Patch 4.45

This commit is contained in:
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2018-11-06 01:19:38 -06:00
parent ae773522ec
commit fecfbc2d29
606 changed files with 12285 additions and 10705 deletions
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@@ -88,7 +88,7 @@ int32,str,str
80,"TEXT_CLSBSM630_02616_LAURISSE_000_068","Oh, and since this is a competition, once you're finished, perhaps you should take the blade to Forgemaster Brithael. After you've received his approval, we'll appraise the two weapons side by side."
81,"TEXT_CLSBSM630_02616_SYSTEM_000_070","To proceed with the quest, use the materials provided by Laurisse to craft a high-quality featherlight shortsword."
82,"TEXT_CLSBSM630_02616_SYSTEM_000_071","Should your synthesis efforts prove unsuccessful, speak with Laurisse once more to receive another set of materials."
83,"TEXT_CLSBSM630_02616_SYSTEM_000_072","To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. Next, select <72>F201F4</72><73>F201F5</73>Special Recipes<73>01</73><72>01</72> from within the requisite crafting discipline, then locate the desired recipe."
83,"TEXT_CLSBSM630_02616_SYSTEM_000_072","To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the requisite crafting discipline, then locate the desired recipe."
84,"TEXT_CLSBSM630_02616_FREMONDAIN_000_075","As always, I shall be looking forward to seeing your finished product, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
85,"TEXT_CLSBSM630_02616_LAURISSE_000_085","If you find yourself running low on materials, please let me know. That said, I'm quite curious to see what Sekka will make. She didn't even inquire as to what kind of blade we needed..."
86,"TEXT_CLSBSM630_02616_LAURISSE_000_090","Seeing as the judging will take place at the guild, please deliver the sword to Master Brithael once you are finished."
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88 84 TEXT_CLSBSM630_02616_FREMONDAIN_000_075 As always, I shall be looking forward to seeing your finished product, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
89 85 TEXT_CLSBSM630_02616_LAURISSE_000_085 If you find yourself running low on materials, please let me know. That said, I'm quite curious to see what Sekka will make. She didn't even inquire as to what kind of blade we needed...
90 86 TEXT_CLSBSM630_02616_LAURISSE_000_090 Seeing as the judging will take place at the guild, please deliver the sword to Master Brithael once you are finished.
91 87 TEXT_CLSBSM630_02616_BRITHAEL_000_095 Did ye finish? It'd better be nothin' less than perfect, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If we lose this, she'll become even more intolerable, and we're as good as doomed.
92 88 TEXT_CLSBSM630_02616_BRITHAEL_000_100 Aye. This is as fine a shortsword as any I've seen─real light and easy to handle. The girl hasn't a cat in hells' chance o' winning this. Now, let's bring her and our clients in, shall we?
93 89 TEXT_CLSBSM630_02616_FREMONDAIN_000_110 Both are magnificent weapons but one is head and shoulders above the other. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, your handiwork never fails to impress me. It would be my honor to wield your blade.
94 90 TEXT_CLSBSM630_02616_SEKKA_000_111 B-But why? <If(PlayerParameter(4))>Her<Else/>His</If> sword is flimsy and weak compared to mine! Added to that, mine has a superior edge and is much more aesthetically pleasing!
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@@ -73,7 +73,7 @@ int32,str,str
65,"TEXT_CLSCUL630_02605_RAULF_000_024","When the rice balls are ready, please bring them outside. I'll go around and gather us some Domans in the meantime, and this time we'll make sure they leave with smiles on their faces!"
66,"TEXT_CLSCUL630_02605_SYSTEM_100_025","To proceed with the quest, use the ingredients provided by Raulf to make a set of Doman rice balls."
67,"TEXT_CLSCUL630_02605_SYSTEM_100_026","Should your synthesis efforts prove unsuccessful, speak with Popin to receive another set of ingredients."
68,"TEXT_CLSCUL630_02605_SYSTEM_100_027","To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. Next, select <72>F201F4</72><73>F201F5</73>Special Recipes<73>01</73><72>01</72> from within the requisite crafting discipline, then locate the desired recipe."
68,"TEXT_CLSCUL630_02605_SYSTEM_100_027","To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the requisite crafting discipline, then locate the desired recipe."
69,"TEXT_CLSCUL630_02605_POPIN_000_025","Please don't hesitate to let me know if you need more ingredients. We have plenty of La Noscean rice in store."
70,"TEXT_CLSCUL630_02605_POPIN_000_026","Well, it seems the rumors did not exaggerate! Though I am no expert, already those rice balls look a class apart from that which Raulf made. He will be eager to see them, I'm sure."
71,"TEXT_CLSCUL630_02605_REFUGEEC02605_000_027","If you are so determined to feed us, who are we to argue?"
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73 69 TEXT_CLSCUL630_02605_POPIN_000_025 Please don't hesitate to let me know if you need more ingredients. We have plenty of La Noscean rice in store.
74 70 TEXT_CLSCUL630_02605_POPIN_000_026 Well, it seems the rumors did not exaggerate! Though I am no expert, already those rice balls look a class apart from that which Raulf made. He will be eager to see them, I'm sure.
75 71 TEXT_CLSCUL630_02605_REFUGEEC02605_000_027 If you are so determined to feed us, who are we to argue?
76 72 TEXT_CLSCUL630_02605_REFUGEEA02605_000_028 This time, I hope to actually taste that sweet, sweet rice. Mmmmmm...
77 73 TEXT_CLSCUL630_02605_REFUGEEB02605_000_029 Though I have more to add to my earlier advice, for now I shall look forward to the next batch of rice balls with bated breath.
