mirror of
https://github.com/xivapi/ffxiv-datamining.git
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Patch 4.45
This commit is contained in:
@@ -88,7 +88,7 @@ int32,str,str
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80,"TEXT_CLSBSM630_02616_LAURISSE_000_068","Oh, and since this is a competition, once you're finished, perhaps you should take the blade to Forgemaster Brithael. After you've received his approval, we'll appraise the two weapons side by side."
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81,"TEXT_CLSBSM630_02616_SYSTEM_000_070","To proceed with the quest, use the materials provided by Laurisse to craft a high-quality featherlight shortsword."
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82,"TEXT_CLSBSM630_02616_SYSTEM_000_071","Should your synthesis efforts prove unsuccessful, speak with Laurisse once more to receive another set of materials."
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83,"TEXT_CLSBSM630_02616_SYSTEM_000_072","To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. Next, select <72>F201F4</72><73>F201F5</73>Special Recipes<73>01</73><72>01</72> from within the requisite crafting discipline, then locate the desired recipe."
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83,"TEXT_CLSBSM630_02616_SYSTEM_000_072","To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the requisite crafting discipline, then locate the desired recipe."
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84,"TEXT_CLSBSM630_02616_FREMONDAIN_000_075","As always, I shall be looking forward to seeing your finished product, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
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85,"TEXT_CLSBSM630_02616_LAURISSE_000_085","If you find yourself running low on materials, please let me know. That said, I'm quite curious to see what Sekka will make. She didn't even inquire as to what kind of blade we needed..."
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86,"TEXT_CLSBSM630_02616_LAURISSE_000_090","Seeing as the judging will take place at the guild, please deliver the sword to Master Brithael once you are finished."
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@@ -73,7 +73,7 @@ int32,str,str
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65,"TEXT_CLSCUL630_02605_RAULF_000_024","When the rice balls are ready, please bring them outside. I'll go around and gather us some Domans in the meantime, and this time we'll make sure they leave with smiles on their faces!"
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66,"TEXT_CLSCUL630_02605_SYSTEM_100_025","To proceed with the quest, use the ingredients provided by Raulf to make a set of Doman rice balls."
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67,"TEXT_CLSCUL630_02605_SYSTEM_100_026","Should your synthesis efforts prove unsuccessful, speak with Popin to receive another set of ingredients."
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68,"TEXT_CLSCUL630_02605_SYSTEM_100_027","To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. Next, select <72>F201F4</72><73>F201F5</73>Special Recipes<73>01</73><72>01</72> from within the requisite crafting discipline, then locate the desired recipe."
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68,"TEXT_CLSCUL630_02605_SYSTEM_100_027","To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the requisite crafting discipline, then locate the desired recipe."
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69,"TEXT_CLSCUL630_02605_POPIN_000_025","Please don't hesitate to let me know if you need more ingredients. We have plenty of La Noscean rice in store."
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70,"TEXT_CLSCUL630_02605_POPIN_000_026","Well, it seems the rumors did not exaggerate! Though I am no expert, already those rice balls look a class apart from that which Raulf made. He will be eager to see them, I'm sure."
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71,"TEXT_CLSCUL630_02605_REFUGEEC02605_000_027","If you are so determined to feed us, who are we to argue?"
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@@ -115,7 +115,7 @@ int32,str,str
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107,"TEXT_CLSGLD630_02600_EMELOTH_000_295","Here are some materials to get you started. Should you require more, you need but ask Kanchana."
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108,"TEXT_CLSGLD630_02600_SYSTEM_000_296","To proceed with the quest, use the materials provided by Emeloth to craft a sample ring."
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109,"TEXT_CLSGLD630_02600_SYSTEM_000_297","Should your synthesis efforts prove unsuccessful, speak with Kanchana to receive another set of materials."
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110,"TEXT_CLSGLD630_02600_SYSTEM_000_298","To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. Next, select <72>F201F4</72><73>F201F5</73>Special Recipes<73>01</73><72>01</72> from within the requisite crafting discipline, then locate the desired recipe."
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110,"TEXT_CLSGLD630_02600_SYSTEM_000_298","To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the requisite crafting discipline, then locate the desired recipe."
