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5.9 KiB
5.9 KiB
| 1 | key | 0 | 1 |
|---|---|---|---|
| 2 | # | ||
| 3 | int32 | str | str |
| 4 | 0 | TEXT_CLSGLD050_00611_SEQ_00 | Serendipity has a new task for you. |
| 5 | 1 | TEXT_CLSGLD050_00611_SEQ_01 | Your next lesson requires that you craft three copper gorgets, for which you will need several copper ingots. Craft and deliver the gorgets to Serendipity. |
| 6 | 2 | TEXT_CLSGLD050_00611_SEQ_02 | Yet again your craftsmanship satisfies Serendipity, and yet again Gigi sees nothing worthy of praise. As a reward for your efforts, the guildmaster gives you a grinding wheel, which will aid you in your future goldsmithing endeavors. ※The next goldsmith quest will be available from Serendipity upon reaching level 10. |
| 7 | 3 | TEXT_CLSGLD050_00611_SEQ_03 | |
| 8 | 4 | TEXT_CLSGLD050_00611_SEQ_04 | |
| 9 | 5 | TEXT_CLSGLD050_00611_SEQ_05 | |
| 10 | 6 | TEXT_CLSGLD050_00611_SEQ_06 | |
| 11 | 7 | TEXT_CLSGLD050_00611_SEQ_07 | |
| 12 | 8 | TEXT_CLSGLD050_00611_SEQ_08 | |
| 13 | 9 | TEXT_CLSGLD050_00611_SEQ_09 | |
| 14 | 10 | TEXT_CLSGLD050_00611_SEQ_10 | |
| 15 | 11 | TEXT_CLSGLD050_00611_SEQ_11 | |
| 16 | 12 | TEXT_CLSGLD050_00611_SEQ_12 | |
| 17 | 13 | TEXT_CLSGLD050_00611_SEQ_13 | |
| 18 | 14 | TEXT_CLSGLD050_00611_SEQ_14 | |
| 19 | 15 | TEXT_CLSGLD050_00611_SEQ_15 | |
| 20 | 16 | TEXT_CLSGLD050_00611_SEQ_16 | |
| 21 | 17 | TEXT_CLSGLD050_00611_SEQ_17 | |
| 22 | 18 | TEXT_CLSGLD050_00611_SEQ_18 | |
| 23 | 19 | TEXT_CLSGLD050_00611_SEQ_19 | |
| 24 | 20 | TEXT_CLSGLD050_00611_SEQ_20 | |
| 25 | 21 | TEXT_CLSGLD050_00611_SEQ_21 | |
| 26 | 22 | TEXT_CLSGLD050_00611_SEQ_22 | |
| 27 | 23 | TEXT_CLSGLD050_00611_SEQ_23 | |
| 28 | 24 | TEXT_CLSGLD050_00611_TODO_00 | Deliver copper gorgets to Serendipity. |
| 29 | 25 | TEXT_CLSGLD050_00611_TODO_01 | |
| 30 | 26 | TEXT_CLSGLD050_00611_TODO_02 | |
| 31 | 27 | TEXT_CLSGLD050_00611_TODO_03 | |
| 32 | 28 | TEXT_CLSGLD050_00611_TODO_04 | |
| 33 | 29 | TEXT_CLSGLD050_00611_TODO_05 | |
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| 35 | 31 | TEXT_CLSGLD050_00611_TODO_07 | |
| 36 | 32 | TEXT_CLSGLD050_00611_TODO_08 | |
| 37 | 33 | TEXT_CLSGLD050_00611_TODO_09 | |
| 38 | 34 | TEXT_CLSGLD050_00611_TODO_10 | |
| 39 | 35 | TEXT_CLSGLD050_00611_TODO_11 | |
| 40 | 36 | TEXT_CLSGLD050_00611_TODO_12 | |
| 41 | 37 | TEXT_CLSGLD050_00611_TODO_13 | |
| 42 | 38 | TEXT_CLSGLD050_00611_TODO_14 | |
| 43 | 39 | TEXT_CLSGLD050_00611_TODO_15 | |
| 44 | 40 | TEXT_CLSGLD050_00611_TODO_16 | |
| 45 | 41 | TEXT_CLSGLD050_00611_TODO_17 | |
| 46 | 42 | TEXT_CLSGLD050_00611_TODO_18 | |
| 47 | 43 | TEXT_CLSGLD050_00611_TODO_19 | |
| 48 | 44 | TEXT_CLSGLD050_00611_TODO_20 | |
| 49 | 45 | TEXT_CLSGLD050_00611_TODO_21 | |
| 50 | 46 | TEXT_CLSGLD050_00611_TODO_22 | |
| 51 | 47 | TEXT_CLSGLD050_00611_TODO_23 | |
| 52 | 48 | TEXT_CLSGLD050_00611_SERENDIPITY_000_1 | Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm honestly a bit surprised to see you─most newcomers find Gigi's evaluations so harsh that we never hear from them again. |
| 53 | 49 | TEXT_CLSGLD050_00611_SERENDIPITY_000_2 | I'm so glad that you didn't take him seriously when he said your copper wasn't fit for a chamber pot. I mean, really, it doesn't even make sense─you could make a chamber pot out of <Emphasis>anything</Emphasis>! |
