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xiashtra d3eb86dc54 Migrate to XIVData Oxidizer, reorganize repo (#92)
* reorganize files

* en oxidizer export

* de, fr, ja oxidizer export

* cn, ko, tc submodules

* Update README.md
2026-01-04 18:32:55 -06:00

112 KiB

1#NameDescriptionQuestRequirementCRPBSMARMGSMLTWWVRALCCULAnimationStartAnimationEndIconRequiredStatusClassJobCategoryClassJobLevelCostClassJobSpecialist
210000000000000000000000False
3100001Basic SynthesisIncreases **progress**. **Efficiency:** 120% **Success Rate:** 100%0100001100015100030100075100045100060100090100105239246150109108False
4100002Basic TouchIncreases **quality**. **Efficiency:** 100% **Success Rate:** 100%01000021000161000311000761000461000611000911001062402471502095188False
5100003Master's MendRestores item **durability** by 30.01000031000171000321000771000471000621000921001072422491952097888False
6100004Standard TouchIncreases **quality**. **Efficiency:** 125% **Success Rate:** 100% **Combo Action: ****Basic Touch** **Combo Bonus: **CP cost reduced to 18010000410001810003410007810004810006410009310010924024715160918328False
7100005Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422497860010-1False
8100006Brand of WindIncreases progress. Progress doubles when recipe affinity is wind. **Efficiency:** 100% (200%) **Success Rate:** 90%010000600000002392467860010-1False
9100007Standard SynthesisIncreases progress. **Efficiency:** 150% **Success Rate:** 90%01000071000211000371000801000511000671000961001112392467860010-1False
10100008Advanced TouchIncreases quality. **Efficiency:** 150% **Success Rate:** 90%01000081000221000381000811000521000681000971001122402477860010-1False
11100009Byregot's BlessingIncreases quality. **Inner Quiet** effect ends upon use. **Efficiency:** 100% plus 20% for each bonus to control granted by **Inner Quiet** **Success Rate:** 90%010000900000002402477860010-1False
12100010ObserveDo nothing for one step.010001010002310004010008210005310007010009910011311586115871954091378False
1310001100000000000000000False
1410001200000000000000000False
1510001300000000000000000False
1610001400000000000000000False
17100015Basic SynthesisIncreases **progress**. **Efficiency:** 120% **Success Rate:** 100%01000011000151000301000751000451000601000901001052392461551010109False
18100016Basic TouchIncreases **quality**. **Efficiency:** 100% **Success Rate:** 100%010000210001610003110007610004610006110009110010624024715520105189False
19100017Master's MendRestores item **durability** by 30.010000310001710003210007710004710006210009210010724224919520107889False
20100018Standard TouchIncreases **quality**. **Efficiency:** 125% **Success Rate:** 100% **Combo Action: ****Basic Touch** **Combo Bonus: **CP cost reduced to 180100004100018100034100078100048100064100093100109240247156601018329False
21100019Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422497860010-1False
22100020Brand of FireIncreases progress. Progress doubles when recipe affinity is fire. **Efficiency:** 100% (200%) **Success Rate:** 90%010002000000002392467860010-1False
23100021Standard SynthesisIncreases progress. **Efficiency:** 150% **Success Rate:** 90%01000071000211000371000801000511000671000961001112392467860010-1False
24100022Advanced TouchIncreases quality. **Efficiency:** 150% **Success Rate:** 90%01000081000221000381000811000521000681000971001122402477860010-1False
25100023ObserveDo nothing for one step.0100010100023100040100082100053100070100099100113115861158719540101379False
2610002400000000000000000False
2710002500000000000000000False
2810002600000000000000000False
2910002700000000000000000False
3010002800000000000000000False
3110002900000000000000000False
32100030Basic SynthesisIncreases **progress**. **Efficiency:** 120% **Success Rate:** 100%010000110001510003010007510004510006010009010010523924616010111010False
33100031Basic TouchIncreases **quality**. **Efficiency:** 100% **Success Rate:** 100%0100002100016100031100076100046100061100091100106240247160201151810False
34100032Master's MendRestores item **durability** by 30.0100003100017100032100077100047100062100092100107242249195201178810False
35100033Rapid SynthesisIncreases progress. **Efficiency:** 250% **Success Rate:** 50%01000331000331000331000331000331000331000331000332412487860010-1False
36100034Standard TouchIncreases **quality**. **Efficiency:** 125% **Success Rate:** 100% **Combo Action: ****Basic Touch** **Combo Bonus: **CP cost reduced to 1801000041000181000341000781000481000641000931001092402471616011183210False
37100035Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422497860010-1False
38100036Brand of IceIncreases progress. Progress doubles when recipe affinity is ice. **Efficiency:** 100% (200%) **Success Rate:** 90%010003600000002392467860010-1False
39100037Standard SynthesisIncreases progress. **Efficiency:** 150% **Success Rate:** 90%01000071000211000371000801000511000671000961001112392467860010-1False
40100038Advanced TouchIncreases quality. **Efficiency:** 150% **Success Rate:** 90%01000081000221000381000811000521000681000971001122402477860010-1False
41100039Piece by PieceIncreases remaining progress by up to 33%. Increase to progress in a single step cannot exceed 1,000. **Success Rate:** 90%01000391000391000391000391000391000391000391000392392467860010-1False
42100040ObserveDo nothing for one step.01000101000231000401000821000531000701000991001131158611587195401113710False
4310004100000000000000000False
4410004200000000000000000False
4510004300000000000000000False
4610004400000000000000000False
47100045Basic SynthesisIncreases **progress**. **Efficiency:** 120% **Success Rate:** 100%010000110001510003010007510004510006010009010010523924617010131012False
48100046Basic TouchIncreases **quality**. **Efficiency:** 100% **Success Rate:** 100%0100002100016100031100076100046100061100091100106240247170201351812False
49100047Master's MendRestores item **durability** by 30.0100003100017100032100077100047100062100092100107242249195201378812False
50100048Standard TouchIncreases **quality**. **Efficiency:** 125% **Success Rate:** 100% **Combo Action: ****Basic Touch** **Combo Bonus: **CP cost reduced to 1801000041000181000341000781000481000641000931001092402471716013183212False
51100049Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422497860010-1False
52100050Brand of EarthIncreases progress. Progress doubles when recipe affinity is earth. **Efficiency:** 100% (200%) **Success Rate:** 90%010005000000002392467860010-1False
53100051Standard SynthesisIncreases progress. **Efficiency:** 150% **Success Rate:** 90%01000071000211000371000801000511000671000961001112392467860010-1False
54100052Advanced TouchIncreases quality. **Efficiency:** 150% **Success Rate:** 90%01000081000221000381000811000521000681000971001122402477860010-1False
55100053ObserveDo nothing for one step.01000101000231000401000821000531000701000991001131158611587195401313712False
5610005400000000000000000False
5710005500000000000000000False
5810005600000000000000000False
5910005700000000000000000False
6010005800000000000000000False
6110005900000000000000000False
62100060Basic SynthesisIncreases **progress**. **Efficiency:** 120% **Success Rate:** 100%010000110001510003010007510004510006010009010010523924617510141013False
63100061Basic TouchIncreases **quality**. **Efficiency:** 100% **Success Rate:** 100%0100002100016100031100076100046100061100091100106240247175201451813False
64100062Master's MendRestores item **durability** by 30.0100003100017100032100077100047100062100092100107242249195201478813False
65100063Careful SynthesisIncreases progress. **Efficiency:** 90% **Success Rate:** 100%01000631000631000631000631000631000631000631000632402477860010-1False
66100064Standard TouchIncreases **quality**. **Efficiency:** 125% **Success Rate:** 100% **Combo Action: ****Basic Touch** **Combo Bonus: **CP cost reduced to 1801000041000181000341000781000481000641000931001092402471765014183213False
67100065Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422497860010-1False
68100066Brand of LightningIncreases progress. Progress doubles when recipe affinity is lightning. **Efficiency:** 100% (200%) **Success Rate:** 90%010006600000002392467860010-1False
69100067Standard SynthesisIncreases progress. **Efficiency:** 150% **Success Rate:** 90%01000071000211000371000801000511000671000961001112392467860010-1False
70100068Advanced TouchIncreases quality. **Efficiency:** 150% **Success Rate:** 90%01000081000221000381000811000521000681000971001122402477860010-1False
71100069Careful Synthesis IIIncreases progress. **Efficiency:** 120% **Success Rate:** 100%01000691000691000691000691000691000691000691000692402477860010-1False
72100070ObserveDo nothing for one step.01000101000231000401000821000531000701000991001131158611587195401413713False
7310007100000000000000000False
7410007200000000000000000False
7510007300000000000000000False
7610007400000000000000000False
77100075Basic SynthesisIncreases **progress**. **Efficiency:** 120% **Success Rate:** 100%010000110001510003010007510004510006010009010010523924616510121011False
78100076Basic TouchIncreases **quality**. **Efficiency:** 100% **Success Rate:** 100%0100002100016100031100076100046100061100091100106240247165201251811False
79100077Master's MendRestores item **durability** by 30.0100003100017100032100077100047100062100092100107242249195201278811False
80100078Standard TouchIncreases **quality**. **Efficiency:** 125% **Success Rate:** 100% **Combo Action: ****Basic Touch** **Combo Bonus: **CP cost reduced to 1801000041000181000341000781000481000641000931001092402471665012183211False
81100079Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422497860010-1False
82100080Standard SynthesisIncreases progress. **Efficiency:** 150% **Success Rate:** 90%01000071000211000371000801000511000671000961001112392467860010-1False
83100081Advanced TouchIncreases quality. **Efficiency:** 150% **Success Rate:** 90%01000081000221000381000811000521000681000971001122402477860010-1False
84100082ObserveDo nothing for one step.01000101000231000401000821000531000701000991001131158611587195401213711False
85100083Flawless SynthesisIncreases progress by 40. **Success Rate:** 90%01000831000831000831000831000831000831000831000832392467860010-1False
8610008400000000000000000False
8710008500000000000000000False
8810008600000000000000000False
8910008700000000000000000False
9010008800000000000000000False
9110008900000000000000000False
92100090Basic SynthesisIncreases **progress**. **Efficiency:** 120% **Success Rate:** 100%010000110001510003010007510004510006010009010010523924618010151014False
93100091Basic TouchIncreases **quality**. **Efficiency:** 100% **Success Rate:** 100%0100002100016100031100076100046100061100091100106240247180201551814False
94100092Master's MendRestores item **durability** by 30.0100003100017100032100077100047100062100092100107242249195201578814False
95100093Standard TouchIncreases **quality**. **Efficiency:** 125% **Success Rate:** 100% **Combo Action: ****Basic Touch** **Combo Bonus: **CP cost reduced to 1801000041000181000341000781000481000641000931001092402471816015183214False
96100094Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422497860010-1False
97100095Brand of WaterIncreases progress. Progress doubles when recipe affinity is water. **Efficiency:** 100% (200%) **Success Rate:** 90%010009500000002392467860010-1False
98100096Standard SynthesisIncreases progress. **Efficiency:** 150% **Success Rate:** 90%01000071000211000371000801000511000671000961001112392467860010-1False
99100097Advanced TouchIncreases quality. **Efficiency:** 150% **Success Rate:** 90%01000081000221000381000811000521000681000971001122402477860010-1False
100100098Tricks of the TradeRestores 20 CP. Can only be used when material condition is **Good** or **Excellent**.01000981000981000981000981000981000981000981000982422497860010-1False
101100099ObserveDo nothing for one step.01000101000231000401000821000531000701000991001131158611587195401513714False
10210010000000000000000000False
10310010100000000000000000False
10410010200000000000000000False
10510010300000000000000000False
10610010400000000000000000False
107100105Basic SynthesisIncreases **progress**. **Efficiency:** 120% **Success Rate:** 100%010000110001510003010007510004510006010009010010523924618510161015False