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111,"TEXT_CLSGLD630_02600_JKHEBICA_000_300","I heard that Miss Emeloth has a task for us and now my fingers are tingling for the anticipation!"
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112,"TEXT_CLSGLD630_02600_WIDO_000_305","Heh, I told Hal our first task is spendin' a night at a graveyard. It's too easy with him sometimes. <sigh>"
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113,"TEXT_CLSGLD630_02600_HAL_000_310","Oh gods, is it true? Are we really sleepin' at a graveyard? 'Cause I'm afraid of ghosts... <gulp>"
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@@ -87,7 +87,7 @@ int32,str,str
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79,"TEXT_CLSTAN630_02610_SONUVANU_000_026","To the southeast of Ok'Zundu they graze in great numbers. May Zephyr winds carry you safely."
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80,"TEXT_CLSTAN630_02610_ATELLOUNE_000_035","If you've truly established relations with these beastmen, introducing me to their village elder should prove no trouble at all."
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81,"TEXT_CLSTAN630_02610_ENION_100_039","There they are. Can you see them? We have to be sure to get a good look. Miss Atelloune said we have to inspect every ilm of them."
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82,"TEXT_CLSTAN630_02610_SYSTEM_100_040","Search your surroundings for dhalmels. You may move the camera as well as zoom in and out. Target a dhalmel and inspect them with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
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82,"TEXT_CLSTAN630_02610_SYSTEM_100_040","Search your surroundings for dhalmels. You may move the camera as well as zoom in and out. Target a dhalmel and inspect them with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
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83,"TEXT_CLSTAN630_02610_ENION_000_040","(★未使用/削除予定★)"
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84,"TEXT_CLSTAN630_02610_ENION_000_041","Wow! This is much better than any picture. Look at its neck! Gosh, how am I supposed to make a model that supports something that long?"
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85,"TEXT_CLSTAN630_02610_ENION_000_042","Alright, I think I have an idea of what to do. The neck may prove difficult, though. Let's head back to Miss Atelloune."
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@@ -113,7 +113,7 @@ int32,str,str
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105,"TEXT_CLSTAN630_02610_ATELLOUNE_100_063","Together with his mannequin, we shall have the finest mount the realm has ever seen."
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106,"TEXT_CLSTAN630_02610_SYSTEM_100_063","To proceed with the quest, use the materials provided by Atelloune to craft a high-quality large dhalmel cape."
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107,"TEXT_CLSTAN630_02610_SYSTEM_100_064","Should your synthesis efforts prove unsuccessful, speak with Atelloune once more to receive another set of materials."
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108,"TEXT_CLSTAN630_02610_SYSTEM_100_065","To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. Next, select <72>F201F4</72><73>F201F5</73>Special Recipes<73>01</73><72>01</72> from within the requisite crafting discipline, then locate the desired recipe."
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108,"TEXT_CLSTAN630_02610_SYSTEM_100_065","To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the requisite crafting discipline, then locate the desired recipe."
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109,"TEXT_CLSTAN630_02610_ATELLOUNE_000_065","You needn't worry about the dhalmel. Just see to it you return to Gridania in a timely fashion."
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110,"TEXT_CLSTAN630_02610_ENION_000_066","I can't wait to see what you can do with the dhalmel's pelt!"
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111,"TEXT_CLSTAN630_02610_ENION_000_070","My mannequin is going to look great with that cape. I just know it!"