78 74 TEXT_CLSCUL630_02605_RAULF_000_030 I've gathered the Domans, and they are eager to sample your handiwork.
79 75 TEXT_CLSCUL630_02605_RAULF_000_031 Thank you! I'll pass these out straight away.
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@@ -115,7 +115,7 @@ int32,str,str
107,"TEXT_CLSGLD630_02600_EMELOTH_000_295","Here are some materials to get you started. Should you require more, you need but ask Kanchana."
108,"TEXT_CLSGLD630_02600_SYSTEM_000_296","To proceed with the quest, use the materials provided by Emeloth to craft a sample ring."
109,"TEXT_CLSGLD630_02600_SYSTEM_000_297","Should your synthesis efforts prove unsuccessful, speak with Kanchana to receive another set of materials."
110,"TEXT_CLSGLD630_02600_SYSTEM_000_298","To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. Next, select <72>F201F4</72><73>F201F5</73>Special Recipes<73>01</73><72>01</72> from within the requisite crafting discipline, then locate the desired recipe."
110,"TEXT_CLSGLD630_02600_SYSTEM_000_298","To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the requisite crafting discipline, then locate the desired recipe."
111,"TEXT_CLSGLD630_02600_JKHEBICA_000_300","I heard that Miss Emeloth has a task for us and now my fingers are tingling for the anticipation!"
112,"TEXT_CLSGLD630_02600_WIDO_000_305","Heh, I told Hal our first task is spendin' a night at a graveyard. It's too easy with him sometimes. <sigh>"
113,"TEXT_CLSGLD630_02600_HAL_000_310","Oh gods, is it true? Are we really sleepin' at a graveyard? 'Cause I'm afraid of ghosts... <gulp>"
1 key 0 1
115 111 TEXT_CLSGLD630_02600_JKHEBICA_000_300 I heard that Miss Emeloth has a task for us and now my fingers are tingling for the anticipation!
116 112 TEXT_CLSGLD630_02600_WIDO_000_305 Heh, I told Hal our first task is spendin' a night at a graveyard. It's too easy with him sometimes. <sigh>
117 113 TEXT_CLSGLD630_02600_HAL_000_310 Oh gods, is it true? Are we really sleepin' at a graveyard? 'Cause I'm afraid of ghosts... <gulp>
118 114 TEXT_CLSGLD630_02600_KANCHANA_000_315 If you have need of more materialsss, do not hesitate to asssk. For educational purposesss, the sample can't be anything short of perfect, yesss?
119 115 TEXT_CLSGLD630_02600_KANCHANA_000_320 The ring is ready, yesss? What are you waiting for? Hurry and show it to Emeloth.
120 116 TEXT_CLSGLD630_02600_EMELOTH_000_360 Our apprentices keenly await their task, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. May I ask if the ring is ready?
121 117 TEXT_CLSGLD630_02600_EMELOTH_000_390 Byregot's beard, such an immaculately balanced ring! And the exquisite texture, each hammerstroke lovingly measured...
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@@ -87,7 +87,7 @@ int32,str,str
79,"TEXT_CLSTAN630_02610_SONUVANU_000_026","To the southeast of Ok'Zundu they graze in great numbers. May Zephyr winds carry you safely."
80,"TEXT_CLSTAN630_02610_ATELLOUNE_000_035","If you've truly established relations with these beastmen, introducing me to their village elder should prove no trouble at all."
81,"TEXT_CLSTAN630_02610_ENION_100_039","There they are. Can you see them? We have to be sure to get a good look. Miss Atelloune said we have to inspect every ilm of them."
82,"TEXT_CLSTAN630_02610_SYSTEM_100_040","Search your surroundings for dhalmels. You may move the camera as well as zoom in and out. Target a dhalmel and inspect them with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
82,"TEXT_CLSTAN630_02610_SYSTEM_100_040","Search your surroundings for dhalmels. You may move the camera as well as zoom in and out. Target a dhalmel and inspect them with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
83,"TEXT_CLSTAN630_02610_ENION_000_040","(★未使用/削除予定★)"
84,"TEXT_CLSTAN630_02610_ENION_000_041","Wow! This is much better than any picture. Look at its neck! Gosh, how am I supposed to make a model that supports something that long?"
85,"TEXT_CLSTAN630_02610_ENION_000_042","Alright, I think I have an idea of what to do. The neck may prove difficult, though. Let's head back to Miss Atelloune."
@@ -113,7 +113,7 @@ int32,str,str
105,"TEXT_CLSTAN630_02610_ATELLOUNE_100_063","Together with his mannequin, we shall have the finest mount the realm has ever seen."
106,"TEXT_CLSTAN630_02610_SYSTEM_100_063","To proceed with the quest, use the materials provided by Atelloune to craft a high-quality large dhalmel cape."
107,"TEXT_CLSTAN630_02610_SYSTEM_100_064","Should your synthesis efforts prove unsuccessful, speak with Atelloune once more to receive another set of materials."
108,"TEXT_CLSTAN630_02610_SYSTEM_100_065","To begin the crafting process, select <72>F201F4</72><73>F201F5</73>Logs<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Crafting Log<73>01</73><72>01</72>. Next, select <72>F201F4</72><73>F201F5</73>Special Recipes<73>01</73><72>01</72> from within the requisite crafting discipline, then locate the desired recipe."
108,"TEXT_CLSTAN630_02610_SYSTEM_100_065","To begin the crafting process, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Logs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the requisite crafting discipline, then locate the desired recipe."
109,"TEXT_CLSTAN630_02610_ATELLOUNE_000_065","You needn't worry about the dhalmel. Just see to it you return to Gridania in a timely fashion."