108100106Basic TouchIncreases **quality**. **Efficiency:** 100% **Success Rate:** 100%0100002100016100031100076100046100061100091100106240247185201651815False
109100107Master's MendRestores item **durability** by 30.0100003100017100032100077100047100062100092100107242249195201678815False
110100108Hasty TouchIncreases quality and requires no CP. **Efficiency:** 100% **Success Rate:** 50%01001081001081001081001081001081001081001081001082412487860010-1False
111100109Standard TouchIncreases **quality**. **Efficiency:** 125% **Success Rate:** 100% **Combo Action: ****Basic Touch** **Combo Bonus: **CP cost reduced to 1801000041000181000341000781000481000641000931001092402471865016183215False
112100110Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422497860010-1False
113100111Standard SynthesisIncreases progress. **Efficiency:** 150% **Success Rate:** 90%01000071000211000371000801000511000671000961001112392467860010-1False
114100112Advanced TouchIncreases quality. **Efficiency:** 150% **Success Rate:** 90%01000081000221000381000811000521000681000971001122402477860010-1False
115100113ObserveDo nothing for one step.01000101000231000401000821000531000701000991001131158611587195401613715False
11610011400000000000000000False
11710011500000000000000000False
11810011600000000000000000False
11910011700000000000000000False
12010011800000000000000000False
12110011900000000000000000False
122100120Byregot's BrowIncreases quality. **Inner Quiet** effect ends upon use. **Efficiency:** 150% plus 10% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70% (Specialist 100%)01001201001211001221001231001241001251001261001272402477860010-1False
123100121Byregot's BrowIncreases quality. **Inner Quiet** effect ends upon use. **Efficiency:** 150% plus 10% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70% (Specialist 100%)01001201001211001221001231001241001251001261001272402477860010-1False
124100122Byregot's BrowIncreases quality. **Inner Quiet** effect ends upon use. **Efficiency:** 150% plus 10% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70% (Specialist 100%)01001201001211001221001231001241001251001261001272402477860010-1False
125100123Byregot's BrowIncreases quality. **Inner Quiet** effect ends upon use. **Efficiency:** 150% plus 10% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70% (Specialist 100%)01001201001211001221001231001241001251001261001272402477860010-1False
126100124Byregot's BrowIncreases quality. **Inner Quiet** effect ends upon use. **Efficiency:** 150% plus 10% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70% (Specialist 100%)01001201001211001221001231001241001251001261001272402477860010-1False
127100125Byregot's BrowIncreases quality. **Inner Quiet** effect ends upon use. **Efficiency:** 150% plus 10% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70% (Specialist 100%)01001201001211001221001231001241001251001261001272402477860010-1False
128100126Byregot's BrowIncreases quality. **Inner Quiet** effect ends upon use. **Efficiency:** 150% plus 10% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70% (Specialist 100%)01001201001211001221001231001241001251001261001272402477860010-1False
129100127Byregot's BrowIncreases quality. **Inner Quiet** effect ends upon use. **Efficiency:** 150% plus 10% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70% (Specialist 100%)01001201001211001221001231001241001251001261001272402477860010-1False
130100128Precise TouchIncreases **quality**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 150% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.010012810012910013010013110013210013310013410013524024715240953188False
131100129Precise TouchIncreases **quality**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 150% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.0100128100129100130100131100132100133100134100135240247157401053189False
132100130Precise TouchIncreases **quality**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 150% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.01001281001291001301001311001321001331001341001352402471625011531810False
133100131Precise TouchIncreases **quality**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 150% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.01001281001291001301001311001321001331001341001352402471676012531811False
134100132Precise TouchIncreases **quality**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 150% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.01001281001291001301001311001321001331001341001352402471724013531812False
135100133Precise TouchIncreases **quality**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 150% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.01001281001291001301001311001321001331001341001352402471774014531813False
136100134Precise TouchIncreases **quality**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 150% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.01001281001291001301001311001321001331001341001352402471825015531814False
137100135Precise TouchIncreases **quality**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 150% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.01001281001291001301001311001321001331001341001352402471875016531815False
138100136Muscle MemoryIncreases progress by 33%. **Success Rate:** 100% Available only on the first step. Increase to progress cannot exceed 1,000.01001361001361001361001361001361001361001361001362392467860010-1False
139100137Innovative Touch**Specialist Action** Increases quality. **Additional Effect:** Innovation **Efficiency:** 100% **Success Rate:** 40%01001371001381001391001401001411001421001431001442402477860010-1False
140100138Innovative Touch**Specialist Action** Increases quality. **Additional Effect:** Innovation **Efficiency:** 100% **Success Rate:** 40%01001371001381001391001401001411001421001431001442402477860010-1False
141100139Innovative Touch**Specialist Action** Increases quality. **Additional Effect:** Innovation **Efficiency:** 100% **Success Rate:** 40%01001371001381001391001401001411001421001431001442402477860010-1False
142100140Innovative Touch**Specialist Action** Increases quality. **Additional Effect:** Innovation **Efficiency:** 100% **Success Rate:** 40%01001371001381001391001401001411001421001431001442402477860010-1False
143100141Innovative Touch**Specialist Action** Increases quality. **Additional Effect:** Innovation **Efficiency:** 100% **Success Rate:** 40%01001371001381001391001401001411001421001431001442402477860010-1False
144100142Innovative Touch**Specialist Action** Increases quality. **Additional Effect:** Innovation **Efficiency:** 100% **Success Rate:** 40%01001371001381001391001401001411001421001431001442402477860010-1False
145100143Innovative Touch**Specialist Action** Increases quality. **Additional Effect:** Innovation **Efficiency:** 100% **Success Rate:** 40%01001371001381001391001401001411001421001431001442402477860010-1False
146100144Innovative Touch**Specialist Action** Increases quality. **Additional Effect:** Innovation **Efficiency:** 100% **Success Rate:** 40%01001371001381001391001401001411001421001431001442402477860010-1False
147100145Byregot's Miracle**Specialist Action** Increases quality. **Inner Quiet** stack is halved upon use. **Efficiency:** 100% plus 15% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70%01001451001461001471001481001491001501001511001522402477860010-1False
148100146Byregot's Miracle**Specialist Action** Increases quality. **Inner Quiet** stack is halved upon use. **Efficiency:** 100% plus 15% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70%01001451001461001471001481001491001501001511001522402477860010-1False
149100147Byregot's Miracle**Specialist Action** Increases quality. **Inner Quiet** stack is halved upon use. **Efficiency:** 100% plus 15% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70%01001451001461001471001481001491001501001511001522402477860010-1False
150100148Byregot's Miracle**Specialist Action** Increases quality. **Inner Quiet** stack is halved upon use. **Efficiency:** 100% plus 15% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70%01001451001461001471001481001491001501001511001522402477860010-1False
151100149Byregot's Miracle**Specialist Action** Increases quality. **Inner Quiet** stack is halved upon use. **Efficiency:** 100% plus 15% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70%01001451001461001471001481001491001501001511001522402477860010-1False
152100150Byregot's Miracle**Specialist Action** Increases quality. **Inner Quiet** stack is halved upon use. **Efficiency:** 100% plus 15% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70%01001451001461001471001481001491001501001511001522402477860010-1False
153100151Byregot's Miracle**Specialist Action** Increases quality. **Inner Quiet** stack is halved upon use. **Efficiency:** 100% plus 15% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70%01001451001461001471001481001491001501001511001522402477860010-1False
154100152Byregot's Miracle**Specialist Action** Increases quality. **Inner Quiet** stack is halved upon use. **Efficiency:** 100% plus 15% for each bonus to control granted by **Inner Quiet** **Success Rate:** 70%01001451001461001471001481001491001501001511001522402477860010-1False
155100153Nymeia's Wheel**Specialist Action** Restores item durability. Amount determined by current **Whistle** stack. Whistle effect ends upon use. **Success Rate:** 100%01001531001541001551001561001571001581001591001602422497860010-1False
156100154Nymeia's Wheel**Specialist Action** Restores item durability. Amount determined by current **Whistle** stack. Whistle effect ends upon use. **Success Rate:** 100%01001531001541001551001561001571001581001591001602422497860010-1False
157100155Nymeia's Wheel**Specialist Action** Restores item durability. Amount determined by current **Whistle** stack. Whistle effect ends upon use. **Success Rate:** 100%01001531001541001551001561001571001581001591001602422497860010-1False
158100156Nymeia's Wheel**Specialist Action** Restores item durability. Amount determined by current **Whistle** stack. Whistle effect ends upon use. **Success Rate:** 100%01001531001541001551001561001571001581001591001602422497860010-1False
159100157Nymeia's Wheel**Specialist Action** Restores item durability. Amount determined by current **Whistle** stack. Whistle effect ends upon use. **Success Rate:** 100%01001531001541001551001561001571001581001591001602422497860010-1False
160100158Nymeia's Wheel**Specialist Action** Restores item durability. Amount determined by current **Whistle** stack. Whistle effect ends upon use. **Success Rate:** 100%01001531001541001551001561001571001581001591001602422497860010-1False
161100159Nymeia's Wheel**Specialist Action** Restores item durability. Amount determined by current **Whistle** stack. Whistle effect ends upon use. **Success Rate:** 100%01001531001541001551001561001571001581001591001602422497860010-1False
162100160Nymeia's Wheel**Specialist Action** Restores item durability. Amount determined by current **Whistle** stack. Whistle effect ends upon use. **Success Rate:** 100%01001531001541001551001561001571001581001591001602422497860010-1False
163100161Trained Hand**Specialist Action** Significantly increases both progress and quality. **Efficiency:** 150% **Success Rate:** 100% Available only when **Inner Quiet** and **Whistle** stack sizes are identical.01001611001621001631001641001651001661001671001682392467860010-1False
164100162Trained Hand**Specialist Action** Significantly increases both progress and quality. **Efficiency:** 150% **Success Rate:** 100% Available only when **Inner Quiet** and **Whistle** stack sizes are identical.01001611001621001631001641001651001661001671001682392467860010-1False
165100163Trained Hand**Specialist Action** Significantly increases both progress and quality. **Efficiency:** 150% **Success Rate:** 100% Available only when **Inner Quiet** and **Whistle** stack sizes are identical.01001611001621001631001641001651001661001671001682392467860010-1False
166100164Trained Hand**Specialist Action** Significantly increases both progress and quality. **Efficiency:** 150% **Success Rate:** 100% Available only when **Inner Quiet** and **Whistle** stack sizes are identical.01001611001621001631001641001651001661001671001682392467860010-1False
