Files
2015-10-30 15:09:28 +00:00

62 KiB

1100000000000000001010-1False
2100001Basic SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%010000110001510003010007510004510006010009010010523924615019108False
3100002Basic TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%0100002100016100031100076100046100061100091100106240247150295188False
4100003Master's MendRestores item durability by 30.0100003100017100032100077100047100062100092100107242249150797928False
5100004Standard TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%01000041000181000341000781000481000641000931001092402471516918328False
6100005Master's Mend IIRestores item durability by 60.010000510001910003510007910004910006510009410011024224915209251608False
7100006Brand of WindIncreases progress. Progress doubles when recipe affinity is wind.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%01000061000061000061000061000061000061000061000062392461509333768False
8100007Standard SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%01000071000211000371000801000511000671000961001112392461515931158False
9100008Advanced TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%01000081000221000381000811000521000681000971001122402471517943488False
10100009Byregot's BlessingIncreases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 20% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%010000910000910000910000910000910000910000910000924024715213350248False
11100010ObserveDo nothing for one step.01000101000231000401000821000531000701000991001132422491518913148False
12100011000000000001010-1False
13100012000000000001010-1False
14100013000000000001010-1False
15100014000000000001010-1False
16100015Basic SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100001100015100030100075100045100060100090100105239246155110109False
17100016Basic TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%01000021000161000311000761000461000611000911001062402471552105189False
18100017Master's MendRestores item durability by 30.01000031000171000321000771000471000621000921001072422491557107929False
19100018Standard TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%010000410001810003410007810004810006410009310010924024715661018329False
20100019Master's Mend IIRestores item durability by 60.0100005100019100035100079100049100065100094100110242249157010251609False
21100020Brand of FireIncreases progress. Progress doubles when recipe affinity is fire.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%01000201000201000201000201000201000201000201000202392461559333769False
22100021Standard SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%010000710002110003710008010005110006710009610011123924615651031159False
23100022Advanced TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%010000810002210003810008110005210006810009710011224024715671043489False
24100023ObserveDo nothing for one step.010001010002310004010008210005310007010009910011324224915681013149False
25100024000000000001010-1False
26100025000000000001010-1False
27100026000000000001010-1False
28100027000000000001010-1False
29100028000000000001010-1False
30100029000000000001010-1False
31100030Basic SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%01000011000151000301000751000451000601000901001052392461601111010False
32100031Basic TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%010000210001610003110007610004610006110009110010624024716021151810False
33100032Master's MendRestores item durability by 30.010000310001710003210007710004710006210009210010724224916071179210False
34100033Rapid SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 250% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 50%010003310003310003310003310003310003310003310003324124816193315010False
35100034Standard TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%0100004100018100034100078100048100064100093100109240247161611183210False
36100035Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422491621112516010False
37100036Brand of IceIncreases progress. Progress doubles when recipe affinity is ice.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%010003610003610003610003610003610003610003610003623924616093337610False
38100037Standard SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100007100021100037100080100051100067100096100111239246161511311510False
39100038Advanced TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100008100022100038100081100052100068100097100112240247161711434810False
40100039Piece by PieceIncreases remaining progress by 1/3.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100039100039100039100039100039100039100039100039239246162233501510False
41100040ObserveDo nothing for one step.0100010100023100040100082100053100070100099100113242249161811131410False
42100041000000000001010-1False
43100042000000000001010-1False
44100043000000000001010-1False
45100044000000000001010-1False
46100045Basic SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%01000011000151000301000751000451000601000901001052392461701131012False
47100046Basic TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%010000210001610003110007610004610006110009110010624024717021351812False
48100047Master's MendRestores item durability by 30.010000310001710003210007710004710006210009210010724224917071379212False
49100048Standard TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%0100004100018100034100078100048100064100093100109240247171613183212False
50100049Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422491720132516012False
51100050Brand of EarthIncreases progress. Progress doubles when recipe affinity is earth.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%010005010005010005010005010005010005010005010005023924617093337612False
52100051Standard SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100007100021100037100080100051100067100096100111239246171513311512False
53100052Advanced TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100008100022100038100081100052100068100097100112240247171713434812False
54100053ObserveDo nothing for one step.0100010100023100040100082100053100070100099100113242249171813131412False
55100054000000000001010-1False
56100055000000000001010-1False
57100056000000000001010-1False
58100057000000000001010-1False
