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xiashtra 03d949abaf 7.45 follow-up (#99)
* Update cn

* 7.45 follow-up
2026-03-03 21:04:14 -06:00

6.9 KiB

10TEXT_CLSROG011_00102_SEQ_00Lonwoerd would have you reaffirm your desire to join the Rogues' Guild.
21TEXT_CLSROG011_00102_SEQ_01Lonwoerd suggests that you meet with the master of the Rogues' Guild. Head inside and speak with Jacke.
32TEXT_CLSROG011_00102_SEQ_02After listening to Jacke's explanation of “the job,” you convince the guildmaster that you're willing to embrace the shadowy life of a rogue. Equip the weathered daggers, and speak with Jacke once more.
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2524TEXT_CLSROG011_00102_TODO_00Speak with Jacke.
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4948TEXT_CLSROG011_00102_LONWOERD_000_000I didn't scare you off, then? Bene. They told me ye was a mettlesome lass, an' so it's proved.
5049TEXT_CLSROG011_00102_LONWOERD_000_001Ye'll need every onze o' that mettle soon enough. Now step inside an' have a prattle with Jacke. He's our Upright Man─the master o' the guild.
5150TEXT_CLSROG011_00102_SYSTEM_000_002You may now freely enter the Rogues' Guild. Speak with Lonwoerd whenever you wish to gain admittance to the guild's headquarters.
5251TEXT_CLSROG011_00102_JACKE_000_010Aye, I'm the one they call “Jacke”─though I'm surprised ye've heard o' me. Perhaps ye'd be good enough to tell me *yer* name...along with that o' the kindly cove as told ye mine?
5352TEXT_CLSROG011_00102_JACKE_000_011Ahhh! The famous Player! Ol' Lonny Left-patch let you in, did he?
5453TEXT_CLSROG011_00102_JACKE_000_012Hmmm... He can't throw a blade for shite, but that one eye don't miss naught when it comes to sizin' up a dimber mort for the stallin'.
5554TEXT_CLSROG011_00102_JACKE_000_013Just one thing... You ain't a pirate, are ye?
5655TEXT_CLSROG011_00102_JACKE_000_014Well, then, it's time ye was stalled to the rogue! Pull on yer best beater cases an' I'll swear ye in meself when yer ready.
5756TEXT_CLSROG011_00102_JACKE_000_015Now, I could fill yer wattles with the storied history of our guild, but that's just whids an' wind. The most important thing─the *only* thing─we care about is gettin' the job done.
5857TEXT_CLSROG011_00102_JACKE_000_016Now, most folk, an' I'm assumin' yer among 'em, know that not long after Limsa's foundin', the city was overrun by a motley collection o' pirates an' thieves.
5958TEXT_CLSROG011_00102_JACKE_000_017But as wild as that lot were, it soon became clear that they'd all end up killin' each other if they didn't lay down a few rules─an unspoken code o' conduct, as it were.
6059TEXT_CLSROG011_00102_JACKE_000_018One, ye don't bite the purses o' yer fellow Lominsans; two, ye don't rook a crew out o' their spoils; an' three, ye don't trade culls like they was chattel. I'll admit the finer points o' the code are a mite murky, but most agree on those three, at least.
6160TEXT_CLSROG011_00102_JACKE_000_019Now, ye might be thinkin' none o' that amounts to a sack o' dilberries now the Admiral's outlawed piracy, but in the back alleys an' black markets where Merlwyb's grip ain't so tight, the code's still alive an' well.
6261TEXT_CLSROG011_00102_JACKE_000_020An' just as the law is enforced by the Yellowjackets, the code is regulated by us rogues.
6362TEXT_CLSROG011_00102_JACKE_000_021We go where the shadows are darkest, an' hand out justice to them as break the code. Some rum-soaked cove steals goods from the wrong cull, an' we steal 'em back. That's the job, my natty lass.
6463TEXT_CLSROG011_00102_JACKE_000_022'Course, we don't hop the twig when bladework's called for, neither.
6564TEXT_CLSROG011_00102_JACKE_000_023Ye'll see there's more to our daggerplay than just stickin' culls with the pointy end. We'll weaken a mark with poison, fade away an' strike in the darkmans─whatever it takes to get the work done.
6665TEXT_CLSROG011_00102_JACKE_000_024Well, Player? What do ye say to that? Got the guts to do a rogue's job?
6766TEXT_CLSROG011_00102_Q1_000_030*Do* you have the guts to do a rogue's job?
6867TEXT_CLSROG011_00102_A1_000_031Yes
6968TEXT_CLSROG011_00102_A1_000_032No
7069TEXT_CLSROG011_00102_JACKE_000_040All right, then! First off, we'll have to get yer kit sorted out.
7170TEXT_CLSROG011_00102_JACKE_000_041A rogue needs to be light on her dew beaters to stay on a mark's trail. The job might have ye fightin' across a deck or weavin' through a mob, an' the last thing ye want is a bleedin' great battleaxe what hooks itself on every rope an' post.
7271TEXT_CLSROG011_00102_JACKE_000_042That's why we stick to daggers─they let ye slip through the streets just as easily as they slip through a rook's ribs.
7372TEXT_CLSROG011_00102_JACKE_000_043Here, take these stabbers an' let's see how they look on ye. ...Just don't get so excited with yer new toys that ye forget to dress for the role. Ye'd be surprised at how many colts come back to me in their bloody smallclothes...
7473TEXT_CLSROG011_00102_JACKE_000_050A pity, but it's your choice to make, lass. The life of a rogue ain't for the pigeon-livered.
7574TEXT_CLSROG011_00102_LONWOERD_000_900Ye lookin' to head inside?
7675TEXT_CLSROG011_00102_Q9_000_901Enter the Rogues' Guild?
7776TEXT_CLSROG011_00102_A9_000_902Yes
7877TEXT_CLSROG011_00102_A9_000_903No
7978TEXT_CLSROG011_00102_SYSTEM_000_060You have unlocked a new class! You can change to this class at any time by equipping the weapon received from this quest.
8079TEXT_CLSROG011_00102_SYSTEM_000_061When changing classes, **gear sets** will allow you to register and save your equipment. You may then use them to switch between classes instantly without the need to manually equip weapons or equipment.
8180TEXT_CLSROG011_00102_SYSTEM_000_062A button for the Gear Set interface is located in the upper portion of the **Character** window.