167100165Trained Hand**Specialist Action** Significantly increases both progress and quality. **Efficiency:** 150% **Success Rate:** 100% Available only when **Inner Quiet** and **Whistle** stack sizes are identical.01001611001621001631001641001651001661001671001682392467860010-1False
168100166Trained Hand**Specialist Action** Significantly increases both progress and quality. **Efficiency:** 150% **Success Rate:** 100% Available only when **Inner Quiet** and **Whistle** stack sizes are identical.01001611001621001631001641001651001661001671001682392467860010-1False
169100167Trained Hand**Specialist Action** Significantly increases both progress and quality. **Efficiency:** 150% **Success Rate:** 100% Available only when **Inner Quiet** and **Whistle** stack sizes are identical.01001611001621001631001641001651001661001671001682392467860010-1False
170100168Trained Hand**Specialist Action** Significantly increases both progress and quality. **Efficiency:** 150% **Success Rate:** 100% Available only when **Inner Quiet** and **Whistle** stack sizes are identical.01001611001621001631001641001651001661001671001682392467860010-1False
171100169Satisfaction**Specialist Action** Uses one **Whistle** to restore 15 CP. **Success Rate:** 100% Available only when the **Whistle** stack size is a multiple of three.01001691001701001711001721001731001741001751001762422497860010-1False
172100170Satisfaction**Specialist Action** Uses one **Whistle** to restore 15 CP. **Success Rate:** 100% Available only when the **Whistle** stack size is a multiple of three.01001691001701001711001721001731001741001751001762422497860010-1False
173100171Satisfaction**Specialist Action** Uses one **Whistle** to restore 15 CP. **Success Rate:** 100% Available only when the **Whistle** stack size is a multiple of three.01001691001701001711001721001731001741001751001762422497860010-1False
174100172Satisfaction**Specialist Action** Uses one **Whistle** to restore 15 CP. **Success Rate:** 100% Available only when the **Whistle** stack size is a multiple of three.01001691001701001711001721001731001741001751001762422497860010-1False
175100173Satisfaction**Specialist Action** Uses one **Whistle** to restore 15 CP. **Success Rate:** 100% Available only when the **Whistle** stack size is a multiple of three.01001691001701001711001721001731001741001751001762422497860010-1False
176100174Satisfaction**Specialist Action** Uses one **Whistle** to restore 15 CP. **Success Rate:** 100% Available only when the **Whistle** stack size is a multiple of three.01001691001701001711001721001731001741001751001762422497860010-1False
177100175Satisfaction**Specialist Action** Uses one **Whistle** to restore 15 CP. **Success Rate:** 100% Available only when the **Whistle** stack size is a multiple of three.01001691001701001711001721001731001741001751001762422497860010-1False
178100176Satisfaction**Specialist Action** Uses one **Whistle** to restore 15 CP. **Success Rate:** 100% Available only when the **Whistle** stack size is a multiple of three.01001691001701001711001721001731001741001751001762422497860010-1False
179100177Finishing Touches010017710017710017710017710017710017710017710017724124878603310-1False
180100178Maker's MarkReduces **Flawless Synthesis** CP cost and durability loss to 0 for up to 25 steps. Effect duration determined by recipe difficulty. Available only on the first step.01001781001781001781001781001781001781001781001782422497860010-1False
181100179Heart of the Carpenter**Specialist Action** For the next seven steps, increases chances of material condition becoming **Good**. A **woodworking delineation** is used upon execution. Can only be used up to five times per synthesis.010017910018010018110018210018310018410018510018646554656786879010-1False
182100180Heart of the Blacksmith**Specialist Action** For the next seven steps, increases chances of material condition becoming **Good**. A **blacksmithing delineation** is used upon execution. Can only be used up to five times per synthesis.010017910018010018110018210018310018410018510018646554656786879010-1False
183100181Heart of the Armorer**Specialist Action** For the next seven steps, increases chances of material condition becoming **Good**. An **armoring delineation** is used upon execution. Can only be used up to five times per synthesis.010017910018010018110018210018310018410018510018646554656786879010-1False
184100182Heart of the Goldsmith**Specialist Action** For the next seven steps, increases chances of material condition becoming **Good**. A **goldsmithing delineation** is used upon execution. Can only be used up to five times per synthesis.010017910018010018110018210018310018410018510018646554656786879010-1False
185100183Heart of the Leatherworker**Specialist Action** For the next seven steps, increases chances of material condition becoming **Good**. A **leatherworking delineation** is used upon execution. Can only be used up to five times per synthesis.010017910018010018110018210018310018410018510018646554656786879010-1False
186100184Heart of the Weaver**Specialist Action** For the next seven steps, increases chances of material condition becoming **Good**. A **weaving delineation** is used upon execution. Can only be used up to five times per synthesis.010017910018010018110018210018310018410018510018646554656786879010-1False
187100185Heart of the Alchemist**Specialist Action** For the next seven steps, increases chances of material condition becoming **Good**. An **alchemy delineation** is used upon execution. Can only be used up to five times per synthesis.010017910018010018110018210018310018410018510018646554656786879010-1False
188100186Heart of the Culinarian**Specialist Action** For the next seven steps, increases chances of material condition becoming **Good**. A **cooking delineation** is used upon execution. Can only be used up to five times per synthesis.010017910018010018110018210018310018410018510018646554656786879010-1False
189100187Whistle While You Work**Specialist Action** Grants a **Whistle** stack of 11. One **Whistle** used for each step that material condition is **Good** or **Excellent**. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. **Finishing Touches** is used when stack size reaches 0 and effect wears off. **Finishing Touches Efficiency:** 200% **Finishing Touches Success Rate:** 50% 0100187100188100189100190100191100192100193100194242249786880010-1False
190100188Whistle While You Work**Specialist Action** Grants a **Whistle** stack of 11. One **Whistle** used for each step that material condition is **Good** or **Excellent**. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. **Finishing Touches** is used when stack size reaches 0 and effect wears off. **Finishing Touches Efficiency:** 200% **Finishing Touches Success Rate:** 50% 0100187100188100189100190100191100192100193100194242249786880010-1False
191100189Whistle While You Work**Specialist Action** Grants a **Whistle** stack of 11. One **Whistle** used for each step that material condition is **Good** or **Excellent**. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. **Finishing Touches** is used when stack size reaches 0 and effect wears off. **Finishing Touches Efficiency:** 200% **Finishing Touches Success Rate:** 50% 0100187100188100189100190100191100192100193100194242249786880010-1False
192100190Whistle While You Work**Specialist Action** Grants a **Whistle** stack of 11. One **Whistle** used for each step that material condition is **Good** or **Excellent**. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. **Finishing Touches** is used when stack size reaches 0 and effect wears off. **Finishing Touches Efficiency:** 200% **Finishing Touches Success Rate:** 50% 0100187100188100189100190100191100192100193100194242249786880010-1False
193100191Whistle While You Work**Specialist Action** Grants a **Whistle** stack of 11. One **Whistle** used for each step that material condition is **Good** or **Excellent**. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. **Finishing Touches** is used when stack size reaches 0 and effect wears off. **Finishing Touches Efficiency:** 200% **Finishing Touches Success Rate:** 50% 0100187100188100189100190100191100192100193100194242249786880010-1False
194100192Whistle While You Work**Specialist Action** Grants a **Whistle** stack of 11. One **Whistle** used for each step that material condition is **Good** or **Excellent**. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. **Finishing Touches** is used when stack size reaches 0 and effect wears off. **Finishing Touches Efficiency:** 200% **Finishing Touches Success Rate:** 50% 0100187100188100189100190100191100192100193100194242249786880010-1False
195100193Whistle While You Work**Specialist Action** Grants a **Whistle** stack of 11. One **Whistle** used for each step that material condition is **Good** or **Excellent**. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. **Finishing Touches** is used when stack size reaches 0 and effect wears off. **Finishing Touches Efficiency:** 200% **Finishing Touches Success Rate:** 50% 0100187100188100189100190100191100192100193100194242249786880010-1False
196100194Whistle While You Work**Specialist Action** Grants a **Whistle** stack of 11. One **Whistle** used for each step that material condition is **Good** or **Excellent**. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. **Finishing Touches** is used when stack size reaches 0 and effect wears off. **Finishing Touches Efficiency:** 200% **Finishing Touches Success Rate:** 50% 0100187100188100189100190100191100192100193100194242249786880010-1False
197100195Hasty Touch IIIncreases quality. **Efficiency:** 100% **Success Rate:** 60%01001951001961001971001981001991002001002011002022412487860010-1False
198100196Hasty Touch IIIncreases quality. **Efficiency:** 100% **Success Rate:** 60%01001951001961001971001981001991002001002011002022412487860010-1False
199100197Hasty Touch IIIncreases quality. **Efficiency:** 100% **Success Rate:** 60%01001951001961001971001981001991002001002011002022412487860010-1False
200100198Hasty Touch IIIncreases quality. **Efficiency:** 100% **Success Rate:** 60%01001951001961001971001981001991002001002011002022412487860010-1False
201100199Hasty Touch IIIncreases quality. **Efficiency:** 100% **Success Rate:** 60%01001951001961001971001981001991002001002011002022412487860010-1False
202100200Hasty Touch IIIncreases quality. **Efficiency:** 100% **Success Rate:** 60%01001951001961001971001981001991002001002011002022412487860010-1False
203100201Hasty Touch IIIncreases quality. **Efficiency:** 100% **Success Rate:** 60%01001951001961001971001981001991002001002011002022412487860010-1False
204100202Hasty Touch IIIncreases quality. **Efficiency:** 100% **Success Rate:** 60%01001951001961001971001981001991002001002011002022412487860010-1False
205100203Careful SynthesisIncreases **progress**. **Efficiency:** 180% **Success Rate:** 100%01002031002041002051002061002071002081002091002102402471986096278False
206100204Careful SynthesisIncreases **progress**. **Efficiency:** 180% **Success Rate:** 100%010020310020410020510020610020710020810020910021024024719860106279False
207100205Careful SynthesisIncreases **progress**. **Efficiency:** 180% **Success Rate:** 100%0100203100204100205100206100207100208100209100210240247198601162710False
208100206Careful SynthesisIncreases **progress**. **Efficiency:** 180% **Success Rate:** 100%0100203100204100205100206100207100208100209100210240247198601262711False
209100207Careful SynthesisIncreases **progress**. **Efficiency:** 180% **Success Rate:** 100%0100203100204100205100206100207100208100209100210240247198601362712False
210100208Careful SynthesisIncreases **progress**. **Efficiency:** 180% **Success Rate:** 100%0100203100204100205100206100207100208100209100210240247198601462713False
211100209Careful SynthesisIncreases **progress**. **Efficiency:** 180% **Success Rate:** 100%0100203100204100205100206100207100208100209100210240247198601562714False
212100210Careful SynthesisIncreases **progress**. **Efficiency:** 180% **Success Rate:** 100%0100203100204100205100206100207100208100209100210240247198601662715False