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@@ -1,57 +1,57 @@
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key,0,1
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#,,
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int32,str,str
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0,"",""
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1,"",""
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2,"",""
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3,"",""
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4,"",""
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5,"",""
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6,"",""
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7,"",""
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8,"",""
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9,"",""
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10,"",""
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11,"",""
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12,"",""
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13,"",""
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14,"",""
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15,"",""
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16,"",""
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17,"",""
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18,"",""
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19,"",""
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20,"",""
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21,"",""
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22,"",""
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23,"",""
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24,"",""
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25,"",""
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26,"",""
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27,"",""
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28,"",""
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29,"",""
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30,"",""
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31,"",""
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32,"",""
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33,"",""
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34,"",""
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35,"",""
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36,"",""
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37,"",""
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38,"",""
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39,"",""
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40,"",""
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41,"",""
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42,"",""
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43,"",""
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44,"",""
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45,"",""
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46,"",""
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47,"",""
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48,"",""
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49,"",""
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50,"",""
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51,"",""
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52,"",""
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53,"",""
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0,"TEXT_STMBDY403_02612_SEQ_00",""
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1,"TEXT_STMBDY403_02612_SEQ_01",""
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2,"TEXT_STMBDY403_02612_SEQ_02",""
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3,"TEXT_STMBDY403_02612_SEQ_03",""
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4,"TEXT_STMBDY403_02612_SEQ_04",""
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5,"TEXT_STMBDY403_02612_SEQ_05",""
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6,"TEXT_STMBDY403_02612_SEQ_06",""
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7,"TEXT_STMBDY403_02612_SEQ_07",""
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8,"TEXT_STMBDY403_02612_SEQ_08",""
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9,"TEXT_STMBDY403_02612_SEQ_09",""
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10,"TEXT_STMBDY403_02612_SEQ_10",""
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11,"TEXT_STMBDY403_02612_SEQ_11",""
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12,"TEXT_STMBDY403_02612_SEQ_12",""
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13,"TEXT_STMBDY403_02612_SEQ_13",""
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14,"TEXT_STMBDY403_02612_SEQ_14",""
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15,"TEXT_STMBDY403_02612_SEQ_15",""
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16,"TEXT_STMBDY403_02612_SEQ_16",""
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17,"TEXT_STMBDY403_02612_SEQ_17",""
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18,"TEXT_STMBDY403_02612_SEQ_18",""
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19,"TEXT_STMBDY403_02612_SEQ_19",""
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20,"TEXT_STMBDY403_02612_SEQ_20",""
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21,"TEXT_STMBDY403_02612_SEQ_21",""
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22,"TEXT_STMBDY403_02612_SEQ_22",""
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23,"TEXT_STMBDY403_02612_SEQ_23",""
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24,"TEXT_STMBDY403_02612_TODO_00",""
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25,"TEXT_STMBDY403_02612_TODO_01",""
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26,"TEXT_STMBDY403_02612_TODO_02",""
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27,"TEXT_STMBDY403_02612_TODO_03",""
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28,"TEXT_STMBDY403_02612_TODO_04",""
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29,"TEXT_STMBDY403_02612_TODO_05",""
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30,"TEXT_STMBDY403_02612_TODO_06",""
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31,"TEXT_STMBDY403_02612_TODO_07",""
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32,"TEXT_STMBDY403_02612_TODO_08",""
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33,"TEXT_STMBDY403_02612_TODO_09",""
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34,"TEXT_STMBDY403_02612_TODO_10",""
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35,"TEXT_STMBDY403_02612_TODO_11",""
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36,"TEXT_STMBDY403_02612_TODO_12",""
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37,"TEXT_STMBDY403_02612_TODO_13",""
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38,"TEXT_STMBDY403_02612_TODO_14",""
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39,"TEXT_STMBDY403_02612_TODO_15",""
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40,"TEXT_STMBDY403_02612_TODO_16",""
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41,"TEXT_STMBDY403_02612_TODO_17",""
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42,"TEXT_STMBDY403_02612_TODO_18",""
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43,"TEXT_STMBDY403_02612_TODO_19",""
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44,"TEXT_STMBDY403_02612_TODO_20",""
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45,"TEXT_STMBDY403_02612_TODO_21",""
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46,"TEXT_STMBDY403_02612_TODO_22",""
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47,"TEXT_STMBDY403_02612_TODO_23",""
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48,"TEXT_STMBDY403_02612_RODNEY_000_000","A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, adventurer! If you've not yet deduced from my cheery tone, Mistress Krile and the others have made great strides in restoring the Aethernet, enabling us to access another region of the island!"
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49,"TEXT_STMBDY403_02612_RODNEY_100_000","Pyros, they've taken to calling it, on account of all the fire-aspected aether. A new base camp has already been established, so that messy business is over and done with. Of course, they'll need all the help they can get with the expedition. All the help you can provide, that is."
