Files
2015-10-30 19:59:59 +00:00

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75111500211Non-player characters (NPCs) offering quests can be recognized by the <color #FF7B1A>exclamation marks</color> above their heads. Right-click the mark to bring up the quest window.Non-player characters (NPCs) offering quests can be recognized by the <color #FF7B1A>exclamation marks</color> above their heads. Right-click the mark to bring up the quest window.Non-player characters (NPCs) offering quests can be recognized by the <color #FF7B1A>exclamation marks</color> above their heads. Right-click the mark to bring up the quest window.
86111500221Non-player characters (NPCs) offering quests can be recognized by the <color #FF7B1A>exclamation marks</color> above their heads. To bring up the quest window, speak with the NPC by first targeting him, then pressing the <color #FF7B1A>confirm</color> button.Non-player characters (NPCs) offering quests can be recognized by the <color #FF7B1A>exclamation marks</color> above their heads. To bring up the quest window, speak with the NPC by first targeting him, then pressing the <color #FF7B1A>confirm</color> button.Non-player characters (NPCs) offering quests can be recognized by the <color #FF7B1A>exclamation marks</color> above their heads. To bring up the quest window, speak with the NPC by first targeting him, then pressing the <color #FF7B1A>confirm</color> button.
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1210111501210Once you've initiated a quest, a prompt will appear detailing its objectives and rewards. Click on the <color #FF7B1A>Accept</color> button in the lower left to add the quest to your list of current duties.
1311111501210Once you've initiated a quest, a prompt will appear detailing its objectives and rewards. Press the <color #FF7B1A>Accept</color> button in the lower left to add the quest to your list of current duties.
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1715111508111Complete a quest by right-clicking the NPC with a <color #FF7B1A>check mark</color> displayed above his or her head. Completing quests will earn you a variety of rewards, from items and gil to experience points.Complete a quest by right-clicking the NPC with a <color #FF7B1A>check mark</color> displayed above his or her head. Completing quests will earn you a variety of rewards, from items and gil to experience points.Complete a quest by right-clicking the NPC with a <color #FF7B1A>check mark</color> displayed above his or her head. Completing quests will earn you a variety of rewards, from items and gil to experience points.
1816111508121Complete a quest by speaking to the NPC with a <color #FF7B1A>check mark</color> displayed above his or her head. Completing quests will earn you a variety of rewards, from items and gil to experience points.Complete a quest by speaking to the NPC with a <color #FF7B1A>check mark</color> displayed above his or her head. Completing quests will earn you a variety of rewards, from items and gil to experience points.Complete a quest by speaking to the NPC with a <color #FF7B1A>check mark</color> displayed above his or her head. Completing quests will earn you a variety of rewards, from items and gil to experience points.
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2220101501410The <color #FF7B1A>main menu</color> grants quick and easy access to most of the game's main features. For example, selecting Character under <color #FF7B1A>Character</color> opens a window containing your character's various attributes and currently equipped gear. Selecting Journal under <color #FF7B1A>Duty</color> displays a list of current and completed quests and levequests.
2321101501420If you wish to customize the game's various settings, including <color #FF7B1A>key binding</color>, <color #FF7B1A>HUD layout</color>, and <color #FF7B1A>system configuration</color>, they all can be accessed via <color #FF7B1A>System</color>.\n\nSelect <color #FF7B1A>Active Help</color> to redisplay these tutorial messages.
2422101501430Game progress is saved automatically, so there are no in-game save or load functions. However, to prevent data from being lost or corrupted, it is strongly recommended that you end each playing session by selecting <color #FF7B1A>Log Out</color> or <color #FF7B1A>Exit Game</color> from the System menu.
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2725101501310The spell <color #FF7B1A>Return</color> can be used to instantly travel back to the aetheryte set as your <color #FF7B1A>home point</color>. Casting the spell does not require any <color #FF7B1A>MP</color> and can be accessed by selecting Return under <color #FF7B1A>Travel</color> from the <color #FF7B1A>main menu</color>. The sole limitation of the spell is that it can only be cast once every <color #FF7B1A>15 minutes</color> (Earth time).
2826101501320Only one home point may be set at any time. To make an aetheryte your new home point, right-click on the crystal to bring up the aetheryte menu.
2927101501310The spell <color #FF7B1A>Return</color> can be used to instantly travel back to the aetheryte set as your <color #FF7B1A>home point</color>. Casting the spell does not require any <color #FF7B1A>MP</color> and can be accessed by selecting <color #FF7B1A>Return</color> under <color #FF7B1A>Travel</color> from the <color #FF7B1A>main menu</color>. The sole limitation of the spell is that it can only be cast once every <color #FF7B1A>15 minutes</color> (Earth time).
3028101501330Only one home point may be set at any time. To make an aetheryte your new home point, target and select the crystal to bring up the aetheryte menu.
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3230111500410Pressing <color #FF7B1A>M</color> on your keyboard, selecting the mini-map, or selecting <color #FF7B1A>Map</color> under <color #FF7B1A>Travel</color> from the <color #FF7B1A>main menu</color> in the lower right-hand corner of your screen will bring up the area map. If a quest objective is located in that area, it will be indicated with a special icon.
3331111500420The location of quest objectives can also be confirmed by clicking on the objective in the <color #FF7B1A>duty list</color>.
3432111500410Selecting <color #FF7B1A>Map</color> from under <color #FF7B1A>Travel</color> in the <color #FF7B1A>main menu</color> or pressing <icon:11> on the controller will bring up the area map. If a quest objective is located in that area, it will be indicated with a special icon.
3533111500420The location of quest objectives can also be confirmed by selecting the objective in the <color #FF7B1A>duty list</color>.
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3735101501810You can view, equip, and remove gear by either selecting Character under <color #FF7B1A>Character</color> from the <color #FF7B1A>main menu</color>, or by pressing <color #FF7B1A>C</color> on your keyboard.
3836101501820To equip an item, first select the desired slot. This will open your <color #FF7B1A>Armoury Chest</color>, from which you can select the item you wish to equip. Finally, from the subcommand menu, select <color #FF7B1A>Equip</color> to put on the gear.
3937101501810You can view, equip, and remove gear by selecting Character under <color #FF7B1A>Character</color> from the <color #FF7B1A>main menu</color>.
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4240101502210The <color #FF7B1A>Moogle Delivery Service</color> can be accessed by speaking with one of the many <color #FF7B1A>delivery moogles</color> stationed throughout Eorzea, or by clicking on a <color #FF7B1A>moogle letter box</color>. The service can be used to send messages, items, and gil to anyone on your <color #FF7B1A>friend list</color>.
4341101502220Clicking the <color #FF7B1A>New</color> button located in the upper right-hand corner of the Moogle Delivery Service window will open the <color #FF7B1A>Letter Editor</color>. In addition to composing your message, this interface can be used to specify a recipient, as well as attach <color #FF7B1A>gil</color> and <color #FF7B1A>items</color>.
4442101502220Pressing the <color #FF7B1A>New</color> button located in the upper right-hand corner of the Moogle Delivery Service window will open the <color #FF7B1A>Letter Editor</color>. In addition to composing your message, this interface can be used to specify a recipient, as well as attach <color #FF7B1A>gil</color> and <color #FF7B1A>items</color>.
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4745101501910Attuning with the shard has granted you access to this citystate's <color #FF7B1A>Aethernet</color>. The Aethernet can be used for quick intra-city travel.
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5250101501510By learning the spell <color #FF7B1A>Teleport</color>, you are now able to travel instantly between aetherytes to which you are attuned. Access the teleportation menu by selecting Teleport under <color #FF7B1A>Travel</color> from the <color #FF7B1A>main menu</color>.
5351101501520Unlike other spells, Teleport does not require MP to cast, and instead uses a type of naturally regenerating spiritual energy. A small fee of gil, however, must be paid to the keepers of the aetheryte so that they can maintain the crystals and defend them from those who would see them destroyed. The fee varies depending on travel distance and remoteness of aetheryte location.
5452101501530Registering an aetheryte as a <color #FF7B1A>favored destination</color> will reduce the amount of gil required to travel there. Up to three favored destinations can be registered at any one time.
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6260111500310Upon accepting a quest, the current objectives will appear under the quest title in the <color #FF7B1A>duty list</color> on the right side of the screen. A maximum of five quests can be displayed at once.
6361111500320Clicking on the title will open the quest in your <color #FF7B1A>journal</color>, allowing you to review objectives and rewards.
6462111500320Selecting the title will open the quest in your <color #FF7B1A>journal</color>, allowing you to review objectives and rewards.
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6765111500510Key items can be used on targets by first right-clicking on the target, then right-clicking the appropriate icon from the <color #FF7B1A>Key Items</color> window and selecting <color #FF7B1A>Use</color>.
6866111500510Key items can be used on targets by first selecting the target, then selecting the appropriate icon from the <color #FF7B1A>Key Items</color> window and choosing <color #FF7B1A>Use</color>.
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7270111500610On some quests, you will encounter objects with which you can interact simply by approaching, then right-clicking.
7371111500610On some quests, you will encounter objects with which you can interact simply by approaching, then selecting.
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8280111503810When words are just not enough, emotes can be used to express your feelings towards a person or situation. First, highlight a target (if necessary), then select <color #FF7B1A>Social</color> from the <color #FF7B1A>main menu</color>, and then <color #FF7B1A>Emotes</color>.
8381111503821Finally, select the desired emote from the list.\n\nIn this case, select <color #FF7B1A>Kneel</color> after targeting Rhoswen to complete the quest objectives.Finally, select the desired emote from the list.\n\nIn this case, select <color #FF7B1A>Bow</color> after targeting Aunillie to complete the quest objectives.Finally, select the desired emote from the list.\n\nIn this case, select <color #FF7B1A>Welcome</color> after targeting Juliana to complete the quest objectives.
8482111503830Emotes can be set to your <color #FF7B1A>hotbars</color> by simply dragging them from the Emote interface.\n\n※In addition to emotes, <color #FF7B1A>items</color> and <color #FF7B1A>user macros</color> can also be set to your hotbars.
8583111503821Finally, select the desired emote from the list.\n\nIn this case, select <color #FF7B1A>Kneel</color> after targeting Rhoswen to complete the quest objectives.Finally, select the desired emote from the list.\n\nIn this case, select <color #FF7B1A>Bow</color> after targeting Aunillie to complete the quest objectives.Finally, select the desired emote from the list.\n\nIn this case, select <color #FF7B1A>Welcome</color> after targeting Juliana to complete the quest objectives.
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9290101501610When your <color #FF7B1A>HP</color> is reduced to zero, you are <color #FF7B1A>KO'd</color> and rendered unable to perform any actions. In this state, you are left with two options: either <color #FF7B1A>return</color> immediately to your current <color #FF7B1A>home point</color> or wait for another PC to revive you using an action or spell such as <color #FF7B1A>Raise</color>.
9391101501620In addition to rendering you temporarily <color #FF7B1A>weakened</color> after being raised, suffering a KO also severely damages your currently equipped gear. When a piece of equipment's <color #FF7B1A>durability</color> reaches 0%, its stats drop significantly, so do not forget to <color #FF7B1A>repair</color> your gear regularly.\n\n<color #FFFF66>※ Gear damage through KO is only experienced if you have reached level 10.</color>
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9795101504110The Armoury system not only allows you freedom to change between classes, but also the ability to wield the spells and actions obtained through those classes. To make these actions accessible to your current class, start by opening <color #FF7B1A>Character</color> from the <color #FF7B1A>main menu</color>, followed by <color #FF7B1A>Actions & Traits</color>.
9896101504120Next, select the desired class under <color #FF7B1A>Additional</color> to display a list of available actions. Highlighting the checkbox will add the action to the list at the bottom of the Actions & Traits interface.
9997101504130Once an action has been added to the list, <color #FF7B1A>drag</color> the icon to your <color #FF7B1A>hotbar</color> to ready it for use.\n\nAt level 10, you will only be allowed a maximum of two additional actions. This number will increase every five levels.\n\n※When additional actions are added to your hotbar, you will have to wait for their recast timer to expire before using them.
10098101504140Once an action has been added to the list, select the icon and press the button combination of the hotbar slot to which you wish to set it.\n\nAt level 10, you will only be allowed a maximum of two additional actions. This number will increase every five levels.\n\n※When additional actions are added to your hotbar, you will have to wait for their recast timer to expire before using them.
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102100101504010Player attributes such as <color #FF7B1A>strength</color>, which affects physical attack power, and <color #FF7B1A>vitality</color>, which affects maximum HP, can be viewed by selecting Character under <color #FF7B1A>Character</color> from the <color #FF7B1A>main menu</color>.
103101101504020Upon attaining level 10 in a class, you will begin earning <color #FF7B1A>attribute points</color>. These points can be allocated to any attribute, allowing for further class customization.\n\nFor example, increasing <color #FF7B1A>strength</color> will improve attack power, while increasing <color #FF7B1A>mind</color> will strengthen the potency of healing magic.
104102101504030To allocate points, start by pressing the golden <color #FF7B1A>+</color> button located next to Attributes on the Character window. This will open the <color #FF7B1A>Point Allotment</color> window. Next, select the attributes you wish to increase and press <color #FF7B1A>Accept</color> to finalize the allocation. Once you have allotted a point, it cannot be removed, so make your decision carefully. Classes belonging to the Disciplines of the Hand and the Land are not granted attribute points.
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107105101505720Instanced raids come with several rules─including time limits and restrictions on changing classes or jobs. Instanced areas can be left at any time by using an <color #FF7B1A>exit</color> or selecting <color #FF7B1A>Leave</color> from the <color #FF7B1A>Duty Finder</color>, but by doing so, remember that you will be abandoning your party in the process. Exits will also appear after defeating a raid boss, allowing your party easy access out of the area without having to backtrack.
108106101505730Once a boss has been engaged, players will be unable to enter or leave the immediate area. Make sure that all your party members are nearby and prepared beforehand, lest you incur their undying wrath.
109107101505740If you are KO'd during an instanced raid, you may either have a party member <color #FF7B1A>Raise</color> you, or choose to return to the instance entrance.
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112110101501110Your main weapon determines your current class. Changing classes is as easy as equipping a different type of weapon or tool to your <color #FF7B1A>Main Hand</color> slot.
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117115101503910<color #FF7B1A>Gear sets</color> allow you to save several different combinations of equipment and swap them at your leisure. A button for the Gear Set interface is located in the upper portion of the <color #FF7B1A>Character</color> window.
118116101503920This can be a very convenient feature for players who regularly switch back and forth between various classes, as well as for players who wish to have ready multiple sets of gear for the different types of duties they undertake, such as PvP or instanced raids.\n\nSelect the <color #FF7B1A>+</color> button to register your currently equipped gear as a new set.
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122120111507910You are about to enter a special instance. These areas are reserved for important battles which feature unique environmental conditions or powerful boss enemies. Instance objectives can be confirmed in the <color #FF7B1A>duty list</color>.
123121111507920For the duration of the battle, you will be unable to pass beyond the <color #FF7B1A>red line</color> displayed on the field.\n\nYou will automatically leave the instance once all quest objectives have been met.
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127125101508010Important quests used to tell the story of Eorzea and her people are called <color #FF7B1A>main scenario quests</color>. These tasks are easily distinguishable from others by their unique <color #FF7B1A>icon</color>.
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132130101508910There are some <color #FF7B1A>actions</color> which only can be learned by completing specific <color #FF7B1A>class quests</color>. For example, the ranged lancer weaponskill <color #FF7B1A>Piercing Talon</color> is acquired by completing the Lancers' Guild quest available at level 15.