59100058000000000001010-1False
60100059000000000001010-1False
61100060Basic SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%01000011000151000301000751000451000601000901001052392461751141013False
62100061Basic TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%010000210001610003110007610004610006110009110010624024717521451813False
63100062Master's MendRestores item durability by 30.010000310001710003210007710004710006210009210010724224917571479213False
64100063Careful SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 90% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%010006310006310006310006310006310006310006310006324024717683315013False
65100064Standard TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%0100004100018100034100078100048100064100093100109240247176514183213False
66100065Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422491770142516013False
67100066Brand of LightningIncreases progress. Progress doubles when recipe affinity is lightning.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%010006610006610006610006610006610006610006610006623924617583337613False
68100067Standard SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100007100021100037100080100051100067100096100111239246176414311513False
69100068Advanced TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100008100022100038100081100052100068100097100112240247176614434813False
70100069Careful Synthesis IIIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 120% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%010006910006910006910006910006910006910006910006924024717713350013False
71100070ObserveDo nothing for one step.0100010100023100040100082100053100070100099100113242249176714131413False
72100071000000000001010-1False
73100072000000000001010-1False
74100073000000000001010-1False
75100074000000000001010-1False
76100075Basic SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%01000011000151000301000751000451000601000901001052392461651121011False
77100076Basic TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%010000210001610003110007610004610006110009110010624024716521251811False
78100077Master's MendRestores item durability by 30.010000310001710003210007710004710006210009210010724224916571279211False
79100078Standard TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%0100004100018100034100078100048100064100093100109240247166512183211False
80100079Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422491670122516011False
81100080Standard SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100007100021100037100080100051100067100096100111239246166412311511False
82100081Advanced TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100008100022100038100081100052100068100097100112240247166612434811False
83100082ObserveDo nothing for one step.0100010100023100040100082100053100070100099100113242249166712131411False
84100083Flawless SynthesisIncreases progress by 40.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100083100083100083100083100083100083100083100083239246167333371511False
85100084000000000001010-1False
86100085000000000001010-1False
87100086000000000001010-1False
88100087000000000001010-1False
89100088000000000001010-1False
90100089000000000001010-1False
91100090Basic SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%01000011000151000301000751000451000601000901001052392461801151014False
92100091Basic TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%010000210001610003110007610004610006110009110010624024718021551814False
93100092Master's MendRestores item durability by 30.010000310001710003210007710004710006210009210010724224918071579214False
94100093Standard TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%0100004100018100034100078100048100064100093100109240247181615183214False
95100094Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422491821152516014False
96100095Brand of WaterIncreases progress. Progress doubles when recipe affinity is water.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%010009510009510009510009510009510009510009510009523924618093337614False
97100096Standard SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100007100021100037100080100051100067100096100111239246181515311514False
98100097Advanced TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100008100022100038100081100052100068100097100112240247181715434814False
99100098Tricks of the TradeRestores 20 CP. Can only be used when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.010009810009810009810009810009810009810009810009824224918193315014False
100100099ObserveDo nothing for one step.0100010100023100040100082100053100070100099100113242249181815131414False
101100100000000000001010-1False
102100101000000000001010-1False
103100102000000000001010-1False
104100103000000000001010-1False
105100104000000000001010-1False
106100105Basic SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%01000011000151000301000751000451000601000901001052392461851161015False
107100106Basic TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%010000210001610003110007610004610006110009110010624024718521651815False
108100107Master's MendRestores item durability by 30.010000310001710003210007710004710006210009210010724224918571679215False
109100108Hasty TouchIncreases quality and requires no CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 50%010010810010810010810010810010810010810010810010824124818683315015False
110100109Standard TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%0100004100018100034100078100048100064100093100109240247186516183215False
111100110Master's Mend IIRestores item durability by 60.01000051000191000351000791000491000651000941001102422491870162516015False
112100111Standard SynthesisIncreases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100007100021100037100080100051100067100096100111239246186416311515False
113100112Advanced TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%0100008100022100038100081100052100068100097100112240247186616434815False
114100113ObserveDo nothing for one step.0100010100023100040100082100053100070100099100113242249186716131415False
115100114000000000001010-1False
116100115000000000001010-1False
117100116000000000001010-1False
118100117000000000001010-1False
