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17 KiB
| 1 | 0 | TEXT_FESHLX202_05468_SEQ_00 | Pattin's excitement is palpable behind his beady bear eyes. ※This quest is available for a limited time only. |
|---|---|---|---|
| 2 | 1 | TEXT_FESHLX202_05468_SEQ_01 | With their plans for an enchanted hide-and-seek finalized, the voidsent children are eager to put their vanishing act to the test against you. The pumpkin-headed apparition directs you to the grave guide, and suggests you make for her haunted venue to let the games begin. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. |
| 3 | 2 | TEXT_FESHLX202_05468_SEQ_02 | As you enter the grounds, you find the children putting the finishing touches on their magicks for the game. Bea is poised to begin, but awaits your approval before the hiding and seeking start in earnest. ※In the event that you leave the area, you may return by speaking with the grave guide at Mih Khetto's Amphitheatre. |
| 4 | 3 | TEXT_FESHLX202_05468_SEQ_03 | After expressing your readiness to begin, the children reiterate the rules, and you are deemed to be “it”─tasked with determining which of the costumed creatures are genuine, and revealing them with all-seeing gourds. While they fine-tune the necessary magicks for the illusions, the children give you a starting round to practice with Pattin. |
| 5 | 4 | TEXT_FESHLX202_05468_SEQ_04 | With your training complete, Pattin dashes off into the darkened corridors, and the real game begins. You must use your powers of observation to find the five players, who may be striking unique poses to differentiate themselves from the illusions. |
| 6 | 5 | TEXT_FESHLX202_05468_SEQ_05 | Your deft observation skills see you successfully through the round, and all five players have been found. Dodd awaits you by the entrance, ready to play once more. |
| 7 | 6 | TEXT_FESHLX202_05468_SEQ_06 | In his excitement to go another round, Pattin volunteers himself to be “it” in the next game, and though you are without a costume, you rush through the halls and nestle into the shadows, making yourself unseen. After hiding in the silence for a time, you are found by who you assume to be Pattin, and plan to make for Mih Khetto's Amphitheatre to meet with the others. |
| 8 | 7 | TEXT_FESHLX202_05468_SEQ_07 | Upon your return to Gridania, the children and adventurers are oddly relieved at your return, and you discover that Pattin was, in fact, unable to find you... The pumpkin-headed apparition suggests a wandering spirit may have taken his form, but assures you that such specters should not pose a threat to you or the others. With that matter settled, the children present you with a tattered bear costume to match theirs─a token of their gratitude. The pumpkin-headed apparition encourages you to make the most of the season and her venues, and eagerly awaits your next meeting. |
| 9 | 8 | TEXT_FESHLX202_05468_SEQ_08 | |
| 10 | 9 | TEXT_FESHLX202_05468_SEQ_09 | |
| 11 | 10 | TEXT_FESHLX202_05468_SEQ_10 | |
| 12 | 11 | TEXT_FESHLX202_05468_SEQ_11 | |
| 13 | 12 | TEXT_FESHLX202_05468_SEQ_12 | |
| 14 | 13 | TEXT_FESHLX202_05468_SEQ_13 | |
| 15 | 14 | TEXT_FESHLX202_05468_SEQ_14 | |
| 16 | 15 | TEXT_FESHLX202_05468_SEQ_15 | |
| 17 | 16 | TEXT_FESHLX202_05468_SEQ_16 | |
