation. The plan is to turn these tracts into manors and manses for Thanalan's wealthy."
54,"TEXT_SUBWIL034_00226_KIKIPU_013","The same fate awaits the Silver Bazaar. Since the value of the land is set to rise, small wonder some opportunist is trying to drive us all off so he can have it all to himself."
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52 48 TEXT_SUBWIL034_00226_KIKIPU_001 You've a warm face for an outsider. Not like those other curs loitering about the Bazaar.
53 49 TEXT_SUBWIL034_00226_KIKIPU_002 Surely, you've seen the hammers to the east of here, or at the very least heard them. Well, a few of their workers have decided to drop in on us for a little rest and relaxation.
54 50 TEXT_SUBWIL034_00226_KIKIPU_003 But they're no workers. They're nothing but hired muscle sent to threaten the people of the Bazaar and harass our shops. It's not the first time.
55 51 TEXT_SUBWIL034_00226_KIKIPU_004 But I daresay a formidable <If(PlayerParameter(4))>lass<Else/>lad</If> such as yourself just might be able to scare them off with some strongly worded <72>F201F4</72><73>F201F5</73>doubts<73>01</73><72>01</72>. What say you? But I daresay a formidable <If(PlayerParameter(4))>lass<Else/>lad</If> such as yourself just might be able to scare them off with some strongly worded <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>doubts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. What say you?
56 52 TEXT_SUBWIL034_00226_KIKIPU_011 Are they gone, then? All of them? Well, that's a relief! Serves them right for trying to scare honest folk from their homes so their own masters can buy them.
57 53 TEXT_SUBWIL034_00226_KIKIPU_012 The hammers were built to pound the ground here into solid foundation. The plan is to turn these tracts into manors and manses for Thanalan's wealthy.
58 54 TEXT_SUBWIL034_00226_KIKIPU_013 The same fate awaits the Silver Bazaar. Since the value of the land is set to rise, small wonder some opportunist is trying to drive us all off so he can have it all to himself.