213100211Rapid Synthesis IIIncreases progress. **Efficiency:** 300% **Success Rate:** 60%01002111002121002131002141002151002161002171002182412487860010-1False
214100212Rapid Synthesis IIIncreases progress. **Efficiency:** 300% **Success Rate:** 60%01002111002121002131002141002151002161002171002182412487860010-1False
215100213Rapid Synthesis IIIncreases progress. **Efficiency:** 300% **Success Rate:** 60%01002111002121002131002141002151002161002171002182412487860010-1False
216100214Rapid Synthesis IIIncreases progress. **Efficiency:** 300% **Success Rate:** 60%01002111002121002131002141002151002161002171002182412487860010-1False
217100215Rapid Synthesis IIIncreases progress. **Efficiency:** 300% **Success Rate:** 60%01002111002121002131002141002151002161002171002182412487860010-1False
218100216Rapid Synthesis IIIncreases progress. **Efficiency:** 300% **Success Rate:** 60%01002111002121002131002141002151002161002171002182412487860010-1False
219100217Rapid Synthesis IIIncreases progress. **Efficiency:** 300% **Success Rate:** 60%01002111002121002131002141002151002161002171002182412487860010-1False
220100218Rapid Synthesis IIIncreases progress. **Efficiency:** 300% **Success Rate:** 60%01002111002121002131002141002151002161002171002182412487860010-1False
221100219Patient TouchIncreases **quality**. **Additional Effect: **Doubles **Inner Quiet** stack (up to 11) when successful, halves stack upon failure **Efficiency:** 100% **Success Rate:** 50%01002191002201002211002221002231002241002251002262402477860010-1False
222100220Patient TouchIncreases **quality**. **Additional Effect: **Doubles **Inner Quiet** stack (up to 11) when successful, halves stack upon failure **Efficiency:** 100% **Success Rate:** 50%01002191002201002211002221002231002241002251002262402477860010-1False
223100221Patient TouchIncreases **quality**. **Additional Effect: **Doubles **Inner Quiet** stack (up to 11) when successful, halves stack upon failure **Efficiency:** 100% **Success Rate:** 50%01002191002201002211002221002231002241002251002262402477860010-1False
224100222Patient TouchIncreases **quality**. **Additional Effect: **Doubles **Inner Quiet** stack (up to 11) when successful, halves stack upon failure **Efficiency:** 100% **Success Rate:** 50%01002191002201002211002221002231002241002251002262402477860010-1False
225100223Patient TouchIncreases **quality**. **Additional Effect: **Doubles **Inner Quiet** stack (up to 11) when successful, halves stack upon failure **Efficiency:** 100% **Success Rate:** 50%01002191002201002211002221002231002241002251002262402477860010-1False
226100224Patient TouchIncreases **quality**. **Additional Effect: **Doubles **Inner Quiet** stack (up to 11) when successful, halves stack upon failure **Efficiency:** 100% **Success Rate:** 50%01002191002201002211002221002231002241002251002262402477860010-1False
227100225Patient TouchIncreases **quality**. **Additional Effect: **Doubles **Inner Quiet** stack (up to 11) when successful, halves stack upon failure **Efficiency:** 100% **Success Rate:** 50%01002191002201002211002221002231002241002251002262402477860010-1False
228100226Patient TouchIncreases **quality**. **Additional Effect: **Doubles **Inner Quiet** stack (up to 11) when successful, halves stack upon failure **Efficiency:** 100% **Success Rate:** 50%01002191002201002211002221002231002241002251002262402477860010-1False
229100227Prudent TouchIncreases **quality** at half the **durability** cost. **Efficiency:** 100% **Success Rate:** 100% Unavailable when **Waste Not** or **Waste Not II** is active.010022710022810022910023010023110023210023310023424024715350966258False
230100228Prudent TouchIncreases **quality** at half the **durability** cost. **Efficiency:** 100% **Success Rate:** 100% Unavailable when **Waste Not** or **Waste Not II** is active.0100227100228100229100230100231100232100233100234240247158401066259False
231100229Prudent TouchIncreases **quality** at half the **durability** cost. **Efficiency:** 100% **Success Rate:** 100% Unavailable when **Waste Not** or **Waste Not II** is active.01002271002281002291002301002311002321002331002342402471635011662510False
232100230Prudent TouchIncreases **quality** at half the **durability** cost. **Efficiency:** 100% **Success Rate:** 100% Unavailable when **Waste Not** or **Waste Not II** is active.01002271002281002291002301002311002321002331002342402471686012662511False
233100231Prudent TouchIncreases **quality** at half the **durability** cost. **Efficiency:** 100% **Success Rate:** 100% Unavailable when **Waste Not** or **Waste Not II** is active.01002271002281002291002301002311002321002331002342402471734013662512False
234100232Prudent TouchIncreases **quality** at half the **durability** cost. **Efficiency:** 100% **Success Rate:** 100% Unavailable when **Waste Not** or **Waste Not II** is active.01002271002281002291002301002311002321002331002342402471784014662513False
235100233Prudent TouchIncreases **quality** at half the **durability** cost. **Efficiency:** 100% **Success Rate:** 100% Unavailable when **Waste Not** or **Waste Not II** is active.01002271002281002291002301002311002321002331002342402471835015662514False
236100234Prudent TouchIncreases **quality** at half the **durability** cost. **Efficiency:** 100% **Success Rate:** 100% Unavailable when **Waste Not** or **Waste Not II** is active.01002271002281002291002301002311002321002331002342402471886016662515False
237100235Focused SynthesisIncreases **progress**. **Efficiency:** 200% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002351002361002371002381002391002401002411002422392467860010-1False
238100236Focused SynthesisIncreases **progress**. **Efficiency:** 200% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002351002361002371002381002391002401002411002422392467860010-1False
239100237Focused SynthesisIncreases **progress**. **Efficiency:** 200% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002351002361002371002381002391002401002411002422392467860010-1False
240100238Focused SynthesisIncreases **progress**. **Efficiency:** 200% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002351002361002371002381002391002401002411002422392467860010-1False
241100239Focused SynthesisIncreases **progress**. **Efficiency:** 200% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002351002361002371002381002391002401002411002422392467860010-1False
242100240Focused SynthesisIncreases **progress**. **Efficiency:** 200% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002351002361002371002381002391002401002411002422392467860010-1False
243100241Focused SynthesisIncreases **progress**. **Efficiency:** 200% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002351002361002371002381002391002401002411002422392467860010-1False
244100242Focused SynthesisIncreases **progress**. **Efficiency:** 200% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002351002361002371002381002391002401002411002422392467860010-1False
245100243Focused TouchIncreases **quality**. **Efficiency:** 150% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002431002441002451002461002471002481002491002502392467860010-1False
246100244Focused TouchIncreases **quality**. **Efficiency:** 150% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002431002441002451002461002471002481002491002502392467860010-1False
247100245Focused TouchIncreases **quality**. **Efficiency:** 150% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002431002441002451002461002471002481002491002502392467860010-1False
248100246Focused TouchIncreases **quality**. **Efficiency:** 150% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002431002441002451002461002471002481002491002502392467860010-1False
249100247Focused TouchIncreases **quality**. **Efficiency:** 150% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002431002441002451002461002471002481002491002502392467860010-1False
250100248Focused TouchIncreases **quality**. **Efficiency:** 150% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002431002441002451002461002471002481002491002502392467860010-1False
251100249Focused TouchIncreases **quality**. **Efficiency:** 150% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002431002441002451002461002471002481002491002502392467860010-1False
252100250Focused TouchIncreases **quality**. **Efficiency:** 150% **Success Rate:** 50% **Combo Action:** **Observe** **Combo Bonus:** Increases success rate to 100%01002431002441002451002461002471002481002491002502392467860010-1False
253100251Initial PreparationsMay reduce CP consumption while status is active. When a **specialist**, canceling the status grants the use of a single **Specialty** action. Available only on the first step.01002511002521002531002541002551002561002571002582422497860010-1False
254100252Initial PreparationsMay reduce CP consumption while status is active. When a **specialist**, canceling the status grants the use of a single **Specialty** action. Available only on the first step.01002511002521002531002541002551002561002571002582422497860010-1False
255100253Initial PreparationsMay reduce CP consumption while status is active. When a **specialist**, canceling the status grants the use of a single **Specialty** action. Available only on the first step.01002511002521002531002541002551002561002571002582422497860010-1False
256100254Initial PreparationsMay reduce CP consumption while status is active. When a **specialist**, canceling the status grants the use of a single **Specialty** action. Available only on the first step.01002511002521002531002541002551002561002571002582422497860010-1False
257100255Initial PreparationsMay reduce CP consumption while status is active. When a **specialist**, canceling the status grants the use of a single **Specialty** action. Available only on the first step.01002511002521002531002541002551002561002571002582422497860010-1False
258100256Initial PreparationsMay reduce CP consumption while status is active. When a **specialist**, canceling the status grants the use of a single **Specialty** action. Available only on the first step.01002511002521002531002541002551002561002571002582422497860010-1False
259100257Initial PreparationsMay reduce CP consumption while status is active. When a **specialist**, canceling the status grants the use of a single **Specialty** action. Available only on the first step.01002511002521002531002541002551002561002571002582422497860010-1False
260100258Initial PreparationsMay reduce CP consumption while status is active. When a **specialist**, canceling the status grants the use of a single **Specialty** action. Available only on the first step.01002511002521002531002541002551002561002571002582422497860010-1False
261100259Specialty: Reinforce**Specialist Action** Restores item durability by 25. Can only be used when **Initial Preparations** is active.01002591002601002611002621002631002641002651002662422497860010-1False
262100260Specialty: Reinforce**Specialist Action** Restores item durability by 25. Can only be used when **Initial Preparations** is active.01002591002601002611002621002631002641002651002662422497860010-1False
263100261Specialty: Reinforce**Specialist Action** Restores item durability by 25. Can only be used when **Initial Preparations** is active.01002591002601002611002621002631002641002651002662422497860010-1False
264100262Specialty: Reinforce**Specialist Action** Restores item durability by 25. Can only be used when **Initial Preparations** is active.01002591002601002611002621002631002641002651002662422497860010-1False
265100263Specialty: Reinforce**Specialist Action** Restores item durability by 25. Can only be used when **Initial Preparations** is active.01002591002601002611002621002631002641002651002662422497860010-1False
266100264Specialty: Reinforce**Specialist Action** Restores item durability by 25. Can only be used when **Initial Preparations** is active.01002591002601002611002621002631002641002651002662422497860010-1False
267100265Specialty: Reinforce**Specialist Action** Restores item durability by 25. Can only be used when **Initial Preparations** is active.01002591002601002611002621002631002641002651002662422497860010-1False
268100266Specialty: Reinforce**Specialist Action** Restores item durability by 25. Can only be used when **Initial Preparations** is active.01002591002601002611002621002631002641002651002662422497860010-1False
