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ffxiv-datamining/csv/quest/030/StmBdr203_03033.csv
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Hezkezl 63175fe9b1 Patch 4.35 Update
(as per Viion's request)
2018-07-11 08:12:07 -06:00

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40TEXT_STMBDR203_03033_SEQ_00Cid wishes to discuss your next opponent.
51TEXT_STMBDR203_03033_SEQ_01After Cid describes the nature of your next opponent, Nero presents you with a new invention designed to aid in its defeat─the Chocobo Brush. Though he leaves you none the wiser about how it actually works, you gather that the brush will allow you to directly influence the world in which you find yourself. Speak with the waiting Alpha to begin the next stage of Omega's experiment. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
62TEXT_STMBDR203_03033_SEQ_02Alpha stands ready to enter the Sigmascape with you. Keep a tight grip on the Chocobo Brush, and prepare to battle the haunting Chadarnook! ※Sigmascape V2.0 can be accessed via the Duty Finder.
73TEXT_STMBDR203_03033_SEQ_03You have defeated the possessed painting. Return to the Interdimensional Rift and speak with Cid.
84TEXT_STMBDR203_03033_SEQ_04You recount your victory to your waiting companions, and Nero appears particularly pleased with the efficacy of his invention. He is in the midst of warning you about the brush's decidedly limited range of alternative applications when Cid receives a linkpearl communication from Jessie. It seems that Biggs and Wedge have slipped away from their sickbeds, intent on returning to the Yawn...
95TEXT_STMBDR203_03033_SEQ_05Outside the rift once more, you meet with an anxious Biggs and Wedge. Cid reassures them that, despite some minor difficulties, you have managed to overcome each of Omega's challenges thus far. The two engineers duly pledge their unswerving support, and you cannot help but feel buoyed by their infectious enthusiasm.
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2824TEXT_STMBDR203_03033_TODO_00Speak with Alpha.
2925TEXT_STMBDR203_03033_TODO_01Use the Duty Finder to enter Sigmascape V2.0.
3026TEXT_STMBDR203_03033_TODO_02Speak with Cid.
3127TEXT_STMBDR203_03033_TODO_03Speak with Biggs.
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5248TEXT_STMBDR203_03033_NERO_000_000Ahahaha! The glorious absurdity of it all! Even you must have managed a smile. One wonders what Omega has in store for you next. A delinquent rowing boat, perhaps? Or an angry cable car?
5349TEXT_STMBDR203_03033_ALPHA_000_005Kwe-kwe-kweh... Kwe-kwe-kweh...
5450TEXT_STMBDR203_03033_GARLONDGATEKEEPER_000_010Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>. Will you be descending into the Yawn?
5551TEXT_STMBDR203_03033_SYSTEM_000_011Enter the Interdimensional Rift?
5652TEXT_STMBDR203_03033_CID_000_020I expect you're still recovering from your last fight, but we should probably go over the details of your next opponent all the same.
5753TEXT_STMBDR203_03033_CID_000_021According to our research, you'll be pitted against a foe known as “Chadarnook.” Not a train this time, but some manner of animated <Emphasis>painting</Emphasis>...
5854TEXT_STMBDR203_03033_CID_000_022To be perfectly clear, the name refers more to the evil spirit that's taken up residence within the picture─but the “picture” part will be key to our strategy.
5955TEXT_STMBDR203_03033_CID_000_023To that end, Nero has thrown together a little something I thought might be useful...
6056TEXT_STMBDR203_03033_NERO_000_024"Thrown together,“ he says. Do you know how difficult it was to translate your abstract fancy into an actual tool with practical applications?
6157TEXT_STMBDR203_03033_NERO_000_025What you demanded was nothing less than a miracle─and a miracle I have delivered!
6258TEXT_STMBDR203_03033_CID_000_026I seem to recall you <Emphasis>insisting</Emphasis> on constructing it yourself. Still, credit where credit's due─well done.
6359TEXT_STMBDR203_03033_NERO_000_027Hmph. History will appreciate my genius.
6460TEXT_STMBDR203_03033_NERO_000_028Ahem! To you I present the fruits of my labor─the Chocobo Brush. I won't confuse you by trying to explain how it works, but suffice it to say that I have adapted the tool to combat the peculiar nature of your rival. Put simply: you will be able to directly influence the space around you by painting pictures.
6561TEXT_STMBDR203_03033_NERO_000_029Naturally, this process will require <Emphasis>paint</Emphasis>. As for the color, subject, and efficacy of your masterpieces, well...that shall depend entirely upon your own artistic sense.
6662TEXT_STMBDR203_03033_NERO_000_030Now, back to you, Garlond. Do you notice the absence of a steaming cup in my hand? If you truly valued the efforts of your colleagues, you might consider <Emphasis>filling the bloody kettle</Emphasis> from time to time!
6763TEXT_STMBDR203_03033_NERO_000_031Or is that another task his lordship the “Chief” can't accomplish without the help of his subordinates?
6864TEXT_STMBDR203_03033_CID_000_032Now listen here, Nero─I apologize for the damn kettle, but this has nothing to do with my upbringing!
6965TEXT_STMBDR203_03033_CID_000_040Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─little distracted there. Talk to Alpha when you're ready, and we can see about crossing this Chadarnook character off the list.
7066TEXT_STMBDR203_03033_NERO_000_045There was really no need to make it resemble a brush. But as we had a ready supply of chocobo feathers, I thought: why not? Now, let's see what it's capable of, shall we?