119100118000000000001010-1False
120100119000000000001010-1False
121100120Byregot's BrowIncreases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.01001201001211001221001231001241001251001261001272402471523951188False
122100121Byregot's BrowIncreases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.010012010012110012210012310012410012510012610012724024715731051189False
123100122Byregot's BrowIncreases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100120100121100122100123100124100125100126100127240247162411511810False
124100123Byregot's BrowIncreases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100120100121100122100123100124100125100126100127240247167512511811False
125100124Byregot's BrowIncreases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100120100121100122100123100124100125100126100127240247172313511812False
126100125Byregot's BrowIncreases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100120100121100122100123100124100125100126100127240247177314511813False
127100126Byregot's BrowIncreases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100120100121100122100123100124100125100126100127240247182415511814False
128100127Byregot's BrowIncreases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100120100121100122100123100124100125100126100127240247187416511815False
129100128Precise TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.01001281001291001301001311001321001331001341001352402471524953188False
130100129Precise TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.010012810012910013010013110013210013310013410013524024715741053189False
131100130Precise TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100128100129100130100131100132100133100134100135240247162511531810False
132100131Precise TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100128100129100130100131100132100133100134100135240247167612531811False
133100132Precise TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100128100129100130100131100132100133100134100135240247172413531812False
134100133Precise TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100128100129100130100131100132100133100134100135240247177414531813False
135100134Precise TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100128100129100130100131100132100133100134100135240247182515531814False
136100135Precise TouchIncreases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.0100128100129100130100131100132100133100134100135240247187516531815False
137100136Muscle MemoryIncreases progress by one third.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only on the first step.010013610013610013610013610013610013610013610013623924618763354615False
138100137Innovative Touch\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%67632100137100138100139100140100141100142100143100144240247152695688True
139100138Innovative Touch\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%676321001371001381001391001401001411001421001431001442402471576105689True
140100139Innovative Touch\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%6763210013710013810013910014010014110014210014310014424024716271156810True
141100140Innovative Touch\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%6763210013710013810013910014010014110014210014310014424024716781256811True
142100141Innovative Touch\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%6763210013710013810013910014010014110014210014310014424024717261356812True
143100142Innovative Touch\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%6763210013710013810013910014010014110014210014310014424024717761456813True
144100143Innovative Touch\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%6763210013710013810013910014010014110014210014310014424024718271556814True
145100144Innovative Touch\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%6763210013710013810013910014010014110014210014310014424024718771656815True
146100145Byregot's Miracle\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%676321001451001461001471001481001491001501001511001522402471527958168True
147100146Byregot's Miracle\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%6763210014510014610014710014810014910015010015110015224024715771058169True
148100147Byregot's Miracle\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%67632100145100146100147100148100149100150100151100152240247162811581610True
149100148Byregot's Miracle\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%67632100145100146100147100148100149100150100151100152240247167912581611True
150100149Byregot's Miracle\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%67632100145100146100147100148100149100150100151100152240247172713581612True
151100150Byregot's Miracle\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%67632100145100146100147100148100149100150100151100152240247177714581613True
152100151Byregot's Miracle\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%67632100145100146100147100148100149100150100151100152240247182815581614True
153100152Byregot's Miracle\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%67632100145100146100147100148100149100150100151100152240247187816581615True
154100153Nymeia's Wheel\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%676321001531001541001551001561001571001581001591001602422491531957188True
155100154Nymeia's Wheel\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%6763210015310015410015510015610015710015810015910016024224915811057189True
156100155Nymeia's Wheel\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%67632100153100154100155100156100157100158100159100160242249163211571810True
157100156Nymeia's Wheel\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%67632100153100154100155100156100157100158100159100160242249168312571811True
158100157Nymeia's Wheel\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%67632100153100154100155100156100157100158100159100160242249173113571812True
159100158Nymeia's Wheel\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%67632100153100154100155100156100157100158100159100160242249178114571813True
160100159Nymeia's Wheel\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%67632100153100154100155100156100157100158100159100160242249183215571814True
