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xiashtra 03d949abaf 7.45 follow-up (#99)
* Update cn

* 7.45 follow-up
2026-03-03 21:04:14 -06:00

12 KiB

10TEXT_KINGMJ103_05428_SEQ_00Despite the ominous landscape and persistent echoes of thunder, Krile is determined to press on.
21TEXT_KINGMJ103_05428_SEQ_01A cursory look around the levin-blasted landscape confirms that if civilization has survived on the Ninth, it is not to be found near the crater that once was Alexandria. Sphene suggests nearby Treno, a port city–state and hub of trade on the continent, as a likely location of survivors. However, due to the violent lightning storm that spans as far as the eye can see, the airship cannot make the journey. Though Clerk PX-0093 remains on standby should you need to fly back to Living Memory, henceforth, you must walk. ※In the event that you leave the area, you may return by speaking with Clerk PX-0061 at leynode mnemo.
32TEXT_KINGMJ103_05428_SEQ_02Sphene leads you to a nearby cave system that should provide passage through the mountains to Treno. From what you can see from the entrance, it does not appear to have suffered structural damage in the intervening time, so you and your companions prepare to sally forth into the darkness. ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.
43TEXT_KINGMJ103_05428_SEQ_03Though the path was winding and arduous, you have found your way through the gates of Treno, and put down many a threat to the local populace besides. The glow of the city's lamps welcomes you to what apparently remains a thriving bastion of civilization. ※In the event that you leave the area, you may return from the Alexandria crater below Living Memory.
54TEXT_KINGMJ103_05428_SEQ_04In the heart of Treno, you are greeted with cheerful thanks echoing through the local speaker system, followed by an equally cheerful greeting from the mayor, Miayli. The elder Milalla is concerned by the fate of Alexandria, and so Sphene and Y'shtola volunteer to tell her of all that has come to pass while the rest of your party explores the city. Miayli suggests you begin by speaking to her grandson, Lumull, who can put you to work aiding the townsfolk.
65TEXT_KINGMJ103_05428_SEQ_05You find Lumull passing out some manner of herbal remedy called “Sleepless Rhapsody,” which he insists that you try. He is also strangely keen to see your face when you do...
76TEXT_KINGMJ103_05428_SEQ_06After marshaling your courage and quaffing the face-puckering drink, you share a polite version of your impressions, as Krile and G'raha recall their past experiences facing similar trials. In short order, however, you learn that the remedy's benefits are worth tolerating the taste. Not only do you feel surprisingly refreshed, but Lumull also explains that Sleepless Rhapsody mitigates the deleterious effects of exposure to lightning aether, further noting that the recipe has been passed down by the Milalla for generations.
87TEXT_KINGMJ103_05428_SEQ_07Now that he has had the opportunity to enjoy your reaction to Sleepless Rhapsody, Lumull finally remembers to introduce himself. Perhaps one day he will get around to giving you your work orders...
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2524TEXT_KINGMJ103_05428_TODO_00Speak with Sphene.
2625TEXT_KINGMJ103_05428_TODO_01Enter Mistwake.
2726TEXT_KINGMJ103_05428_TODO_02Enter Mistwake.
2827TEXT_KINGMJ103_05428_TODO_03Speak with Lumull.
2928TEXT_KINGMJ103_05428_TODO_04Drink the Sleepless Rhapsody under Lumull's watchful eye.
3029TEXT_KINGMJ103_05428_TODO_05Speak with Lumull.
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4948TEXT_KINGMJ103_05428_YSHTOLA_000_001The state of this reflection's aether is more dire than we anticipated.
5049TEXT_KINGMJ103_05428_YSHTOLA_000_002I should be surprised if the Ascians had no hand in the war that wrought this.
5150TEXT_KINGMJ103_05428_GRAHATIA_000_003The warding scale is truly a godssend for those of us without the blessing of Light. Remind me to send my profuse thanks to Vrtra and the Hannish alchemists once more.
5251TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_004That crater...was once Alexandria...
5352TEXT_KINGMJ103_05428_KRILE_000_011There are no structures, nor any other sign of survivors that I can see...
5453TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_012I suspect the crater made this area unsuitable for habitation due to the increased risk of flooding.
5554TEXT_KINGMJ103_05428_KRILE_000_013Then we should look further afield. In which direction do you think we might find a settlement?
5655TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_014If we're at the edge of Alexandrian territory now, the closest city would be Treno. Should it survive...
5756TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_015As a city-state built on a harbor, it was a nexus of trade, and it remained neutral throughout the war. We Alexandrians always felt fortunate to have it in our neighborhood, so to speak.
5857TEXT_KINGMJ103_05428_YSHTOLA_000_016Not unlike our Radz–at–Han.
5958TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_017Ah, yes! Alphinaud has spoken of Radz–at–Han before. It's near the south sea isles─the Milalla homeland, correct?
6059TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_018Funnily enough, it was also Treno where the Milalla first found a home in our world.
6160TEXT_KINGMJ103_05428_KRILE_000_019Truly?
6261TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_020Yes, and though the Milalla population elsewhere grew, most continued to feel a strong connection to the city. I'd like to think that some remain there to this day...