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50,"TEXT_STMBDY403_02612_RODNEY_000_001","Anyway, as soon as you're ready to go, let me know and I'll see you on your way. Mistress Krile is probably dying to brief you on all her discoveries!"
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51,"TEXT_STMBDY403_02612_SYSTEM_000_010","You now have access to the Forbidden Land, Eureka Pyros. Like Anemos and Pagos, Pyros can be explored in parties of up to eight players, or solo."
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52,"TEXT_STMBDY403_02612_SYSTEM_000_011","To embark on your journey to Pyros, speak with Rodney at Pier #1 in Kugane."
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53,"TEXT_STMBDY403_02612_SYSTEM_000_012","Please be advised that all excursions into <Sheet(ContentFinderCondition,IntegerParameter(2),32)/>, are item level synced. Gear exceeding an item level of <Sheet(ContentFinderCondition,IntegerParameter(1),18)/> will be adjusted."
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@@ -53,7 +53,7 @@ int32,str,str
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49,"TEXT_STMBDZ210_02682_MAN02682_000_001","I think I saw a girl collapsed on the beach, but I need to be sure. When you are up here for hours at a time, your eyes begin playing tricks on you. Here─take this telescope. Point it in that direction and tell me if you see her, too."
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50,"TEXT_STMBDZ210_02682_SYSTEM_000_001",""
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51,"TEXT_STMBDZ210_02682_MAN02682_000_005","Take a look at the coast over there with the telescope. Do you see an unconscious girl?"
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52,"TEXT_STMBDZ210_02682_SYSTEM_000_006","Search your surroundings for the unconscious girl. You may move the camera as well as zoom in and out. Target the humanoid figure on the beach and inspect them with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
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52,"TEXT_STMBDZ210_02682_SYSTEM_000_006","Search your surroundings for the unconscious girl. You may move the camera as well as zoom in and out. Target the humanoid figure on the beach and inspect them with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
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53,"TEXT_STMBDZ210_02682_SYSTEM_000_010","With your telescope you spy a sapphire-haired girl. She appears to be unconscious."
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54,"TEXT_STMBDZ210_02682_MAN02682_000_020","So it is not just me, then?"
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55,"TEXT_STMBDZ210_02682_MAN02682_000_021","Do you think you could do me another favor and check up on her?"
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@@ -55,8 +55,8 @@ int32,str,str
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51,"TEXT_STMBDZ214_02686_UMIBETA_000_010","Aranami sent you? Well, it's about time."
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52,"TEXT_STMBDZ214_02686_UMIBETA_000_011","One of my men has been derelict in his duties. He has been allowing vessels to pass through the Ruby Sea free of charge. We suspect he is either a coward that is afraid of crossing swords with another...or he is taking bribes."
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53,"TEXT_STMBDZ214_02686_UMIBETA_000_012","We shall find out soon enough. You are to pose as a foreign merchant and approach the watchguard I speak of, who is stationed in the Shoal Rock area to the southeast of here, and threaten him."
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54,"TEXT_STMBDZ214_02686_UMIBETA_000_013","You are under no circumstances to harm him, however. Simply take a <72>F201F4</72><73>F201F5</73>Battle Stance<73>01</73><72>01</72>. I suspect that should be enough to elicit a reaction from him."
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55,"TEXT_STMBDZ214_02686_UMIBETA_000_014","We need for you to go to the Shoal Rock area to the southeast of here. Approach our watchguard, then take a <72>F201F4</72><73>F201F5</73>Battle Stance<73>01</73><72>01</72> and observe his reaction."
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54,"TEXT_STMBDZ214_02686_UMIBETA_000_013","You are under no circumstances to harm him, however. Simply take a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battle Stance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. I suspect that should be enough to elicit a reaction from him."
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55,"TEXT_STMBDZ214_02686_UMIBETA_000_014","We need for you to go to the Shoal Rock area to the southeast of here. Approach our watchguard, then take a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battle Stance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and observe his reaction."
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56,"TEXT_STMBDZ214_02686_ARANAMI_000_020","I presume Umibeta has informed you of all you need to know? Good. We are counting on you."
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57,"TEXT_STMBDZ214_02686_WATCHMAN02686_000_030","All clear over here! Huh? As you can see, I am rather busy at the moment. If there is something you need, come ask me later."