110,"TEXT_CLSTAN630_02610_ENION_000_066","I can't wait to see what you can do with the dhalmel's pelt!"
111,"TEXT_CLSTAN630_02610_ENION_000_070","My mannequin is going to look great with that cape. I just know it!"
1 key 0 1
87 83 TEXT_CLSTAN630_02610_ENION_000_040 (★未使用/削除予定★)
88 84 TEXT_CLSTAN630_02610_ENION_000_041 Wow! This is much better than any picture. Look at its neck! Gosh, how am I supposed to make a model that supports something that long?
89 85 TEXT_CLSTAN630_02610_ENION_000_042 Alright, I think I have an idea of what to do. The neck may prove difficult, though. Let's head back to Miss Atelloune.
90 86 TEXT_CLSTAN630_02610_ATELLOUNE_000_045 Take Number Seventy-One to Ok'Zundu and observe what you can. If some ill misfortune befalls you─say, you're trampled by the dhalmels─know that your remains will not go to waste. I will have them used in the construction of one of these fine huts, or perhaps a piece of furnishing.
91 87 TEXT_CLSTAN630_02610_SONUVANU_000_046 Dhalmels graze on the islands southeast of Ok'Zundu. Tread carefully, netherling. They are gentle, but dangerous all the same.
92 88 TEXT_CLSTAN630_02610_SANUVANU_000_047 You need only watch, netherling. Leave hunting to us.
93 89 TEXT_CLSTAN630_02610_ENION_000_048 The dhalmels should be close. Let's have a look around.
113 109 TEXT_CLSTAN630_02610_ATELLOUNE_000_065 You needn't worry about the dhalmel. Just see to it you return to Gridania in a timely fashion.
114 110 TEXT_CLSTAN630_02610_ENION_000_066 I can't wait to see what you can do with the dhalmel's pelt!
115 111 TEXT_CLSTAN630_02610_ENION_000_070 My mannequin is going to look great with that cape. I just know it!
116 112 TEXT_CLSTAN630_02610_ENION_000_071 This is amazing! My skins are usually full of holes after removing all the fat.
117 113 TEXT_CLSTAN630_02610_ENION_100_071 You've even kept all the coarse hair on the back! Miss Atelloune was right to hire you.
118 114 TEXT_CLSTAN630_02610_ATELLOUNE_000_072 It is up to you now to see our mount is completed.
119 115 TEXT_CLSTAN630_02610_ATELLOUNE_000_073 Number Seventy-Two, I would ask you observe his work. It should prove an educational experience.
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48,"TEXT_STMBDY403_02612_RODNEY_000_000","A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, adventurer! If you've not yet deduced from my cheery tone, Mistress Krile and the others have made great strides in restoring the Aethernet, enabling us to access another region of the island!"
49,"TEXT_STMBDY403_02612_RODNEY_100_000","Pyros, they've taken to calling it, on account of all the fire-aspected aether. A new base camp has already been established, so that messy business is over and done with. Of course, they'll need all the help they can get with the expedition. All the help you can provide, that is."
50,"TEXT_STMBDY403_02612_RODNEY_000_001","Anyway, as soon as you're ready to go, let me know and I'll see you on your way. Mistress Krile is probably dying to brief you on all her discoveries!"
51,"TEXT_STMBDY403_02612_SYSTEM_000_010","You now have access to the Forbidden Land, Eureka Pyros. Like Anemos and Pagos, Pyros can be explored in parties of up to eight players, or solo."
52,"TEXT_STMBDY403_02612_SYSTEM_000_011","To embark on your journey to Pyros, speak with Rodney at Pier #1 in Kugane."
53,"TEXT_STMBDY403_02612_SYSTEM_000_012","Please be advised that all excursions into <Sheet(ContentFinderCondition,IntegerParameter(2),32)/>, are item level synced. Gear exceeding an item level of <Sheet(ContentFinderCondition,IntegerParameter(1),18)/> will be adjusted."
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52 48 TEXT_STMBDY403_02612_RODNEY_000_000 A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, adventurer! If you've not yet deduced from my cheery tone, Mistress Krile and the others have made great strides in restoring the Aethernet, enabling us to access another region of the island!
53 49 TEXT_STMBDY403_02612_RODNEY_100_000 Pyros, they've taken to calling it, on account of all the fire-aspected aether. A new base camp has already been established, so that messy business is over and done with. Of course, they'll need all the help they can get with the expedition. All the help you can provide, that is.
54 50 TEXT_STMBDY403_02612_RODNEY_000_001 Anyway, as soon as you're ready to go, let me know and I'll see you on your way. Mistress Krile is probably dying to brief you on all her discoveries!
55 51 TEXT_STMBDY403_02612_SYSTEM_000_010 You now have access to the Forbidden Land, Eureka Pyros. Like Anemos and Pagos, Pyros can be explored in parties of up to eight players, or solo.
56 52 TEXT_STMBDY403_02612_SYSTEM_000_011 To embark on your journey to Pyros, speak with Rodney at Pier #1 in Kugane.
57 53 TEXT_STMBDY403_02612_SYSTEM_000_012 Please be advised that all excursions into <Sheet(ContentFinderCondition,IntegerParameter(2),32)/>, are item level synced. Gear exceeding an item level of <Sheet(ContentFinderCondition,IntegerParameter(1),18)/> will be adjusted.
+1 -1
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@@ -53,7 +53,7 @@ int32,str,str
49,"TEXT_STMBDZ210_02682_MAN02682_000_001","I think I saw a girl collapsed on the beach, but I need to be sure. When you are up here for hours at a time, your eyes begin playing tricks on you. Here─take this telescope. Point it in that direction and tell me if you see her, too."