| 18 | 17 | TEXT_FESHLX202_05468_SEQ_17 | |
| 19 | 18 | TEXT_FESHLX202_05468_SEQ_18 | |
| 20 | 19 | TEXT_FESHLX202_05468_SEQ_19 | |
| 21 | 20 | TEXT_FESHLX202_05468_SEQ_20 | |
| 22 | 21 | TEXT_FESHLX202_05468_SEQ_21 | |
| 23 | 22 | TEXT_FESHLX202_05468_SEQ_22 | |
| 24 | 23 | TEXT_FESHLX202_05468_SEQ_23 | |
| 25 | 24 | TEXT_FESHLX202_05468_TODO_00 | Speak with the grave guide. |
| 26 | 25 | TEXT_FESHLX202_05468_TODO_01 | Speak with Bea. |
| 27 | 26 | TEXT_FESHLX202_05468_TODO_02 | Use an all-seeing gourd on the real Pattin. |
| 28 | 27 | TEXT_FESHLX202_05468_TODO_03 | Use an all-seeing gourd on the correct curious costumes. |
| 29 | 28 | TEXT_FESHLX202_05468_TODO_04 | Speak with Dodd. |
| 30 | 29 | TEXT_FESHLX202_05468_TODO_05 | Speak with Pattin. |
| 31 | 30 | TEXT_FESHLX202_05468_TODO_06 | |
| 32 | 31 | TEXT_FESHLX202_05468_TODO_07 | |
| 33 | 32 | TEXT_FESHLX202_05468_TODO_08 | |
| 34 | 33 | TEXT_FESHLX202_05468_TODO_09 | |
| 35 | 34 | TEXT_FESHLX202_05468_TODO_10 | |
| 36 | 35 | TEXT_FESHLX202_05468_TODO_11 | |
| 37 | 36 | TEXT_FESHLX202_05468_TODO_12 | |
| 38 | 37 | TEXT_FESHLX202_05468_TODO_13 | |
| 39 | 38 | TEXT_FESHLX202_05468_TODO_14 | |
| 40 | 39 | TEXT_FESHLX202_05468_TODO_15 | |
| 41 | 40 | TEXT_FESHLX202_05468_TODO_16 | |
| 42 | 41 | TEXT_FESHLX202_05468_TODO_17 | |
| 43 | 42 | TEXT_FESHLX202_05468_TODO_18 | |
| 44 | 43 | TEXT_FESHLX202_05468_TODO_19 | |
| 45 | 44 | TEXT_FESHLX202_05468_TODO_20 | |
| 46 | 45 | TEXT_FESHLX202_05468_TODO_21 | |
| 47 | 46 | TEXT_FESHLX202_05468_TODO_22 | |
| 48 | 47 | TEXT_FESHLX202_05468_TODO_23 | |
| 49 | 48 | TEXT_FESHLX202_05468_BEA_000_001 | Y'know how adventurers like parties? Well, Dodd and Pattin and I decided we'd do somethin' similar and take on, um...what's the word? Roles? Roles! That way, we get the work done faster. I'm the one that casts lots of scary magicks! |
| 50 | 49 | TEXT_FESHLX202_05468_DODD_000_002 | Oooh, I can hardly wait! |
| 51 | 50 | TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_003 | Greetings... I am here to─well, perhaps it would be prudent to keep my role a secret for the time being. |
| 52 | 51 | TEXT_FESHLX202_05468_PUMPKIN_000_004 | |
| 53 | 52 | TEXT_FESHLX202_05468_PATTIN_000_010 | Listen up, everyone! It's time we put our game to the test! |
| 54 | 53 | TEXT_FESHLX202_05468_PATTIN_000_011 | Since this'll be our very first one, we'll let you be “it,” adventurer! We three are better at hiding, anyway. |
| 55 | 54 | TEXT_FESHLX202_05468_DODD_000_012 | Huzzah! We ought to get a head start and make for the haunting grounds, then. |
| 56 | 55 | TEXT_FESHLX202_05468_BEA_000_013 | Pattin tidied up some costumes for the other mortals, so he's gonna dress 'em up while Dodd and I start workin' our magic. We'll see you there! |
| 57 | 56 | TEXT_FESHLX202_05468_PUMPKIN_000_014 | Heh heh... So the game is afoot. |
| 58 | 57 | TEXT_FESHLX202_05468_PUMPKIN_000_015 | |
| 59 | 58 | TEXT_FESHLX202_05468_PUMPKIN_000_016 | Once you have made ready, my grave guide shall lead you to the venue. We will ensure the other participants arrive safely there as well. |
| 60 | 59 | TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_020 | Greetings... 'Tis my solemn duty to escort our guests to the Dire Deepcroft. |