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58,"TEXT_STMBDZ214_02686_WATCHMAN02686_000_031","Y-You want a fight? Th-Then, it is a fight you will get!"
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@@ -4,7 +4,7 @@ int32,str,str
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0,"TEXT_STMBDZ217_02689_SEQ_00","Tsukikage is eager deliver his goods to Kikimo."
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1,"TEXT_STMBDZ217_02689_SEQ_01","Tsukikage tells you of how he has arranged to meet Kikimo at Sakazuki. As this will be his first time meeting her, he has requested that you accompany him there."
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2,"TEXT_STMBDZ217_02689_SEQ_02","The ship Kikimo has come on is too small to transport all the Confederacy goods back to Kugane. As such, she must return once to the port city and bring back a larger vessel. Tsukikage suggests meeting at the far north of Sakazuki to ensure the transaction goes through smoothly. To prepare for her arrival, he would have Hansaku clear the northern area of wild beasts while Suzume rests at the guardroom to recover from her pearl-diving injuries and he and you see that the goods make it safely to the other side of the island."
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3,"TEXT_STMBDZ217_02689_SEQ_03","As Tsukikage is having his men load up the goods to transport them to the other side of the island, he notices that one of the items is missing─the crimson-shell ring. He suspects it has been stolen and would like for you to fetch Suzume that she might assist him in tracking down the thief. To find her, with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” at the designated location."
|
||||
3,"TEXT_STMBDZ217_02689_SEQ_03","As Tsukikage is having his men load up the goods to transport them to the other side of the island, he notices that one of the items is missing─the crimson-shell ring. He suspects it has been stolen and would like for you to fetch Suzume that she might assist him in tracking down the thief. To find her, with the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” at the designated location."
|
||||
4,"TEXT_STMBDZ217_02689_SEQ_04","While you fail to find Suzume, your calls attract the attention of one of the other pirates. He tells you that Suzume ran off to Hells' Lid to meet Hansaku, with a ring on her finger. It may be prudent to inform Tsukikage of this turn of events."
|
||||
5,"TEXT_STMBDZ217_02689_SEQ_05","Upon re-checking the inventory list, Tsukikage realizes the crimson-shell ring that went missing had been made by Suzume's parents. He suspects the fake merchants they tossed into the sea may have had a hand in the village raid that lead to her parents' deaths. Knowing that Hansaku was once involved with them, Tsukikage reasons Suzume has gone to Hells' Lid not to help him but to get revenge."
|
||||
6,"TEXT_STMBDZ217_02689_SEQ_06",""
|
||||
@@ -27,7 +27,7 @@ int32,str,str
|
||||
23,"TEXT_STMBDZ217_02689_SEQ_23",""
|
||||
24,"TEXT_STMBDZ217_02689_TODO_00","Speak with Kikimo at Sakazuki."
|
||||
25,"TEXT_STMBDZ217_02689_TODO_01","Speak with Tsukikage at Sakazuki."
|
||||
26,"TEXT_STMBDZ217_02689_TODO_02","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Suzume” to call out to the pirate."
|
||||
26,"TEXT_STMBDZ217_02689_TODO_02","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Suzume” to call out to the pirate."
|
||||
27,"TEXT_STMBDZ217_02689_TODO_03","Report to Tsukikage."
|
||||
28,"TEXT_STMBDZ217_02689_TODO_04",""
|
||||
29,"TEXT_STMBDZ217_02689_TODO_05",""
|
||||
@@ -82,9 +82,9 @@ int32,str,str
|
||||
78,"TEXT_STMBDZ217_02689_TSUKIKAGE_000_030","We are missing some of our goods? Thank you for informing me. I shall take things from here."
|
||||
79,"TEXT_STMBDZ217_02689_TSUKIKAGE_000_031","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, impeccable timing, as always. My men just finished their final round of checks when they discovered that our most valuable item, the crimson-shell ring, has gone missing."
|
||||
80,"TEXT_STMBDZ217_02689_TSUKIKAGE_000_032","We must track down the thief immediately. Please go and get Suzume. She should be at the guardrooms and will come out if you call out to her."
|
||||
81,"TEXT_STMBDZ217_02689_SYSTEM_000_033","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location."