50,"TEXT_STMBDZ210_02682_SYSTEM_000_001",""
51,"TEXT_STMBDZ210_02682_MAN02682_000_005","Take a look at the coast over there with the telescope. Do you see an unconscious girl?"
52,"TEXT_STMBDZ210_02682_SYSTEM_000_006","Search your surroundings for the unconscious girl. You may move the camera as well as zoom in and out. Target the humanoid figure on the beach and inspect them with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
52,"TEXT_STMBDZ210_02682_SYSTEM_000_006","Search your surroundings for the unconscious girl. You may move the camera as well as zoom in and out. Target the humanoid figure on the beach and inspect them with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
53,"TEXT_STMBDZ210_02682_SYSTEM_000_010","With your telescope you spy a sapphire-haired girl. She appears to be unconscious."
54,"TEXT_STMBDZ210_02682_MAN02682_000_020","So it is not just me, then?"
55,"TEXT_STMBDZ210_02682_MAN02682_000_021","Do you think you could do me another favor and check up on her?"
1 key 0 1
53 49 TEXT_STMBDZ210_02682_MAN02682_000_001 I think I saw a girl collapsed on the beach, but I need to be sure. When you are up here for hours at a time, your eyes begin playing tricks on you. Here─take this telescope. Point it in that direction and tell me if you see her, too.
54 50 TEXT_STMBDZ210_02682_SYSTEM_000_001
55 51 TEXT_STMBDZ210_02682_MAN02682_000_005 Take a look at the coast over there with the telescope. Do you see an unconscious girl?
56 52 TEXT_STMBDZ210_02682_SYSTEM_000_006 Search your surroundings for the unconscious girl. You may move the camera as well as zoom in and out. Target the humanoid figure on the beach and inspect them with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>. Search your surroundings for the unconscious girl. You may move the camera as well as zoom in and out. Target the humanoid figure on the beach and inspect them with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
57 53 TEXT_STMBDZ210_02682_SYSTEM_000_010 With your telescope you spy a sapphire-haired girl. She appears to be unconscious.
58 54 TEXT_STMBDZ210_02682_MAN02682_000_020 So it is not just me, then?
59 55 TEXT_STMBDZ210_02682_MAN02682_000_021 Do you think you could do me another favor and check up on her?
+2 -2
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@@ -55,8 +55,8 @@ int32,str,str
51,"TEXT_STMBDZ214_02686_UMIBETA_000_010","Aranami sent you? Well, it's about time."
52,"TEXT_STMBDZ214_02686_UMIBETA_000_011","One of my men has been derelict in his duties. He has been allowing vessels to pass through the Ruby Sea free of charge. We suspect he is either a coward that is afraid of crossing swords with another...or he is taking bribes."
53,"TEXT_STMBDZ214_02686_UMIBETA_000_012","We shall find out soon enough. You are to pose as a foreign merchant and approach the watchguard I speak of, who is stationed in the Shoal Rock area to the southeast of here, and threaten him."
54,"TEXT_STMBDZ214_02686_UMIBETA_000_013","You are under no circumstances to harm him, however. Simply take a <72>F201F4</72><73>F201F5</73>Battle Stance<73>01</73><72>01</72>. I suspect that should be enough to elicit a reaction from him."
55,"TEXT_STMBDZ214_02686_UMIBETA_000_014","We need for you to go to the Shoal Rock area to the southeast of here. Approach our watchguard, then take a <72>F201F4</72><73>F201F5</73>Battle Stance<73>01</73><72>01</72> and observe his reaction."
54,"TEXT_STMBDZ214_02686_UMIBETA_000_013","You are under no circumstances to harm him, however. Simply take a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battle Stance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. I suspect that should be enough to elicit a reaction from him."
55,"TEXT_STMBDZ214_02686_UMIBETA_000_014","We need for you to go to the Shoal Rock area to the southeast of here. Approach our watchguard, then take a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battle Stance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and observe his reaction."
56,"TEXT_STMBDZ214_02686_ARANAMI_000_020","I presume Umibeta has informed you of all you need to know? Good. We are counting on you."
57,"TEXT_STMBDZ214_02686_WATCHMAN02686_000_030","All clear over here! Huh? As you can see, I am rather busy at the moment. If there is something you need, come ask me later."
58,"TEXT_STMBDZ214_02686_WATCHMAN02686_000_031","Y-You want a fight? Th-Then, it is a fight you will get!"
1 key 0 1
55 51 TEXT_STMBDZ214_02686_UMIBETA_000_010 Aranami sent you? Well, it's about time.
56 52 TEXT_STMBDZ214_02686_UMIBETA_000_011 One of my men has been derelict in his duties. He has been allowing vessels to pass through the Ruby Sea free of charge. We suspect he is either a coward that is afraid of crossing swords with another...or he is taking bribes.
57 53 TEXT_STMBDZ214_02686_UMIBETA_000_012 We shall find out soon enough. You are to pose as a foreign merchant and approach the watchguard I speak of, who is stationed in the Shoal Rock area to the southeast of here, and threaten him.
58 54 TEXT_STMBDZ214_02686_UMIBETA_000_013 You are under no circumstances to harm him, however. Simply take a <72>F201F4</72><73>F201F5</73>Battle Stance<73>01</73><72>01</72>. I suspect that should be enough to elicit a reaction from him. You are under no circumstances to harm him, however. Simply take a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battle Stance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. I suspect that should be enough to elicit a reaction from him.
59 55 TEXT_STMBDZ214_02686_UMIBETA_000_014 We need for you to go to the Shoal Rock area to the southeast of here. Approach our watchguard, then take a <72>F201F4</72><73>F201F5</73>Battle Stance<73>01</73><72>01</72> and observe his reaction. We need for you to go to the Shoal Rock area to the southeast of here. Approach our watchguard, then take a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battle Stance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and observe his reaction.