269100267Specialty: Refurbish**Specialist Action** Restores 65 CP. Can only be used when **Initial Preparations** is active.01002671002681002691002701002711002721002731002742422497860010-1False
270100268Specialty: Refurbish**Specialist Action** Restores 65 CP. Can only be used when **Initial Preparations** is active.01002671002681002691002701002711002721002731002742422497860010-1False
271100269Specialty: Refurbish**Specialist Action** Restores 65 CP. Can only be used when **Initial Preparations** is active.01002671002681002691002701002711002721002731002742422497860010-1False
272100270Specialty: Refurbish**Specialist Action** Restores 65 CP. Can only be used when **Initial Preparations** is active.01002671002681002691002701002711002721002731002742422497860010-1False
273100271Specialty: Refurbish**Specialist Action** Restores 65 CP. Can only be used when **Initial Preparations** is active.01002671002681002691002701002711002721002731002742422497860010-1False
274100272Specialty: Refurbish**Specialist Action** Restores 65 CP. Can only be used when **Initial Preparations** is active.01002671002681002691002701002711002721002731002742422497860010-1False
275100273Specialty: Refurbish**Specialist Action** Restores 65 CP. Can only be used when **Initial Preparations** is active.01002671002681002691002701002711002721002731002742422497860010-1False
276100274Specialty: Refurbish**Specialist Action** Restores 65 CP. Can only be used when **Initial Preparations** is active.01002671002681002691002701002711002721002731002742422497860010-1False
277100275Specialty: Reflect**Specialist Action** Increases **Inner Quiet** stack by three (up to 11). Can only be used when **Initial Preparations** is active.01002751002761002771002781002791002801002811002822422497860010-1False
278100276Specialty: Reflect**Specialist Action** Increases **Inner Quiet** stack by three (up to 11). Can only be used when **Initial Preparations** is active.01002751002761002771002781002791002801002811002822422497860010-1False
279100277Specialty: Reflect**Specialist Action** Increases **Inner Quiet** stack by three (up to 11). Can only be used when **Initial Preparations** is active.01002751002761002771002781002791002801002811002822422497860010-1False
280100278Specialty: Reflect**Specialist Action** Increases **Inner Quiet** stack by three (up to 11). Can only be used when **Initial Preparations** is active.01002751002761002771002781002791002801002811002822422497860010-1False
281100279Specialty: Reflect**Specialist Action** Increases **Inner Quiet** stack by three (up to 11). Can only be used when **Initial Preparations** is active.01002751002761002771002781002791002801002811002822422497860010-1False
282100280Specialty: Reflect**Specialist Action** Increases **Inner Quiet** stack by three (up to 11). Can only be used when **Initial Preparations** is active.01002751002761002771002781002791002801002811002822422497860010-1False
283100281Specialty: Reflect**Specialist Action** Increases **Inner Quiet** stack by three (up to 11). Can only be used when **Initial Preparations** is active.01002751002761002771002781002791002801002811002822422497860010-1False
284100282Specialty: Reflect**Specialist Action** Increases **Inner Quiet** stack by three (up to 11). Can only be used when **Initial Preparations** is active.01002751002761002771002781002791002801002811002822422497860010-1False
285100283Trained EyeIncreases **quality** by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes.0100283100284100285100286100287100288100289100290239246198109802508False
286100284Trained EyeIncreases **quality** by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes.01002831002841002851002861002871002881002891002902392461981010802509False
287100285Trained EyeIncreases **quality** by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes.010028310028410028510028610028710028810028910029023924619810118025010False
288100286Trained EyeIncreases **quality** by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes.010028310028410028510028610028710028810028910029023924619810128025011False
289100287Trained EyeIncreases **quality** by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes.010028310028410028510028610028710028810028910029023924619810138025012False
290100288Trained EyeIncreases **quality** by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes.010028310028410028510028610028710028810028910029023924619810148025013False
291100289Trained EyeIncreases **quality** by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes.010028310028410028510028610028710028810028910029023924619810158025014False
292100290Trained EyeIncreases **quality** by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes.010028310028410028510028610028710028810028910029023924619810168025015False
293100291Trained InstinctIncreases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours.01002911002921002931002941002951002961002971002982412487860010-1False
294100292Trained InstinctIncreases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours.01002911002921002931002941002951002961002971002982412487860010-1False
295100293Trained InstinctIncreases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours.01002911002921002931002941002951002961002971002982412487860010-1False
296100294Trained InstinctIncreases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours.01002911002921002931002941002951002961002971002982412487860010-1False
297100295Trained InstinctIncreases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours.01002911002921002931002941002951002961002971002982412487860010-1False
298100296Trained InstinctIncreases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours.01002911002921002931002941002951002961002971002982412487860010-1False
299100297Trained InstinctIncreases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours.01002911002921002931002941002951002961002971002982412487860010-1False
300100298Trained InstinctIncreases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours.01002911002921002931002941002951002961002971002982412487860010-1False
301100299Preparatory TouchIncreases **quality** at greater cost to **durability**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 200% **Success Rate:** 100% **Durability Cost: **20010029910030010030110030210030310030410030510030624124815070971408False
302100300Preparatory TouchIncreases **quality** at greater cost to **durability**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 200% **Success Rate:** 100% **Durability Cost: **200100299100300100301100302100303100304100305100306241248155701071409False
303100301Preparatory TouchIncreases **quality** at greater cost to **durability**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 200% **Success Rate:** 100% **Durability Cost: **2001002991003001003011003021003031003041003051003062412481607011714010False
304100302Preparatory TouchIncreases **quality** at greater cost to **durability**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 200% **Success Rate:** 100% **Durability Cost: **2001002991003001003011003021003031003041003051003062412481657012714011False
305100303Preparatory TouchIncreases **quality** at greater cost to **durability**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 200% **Success Rate:** 100% **Durability Cost: **2001002991003001003011003021003031003041003051003062412481707013714012False
306100304Preparatory TouchIncreases **quality** at greater cost to **durability**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 200% **Success Rate:** 100% **Durability Cost: **2001002991003001003011003021003031003041003051003062412481757014714013False
307100305Preparatory TouchIncreases **quality** at greater cost to **durability**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 200% **Success Rate:** 100% **Durability Cost: **2001002991003001003011003021003031003041003051003062412481807015714014False
308100306Preparatory TouchIncreases **quality** at greater cost to **durability**. **Additional Effect:** Increases **Inner Quiet** stack by one (up to 10) **Efficiency:** 200% **Success Rate:** 100% **Durability Cost: **2001002991003001003011003021003031003041003051003062412481857016714015False
309100307Rapid Synthesis IIIIncreases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. **Efficiency:** 600% **Success Rate:** 60% **Durability Cost: **2001003071003081003091003101003111003121003131003142412487860010-1False
310100308Rapid Synthesis IIIIncreases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. **Efficiency:** 600% **Success Rate:** 60% **Durability Cost: **2001003071003081003091003101003111003121003131003142412487860010-1False
311100309Rapid Synthesis IIIIncreases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. **Efficiency:** 600% **Success Rate:** 60% **Durability Cost: **2001003071003081003091003101003111003121003131003142412487860010-1False
312100310Rapid Synthesis IIIIncreases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. **Efficiency:** 600% **Success Rate:** 60% **Durability Cost: **2001003071003081003091003101003111003121003131003142412487860010-1False
313100311Rapid Synthesis IIIIncreases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. **Efficiency:** 600% **Success Rate:** 60% **Durability Cost: **2001003071003081003091003101003111003121003131003142412487860010-1False
314100312Rapid Synthesis IIIIncreases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. **Efficiency:** 600% **Success Rate:** 60% **Durability Cost: **2001003071003081003091003101003111003121003131003142412487860010-1False
315100313Rapid Synthesis IIIIncreases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. **Efficiency:** 600% **Success Rate:** 60% **Durability Cost: **2001003071003081003091003101003111003121003131003142412487860010-1False
316100314Rapid Synthesis IIIIncreases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. **Efficiency:** 600% **Success Rate:** 60% **Durability Cost: **2001003071003081003091003101003111003121003131003142412487860010-1False
317100315Intensive SynthesisIncreases **progress**. **Efficiency:** 400% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.01003151003161003171003181003191003201003211003222392461514097868False
318100316Intensive SynthesisIncreases **progress**. **Efficiency:** 400% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.010031510031610031710031810031910032010032110032223924615640107869False
319100317Intensive SynthesisIncreases **progress**. **Efficiency:** 400% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.0100315100316100317100318100319100320100321100322239246161401178610False
320100318Intensive SynthesisIncreases **progress**. **Efficiency:** 400% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.0100315100316100317100318100319100320100321100322239246166301278611False
321100319Intensive SynthesisIncreases **progress**. **Efficiency:** 400% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.0100315100316100317100318100319100320100321100322239246171401378612False
322100320Intensive SynthesisIncreases **progress**. **Efficiency:** 400% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.0100315100316100317100318100319100320100321100322239246176301478613False
323100321Intensive SynthesisIncreases **progress**. **Efficiency:** 400% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.0100315100316100317100318100319100320100321100322239246181401578614False
324100322Intensive SynthesisIncreases **progress**. **Efficiency:** 400% **Success Rate:** 100% Available only when material condition is **Good** or **Excellent**.0100315100316100317100318100319100320100321100322239246186301678615False
325100323Delicate SynthesisIncreases both **progress** and **quality**. **Synthesis Action Efficiency: **150% **Touch Action Efficiency: **100% **Success Rate: **100%010032310032410032510032610032710032810032910033024024715030976328False
326100324Delicate SynthesisIncreases both **progress** and **quality**. **Synthesis Action Efficiency: **150% **Touch Action Efficiency: **100% **Success Rate: **100%0100323100324100325100326100327100328100329100330240247155301076329False