|
||||
81,"TEXT_STMBDZ217_02689_SYSTEM_000_033","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location."
|
||||
82,"TEXT_STMBDZ217_02689_TSUKIKAGE_000_039","We cannot afford for this deal to go sour. We must retrieve the crimson-shell ring at all costs!"
|
||||
83,"TEXT_STMBDZ217_02689_SYSTEM_000_039","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location."
|
||||
83,"TEXT_STMBDZ217_02689_SYSTEM_000_039","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location."
|
||||
84,"TEXT_STMBDZ217_02689_SAILOR02689_000_039","Bloody hells! Are you trying to get us all killed!? Keep shouting, and I will be forced to take you into custody."
|
||||
85,"TEXT_STMBDZ217_02689_SYSTEM_000_040","Suzume"
|
||||
86,"TEXT_STMBDZ217_02689_SAILOR02689_000_040","You are looking for Suzume, I take it? Well, you will have no luck finding her here. She has long since gone to help clear the meeting area of beasts."
|
||||
|
||||
|
@@ -25,7 +25,7 @@ int32,str,str
|
||||
21,"TEXT_STMBDZ223_02695_SEQ_21",""
|
||||
22,"TEXT_STMBDZ223_02695_SEQ_22",""
|
||||
23,"TEXT_STMBDZ223_02695_SEQ_23",""
|
||||
24,"TEXT_STMBDZ223_02695_TODO_00","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Is anyone around here?” to draw the spirit's attention."
|
||||
24,"TEXT_STMBDZ223_02695_TODO_00","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Is anyone around here?” to draw the spirit's attention."
|
||||
25,"TEXT_STMBDZ223_02695_TODO_01","Report to Kefusan."
|
||||
26,"TEXT_STMBDZ223_02695_TODO_02",""
|
||||
27,"TEXT_STMBDZ223_02695_TODO_03",""
|
||||
@@ -53,11 +53,11 @@ int32,str,str
|
||||
49,"TEXT_STMBDZ223_02695_KEFUSAN_000_001","According to ancient legend, a Hingan pirate hid the entirety of his fortune away in a firth in the Ruby Sea─the value of which eclipses even the wealth of kings! While it is said no one has ever been able to locate its whereabouts, we think we may have found it!"
|
||||
50,"TEXT_STMBDZ223_02695_KEFUSAN_000_002","To the south of here is small cove. Whenever we draw close to it, the winds begin to pick up and carry the angry cries of a man shouting: “Begone! Begone from here!” No doubt it is the spirit of the pirate, who continues to covet his treasures from beyond the grave."
|
||||
51,"TEXT_STMBDZ223_02695_KEFUSAN_000_003","That incredulous look─do you mean to say you do not believe my story? Well, you are more than welcome to go there and verify the veracity of my statement for yourself. If the voice does not scare you away, you might even be able to find the legendary treasure."
|
||||
52,"TEXT_STMBDZ223_02695_SYSTEM_000_004","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
|
||||
52,"TEXT_STMBDZ223_02695_SYSTEM_000_004","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
|
||||
53,"TEXT_STMBDZ223_02695_KEFUSAN_000_005","If in your investigations you manage to uncover the legendary treasure, do be sure to bring it back to us!"
|
||||
54,"TEXT_STMBDZ223_02695_SYSTEM_000_006","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
|
||||
54,"TEXT_STMBDZ223_02695_SYSTEM_000_006","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
|
||||
55,"TEXT_STMBDZ223_02695_SAYTODO_000_000","Is anyone around here?"
|
||||
56,"TEXT_STMBDZ223_02695_SYSTEM_000_010","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
|
||||
56,"TEXT_STMBDZ223_02695_SYSTEM_000_010","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
|
||||
57,"TEXT_STMBDZ223_02695_RIDDLEMAN02695_000_010","(-Faint Voice-)Begone! You are scaring all the fish away!"
|
||||
58,"TEXT_STMBDZ223_02695_SYSTEM_000_011","The winds have carried to your ears the complaints of an angry Kojin."
