Files
ffxiv-datamining/csv/custom/003/ComArmGcArmyOfficer_00342.csv
Josh Freeman 489ca19316 Patch 4.4
2018-09-18 10:24:48 +01:00

75 KiB

1key01
2#
3int32strstr
40TEXT_COMARMGCARMYOFFICER_00342_MENU_YESYes
51TEXT_COMARMGCARMYOFFICER_00342_MENU_NONo
62TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCELCancel
73TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL2<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Cancel
84TEXT_COMARMGCARMYOFFICER_00342_RANK_UPSquadron Rank <Value>IntegerParameter(1)</Value>
95TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_WAITINGCurrent deployment: None
106TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_EXPEDITIONCurrent deployment: <Sheet(GcArmyExpedition,IntegerParameter(1),8)/> Mission status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]
117TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_TRAINING(★未使用/削除予定★)
128TEXT_COMARMGCARMYOFFICER_00342_MENU_001<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Squadron Missions
139TEXT_COMARMGCARMYOFFICER_00342_MENU_002<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Abort Current Deployment
1410TEXT_COMARMGCARMYOFFICER_00342_MENU_003<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Read the Squadron Guide
1511TEXT_COMARMGCARMYOFFICER_00342_MENU_004<If(GreaterThan(IntegerParameter(1),0))><Gui(101)/><Else/></If>New Missions
1612TEXT_COMARMGCARMYOFFICER_00342_MENU_005Command Missions
1713TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_000Your squadron is not currently deployed.
1814TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_010Your squadron has already completed its current deployment.
1915TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_020Unable to accept mission report. Insufficient inventory or crystal space.
2016TEXT_COMARMGCARMYOFFICER_00342_OBTAIN_TITLEWarning: You will not be able to receive all the following: <If(GreaterThan(IntegerParameter(1),0))> Company Seals<Else/></If><If(GreaterThan(IntegerParameter(2),0))> MGP<Else/></If><If(GreaterThan(IntegerParameter(3),0))> <Unknown2D>FF1002310CFF054974656D04E806030203</Unknown2D><Else/></If><If(GreaterThan(IntegerParameter(4),0))> <Unknown2D>FF1002310CFF054974656D04E807030203</Unknown2D><Else/></If> Do you still wish to proceed?
2117TEXT_COMARMGCARMYOFFICER_00342_ABORT_YESNO<Sheet(GcArmyExpedition,IntegerParameter(1),8)/> Mission status: <If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(3),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining [<Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>] Abort mission?
2218TEXT_COMARMGCARMYOFFICER_00342_ABORT_YESNO_TRAINING(★未使用/削除予定★)
2319TEXT_COMARMGCARMYOFFICER_00342_GUIDE_TITLEWhich section will you read?
2420TEXT_COMARMGCARMYOFFICER_00342_GUIDE_001Squadron missions.
2521TEXT_COMARMGCARMYOFFICER_00342_GUIDE_002Training.
2622TEXT_COMARMGCARMYOFFICER_00342_GUIDE_003Finding new recruits.
2723TEXT_COMARMGCARMYOFFICER_00342_GUIDE_004Enlisting new recruits.
2824TEXT_COMARMGCARMYOFFICER_00342_GUIDE_005Squadron attributes.
2925TEXT_COMARMGCARMYOFFICER_00342_GUIDE_006Changing squadron classes.
3026TEXT_COMARMGCARMYOFFICER_00342_GUIDE_007Squadron chemistry.
3127TEXT_COMARMGCARMYOFFICER_00342_GUIDE_008Mission affinity.
3228TEXT_COMARMGCARMYOFFICER_00342_GUIDE_009Command missions.
3329TEXT_COMARMGCARMYOFFICER_00342_GUIDE_010Battle tactics.
3430TEXT_COMARMGCARMYOFFICER_00342_GUIDE_011Glamours.
3531TEXT_COMARMGCARMYOFFICER_00342_GUIDE_CANCELCancel.
3632TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_270(★未使用/削除予定★)
3733TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_270(★未使用/削除予定★)
3834TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_270(★未使用/削除予定★)
3935TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_280(★未使用/削除予定★)
4036TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_280(★未使用/削除予定★)
4137TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_280(★未使用/削除予定★)
4238TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_281By completing categories in your challenge log you will occasionally attract new recruits to your squadron.