327100325Delicate SynthesisIncreases both **progress** and **quality**. **Synthesis Action Efficiency: **150% **Touch Action Efficiency: **100% **Success Rate: **100%01003231003241003251003261003271003281003291003302402471603011763210False
328100326Delicate SynthesisIncreases both **progress** and **quality**. **Synthesis Action Efficiency: **150% **Touch Action Efficiency: **100% **Success Rate: **100%01003231003241003251003261003271003281003291003302402471653012763211False
329100327Delicate SynthesisIncreases both **progress** and **quality**. **Synthesis Action Efficiency: **150% **Touch Action Efficiency: **100% **Success Rate: **100%01003231003241003251003261003271003281003291003302402471703013763212False
330100328Delicate SynthesisIncreases both **progress** and **quality**. **Synthesis Action Efficiency: **150% **Touch Action Efficiency: **100% **Success Rate: **100%01003231003241003251003261003271003281003291003302402471753014763213False
331100329Delicate SynthesisIncreases both **progress** and **quality**. **Synthesis Action Efficiency: **150% **Touch Action Efficiency: **100% **Success Rate: **100%01003231003241003251003261003271003281003291003302402471803015763214False
332100330Delicate SynthesisIncreases both **progress** and **quality**. **Synthesis Action Efficiency: **150% **Touch Action Efficiency: **100% **Success Rate: **100%01003231003241003251003261003271003281003291003302402471853016763215False
333100331Brand of the ElementsIncreases **progress**. **Efficiency:** 100% **Success Rate:** 100%01003311003321003331003341003351003361003371003382392467860010-1False
334100332Brand of the ElementsIncreases **progress**. **Efficiency:** 100% **Success Rate:** 100%01003311003321003331003341003351003361003371003382392467860010-1False
335100333Brand of the ElementsIncreases **progress**. **Efficiency:** 100% **Success Rate:** 100%01003311003321003331003341003351003361003371003382392467860010-1False
336100334Brand of the ElementsIncreases **progress**. **Efficiency:** 100% **Success Rate:** 100%01003311003321003331003341003351003361003371003382392467860010-1False
337100335Brand of the ElementsIncreases **progress**. **Efficiency:** 100% **Success Rate:** 100%01003311003321003331003341003351003361003371003382392467860010-1False
338100336Brand of the ElementsIncreases **progress**. **Efficiency:** 100% **Success Rate:** 100%01003311003321003331003341003351003361003371003382392467860010-1False
339100337Brand of the ElementsIncreases **progress**. **Efficiency:** 100% **Success Rate:** 100%01003311003321003331003341003351003361003371003382392467860010-1False
340100338Brand of the ElementsIncreases **progress**. **Efficiency:** 100% **Success Rate:** 100%01003311003321003331003341003351003361003371003382392467860010-1False
341100339Byregot's BlessingIncreases **quality**. **Inner Quiet** effect ends upon use. **Efficiency:** 100% plus 20% for each count of your **Inner Quiet** stack, up to a maximum of 300% **Success Rate:** 100% Requires at least one stack of **Inner Quiet**.010033910034010034110034210034310034410034510034624024719750950248False
342100340Byregot's BlessingIncreases **quality**. **Inner Quiet** effect ends upon use. **Efficiency:** 100% plus 20% for each count of your **Inner Quiet** stack, up to a maximum of 300% **Success Rate:** 100% Requires at least one stack of **Inner Quiet**.0100339100340100341100342100343100344100345100346240247197501050249False
343100341Byregot's BlessingIncreases **quality**. **Inner Quiet** effect ends upon use. **Efficiency:** 100% plus 20% for each count of your **Inner Quiet** stack, up to a maximum of 300% **Success Rate:** 100% Requires at least one stack of **Inner Quiet**.01003391003401003411003421003431003441003451003462402471975011502410False
344100342Byregot's BlessingIncreases **quality**. **Inner Quiet** effect ends upon use. **Efficiency:** 100% plus 20% for each count of your **Inner Quiet** stack, up to a maximum of 300% **Success Rate:** 100% Requires at least one stack of **Inner Quiet**.01003391003401003411003421003431003441003451003462402471975012502411False
345100343Byregot's BlessingIncreases **quality**. **Inner Quiet** effect ends upon use. **Efficiency:** 100% plus 20% for each count of your **Inner Quiet** stack, up to a maximum of 300% **Success Rate:** 100% Requires at least one stack of **Inner Quiet**.01003391003401003411003421003431003441003451003462402471975013502412False
346100344Byregot's BlessingIncreases **quality**. **Inner Quiet** effect ends upon use. **Efficiency:** 100% plus 20% for each count of your **Inner Quiet** stack, up to a maximum of 300% **Success Rate:** 100% Requires at least one stack of **Inner Quiet**.01003391003401003411003421003431003441003451003462402471975014502413False
347100345Byregot's BlessingIncreases **quality**. **Inner Quiet** effect ends upon use. **Efficiency:** 100% plus 20% for each count of your **Inner Quiet** stack, up to a maximum of 300% **Success Rate:** 100% Requires at least one stack of **Inner Quiet**.01003391003401003411003421003431003441003451003462402471975015502414False
348100346Byregot's BlessingIncreases **quality**. **Inner Quiet** effect ends upon use. **Efficiency:** 100% plus 20% for each count of your **Inner Quiet** stack, up to a maximum of 300% **Success Rate:** 100% Requires at least one stack of **Inner Quiet**.01003391003401003411003421003431003441003451003462402471975016502415False
34910034700000000000000000False
35010034800000000000000000False
35110034900000000000000000False
35210035000000000000000000False
35310035100000000000000000False
35410035200000000000000000False
35510035300000000000000000False
35610035400000000000000000False
357100355Hasty TouchIncreases **quality** and requires no CP. **Efficiency:** 100% **Success Rate:** 60% **Additional Effect: **Grants **Expedience** for 1 step0100355100356100357100358100359100360100361100362241248198909908False
358100356Hasty TouchIncreases **quality** and requires no CP. **Efficiency:** 100% **Success Rate:** 60% **Additional Effect: **Grants **Expedience** for 1 step01003551003561003571003581003591003601003611003622412481989010909False
359100357Hasty TouchIncreases **quality** and requires no CP. **Efficiency:** 100% **Success Rate:** 60% **Additional Effect: **Grants **Expedience** for 1 step010035510035610035710035810035910036010036110036224124819890119010False
360100358Hasty TouchIncreases **quality** and requires no CP. **Efficiency:** 100% **Success Rate:** 60% **Additional Effect: **Grants **Expedience** for 1 step010035510035610035710035810035910036010036110036224124819890129011False
361100359Hasty TouchIncreases **quality** and requires no CP. **Efficiency:** 100% **Success Rate:** 60% **Additional Effect: **Grants **Expedience** for 1 step010035510035610035710035810035910036010036110036224124819890139012False
362100360Hasty TouchIncreases **quality** and requires no CP. **Efficiency:** 100% **Success Rate:** 60% **Additional Effect: **Grants **Expedience** for 1 step010035510035610035710035810035910036010036110036224124819890149013False
363100361Hasty TouchIncreases **quality** and requires no CP. **Efficiency:** 100% **Success Rate:** 60% **Additional Effect: **Grants **Expedience** for 1 step010035510035610035710035810035910036010036110036224124819890159014False
364100362Hasty TouchIncreases **quality** and requires no CP. **Efficiency:** 100% **Success Rate:** 60% **Additional Effect: **Grants **Expedience** for 1 step010035510035610035710035810035910036010036110036224124819890169015False
365100363Rapid SynthesisIncreases **progress**. **Efficiency:** 500% **Success Rate:** 50%0100363100364100365100366100367100368100369100370241248198809908False
366100364Rapid SynthesisIncreases **progress**. **Efficiency:** 500% **Success Rate:** 50%01003631003641003651003661003671003681003691003702412481988010909False
367100365Rapid SynthesisIncreases **progress**. **Efficiency:** 500% **Success Rate:** 50%010036310036410036510036610036710036810036910037024124819880119010False
368100366Rapid SynthesisIncreases **progress**. **Efficiency:** 500% **Success Rate:** 50%010036310036410036510036610036710036810036910037024124819880129011False
369100367Rapid SynthesisIncreases **progress**. **Efficiency:** 500% **Success Rate:** 50%010036310036410036510036610036710036810036910037024124819880139012False
370100368Rapid SynthesisIncreases **progress**. **Efficiency:** 500% **Success Rate:** 50%010036310036410036510036610036710036810036910037024124819880149013False
371100369Rapid SynthesisIncreases **progress**. **Efficiency:** 500% **Success Rate:** 50%010036310036410036510036610036710036810036910037024124819880159014False
372100370Rapid SynthesisIncreases **progress**. **Efficiency:** 500% **Success Rate:** 50%010036310036410036510036610036710036810036910037024124819880169015False
373100371Tricks of the TradeRestores 20 CP. Available only when material condition is **Good** or **Excellent**.01003711003721003731003741003751003761003771003782422491990091308False
374100372Tricks of the TradeRestores 20 CP. Available only when material condition is **Good** or **Excellent**.010037110037210037310037410037510037610037710037824224919900101309False
375100373Tricks of the TradeRestores 20 CP. Available only when material condition is **Good** or **Excellent**.0100371100372100373100374100375100376100377100378242249199001113010False
376100374Tricks of the TradeRestores 20 CP. Available only when material condition is **Good** or **Excellent**.0100371100372100373100374100375100376100377100378242249199001213011False
377100375Tricks of the TradeRestores 20 CP. Available only when material condition is **Good** or **Excellent**.0100371100372100373100374100375100376100377100378242249199001313012False
378100376Tricks of the TradeRestores 20 CP. Available only when material condition is **Good** or **Excellent**.0100371100372100373100374100375100376100377100378242249199001413013False
379100377Tricks of the TradeRestores 20 CP. Available only when material condition is **Good** or **Excellent**.0100371100372100373100374100375100376100377100378242249199001513014False
380100378Tricks of the TradeRestores 20 CP. Available only when material condition is **Good** or **Excellent**.0100371100372100373100374100375100376100377100378242249199001613015False
381100379Muscle MemoryIncreases **progress**. **Efficiency: **300% **Success Rate: **100% **Additional Effect: **Efficiency of your next **Synthesis** action is increased by 100% Available only on the first step. Additional effect is active for five steps.01003791003801003811003821003831003841003851003862392461994095468False
382100380Muscle MemoryIncreases **progress**. **Efficiency: **300% **Success Rate: **100% **Additional Effect: **Efficiency of your next **Synthesis** action is increased by 100% Available only on the first step. Additional effect is active for five steps.010037910038010038110038210038310038410038510038623924619940105469False
383100381Muscle MemoryIncreases **progress**. **Efficiency: **300% **Success Rate: **100% **Additional Effect: **Efficiency of your next **Synthesis** action is increased by 100% Available only on the first step. Additional effect is active for five steps.0100379100380100381100382100383100384100385100386239246199401154610False
384100382Muscle MemoryIncreases **progress**. **Efficiency: **300% **Success Rate: **100% **Additional Effect: **Efficiency of your next **Synthesis** action is increased by 100% Available only on the first step. Additional effect is active for five steps.0100379100380100381100382100383100384100385100386239246199401254611False
385100383Muscle MemoryIncreases **progress**. **Efficiency: **300% **Success Rate: **100% **Additional Effect: **Efficiency of your next **Synthesis** action is increased by 100% Available only on the first step. Additional effect is active for five steps.0100379100380100381100382100383100384100385100386239246199401354612False
386100384Muscle MemoryIncreases **progress**. **Efficiency: **300% **Success Rate: **100% **Additional Effect: **Efficiency of your next **Synthesis** action is increased by 100% Available only on the first step. Additional effect is active for five steps.0100379100380100381100382100383100384100385100386239246199401454613False
