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8.6 KiB
8.6 KiB
| 1 | key | 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|---|---|
| 2 | # | Type | Text | |||
| 3 | int32 | HWDInfoBoardArticleType | byte | uint16 | bit&01 | str |
| 4 | 0 | 0 | 0 | 0 | False | |
| 5 | 1 | 0 | 0 | 0 | False | |
| 6 | 2 | 0 | 0 | 0 | False | |
| 7 | 3 | 0 | 0 | 0 | False | |
| 8 | 4 | 0 | 0 | 0 | False | |
| 9 | 5 | 1 | 0 | 0 | True | |
| 10 | 6 | 1 | 0 | 0 | True | |
| 11 | 7 | 1 | 0 | 0 | True | |
| 12 | 8 | 1 | 0 | 0 | True | |
| 13 | 9 | 1 | 0 | 0 | True | |
| 14 | 10 | 1 | 0 | 0 | True | |
| 15 | 11 | 1 | 0 | 0 | True | |
| 16 | 12 | 2 | 1 | 1 | True | <Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 1st Stage</Case><Case(2)>No. 1 - The Mendicant's Court, 1st Stage</Case></Switch> |
| 17 | 13 | 2 | 1 | 2 | False | <Switch(IntegerParameter(1))><Case(1)>1st Stage Concerted Works</Case><Case(2)>No. 2 - 1st Stage Concerted Works</Case></Switch> |
| 18 | 14 | 2 | 4 | 3 | True | <Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 2nd Stage</Case><Case(2)>No. 3 - The Mendicant's Court, 2nd Stage</Case></Switch> |
| 19 | 15 | 2 | 4 | 4 | False | <Switch(IntegerParameter(1))><Case(1)>2nd Stage Concerted Works</Case><Case(2)>No. 4 - 2nd Stage Concerted Works</Case></Switch> |
| 20 | 16 | 2 | 7 | 5 | True | <Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 3rd Stage</Case><Case(2)>No. 5 - The Mendicant's Court, 3rd Stage</Case></Switch> |
| 21 | 17 | 2 | 7 | 6 | False | <Switch(IntegerParameter(1))><Case(1)>3rd Stage Concerted Works</Case><Case(2)>No. 6 - 3rd Stage Concerted Works</Case></Switch> |
| 22 | 18 | 2 | 10 | 7 | True | <Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court Completed</Case><Case(2)>No. 7 - The Mendicant's Court Completed</Case></Switch> |
| 23 | 19 | 3 | 1 | 2 | True | Supplies Sought |
| 24 | 20 | 3 | 1 | 3 | True | Concerted Works |
| 25 | 21 | 3 | 1 | 1 | True | Ishgardian Restoration |
| 26 | 22 | 1 | 0 | 0 | True | |
| 27 | 23 | 1 | 0 | 0 | True | |
| 28 | 24 | 1 | 0 | 0 | True | |
| 29 | 25 | 1 | 0 | 0 | True | |
| 30 | 26 | 2 | 11 | 1 | True | <Switch(IntegerParameter(1))><Case(1)>The Mattock</Case><Case(2)>No. 1 - The Mattock</Case></Switch> |
| 31 | 27 | 2 | 11 | 2 | False | <Switch(IntegerParameter(1))><Case(1)>Let's Get Back to It!</Case><Case(2)>No. 2 - Let's Get Back to It!</Case></Switch> |
| 32 | 28 | 2 | 14 | 3 | False | <Switch(IntegerParameter(1))><Case(1)>Further Along the Mattock</Case><Case(2)>No. 3 - Further Along the Mattock</Case></Switch> |
| 33 | 29 | 2 | 16 | 4 | False | <Switch(IntegerParameter(1))><Case(1)>Paving the Way</Case><Case(2)>No. 4 - Paving the Way</Case></Switch> |
| 34 | 30 | 2 | 19 | 5 | False | <Switch(IntegerParameter(1))><Case(1)>The Fountain</Case><Case(2)>No. 5 - The Fountain</Case></Switch> |
| 35 | 31 | 2 | 21 | 6 | True | <Switch(IntegerParameter(1))><Case(1)>Saint Roelle's Dais</Case><Case(2)>No. 6 - Saint Roelle's Dais</Case></Switch> |
| 36 | 32 | 2 | 21 | 7 | False | <Switch(IntegerParameter(1))><Case(1)>Let’s Keep It Moving Along!</Case><Case(2)>No. 7 - Let's Keep It Moving Along!</Case></Switch> |
| 37 | 33 | 2 | 24 | 8 | False | <Switch(IntegerParameter(1))><Case(1)>I Have Mine Eyes upon You</Case><Case(2)>No. 8 - I Have Mine Eyes upon You</Case></Switch> |
| 38 | 34 | 2 | 26 | 9 | False | <Switch(IntegerParameter(1))><Case(1)>Saint Roelle's Dais</Case><Case(2)>No. 9 - Saint Roelle's Dais</Case></Switch> |