4339TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_282The appearance of potential recruits will be announced with an on-screen message, and their enlistment papers will be delivered to your desk inside the barracks.
4440TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu.
4541TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_284Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron.
4642TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_290(★未使用/削除予定★)
4743TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_291(★未使用/削除予定★)
4844TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_292You can decide if you wish to add a new recruit to your squadron after selecting the respective enlistment form.
4945TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_100_292Should your squadron roster already contain the maximum eight members, then you will need to discharge an existing member in order to enlist a new recruit.
5046TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_290(★未使用/削除予定★)
5147TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_291(★未使用/削除予定★)
5248TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_290(★未使用/削除予定★)
5349TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_291(★未使用/削除予定★)
5450TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_200_292(★未使用/削除予定★)
5551TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_300(★未使用/削除予定★)
5652TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301(★未使用/削除予定★)
5753TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment.
5854TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete.
5955TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302The time remaining until a mission is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu.
6056TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_303Speak with your squadron sergeant to begin deployments and confirm mission results.
6157TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_304Each duty can be completed once per week, with all mission timers and respective strength requirements being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
6258TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_302(★未使用/削除予定★)
6359TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_305(★未使用/削除予定★)
6460TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_300(★未使用/削除予定★)
6561TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_301(★未使用/削除予定★)
6662TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_302(★未使用/削除予定★)
6763TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_300(★未使用/削除予定★)
6864TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_301(★未使用/削除予定★)
6965TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_302(★未使用/削除予定★)
7066TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_310(★未使用/削除予定★)
7167TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311(★未使用/削除予定★)
7268TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength.
7369TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits.
7470TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu.
7571TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_315View the regimen board to commence courses and confirm the results of squadron training.
7672TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_316You can order your squadron to train up to three times a day. This limit is reset every day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
7773TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_310(★未使用/削除予定★)
7874TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_311(★未使用/削除予定★)
7975TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_310(★未使用/削除予定★)
8076TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_311(★未使用/削除予定★)
8177TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_310The total value of squadron attributes is subject to a maximum limit. Once this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another.
8278TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions.
8379TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item.
8480TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class.
8581TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330(★未使用/削除予定★)
8682TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331(★未使用/削除予定★)
8783TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition.
8884TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races.
8985TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <72>F201F4</72><73>F201F5</73>Confirm Chemistry<73>01</73><72>01</72> subcommand after choosing a squadron member.
9086TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_333Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first activating any available chemistry options, the bonuses will disappear without effect.
9187TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_340The “Mission Affinity” window displays a random prerequisite for select missions. By deploying members of the suggested class or race, the effects of squadron chemistry will be amplified.
9288TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy.
9389TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_342Affinity prerequisites are attached to all routine and priority missions, and are reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
9490TEXT_COMARMGCARMYOFFICER_00342_021_000_GRD(★未使用/削除予定★)
9591TEXT_COMARMGCARMYOFFICER_00342_021_001_GRD(★未使用/削除予定★)
9692TEXT_COMARMGCARMYOFFICER_00342_021_002_GRD(★未使用/削除予定★)
9793TEXT_COMARMGCARMYOFFICER_00342_021_003_GRD(★未使用/削除予定★)
9894TEXT_COMARMGCARMYOFFICER_00342_021_000_LIM(★未使用/削除予定★)
9995TEXT_COMARMGCARMYOFFICER_00342_021_001_LIM(★未使用/削除予定★)
10096TEXT_COMARMGCARMYOFFICER_00342_021_002_LIM(★未使用/削除予定★)
10197TEXT_COMARMGCARMYOFFICER_00342_021_003_LIM(★未使用/削除予定★)
10298TEXT_COMARMGCARMYOFFICER_00342_021_000_ULD(★未使用/削除予定★)
10399TEXT_COMARMGCARMYOFFICER_00342_021_001_ULD(★未使用/削除予定★)
104100TEXT_COMARMGCARMYOFFICER_00342_021_002_ULD(★未使用/削除予定★)
105101TEXT_COMARMGCARMYOFFICER_00342_021_003_ULD(★未使用/削除予定★)
106102TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_340Command missions are duties that put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon.
107103TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_341The unit must comprise one tank, one healer, and two DPS.
108104TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_342While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions.
109105TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_343There are three types of orders: Engage, Disengage, and Execute Limit Break. These can be issued via a dedicated hotbar.