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137135101502010A myriad of items can be bought and sold from vendors all across Eorzea. Purchasing an item is as simple as clicking on an item in a shopkeep's inventory, while selling an item is as simple as dragging an item from your inventory or Armoury Chest. You can also sell items by right-clicking them and selecting <color #FF7B1A>Sell</color>.
138136101502020If you happen to have second thoughts about a sale, you can always <color #FF7B1A>buy back</color> your item from the vendor, but only if you have yet to leave the area or log out of the game.
139137101502010A myriad of items can be bought and sold from vendors all across Eorzea. Purchasing an item is as simple as selecting an item from a shopkeep's inventory, while selling an item is as simple as selecting an item from your inventory or Armoury Chest and choosing <color #FF7B1A>Sell</color> from the subcommand menu.
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152150101509310Right-click on a target to switch to active mode and ready auto-attack. Approach and face the target to start the battle. Two rotating <color #FF7B1A>arrows</color> will appear over the target you are currently attacking.
153151101500820Various actions such as spells and weaponskills can be performed by clicking the icons located in the\n<color #FF7B1A>hotbar</color> on the bottom of your screen. These actions can also be initiated using the shortcut keys indicated in the upper left-hand corner of each icon.
154152101500830Most actions require magic points (<color #FF7B1A>MP</color>) or tactical points (<color #FF7B1A>TP</color>) to execute, in addition to having recast times of various lengths. Detailed information on an action can be viewed by mousing over its icon.
155153101500840Disciples of Magic and Disciples of War who specialize in ranged attacks (such as archers) are best suited fighting their targets from a distance. The range and radius of an action can also be confirmed in the help window.
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162160101511410Since the Armoury system in FINAL FANTASY XIV allows you to change your class or job by simply changing the weapon or tool in your main hand, it is recommended that you always have several sets of gear on hand. However, gear can take up a tremendous amount of space in one's inventory, which is why all adventurers carry an </color>Armoury Chest</color>.
163161101511420All gear purchased, crafted, or found is automatically stored in this chest, leaving your inventory free to fill with other items such as potions, crafting materials, and food.\n\nGear in your Armoury Chest is categorized and sorted by type, and can be equipped or discarded directly from the chest interface.
164162101511430The Armoury Chest can be accessed at any time by selecting <color #FF7B1A>Character</color> from the main menu followed by <color #FF7B1A>Armoury Chest</color>, or pressing <color #FF7B1A>Ctrl+I</color>.
165163101511430The Armoury Chest can be accessed at any time by selecting <color #FF7B1A>Character</color> from the main menu followed by <color #FF7B1A>Armoury Chest</color>.
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172170101503610A crescent moon icon will appear to the right of your <color #FF7B1A>experience bar</color> whenever you enter a <color #FF7B1A>sanctuary</color>. While in this special area, you will accrue a <color #FF7B1A>rested bonus</color>. The bonus will continue to grow even if you are offline.
173171101503620All experience earned through battle, crafting, and gathering while under the benefit of the rested bonus will be increased by 50%.
174172101503630Your current rested bonus is displayed on top of your experience bar. The dark orange bar shows how much more experience can be earned before the bonus fades. If the bar is blue, it indicates your bonus will carry over to the next level.
175173101503640Inns in all three city-states, as well as various outposts and settlements, are classified as sanctuaries. To maximize your experience-earning potential, make it a habit to always log out in one of these areas.
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182180101509010You have formed a <color #FF7B1A>party</color> with another player! Parties make it possible to tackle challenges that would be impossible to overcome alone, such as defeating powerful enemies or exploring perilous dungeons.
183181101509030The Party chat mode can be used to communicate solely with the other members of your party. You can change your chat mode at any time via the speech bubble icon located below the chat log.
184182101509020While in a party, a list of your party's members is displayed on the left side of the screen. This can be used to quickly identify each member's current condition. You can also target party members by clicking on their name in the list. This is especially helpful when there are many objects on the screen and it is difficult or time-consuming to target a member by ordinary means.
185183101509040Your party will sometimes be awarded boosts to various attributes based on class and job combinations. If your party is receiving one of these bonuses, it will be indicated by a <color #FF7B1A>party bonus icon</color> located above your <color #FF7B1A>party list</color>.
186184101509050Remember, your party members are all the in-game embodiment of real, living people, and chances are you will see them again online. Karma is alive and well in Eorzea. Treat people well, and your life in Eorzea will be a pleasant one. Treat them poorly, and it will come back to you.
187185101509020While in a party, a list of your party's members is displayed on the left side of the screen. This can be used to quickly identify each member's current condition. You can also target party members by pressing <if:the up and down buttons/up and down on the d-pad> to select their names from the list. This is especially helpful when there are many objects on the screen and it is difficult or time-consuming to target a member by ordinary means.
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192190101509310Select a target with <if:the directional buttons/the d-pad> and press confirm once to target it. Press confirm a second time to switch to active mode and ready auto-attack. Approach and face the target to start the battle. Two rotating <color #FF7B1A>arrows</color> will appear over the target you are currently attacking.
193191101509320Various actions such as spells and weaponskills can be performed by using the <color #FF7B1A>cross hotbar</color> on the bottom of your screen.\n\n※The cross hotbar is only available in <if:controller/gamepad> mode.
194192101509330The actions set to your cross hotbar can be initiated via the corresponding button combination, which consists of holding one of the <icon:15><icon:16> buttons and pressing <if:one of the directional/one of the d-pad> or <icon:12><icon:9><icon:10><icon:11> buttons.\n\n※When a new action is learned, it will be automatically added to your cross hotbar.
195193101509340Most actions require magic points (<color #FF7B1A>MP</color>) or tactical points (<color #FF7B1A>TP</color>) to execute, in addition to having recast times of various lengths.\n\nThough TP and MP slowly regenerate over time, there exist items and actions which can be used to immediately restore the two.
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202200101509210Some quests will require you to deliver items. If an NPC requires an item, an <color #FF7B1A>Item Request</color> window will appear. Drag the items from your inventory or Armoury Chest into the Item Request window and click <color #FF7B1A>Hand Over</color> to complete the transaction. Items can also be added to the Item Request window by right-clicking them.
203201101509220Some quests will require you to deliver items. If an NPC requires an item, an <color #FF7B1A>Item Request</color> window will appear. Select the items from your inventory or Armoury Chest and press <color #FF7B1A>Hand Over</color> to complete the transaction.
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212210101506310The <color #FF7B1A>Player Search</color> feature found under <color #FF7B1A>Social</color> in the <color #FF7B1A>main menu</color> can be used to easily and instantly locate other logged-in player characters (PCs). Searches will list up to 200 results, starting with the ones which are physically closest to your own character.
213211101506320Selecting <color #FF7B1A>Search Conditions</color> will open a new window in which you can specify the conditions of your search to produce more accurate results. Options include partial name searches for both first and last names, as well as searching by online status, class, level, location, or languages spoken. Press the <color #FF7B1A>Execute</color> button to initiate your search.
214212101506330If there are any players who meet the conditions specified, they will be displayed in the social window. You can right-click on player names to view their search info.\n\nYou can adjust your own search info by selecting the <color #FF7B1A>Party Members</color> tab in the <color #FF7B1A>Party</color> section of the <color #FF7B1A>main menu</color>, right-clicking your own name, and selecting <color #FF7B1A>Edit Search Info</color>.
215213101506340To allow your character to be included in searches for multiple classes, first change your online status to <color #FF7B1A>Looking for Party</color>, then select the corresponding icons. If no class is highlighted, then you will only be included in searches for your current class.
216214101506350Your current class and any selected classes will have a border. This indicates to other players that while you may have other classes at your disposal, these are the particular ones you wish to play as.
217215101506330If there are any players who meet the conditions specified, they will be displayed in the social window. You can select player names to view their search info.\n\nYou can adjust your own search info by selecting the <color #FF7B1A>Party Members</color> tab in the <color #FF7B1A>Party</color> section of the <color #FF7B1A>main menu</color>, selecting your own name, and choosing <color #FF7B1A>Edit Search Info</color> from the subcommand menu.
218216101506350Your current class and any selected classes will have a border. This indicates to other players that while you may have other classes at your disposal, these are the particular ones you wish to play as.
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242240101509710Limit breaks are powerful actions which are only available to parties of four or more members. The actions can be executed when the party's <color #FF7B1A>limit gauge</color> is full. The gauge is located directly above the <color #FF7B1A>party list</color>.
243241101509720The limit gauge will slowly fill as battle progresses, while certain acts of heroism─such as curing an ally while they are on the brink of death, or preventing an enemy from using its special attack─will cause the gauge to rise quicker.
244242101509730The <color #FF7B1A>Limit Break</color> trigger is located in the <color #FF7B1A>Actions & Traits</color> menu under <color #FF7B1A>General</color>. It can be set to your <color #FF7B1A>hotbar</color> for easy access.\n\nThere are five different types of limit breaks: single-target attack (melee), attack to all targets in a straight line (ranged), area of effect attack (caster), increase party defense (tank), and HP restoration (healer). Which type is used depends on the class/job of the person who initiates the action.
245243101509740Limit gauge length varies depending on party size and battle type. The more party members you have, and the more difficult the foe you face, the more options you will have.
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252250101509810<color #FF7B1A>Level sync</color> is a system which allows players to participate in lower level duties by temporarily adjusting their levels, and is available for most FATEs and instanced raids.
253251101509820When your level is synced, not only your personal attributes, but the attributes of your gear will automatically be lowered to meet the requirements set by the duty in which you are participating. Once the duty ends, everything is restored to its original state.
254252101509830Experience earned while level synced is based off the synced level, not your current level; however, it will be added to the progress of the latter.
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262260101509910You have obtained a <color #FF7B1A>soul crystal</color>!\n\nSoul crystals are required to change from your current class to a more specialized <color #FF7B1A>job</color>. Each job has its own crystal which can be equipped via the <color #FF7B1A>Armoury Chest</color>.
263261101509920While using a job, you will have limited access to actions from other classes. You will, however, have access to new, job-specific actions.
264262101509930Job level and attribute bonuses coincide with those of the base class. When a job level rises, so, too, does the level of the base class, and vice versa.
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272270101510510You have obtained an <color #FF7B1A>untradable</color> item. This item is yours, and yours alone, and cannot be sold or traded.
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282280101510610Some items can be used, granting various effects such as instant HP restoration, attribute boosts, and more. Using an item is as simple as selecting <color #FF7B1A>Use</color> from the item's subcommands.
283281101510620All items with <color #FF7B1A>recast</color> timers cannot be used again until the timer has expired.\n\nItems you use often can be set to your hotbar for easy access.
284282101510630アイテムを使ってみよう_パッド・1
285283101510640All items with <color #FF7B1A>recast</color> timers cannot be used again until the timer has expired.\n\nItems you use often can be set to your hotbar for easy access.
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292290101511710The <color #FF7B1A>linkshell</color> feature is now available!\n\nLinkshells are chat groups which allow for quick and easy communication between players who are not necessarily in a party or free company.
293291101511720Linkshells can have up to <color #FF7B1A>128</color> members, while players may possess as many as <color #FF7B1A>eight</color> separate linkshells.
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302300101508210Upon reaching level 10, you will be allowed to rent chocobos from stables across Eorzea. Chocobos can be used for speedy transport to areas which are not readily accessible via aetheryte.\n\nWhile riding, you will have complete control over the chocobo until you either dismount or are attacked, or the rental period expires.
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312310101508310While on chocoback, a <color #FF7B1A>chocobo icon</color> will appear near your status effects bar indicating how much time is remaining before the rental period expires. You can end your ride at any time by selecting <color #FF7B1A>Dismount</color> from the pet hotbar. Be aware, however, that once you have dismounted, the chocobo will return to his stables, regardless of how much time is remaining.
313311101508310While on chocoback, a <color #FF7B1A>chocobo icon</color> will appear near your status effects bar indicating how much time is remaining before the rental period expires. You can end your ride at any time by selecting <color #FF7B1A>Dismount</color> from the pet hotbar. Be aware, however, that once you have dismounted, the chocobo will return to his stables, regardless of how much time is remaining.
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322320101508410<color #FF7B1A>Chocobo porters</color> are similar to rental chocobos in that they can be hired to carry you quickly to destinations throughout Eorzea, the differences being that you cannot control these birds, and that they will not stop until they have arrived at their destination. On the other hand, chocobo porters are trained to take the safest route, meaning that they will never be attacked while in transit.
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332330101508510While on chocoback, a <color #FF7B1A>chocobo icon</color> will appear in your status effects bar. You can end your ride at any time by selecting <color #FF7B1A>Dismount</color> from the pet hotbar. Be aware, however, that once you have dismounted, the chocobo will continue on to his destination, leaving you behind.
333331101508510While on chocoback, a <color #FF7B1A>chocobo icon</color> will appear in your status effects bar. You can end your ride at any time by selecting <color #FF7B1A>Dismount</color> from the pet hotbar. Be aware, however, that once you have dismounted, the chocobo will continue on to his destination, leaving you behind.
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342340101508610You can <color #FF7B1A>Use</color> a <color #FF7B1A>chocobo whistle</color> to acquire the <color #FF7B1A>action</color> to summon your personal chocobo. Unlike rental chocobos, there is no time limit regulating how long you may remain on chocoback. Remember, however, there are areas, such as highly populated cities and narrow dungeons, that your chocobo will refuse to enter.
343341101508620The action to summon your chocobo can be set to your <color #FF7B1A>hotbar</color> and is located within your <color #FF7B1A>Mount Guide</color> found under <color #FF7B1A>Character</color> in the <color #FF7B1A>main menu</color>.
344342101508630If you are attacked while on chocoback, your steed may buck you and run off to safety. You may only summon him again once the immediate threat has been neutralized.
345343101508640Chocobo armor, or “barding,” can be equipped via the <color #FF7B1A>Companion</color> interface situated in the <color #FF7B1A>Character</color> section of the <color #FF7B1A>main menu</color>.
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352350101508710While on chocoback, a <color #FF7B1A>chocobo icon</color> will appear in your status effects bar. You can dismount your chocobo at any time by right-clicking this icon or by reclicking the <color #FF7B1A>action</color> you used to mount your steed. Use the chocobo whistle to summon your steed again.
353351101508710While on chocoback, a <color #FF7B1A>chocobo icon</color> will appear in your status effects bar. You can dismount your chocobo at any time by selecting this icon or by reselecting the <color #FF7B1A>action</color> you used to mount your steed. Use the chocobo whistle to summon your steed again.
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362360101511510In addition to riding him, you can also summon your chocobo to fight alongside you. To do so, you will first require a bunch of <color #FF7B1A>gysahl greens</color>. This chocobo favorite can be purchased in stores.
363361101511520To summon your chocobo, simply <color #FF7B1A>Use</color> the greens. As a rule, chocobos can only fight in the same places in which they can be ridden, so don't expect your faithful steed to follow you into the depths of dungeons like the TamTara Deepcroft or Copperbell Mines.
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372370101511610Once summoned to battle, your chocobo will remain with you for 30 minutes (Earth time), or until he suffers injuries grievous enough to make him flee.\n\nTo give your companion orders, use the commands located under <color #FF7B1A>Companions</color> in the Actions & Traits interface.
373371101511620To order your chocobo to auto-attack, simply select <color #FF7B1A>Free Stance</color>. You can dismiss your companion at any time by selecting the command <color #FF7B1A>Withdraw</color>.
374372101511630Use another bunch of gysahl greens to summon your steed again.
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382380101514610As your chocobo's rank increases, he will earn skill points (<color #FF7B1A>SP</color>). These points can be used to acquire new companion-specific actions and traits.
383381101514620There are three different skill trees you can choose for your chocobo: <color #FF7B1A>Defender</color>, <color #FF7B1A>Attacker</color>, and <color #FF7B1A>Healer</color>. When your chocobo acquires his first skill from any of these trees, he will also learn that tree's <color #FF7B1A>stance</color>.