60 56 TEXT_STMBDZ214_02686_ARANAMI_000_020 I presume Umibeta has informed you of all you need to know? Good. We are counting on you.
61 57 TEXT_STMBDZ214_02686_WATCHMAN02686_000_030 All clear over here! Huh? As you can see, I am rather busy at the moment. If there is something you need, come ask me later.
62 58 TEXT_STMBDZ214_02686_WATCHMAN02686_000_031 Y-You want a fight? Th-Then, it is a fight you will get!
+4 -4
View File
@@ -4,7 +4,7 @@ int32,str,str
0,"TEXT_STMBDZ217_02689_SEQ_00","Tsukikage is eager deliver his goods to Kikimo."
1,"TEXT_STMBDZ217_02689_SEQ_01","Tsukikage tells you of how he has arranged to meet Kikimo at Sakazuki. As this will be his first time meeting her, he has requested that you accompany him there."
2,"TEXT_STMBDZ217_02689_SEQ_02","The ship Kikimo has come on is too small to transport all the Confederacy goods back to Kugane. As such, she must return once to the port city and bring back a larger vessel. Tsukikage suggests meeting at the far north of Sakazuki to ensure the transaction goes through smoothly. To prepare for her arrival, he would have Hansaku clear the northern area of wild beasts while Suzume rests at the guardroom to recover from her pearl-diving injuries and he and you see that the goods make it safely to the other side of the island."
3,"TEXT_STMBDZ217_02689_SEQ_03","As Tsukikage is having his men load up the goods to transport them to the other side of the island, he notices that one of the items is missing─the crimson-shell ring. He suspects it has been stolen and would like for you to fetch Suzume that she might assist him in tracking down the thief. To find her, with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” at the designated location."
3,"TEXT_STMBDZ217_02689_SEQ_03","As Tsukikage is having his men load up the goods to transport them to the other side of the island, he notices that one of the items is missing─the crimson-shell ring. He suspects it has been stolen and would like for you to fetch Suzume that she might assist him in tracking down the thief. To find her, with the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” at the designated location."
4,"TEXT_STMBDZ217_02689_SEQ_04","While you fail to find Suzume, your calls attract the attention of one of the other pirates. He tells you that Suzume ran off to Hells' Lid to meet Hansaku, with a ring on her finger. It may be prudent to inform Tsukikage of this turn of events."
5,"TEXT_STMBDZ217_02689_SEQ_05","Upon re-checking the inventory list, Tsukikage realizes the crimson-shell ring that went missing had been made by Suzume's parents. He suspects the fake merchants they tossed into the sea may have had a hand in the village raid that lead to her parents' deaths. Knowing that Hansaku was once involved with them, Tsukikage reasons Suzume has gone to Hells' Lid not to help him but to get revenge."
6,"TEXT_STMBDZ217_02689_SEQ_06",""
@@ -27,7 +27,7 @@ int32,str,str
23,"TEXT_STMBDZ217_02689_SEQ_23",""
24,"TEXT_STMBDZ217_02689_TODO_00","Speak with Kikimo at Sakazuki."
25,"TEXT_STMBDZ217_02689_TODO_01","Speak with Tsukikage at Sakazuki."
26,"TEXT_STMBDZ217_02689_TODO_02","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Suzume” to call out to the pirate."
26,"TEXT_STMBDZ217_02689_TODO_02","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Suzume” to call out to the pirate."
27,"TEXT_STMBDZ217_02689_TODO_03","Report to Tsukikage."
28,"TEXT_STMBDZ217_02689_TODO_04",""
29,"TEXT_STMBDZ217_02689_TODO_05",""
@@ -82,9 +82,9 @@ int32,str,str
78,"TEXT_STMBDZ217_02689_TSUKIKAGE_000_030","We are missing some of our goods? Thank you for informing me. I shall take things from here."
79,"TEXT_STMBDZ217_02689_TSUKIKAGE_000_031","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, impeccable timing, as always. My men just finished their final round of checks when they discovered that our most valuable item, the crimson-shell ring, has gone missing."
80,"TEXT_STMBDZ217_02689_TSUKIKAGE_000_032","We must track down the thief immediately. Please go and get Suzume. She should be at the guardrooms and will come out if you call out to her."
81,"TEXT_STMBDZ217_02689_SYSTEM_000_033","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location."
81,"TEXT_STMBDZ217_02689_SYSTEM_000_033","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location."
82,"TEXT_STMBDZ217_02689_TSUKIKAGE_000_039","We cannot afford for this deal to go sour. We must retrieve the crimson-shell ring at all costs!"
83,"TEXT_STMBDZ217_02689_SYSTEM_000_039","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location."
83,"TEXT_STMBDZ217_02689_SYSTEM_000_039","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location."
84,"TEXT_STMBDZ217_02689_SAILOR02689_000_039","Bloody hells! Are you trying to get us all killed!? Keep shouting, and I will be forced to take you into custody."
85,"TEXT_STMBDZ217_02689_SYSTEM_000_040","Suzume"
86,"TEXT_STMBDZ217_02689_SAILOR02689_000_040","You are looking for Suzume, I take it? Well, you will have no luck finding her here. She has long since gone to help clear the meeting area of beasts."
1 key 0 1
4 0 TEXT_STMBDZ217_02689_SEQ_00 Tsukikage is eager deliver his goods to Kikimo.
5 1 TEXT_STMBDZ217_02689_SEQ_01 Tsukikage tells you of how he has arranged to meet Kikimo at Sakazuki. As this will be his first time meeting her, he has requested that you accompany him there.