7167TEXT_STMBDR203_03033_SYSTEM_000_050Next to the kettle is one of Alpha's cards, its face illustrated with a depiction of spring water...
7268TEXT_STMBDR203_03033_ALPHA_000_051Kweh...? Kweh kweh!
7369TEXT_STMBDR203_03033_SYSTEM_000_052Alpha appears keen to begin the next encounter. You may enter Sigmascape V2.0 whenever you are ready.
7470TEXT_STMBDR203_03033_ALPHA_000_060Kweh...? Kweh kweh!
7571TEXT_STMBDR203_03033_NERO_000_070I'll wager the spirit was less than thrilled at being beaten at its own game. I must say, these field tests are fast becoming my favorite part of this whole experience!
7672TEXT_STMBDR203_03033_ALPHA_000_075Kweh...kweh...kweh!
7773TEXT_STMBDR203_03033_CID_000_080Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I was on the edge of my stool watching you attempt to paint whilst fighting, but you soon seemed to get the hang of it!
7874TEXT_STMBDR203_03033_CID_000_081I'm glad our makeshift solution worked as intended.
7975TEXT_STMBDR203_03033_NERO_000_082Our “makeshift solution” worked as intended because I made it work. Painting is easy, as is intending.
8076TEXT_STMBDR203_03033_NERO_000_083I feel I should remind you, however, that the brush was very specifically designed with that arena and that foe in mind. Against aught else, it will avail you precisely as well as any other brush.
8177TEXT_STMBDR203_03033_CID_000_084...One moment. Aye, this is Garlond.
8278TEXT_STMBDR203_03033_CID_000_085...That's great news! And wh─ ...Oh, they did, did they? ...Understood, we'll meet them out there.
8379TEXT_STMBDR203_03033_CID_000_086That was Jessie. Apparently, Biggs and Wedge considered themselves well enough to pay us a visit. They're on their way to the Yawn.
8480TEXT_STMBDR203_03033_CID_000_087Fancy a brief jaunt to the surface?
8581TEXT_STMBDR203_03033_NERO_000_088No thank you. I have data to analyze.
8682TEXT_STMBDR203_03033_CID_000_089Fine. Just the three of us, then.
8783TEXT_STMBDR203_03033_CID_000_090Look at the two of you, up and about already! You gave us quite a scare...
8884TEXT_STMBDR203_03033_WEDGE_000_095<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Did you come out just to see us!?
8985TEXT_STMBDR203_03033_ALPHA_000_100Kweh! Kweh!
9086TEXT_STMBDR203_03033_GARLONDGATEKEEPER_000_105Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>. I believe Biggs and Wedge have been waiting for you.
9187TEXT_STMBDR203_03033_BIGGS_000_110Chief, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...and Alpha, too! We didn't mean to drag you all away from your work.
9288TEXT_STMBDR203_03033_CID_000_111Nonsense. After all you've been through, how could we not come running? Speaking of which...should you even be walking?
9389TEXT_STMBDR203_03033_BIGGS_000_112Er...the chirurgeon will probably want to have words with us later. But we couldn't just lie back and let you brave the rift on your own.
9490TEXT_STMBDR203_03033_WEDGE_000_113Do you even have enough hands for that much work? Who's taking care of all the little jobs?
9591TEXT_STMBDR203_03033_CID_000_114Ah, yes...the little jobs. It does seem that you two have spoiled me. I only recently learned that the kettle does not, in fact, fill itself... But we're muddling along somehow.
9692TEXT_STMBDR203_03033_CID_000_115<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has been a pillar of strength, as always, Alpha has proven to be a stalwart companion, and Nero...Nero has been invaluable and insufferable in equal measure.
9793TEXT_STMBDR203_03033_CID_000_116As for the test subjects themselves, they're certainly formidable, but Omega's experiment hasn't broken us yet. So go home. Heal. And don't come back until you've fully recovered.
9894TEXT_STMBDR203_03033_BIGGS_000_117It's good to hear that everything's going well. But you call us the moment anything goes wrong─we'll be out here in a wink, even if we have to crawl!
9995TEXT_STMBDR203_03033_WEDGE_000_118Listen to me, Alpha. That uniform you're wearing makes you an official employee of Garlond Ironworks.
10096TEXT_STMBDR203_03033_WEDGE_000_119That means you can call on us whenever you're in trouble, and that we can call on you. It means you're not alone!
10197TEXT_STMBDR203_03033_WEDGE_000_120Biggs and I have to go away for a while, so I want you to look out for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and the chief for us, all right?
10298TEXT_STMBDR203_03033_ALPHA_000_121Kweh!
10399TEXT_STMBDR203_03033_BIGGS_000_122Oh, before I forget, we brought you something to put a spring in your step. You can't fight Omega's creations on field rations alone!
104100TEXT_STMBDR203_03033_NERO_000_0130Now, what have we─ Hmmm. This next one seems strong, but exhibits no other notable traits. How dull.
105101TEXT_STMBDR203_03033_NERO_000_0131The true challenge is this fourth opponent. But if I can find the patterns hidden in the chaos, then knowledge and reason will prevail.
106102TEXT_STMBDR203_03033_NERO_000_132For even the most random actions are products of an underlying logic. One has but to isolate the behavioral triggers...
107103TEXT_STMBDR203_03033_NERO_000_133Bleh! Tastes like saltwater! Why would─?
108104TEXT_STMBDR203_03033_NERO_000_134I need to take a closer look at that card.
109105TEXT_STMBDR203_03033_OMEGA_000_135Alpha group shows signs of recovering from recent trauma. Initiating action to maintain desirable stress levels...