384382101514630Activating the <color #FF7B1A>Defender Stance</color> will turn your chocobo into a defensive-minded stalwart. The <color #FF7B1A>Attacker Stance</color> will transform your chocobo into an offensive force. Finally, the <color #FF7B1A>Healer Stance</color> will have your chocobo focus on restoring your HP rather than participating in battle.
385383101514640How you choose to use your chocobo's skill points is entirely up to you, but remember─once an action or trait has been purchased, that purchase cannot be undone. Think about how you wish to use your chocobo in battle and choose its path of progression wisely.
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402400101504510The <color #FF7B1A>hunting log</color> is a record of your completion of tasks involving the slaying of certain creatures. By completing these tasks, you will earn rewards and unlock new challenges. The log can be accessed via <color #FF7B1A>Logs</color> found in the <color #FF7B1A>main menu</color>, or by pressing <color #FF7B1A>H</color> on your keyboard.
403401101504520Once the log is open, select a class and difficulty to view the available challenges for that rank. Each challenge is marked with a class name and number, such as <color #FF7B1A>Lancer 01</color>. Below that name and number you will find the target, as well as how many of the target you must defeat. Hovering over the target name will display one of the areas in which the target can be located.
404402101504530Targets indicated in your hunting log will have a special icon above their <color #FF7B1A>display name</color>, making it easier to locate the creatures.
405403101504510The <color #FF7B1A>hunting log</color> is a record of your completion of tasks involving the slaying of certain creatures. By completing these tasks, you will earn rewards and unlock new challenges. The log can be accessed via <color #FF7B1A>Logs</color> found in the <color #FF7B1A>main menu</color>.
406404101504520Once the log is open, select a class and difficulty to view the available challenges for that rank. Each challenge is marked with a class name and number, such as <color #FF7B1A>Lancer 01</color>. Below that name and number you will find the target, as well as how many of the target you must defeat. Hovering over the target name will display one of the areas in which the target can be located.
407405101504530Targets indicated in your hunting log will have a special icon above their <color #FF7B1A>display name</color>, making it easier to locate the creatures.
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412410101508810You are now a member of a <color #FF7B1A>Grand Company</color> and have been assigned the rank of <color #FF7B1A>private third class</color>.\n\nYour Grand Company and rank can be confirmed at any time under the <color #FF7B1A>Profile</color> tab in the <color #FF7B1A>Character</color> interface under <color #FF7B1A>Character</color> in the <color #FF7B1A>main menu</color>.
413411101508820Grand Companies pay their members not in gil, but in company seals. You can confirm how many seals are currently in your possession under the <color #FF7B1A>Currency</color> in the main menu.\n\nSeals can be earned by completing various Grand Company missions.
414412101508830A Grand Company <color #FF7B1A>quartermaster</color> is stationed at each Grand Company headquarters, and will exchange items for company seals. Company seals are only redeemable with the Grand Company that issued them.
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422420101509410The Grand Companies of Eorzea are in constant need of <color #FF7B1A>supplies</color> and <color #FF7B1A>provisions</color> to maintain their daily operations. Adventurers can earn experience points and <color #FF7B1A>company seals</color> by crafting or gathering the items required and delivering them. Speak to a Grand Company <color #FF7B1A>personnel officer</color> or one of the many officers stationed throughout the realm to complete the delivery.
423421101509420Items sought change every day (Earth time). They can be confirmed by selecting <color #FF7B1A>Timers</color> located under <color #FF7B1A>Duty</color> in the <color #FF7B1A>main menu</color>.
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432430101509510To bolster their strength, the Grand Companies of Eorzea seek donations of rare items. Accepted items are those which are <color #FF7B1A>sellable</color>, and whose names are <color #FF7B1A>not yellow</color> in their help window. <color #FF7B1A>Aetherial gear</color> is an example of such.
433431101509520If you wish to make a donation, speak to a Grand Company <color #FF7B1A>quartermaster</color> to complete the delivery. You will be rewarded company seals for your contribution.
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442440101509610Free companies are independent player-operated organizations, not unlike guilds. While there are no restrictions on who may join a company, players cannot belong to more than one free company at a time.
443441101509620Companies will advance in rank as their members earn <color #FF7B1A>company points</color> by undertaking various duties around Eorzea. These tasks will also earn companies <color #FF7B1A>credits</color>, which can be used as currency to purchase various items.
444442101509630To form a company, a player must first draft a petition and then get three other players to sign it. These three players will become the founding members of the company.
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452450101511210You have been asked to sign a free company petition. To form a new free company, a player must first obtain the signatures of three other people who agree to become the founding members of the company. If you wish to join, sign the petition!
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462460101511310You have joined a free company! Start by changing your chat mode to <color #FF7B1A>Free Company</color> and greeting the other members.
463461101511320Selecting <color #FF7B1A>Free Company</color> from the <color #FF7B1A>Social</color> section of the <color #FF7B1A>main menu</color> will display the Free Company interface. Here you can view company and member data, messages, and other important information.\n\nEach member is assigned a <color #FF7B1A>rank</color>, each with various levels of </color>authorization</color>.
464462101511330Depending on your rank, you may or may not be able to access such features as <color #FF7B1A>promoting</color> current members or <color #FF7B1A>inviting</color> new players.
465463101511340As company members participate in various duties around Eorzea, they will not only earn experience points for themselves, but points for their free company as well. As company points are earned, the free company will increase in rank. As rank increases, new features such as <color #FF7B1A>company crests</color>, an expanded <color #FF7B1A>company chest</color>, and <color #FF7B1A>housing</color> become available.
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472470101513610The <color #FF7B1A>company chest</color> is a communal depository where free company members can store their excess gear and items. It can be accessed not only from the company's estate, but from Grand Company headquarters, and other convenient locations. Access rights are set by company leaders and can range from full access to all members to restricted access for a select few.
473471101513620As the company increases in rank, additional compartments will be added to the chest, increasing the number of items which can be stored within.\n\nRemember, unlike your personal inventory, the company chest is shared. To avoid misunderstandings with fellow company members, refrain from using the chest to store important personal effects.
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482480101513710Your free company can now create its own unique <color #FF7B1A>company crest</color>. To edit the company crest you must first have <color #FF7B1A>authorization</color> to do so. Next, you must speak with an <color #FF7B1A>OIC officer of arms</color> located at one of the three Grand Company of Eorzea headquarters.
483481101513720Once your company has attained the proper rank, you will have the opportunity to apply the crest to pieces of armor for all the realm to see.
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492490101513810<color #FF7B1A>Company Actions</color> can be used to temporarily increase the statuses of all online company members. They can be accessed under <color #FF7B1A>Actions</color> in the <color #FF7B1A>Free Company</color> interface.
493491101513820Actions can be purchased from <color #FF7B1A>OIC quartermasters</color> with <color #FF7B1A>company credits</color>. The higher your company's <color #FF7B1A>standing</color> with its Grand Company of allegiance, the fewer credits the actions will require.
494492101513830To purchase, execute, disable, or discard actions, you must first have been granted the proper company <color #FF7B1A>authorization</color> to do so.
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502500101503310Speaking with a local distributor of guildleves, known as a <color #FF7B1A>levemete</color>, will bring up a list of available levequests. Highlight a quest to display its objectives, and select <color #FF7B1A>Accept</color> to add the quest to your <color #FF7B1A>journal</color>.
503501101503320<color #FF7B1A>Leve allowances</color> are required to accept levequests. You will be granted three leve allowances every 12 hours (Earth time), up to a maximum of 100.\n\nYou may accept as many as 16 levequests at once.
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512510101503410To initiate a levequest, first open your <color #FF7B1A>journal</color> via the <color #FF7B1A>Duty</color> section of the <color #FF7B1A>main menu</color>, or by pressing <color #FF7B1A>J</color> on your keyboard. Next, select the levequest to bring up a detailed description of its objectives and its rewards.
513511101503420Clicking on the <color #FF7B1A>Map</color> button will show the approximate location of the levequest's objectives. Though you can initiate a levequest at any time while in the corresponding area, it is recommended that you wait until you are close to the objectives before doing so. This will increase your chances of becoming eligible for completion bonuses.
514512101503430Once you have arrived, open the journal, select the levequest, and click on the <color #FF7B1A>Initiate</color> button to begin your duty.
515513101503410To initiate a levequest, first open your <color #FF7B1A>journal</color> via the <color #FF7B1A>Duty</color> section of the <color #FF7B1A>main menu</color>. Next, select the levequest to bring up a detailed description of its objectives and its rewards.
516514101503420Selecting the <color #FF7B1A>Map</color> button will show the approximate location of the levequest's objectives. Though you can initiate a levequest at any time while in the corresponding area, it is recommended that you wait until you are close to the objectives before doing so. This will increase your chances of becoming eligible for completion bonuses.
517515101503430Once you have arrived, open the journal, select the levequest, and press the <color #FF7B1A>Initiate</color> button to begin your duty.
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522520101503510When you initiate a levequest, you will be given the opportunity to adjust its difficulty. The greater the difficulty setting, the higher the level target enemies will be. Difficulty also affects completion rewards.
523521101503520Levequest difficulty can be lowered at any time during the course of the duty by selecting the quest name in the <color #FF7B1A>duty list</color> and selecting <color #FF7B1A>Difficulty</color>.\n\nPlease note that levequest difficulty cannot be raised once the duty has been initiated.
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532530101504210Once you have initiated a levequest, the location of your quest objectives will be displayed on the <color #FF7B1A>minimap</color>. Levequest targets can also be identified by the distinguishing icon displayed above their names.
533531101504220During a levequest, the <color #FF7B1A>duty list</color> is replaced with information regarding quest objectives, leve difficulty, time remaining, and more. Rewards are only granted to those who complete all the objectives listed within the time allotted.
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542540101504310When all levequest objectives have been completed, you will be given the option to return immediately to the issuing <color #FF7B1A>levemete</color> and collect your reward, though rewards can be collected at any time from any levemete in Eorzea.
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552550101504410If you fail to complete the levequest objectives within the allotted time, you can always rechallenge the quest by selecting it in your <color #FF7B1A>journal</color> and pressing the <color #FF7B1A>Retry</color> button. Rechallenging a levequest will cost one <color #FF7B1A>leve allowance</color>.
553551101504410If you fail to complete the levequest objectives within the allotted time, you can always rechallenge the quest by selecting it in your <color #FF7B1A>journal</color> and pressing the <color #FF7B1A>Retry</color> button. Rechallenging a levequest will cost one <color #FF7B1A>leve allowance</color>.
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562560101506710<color #FF7B1A>Tradecraft</color> leves (guildleves for Disciples of the Hand) are governed by a different set of rules than their <color #FF7B1A>battlecraft</color> counterparts (guildleves for Disciples of War and Magic). For example, tradecraft leves have no time limit, and are considered complete when the items requested have been delivered to the client. Information on leve objectives as well as the client's name can be viewed in the <color #FF7B1A>duty list</color>.
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572570101506810After creating all the requested items, speak with the client to bring up the Item Request window. Drag the items from your inventory into the Item Request window and click <color #FF7B1A>Hand Over</color> to complete the transaction. Submitting <color #FF7B1A>HQ</color> items will earn you a greater reward.
573571101506820After creating all the requested items, speak with the client to bring up the Item Request window. Select the items from your inventory into the Item Request window and select <color #FF7B1A>Hand Over</color> to complete the transaction. Submitting <color #FF7B1A>HQ</color> items will earn you a greater reward.
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582580101506910<color #FF7B1A>Fieldcraft</color> leves (guildleves for Disciples of the Land) follow the same set of rules as their <color #FF7B1A>battlecraft</color> counterparts (guildleves for Disciples of War and Magic). There are, however, two main differences: you cannot begin a fieldcraft levequest unless you have changed to the corresponding class, and you must perform these tasks solo.
583581101506920Leves for <color #FF7B1A>Fishers</color>, on the other hand, follow the same set of rules as tradecraft leves, in that you will be required to deliver your catch to the client in person. And, just as with leves for Disciples of the Hand, high-quality fish will earn you heftier rewards.
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592590101507010Once a leve has been initiated, its objectives will appear in the <color #FF7B1A>duty list</color>. Fieldcraft leve objectives range from visiting specified locations to gathering the specified number of items, all within the allotted time limit.
593591101507020Levequest targets are indicated with a <color #FF7B1A>leve plate icon</color> displayed above their <color #FF7B1A>display names</color>. The general location of targets is also marked on your <color #FF7B1A>minimap</color>.
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602600101507610If you possess the same guildleve as the one activated by your party, a leve link will occur, ensuring that you receive full recompense upon completing the quest.
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612610101506410FATE is short for <color #FF7B1A>Full Active Time Event</color>. These public quests occur periodically in real time around Eorzea, and anyone can participate by simply showing up before one ends. When you sense a FATE nearby, a message will appear on your screen, and the location will be displayed on your maps.
613611101506420The type of FATE in progress can be identified by its map icon. Mousing over the icon will display the FATE title.
614612101506430You will automatically join a FATE the moment you cross the event threshold. At this time, the FATE title, objectives, and time remaining will appear in your <color #FF7B1A>duty list</color>.
615613101506440If you are several levels higher than the recommended level, a <color #FF7B1A>Level Sync</color> button will appear in your duty list. Press the button to automatically lower your level so that you may participate and receive rewards.
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622620101506610Once a FATE is complete, a window detailing your reward will be displayed. Rewards are distributed to all event participants and are based not only on success, but on individual contributions.
623621101506620The more active you are in completing event objectives, the greater your contribution will be deemed. Contribution is indicated via the gold, silver, or bronze medal that appears on your reward window.
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632630101507110<color #FF7B1A>Guildhests</color> are special operations organized by Adventurers' Guilds and overseen by NPCs known as <color #FF7B1A>battlewardens</color>. Speaking with a battlewarden displays a list of all guildhests currently available. Please note, however, that each operation has conditions (such as <color #FF7B1A>level</color> or <color #FF7B1A>class</color>) that must be met by all party members before the duty can be commenced.
633631101507120At first, you may find that only a limited number of guildhests are accessible, but do not worry. As you progress in level, that number will grow.\n\nGuildhests can also be accessed via the <color #FF7B1A>Duty Finder</color>, removing the hassle of having to try and gather a party.
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642640101507210Once you have commenced a guildhest, the operation's objectives and the time remaining to complete them will appear in the <color #FF7B1A>duty list</color>. Hints helpful to completing guildhest objectives will sometimes appear on screen. These hints will also be added to the duty list after being displayed.\n\nIf you are unable to complete the objectives within the allotted time, the guildhest will be deemed a failure.
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652650101507310While participating in guildhests, you may notice areas that are colored differently than the surrounding landscape. This color is to warn players that stepping into the hazardous zones will trigger new enemies to appear. Take care when passing nearby.
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662660101507410If you are KO'd while participating in a guildhest, you will be given the option to return to the <color #FF7B1A>starting point of the operation</color>, rather than all the way back to your home point.
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672670101507510If you successfully complete all guildhest objectives in the time allotted, you will be eligible for a reward. Speak with the <color #FF7B1A>battlewarden</color> overseeing the operation to collect it. If your party can complete the objectives without suffering a single casualty, you will be rewarded a special bonus.
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682680101513510You are now able to change your Grand Company of <color #FF7B1A>allegiance</color>. To proceed with the necessary paperwork, speak with a <color #FF7B1A>personnel officer</color> at any of the Grand Company headquarters.\n\nDo note that upon changing allegiances, all assets (company seals) will be frozen, and some items, such as company-specific gear, may no longer be equippable. Furthermore, there is a cooling-off period of 15 days during which time you will be unable to apply for another transfer.