6 2 TEXT_STMBDZ217_02689_SEQ_02 The ship Kikimo has come on is too small to transport all the Confederacy goods back to Kugane. As such, she must return once to the port city and bring back a larger vessel. Tsukikage suggests meeting at the far north of Sakazuki to ensure the transaction goes through smoothly. To prepare for her arrival, he would have Hansaku clear the northern area of wild beasts while Suzume rests at the guardroom to recover from her pearl-diving injuries and he and you see that the goods make it safely to the other side of the island.
7 3 TEXT_STMBDZ217_02689_SEQ_03 As Tsukikage is having his men load up the goods to transport them to the other side of the island, he notices that one of the items is missing─the crimson-shell ring. He suspects it has been stolen and would like for you to fetch Suzume that she might assist him in tracking down the thief. To find her, with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” at the designated location. As Tsukikage is having his men load up the goods to transport them to the other side of the island, he notices that one of the items is missing─the crimson-shell ring. He suspects it has been stolen and would like for you to fetch Suzume that she might assist him in tracking down the thief. To find her, with the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” at the designated location.
8 4 TEXT_STMBDZ217_02689_SEQ_04 While you fail to find Suzume, your calls attract the attention of one of the other pirates. He tells you that Suzume ran off to Hells' Lid to meet Hansaku, with a ring on her finger. It may be prudent to inform Tsukikage of this turn of events.
9 5 TEXT_STMBDZ217_02689_SEQ_05 Upon re-checking the inventory list, Tsukikage realizes the crimson-shell ring that went missing had been made by Suzume's parents. He suspects the fake merchants they tossed into the sea may have had a hand in the village raid that lead to her parents' deaths. Knowing that Hansaku was once involved with them, Tsukikage reasons Suzume has gone to Hells' Lid not to help him but to get revenge.
10 6 TEXT_STMBDZ217_02689_SEQ_06
27 23 TEXT_STMBDZ217_02689_SEQ_23
28 24 TEXT_STMBDZ217_02689_TODO_00 Speak with Kikimo at Sakazuki.
29 25 TEXT_STMBDZ217_02689_TODO_01 Speak with Tsukikage at Sakazuki.
30 26 TEXT_STMBDZ217_02689_TODO_02 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Suzume” to call out to the pirate. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Suzume” to call out to the pirate.
31 27 TEXT_STMBDZ217_02689_TODO_03 Report to Tsukikage.
32 28 TEXT_STMBDZ217_02689_TODO_04
33 29 TEXT_STMBDZ217_02689_TODO_05
82 78 TEXT_STMBDZ217_02689_TSUKIKAGE_000_030 We are missing some of our goods? Thank you for informing me. I shall take things from here.
83 79 TEXT_STMBDZ217_02689_TSUKIKAGE_000_031 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, impeccable timing, as always. My men just finished their final round of checks when they discovered that our most valuable item, the crimson-shell ring, has gone missing.
84 80 TEXT_STMBDZ217_02689_TSUKIKAGE_000_032 We must track down the thief immediately. Please go and get Suzume. She should be at the guardrooms and will come out if you call out to her.
85 81 TEXT_STMBDZ217_02689_SYSTEM_000_033 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location.
86 82 TEXT_STMBDZ217_02689_TSUKIKAGE_000_039 We cannot afford for this deal to go sour. We must retrieve the crimson-shell ring at all costs!
87 83 TEXT_STMBDZ217_02689_SYSTEM_000_039 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the name “Suzume” to call out to the pirate from the designated location.
88 84 TEXT_STMBDZ217_02689_SAILOR02689_000_039 Bloody hells! Are you trying to get us all killed!? Keep shouting, and I will be forced to take you into custody.
89 85 TEXT_STMBDZ217_02689_SYSTEM_000_040 Suzume
90 86 TEXT_STMBDZ217_02689_SAILOR02689_000_040 You are looking for Suzume, I take it? Well, you will have no luck finding her here. She has long since gone to help clear the meeting area of beasts.
+4 -4
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@@ -25,7 +25,7 @@ int32,str,str
21,"TEXT_STMBDZ223_02695_SEQ_21",""
22,"TEXT_STMBDZ223_02695_SEQ_22",""
23,"TEXT_STMBDZ223_02695_SEQ_23",""
24,"TEXT_STMBDZ223_02695_TODO_00","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Is anyone around here?” to draw the spirit's attention."
24,"TEXT_STMBDZ223_02695_TODO_00","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Is anyone around here?” to draw the spirit's attention."
25,"TEXT_STMBDZ223_02695_TODO_01","Report to Kefusan."
26,"TEXT_STMBDZ223_02695_TODO_02",""
27,"TEXT_STMBDZ223_02695_TODO_03",""
@@ -53,11 +53,11 @@ int32,str,str
49,"TEXT_STMBDZ223_02695_KEFUSAN_000_001","According to ancient legend, a Hingan pirate hid the entirety of his fortune away in a firth in the Ruby Sea─the value of which eclipses even the wealth of kings! While it is said no one has ever been able to locate its whereabouts, we think we may have found it!"
50,"TEXT_STMBDZ223_02695_KEFUSAN_000_002","To the south of here is small cove. Whenever we draw close to it, the winds begin to pick up and carry the angry cries of a man shouting: “Begone! Begone from here!” No doubt it is the spirit of the pirate, who continues to covet his treasures from beyond the grave."
51,"TEXT_STMBDZ223_02695_KEFUSAN_000_003","That incredulous look─do you mean to say you do not believe my story? Well, you are more than welcome to go there and verify the veracity of my statement for yourself. If the voice does not scare you away, you might even be able to find the legendary treasure."