387100385Muscle MemoryIncreases **progress**. **Efficiency: **300% **Success Rate: **100% **Additional Effect: **Efficiency of your next **Synthesis** action is increased by 100% Available only on the first step. Additional effect is active for five steps.0100379100380100381100382100383100384100385100386239246199401554614False
388100386Muscle MemoryIncreases **progress**. **Efficiency: **300% **Success Rate: **100% **Additional Effect: **Efficiency of your next **Synthesis** action is increased by 100% Available only on the first step. Additional effect is active for five steps.0100379100380100381100382100383100384100385100386239246199401654615False
389100387ReflectIncreases **quality**. **Efficiency:** 300% **Success Rate:** 100% **Additional Effect: **Increases **Inner Quiet** stack by one (up to 10) Available only on the first step. 01003871003881003891003901003911003921003931003942392461982096968False
390100388ReflectIncreases **quality**. **Efficiency:** 300% **Success Rate:** 100% **Additional Effect: **Increases **Inner Quiet** stack by one (up to 10) Available only on the first step. 010038710038810038910039010039110039210039310039423924619820106969False
391100389ReflectIncreases **quality**. **Efficiency:** 300% **Success Rate:** 100% **Additional Effect: **Increases **Inner Quiet** stack by one (up to 10) Available only on the first step. 0100387100388100389100390100391100392100393100394239246198201169610False
392100390ReflectIncreases **quality**. **Efficiency:** 300% **Success Rate:** 100% **Additional Effect: **Increases **Inner Quiet** stack by one (up to 10) Available only on the first step. 0100387100388100389100390100391100392100393100394239246198201269611False
393100391ReflectIncreases **quality**. **Efficiency:** 300% **Success Rate:** 100% **Additional Effect: **Increases **Inner Quiet** stack by one (up to 10) Available only on the first step. 0100387100388100389100390100391100392100393100394239246198201369612False
394100392ReflectIncreases **quality**. **Efficiency:** 300% **Success Rate:** 100% **Additional Effect: **Increases **Inner Quiet** stack by one (up to 10) Available only on the first step. 0100387100388100389100390100391100392100393100394239246198201469613False
395100393ReflectIncreases **quality**. **Efficiency:** 300% **Success Rate:** 100% **Additional Effect: **Increases **Inner Quiet** stack by one (up to 10) Available only on the first step. 0100387100388100389100390100391100392100393100394239246198201569614False
396100394ReflectIncreases **quality**. **Efficiency:** 300% **Success Rate:** 100% **Additional Effect: **Increases **Inner Quiet** stack by one (up to 10) Available only on the first step. 0100387100388100389100390100391100392100393100394239246198201669615False
397100395Careful Observation**Specialist Action** Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count.67632100395100396100397100398100399100400100401100402465546561984095508True
398100396Careful Observation**Specialist Action** Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count.676321003951003961003971003981003991004001004011004024655465619840105509True
399100397Careful Observation**Specialist Action** Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count.6763210039510039610039710039810039910040010040110040246554656198401155010True
400100398Careful Observation**Specialist Action** Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count.6763210039510039610039710039810039910040010040110040246554656198401255011True
401100399Careful Observation**Specialist Action** Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count.6763210039510039610039710039810039910040010040110040246554656198401355012True
402100400Careful Observation**Specialist Action** Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count.6763210039510039610039710039810039910040010040110040246554656198401455013True
403100401Careful Observation**Specialist Action** Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count.6763210039510039610039710039810039910040010040110040246554656198401555014True
404100402Careful Observation**Specialist Action** Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count.6763210039510039610039710039810039910040010040110040246554656198401655015True
405100403GroundworkIncreases **progress** at greater cost to **durability**. Efficiency decreases by half when **durability** is below **durability** cost. **Efficiency:** 360% **Success Rate:** 100% **Durability Cost: **20010040310040410040510040610040710040810040910041024124815180972188False
406100404GroundworkIncreases **progress** at greater cost to **durability**. Efficiency decreases by half when **durability** is below **durability** cost. **Efficiency:** 360% **Success Rate:** 100% **Durability Cost: **200100403100404100405100406100407100408100409100410241248156801072189False
407100405GroundworkIncreases **progress** at greater cost to **durability**. Efficiency decreases by half when **durability** is below **durability** cost. **Efficiency:** 360% **Success Rate:** 100% **Durability Cost: **2001004031004041004051004061004071004081004091004102412481618011721810False
408100406GroundworkIncreases **progress** at greater cost to **durability**. Efficiency decreases by half when **durability** is below **durability** cost. **Efficiency:** 360% **Success Rate:** 100% **Durability Cost: **2001004031004041004051004061004071004081004091004102412481667012721811False
409100407GroundworkIncreases **progress** at greater cost to **durability**. Efficiency decreases by half when **durability** is below **durability** cost. **Efficiency:** 360% **Success Rate:** 100% **Durability Cost: **2001004031004041004051004061004071004081004091004102412481718013721812False
410100408GroundworkIncreases **progress** at greater cost to **durability**. Efficiency decreases by half when **durability** is below **durability** cost. **Efficiency:** 360% **Success Rate:** 100% **Durability Cost: **2001004031004041004051004061004071004081004091004102412481767014721813False
411100409GroundworkIncreases **progress** at greater cost to **durability**. Efficiency decreases by half when **durability** is below **durability** cost. **Efficiency:** 360% **Success Rate:** 100% **Durability Cost: **2001004031004041004051004061004071004081004091004102412481818015721814False
412100410GroundworkIncreases **progress** at greater cost to **durability**. Efficiency decreases by half when **durability** is below **durability** cost. **Efficiency:** 360% **Success Rate:** 100% **Durability Cost: **2001004031004041004051004061004071004081004091004102412481867016721815False
413100411Advanced TouchIncreases **quality**. **Efficiency: **150% **Success Rate: **100% **Combo Action: ****Standard Touch** or **Observe** **Combo Bonus: **CP cost reduced to 18010041110041210041310041410041510041610041710041823924615190968468False
414100412Advanced TouchIncreases **quality**. **Efficiency: **150% **Success Rate: **100% **Combo Action: ****Standard Touch** or **Observe** **Combo Bonus: **CP cost reduced to 180100411100412100413100414100415100416100417100418239246156901068469False
415100413Advanced TouchIncreases **quality**. **Efficiency: **150% **Success Rate: **100% **Combo Action: ****Standard Touch** or **Observe** **Combo Bonus: **CP cost reduced to 1801004111004121004131004141004151004161004171004182392461620011684610False
416100414Advanced TouchIncreases **quality**. **Efficiency: **150% **Success Rate: **100% **Combo Action: ****Standard Touch** or **Observe** **Combo Bonus: **CP cost reduced to 1801004111004121004131004141004151004161004171004182392461669012684611False
417100415Advanced TouchIncreases **quality**. **Efficiency: **150% **Success Rate: **100% **Combo Action: ****Standard Touch** or **Observe** **Combo Bonus: **CP cost reduced to 1801004111004121004131004141004151004161004171004182392461719013684612False
418100416Advanced TouchIncreases **quality**. **Efficiency: **150% **Success Rate: **100% **Combo Action: ****Standard Touch** or **Observe** **Combo Bonus: **CP cost reduced to 1801004111004121004131004141004151004161004171004182392461769014684613False
419100417Advanced TouchIncreases **quality**. **Efficiency: **150% **Success Rate: **100% **Combo Action: ****Standard Touch** or **Observe** **Combo Bonus: **CP cost reduced to 1801004111004121004131004141004151004161004171004182392461820015684614False
420100418Advanced TouchIncreases **quality**. **Efficiency: **150% **Success Rate: **100% **Combo Action: ****Standard Touch** or **Observe** **Combo Bonus: **CP cost reduced to 1801004111004121004131004141004151004161004171004182392461869016684615False
421100419Heart and Soul**Specialist Action** Allows the execution of **Precise Touch**, **Intensive Synthesis**, or **Tricks of the Trade** regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not **Good** or **Excellent**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.67632100419100420100421100422100423100424100425100426465546561996098608True
422100420Heart and Soul**Specialist Action** Allows the execution of **Precise Touch**, **Intensive Synthesis**, or **Tricks of the Trade** regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not **Good** or **Excellent**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.676321004191004201004211004221004231004241004251004264655465619960108609True
423100421Heart and Soul**Specialist Action** Allows the execution of **Precise Touch**, **Intensive Synthesis**, or **Tricks of the Trade** regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not **Good** or **Excellent**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210041910042010042110042210042310042410042510042646554656199601186010True
424100422Heart and Soul**Specialist Action** Allows the execution of **Precise Touch**, **Intensive Synthesis**, or **Tricks of the Trade** regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not **Good** or **Excellent**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210041910042010042110042210042310042410042510042646554656199601286011True
425100423Heart and Soul**Specialist Action** Allows the execution of **Precise Touch**, **Intensive Synthesis**, or **Tricks of the Trade** regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not **Good** or **Excellent**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210041910042010042110042210042310042410042510042646554656199601386012True
426100424Heart and Soul**Specialist Action** Allows the execution of **Precise Touch**, **Intensive Synthesis**, or **Tricks of the Trade** regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not **Good** or **Excellent**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210041910042010042110042210042310042410042510042646554656199601486013True
427100425Heart and Soul**Specialist Action** Allows the execution of **Precise Touch**, **Intensive Synthesis**, or **Tricks of the Trade** regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not **Good** or **Excellent**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210041910042010042110042210042310042410042510042646554656199601586014True
428100426Heart and Soul**Specialist Action** Allows the execution of **Precise Touch**, **Intensive Synthesis**, or **Tricks of the Trade** regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not **Good** or **Excellent**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210041910042010042110042210042310042410042510042646554656199601686015True
429100427Prudent SynthesisIncreases **progress** at half the **durability** cost. **Efficiency: **180% **Success Rate: **100% Unavailable when **Waste Not** or **Waste Not II** is active.010042710042810042910043010043110043210043310043424024715200988188False
430100428Prudent SynthesisIncreases **progress** at half the **durability** cost. **Efficiency: **180% **Success Rate: **100% Unavailable when **Waste Not** or **Waste Not II** is active.0100427100428100429100430100431100432100433100434240247157001088189False
431100429Prudent SynthesisIncreases **progress** at half the **durability** cost. **Efficiency: **180% **Success Rate: **100% Unavailable when **Waste Not** or **Waste Not II** is active.01004271004281004291004301004311004321004331004342402471621011881810False