|
||||
59,"TEXT_STMBDZ223_02695_RIDDLEMAN02695_000_012","(-Faint Voice-)Ugh! Why does everyone insist on bothering me so? When I finally think I am rid of them, they round up their friends and return to harass me some more! Begone! Begone with all of you!"
|
||||
|
||||
|
@@ -52,19 +52,19 @@ int32,str,str
|
||||
48,"TEXT_STMBDZ302_02698_MAHIWA_000_000","We, the Raen, left the surface long ago that we might forge ourselves a peaceful life under the sea. Maintaining such serenity, however, is not always easy─my two sons can attest to that."
|
||||
49,"TEXT_STMBDZ302_02698_MAHIWA_000_001","From the crack of dawn until dusk they fight. Lately, things have started to escalate and they have begun to trouble the entire village with their spats."
|
||||
50,"TEXT_STMBDZ302_02698_MAHIWA_000_002","I have scolded them on multiple occasions, telling them that such disturbing behavior is unacceptable. They, however, still refuse to listen. Perhaps you can try having a word with them?"
|
||||
51,"TEXT_STMBDZ302_02698_MAHIWA_000_004","You can start with my eldest son. He should be over by the racks of dried fish. If he attempts to start a fight with you when you approach him, I suggest you respond with a resounding <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72>. That should stop him."
|
||||
52,"TEXT_STMBDZ302_02698_MAHIWA_000_003","Should he try to start a fight with you, I suggest you look him in the eye and respond with a resounding <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72>."
|
||||
51,"TEXT_STMBDZ302_02698_MAHIWA_000_004","You can start with my eldest son. He should be over by the racks of dried fish. If he attempts to start a fight with you when you approach him, I suggest you respond with a resounding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. That should stop him."
|
||||
52,"TEXT_STMBDZ302_02698_MAHIWA_000_003","Should he try to start a fight with you, I suggest you look him in the eye and respond with a resounding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
53,"TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_010","Huh? What do you want? Stop wasting my time. Hurry up and say what it is you've come to say!"
|
||||
54,"TEXT_STMBDZ302_02698_SYSTEM_000_011","By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand."
|
||||
54,"TEXT_STMBDZ302_02698_SYSTEM_000_011","By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand."
|
||||
55,"TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_012","I will tell you one last time. If there is something you have come to say to me, say it! If not, begone from my sight!"
|
||||
56,"TEXT_STMBDZ302_02698_SYSTEM_000_013","By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand."
|
||||
56,"TEXT_STMBDZ302_02698_SYSTEM_000_013","By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand."
|
||||
57,"TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_020","Huh? <Emphasis>Huh</Emphasis>!? Wh-Who do you think you are to take such a lofty tone with me!? Well, if it is a fight you want, it is a fight you will get!"
|
||||
58,"TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_021","But wait... Perhaps this is what Mother meant when she said I had an unpleasant attitude. Now that I think on it, I have often done to my brother what you just did to me. Maybe it's what caused our constant brawls."
|
||||
59,"TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_022","I understand now. Thank you, <If(PlayerParameter(4))>madam<Else/>sir</If>...and my apologies for trying to fight you. If you happen to see my brother, please tell him I am sorry."
|
||||
60,"TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_030","You came to tell me my brother says he is sorry? I do not believe you."
|
||||
61,"TEXT_STMBDZ302_02698_SYSTEM_000_032","Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand."
|
||||
61,"TEXT_STMBDZ302_02698_SYSTEM_000_032","Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand."
|
||||
62,"TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_033","Please, leave me. I just want to be alone!"
|
||||
63,"TEXT_STMBDZ302_02698_SYSTEM_000_034","Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand."
|
||||
63,"TEXT_STMBDZ302_02698_SYSTEM_000_034","Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand."
|
||||
64,"TEXT_STMBDZ302_02698_MAHIWA_000_060","So my eldest son has finally come around? That is wonderful to hear! I only hope you see the same amount of success when you speak with my younger son."
|
||||
65,"TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_040","What do you─ You did that because I seem grumpy!? No, you misunderstand."
|
||||
66,"TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_041","<sigh> Mother also often comments that I seem sullen. I am not─I simply do not have much to say. Perhaps my brother has also been mistaking my silence for anger and that is why he shouts at me."
|
||||
|
||||
|
Reference in New Issue
Block a user