| 61 | 60 | TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_100_020 | Should you choose to join me, however, know that all manner of otherworldly phenomena may befall you in that accursed place... Do have care, adventurer. |
| 62 | 61 | TEXT_FESHLX202_05468_SYSTEM_000_021 | Travel to the Dire Deepcroft? |
| 63 | 62 | TEXT_FESHLX202_05468_DODD_000_030 | Let's see... Illusory magicks, all ready and accounted for! You won't believe your eyes when the games begin! |
| 64 | 63 | TEXT_FESHLX202_05468_BEA_000_040 | There you are, adventurer! We're nearly ready, in case you were wonderin'. |
| 65 | 64 | TEXT_FESHLX202_05468_BEA_000_041 | But what's takin' the other mortals so long? I know we have no choice, but I don't *want* to wait anymore... |
| 66 | 65 | TEXT_FESHLX202_05468_PATTIN_000_042 | Ta-daaa! Our new friends are ready! |
| 67 | 66 | TEXT_FESHLX202_05468_ADVENTURERB05467_000_043 | This suit's surprisingly comfortable...easy enough to run and hide in, at least. Our uncostumed friend here will be seeking us out, yes? |
| 68 | 67 | TEXT_FESHLX202_05468_BEA_000_044 | She sure will! Once she starts countin', it means we all have to find a place to hide, and fast! |
| 69 | 68 | TEXT_FESHLX202_05468_DODD_000_045 | What Bea said! Now, since you're “it,” you'll need some all-seeing gourds. If you think you've found someone─and not one of our illusions─lob one right at them! |
| 70 | 69 | TEXT_FESHLX202_05468_DODD_000_046 | If your hunch was right, the gourd will react! If your target was just an illusion...well, you'll have to try again. But at least you'll have less fake ones to worry about. |
| 71 | 70 | TEXT_FESHLX202_05468_PATTIN_000_047 | |
| 72 | 71 | TEXT_FESHLX202_05468_ADVENTURERA05467_000_048 | Hold on a moment. If your illusions are no less similar to the genuine folk in costume, how will she be able to see through your ruse? |
| 73 | 72 | TEXT_FESHLX202_05468_PATTIN_000_049 | Oh. Right... I forgot that you mortals can't see through illusory magicks the way we can. The illusions don't talk, and if you squint hard enough, you can probably spot the difference, but... Hmmm, what other oddities could we add to them? |
| 74 | 73 | TEXT_FESHLX202_05468_ADVENTURERB05467_100_049 | What's all this about “you mortals”? All men are mortal─yourselves included...I hope. |
| 75 | 74 | TEXT_FESHLX202_05468_ADVENTURERB05467_110_049 | In any event, for those of us who are *not* crafted from illusory magicks, I suggest we strike unique poses, that we might be easier to seek out. |
| 76 | 75 | TEXT_FESHLX202_05468_PATTIN_120_049 | Oh! Oh, yes! That's an excellent idea. You heard him, everyone: once you're set in your hiding spots, pose away! |
| 77 | 76 | TEXT_FESHLX202_05468_PATTIN_130_049 | While the others adjust the magicks, let's kill some time with a practice round, adventurer! |
| 78 | 77 | TEXT_FESHLX202_05468_PATTIN_000_050 | Remember to throw an all-seeing gourd if you think you've found the real me. If you succeed, we can all play for real! |
| 79 | 78 | TEXT_FESHLX202_05468_PATTIN_000_051 | Now, go on and count to ten, and I'll hide while you do! |
| 80 | 79 | TEXT_FESHLX202_05468_PATTIN_000_060 | (-Curious Costume-)Oh! D-Don't mind me! I'm just an illusion! Oooh, so scary... |
| 81 | 80 | TEXT_FESHLX202_05468_SYSTEM_000_061 | |