6362TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_021Clerk PX-0093, is this ship capable of taking us to Treno?
6463TEXT_KINGMJ103_05428_CLERKPX0093_000_022I shall run a flight simulation for the route to Treno. One moment...
6564TEXT_KINGMJ103_05428_CLERKPX0093_000_023Simulation complete. There is a near one hundred percent probability that the ship would suffer catastrophic mechanical failure prior to arrival due to ambient lightning. My apologies!
6665TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_024Oh... Well, thank you for checking.
6766TEXT_KINGMJ103_05428_GRAHATIA_000_025If we cannot fly, then we shall have to walk.
6867TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_026Treno lies beyond the mountains... But there should be routes that spare us having to climb.
6968TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_027That cave system, for instance─assuming it hasn't collapsed. Let's try there first.
7069TEXT_KINGMJ103_05428_YSHTOLA_000_031Eager though I am to seek new discoveries, the prospect of walking in circles for days on end does not appeal. We are fortunate to have Sphene.
7170TEXT_KINGMJ103_05428_KRILE_000_032The place where my people first arrived─and I shall soon see it in person!
7271TEXT_KINGMJ103_05428_GRAHATIA_000_033Of late, I've spent much of my time hunched over reports. A brisk trek across a wasteland shall make for a refreshing change of pace.
7372TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_041This tunnel appears intact...
7473TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_042Though we have no way of knowing what it's like further in.
7574TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_043Mind you stay alert for beasts, as well. Given the barren surrounds, they're surely ravenous...
7675TEXT_KINGMJ103_05428_Q1_000_051What will you do?
7776TEXT_KINGMJ103_05428_A1_000_001Small talk.
7877TEXT_KINGMJ103_05428_A1_000_002Form a party and enter Mistwake.
7978TEXT_KINGMJ103_05428_A1_000_003Nothing.
8079TEXT_KINGMJ103_05428_YSHTOLA_000_061Whatever lies ahead shall give us more insight into the state of the Ninth.
8180TEXT_KINGMJ103_05428_KRILE_000_062I am anxious and hopeful in equal measure. 'Tis a strange feeling...
8281TEXT_KINGMJ103_05428_GRAHATIA_000_063There should be little reason for anyone to have passed this way since Alexandria's displacement. Let us pray loose rocks are the worst we must contend with.
8382TEXT_KINGMJ103_05428_ORIGINALSPHENE_000_064I speak so confidently of the Milalla's connection to Treno because my tutor, Tuphut, hailed from the city. Another reason to hope it has survived...
8483TEXT_KINGMJ103_05428_SYSTEM_150_070You may now use mounts within Treno.
8584TEXT_KINGMJ103_05428_KRILE_000_071That must be Lumull. Heavens, I can smell the herbal aroma from here...
8685TEXT_KINGMJ103_05428_GRAHATIA_000_072None of the locals we've passed appear terribly distressed. As Sphene surmised, incursions must be a common occurrence.
8786TEXT_KINGMJ103_05428_LUMULL_000_081Why, if it isn't our new friends! Thanks again for making short work of our foes.
8887TEXT_KINGMJ103_05428_LUMULL_000_082If you've gone to the trouble of seeking me out, I can only assume it's for good reason!
8988TEXT_KINGMJ103_05428_LUMULL_000_083*You* want to help *me*? Odd, but I'll consider it. Before anything else, though...
9089TEXT_KINGMJ103_05428_LUMULL_000_084I must insist you drink our signature remedy, Sleepless Rhapsody! Everyone's a fan.
9190TEXT_KINGMJ103_05428_LUMULL_000_085You may find it the teensiest touch too sour for your tastes, but it'll set you aright. Just tip it down your throat...
9291TEXT_KINGMJ103_05428_KRILE_000_091Is this custom meant to raise the townsfolk's spirits after a trying event? Does it serve some ritual function?
9392TEXT_KINGMJ103_05428_KRILE_000_092He seems awfully keen on our partaking...
9493TEXT_KINGMJ103_05428_GRAHATIA_000_093Surely we can survive a simple beverage. Surely...
9594TEXT_KINGMJ103_05428_LUMULL_100_094It won't hurt, you have my word. But since it's your first cup, maybe don't stray too far before you drink it.
9695TEXT_KINGMJ103_05428_LUMULL_100_095Oh, and don't turn your back! For...best results, you understand.
9796TEXT_KINGMJ103_05428_SYSTEM_100_100It would seem you have no recourse but to drink the remedy whilst Lumull stands as witness...
9897TEXT_KINGMJ103_05428_KRILE_000_101I see how drinking that would be...unifying. And it is impressive that they have maintained the tradition here, so far from the Milalla's native lands.
9998TEXT_KINGMJ103_05428_GRAHATIA_000_102Given its ability to counteract lightning's influence on the body, that remedy could be of use to the people of Alexandria as well. I am certain Lumull would be more than happy to offer it to them...
10099TEXT_KINGMJ103_05428_LUMULL_000_111<gasp> ...I forgot to introduce myself, didn't I?
101100TEXT_KINGMJ103_05428_LUMULL_000_112Well, I'm Lumull. That was me announcing our victory earlier. And since Grandmother sent you to help with repairs, you'll know I'm her grandson.
102101TEXT_KINGMJ103_05428_LUMULL_000_113I'm in charge of resolving any problems the people of Treno may have. My favorite kinds of work include taste-testing menu items, carrying medium-sized objects, searching for lost possessions of immense value...
103102TEXT_KINGMJ103_05428_LUMULL_000_114Oh! And it's a pleasure to make your acquaintance.
104103TEXT_KINGMJ103_05428_SYSTEM_000_0121You may now enter Mistwake with a party of NPC avatars. To make use of this feature, open the **Trust** interface located under **Duty** in the main menu.