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https://github.com/xivapi/ffxiv-datamining.git
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6.8 KiB
6.8 KiB
| 1 | key | 0 |
|---|---|---|
| 2 | # | Text{Output} |
| 3 | int32 | str |
| 4 | 0 | |
| 5 | 1 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Hello.<28>01</28><27>02</27></Color> |
| 6 | 2 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Good match!<28>01</28><27>02</27></Color> |
| 7 | 3 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Thank you.<28>01</28><27>02</27></Color> |
| 8 | 4 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Nice job!<28>01</28><27>02</27></Color> |
| 9 | 5 | Variable phrase available only during the Feast. Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 1. <Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color> |
| 10 | 6 | Variable phrase available only during Crystalline Conflict. Displays current job and limit gauge progress. <Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Limit break ready!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Limit break at [99]%!<28>01</28><27>02</27></Color> |
| 11 | 7 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting offensive supplies!<28>01</28><27>02</27></Color> |
| 12 | 8 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting defensive supplies!<28>01</28><27>02</27></Color> |
| 13 | 9 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting adrenaline supplies!<28>01</28><27>02</27></Color> |
| 14 | 10 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting wolf's heart!<28>01</28><27>02</27></Color> |
| 15 | 11 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking tank!<28>01</28><27>02</27></Color> |
| 16 | 12 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking healer!<28>01</28><27>02</27></Color> |
| 17 | 13 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking melee DPS!<28>01</28><27>02</27></Color> |
| 18 | 14 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking ranged DPS!<28>01</28><27>02</27></Color> |
| 19 | 15 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping tank!<28>01</28><27>02</27></Color> |
| 20 | 16 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping healer!<28>01</28><27>02</27></Color> |
| 21 | 17 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping melee DPS!<28>01</28><27>02</27></Color> |
| 22 | 18 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping ranged DPS!<28>01</28><27>02</27></Color> |
| 23 | 19 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting medals!<28>01</28><27>02</27></Color> |
| 24 | 20 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Get the medals!<28>01</28><27>02</27></Color> |
| 25 | 21 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, attack!<28>01</28><27>02</27></Color> |
| 26 | 22 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Fall back and regroup!<28>01</28><27>02</27></Color> |
| 27 | 23 | Variable phrase available only during Crystalline Conflict. Displays percentage of MP remaining. <Color(PlayerParameter(16))><27>01</27><28>02</28>MP at [69]%.<28>01</28><27>02</27></Color> |
| 28 | 24 | Variable phrase available only during the Feast. Displays percentage of TP remaining. <Color(PlayerParameter(16))><27>01</27><28>02</28>TP at [41]%.<28>01</28><27>02</27></Color> |
| 29 | 25 | Variable phrase available only during Crystalline Conflict. Uses current target. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking [white mage]!<28>01</28><27>02</27></Color> |
| 30 | 26 | Variable phrase available only during Crystalline Conflict. Uses current target. <Color(PlayerParameter(16))><27>01</27><28>02</28>Blocking [white mage]!<28>01</28><27>02</27></Color> |
| 31 | 27 | Variable phrase available only during the Feast. Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 2. <Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color> |
| 32 | 28 | Variable phrase available only during the Feast. Uses current target and adds a countdown time above their head. <Color(PlayerParameter(16))><27>01</27><28>02</28>Focus on the [white mage]!<28>01</28><27>02</27></Color> |
| 33 | 29 | Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>End focused attack!<28>01</28><27>02</27></Color> |
| 34 | 30 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Sorry!<28>01</28><27>02</27></Color> |
| 35 | 31 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>I'm going on ahead!<28>01</28><27>02</27></Color> |
| 36 | 32 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Falling back!<28>01</28><27>02</27></Color> |
| 37 | 33 | Variable phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Moving the crystal now!<28>01</28><27>02</27></Color> |
| 38 | 34 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Push the crystal!<28>01</28><27>02</27></Color> |
| 39 | 35 | Variable phrase available only during Crystalline Conflict. Applies to targeted party member. <Color(PlayerParameter(16))><27>01</27><28>02</28>Covering [white mage]!<28>01</28><27>02</27></Color> |
| 40 | 36 | Variable phrase available only during Crystalline Conflict. Displays current job. <Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Executing a limit break!<28>01</28><27>02</27></Color> |
| 41 | 37 | Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, group up!<28>01</28><27>02</27></Color> |