52,"TEXT_STMBDZ223_02695_SYSTEM_000_004","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
52,"TEXT_STMBDZ223_02695_SYSTEM_000_004","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
53,"TEXT_STMBDZ223_02695_KEFUSAN_000_005","If in your investigations you manage to uncover the legendary treasure, do be sure to bring it back to us!"
54,"TEXT_STMBDZ223_02695_SYSTEM_000_006","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
54,"TEXT_STMBDZ223_02695_SYSTEM_000_006","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
55,"TEXT_STMBDZ223_02695_SAYTODO_000_000","Is anyone around here?"
56,"TEXT_STMBDZ223_02695_SYSTEM_000_010","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
56,"TEXT_STMBDZ223_02695_SYSTEM_000_010","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention."
57,"TEXT_STMBDZ223_02695_RIDDLEMAN02695_000_010","(-Faint Voice-)Begone! You are scaring all the fish away!"
58,"TEXT_STMBDZ223_02695_SYSTEM_000_011","The winds have carried to your ears the complaints of an angry Kojin."
59,"TEXT_STMBDZ223_02695_RIDDLEMAN02695_000_012","(-Faint Voice-)Ugh! Why does everyone insist on bothering me so? When I finally think I am rid of them, they round up their friends and return to harass me some more! Begone! Begone with all of you!"
1 key 0 1
25 21 TEXT_STMBDZ223_02695_SEQ_21
26 22 TEXT_STMBDZ223_02695_SEQ_22
27 23 TEXT_STMBDZ223_02695_SEQ_23
28 24 TEXT_STMBDZ223_02695_TODO_00 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Is anyone around here?” to draw the spirit's attention. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Is anyone around here?” to draw the spirit's attention.
29 25 TEXT_STMBDZ223_02695_TODO_01 Report to Kefusan.
30 26 TEXT_STMBDZ223_02695_TODO_02
31 27 TEXT_STMBDZ223_02695_TODO_03
53 49 TEXT_STMBDZ223_02695_KEFUSAN_000_001 According to ancient legend, a Hingan pirate hid the entirety of his fortune away in a firth in the Ruby Sea─the value of which eclipses even the wealth of kings! While it is said no one has ever been able to locate its whereabouts, we think we may have found it!
54 50 TEXT_STMBDZ223_02695_KEFUSAN_000_002 To the south of here is small cove. Whenever we draw close to it, the winds begin to pick up and carry the angry cries of a man shouting: “Begone! Begone from here!” No doubt it is the spirit of the pirate, who continues to covet his treasures from beyond the grave.
55 51 TEXT_STMBDZ223_02695_KEFUSAN_000_003 That incredulous look─do you mean to say you do not believe my story? Well, you are more than welcome to go there and verify the veracity of my statement for yourself. If the voice does not scare you away, you might even be able to find the legendary treasure.
56 52 TEXT_STMBDZ223_02695_SYSTEM_000_004 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention.
57 53 TEXT_STMBDZ223_02695_KEFUSAN_000_005 If in your investigations you manage to uncover the legendary treasure, do be sure to bring it back to us!
58 54 TEXT_STMBDZ223_02695_SYSTEM_000_006 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention.
59 55 TEXT_STMBDZ223_02695_SAYTODO_000_000 Is anyone around here?
60 56 TEXT_STMBDZ223_02695_SYSTEM_000_010 With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention. With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “Is anyone around here?” to draw the spirit's attention.
61 57 TEXT_STMBDZ223_02695_RIDDLEMAN02695_000_010 (-Faint Voice-)Begone! You are scaring all the fish away!
62 58 TEXT_STMBDZ223_02695_SYSTEM_000_011 The winds have carried to your ears the complaints of an angry Kojin.
63 59 TEXT_STMBDZ223_02695_RIDDLEMAN02695_000_012 (-Faint Voice-)Ugh! Why does everyone insist on bothering me so? When I finally think I am rid of them, they round up their friends and return to harass me some more! Begone! Begone with all of you!
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@@ -52,19 +52,19 @@ int32,str,str
48,"TEXT_STMBDZ302_02698_MAHIWA_000_000","We, the Raen, left the surface long ago that we might forge ourselves a peaceful life under the sea. Maintaining such serenity, however, is not always easy─my two sons can attest to that."
49,"TEXT_STMBDZ302_02698_MAHIWA_000_001","From the crack of dawn until dusk they fight. Lately, things have started to escalate and they have begun to trouble the entire village with their spats."
50,"TEXT_STMBDZ302_02698_MAHIWA_000_002","I have scolded them on multiple occasions, telling them that such disturbing behavior is unacceptable. They, however, still refuse to listen. Perhaps you can try having a word with them?"
51,"TEXT_STMBDZ302_02698_MAHIWA_000_004","You can start with my eldest son. He should be over by the racks of dried fish. If he attempts to start a fight with you when you approach him, I suggest you respond with a resounding <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72>. That should stop him."
52,"TEXT_STMBDZ302_02698_MAHIWA_000_003","Should he try to start a fight with you, I suggest you look him in the eye and respond with a resounding <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72>."
51,"TEXT_STMBDZ302_02698_MAHIWA_000_004","You can start with my eldest son. He should be over by the racks of dried fish. If he attempts to start a fight with you when you approach him, I suggest you respond with a resounding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. That should stop him."
52,"TEXT_STMBDZ302_02698_MAHIWA_000_003","Should he try to start a fight with you, I suggest you look him in the eye and respond with a resounding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
53,"TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_010","Huh? What do you want? Stop wasting my time. Hurry up and say what it is you've come to say!"