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692690101513310You can now craft items using <color #FF7B1A>Quick Synthesis</color>. Quick synthesis is available for any item you have successfully crafted at least once using traditional methods, and can significantly reduce the amount of time required to create multiple normal-quality items.
693691101513320To begin quick synthesis, open your <color #FF7B1A>crafting log</color>, select the desired recipe, and then press the <color #FF7B1A>Quick Synthesis</color> button to the immediate left of the <color #FF7B1A>Synthesize<color #FF7B1A> button.
694692101513330As quick synthesis only focuses on completing the recipe as fast as possible, it is difficult to produce high-quality items. If quality is your aim, normal synthesis is recommended.
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702700101502810All Disciples of the Hand receive a <color #FF7B1A>crafting log</color> which contains the recipes of every item they can synthesize. The crafting log can be opened by selecting <color #FF7B1A>Logs</color> from the <color #FF7B1A>main menu</color>.
703701101502820To begin synthesis, you must first select the crafting class and level tier of the item you wish to create.
704702101502830Once you have highlighted the item, confirm if you possess all the <color #FF7B1A>materials</color> necessary in your inventory. If you do, select the <color #FF7B1A>Synthesize</color> button to begin the crafting process.
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712710101502910Crafting is similar to battle in that various <color #FF7B1A>actions</color> are used to proceed.
713711101502920Successfully crafting an item entails executing <color #FF7B1A>Synthesis</color> actions to achieve 100% <color #FF7B1A>progress</color> before material <color #FF7B1A>durability</color> reaches zero.
714712101502930If durability reaches zero before progress has reached 100%, the synthesis will fail and some of the materials may be lost.
715713101502940Items that you have successfully crafted at least once will appear with a check mark to the left of their icons. Crafting an item for the first time will earn you a special experience point bonus.
716714101502950Crafting is similar to battle in that various <color #FF7B1A>actions</color> are used to proceed.
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722720101503010Increasing an item's <color #FF7B1A>quality</color> during synthesis improves chances that the resulting product will be of a higher grade (<color #FF7B1A>HQ</color>).
723721101503020Quality is normally improved by using <color #FF7B1A>Touch</color> actions. However, in addition to reducing material durability, these actions also require crafting points (<color #FF7B1A>CP</color>) to execute.
724722101503030The higher the overall quality of a completed item, the higher the experience point reward will be.
725723101503040Quality is normally improved by using <color #FF7B1A>Touch</color> actions. However, in addition to reducing material durability, these actions also require crafting points (<color #FF7B1A>CP</color>) to execute.
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732730101505810As synthesis progresses, material <color #FF7B1A>condition</color> will fluctuate between excellent and poor.
733731101505820Using <color #FF7B1A>Touch</color> actions when condition is either <color #FF7B1A>good</color> or <color #FF7B1A>excellent</color> will result in greater increases in quality when the action is successful. Note, however, that in the following step, material condition will always drop to <color #FF7B1A>poor</color>.
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742740101505910Some recipes are aspected to one of the six elements─<color #FF7B1A>fire, water, lightning, wind, earth, or ice</color>─reducing the effectiveness of normal, unaspected synthesis.
743741101505920In these cases, Disciple of the Hand actions such as <color #FF7B1A>Brand of Wind</color> or <color #FF7B1A>Brand of Earth</color> are recommended as they allow for smoother progress.
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752750101503110Every time you use an action, receive damage, or suffer a KO, the gear you have equipped is damaged. When your gear's condition reaches 0%, its functionality drops off severely.
753751101503120Gear condition can be viewed by selecting Character under <color #FF7B1A>Character</color> from the <color #FF7B1A>main menu</color>. The vertical bar situated next to each gear icon indicates approximate condition. An exact percentage can be viewed in the item help text by mousing over the icon.
754752101503130NPCs conducting item repairs are indicated on your <color #FF7B1A>map</color> and <color #FF7B1A>minimap</color> by a hammer icon. For a small fee, they will restore an item's condition to 100%.
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762760101503210Disciples of the Hand have the ability to <color #FF7B1A>repair</color> their own items. To begin mending an item, select its icon and choose Repair.
763761101503220Each item has class and level restrictions on who can repair it. This information can be viewed in an item's help text. In addition to meeting these restrictions, Disciples of the Hand must also use the proper grade of <color #FF7B1A>dark matter</color> to complete the repairs. Dark matter can be purchased from Grand Company quartermasters.
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772770101506010You have obtained a high-quality item! HQ items can be identified by their icon, as well as by the special mark that appears after their name.\n\n<color #FF7B1A>HQ</color> gear will often have better stats than normal-quality items, while HQ materials used in synthesis will sometimes yield better results. These features make them more attractive to prospective buyers, resulting in higher selling prices.
773771101506020HQ items cannot be stacked with normal-quality items.
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782780101506110You have obtained a <color #FF7B1A>unique</color> item.\n\nAs this item is special, you can never possess more than one at a time.
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792790101506210An item you have equipped is now <color #FF7B1A>bound</color> to you and can no longer be traded or put up for sale in the markets.
793791101506220Most items can be sold and traded freely before they are used in battle, crafting, or gathering. This is true regardless of whether or not they have been equipped. However, performing one of these three actions after equipping a new piece of gear will bind the item to you, preventing future trade or sale to other players (NPC shops will still purchase bound items).
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802800101504710The <color #FF7B1A>markets</color> are a venue in which players from across the realm can either sell their own items using hired hands known as <color #FF7B1A>retainers</color> or purchase the items of another. The markets can be accessed by targeting and selecting one of the many <color #FF7B1A>market boards</color> conveniently located throughout Eorzea's towns and city-states.
803801101504720The markets of Limsa Lominsa, Gridania, Ul'dah, and Ishgard are all connected, meaning that items put up for sale in one city-state can be viewed as well as purchased by players accessing the markets in a second city-state.
804802101504730Sifting through the sheer number of items up for sale in the markets can prove an overwhelming task for those not familiar with the system. As most gear required for the first few levels of any class can be easily found at local NPC-run shops, it is recommended that players start here, and then work their way to the markets once they feel those shops can no longer meet their needs.
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812810101504810Before you can purchase an item from the markets, you must first find it. There are two different ways you can do this─one involves doing a direct search by typing in the name of the item you seek. The second consists of specifying search conditions to bring up a list of corresponding items.
813811101504820If you know the exact name of the item you seek, then you need only type it in the <color #FF7B1A>Free Search</color> box and then press the <color #FF7B1A>Search</color> button located in the lower left-hand corner of the window. Typing an incomplete entry will bring up all items that begin with those letters. For example, typing <color #FF7B1A>Boarskin Cr</color> will display both Boarskin Crakows and Boarskin Crakows of Gathering.
814812101504830If you would rather list all items that fall under a certain category, start by specifying search conditions from <color #FF7B1A>Main Arm</color>, <color #FF7B1A>Armor</color>, or <color #FF7B1A>Items</color> located under <color #FF7B1A>Category Search</color>. For example, if you wanted to view all footwear equippable by level 35 archers, you would first click on the <color #FF7B1A>Feet</color> icon under Armor, set the level indicator to <color #FF7B1A>35</color>, and then finally click the <color #FF7B1A>Search </color> button.
815813101504840If there are any matches to your search, they will be displayed in the window to the right. The number to the right of the name indicates how many of the item are available for purchase.
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822820101504910If an item in the search list is available for purchase, you can select the icon to bring up a second list indicating the item's selling prices, ordered from lowest to highest.
823821101504920Select the item you wish to buy to display a final prompt from which you can confirm or cancel the transaction.\n\nA transaction fee will be charged for purchasing an item from a market outside the city-state you are currently in.
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832830101505010If you have a <color #FF7B1A>retainer</color> in your employ, you can have her place items up for sale in the markets. A <color #FF7B1A>5%</color> tax is charged to every sale.
833831101505020To put an item up for sale, you must first entrust it to your retainer. Next, select the item from her inventory and decide upon a selling price. The number listed in the list represents the buying price offered by NPCs.
834832101505030Items that are <color #FF7B1A>untradable</color> or <color #FF7B1A>bound</color> to you cannot be sold to other players, therefore you will be unable to move them from your retainer's inventory to the Market window.
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842840101505110<color #FF7B1A>Summoning bells</color> are used to call forth any retainers you have in your employ. Retainers are helpful NPCs who can be hired by players to maintain items and gil, as well as place goods up for sale in the markets.
843841101505120Once you have been given approval to hire retainers, speak with <color #FF7B1A>Frydwyb</color> in Limsa Lominsa, <color #FF7B1A>Parnell</color> in Gridania, or <color #FF7B1A>Chachabi</color> in Ul'dah to have them draft a contract of employment.
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852850101505210<color #FF7B1A>Retainers</color> are helpful NPCs who can be hired by players to carry out such tasks as storing excess gil and gear, or selling unwanted items on the markets. They may also be sent afield on <color #FF7B1A>ventures</color>.
853851101505220A contract of service can be drafted by <color #FF7B1A>Frydwyb</color> in Limsa Lominsa, <color #FF7B1A>Parnell</color> in Gridania, or <color #FF7B1A>Chachabi</color> in Ul'dah. Players may hire no more than two retainers at once.
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862860101505310Once a retainer is summoned, you can entrust her with gil or items, as well as have her put entrusted items up for sale in the markets. Additionally, you can also send her afield on <color #FF7B1A>ventures</color>.
863861101505320To entrust an item to or retrieve an item from your retainer, simply drag it from one inventory window to the other. To transfer gil, click on the <color #FF7B1A>Gil Transfer</color> button to open a separate window.
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872870101505410Some gathering points will possess certain characteristics that, when exploited, may increase overall yield, chances of obtaining high-quality items, or number of gathering attempts.
873871101505420Gathering point characteristics are displayed directly beneath a point's integrity bar, but only can be seen after acquiring one of the Disciple of the Land <color #FF7B1A>Whisperer</color> traits.
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882880101505610The higher your <color #FF7B1A>perception</color> rating, the better chance you have of obtaining high-quality (<color #FF7B1A>HQ</color>) items while gathering.\n\n(Some items do not have an HQ counterpart.)
883881101505620You can use the botanist action <color #FF7B1A>Preparation</color> to confirm how high your perception rating must be before you are able to obtain HQ items. The percentage displayed in the gathering interface indicates your chance of success.
884882101505630Using certain actions or meeting certain attribute conditions can increase your chances of finding HQ items, but only if your perception rating is sufficient enough to obtain HQ items in the first place.
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892890101502310Botanists can use hatchets and other cutting tools to log the forests of Eorzea and gather materials for use in crafting. Trees that are prime for logging are known as <color #FF7B1A>mature trees</color>.
893891101502320Mature trees are only discernible from other foliage when using the action <color #FF7B1A>Triangulate</color>. While this action is active, the location of mature trees is displayed on the <color #FF7B1A>minimap</color>.
894892101502330Once you have arrived at a mature tree, right-click it to begin logging.
895893101502320Mature trees are only discernible from other foliage when using the action <color #FF7B1A>Triangulate</color>. While this action is active, the location of mature trees is displayed on the <color #FF7B1A>minimap</color>.
896894101502330Once you have arrived at a mature tree, target and select it to begin logging.
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902900101502410As many as eight different types of items can be found on a single gathering point. Begin gathering by selecting an item from the list that appears after right-clicking the target.
903901101502420Your chances of successfully obtaining the selected item are displayed as a percentage to the right of its icon. Gear with a high <color #FF7B1A>gathering</color> rating will improve these chances, but only if your class level is at or above the item level (also displayed to the right of the item icon).
904902101502430An item's position on the list is determined by its type. For example, <color #FF7B1A>branches</color> are always found in the third slot. Remembering which type of items are located in which slots will help you when coming across a new type of mature tree.
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912910101502510A list of items available through gathering can be viewed by opening the <color #FF7B1A>gathering log</color>. This feature is accessible via <color #FF7B1A>Logs</color> in the <color #FF7B1A>main menu</color>.
913911101502520Items that you have successfully gathered at least once will appear with a check mark to the left of their icons. Gathering an item for the first time will earn you a special experience point bonus.
914912101502530Certain items can only be obtained in certain areas. To confirm where an item might be found, refer to your gathering log.
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922920101502610The Disciple of the Land action <color #FF7B1A>Stealth</color> allows you to conceal yourself from enemies so that you may log, mine, or fish without fear of being attacked.
923921101502620The one drawback to this command is that it reduces movement speed by almost half, so when there are no threats nearby, it is recommended that you cancel the status by selecting the Stealth icon on your <color #FF7B1A>hotbar</color> once again.
924922101502630Stealth cannot be used if you are being attacked by an enemy. Also, enemies with levels significantly higher than yours may be able to detect you, regardless of whether or not you have Stealth activated.
925923101502610The Disciple of the Land action <color #FF7B1A>Stealth</color> allows you to conceal yourself from enemies so that you may log, mine, or fish without fear of being attacked.
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932930101502710In addition to logging, botanists can use secondary tools to <color #FF7B1A>harvest</color> items from patches of foliage referred to as <color #FF7B1A>lush vegetation</color>. As is the case with mature trees, these locations are only discernible when using the action <color #FF7B1A>Triangulate</color>.
933931101502720To harvest, you must first equip a <color #FF7B1A>scythe</color> to your <color #FF7B1A>off hand</color>. Scythes can be obtained from shops, markets, or quests.
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942940101504610You have obtained a whistle with which you can summon your very own minion! To learn the <color #FF7B1A>Call Minion</color> action, you must first <color #FF7B1A>Use</color> the whistle.
943941101504620Once you have used the item, a new entry will appear in your <color #FF7B1A>Minion Guide</color> found under <color #FF7B1A>Character</color> in the <color #FF7B1A>main menu</color>. You can either initiate the action from this menu, or drag the icon, set it to one of your <color #FF7B1A>hotbars</color>, and initiate it from there.
944942101504630To send your minion away, simply re-select the summoning icon.\n\nMinions can be summoned or dismissed at any time, and the whistle has no recast timer. Once you have learned the summoning action, you will never lose it, and it can be used with all classes or jobs. You can only summon one minion at a time.
945943101504640While minions do not generate any enmity, neither will they participate in battle. If you are KO'd, your minion will simply wander off back to wherever it is it rests until you call upon it again.
946944101504650Once you have used the item, a new entry will appear in the <color #FF7B1A>Minion Guide</color> under <color #FF7B1A>Character</color> in the main menu. You can either initiate the action from this menu, or set it to your <color #FF7B1A>cross hotbar</color> and initiate it from there.
947945101504660To send your minion away, simply re-select the summoning icon.\n\nMinions can be summoned or dismissed at any time, and the whistle has no recast timer. Once you have learned the summoning action, you will never lose it, and it can be used with all classes or jobs. You can only summon one minion at a time.
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952950101510010You are now able to <color #FF7B1A>dye</color> items! To dye a piece of gear, you must first have the proper colorant. Colorant can be crafted or purchased in stores.
953951101510020Once you have the proper colorant, dyeing an item is as easy as selecting the <color #FF7B1A>Dye icon</color> from the <color #FF7B1A>Actions & Traits</color> interface.\n\nThere is no limit to how many times an item can be dyed. Dye can also be removed by using an item called <color #FF7B1A>terebinth</color>.
954952101510030Similarly, if you wish to paint a housing fixture or furnishing, you can do so by selecting <color #FF7B1A>Dye</color> by accessing <color #FF7B1A>Housing</color> within the <color #FF7B1A>Social</color> menu. Alternately, furnishings can also be painted when selected from the inventory.
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962960101510210You can now convert items into materia!\n\nMateria created from one piece of gear can be affixed to another, improving its attributes.