110106TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_344Engage tells your unit to attack the targeted enemy.
111107TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_345Disengage tells your unit to break off combat and regroup near you.
112108TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_346While Disengage is in effect, it will be replaced with the order Re-engage.
113109TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_347The Disengage status can be lifted by issuing either the Engage or Re-engage order.
114110TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_348Execute Limit Break tells your unit to perform a level 1 limit break.
115111TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_349Even if the limit gauge is two bars full, only one bar will be consumed.
116112TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350Orders can also be set to your other hotbars by selecting them from the <72>F201F4</72><73>F201F5</73>Orders<73>01</73><72>01</72> interface found within <72>F201F4</72><73>F201F5</73>Actions & Traits<73>01</73><72>01</72>.
117113TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_351Speak with your squadron sergeant to undertake command missions and confirm mission results.
118114TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_360Battle tactics govern unit members' behavior during a command mission.
119115TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_361Initially, only the tactic Independent is available, but more will be learned as you complete missions.
120116TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_362Other tactics include Offensive, Balanced, and Defensive. Each directs a unit member's behavior while offering unique enhancing effects.
121117TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_363These effects receive boosts as you complete missions and gain in tactics mastery.
122118TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_364Battle tactics can be set ahead of a mission. To do so, speak with your soldiers in the barracks and select Display Orders.
123119TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_370You can cast glamours on the equipment of squadron members level 51 or above. To do so, speak with them and select Cast Glamour.
124120TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_371You will be prompted to select an item in your inventory to lend its appearance. Though the process requires a catalyst, your gear will be retained.
125121TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_100Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have.
126122TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_136First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four.
127123TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers.
128124TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138By completing categories in your challenge log you will occasionally attract new recruits to your squadron.
129125TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers.
130126TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu.
131127TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_141Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron.
132128TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_110(★未使用/削除予定★)
133129TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_111(★未使用/削除予定★)
134130TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_101(★未使用/削除予定★)
135131TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_102(★未使用/削除予定★)
136132TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_110Ah, our fledgling squadron's first deployment!
137133TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_111Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles.
138134TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_112All you need to do is confirm the squadron members and give the signal to deploy.
139135TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_113Squadron missions must be undertaken by a unit comprised of four members. Choose the recruits you deem suitable for the mission, and then select the “Deploy” button.
140136TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_120The order has been given, Commander: the squadron is mission-bound. ...Ah, I should also mention that each deployment is funded by company seals.
141137TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_121I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander.
142138TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_122And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report.
143139TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124(★未使用/削除予定★)
144140TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125(★未使用/削除予定★)
145141TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_126Speak to the squadron sergeant to confirm the results of a mission.
146142TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu.
147143TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_130Let's see here... Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route...
148144TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills.
149145TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_132(★未使用/削除予定★)
150146TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_133(★未使用/削除予定★)
151147TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_134Speak directly with the squadron sergeant to begin mission deployments or check mission reports.
152148TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_135Each mission can be completed once per week, with deployment status being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
153149TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_136Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole.
154150TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_137When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses.
155151TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_138Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments. “The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say...
156152TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!
157153TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits.
158154TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151One or more squadron members has reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank.
159155TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment.
160156TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!
161157TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161Your squadron has attained Rank Two! As well as trainee missions, you will now have access to the higher difficulty “routine missions.”
162158TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_162You have also received a copy of <Emphasis>Contemporary Warfare: Defense</Emphasis> as a reward for completing the promotion mission. This special item allows you to change a squadron member's class.
163159TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class.
164160TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_170Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them.
165161TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_171Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment.
166162TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_172Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition.
167163TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_173This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races.
168164TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <72>F201F4</72><73>F201F5</73>Confirm Chemistry<73>01</73><72>01</72> subcommand after choosing a squadron member.
169165TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect.
170166TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment...
171167TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181One or more squadron members has reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank.
172168TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_182Due to the exceedingly high difficulty of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment.
173169TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_190A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!
174170TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_191Your squadron has attained Rank Three! You now have access to the higher difficulty “priority missions.”
175171TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties.
176172TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_193Be aware, however, that a successful completion will lock access to other priority missions until the timer resets.
177173TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_194Priority mission status is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
178174TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_195...Ah, and before I forget: there was one other matter to which we must attend.
179175TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_196We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me...