| 82 | 81 | TEXT_FESHLX202_05468_PATTIN_000_062 | (-Pattin-)Awww! You found me... |
| 83 | 82 | TEXT_FESHLX202_05468_PATTIN_000_063 | (-Pattin-)But that's all right! Now you know how to properly use your gourds. |
| 84 | 83 | TEXT_FESHLX202_05468_PATTIN_000_064 | (-Pattin-)Let's move on to the main event, shall we? Everyone else had plenty of time to hide deeper in by now. |
| 85 | 84 | TEXT_FESHLX202_05468_PATTIN_000_065 | (-Pattin-)When you've found us all, meet us back where we started. I'll let you count to ten again while I hide─happy hunting! |
| 86 | 85 | TEXT_FESHLX202_05468_SYSTEM_000_066 | Your voice echoes and bounds across the dismal stone corridors as you commence your count. Slowly, you open your eyes upon reaching ten, and prepare to seek out the five costumed participants hidden within these halls. |
| 87 | 86 | TEXT_FESHLX202_05468_DUMMY05468_000_067 | ... |
| 88 | 87 | TEXT_FESHLX202_05468_SYSTEM_000_068 | This costume doesn't quite match the ones worn by Pattin and the others... |
| 89 | 88 | TEXT_FESHLX202_05468_SYSTEM_000_069 | Pattin wasn't wearing a costume like this...was he? |
| 90 | 89 | TEXT_FESHLX202_05468_SYSTEM_000_070 | The costumed creature vanishes without a trace. The others must be elsewhere. |
| 91 | 90 | TEXT_FESHLX202_05468_PATTIN_000_080 | (-Curious Costume-)(Don't...make...a sound...) |
| 92 | 91 | TEXT_FESHLX202_05468_SYSTEM_000_081 | Though barely audible, a whisper wanders through the eerie silence. |
| 93 | 92 | TEXT_FESHLX202_05468_PATTIN_000_082 | (-Pattin-)Awww, you got me! I'll go back to the entrance like I promised. |
| 94 | 93 | TEXT_FESHLX202_05468_BEA_000_083 | (-Curious Costume-)Heh heh... She'll never find me here─oh. |
| 95 | 94 | TEXT_FESHLX202_05468_SYSTEM_000_084 | A hushed voice reaches your ears... |
| 96 | 95 | TEXT_FESHLX202_05468_BEA_000_085 | (-Bea-)Aw, no! You found me fair and square... I'll see you at the entrance! |
| 97 | 96 | TEXT_FESHLX202_05468_SYSTEM_000_086 | This costume is clinging to the shadows in a desperate attempt to remain hidden there... |
| 98 | 97 | TEXT_FESHLX202_05468_DODD_000_087 | (-Dodd-)You did it! You found me! Back to the entrance I go. |
| 99 | 98 | TEXT_FESHLX202_05468_SYSTEM_000_088 | The silhouette lingering before you has surprisingly excellent posture... |
| 100 | 99 | TEXT_FESHLX202_05468_ADVENTURERA05467_000_089 | (-Adamant Adventurer-)You've a sharp eye, friend. I'll go ahead and make my way back. |
| 101 | 100 | TEXT_FESHLX202_05468_ADVENTURERB05467_000_090 | (-Curious Costume-)... |
| 102 | 101 | TEXT_FESHLX202_05468_SYSTEM_000_091 | Although it remains silent, it dances without a care in the world. |
| 103 | 102 | TEXT_FESHLX202_05468_ADVENTURERB05467_000_092 | (-Ebullient Adventurer-)Oho! Saw right through my dance, did you? Back to the entrance for me, then... |
| 104 | 103 | TEXT_FESHLX202_05468_SYSTEM_000_093 | No response. It appears to be an illusion... |
| 105 | 104 | TEXT_FESHLX202_05468_SYSTEM_000_094 | This tiny costumed creature sways in the silence. |
| 106 | 105 | TEXT_FESHLX202_05468_SYSTEM_000_095 | This costumed creature doesn't resemble the bears you're looking for...though you concede that it is a remarkably good dancer. |
| 107 | 106 | TEXT_FESHLX202_05468_DUMMY05468_000_096 | |
