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5.2 KiB
5.2 KiB
| 1 | key | 0 | 1 |
|---|---|---|---|
| 2 | # | ||
| 3 | int32 | str | str |
| 4 | 0 | TEXT_STMBDZ210_02682_SEQ_00 | The Confederate turns to you with a puzzled glimmer in his eye. |
| 5 | 1 | TEXT_STMBDZ210_02682_SEQ_01 | |
| 6 | 2 | TEXT_STMBDZ210_02682_SEQ_02 | |
| 7 | 3 | TEXT_STMBDZ210_02682_SEQ_03 | |
| 8 | 4 | TEXT_STMBDZ210_02682_SEQ_04 | |
| 9 | 5 | TEXT_STMBDZ210_02682_SEQ_05 | |
| 10 | 6 | TEXT_STMBDZ210_02682_SEQ_06 | |
| 11 | 7 | TEXT_STMBDZ210_02682_SEQ_07 | |
| 12 | 8 | TEXT_STMBDZ210_02682_SEQ_08 | |
| 13 | 9 | TEXT_STMBDZ210_02682_SEQ_09 | |
| 14 | 10 | TEXT_STMBDZ210_02682_SEQ_10 | |
| 15 | 11 | TEXT_STMBDZ210_02682_SEQ_11 | |
| 16 | 12 | TEXT_STMBDZ210_02682_SEQ_12 | |
| 17 | 13 | TEXT_STMBDZ210_02682_SEQ_13 | |
| 18 | 14 | TEXT_STMBDZ210_02682_SEQ_14 | |
| 19 | 15 | TEXT_STMBDZ210_02682_SEQ_15 | |
| 20 | 16 | TEXT_STMBDZ210_02682_SEQ_16 | |
| 21 | 17 | TEXT_STMBDZ210_02682_SEQ_17 | |
| 22 | 18 | TEXT_STMBDZ210_02682_SEQ_18 | |
| 23 | 19 | TEXT_STMBDZ210_02682_SEQ_19 | |
| 24 | 20 | TEXT_STMBDZ210_02682_SEQ_20 | |
| 25 | 21 | TEXT_STMBDZ210_02682_SEQ_21 | |
| 26 | 22 | TEXT_STMBDZ210_02682_SEQ_22 | |
| 27 | 23 | TEXT_STMBDZ210_02682_SEQ_23 | |
| 28 | 24 | TEXT_STMBDZ210_02682_TODO_00 | Observe the target from the vantage point. |
| 29 | 25 | TEXT_STMBDZ210_02682_TODO_01 | Report what you saw to the perplexed Confederate. |
| 30 | 26 | TEXT_STMBDZ210_02682_TODO_02 | Rescue the sapphire-haired girl. |
| 31 | 27 | TEXT_STMBDZ210_02682_TODO_03 | Aid the sapphire-haired girl. |
| 32 | 28 | TEXT_STMBDZ210_02682_TODO_04 | Report to the perplexed Confederate. |
| 33 | 29 | TEXT_STMBDZ210_02682_TODO_05 | |
| 34 | 30 | TEXT_STMBDZ210_02682_TODO_06 | |
| 35 | 31 | TEXT_STMBDZ210_02682_TODO_07 | |
| 36 | 32 | TEXT_STMBDZ210_02682_TODO_08 | |
| 37 | 33 | TEXT_STMBDZ210_02682_TODO_09 | |
| 38 | 34 | TEXT_STMBDZ210_02682_TODO_10 | |
| 39 | 35 | TEXT_STMBDZ210_02682_TODO_11 | |
| 40 | 36 | TEXT_STMBDZ210_02682_TODO_12 | |
| 41 | 37 | TEXT_STMBDZ210_02682_TODO_13 | |
| 42 | 38 | TEXT_STMBDZ210_02682_TODO_14 | |
| 43 | 39 | TEXT_STMBDZ210_02682_TODO_15 | |
| 44 | 40 | TEXT_STMBDZ210_02682_TODO_16 | |
| 45 | 41 | TEXT_STMBDZ210_02682_TODO_17 | |
| 46 | 42 | TEXT_STMBDZ210_02682_TODO_18 | |
| 47 | 43 | TEXT_STMBDZ210_02682_TODO_19 | |
| 48 | 44 | TEXT_STMBDZ210_02682_TODO_20 | |
| 49 | 45 | TEXT_STMBDZ210_02682_TODO_21 | |
| 50 | 46 | TEXT_STMBDZ210_02682_TODO_22 | |
| 51 | 47 | TEXT_STMBDZ210_02682_TODO_23 | |
| 52 | 48 | TEXT_STMBDZ210_02682_MAN02682_000_000 | You, there. Have you got a minute? |
| 53 | 49 | TEXT_STMBDZ210_02682_MAN02682_000_001 | I think I saw a girl collapsed on the beach, but I need to be sure. When you are up here for hours at a time, your eyes begin playing tricks on you. Here─take this telescope. Point it in that direction and tell me if you see her, too. |