180176TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_197<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>
181177TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_198A letter of promotion! Congratulations, Commander! And very well deserved, I must say!
182178TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_330We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me...
183179TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_331<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>
184180TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_332Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander.
185181TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_333Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!
186182TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon.
187183TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_335Command missions may be undertaken by speaking with the squadron sergeant. Successful completion may yield unique rewards.
188184TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_336If you wish to know more, please refer to the squadron guide.
189185TEXT_COMARMGCARMYOFFICER_00342_CAPTURE_UNLOCK
190186TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_210The squadron has returned from their deployment. Pray look over the report, Commander.
191187TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_220...Ah, and before I forget: there was one other matter to which we must attend.
192188TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_221We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me...
193189TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_222<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>
194190TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_223A letter of promotion! Congratulations, Commander! And very well deserved, I must say!
195191TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_230Greetings, Commander. The squadron is eager to receive your next orders!
196192TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_240Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?
197193TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_250We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!
198194TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_251Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers.
199195TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_252By completing categories in your challenge log you will occasionally attract new recruits to your squadron.
200196TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_260Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole.
201197TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_261When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses.
202198TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_262Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments. “The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say...
203199TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_263If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!
204200TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_320Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>.
205201TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_321Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities.
206202TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_322A special promotion mission is currently available in the list of routine missions. Successfully completing this mission will increase your squadron's rank.
207203TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_100Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have.
208204TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_136First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four.
209205TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_137Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers.
210206TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_110(★未使用/削除予定★)
211207TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_111(★未使用/削除予定★)
212208TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_101(★未使用/削除予定★)
213209TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_110Ah, our fledgling squadron's first deployment!
214210TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_111Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles.
215211TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_112All you need to do is confirm the squadron members and give the signal to deploy.
216212TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_120The order has been given, Commander: the squadron is mission-bound. ...Ah, I should also mention that each deployment is funded by company seals.
217213TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_121I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander.
218214TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_122And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report.
219215TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_124(★未使用/削除予定★)
220216TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_125(★未使用/削除予定★)
221217TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_130Let's see here... Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route...
222218TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_131In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills.
223219TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_132(★未使用/削除予定★)
224220TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_133(★未使用/削除予定★)
225221TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_136Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole.
226222TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_137When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses.
227223TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_138Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments. “The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say...
228224TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_139If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!
229225TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_150Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits.
230226TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_160Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!
231227TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_170Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them.
232228TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_171Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment.
233229TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_180I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment...
234230TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_190A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!
235231TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_195...Ah, and before I forget: there was one other matter to which we must attend.
236232TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_196We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me...
237233TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_197<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>
238234TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_198A letter of promotion! Congratulations, Commander! And very well deserved, I must say!
239235TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_330We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me...
240236TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_331<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>
241237TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_332Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander.
242238TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_333Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!
243239TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_210The squadron has returned from their deployment. Pray look over the report, Commander.
244240TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_220...Ah, and before I forget: there was one other matter to which we must attend.
245241TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_221We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me...
246242TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_222<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>
247243TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_223A letter of promotion! Congratulations, Commander! And very well deserved, I must say!
248244TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_230Greetings, Commander. The squadron is eager to receive your next orders!
249245TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_240Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?
250246TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_250We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!
251247TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_251Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers.
252248TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_260Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole.
253249TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_261When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses.
254250TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_262Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments. “The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say...
255251TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_263If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!
256252TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_320Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>.
257253TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_321Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities.
258254TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_100Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have.
259255TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_136First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four.
260256TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_137Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers.
261257TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_110(★未使用/削除予定★)
262258TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_111(★未使用/削除予定★)
263259TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_101(★未使用/削除予定★)
264260TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_110Ah, our fledgling squadron's first deployment!
265261TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_111Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles.
266262TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_112All you need to do is confirm the squadron members and give the signal to deploy.
267263TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_120The order has been given, Commander: the squadron is mission-bound. ...Ah, I should also mention that each deployment is funded by company seals.
268264TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_121I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander.
269265TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_122And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report.
270266TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_124(★未使用/削除予定★)
271267TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_125(★未使用/削除予定★)
272268TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_130Let's see here... Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route...
273269TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_131In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills.
274270TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_132(★未使用/削除予定★)
275271TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_133(★未使用/削除予定★)
276272TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_136Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole.
277273TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_137When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses.