54,"TEXT_STMBDZ302_02698_SYSTEM_000_011","By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand."
54,"TEXT_STMBDZ302_02698_SYSTEM_000_011","By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand."
55,"TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_012","I will tell you one last time. If there is something you have come to say to me, say it! If not, begone from my sight!"
56,"TEXT_STMBDZ302_02698_SYSTEM_000_013","By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand."
56,"TEXT_STMBDZ302_02698_SYSTEM_000_013","By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand."
57,"TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_020","Huh? <Emphasis>Huh</Emphasis>!? Wh-Who do you think you are to take such a lofty tone with me!? Well, if it is a fight you want, it is a fight you will get!"
58,"TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_021","But wait... Perhaps this is what Mother meant when she said I had an unpleasant attitude. Now that I think on it, I have often done to my brother what you just did to me. Maybe it's what caused our constant brawls."
59,"TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_022","I understand now. Thank you, <If(PlayerParameter(4))>madam<Else/>sir</If>...and my apologies for trying to fight you. If you happen to see my brother, please tell him I am sorry."
60,"TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_030","You came to tell me my brother says he is sorry? I do not believe you."
61,"TEXT_STMBDZ302_02698_SYSTEM_000_032","Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand."
61,"TEXT_STMBDZ302_02698_SYSTEM_000_032","Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand."
62,"TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_033","Please, leave me. I just want to be alone!"
63,"TEXT_STMBDZ302_02698_SYSTEM_000_034","Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand."
63,"TEXT_STMBDZ302_02698_SYSTEM_000_034","Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand."
64,"TEXT_STMBDZ302_02698_MAHIWA_000_060","So my eldest son has finally come around? That is wonderful to hear! I only hope you see the same amount of success when you speak with my younger son."
65,"TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_040","What do you─ You did that because I seem grumpy!? No, you misunderstand."
66,"TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_041","<sigh> Mother also often comments that I seem sullen. I am not─I simply do not have much to say. Perhaps my brother has also been mistaking my silence for anger and that is why he shouts at me."
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52 48 TEXT_STMBDZ302_02698_MAHIWA_000_000 We, the Raen, left the surface long ago that we might forge ourselves a peaceful life under the sea. Maintaining such serenity, however, is not always easy─my two sons can attest to that.
53 49 TEXT_STMBDZ302_02698_MAHIWA_000_001 From the crack of dawn until dusk they fight. Lately, things have started to escalate and they have begun to trouble the entire village with their spats.
54 50 TEXT_STMBDZ302_02698_MAHIWA_000_002 I have scolded them on multiple occasions, telling them that such disturbing behavior is unacceptable. They, however, still refuse to listen. Perhaps you can try having a word with them?
55 51 TEXT_STMBDZ302_02698_MAHIWA_000_004 You can start with my eldest son. He should be over by the racks of dried fish. If he attempts to start a fight with you when you approach him, I suggest you respond with a resounding <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72>. That should stop him. You can start with my eldest son. He should be over by the racks of dried fish. If he attempts to start a fight with you when you approach him, I suggest you respond with a resounding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. That should stop him.
56 52 TEXT_STMBDZ302_02698_MAHIWA_000_003 Should he try to start a fight with you, I suggest you look him in the eye and respond with a resounding <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72>. Should he try to start a fight with you, I suggest you look him in the eye and respond with a resounding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
57 53 TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_010 Huh? What do you want? Stop wasting my time. Hurry up and say what it is you've come to say!
58 54 TEXT_STMBDZ302_02698_SYSTEM_000_011 By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand. By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand.
59 55 TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_012 I will tell you one last time. If there is something you have come to say to me, say it! If not, begone from my sight!
60 56 TEXT_STMBDZ302_02698_SYSTEM_000_013 By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand. By his cocky attitude you sense Mahiwa's eldest son is trying to pick a fight with you. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand.
61 57 TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_020 Huh? <Emphasis>Huh</Emphasis>!? Wh-Who do you think you are to take such a lofty tone with me!? Well, if it is a fight you want, it is a fight you will get!
62 58 TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_021 But wait... Perhaps this is what Mother meant when she said I had an unpleasant attitude. Now that I think on it, I have often done to my brother what you just did to me. Maybe it's what caused our constant brawls.
63 59 TEXT_STMBDZ302_02698_NAUGHTYBROTHER02698_000_022 I understand now. Thank you, <If(PlayerParameter(4))>madam<Else/>sir</If>...and my apologies for trying to fight you. If you happen to see my brother, please tell him I am sorry.
64 60 TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_030 You came to tell me my brother says he is sorry? I do not believe you.
65 61 TEXT_STMBDZ302_02698_SYSTEM_000_032 Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand. Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand.
66 62 TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_033 Please, leave me. I just want to be alone!
67 63 TEXT_STMBDZ302_02698_SYSTEM_000_034 Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <72>F201F4</72><73>F201F5</73>huh<73>01</73><72>01</72> at him before things get any further out of hand. Mahiwa's younger son appears to be in a sour mood and seems to be looking to take it out on someone. You best <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>huh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at him before things get any further out of hand.
68 64 TEXT_STMBDZ302_02698_MAHIWA_000_060 So my eldest son has finally come around? That is wonderful to hear! I only hope you see the same amount of success when you speak with my younger son.
69 65 TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_040 What do you─ You did that because I seem grumpy!? No, you misunderstand.
70 66 TEXT_STMBDZ302_02698_MYSTERIOUSBROTHER02698_000_041 <sigh> Mother also often comments that I seem sullen. I am not─I simply do not have much to say. Perhaps my brother has also been mistaking my silence for anger and that is why he shouts at me.