| 39 | 35 | 2 | 29 | 10 | False | <Switch(IntegerParameter(1))><Case(1)>Show Your Artisans' Pride!</Case><Case(2)>No. 10 - Show Your Artisans' Pride!</Case></Switch> |
| 40 | 36 | 2 | 30 | 11 | True | <Switch(IntegerParameter(1))><Case(1)>The New Nest</Case><Case(2)>No. 11 - The New Nest</Case></Switch> |
| 41 | 37 | 2 | 30 | 12 | False | <Switch(IntegerParameter(1))><Case(1)>Works Commencing on the New Nest!</Case><Case(2)>No. 12 - Works Commencing on the New Nest!</Case></Switch> |
| 42 | 38 | 2 | 33 | 13 | False | <Switch(IntegerParameter(1))><Case(1)>Works Proceeding Apace</Case><Case(2)>No. 13 - Works Proceeding Apace</Case></Switch> |
| 43 | 39 | 2 | 35 | 14 | False | <Switch(IntegerParameter(1))><Case(1)>Almost Debris-free!</Case><Case(2)>No. 14 - Almost Debris-free!</Case></Switch> |
| 44 | 40 | 2 | 37 | 15 | False | <Switch(IntegerParameter(1))><Case(1)>Laying the Groundwork</Case><Case(2)>No. 15 - Laying the Groundwork</Case></Switch> |
| 45 | 41 | 2 | 40 | 16 | False | <Switch(IntegerParameter(1))><Case(1)>Time for the Houses to Go Up</Case><Case(2)>No. 16 - Time for the Houses to Go Up</Case></Switch> |
| 46 | 42 | 2 | 43 | 17 | False | <Switch(IntegerParameter(1))><Case(1)>More Houses on the Horizon</Case><Case(2)>No. 17 - More Houses on the Horizon</Case></Switch> |
| 47 | 43 | 2 | 46 | 18 | False | <Switch(IntegerParameter(1))><Case(1)>Final Works for the Phase!</Case><Case(2)>No. 18 - Final Works for the Phase!</Case></Switch> |
| 48 | 44 | 2 | 48 | 19 | True | <Switch(IntegerParameter(1))><Case(1)>The New Nest Completed</Case><Case(2)>No. 19 - The New Nest Completed</Case></Switch> |
| 49 | 45 | 3 | 11 | 4 | True | The Kupo of Fortune |
| 50 | 46 | 3 | 11 | 5 | True | The Diadem |
| 51 | 47 | 1 | 0 | 0 | True | |
| 52 | 48 | 1 | 0 | 0 | True | |
| 53 | 49 | 1 | 0 | 0 | True | |
| 54 | 50 | 1 | 0 | 0 | True | |
| 55 | 51 | 2 | 49 | 1 | True | <Switch(IntegerParameter(1))><Case(1)>Featherfall</Case><Case(2)>No. 1 - Featherfall</Case></Switch> |
| 56 | 52 | 2 | 50 | 2 | False | <Switch(IntegerParameter(1))><Case(1)>Strong Arms Needed</Case><Case(2)>No. 2 - Strong Arms Needed</Case></Switch> |
| 57 | 53 | 2 | 52 | 3 | False | <Switch(IntegerParameter(1))><Case(1)>Clearing a Path</Case><Case(2)>No. 3 - Clearing a Path</Case></Switch> |
| 58 | 54 | 2 | 54 | 4 | False | <Switch(IntegerParameter(1))><Case(1)>Great Expectations</Case><Case(2)>No. 4 - Great Expectations</Case></Switch> |
| 59 | 55 | 2 | 56 | 5 | False | <Switch(IntegerParameter(1))><Case(1)>A Helping Hand</Case><Case(2)>No. 5 - A Helping Hand</Case></Switch> |
| 60 | 56 | 2 | 59 | 6 | False | <Switch(IntegerParameter(1))><Case(1)>Let the Building Begin</Case><Case(2)>No. 6 - Let the Building Begin</Case></Switch> |
| 61 | 57 | 2 | 62 | 7 | False | <Switch(IntegerParameter(1))><Case(1)>Construction in Concert</Case><Case(2)>No. 7 - Construction in Concert</Case></Switch> |
| 62 | 58 | 2 | 65 | 8 | False | <Switch(IntegerParameter(1))><Case(1)>Residences Rise High</Case><Case(2)>No. 8 - Residences Rise High</Case></Switch> |
| 63 | 59 | 2 | 67 | 9 | True | <Switch(IntegerParameter(1))><Case(1)>The Abacus</Case><Case(2)>No. 9 - The Abacus</Case></Switch> |
| 64 | 60 | 2 | 68 | 10 | False | <Switch(IntegerParameter(1))><Case(1)>Ahead on the Abacus</Case><Case(2)>No. 10 - Ahead on the Abacus</Case></Switch> |
| 65 | 61 | 2 | 70 | 11 | False | <Switch(IntegerParameter(1))><Case(1)>All Clear on the Abacus</Case><Case(2)>No. 11 - All Clear on the Abacus</Case></Switch> |