| 108 | 107 | TEXT_FESHLX202_05468_SYSTEM_000_097 | This costume appears lifeless. |
| 109 | 108 | TEXT_FESHLX202_05468_DUMMY05468_000_098 | |
| 110 | 109 | TEXT_FESHLX202_05468_SYSTEM_000_099 | Those webbed feet don't match the children's costumes one bit... |
| 111 | 110 | TEXT_FESHLX202_05468_PATTIN_000_105 | Phew...! That...was so much *fun*! |
| 112 | 111 | TEXT_FESHLX202_05468_BEA_000_106 | Hullo again! Pattin was so excited that he started dashin' all over the place before you got here! |
| 113 | 112 | TEXT_FESHLX202_05468_ADVENTURERA05467_000_107 | As I suspected, running and hiding in such heavy equipment came with its own challenges... I ought to train like this more often. |
| 114 | 113 | TEXT_FESHLX202_05468_ADVENTURERB05467_000_108 | Welcome back! Exhilarating game, wasn't it? |
| 115 | 114 | TEXT_FESHLX202_05468_DODD_000_110 | That was amaaazing! You were the best “it” we ever could've asked for, adventurer! |
| 116 | 115 | TEXT_FESHLX202_05468_DODD_000_111 | That was lots of fun! When I saw you readying those gourds, I thought my heart was gonna jump out of my chest! |
| 117 | 116 | TEXT_FESHLX202_05468_ADVENTURERB05467_000_112 | Indeed. That was a grand old time! I could go another round, in fact. |
| 118 | 117 | TEXT_FESHLX202_05468_PATTIN_000_113 | That would be delightful! If I had my way, I'd want to play with you all for another fifty years, at least! |
| 119 | 118 | TEXT_FESHLX202_05468_BEA_000_114 | Hahaha! Say, if we're gonna play again, there's one more thing we mustn't forget! |
| 120 | 119 | TEXT_FESHLX202_05468_PATTIN_000_115 | Oh, that's right! Before we go another round, we need someone else to be “it.” I piiick...me! |
| 121 | 120 | TEXT_FESHLX202_05468_PATTIN_000_116 | One... Two... Three... |
| 122 | 121 | TEXT_FESHLX202_05468_PHANTOM05468_000_117 | (-Pattin?-)There you are, Player! |
| 123 | 122 | TEXT_FESHLX202_05468_PHANTOM05468_000_118 | (-Pattin?-)Hee hee... I'm so glad I found you. This was so much fun! |
| 124 | 123 | TEXT_FESHLX202_05468_BEA_000_120 | There you are! You hid so well, we thought we'd have to tear the whole place up! |
| 125 | 124 | TEXT_FESHLX202_05468_DODD_000_122 | You're incredible, adventurer! I'm surprised you could hide better than we can... |
| 126 | 125 | TEXT_FESHLX202_05468_ADVENTURERA05467_000_124 | You are talented indeed... Seeing your skills inspires me to keep honing my own. |
| 127 | 126 | TEXT_FESHLX202_05468_ADVENTURERB05467_000_126 | Good to see you returned. That you didn't even need a costume to blend in is a testament to your skills! |
| 128 | 127 | TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_128 | 'Tis a relief to see you unharmed... |
| 129 | 128 | TEXT_FESHLX202_05468_PATTIN_000_130 | Where in the world were you hiding, adventurer!? We looked everywhere for you, but you were nowhere to be found... We even started yelling for you and everything before we came back! |
| 130 | 129 | TEXT_FESHLX202_05468_Q1_000_000 | What will you say? |
| 131 | 130 | TEXT_FESHLX202_05468_A1_000_001 | You still managed to find me, though! |
| 132 | 131 | TEXT_FESHLX202_05468_A1_000_002 | What do you mean? You found me, didn't you, Pattin? |
| 133 | 132 | TEXT_FESHLX202_05468_PATTIN_000_132 | H-Huh!? |