278274TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_138Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments. “The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say...
279275TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_139If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!
280276TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_150Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits.
281277TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_160Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!
282278TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_170Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them.
283279TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_171Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment.
284280TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_180I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment...
285281TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_190A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!
286282TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_195...Ah, and before I forget: there was one other matter to which we must attend.
287283TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_196We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me...
288284TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_197<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>
289285TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_198A letter of promotion! Congratulations, Commander! And very well deserved, I must say!
290286TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_330We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me...
291287TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_331<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>
292288TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_332Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander.
293289TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_333Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!
294290TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_210The squadron has returned from their deployment. Pray look over the report, Commander.
295291TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_220...Ah, and before I forget: there was one other matter to which we must attend.
296292TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_221We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me...
297293TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_222<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>
298294TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_223A letter of promotion! Congratulations, Commander! And very well deserved, I must say!
299295TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_230Greetings, Commander. The squadron is eager to receive your next orders!
300296TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_240Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?
301297TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_250We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!
302298TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_251Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers.
303299TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_260Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole.
304300TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_261When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses.
305301TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_262Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments. “The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say...
306302TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_263If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!
307303TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_320Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>.
308304TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_321Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities.
309305TEXT_COMARMGCARMYOFFICER_00342_006_001_LIM(★未使用/削除予定★)
310306TEXT_COMARMGCARMYOFFICER_00342_006_001_GRD(★未使用/削除予定★)
311307TEXT_COMARMGCARMYOFFICER_00342_006_001_ULD(★未使用/削除予定★)
312308TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_400Commander, the Adder's Nest has sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation.
313309TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_401By successfully completing command missions at five different locations, you have gained access to a special “flagged mission.”
314310TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_402Due to the exceedingly high difficulty of this mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment.
315311TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_410Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report.
316312TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_411Seems we have a visitor... Come in!
317313TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_412(-???-)I trust I've found the barracks of Lieutenant <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> and <If(PlayerParameter(4))>her<Else/>his</If> squadron?
318314TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_413Serpent Marshal Brookstone! To what do we owe this honor?
319315TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_414I heard word the lieutenant had just returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and I wished to speak with our decorated hero in person.
320316TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_415These are trying times, as you well know, but the valor shown by you and your troops is a source of inspiration for the entire company.
321317TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_416Taking your exemplary service into consideration, we've decided that a moment of recognition is long overdue. Ahem.
322318TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_417<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your deeds be guided by the will of the elementals.</Emphasis>
323319TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_418What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the serpent marshal himself!
324320TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_419Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!
325321TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_400Commander, the Maelstrom higher-ups have sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation.
326322TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_410Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report.
327323TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_411Seems we have a visitor... Come in!
328324TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_412(-???-)Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope I'm not interrupting anything important.
329325TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_413Storm Marshal Slafyrsyn! To what do we owe this honor?
330326TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_414I'd heard the lieutenant here had returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and I wished to speak with <If(PlayerParameter(4))>her<Else/>him</If> in person.
331327TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_415As you well know, there is much to trouble a soldier's heart in these trying times. Yet the valor shown by you and your troops is a constant source of inspiration for many in the Maelstrom.
332328TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_416And after speaking with my colleagues, we've decided that a little recognition for your efforts is long overdue. A moment, if you will...
333329TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_417<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your deeds see the Maelstrom through the rough seas ahead.</Emphasis>
334330TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_418What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the storm marshal himself!
335331TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_419Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!
336332TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_400Commander, the Hall of Flames has sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation.
337333TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_410Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report.
338334TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_411Seems we have a visitor... Come in!
339335TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_412(-???-)Lieutenant <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Good, I thought I'd wandered into the wrong barracks for a moment there.
340336TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_413Flame Marshal River! To what do we owe this honor?
341337TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_414I'd heard the lieutenant here had returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and wanted a word with <If(PlayerParameter(4))>her<Else/>him</If> in person.
342338TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_415As you well know, the world's seen some tough times and there's more lurkin' up ahead. But you and your squadron, well, you've been the inspiration that many soldiers need to carry on.
343339TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_416I've gone over it with my peers in the Hall of Flames, and we reckon it's high time you were recognized for your efforts. A little quiet, if you will...
344340TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_417<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your fire burn ever bright and steady.</Emphasis>
345341TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_418What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the flame marshal himself!
346342TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_419Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!