Patch 4.45

This commit is contained in:
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2018-11-06 01:19:38 -06:00
parent ae773522ec
commit fecfbc2d29
606 changed files with 12285 additions and 10705 deletions
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@@ -57,7 +57,7 @@ int32,str,str
51,"TEXT_CLSGLD250_00616_SERENDIPITY_000_4","I can handle the repairs, but I need to count on you for something."
52,"TEXT_CLSGLD250_00616_SERENDIPITY_000_5","I need you to make an ingot of silver─not any ingot of silver, mind you, but a <Emphasis>high-quality</Emphasis> one."
53,"TEXT_CLSGLD250_00616_SERENDIPITY_000_6","It may seem daunting, but I have every confidence that you can handle the task!"
54,"TEXT_CLSGLD250_00616_SYSTEM_000_7","The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>)."
54,"TEXT_CLSGLD250_00616_SYSTEM_000_7","The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
55,"TEXT_CLSGLD250_00616_SYSTEM_000_8","Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item."
56,"TEXT_CLSGLD250_00616_SERENDIPITY_000_9","Please bring me the silver as soon as it's ready."
57,"TEXT_CLSGLD250_00616_SERENDIPITY_000_10","This is perfect, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
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57 53 TEXT_CLSGLD250_00616_SERENDIPITY_000_6 It may seem daunting, but I have every confidence that you can handle the task!
58 54 TEXT_CLSGLD250_00616_SYSTEM_000_7 The higher the <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<72>F201F4</72><73>F201F5</73>HQ<73>01</73><72>01</72>). The higher the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> achieved during synthesis, the greater the chance that the finished item will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
59 55 TEXT_CLSGLD250_00616_SYSTEM_000_8 Using HQ materials provides a bonus to initial quality, increasing the probability of producing an HQ item.
60 56 TEXT_CLSGLD250_00616_SERENDIPITY_000_9 Please bring me the silver as soon as it's ready.
61 57 TEXT_CLSGLD250_00616_SERENDIPITY_000_10 This is perfect, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
62 58 TEXT_CLSGLD250_00616_SERENDIPITY_000_11 I can fix Gigi with this, I'm sure of it!
63 59 TEXT_CLSGLD250_00616_GIGI_000_12 NE※GIGIGI★※... SiLvEr...InGoT...gAaAh... FoRcEd To AcCePt AiD fRoM gReEnHoRn... So HuMiLiAtInG.