| 134 | 133 | TEXT_FESHLX202_05468_PATTIN_000_133 | We searched and searched, but we couldn't find you at all! |
| 135 | 134 | TEXT_FESHLX202_05468_ADVENTURERA05467_000_134 | Wherever you hid, you evaded us entirely, even when we pooled our collective efforts. We attempted to call out to you when we took our leave, as well. Mayhap our voices did not reach as far as we envisioned...? |
| 136 | 135 | TEXT_FESHLX202_05468_ADVENTURERB05467_000_135 | I will say, though, turning the tables on us and making us all search was a sly move! Do let me know if you play again─I could do this for days, had I the chance. |
| 137 | 136 | TEXT_FESHLX202_05468_PUMPKIN_000_136 | Heh heh... Rumor has it the Dire Deepcroft is home to the spirits of the dead. 'Tis possible that someone *else* wanted to join in your game and took the form of young Pattin so as not to startle you. |
| 138 | 137 | TEXT_FESHLX202_05468_PUMPKIN_100_136 | You needn't worry overmuch. I suspect the spirit involved harbored no ill will─just a desire to play. |
| 139 | 138 | TEXT_FESHLX202_05468_PUMPKIN_000_137 | I took the liberty of sealing off the more dangerous areas before you all entered, so your mortal companions should be safe. The children have learned much from the three of you today. |
| 140 | 139 | TEXT_FESHLX202_05468_BEA_000_138 | Guess what!? Those adventurers gave us candy! “As thanks for the game,” they said! |
| 141 | 140 | TEXT_FESHLX202_05468_DODD_000_139 | What Bea said! Mortal gratitude really *is* as sweet as they say. Now that we have something safe to play, we ought to try inviting the adventurers ourselves next time! |
| 142 | 141 | TEXT_FESHLX202_05468_PUMPKIN_000_140 | Speaking of gratitude, don't you all have something to say to your new friend? |
| 143 | 142 | TEXT_FESHLX202_05468_PATTIN_000_141 | Oh! Yes, we do! Give me just a moment, and... |
| 144 | 143 | TEXT_FESHLX202_05468_PATTIN_000_142 | Thank you so very much, adventurer! We made a scary suit for you, too, so now you can match us. We hope you like it! |
| 145 | 144 | TEXT_FESHLX202_05468_PUMPKIN_000_143 | The Dire Deepcroft shall remain open to you, if you wish to return for any reason... May your revels there bring you frights and delights alike. |
| 146 | 145 | TEXT_FESHLX202_05468_PUMPKIN_000_144 | And of course, I shall leave the gates to Sneaky Hollow open, as well. If it's a masquerade you desire, you need only speak to our usher, and he shall lead the way. |
| 147 | 146 | TEXT_FESHLX202_05468_PUMPKIN_000_145 | Everyone deserves to carouse as they wish during this season, after all─mortal and voidsent, the living and the dead... |
| 148 | 147 | TEXT_FESHLX202_05468_PUMPKIN_000_146 | Heh heh... Of course, 'tis our duty to ensure the creatures of the void do not overstay their welcome. I hope I can count on your assistance again when next the seasons turn. |
| 149 | 148 | TEXT_FESHLX202_05468_SYSTEM_000_147 | You now have access to Sneaky Hollow, the Haunted Manor, and the Dire Deepcroft. Speak with the grave guide to be escorted back to the Dire Deepcroft. |
| 150 | 149 | TEXT_FESHLX202_05468_SYSTEM_000_148 | To attend the ongoing masquerades at Sneaky Hollow and the Haunted Manor, speak with the unusual usher or genial guiser at Mih Khetto's Amphitheatre. |