432100430Prudent SynthesisIncreases **progress** at half the **durability** cost. **Efficiency: **180% **Success Rate: **100% Unavailable when **Waste Not** or **Waste Not II** is active.01004271004281004291004301004311004321004331004342402471670012881811False
433100431Prudent SynthesisIncreases **progress** at half the **durability** cost. **Efficiency: **180% **Success Rate: **100% Unavailable when **Waste Not** or **Waste Not II** is active.01004271004281004291004301004311004321004331004342402471720013881812False
434100432Prudent SynthesisIncreases **progress** at half the **durability** cost. **Efficiency: **180% **Success Rate: **100% Unavailable when **Waste Not** or **Waste Not II** is active.01004271004281004291004301004311004321004331004342402471770014881813False
435100433Prudent SynthesisIncreases **progress** at half the **durability** cost. **Efficiency: **180% **Success Rate: **100% Unavailable when **Waste Not** or **Waste Not II** is active.01004271004281004291004301004311004321004331004342402471821015881814False
436100434Prudent SynthesisIncreases **progress** at half the **durability** cost. **Efficiency: **180% **Success Rate: **100% Unavailable when **Waste Not** or **Waste Not II** is active.01004271004281004291004301004311004321004331004342402471870016881815False
437100435Trained FinesseIncreases **quality** at no cost to **durability**. **Efficiency: **100% **Success Rate: **100% Available only when **Inner Quiet** stack size is 10.0100435100436100437100438100439100440100441100442116191162019970990328False
438100436Trained FinesseIncreases **quality** at no cost to **durability**. **Efficiency: **100% **Success Rate: **100% Available only when **Inner Quiet** stack size is 10.01004351004361004371004381004391004401004411004421161911620199701090329False
439100437Trained FinesseIncreases **quality** at no cost to **durability**. **Efficiency: **100% **Success Rate: **100% Available only when **Inner Quiet** stack size is 10.010043510043610043710043810043910044010044110044211619116201997011903210False
440100438Trained FinesseIncreases **quality** at no cost to **durability**. **Efficiency: **100% **Success Rate: **100% Available only when **Inner Quiet** stack size is 10.010043510043610043710043810043910044010044110044211619116201997012903211False
441100439Trained FinesseIncreases **quality** at no cost to **durability**. **Efficiency: **100% **Success Rate: **100% Available only when **Inner Quiet** stack size is 10.010043510043610043710043810043910044010044110044211619116201997013903212False
442100440Trained FinesseIncreases **quality** at no cost to **durability**. **Efficiency: **100% **Success Rate: **100% Available only when **Inner Quiet** stack size is 10.010043510043610043710043810043910044010044110044211619116201997014903213False
443100441Trained FinesseIncreases **quality** at no cost to **durability**. **Efficiency: **100% **Success Rate: **100% Available only when **Inner Quiet** stack size is 10.010043510043610043710043810043910044010044110044211619116201997015903214False
444100442Trained FinesseIncreases **quality** at no cost to **durability**. **Efficiency: **100% **Success Rate: **100% Available only when **Inner Quiet** stack size is 10.010043510043610043710043810043910044010044110044211619116201997016903215False
445100443Refined TouchIncreases **quality**. **Efficiency: **100% **Success Rate: **100% **Combo Action: ****Basic Touch** **Combo Bonus: **Increases **Inner Quiet** stack by one (up to 10)010044310044410044510044610044710044810044910045024024715220992248False
446100444Refined TouchIncreases **quality**. **Efficiency: **100% **Success Rate: **100% **Combo Action: ****Basic Touch** **Combo Bonus: **Increases **Inner Quiet** stack by one (up to 10)0100443100444100445100446100447100448100449100450240247157201092249False
447100445Refined TouchIncreases **quality**. **Efficiency: **100% **Success Rate: **100% **Combo Action: ****Basic Touch** **Combo Bonus: **Increases **Inner Quiet** stack by one (up to 10)01004431004441004451004461004471004481004491004502402471623011922410False
448100446Refined TouchIncreases **quality**. **Efficiency: **100% **Success Rate: **100% **Combo Action: ****Basic Touch** **Combo Bonus: **Increases **Inner Quiet** stack by one (up to 10)01004431004441004451004461004471004481004491004502402471674012922411False
449100447Refined TouchIncreases **quality**. **Efficiency: **100% **Success Rate: **100% **Combo Action: ****Basic Touch** **Combo Bonus: **Increases **Inner Quiet** stack by one (up to 10)01004431004441004451004461004471004481004491004502402471722013922412False
450100448Refined TouchIncreases **quality**. **Efficiency: **100% **Success Rate: **100% **Combo Action: ****Basic Touch** **Combo Bonus: **Increases **Inner Quiet** stack by one (up to 10)01004431004441004451004461004471004481004491004502402471772014922413False
451100449Refined TouchIncreases **quality**. **Efficiency: **100% **Success Rate: **100% **Combo Action: ****Basic Touch** **Combo Bonus: **Increases **Inner Quiet** stack by one (up to 10)01004431004441004451004461004471004481004491004502402471823015922414False
452100450Refined TouchIncreases **quality**. **Efficiency: **100% **Success Rate: **100% **Combo Action: ****Basic Touch** **Combo Bonus: **Increases **Inner Quiet** stack by one (up to 10)01004431004441004451004461004471004481004491004502402471873016922415False
453100451Daring TouchIncreases **quality** and requires no CP. **Efficiency:** 150% **Success Rate:** 60% Can only be executed while under the effect of **Expedience**. ※This action cannot be assigned to a hotbar.01004511004521004531004541004551004561004571004582412481998099600False
454100452Daring TouchIncreases **quality** and requires no CP. **Efficiency:** 150% **Success Rate:** 60% Can only be executed while under the effect of **Expedience**. ※This action cannot be assigned to a hotbar.010045110045210045310045410045510045610045710045824124819980109600False
455100453Daring TouchIncreases **quality** and requires no CP. **Efficiency:** 150% **Success Rate:** 60% Can only be executed while under the effect of **Expedience**. ※This action cannot be assigned to a hotbar.010045110045210045310045410045510045610045710045824124819980119600False
456100454Daring TouchIncreases **quality** and requires no CP. **Efficiency:** 150% **Success Rate:** 60% Can only be executed while under the effect of **Expedience**. ※This action cannot be assigned to a hotbar.010045110045210045310045410045510045610045710045824124819980129600False
457100455Daring TouchIncreases **quality** and requires no CP. **Efficiency:** 150% **Success Rate:** 60% Can only be executed while under the effect of **Expedience**. ※This action cannot be assigned to a hotbar.010045110045210045310045410045510045610045710045824124819980139600False
458100456Daring TouchIncreases **quality** and requires no CP. **Efficiency:** 150% **Success Rate:** 60% Can only be executed while under the effect of **Expedience**. ※This action cannot be assigned to a hotbar.010045110045210045310045410045510045610045710045824124819980149600False
459100457Daring TouchIncreases **quality** and requires no CP. **Efficiency:** 150% **Success Rate:** 60% Can only be executed while under the effect of **Expedience**. ※This action cannot be assigned to a hotbar.010045110045210045310045410045510045610045710045824124819980159600False
460100458Daring TouchIncreases **quality** and requires no CP. **Efficiency:** 150% **Success Rate:** 60% Can only be executed while under the effect of **Expedience**. ※This action cannot be assigned to a hotbar.010045110045210045310045410045510045610045710045824124819980169600False
461100459Quick Innovation**Specialist Action** Grants **Innovation** for 1 turn. Cannot be executed while under the effect of **Innovation**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.67632100459100460100461100462100463100464100465100466465546561999218999608True
462100460Quick Innovation**Specialist Action** Grants **Innovation** for 1 turn. Cannot be executed while under the effect of **Innovation**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.676321004591004601004611004621004631004641004651004664655465619992189109609True
463100461Quick Innovation**Specialist Action** Grants **Innovation** for 1 turn. Cannot be executed while under the effect of **Innovation**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210045910046010046110046210046310046410046510046646554656199921891196010True
464100462Quick Innovation**Specialist Action** Grants **Innovation** for 1 turn. Cannot be executed while under the effect of **Innovation**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210045910046010046110046210046310046410046510046646554656199921891296011True
465100463Quick Innovation**Specialist Action** Grants **Innovation** for 1 turn. Cannot be executed while under the effect of **Innovation**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210045910046010046110046210046310046410046510046646554656199921891396012True
466100464Quick Innovation**Specialist Action** Grants **Innovation** for 1 turn. Cannot be executed while under the effect of **Innovation**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210045910046010046110046210046310046410046510046646554656199921891496013True
467100465Quick Innovation**Specialist Action** Grants **Innovation** for 1 turn. Cannot be executed while under the effect of **Innovation**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210045910046010046110046210046310046410046510046646554656199921891596014True
468100466Quick Innovation**Specialist Action** Grants **Innovation** for 1 turn. Cannot be executed while under the effect of **Innovation**. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.6763210045910046010046110046210046310046410046510046646554656199921891696015True
469100467Immaculate MendRestores all item **durability**.0100467100468100469100470100471100472100473100474242249195009981128False
470100468Immaculate MendRestores all item **durability**.01004671004681004691004701004711004721004731004742422491950010981129False
471100469Immaculate MendRestores all item **durability**.010046710046810046910047010047110047210047310047424224919500119811210False
472100470Immaculate MendRestores all item **durability**.010046710046810046910047010047110047210047310047424224919500129811211False
473100471Immaculate MendRestores all item **durability**.010046710046810046910047010047110047210047310047424224919500139811212False
474100472Immaculate MendRestores all item **durability**.010046710046810046910047010047110047210047310047424224919500149811213False
475100473Immaculate MendRestores all item **durability**.010046710046810046910047010047110047210047310047424224919500159811214False
476100474Immaculate MendRestores all item **durability**.010046710046810046910047010047110047210047310047424224919500169811215False
477100475Trained PerfectionReduces **durability** loss of next action to 0. Can only be used once per synthesis.010047510047610047710047810047910048010048110048224224919260910008False
478100476Trained PerfectionReduces **durability** loss of next action to 0. Can only be used once per synthesis.0100475100476100477100478100479100480100481100482242249192601010009False
479100477Trained PerfectionReduces **durability** loss of next action to 0. Can only be used once per synthesis.01004751004761004771004781004791004801004811004822422491926011100010False
480100478Trained PerfectionReduces **durability** loss of next action to 0. Can only be used once per synthesis.01004751004761004771004781004791004801004811004822422491926012100011False
481100479Trained PerfectionReduces **durability** loss of next action to 0. Can only be used once per synthesis.01004751004761004771004781004791004801004811004822422491926013100012False
482100480Trained PerfectionReduces **durability** loss of next action to 0. Can only be used once per synthesis.01004751004761004771004781004791004801004811004822422491926014100013False
483100481Trained PerfectionReduces **durability** loss of next action to 0. Can only be used once per synthesis.01004751004761004771004781004791004801004811004822422491926015100014False
484100482Trained PerfectionReduces **durability** loss of next action to 0. Can only be used once per synthesis.01004751004761004771004781004791004801004811004822422491926016100015False