963961101510220To convert an item into materia, you must have first created a <color #FF7B1A>spiritbond</color> with it by using the piece repeatedly in battle, crafting, or gathering. Once an item's spiritbond reaches 100%, you will be able to select <color #FF7B1A>Convert</color> from the list of available subcommands.
964962101510230Once an item is converted into materia, it can never be restored.\n\nAffixing materia to an item can only be done by a Disciple of the Hand with the proper training.
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972970101510310You can now meld materia to items!\n\nGear can be enhanced significantly by affixing materia to the slots available on most weapons, tools, and armor. The number of slots available on a piece of gear can be confirmed by viewing its help text.
973971101510320To affix materia to an item, highlight a piece of gear and select <color #FF7B1A>Meld</color> from the subcommands. Next, select the materia which you wish to affix. A catalyst of <color #FF7B1A>carbonized matter</color> is required to complete the meld. If you wish to remove materia from an item, you must visit Mutamix, as only he can do so.
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982980101510410By learning the general action <color #FF7B1A>Advanced Materia Melding</color>, you can now attempt to attach materia to gear which has all its materia slots filled.
983981101510420While the benefits of having multiple materia attached to your gear can be great, success is not guaranteed, and the consequences for failure can be great. A botched meld will result in the loss of not only the catalyst, but also the materia.
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992990101513210The type of gear determines which Disciple of the Hand class can meld materia to it. Items constructed of metal plate will usually require the talents of an <color #FF7B1A>armorer</color>. Cloth outfits, the talents of a <color #FF7B1A>weaver</color>. The level of an item also plays a role in who can or cannot enhance the gear.
993991101513220If you lack the ability to meld your materia to an item, one option is to find a similar piece of armor with materia already attached. The <color #FF7B1A>markets</color> are a perfect place to find specially crafted items synthesized by Disciples of the Hand from across Eorzea.
994992101513230Another option is to find another PC to meld the materia for you. One way to do this is via the <color #FF7B1A>Player Search</color> feature. Once you have found a PC capable of doing the meld and terms have been agreed upon, target the player and select <color #FF7B1A>Request Meld</color> from the <color #FF7B1A>subcommands</color>.
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10021000101512210The Disciple of the Land actions <color #FF7B1A>Truth of Forests</color> and <color #FF7B1A>Truth of Mountains</color> enable you to detect <color #FF7B1A>unspoiled</color> gathering locations and display their location on the <color #FF7B1A>minimap</color>. These special sites cannot be found with <color #FF7B1A>Lay of the Land</color> or <color #FF7B1A>Arbor Call</color>.
10031001101512220These elusive points are not always present, and once spent, may take hours or days to return. They have even been known to dissipate upon abandoning gathering, regardless of whether or not the point was depleted.\n\nIt is rumored, however, that there may be a pattern to when and where they appear...
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10121010101512310Upon accessing certain high-level gathering points, you may find that items are <color #FF7B1A>out of reach</color>. To find out what these items are, you will have to spend your turns clearing away excess growth or debris.
10131011101512320If you are lucky, you may find a rare item. If not, you may find the slot barren. Either way, you will not know until the debris is removed.
10141012101512330The higher your <color #FF7B1A>gathering</color> rating, the more debris you will clear with each attempt. There are also high-level actions such as <color #FF7B1A>Toil of the Pioneer</color> and <color #FF7B1A>Toil of the Mountaineer</color> that, when used, instantly clear away all debris at a gathering point, allowing you to see where the items are located without having to use up your attempts.
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10221020101510710Miners can use pickaxes and other digging tools to mine the mountains of Eorzea and gather materials for use in crafting. Locations that are prime for mining are known as <color #FF7B1A>mineral deposits</color>.
10231021101510720Mineral deposits are only discernible from other stones when using the action <color #FF7B1A>Prospect</color>. While this action is active, the location of mineral deposits is displayed on the <color #FF7B1A>minimap</color>.
10241022101510730Once you have arrived at a mineral deposit, select it to begin mining.
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10321030101510810In addition to mining, miners can use secondary tools to <color #FF7B1A>quarry</color> items from patches of stone referred to as <color #FF7B1A>rocky outcrops</color>. As is the case with mineral deposits, these locations are only discernible when using the action <color #FF7B1A>Prospect</color>.
10331031101510820To quarry, you must first equip a <color #FF7B1A>sledgehammer</color> to your <color #FF7B1A>off hand</color>. Sledgehammers can be obtained from shops, markets, or quests.
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10421040101512410To fish, you must first change your class to <color #FF7B1A>fisher</color> by equipping a <color #FF7B1A>rod</color> in your <color #FF7B1A>main hand</color>.
10431041101512420If the body of water you are near is fishable, the icon for the <color #FF7B1A>Cast</color> action will glow. Determine a bait to apply to your line by selecting the <color #FF7B1A>Bait</color> action and then checkmarking the desired item from the list that appears.
10441042101512430Some bait can only be used in certain locations or for landing certain types of fish. Bait and tackle can be harvested, made by Disciples of the Hand, or purchased from various merchants or fieldcraft vendors. Always make sure your inventory is stocked before heading out into the wild.
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10521050101512510Your <color #FF7B1A>fishing log</color> contains invaluable information on everything from fishing hole locations, to detailed fish data, to personal records. The log can be found under <color #FF7B1A>Logs</color> in your <color #FF7B1A>main menu</color>.
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10621060101512610In addition to bait, there exist several types of man-made <color #FF7B1A>lures</color>. Lures are applied to your line in the same manner as bait.\n\nFish can sense the difference between live bait and lures; therefore it may take longer for you to register a bite.
10631061101512620On the other hand, lures can be reused multiple times, as well as employed to land prey too large for smaller bait. Being able to choose the right bait or lure for the situation is what separates the amateur from the professional.
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10721070101512710<color #FF7B1A>Mooching</color> is a technique that involves catching a smaller fish, and then leaving that fish on the line to lure in a larger fish. Mooching can only be attempted if the first fish caught is of high quality <i>and</i> is suitable for mooching.
10731071101512720There are some varieties of large fish that can only be landed via mooching. Increase your <color #FF7B1A>perception</color> rating to increase your chances of landing a massive catch, and then use that fish to lure in an even rarer find.
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10821080101512810No water, no problem! In Eorzea, experienced fishers find casting their lines into deserts (<color #FF7B1A>dunefishing</color>) and off mountain cliffs (<color #FF7B1A>skyfishing</color>) just as rewarding as casting them into a lake or river.
10831081101512820Once you have learned the <color #FF7B1A>traits</color> that unlock these special techniques, you will next need to equip your tackle box with special sky- and dunefishing bait.
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10921090101512910The higher your <color #FF7B1A>perception</color> rating, the better chance you have of landing larger fish. Fish over a certain length are deemed high-quality (<color #FF7B1A>HQ</color>) and, depending on the variety, may be usable for <color #FF7B1A>mooching</color>.
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11021100101513010Scattered about Eorzea there are legendary <color #FF7B1A>fishing holes</color> that only a handful of fishers can recognize amongst the normal waters. Once you have learned <color #FF7B1A>Gulleye</color>, perhaps you, too, can try your luck at these prime fishing locations.
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11121110101510910A treasure coffer has appeared! Ofttimes, leve targets will drop treasure while being pursued. If you don't claim it, someone else will, so what are you waiting for?
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11221120101511010You have discovered a wanted target. While not necessary to complete the leve objectives, defeating the enemy will earn you a portion of the bounty placed on its head. Take care, however, for these targets are usually quite powerful.
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11321130101511110Grand Company leves are special missions available only to Grand Company members, and can only be accepted by speaking to a company officer. Completing one of these levequests will not only earn you items and experience, but company seals as well.
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11421140101515110<color #FF7B1A>Instanced raids</color> are party-based content which take place in closed environments such as dungeons. The term “instanced” refers to the fact that these areas are reserved for a single group of players, meaning that you will not encounter any others during your time in them.\n\nParties must rely on their own wits and strength to conquer the many challenges that await them, such as deadly traps, complex mazes, and powerful bosses.
11431141101515120To add to the challenge, instanced raids have numerous requirements such as time limits, level restrictions, and limitations of changing classes or jobs while within.\n\nFinally, raids can be joined either by forming a party and speaking with the NPC at the entrance, or by using the <color #FF7B1A>Duty Finder</color> to automatically pair you with other adventurers around the world with the same ambitions.
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11521150101514910Congratulations! You have just received your first <color #FF7B1A>achievement</color>! Achievements are earned by reaching certain milestones during your adventures in Eorzea, and there are achievements for just about everything─from leveling classes and uncovering locations, to defeating enemies and earning gil.
11531151101514920There are also rewards granted upon attaining certain achievements. Some of these include rare weapons and armor, others <color #FF7B1A>titles</color> which can be added to your display name to showcase your greatness.\n\nAchievement rewards can be claimed from <color #FF7B1A>Jonathas</color> in Old Gridania.
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11621160101513410The <color #FF7B1A>Recommendations</color> list displays quests or duties currently available in your area. Highlighting an item in the list will display further information regarding the duty, such as location.
11631161101513420Recommendations are helpful for finding quick gil and experience, or simply confirming if there are any quests or hunting log targets in the area you might have missed.
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11721170101511810By unlocking the Duty Finder, you can now undertake multiplayer duties without having to form a party on your own.\n\nPress the <color #FF7B1A>U</color> key or select <color #FF7B1A>Duty Finder</color> under Duty from the <color #FF7B1A>main menu</color> to bring up the finder interface.
11731171101511810By unlocking the <color #FF7B1A>Duty Finder</color>, you can now undertake multiplayer duties without having to form a party on your own.\n\nSelect <color #FF7B1A>Duty Finder</color> under Duty from the <color #FF7B1A>main menu</color> to bring up the finder interface.
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11821180101511910First, highlight a duty from the list and press the <color #FF7B1A>Join</color> button to begin the matching process. A <color #FF7B1A>padlock icon</color> indicates duty that cannot be accessed until you have achieved certain requirements such as level or quest completion.
11831181101511920Once you have registered, you can view the duty's particulars, including party and server status, by selecting <color #FF7B1A>Duty Finder</color> from the <color #FF7B1A>duty list</color>.
11841182101511930When your party has been successfully formed, a confirmation prompt will appear.\n\nRemember, it is good practice to work out a battle plan with your party before rushing headlong into an instance.
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11921190101512010If someone has left your Duty Finder party, you can have the finder locate you a new member by using the <color #FF7B1A>Add Member</color> feature. Make certain you bring your new member up to speed on battle tactics once he or she arrives.
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12021200101513910In the event multiple solo players attack the same target, the player who attacks first will <color #FF7B1A>always</color> receive <color #FF7B1A>100%</color> of the experience points and items dropped. The players who follow will be rewarded based on their contribution to the battle.\n\nIf you see a fellow player in need of a hand, do not hesitate to lend yours!
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12121210101514010<color #FF7B1A>Melee-oriented</color> classes such as gladiator and marauder can chain together their <color #FF7B1A>weaponskills</color> to deal additional damage or inflict additional enfeeblements to their targets. This is known as a <color #FF7B1A>combo</color>.\n\n※Combos are not available to pugilists, as this melee class employs a unique weaponskill chaining system.
12131211101514020If a weaponskill can be chained with another, it will be indicated in the weaponskill's help text under <color #FF7B1A>Combo Action</color>. In the case of <color #FF7B1A>Vorpal Thrust</color> (to the left), if executed immediately after <color #FF7B1A>True Thrust</color>, the potency will be double (200) that of a normal Vorpal Thrust (100).
12141212101514030Some weaponskills must be delivered from a specified <color #FF7B1A>direction</color> to maximize their damage. In these cases, maximum damage must be dealt for the action to successfully initiate a combo.
12151213101514040When a weaponskill can be chained into a combo, its <color #FF7B1A>hotbar icon</color> will be outlined with a flashing yellow border. The border will fade if the weaponskill is not used within a certain amount of time.\n\nLearn which weaponskills chain together to maximize your battle efficiency.
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12221220101514110<color #FF7B1A>Astral Fire</color> and <color #FF7B1A>Umbral Ice</color> are special status effects which allow thaumaturges to continuously deal devastating amounts of damage while still conserving their MP reserves.
12231221101514120Casting one of the <color #FF7B1A>Fire</color> spells gives a thaumaturge the effect of Astral Fire, which increases the potency and MP cost of further Fire spells. At the same time, it lowers the potency and MP cost of <color #FF7B1A>Blizzard</color> spells.
12241222101514130Conversely, casting one of the Blizzard spells gives a thaumaturge the effect of Umbral Ice, which increases the speed at which MP naturally recovers. At the same time, it lowers the potency and MP cost of Fire spells.
12251223101514140As a thaumaturge progresses in level, the number of Umbral Ice and Astral Fire effects which can be stacked at any one time increases─the larger the stack, the more powerful the effect.\n\nLearning when to switch between fire and ice is key to being successful in extended battles.
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12321230101514210Unlike other melee classes, pugilists do not use a system of weaponskill combos. Instead, weaponskills are used to cycle three unique battle <color #FF7B1A>forms</color> to achieve what is called <color #FF7B1A> Greased Lightning</color>─a status that increases attack power and speed, allowing them to overwhelm their enemies in a mad flurry of punches and kicks.
12331231101514220Many pugilist weaponskills will either change your form upon execution, or require you to be in a certain form to execute. There are also weaponskills which will grant damage bonuses when executed while in a certain form. The three types of forms are as follows: <color #FF7B1A>raptor</color>, <color #FF7B1A>coeurl</color>, and <color #FF7B1A>opo-opo</color>.
12341232101514230By successfully changing your form from raptor to coeurl to opo-opo, precisely in that order, you will earn the status Greased Lightning, which simultaneously increases attack speed and power.
12351233101514240As you increase in level, you will acquire the ability to stack the Greased Lightning status, allowing for even faster, more deadly strikes.
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12421240101514310You can now summon a pet to do your bidding! You only have access to one pet now, but there will be opportunities to acquire many more as you continue your adventures.\n\nCast the spell <color #FF7B1A>Summon</color> from your hotbar to complete the arcane pact.
12431241101514320Once your pet is summoned, a fixed hotbar known as the <color #FF7B1A>pet hotbar</color> will appear in addition to your regular hotbars. The pet hotbar is preset with all the pet commands currently available to you, freeing up your normal hotbars for your personal actions and spells.
12441242101514330The <color #FF7B1A>Guard</color> command orders your pet to guard his master, refraining from attacking until you attack or are attacked. The <color #FF7B1A>Steady</color> command orders your pet to refrain from attacking until you specifically order him to do so. The <color #FF7B1A>Away</color> command orders your pet to leave the battlefield.
12451243101514340The <color #FF7B1A>Sic</color> command allows your pet to attack at will, while the <color #FF7B1A>Obey</color> command allows your pet to attack at will, but wait for your order before using special weaponskills or spells.
12461244101514350Pet orders and actions can also be set to your other hotbars by selecting them from the <color #FF7B1A>Pets</color> interface found within <color #FF7B1A>Actions & Traits</color>.
12471245101514360Once your pet is summoned, a separate hotbar known as the <color #FF7B1A>pet hotbar</color> can be accessed by pressing <icon:14>. The pet hotbar is preset with all the pet commands currently available to you, freeing up your normal hotbars for your personal actions and spells.
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12521250101512110You have been granted entry to the <color #FF7B1A>Wolves' Den</color>! The floating arena is used by the Grand Companies of Eorzea as a training facility for their recruits. Inside the Pit, you will match your wits against other adventurers just like you. If you are interested in joining the fight, speak with the attendant on the <i>Braveheart</i>.
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12621260101514810When a powerful enemy is readying a special attack during a quest battle, the <color #FF7B1A>area of impact</color> will begin to glow. Leaving the glowing area before the attack is initiated will ensure that you do not suffer any damage.