161100160Nymeia's Wheel\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%67632100153100154100155100156100157100158100159100160242249188216571815True
162100161Trained Hand\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.676321001611001621001631001641001651001661001671001682392461532959328True
163100162Trained Hand\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.6763210016110016210016310016410016510016610016710016823924615821059329True
164100163Trained Hand\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.67632100161100162100163100164100165100166100167100168239246163311593210True
165100164Trained Hand\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.67632100161100162100163100164100165100166100167100168239246168412593211True
166100165Trained Hand\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.67632100161100162100163100164100165100166100167100168239246173213593212True
167100166Trained Hand\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.67632100161100162100163100164100165100166100167100168239246178214593213True
168100167Trained Hand\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.67632100161100162100163100164100165100166100167100168239246183315593214True
169100168Trained Hand\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.67632100161100162100163100164100165100166100167100168239246188316593215True
170100169Satisfaction\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.67632100169100170100171100172100173100174100175100176242249153095508True
171100170Satisfaction\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.676321001691001701001711001721001731001741001751001762422491580105509True
172100171Satisfaction\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.6763210016910017010017110017210017310017410017510017624224916311155010True
173100172Satisfaction\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.6763210016910017010017110017210017310017410017510017624224916821255011True
174100173Satisfaction\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.6763210016910017010017110017210017310017410017510017624224917301355012True
175100174Satisfaction\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.6763210016910017010017110017210017310017410017510017624224917801455013True
176100175Satisfaction\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.6763210016910017010017110017210017310017410017510017624224918311555014True
177100176Satisfaction\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.6763210016910017010017110017210017310017410017510017624224918811655015True
178100177Finishing Touches010017710017710017710017710017710017710017710017724124815293310-1False
179100178Maker's MarkReduces Flawless Synthesis CP cost and durability loss to 0. Effect duration determined by recipe difficulty.\x02\x10\x01\x03Available only on the first step.0100178100178100178100178100178100178100178100178242249167733542011False
180100179Heart of the Carpenter\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03woodworking delineation\x02\x13\x02\xec\x03 is used upon execution.67632100179100180100181100182100183100184100185100186465546561533960458True
181100180Heart of the Blacksmith\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03blacksmithing delineation\x02\x13\x02\xec\x03 is used upon execution.676321001791001801001811001821001831001841001851001864655465615331060459True
182100181Heart of the Armorer\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03An \x02\x13\x06\xfe\xff\xff{\x1a\x03armoring delineation\x02\x13\x02\xec\x03 is used upon execution.6763210017910018010018110018210018310018410018510018646554656153311604510True
183100182Heart of the Goldsmith\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03goldsmithing delineation\x02\x13\x02\xec\x03 is used upon execution.6763210017910018010018110018210018310018410018510018646554656153312604511True
184100183Heart of the Leatherworker\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03leatherworking delineation\x02\x13\x02\xec\x03 is used upon execution.6763210017910018010018110018210018310018410018510018646554656153313604512True
185100184Heart of the Weaver\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03weaving delineation\x02\x13\x02\xec\x03 is used upon execution.6763210017910018010018110018210018310018410018510018646554656153314604513True
186100185Heart of the Alchemist\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03An \x02\x13\x06\xfe\xff\xff{\x1a\x03alchemy delineation\x02\x13\x02\xec\x03 is used upon execution.6763210017910018010018110018210018310018410018510018646554656153315604514True
187100186Heart of the Culinarian\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03cooking delineation\x02\x13\x02\xec\x03 is used upon execution.6763210017910018010018110018210018310018410018510018646554656153316604515True
188100187Whistle While You Work\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.676321001871001881001891001901001911001921001931001942422491528955368True
189100188Whistle While You Work\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.6763210018710018810018910019010019110019210019310019424224915781055369True
190100189Whistle While You Work\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.67632100187100188100189100190100191100192100193100194242249162911553610True
191100190Whistle While You Work\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.67632100187100188100189100190100191100192100193100194242249168012553611True
192100191Whistle While You Work\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.67632100187100188100189100190100191100192100193100194242249177813553612True
193100192Whistle While You Work\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.67632100187100188100189100190100191100192100193100194242249172814553613True
194100193Whistle While You Work\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.67632100187100188100189100190100191100192100193100194242249182915553614True
195100194Whistle While You Work\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.67632100187100188100189100190100191100192100193100194242249187916553615True
196100195000000000001010-1False
197100196000000000001010-1False
198100197000000000001010-1False
199100198000000000001010-1False
200100199000000000001010-1False
201100200000000000001010-1False