| 54 | 50 | TEXT_CLSGLD050_00611_SERENDIPITY_000_3 | Anyway, I hope you've been working hard, because your next task won't be nearly as easy as the last! |
| 55 | 51 | TEXT_CLSGLD050_00611_SERENDIPITY_000_4 | Listen well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I want you to make me three copper gorgets. |
| 56 | 52 | TEXT_CLSGLD050_00611_SERENDIPITY_000_5 | For this, you'll need copper ingots, which you very conveniently learned to make last time. |
| 57 | 53 | TEXT_CLSGLD050_00611_SERENDIPITY_000_7 | Now, I directed you to purchase ore from Aistan before, but there are other ways to obtain it. |
| 58 | 54 | TEXT_CLSGLD050_00611_SERENDIPITY_000_8 | You could dig it up yourself, or perhaps befriend a lonely miner and convince him to share some with you. |
| 59 | 55 | TEXT_CLSGLD050_00611_SERENDIPITY_000_9 | However you choose to obtain your materials, I'm sure you'll put them to good use. |
| 60 | 56 | TEXT_CLSGLD050_00611_SERENDIPITY_000_10 | Are the gorgets ready yet, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Don't keep me waiting too long! |
| 61 | 57 | TEXT_CLSGLD050_00611_SERENDIPITY_000_11 | Hmmm... Well, in my opinion─ |
| 62 | 58 | TEXT_CLSGLD050_00611_GIGI_000_12 | NE※GIGIGI★※... GoRgEtS...yOuR gOrGeTs ArE gOrGeOuS, gReEnHoRn. Oh WaIt, I mEaNt GrOtEsQuE. uNgOdLy. An AfFrOnT tO tHe GoDs ThEmSeLvEs. FoR sHaMe. |
| 63 | 59 | TEXT_CLSGLD050_00611_SERENDIPITY_000_14 | Beg your pardon, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'm afraid that constructive criticism isn't one of Gigi's strong points. |
| 64 | 60 | TEXT_CLSGLD050_00611_SERENDIPITY_000_15 | But where was I? Ah, yes. Your gorgets are well made─strong and functional. |
| 65 | 61 | TEXT_CLSGLD050_00611_SERENDIPITY_000_16 | And that's the least they should be, as they're meant to protect one's throat. |
| 66 | 62 | TEXT_CLSGLD050_00611_SERENDIPITY_000_17 | When it comes to basic pieces like these, we don't have much creative freedom. Still, this doesn't mean we should put in less effort─especially since the techniques used to craft simple accessories are the same ones used to craft elaborate ones. |
| 67 | 63 | TEXT_CLSGLD050_00611_SERENDIPITY_000_18 | Now then, you've learned how to handle your hammer, but there's another tool I'd like you to get acquainted with. |
| 68 | 64 | TEXT_CLSGLD050_00611_SERENDIPITY_000_19 | With this grinding wheel, you'll find it easier to add the finishing touches when you craft. Try using it, and you'll see what I mean. |
| 69 | 65 | TEXT_CLSGLD050_00611_SERENDIPITY_000_20 | Keep your nose to that grinding wheel, and you'll be ready for your next challenge in no time at all. |
| 70 | 66 | TEXT_CLSGLD050_00611_SYSTEM_000_21 | Certain gear grants bonuses to your <72>F201F4</72><73>F201F5</73>craftsmanship<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>control<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>CP<73>01</73><72>01</72> values. |
| 71 | 67 | TEXT_CLSGLD050_00611_SYSTEM_000_22 | A higher craftsmanship rating hastens the progress of synthesis; greater control increases the chance of creating high-quality items; and additional CP improves your crafting stamina. |
| 72 | 68 | TEXT_CLSGLD050_00611_SYSTEM_000_23 | Outfitting yourself with an eye to your current objective will increase the efficiency of your crafting endeavors. |