12631261101514820If an NPC has joined you in a quest battle, he or she will often provide you with hints displayed in a special text box near the top of the screen. Heed their words and you may just emerge victorious.
12641262101514830In addition to the reliving of past events and the understanding of unlearned languages, the Echo can provide you with extra strength when a battle turns sour. If you happen to be defeated during a quest battle, when you return for a second attempt, you will find that your attributes have been given a temporary boost.
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12721270101515010Some quests require you to use a key item on an enemy target. There are two ways to do so.\n\nThe first is by right-clicking the enemy's <color #FF7B1A>target bar</color> and selecting <color #FF7B1A>Use Key Item</color> from the subcommands.
12731271101515020The second method is to first target an enemy, then click on the key item icon found in the <color #FF7B1A>duty list</color>.
12741272101515040Some quests require you to use a key item on an enemy target. There are two ways to do so.\n\nThe first is by pressing <icon:11> and selecting <color #FF7B1A>Use Key Item</color> from the subcommands.
12751273101515020The second method is to first target an enemy, then press <icon:20> to access the <color #FF7B1A>duty list</color>. Use the directional keys to select the key item icon and press <icon:9> to complete the action.
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12821280101514410You have changed to a new <color #FF7B1A>battle class</color>!\n\nTo lessen the burden of leveling multiple Disciple of War and Magic classes, an experience point bonus known as the <color #FF7B1A>Armoury bonus</color> is added when slaying enemies and participating in FATEs.
12831281101514420This bonus grows larger the greater the discrepancy between your current level and the level of your highest class. Use this to your advantage when deciding when and how to raise secondary classes.
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12921290101514710Some key items are used on areas rather than single targets. First, click on the item icon displayed in the <color #FF7B1A>duty list</color>. Upon selecting the item, a <color #FF7B1A>glowing radius</color> will appear on the ground that can be moved freely with the mouse into the desired position before executing.
12931291101514720Some key items are used on areas rather than single targets. First, press <icon:20> to access the <color #FF7B1A>duty list</color>. Upon selecting the item and pressing <icon:9>, a <color #FF7B1A>glowing radius</color> will appear on the ground that can be moved freely into the desired position before executing.
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13021300101513110After using the <color #FF7B1A>Cast</color> action to cast your line into the water, you need simply sit back and wait for a bite. When a fish bites, you will not only see the line being tugged, but hear it. While a fish is on the line, use the <color #FF7B1A>Hook</color> action to attempt to reel in your catch.
13031301101513120Your chances of successfully reeling in a fish after hooking it are directly affected by the fish type and your <color #FF7B1A>gathering</color> rating.
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13121310101514510<color #FF7B1A>Allagan tomestones</color> are relics of a long-lost civilization which perished several ages past. It is said that they contain the knowledge of the Allagan Empire, and as such are highly sought out by collectors around Eorzea.
13131311101514520<color #FF7B1A>Rowena</color> and her associates are representatives of one such collector, and have been sent to <color #FF7B1A>Revenant's Toll</color> in the heart of <color #FF7B1A>Mor Dhona</color> by her employer to seek out adventurers willing to exchange the tomestones they come across on their journeys for weapons and armor.
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13221320101515210Situated in your inn room or estate, the <color #FF7B1A>armoire</color> can be used to store certain kinds of items with limited methods of obtainment. These include job-specific gear, seasonal event garb, and so forth.
13231321101515220Please note that only items with <color #FF7B1A>condition</color> at <color #FF7B1A>100%</color> or above can be stored. Furthermore, storing an item will reset its <color #FF7B1A>spiritbond</color> and condition, as well as remove customized elements such as dyes and crests.
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13321330101515310Participating in and winning PvP battles will earn you a unique kind of experience known as <color #FF7B1A>PvP EXP</color>. By accumulating PvP EXP, you will rise in PvP rank.
13331331101515320In turn, rising in PvP rank will earn you <color #FF7B1A>Action Points</color> (AP), which can be used to strengthen <color #FF7B1A>PvP actions</color>. As the name suggests, these actions can only be used during PvP.
13341332101515330You can view PvP information for your character such as rank and performance records, as well as learn PvP actions by selecting <color #FF7B1A>PvP Profile</color> located under <color #FF7B1A>Character</color> in the <color #FF7B1A>main menu</color>.
13351333101515340You can view PvP information for your character such as rank and performance records, as well as learn PvP actions by selecting <color #FF7B1A>PvP Profile</color> located under <color #FF7B1A>Character</color> in the <color #FF7B1A>main menu</color>.
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13421340101515410Participating in and winning PvP battles will earn you a unique kind of currency known as <color #FF7B1A>Wolf Marks</color>. Wolf Marks can be exchanged for gear and other useful battle items by speaking with one of the Maelstrom soldiers stationed at the Wolves' Den.
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13521350101515510Each of the three nations has established a <color #FF7B1A>residential district</color>, wherein like-minded adventurers can establish a base for their activities.
13531351101515520Each residential district is divided into <color #FF7B1A>wards</color>, which in turn house 60 plots of land each. Wealthy individuals may purchase plots of land upon which to build their own estate halls, while free companies may jointly purchase plots.
13541352101515530Estate halls can be customized by installing fixtures and placing furnishings. Please note that specific company privileges are required for customization.
13551353101515540More information on housing can be had by speaking with the <color #FF7B1A>resident caretaker</color> stationed at each residential district.
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13621360101515610By the entrance of each plot of land, you will find a <color #FF7B1A>placard</color>. Interacting with the placard will bring up information on the owner, if available.
13631361101515620In the event that the plot is <color #FF7B1A>for sale</color>, the current price will be displayed along with a <color #FF7B1A>devaluation</color> timer. Devaluation occurs every six hours (Earth time); the longer you wait, the cheaper the plot will become. However, the likelihood that another buyer will snap it up will also increase. More information on buying land can be had by speaking with the <color #FF7B1A>resident caretaker</color> stationed at each residential district.
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13721370101515710This duty is designed to be undertaken by an <color #FF7B1A>alliance</color>, a squad of 24 adventurers formed of three <color #FF7B1A>full parties</color>. This battle composition is reserved for large-scale duties only.
13731371101515720While you are in an alliance, the class/job icons and HP bars of alliance members will appear to the right of the party list. By joining forces with other parties, you can achieve that which would otherwise be impossible.
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13821380101515810You can receive only one reward item per week for completing duties in Alexander: Gordias. The instant you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected <color #FF7B1A>Need</color> or <color #FF7B1A>Greed</color>.
13831381101515820Reward eligibility is reset <color #FFFF66>every <switch:Sunday/Monday/Tuesday/Wednesday/Thursday/Friday/Saturday> at <if:#s>:00 <if:a.m./p.m.> (Earth time)</color>.\n\nCompleting an alliance objective will produce three treasure coffers, one for each party in the alliance. This means that your chance to obtain a reward is no less than that of other duties.
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13921390101515910The <color #FF7B1A>Party Finder</color> has been added to the <color #FF7B1A>Party</color> section of the <color #FF7B1A>main menu</color>. Through the Party Finder, you can either search for a party to join, or recruit other adventurers to form a party of your own.
13931391101515920To join a party, select <color #FF7B1A>Search for Party</color> and specify your <color #FF7B1A>Search Criteria</color>. Upon finding a compatible party, simply select <color #FF7B1A>Join Party</color>.
13941392101515930To recruit adventurers for your own party, select <color #FF7B1A>Recruit Members</color> and specify your <color #FF7B1A>Recruitment Criteria</color>. Interested individuals will answer the call, and you need only sit back and wait.
13951393101515910The <color #FF7B1A>Party Finder</color> has been added to the <color #FF7B1A>Party</color> section of the <color #FF7B1A>main menu</color>. Through the Party Finder, you can either search for a party to join, or recruit other adventurers to form a party of your own.
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14021400101516010In the course of gathering, Disciples of the Land will occasionally come across <color #FF7B1A>hidden</color> items.
14031401101516020A hidden item may also be classified as <color #FF7B1A>rare</color>, meaning you can obtain only one before it disappears from the <color #FF7B1A>Gathering</color> window. Abilities that increase the number of items obtained during a single gathering attempt have no effect on rare items.
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14121410101516110In the course of gathering, Disciples of the Land will occasionally discover items known as <color #FF7B1A>timeworn maps</color>. Fishers can only obtain the maps when using the <color #FF7B1A>Snagging</color> action.
14131411101516120These tomes can be examined by using the general action <color #FF7B1A>Decipher</color>.
14141412101516130If you wish to learn more about timeworn maps, it is recommended that you visit Wineport in eastern La Noscea.
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14221420101516210By using the general action <color #FF7B1A>Decipher</color>, you can examine a <color #FF7B1A>timeworn map</color>. Doing so will change it into a key item known as a <color #FF7B1A>treasure map</color>, which, true to its name, will reveal to you the location of a hidden cache of riches.
14231421101516220Please note that you can only possess one treasure map at any given time. If you wish to decipher another timeworn map, you must either find the current hidden cache, or simply discard the map leading to it.
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14321430101516310Using a <color #FF7B1A>treasure map</color> will bring up a window that reveals the rough whereabouts of a hidden cache. It is then up to you to cross-reference the area map and pinpoint its precise location.
14331431101516320Upon arriving at the specified location, use the general action <color #FF7B1A>Dig</color> to locate and extract the treasure. Barring any navigational errors, a chest laden with bounty will appear.
14341432101516330Be fairly warned! The chest may be rigged with a trap that lures ferocious creatures to you. You must defeat them if you are to walk away with life, limb, and loot.
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14421440101516410The beast tribes of Eorzea are beset with myriad problems. By helping each tribe resolve its issues through <color #FF7B1A>beast tribe quests</color>, you can improve your <color #FF7B1A>reputation</color> among its members.
14431441101516420The quests that are available change on a daily basis, and you can accept up to twelve in a single day. However, you cannot accept a new quest while the previous day's is still in progress.
14441442101516430To view your reputation among the beast tribes, select <color #FF7B1A>Reputation</color> from the <color #FF7B1A>Character</color> menu. By winning the trust of the beastmen, not only will you gain an insight into their lives; you will also be initiated into their mysteries.
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14521450101516510Completing a <color #FF7B1A>beast tribe quest</color> will improve your <color #FF7B1A>reputation</color> with that tribe. When your reputation has risen sufficiently, you will be able to raise it to the next rank by undertaking a special quest.
14531451101516520As your bond with the beast tribe strengthens, you will be able to purchase an ever-expanding range of items from tribe vendors.
14541452101516530The beastmen deal in wares found nowhere else in the world, and the only way to obtain them is to win their trust!
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14621460101516610Certain duties require you to carry an object and deliver it to a destination. While carrying an object, a <color #FF7B1A>transporting icon</color> will appear in your status bar. The timer above this icon indicates the amount of time you have left to complete the delivery.
14631461101516610Receiving damage while transporting incurs a time penalty. If the timer falls to zero, you will drop the object and be unable to continue the duty.
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14721470101516710Through sylphic magicks, you can become <color #FF7B1A>transparent</color> and infiltrate enemy territory undetected. While in this state, a <color #FF7B1A>transparent icon</color> will appear in your status bar. The timer above this icon indicates the amount of time you have left before the enchantment wears off.
14731471101516720Certain points along your route extend the duration of your transparency; use them wisely while avoiding detection. Be warned that you cannot perform any actions while transparent.
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14821480101516810When riding certain mounts, a <color #FF7B1A>pet hotbar</color> featuring special actions will appear. These actions can be of great help in certain duties, so use them well.
14831481101516820When riding certain mounts, a <color #FF7B1A>pet hotbar</color> featuring special actions will appear. These actions can be of great help in certain duties, so use them well.
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14921490101516910You have befriended Jandelaine! By using the crystal bell found in your inn room, you can call upon the services of the flamboyant <color #FF7B1A>aesthetician</color>.
14931491101516920From hair style and color to face paint, he can create a new look for you for a mere <color #FF7B1A>2,000 gil</color>. Whenever you feel like a change, Jandelaine is your man.
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15021500101517010When using the <color #FF7B1A>Duty Roulette</color>, you will be assigned a random duty from among those you have unlocked. In return for leaving your destination in the hands of fate, you will receive enhanced rewards.
15031501101517020Furthermore, should you happen to be an <color #FF7B1A>adventurer in need</color>─that is to say, your role is in short supply─you will receive an additional bonus.
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15121510101517110<color #FF7B1A>Vote dismiss</color> is a function whereby players who are absent for extended periods or harass others can be democratically expelled from the party. To initiate a vote, first select <color #FF7B1A>Party Members</color> from the <color #FF7B1A>Party</color> section of the <color #FF7B1A>main menu</color>.
15131511101517120Next, select the party member you wish to nominate for dismissal, then <color #FF7B1A>Vote Dismiss</color> from the submenu. You will be required to select a reason for dismissal. Please be warned that unjustified usage of vote dismiss is a punishable act.
15141512101517130When vote dismiss is initiated, party members will be prompted for their response. If more than half vote <color #FF7B1A>Yes</color>, the player in question will be dismissed from the party.
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15221520101517210<color #FF7B1A>Player commendation</color> is a system whereby you can commend a party member who left a positive impression upon you in the course of duty.
15231521101517220Upon the conclusion of a duty, the <color #FF7B1A>Player Commendation</color> button will appear in the bottom right of the screen. Selecting it will bring up an interface wherein you can commend a player. Please note that commendations cannot be given to those who were in your party at the time of duty registration.
15241522101517230Commendations can be accumulated over time. By receiving a certain amount, you will unlock achievements that grant special rewards. It pays to play nice!
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15321530101517310You can apply to join a free company from its <color #FF7B1A>profile</color> page. Review the company's focus, times active, and the roles it is seeking, then <color #FF7B1A>submit</color> your application if you believe you've found a good match.
15331531101517320If your application is approved, you will formally join the company. Review your current application by selecting <color #FF7B1A>Free Company</color> under <color #FF7B1A>Social</color> from the <color #FF7B1A>main menu</color>. From here, you can also <color #FF7B1A>withdraw</color> your application should you have a change of heart.
15341532101517330If your application is approved, you will formally join the company. Review your current application by selecting <color #FF7B1A>Free Company</color> under <color #FF7B1A>Social</color> from the <color #FF7B1A>main menu</color>. From here, you can also <color #FF7B1A>withdraw</color> your application should you have a change of heart.
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15421540101517410The <color #FF7B1A>challenge log</color> contains a list of adventuring objectives across a wide range of categories. Completing any one of these objectives will earn you rewards. Completion status is reset on a weekly basis, and it is possible to undertake the challenges repeatedly.
15431541101517430The <color #FF7B1A>challenge log</color> contains a list of adventuring objectives across a wide range of categories. Completing any one of these objectives will earn you rewards. Completion status is reset on a weekly basis, and it is possible to undertake the challenges repeatedly.
15441542101517420Each unique challenge you complete counts towards the <color #FF7B1A>Overall Completion</color> category, which yields additional rewards. As you progress in level and advance in the scenario, more challenge objectives will become available, giving you the chance to garner richer bonuses.
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15521550101517510You have obtained a <color #FF7B1A>master recipe book</color>. To learn the advanced recipes contained within, simply use the book in your inventory. The recipes will then appear under the <color #FF7B1A>Master</color> category of your crafting log.
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15621560101517610Glamours allow you to alter the appearance of equipment through the use of illusory magicks. To change the appearance of an item, highlight it and select <color #FF7B1A>Cast Glamour</color> from the subcommands.
15631561101517620Casting glamours requires catalysts known as <color #FF7B1A>glamour prisms</color>. Please note that, for the illusion to take effect, you must be able to equip the gear whose appearance is being projected.
