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ffxiv-datamining/csv/raid/BahamutGuideTravelForest.csv
Josh Freeman 489ca19316 Patch 4.4
2018-09-18 10:24:48 +01:00

5.7 KiB

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40TEXT_BAHAMUTGUIDETRAVELFOREST_Q1_000_010What would you like to do?
51TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_011Learn about the Second Coil of Bahamut.
62TEXT_BAHAMUTGUIDETRAVELFOREST_A1_100_011Learn about the Second Coil of Bahamut (Savage).
73TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_012Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>.
84TEXT_BAHAMUTGUIDETRAVELFOREST_A1_100_012Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(2),3)/></InstanceContent>.
95TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_013Nothing.
106TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_050The Second Coil of Bahamut is comprised of multiple dungeons, or <72>F201F4</72><73>F201F5</73>turns<73>01</73><72>01</72>. Please be warned that the spell Return cannot be used in certain turns.
117TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_051Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off.
128TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_052Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
139TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_053To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher.
1410TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_054All members must also have completed the quest “Another Turn in the Coil.”
1511TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_055The starting point is determined by the party leader's progress.
1612TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_056Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements.
1713TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_0561In this case, their progress will be updated to be the same as that of the leader.
1814TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_057Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray.
1915TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_058All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time).
2016TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_059All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
2117TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_060Items unable to be obtained will be lost.
2218TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_070As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name.
2319TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_071All members must have completed the quest “Sing Me Another Song.”
2420TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_072Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid.
2521TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_073Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement.
2622TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_074Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut.
2723TEXT_BAHAMUTGUIDETRAVELFOREST_Q2_000_100Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?
2824TEXT_BAHAMUTGUIDETRAVELFOREST_A2_000_101Yes
2925TEXT_BAHAMUTGUIDETRAVELFOREST_A2_000_102No
3026TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_110You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
3127TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_210You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset.
3228TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_211Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
3329TEXT_BAHAMUTGUIDETRAVELFOREST_Q3_000_300Awaiting entry confirmation from party members.
3430TEXT_BAHAMUTGUIDETRAVELFOREST_A3_000_301Cancel