| 54 | 50 | TEXT_STMBDZ210_02682_SYSTEM_000_001 | |
| 55 | 51 | TEXT_STMBDZ210_02682_MAN02682_000_005 | Take a look at the coast over there with the telescope. Do you see an unconscious girl? |
| 56 | 52 | TEXT_STMBDZ210_02682_SYSTEM_000_006 | Search your surroundings for the unconscious girl. You may move the camera as well as zoom in and out. Target the humanoid figure on the beach and inspect them with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>. |
| 57 | 53 | TEXT_STMBDZ210_02682_SYSTEM_000_010 | With your telescope you spy a sapphire-haired girl. She appears to be unconscious. |
| 58 | 54 | TEXT_STMBDZ210_02682_MAN02682_000_020 | So it is not just me, then? |
| 59 | 55 | TEXT_STMBDZ210_02682_MAN02682_000_021 | Do you think you could do me another favor and check up on her? |
| 60 | 56 | TEXT_STMBDZ210_02682_MAN02682_000_022 | I am afraid I cannot go there myself in case she is...well, you know...d-dead. Bah! Even just thinking about it gives me the shivers! |
| 61 | 57 | TEXT_STMBDZ210_02682_MAN02682_000_023 | Please, can you go and see if she is all right? I shall remain here, lest you end up having to take care of two unconscious people on the beach. |
| 62 | 58 | TEXT_STMBDZ210_02682_AOGAMI_000_040 | Th-Thank you, <If(PlayerParameter(4))>madam<Else/>sir</If>. You saved my life. I was gathering food from the sea when suddenly I was attacked by shore jellyfish. Their stings left me paralyzed, and I was washed ashore by the currents. |
| 63 | 59 | TEXT_STMBDZ210_02682_AOGAMI_000_041 | Where I am from we are taught growing up to avoid contact with strangers. We would never go out of our way to rescue them. If it were not for your remarkable compassion, I would have no doubt died upon these shores, far away from home. |
| 64 | 60 | TEXT_STMBDZ210_02682_AOGAMI_000_042 | As much as I would like to offer you a reward for what you have done for me, I sadly have nothing of value on me. If our paths should ever cross again, however, I shall be sure to give you something. |
| 65 | 61 | TEXT_STMBDZ210_02682_MAN02682_000_042 | You are back. W-Was she...alive? |
| 66 | 62 | TEXT_STMBDZ210_02682_MAN02682_000_050 | I was watching the two of you from afar with my telescope. Kami be praised! It seems the girl was still alive. Did she tell you what happened to her? |
| 67 | 63 | TEXT_STMBDZ210_02682_MAN02682_000_051 | Indeed? The waters carry a myriad of strange things our way, including people. Though, most of them are already d-dead by the time they reach us. That is why I am up here and not down there doing patrols. |
| 68 | 64 | TEXT_STMBDZ210_02682_MAN02682_000_052 | Had you not come when you did, I may have been forced to go down and deal with her myself. By the time I worked up the courage to do so, she might have been long gone. Please take this pouch of koban. You have saved not one, but two people today. |