15641562101517630Glamoured items cannot be sold or traded. Furthermore, the item lending its likeness will become bound to you. With these conditions in mind, by using glamours, you can always look <i>and</i> perform your best!
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15721570101517710It is possible to grow a diverse variety of plants in your garden patch. To get started, you will need to obtain <color #FF7B1A>seeds</color> and <color #FF7B1A>soil</color>. Soil comes in various grades, and influences crop yield and quality.
15731571101517720Seeds and soil can be obtained through gathering by botanists and miners respectively. Once you have both, you may start growing a plant at an empty bed in your garden patch.
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15821580101517810The plants in your garden require constant tending if they are to thrive and yield crops. Plants that are neglected for too long will wither and die.
15831581101517820Fertilizer can be used to enrich the soil and accelerate growth, and can be applied on any one plant up to once per hour (Earth time).
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15921590101517910Your garden has crops which are ready for harvest. When you harvest a plant and obtain its produce, it will disappear from the garden patch.
15931591101517920In the event that different plant species were growing side by side, they may also render up new kinds of seeds. Through experimentation, you can look forward to some truly surprising yields!
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16021600101518010<color #FF7B1A>Ventures</color> are tasks which send retainers afield on procurement expeditions. Retainers can be instructed to either bring back specified items, or explore certain terrains for whatever items may be found, be they riches or refuse.
16031601101518020Assigning a venture requires a payment in a unique currency of the same name─<color #FF7B1A>ventures</color>. Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing beast tribe quests.
16041602101518030Even while on a venture, retainers will promptly answer your call when summoned, and likewise can be sent to tend to your wares at the markets. Be certain to put these resourceful men and women to good use!
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16121610101518110One of two main venture types, <color #FF7B1A>exploration</color> sends your retainer to scour the terrain of your choosing for (hopefully) precious items. There is no telling what he or she will find.
16131611101518120Indeed, there are certain rare items which can only be obtained through ventures, so make a point of dispatching your retainer as often as your resources allow.
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16221620101518210You can communicate with other players via the <color #FF7B1A>chat input</color> bar situated below the <color #FF7B1A>chat log</color>. Having selected the bar, enter your message, then press the Enter key.
16231621101518210You can communicate with other players via the <color #FF7B1A>chat input</color> bar situated below the <color #FF7B1A>chat log</color>. Having selected the bar, enter your message, then press <icon:9>.
16241622101518220The recipients of your message are determined by the <color #FF7B1A>chat mode</color> currently in use. The chat mode is set to <color #FF7B1A>Say</color> by default. In this mode, your message is sent to all players within a small radius around you.
16251623101518230The chat mode can be changed at any time via the speech bubble icon located below the chat log.
16261624101518240Popular chat modes include <color #FF7B1A>Tell</color>, which sends a message to a specific player, and <color #FF7B1A>Party</color>, which sends a message to all members of your current party, regardless of their location.
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16321630101518310The world of Eorzea is home to adventurers of various cultural and linguistic backgrounds. In order to facilitate communication in this diverse environment, the game includes a feature known as the <color #FF7B1A>auto-translation dictionary</color>.
16331631101518320To use the dictionary, select the <color #FF7B1A>chat input</color> bar situated below the <color #FF7B1A>chat log</color>, then press the Tab key. A list of auto-translate categories for words and expressions will appear.
16341632101518320To use the dictionary, select the <color #FF7B1A>chat input</color> bar situated below the <color #FF7B1A>chat log</color>, then press the <icon:14> button. A list of auto-translate categories for words and expressions will appear.
16351633101518330Selecting <color #FF7B1A>2: 【Greetings】</color> and then <color #FF7B1A>3: Hello!</color> will produce the text\n<icon:55>Hello!<icon:56> in the chat input bar enclosed in special parentheses.
16361634101518340When sent, such text will automatically be translated into the client language being used by the recipients.
16371635101518350The auto-translation dictionary contains a list of everyday words and expressions as well as game-specific terms. We hope that it will prove useful during your adventures with players the world over.
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16421640101518410Should a particular item in the marketplace catch your eye, you can add it to your <color #FF7B1A>wish list</color>. This list can contain a maximum of <color #FF7B1A>ten</color> items at one time.
16431641101518420The total number of players who fancy a given item will be displayed in search results, providing a quick reference as to current demand.\n\n<color #FF7B1A>※Please be advised that all wish list data will be cleared when Worlds undergo maintenance.</color>
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16521650101518510Your retainer can be assigned any one class, with the exception of those of the Disciples of the Hand. While it is possible to reassign classes, please be warned that your retainer's progress in the current class will be reset.
16531651101518520A retainer's class determines which ventures he or she may embark upon. Retainers gain in level by completing ventures, but their level will never exceed your own.
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16621660101518610The <color #FF7B1A>Trials of the Braves</color> is a collection of sacred texts spanning nine books, each of which contains a series of objectives for enhancing your <color #FF7B1A>relic weapon atma</color>. They can be acquired by exchanging Allagan tomestones with <color #FF7B1A>G'jusana</color> at Revenant's Toll.
16631661101518620Each book will appear in the <color #FF7B1A>Key Items</color> section of your inventory. By vanquishing all the foes listed therein with your relic weapon atma equipped, your weapon will undergo evolution.
16641662101518630Upon fulfilling the objectives of all nine books, your weapon will be ready to complete its evolution and become a <color #FF7B1A>relic weapon animus</color>─one step closer to one of the transcendent Zodiac Weapons.\n\n※Please note that you can only possess one book at any given time.
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16721670101518710By infusing <color #FF7B1A>sphere scrolls</color> with the materia of your choice, you can enhance a relic weapon animus as you see fit. To infuse a sphere scroll with materia, select <color #FF7B1A>Infuse</color> from its subcommands.
16731671101518720Each sphere scroll can be infused with up to <color #FF7B1A>five</color> types of materia, granting a bonus to the corresponding attribute. Please note that materia will be consumed upon infusion.
16741672101518730While grade I materia will suffice for initial infusions, progressively higher grades of materia will be required to enhance an attribute past certain points. Moreover, there are limits as to how many times a given attribute may be enhanced.
16751673101518740Each infusion requires the use of a catalyst known as <color #FF7B1A>alexandrite</color>. Alexandrite can be obtained in exchange for Allagan tomestones or found by traveling to locations marked on <color #FF7B1A>mysterious maps</color> obtained through select quests. The material can also be obtained by participating in <color #FF7B1A>FATEs</color> with your relic weapon animus equipped.
16761674101518750Once you have fully infused a sphere scroll with materia, <color #FF7B1A>Jalzahn</color> can use it to enhance the corresponding relic weapon animus.\n\nIn the future, it will be possible to undo this process and apply different enhancements, should you so desire.
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16821680101519010The Borderland Ruins located on the outskirts of the Carteneau Flats are now accessible! Control of this ancient Allagan site is decided via large-scale player-versus-player (<color #FF7B1A>PvP</color>) battles known as <color #FF7B1A>Frontline campaigns</color>. Speak with a Grand Company <color #FF7B1A>flyer</color> at one of the airship landings for further details.
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16921690101518810<color #FF7B1A>Repair NPCs</color> can only restore an item's <color #FF7B1A>condition</color> to 100%. Repairing the same item yourself, however, will raise its condition beyond 100%, allowing for extended use before it wears down again.
16931691101518820If you meet the class conditions for repairing an item, you need not even change to that class to complete the action.\n\n<color #FF7B1A>※Item condition is reset to 100% when placed in an armoire.</color>
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17021700101518910The <color #FF7B1A>sightseeing log</color> is a comprehensive record of breathtaking landscapes and stunning vistas you have discovered across Eorzea. Vistas are only recorded upon discovering the exact location noted in Millith's <color #FF7B1A>impressions</color>.
17031701101518930The <color #FF7B1A>sightseeing log</color> is a comprehensive record of breathtaking landscapes and stunning vistas you have discovered across Eorzea. Vistas are often difficult to reach, some requiring sprinting or jumping, and are only recorded upon discovering the exact location noted in Millith's <color #FF7B1A>impressions</color>.
17041702101518920<color #FF7B1A>Time of day</color> and <color #FF7B1A>weather</color> are also important to uncovering a vista, as are the <color #FF7B1A>emotes</color> you perform once you have arrived at one. Millith's impressions will often contain hints on these hidden conditions, though you may still need all your wits to discover some of the more obscure entries.\n\nOnce an entry is completed, a rough sketch and information on the location's history will be added to your log.
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17121710101519110<color #FF7B1A>Allied Seals</color> are a type of common currency minted by the three Grand Companies forming the Eorzean Alliance. The seals are most commonly distributed as reward for tracking down and slaying <color #FF7B1A>marks</color> designated in the realm-wide <color #FF7B1A>Hunt</color>.
17131711101519120<color #FF7B1A>Mark bills</color> (posted once a day, Earth time) and <color #FF7B1A>elite mark bills</color> (posted once a week, Earth time) can be accepted at <color #FF7B1A>Hunt boards</color> located across Eorzea. Completing the objectives on these bills will present you with the opportunity to earn even more Allied Seals.\n\nAllied Seals can be exchanged for various weapons and items. Speak with a <color #FF7B1A>Hunt billmaster</color> for further details.
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17221720101519310You have acquired a <color #FF7B1A>toy chest</color> containing several <color #FF7B1A>mini-games</color>. Visit an <color #FF7B1A>inn room</color> to try your hand at these popular Eorzean pastimes.
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17321730101519210Targeting <color #FF7B1A>artillery</color> and pressing the confirm button will bring up a temporary <color #FF7B1A>hotbar</color> containing a new set of artillery-specific actions.
17331731101519220Selecting an action will display a <color #FF7B1A>target circle</color> indicating where the siege engine will fire. Position the circle carefully to maximize its effectiveness.
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17421740101519410Every good fisher knows even Nophica's bounty is not limitless, and will therefore return to the water any unwanted catches so that the Matron may take them to Her bosom once more. This is called <color #FF7B1A>releasing</color>, and the action is available to all fishers. Released fish will not be added to your inventory, preserving area populations.
17431741101519420Once you have released a certain type of fish, you will continue to release that fish should you catch it again in the same location. If you wish to stop releasing fish, you must first end your fishing session and cast your line anew.
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17521750101519510You are now able to <color #FF7B1A>desynthesize</color> items, reducing them to their original materials! To desynthesize an item, you must first be a <color #FF7B1A>level 30 Disciple of the Hand</color>. Select an item and choose <color #FF7B1A>Desynthesis</color> from its subcommands to begin the dismantling process.
17531751101519520Each discipline has its own desynthesis <color #FF7B1A>skill level</color>. Improving that skill level improves your chances at successfully taking apart an item. A high skill level also increases the chance of the desynthesis yielding a rare form of residual spiritbond energies known as <color #FF7B1A>demimateria</color>. Beware, however, for failed desynthesis attempts may result in your skill dropping.
17541752101519530While desynthesis skills for each discipline are independent, there is a skill point maximum that applies to all disciplines combined. Therefore, you must ultimately decide whether you wish to slightly improve all your desynthesis skills, or specialize in one or two disciplines alone.
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17621760101519610<color #FF7B1A>Chocobo raising</color> is now available! To begin raising your trusty companion, you must first <color #FF7B1A>stable</color> him. Chocobo stables can be purchased and placed outside free company <color #FF7B1A>estates</color>. One chocobo stable can house a whole company's mounts.
17631761101519620While a chocobo is stabled, select <color #FF7B1A>Train</color> to increase his EXP. After the training is complete, do not forget to give the chocobo a <color #FF7B1A>reward</color> for his hard work. Depending on the type of reward the bird is given, his progress may change dramatically.
17641762101519630Continuously <color #FF7B1A>feeding</color> your chocobo a snack of vibrant vegetables or fruits will cause him to grow feathers of a different color.
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17821780101519710You must be a <color #FF7B1A>Disciple of the Hand</color> to accept or complete Ehcatl Nine beast tribe quests. Items required to complete these quests can only be synthesized after equipping a pair of <color #FF7B1A>Ehcatl wristgloves</color>.
17831781101519720Experience points earned by completing these quests will be allocated to your current class. The amount of experience awarded upon completion can be viewed in your <color #FF7B1A>journal</color>, and will automatically update in the event you change your class.
17841790101519810You will earn <color #FF7B1A>quota points</color> for each item submitted during an Ehcatl Nine delivery quest. Only by earning enough points will you meet your quota and complete the quest. The list of items currently sought by the Ixali faction can be viewed via the <color #FF7B1A>Timers</color> interface located under <color #FF7B1A>Duty</color> in the main menu.
17851791101519820Any of the items on the list can be submitted towards your quota. The icon to the left of the item name indicates which Disciple of the Hand class will earn experience points for delivery.
17861792101519830Unlike other beast tribe quests, you will not be allowed to reaccept a delivery quest in the event you abandon it, and must wait a day (Earth time) before being issued another allowance. Moreover, the list of currently sought items will be updated each day at <if:#s>:00 <if:p.m./a.m.> (Earth time), and items previously sought may no longer be accepted.
17871800101519910Outfitting your level 50 retainer with the proper gear will increase her chances of finding rare items while on exploration ventures. After assigning your retainer a quick exploration venture, keep an eye on your log window for a message telling you whether or not her current equipment is sufficient.
17881810101520010<color #FF7B1A>Transfiguration</color> is the term used to describe when a character has temporarily taken on a physical form drastically different from their normal one. The status can be removed at any time by selecting it.
17891811101520010The status will also be removed upon logging out or leaving the current area.
17901820101520110Your relic weapon novus can now be <color #FF7B1A>soulglazed</color>! Speak with Jalzahn to have him apply the coating so that you may begin <color #FF7B1A>attuning</color> soul energy to the item by wielding it in battle.
17911821101520120Use a <color #FF7B1A>Zodiac glass</color> while equipped with a relic weapon novus to determine the item's current level of <color #FF7B1A>soul attunement</color>. If you happen to misplace your Zodiac glass, a new one can be obtained from <color #FF7B1A>Drake</color> in Hyrstmill.
17921822101520130Participating in certain duties will accelerate the rate with which soul attunement is achieved. Inquire with other adventurers as to which activities yield the best results.
17931823101520140Once you believe soul attunement has been achieved, take your weapon back to <color #FF7B1A>Jalzahn</color> in Hyrstmill to complete the upgrading process.\n\nRemember, soul energy can only attune to weapons which have been soulglazed. If you decide to enhance additional relic weapons, do not forget to first take them to Jalzahn.
17941830101520610You have thinned the population of fish in this area enough to lure forth a rare species which normally remains hidden. There are several types of these timid wavekin in waters, sands, and skies across Eorzea.
17951831101520620These rare fish, however, will not remain in the area for long, so once you have detected one, focus all your efforts on not letting him be the “one that got away.”
17961840101520710You have caught an elusive fish that will only appear when one specific weather type follows another! There are several types of these fickle creatures in waters, sands, and skies across Eorzea, so keep an eye out for meteorological changes while casting your line.
17971850101520210In addition to their deadly weaponskills, ninjas have at their disposal special battle techniques known as <color #FF7B1A>ninjutsu</color>, which are readied by first making a series of ritual hand gestures known as <color #FF7B1A>mudra</color>.
17981851101520220Ninjutsu can be executed after combining one or more of the following three mudra in a pre-determined order:\n\n<color #FFFF66>Ten (Heaven)</color>\n<color #FFFF66>Chi (Earth)</color>\n<color #FFFF66>Jin (Man)</color>\n
17991852101520230You will learn new mudra as you progress through the ninja storyline. Learning new mudra will open the door to more complex ninjutsu techniques.
18001853101520240Once you have obtained a new ninjutsu technique, you can confirm the proper mudra order required to execute it by selecting its icon in the <color #FF7B1A>Actions & Traits</color> interface.