| 66 | 62 | 2 | 73 | 12 | False | <Switch(IntegerParameter(1))><Case(1)>Artistry for the Abacus</Case><Case(2)>No. 12 - Artistry for the Abacus</Case></Switch> |
| 67 | 63 | 2 | 74 | 13 | True | <Switch(IntegerParameter(1))><Case(1)>The Hoarfrost</Case><Case(2)>No. 13 - The Hoarfrost</Case></Switch> |
| 68 | 64 | 2 | 75 | 14 | False | <Switch(IntegerParameter(1))><Case(1)>Home Sweet Hoarfrost</Case><Case(2)>No. 14 - Home Sweet Hoarfrost</Case></Switch> |
| 69 | 65 | 2 | 79 | 15 | True | <Switch(IntegerParameter(1))><Case(1)>Featherfall Completed</Case><Case(2)>No. 15 - Featherfall Completed</Case></Switch> |
| 70 | 66 | 1 | 0 | 0 | True | |
| 71 | 67 | 1 | 0 | 0 | True | |
| 72 | 68 | 1 | 0 | 0 | True | |
| 73 | 69 | 1 | 0 | 0 | True | |
| 74 | 70 | 1 | 0 | 0 | True | |
| 75 | 71 | 2 | 80 | 1 | True | <Switch(IntegerParameter(1))><Case(1)>Western Risensong Quarter</Case><Case(2)>No. 1 - Western Risensong Quarter</Case></Switch> |
| 76 | 72 | 2 | 81 | 2 | False | <Switch(IntegerParameter(1))><Case(1)>Rubble-rousing</Case><Case(2)>No. 2 - Rubble-rousing</Case></Switch> |
| 77 | 73 | 2 | 83 | 3 | False | <Switch(IntegerParameter(1))><Case(1)>Simple and Clean</Case><Case(2)>No. 3 - Simple and Clean</Case></Switch> |
| 78 | 74 | 2 | 86 | 4 | False | <Switch(IntegerParameter(1))><Case(1)>For Hearth and Home</Case><Case(2)>No. 4 - For Hearth and Home</Case></Switch> |
| 79 | 75 | 2 | 89 | 5 | False | <Switch(IntegerParameter(1))><Case(1)>A Prelude in Construction</Case><Case(2)>No. 5 - A Prelude in Construction</Case></Switch> |
| 80 | 76 | 2 | 92 | 6 | False | <Switch(IntegerParameter(1))><Case(1)>Raising the Roof</Case><Case(2)>No. 6 - Raising the Roof</Case></Switch> |
| 81 | 77 | 2 | 94 | 7 | True | <Switch(IntegerParameter(1))><Case(1)>Bright Ballad's Passage</Case><Case(2)>No. 7 - Bright Ballad's Passage</Case></Switch> |
| 82 | 78 | 2 | 95 | 8 | False | <Switch(IntegerParameter(1))><Case(1)>Rite of Passage</Case><Case(2)>No. 8 - Rite of Passage</Case></Switch> |
| 83 | 79 | 2 | 97 | 9 | False | <Switch(IntegerParameter(1))><Case(1)>Eastern Risensong Quarter</Case><Case(2)>No. 9 - Eastern Risensong Quarter</Case></Switch> |
| 84 | 80 | 2 | 98 | 10 | False | <Switch(IntegerParameter(1))><Case(1)>Rubble without a Cause</Case><Case(2)>No. 10 - Rubble without a Cause</Case></Switch> |
| 85 | 81 | 2 | 100 | 11 | False | <Switch(IntegerParameter(1))><Case(1)>Clear and Repair, Until It Is Done</Case><Case(2)>No. 11 - Clear and Repair, Until It Is Done</Case></Switch> |
| 86 | 82 | 2 | 103 | 12 | True | <Switch(IntegerParameter(1))><Case(1)>Brick by Brick</Case><Case(2)>No. 12 - Brick by Brick</Case></Switch> |
| 87 | 83 | 2 | 106 | 13 | False | <Switch(IntegerParameter(1))><Case(1)> Plank by Plank</Case><Case(2)>No. 13 - Plank by Plank</Case></Switch> |
| 88 | 84 | 2 | 108 | 14 | True | <Switch(IntegerParameter(1))><Case(1)>Snowsoak Springs</Case><Case(2)>No. 14 - Snowsoak Springs</Case></Switch> |
| 89 | 85 | 2 | 109 | 15 | False | <Switch(IntegerParameter(1))><Case(1)>Snowsoak Springs Eternal</Case><Case(2)>No. 15 - Snowsoak Springs Eternal</Case></Switch> |
| 90 | 86 | 2 | 111 | 16 | False | <Switch(IntegerParameter(1))><Case(1)>A Special Project</Case><Case(2)>No. 16 - A Special Project</Case></Switch> |
| 91 | 87 | 2 | 112 | 17 | True | <Switch(IntegerParameter(1))><Case(1)>Reconstruction of the Firmament Completed</Case><Case(2)>No. 17 - The Restoration of the Firmament Completed</Case></Switch> |