18011860101520310The <color #FF7B1A>Ceremony of Eternal Bonding</color> is a special rite of passage for two individuals wishing to pledge each other a lifetime of devotion. Only those who have proved their commitment through a long and perilous quest will be granted access to the Ivory Chapel where they will be united in the divine light of the Twelve.
18021861101520320This quest can be accepted at the Sanctum of the Twelve from the ceremony planner <color #FF7B1A>Claribel</color> upon meeting the following requirements:\n\nYou are currently in a party with your partner\nYou both have equipped a <color #FF7B1A>promise wristlet</color>\nYou both have completed the main scenario quest, <color #FF7B1A>The Scions of the Seventh Dawn</color>
18031862101520330Preparations for the final ceremony─both physical and spiritual─will be made during the course of Claribel's quest. This includes the selection of ceremony attire and the creation of rings.\n\nOnce the first step has been taken, countless more await. Let them be a test of your devotion!
18041870101520410Now that you have completed <color #FF7B1A>The Ties that Bind</color>, you may speak with ceremony planning assistant <color #FF7B1A>Raitmeaux</color> to determine the particulars of your big day. Both you and your partner will have the opportunity to request how the ceremony will be held, however, only the decisions made by one of you will be reflected, so make sure you both select the same options.
18051871101520420Permission to use the <color #FF7B1A>Ivory Chapel</color>─the hallowed hall within the Sanctum of the Twelve used for Bonding Ceremonies─must be granted by Sanctum dedicant <color #FF7B1A>Etoinelle</color>. Reservations can be made at any time, with schedules for each week being posted at <if:#s>:00 <if:p.m./a.m.> every Friday (Earth time). If in the event you are forced to cancel a reservation, you must wait until the next week to make a new one.
18061872101520430Upon completing your chapel reservation, the dedicant will present you with a customizable invitation which you can send to guests.\n\n<color #FF7B1A>※Please note that due to server issues, there may be times unavailable for reservation.</color>
18071873101520440On the day of the ceremony, you must first speak with Etoinelle to gain admittance to the Sanctum. Once inside, you will be presented with an <color #FF7B1A>eternity bell</color> which is rung when you wish to proceed to the next stage of the ceremony.
18081880101520510You have received an invitation to a <color #FF7B1A>Ceremony of Eternal Bonding</color> to be held at the <color #FF7B1A>Sanctum of the Twelve</color>. Please take care not to discard or trade the item.
18091881101520520The date and time of the ceremony are detailed in the invitation's help text. Speak with dedicant <color #FF7B1A>Etoinelle</color> to gain admittance to the Sanctum.
18101890101520810You now possess a <color #FF7B1A>fledgling chocobo registration form</color>! This document grants you sole ownership of a newly hatched chocobo bred specially to race.
18111891101520820Until its maiden race, your fledgling will be trained and cared for by the chocobokeeps at <color #FF7B1A>Moogle's Gift Mounts</color> in Bentbranch Meadows. If you happen to lose your registration form, ownership is rescinded, so store the document in a safe location.
18121892101520830After officially registering your fledgling as a race chocobo, it will be moved from Bentbranch Meadows to the stables at the <color #FF7B1A>Manderville Gold Saucer</color>. All further training will be conducted here.\n\nRemember, adventurers may only own a single race chocobo. If you would like another, you must first retire the one you currently possess.
18131900101520910Your race chocobo has learned an <color #FF7B1A>ability</color>!\n\nThere are two types of race abilities. The first are active abilities which are automatically set to the race hotbar, allowing you the freedom to choose the timing of their execution. The second type includes latent traits─such as resistance against certain enfeeblements─which remain active for the duration of a race.
18141901101520920Some abilities are passed down from a chocobo's parents. These are called <color #FF7B1A>hereditary</color>. Others are learned. These are called <color #FF7B1A>acquired</color>.
18151902101520930While hereditary abilities cannot be forgotten, acquired ones can by using a bottle of <color #FF7B1A>lethe water</color>.\n\nIf you have the means to afford them, <color #FF7B1A>training manuals</color> can be purchased to teach your race chocobo the ability of your choice.
18161910101521010Your race chocobo has achieved rank 40!\n\nRank 40 chocobos can be retired without handing over complete ownership to the Manderville Gold Saucer. Once retired, a chocobo can be bred, resulting in a new chocobo for you to train and race. This process is called <color #FF7B1A>covering</color>.
18171911101521020The type of fledgling chocobo that is born as a result of covering is based solely on the pedigree and pedigree level of its parents. Pedigree level is determined by the strength of a chocobo's individual attributes such as acceleration and cunning.
18181912101521030While the pedigree of both parents plays a role in determining the pedigree level of a newborn fledgling, the blood of the lower-leveled parent will often have more influence on the resulting offspring.
18191913101521040Finally, if you do not have both a male and female chocobo retired, you can hire a breeding chocobo for the covering process. Stock with higher pedigree levels will, of course, require more MGP to use.
18201920101521110Before you can create a deck with your new Triple Triad cards, you must first </color>claim</color> them. Open up your inventory and <color #FF7B1A>Use</color> a card to claim it. Once you have claimed enough cards to make a deck (at least five), select <color #FF7B1A>Gold Saucer</color> under <color #FF7B1A>Character</color> in the <color #FF7B1A>main menu</color>. From there, select <color #FF7B1A>Card Decks</color> to begin building your masterpiece.
18211921101521120Once you've built a deck, all that's left is to find an opponent and challenge them to a match.\n\nIf you have any questions on how to play Triple Triad, be sure to ask the <color #FF7B1A>Triple Triad master</color> for a private lesson.
18221930101521210You have now entered the world of Triple Triad match play. If you see someone with a <color #FF7B1A>card icon</color> next to their name, it means they are currently seeking a match.
18231931101521220Triple Triad matches are not only limited to the confines of the Manderville Gold Saucer. You can seek a match with other PCs anywhere in Eorzea.\n\nGood luck and may the Spinner's pull be ever kind!
18241940101521310Welcome to the <color #FF7B1A>Manderville Gold Saucer</color>, where all your dreams can come true!
18251941101521320That is, all your dreams can come true <i>if</i> you have enough Manderville Gold Saucer points (<color #FF7B1A>MGP</color>). Gil can be exchanged for MGP at the main counter in the middle of Entrance Square. The current rate is 10 gil for one MGP. Ul'dahn law prevents the Gold Saucer from exchanging MGP if the patron already possesses more than 500.
18261942101521330MGP cannot be converted back into gil, but the points can be used to purchase an assortment of wonderful prizes from the <color #FF7B1A>prize claim</color> attendant, also located at the main counter in Entrance Square.
18271950101521410Your race chocobo has gone up in <color #FF7B1A>rank</color>!\n\nThe types of races your chocobo can participate in are determined by its <color #FF7B1A>rating</color>. The higher the rating, the more prestigious the races made available to you and your steed will become.
18281951101521420Your chocobo's rating is determined by several factors, including its rank and pedigree.
18291952101521430To ensure chocobos are evenly matched, lower class races will become unavailable once a steed achieves a certain rating.
18301960101521510You have received a <color #FF7B1A>Soul of the Crafter</color>! Trading it for a specialized soul will allow you to become a <color #FF7B1A>specialist</color> in that particular discipline.
18311961101521520Specialists will be able to access unique actions that allow for more efficient and higher-quality synthesis in their specialized fields. You may select up to three different disciplines in which to specialize.\n\nAdding, removing, or changing a specialty can be done at any time, but please note that new Souls of the Crafter may be difficult to acquire.
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18341970101521610Some NPCs will seek to barter with you for your collectables, but will require that the items are of a certain collectability. Confirm these numbers before gathering or crafting a collectable, lest you procure an item no one wants.
18351980101521710You have attuned with all the aether currents in the area! Summon forth a <color #FF7B1A>flying mount</color> and try <color #FF7B1A>jumping</color> to take off.
18361981101521720Flying consists of three basic maneuvers:\n\n<color #FF7B1A>Advancing</color>\n Movement keys\n<color #FF7B1A>Ascending</color>\n Jump key\n<color #FF7B1A>Descending</color>\n Draw/sheathe weapon key
18371982101521720Flying consists of three basic maneuvers:\n\n<color #FF7B1A>Advancing</color>\n Analog stick\n<color #FF7B1A>Ascending</color>\n <icon:12> button\n<color #FF7B1A>Descending</color>\n <icon:13>+<icon:14> button
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18391990101521810Astrologians contribute to party battle by using cards known as <color #FF7B1A>arcana</color> to support allies. The six major arcana include:\n\nThe Balance, the Bole, the Spire, the Spear, the Arrow, and the Ewer.
18401991101521820The arcana are used in conjunction with four different commands:\nDraw, Spread, Shuffle, and Royal Road.\n\nUse the <color #FF7B1A>Draw</color> command to remove a random card from your deck. Use the command again to put the card into play.\n\nThe <color #FF7B1A>Spread</color> command can be used to add a card to your spread, allowing for later use. Use the command again to play the card.\n
18411992101521830The <color #FF7B1A>Shuffle</color> command is used when you wish to return a drawn card to your deck and draw another.\n\n<color #FF7B1A>Royal Road</color> can be used while a card is drawn to alter its effect in one of three ways (enhanced potency, extended duration, or expanded range) depending on the type of card.
18421993101521840Individual card effects are indicated in each card's help text. Choosing the right card for the right situation will be key to your success as a reader of the stars.
18432000101521910In addition to their firearms, machinists also employ <color #FF7B1A>turrets</color> in battle to deal extra damage to enemies or support allies. There are two types of turrets a machinist can deploy─the <color #FF7B1A>rook autoturret</color> and the <color #FF7B1A>bishop autoturret</color>.
18442001101521920Once a turret is deployed to the battlefield, it will idle until you use a <color #FF7B1A>weaponskill</color> on an enemy. Once the weaponskill is executed, it will begin auto-attacking the target. A turret's target can be changed by using a weaponskill on a different enemy.
18452002101521930The <color #FF7B1A>Promotion</color> action will disable an autoturret's attack mode and order it to generate a field that restores either nearby players' MP or TP based on the turret type.
18462003101521940More information on turret capabilities and effects unlocked by Promotion can be viewed in the autoturret action help text.
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18492020101522110In addition to regular gathering points, there also exist nodes known as <color #FF7B1A>ephemeral gathering points</color>. Even though these points may appear in your gathering log, depending on the time of day, they may remain hidden in the field.
18502030101522210While the <color #FF7B1A>Whisperer</color> traits (<color #FF7B1A>Stone Whisperer</color> for miners, <color #FF7B1A>Tree Whisperer</color> for botanists) grant you the ability to recognize a gathering node's hidden characteristics, there are some characteristics that require the acquisition of further traits to uncover.
18512031101522220Even then, the characteristics will not always be visible, so when they are, do not miss out on the chance to exploit them!
18522040101522310You have obtained a <color #FF7B1A>favor</color>! Favors can be used to grant special temporary statuses which allow for the discovery of otherwise hidden gathering points.
18532041101522320Favors are area specific, and will only reveal gathering points in the area indicated in the favor's help text. Concealed gathering points will yield rare items unobtainable at normal locations.
18542050101522410The item you just obtained is a perfect candidate for <color #FF7B1A>aetherial reduction</color>! Reducing an item breaks it down into its base aetherial components, or simply put, renders it into another item. Once an item is reduced, it is lost forever; however, depending on the original item's <color #FF7B1A>collectability</color>, the rarity of the resulting item may increase.
18552060101522510You have found a <color #FF7B1A>tome of regional folklore</color>! Reading these detailed descriptions of the surrounding landscape will allow you to discover previously hidden gathering points and fishing holes. Use the item to add the locations to your <color #FF7B1A>gathering and fishing logs</color>.
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18582090101522710Whenever you open a treasure coffer, a <color #FF7B1A>loot list</color> will appear. If someone in your party opens a coffer, you will first receive a <color #FF7B1A>notice</color> in the bottom right-hand corner of your screen. Clicking on this notice will bring up the loot list.
18592091101522720For each item in the chest, you will have the opportunity to select <color #FF7B1A>Need</color>, <color #FF7B1A>Greed</color>, or <color #FF7B1A>Pass</color>.\n\nNeed: You really need the item.\nGreed: You want the item, but do not need it.\nPass: You do not need the item.\n\nOnce everyone in your party has made their selections, the loot will be distributed automatically.
18602092101522730Players may change their selection to Pass after selecting Need or Greed, but once Pass has been selected, the decision is deemed final. If all party members choose Pass, then the item will be discarded.
18612093101522740Gil and quest-related items will be divided evenly amongst all party members.
18622094101522710Whenever you open a treasure coffer, a <color #FF7B1A>loot list</color> will appear. If someone in your party opens a coffer, you will first receive a <color #FF7B1A>notice</color> in the bottom right-hand corner of your screen. Targeting and selecting this notice will bring up the loot list.
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18642100101522810When participating in an instanced duty with a preformed or an <color #FF7B1A>undersized</color> party, the party leader can opt to employ either the <color #FF7B1A>Lootmaster</color> or <color #FF7B1A>Greed Only</color> loot rules.
18652101101522820The current loot rule can be changed at any time within the <color #FF7B1A>Duty Finder</color> settings, but only before a duty has commenced. The party leader should discuss any changes to the rule to avoid confusion amongst party members.
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18682110101522910In Ishgard, levequests are not issued by the Adventurers' Guild, but by the <color #FF7B1A>Temple Knights</color>. The system, however, remains much the same, the one difference being that in addition to normal levequests which require one leve allowance to accept, there are also <color #FF7B1A>large-scale levequests</color> which require ten. These quests will require more effort, but yield richer rewards.
18692111101522920Treasure coffers discovered on the battlefield during battlecraft levequests will sometimes contain <color #FF7B1A>amber-encased vilekin</color>. These rare items can be exchanged with <color #FF7B1A>amber traders</color> for items unobtainable anywhere else.
18702120101523010You have obtained a <color #FF7B1A>collectable</color>! The higher an item's <color #FF7B1A>collectability</color>, the more attractive it is to certain NPCs who are seeking to purchase or trade for them.
18712121101523020Collectables cannot be stacked or sold to regular merchants, nor can they be consumed or used as material for synthesis.
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18742130101523110Using the <color #FF7B1A>Collectable Synthesis</color> command, will grant you with the <color #FF7B1A>Collectable Synthesis</color> status. While under the effect of this status, you will have the option to “finish” an item as a collectable after the final step of successful synthesis.
18752131101523120Increasing an item's quality through synthesis will also increase its <color #FF7B1A>collectability</color>. If, by the final step, the collectability achieved is not at a level deemed acceptable by the NPC seeking the item, it is best to complete the synthesis normally so that the item might be sold or used.
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18772140101523210You have learned<color #FF7B1A> Collect</color>─a special Disciple of the Land action that is used to gather an item as a <color #FF7B1A>collectable</color>.
18782141101523220While fishing under the effect of the <color #FF7B1A>Collector's Glove</color> status, fish landed will be gathered as collectables, their size directly affecting <color #FF7B1A>collectability</color>.
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18802150101522610While under the effect of the <color #FF7B1A>Collector's Glove</color> status, you will be given the option to gather items as <color #FF7B1A>collectables</color>.
18812160101522010Items are now suitable for gathering as <color #FF7B1A>collectables</color>. Before gathering the item, use the <color #FF7B1A>Appraisal</color> actions to increase its <color #FF7B1A>rarity</color>, and in turn, its <color #FF7B1A>collectability</color>.
18822161101522020While appraisal increases rarity, it also increases an item's <color #FF7B1A>wear</color>. If wear increases beyond an item's limit, gathering rate will drop significantly.