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ffxiv-datamining/csv/en/quest/001/ManSea001_00107.csv
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xiashtra 03d949abaf 7.45 follow-up (#99)
* Update cn

* 7.45 follow-up
2026-03-03 21:04:14 -06:00

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10TEXT_MANSEA001_00107_SEQ_00To be recognized as an adventurer in the city–state of Limsa Lominsa, you must first register yourself with the Adventurers' Guild.
21TEXT_MANSEA001_00107_SEQ_01The Yellowjacket, Ryssfloh, strongly suggests that you sign up as an adventurer in the Drowning Wench. Speak with Grehfarr at the end of the street to take the Crow's Lift up to the pub.
32TEXT_MANSEA001_00107_SEQ_02You have arrived at the Drowning Wench. Speak with the owner, Baderon, about registering with the Adventurers' Guild.
43TEXT_MANSEA001_00107_SEQ_03Now that you have successfully registered yourself as an adventurer, you are ready to begin exploring Limsa Lominsa. Speak with Baderon again to learn more about the city and the basics of adventuring.
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2524TEXT_MANSEA001_00107_TODO_00Speak with Grehfarr at the Crow's Lift.
2625TEXT_MANSEA001_00107_TODO_01Speak with Baderon at the Drowning Wench.
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4948TEXT_MANSEA001_00107_RYSSFLOH_100_1Now then, I'm sure you're itching to explore, but adventurers are required to register their presence in the city...and without a bit of local knowledge, you're like to get your throat slit in some piss-stinking alley.
5049TEXT_MANSEA001_00107_RYSSFLOH_101_1So before you do anything else, get yourself over to the Drowning Wench and enroll with the Adventurers' Guild.
5150TEXT_MANSEA001_00107_RYSSFLOH_102_1It's not far─just head straight down this street and speak with Grehfarr. He'll show you how to work that big moving platform we call the Crow's Lift, and that'll take you up to the pub.
5251TEXT_MANSEA001_00107_RYSSFLOH_103_1Once you're there, look for a fellow by the name of Baderon─he's the proprietor of the Wench. He might curse like an ale-sodden sailor, but the man's got a soft spot for wide-eyed newcomers like yourself. He'll set you straight.
5352TEXT_MANSEA001_00107_RYSSFLOH_104_1Got all that? Good. Now run along, and may the Navigator guide you on your journey.
5453TEXT_MANSEA001_00107_SYSTEM_105_1You have begun a quest!
5554TEXT_MANSEA001_00107_SYSTEM_106_1Use the **duty list** to help you complete your task.
5655TEXT_MANSEA001_00107_GREHFARR_110_1Welcome to Limsa Lominsa. If you've a mind to visit the Drowning Wench, the Crow's Lift will take you there.
5756TEXT_MANSEA001_00107_Q1_000_1Take the Crow's Lift?
5857TEXT_MANSEA001_00107_A1_000_1Yes
5958TEXT_MANSEA001_00107_A1_000_2No
6059TEXT_MANSEA001_00107_GREHFARR_111_1Might I remind you that all newly arrived adventurers are required to register with the Adventurers' Guild? Until you have done so, you will struggle to find employment in these parts.
6160TEXT_MANSEA001_00107_BADERON_000_1Greetin's to ye, lass.
6261TEXT_MANSEA001_00107_BADERON_000_2What'll it be? ...Ah, but you ain't 'ere fer the drink, are ye!? Ye've come with a mind to try yer 'and at 'venturin', I reckon! Well, ye'll find no shortage o' work 'ere in Limsa.
6362TEXT_MANSEA001_00107_BADERON_000_3So what do they call y─ Nay, don't tell me. 'Tis on the tip o' me tongue... 'Tis...'tis...'tis bloody *gone* is what it is. Bollocks.
6463TEXT_MANSEA001_00107_BADERON_000_4They say this forgetfulness is some lingerin' effect o' the Calamity. *I* say it's a Leviathan-sized pain in the arse. Ah, but where are me manners?
6564TEXT_MANSEA001_00107_BADERON_000_5The name's Baderon, an' this most 'ospitable of 'ostelries is the Drownin' Wench.
6665TEXT_MANSEA001_00107_BADERON_000_6'Tis also the 'ome o' the 'Venturers' Guild, 'ere in Limsa. That's why we've got a desk 'specially fer 'andlin' guild business─an' why I seem to spend more time savin' the necks o' whelps like yerself than wettin' the throats o' me regulars.
6766TEXT_MANSEA001_00107_BADERON_000_7'Venturers 'ave a knack fer findin' trouble, see.
6867TEXT_MANSEA001_00107_BADERON_000_8Not that they need it in these parts, on account o' there bein' trouble wherever ye look. If ye manage to steer clear o' the fishbacks an' the kobolds outside the city, the pirates on the *inside* will get ye instead.
6968TEXT_MANSEA001_00107_BADERON_000_9An' if they don't manage, there's always the Garlean Empire to finish the job. Oh, no one knows what they're plannin', o' course...but if they're plannin' *anythin'*, ye can be sure it's to kill the lot of us.
7069TEXT_MANSEA001_00107_BADERON_000_10Aye...this town seems peaceful at a glance, but look again, an' ye'll see a people livin' in fear o' what tomorrow might bring.
7170TEXT_MANSEA001_00107_BADERON_000_11...An' who can blame 'em, after everythin' that's 'appened? Eorzea took a mighty blow durin' the Calamity, but our 'omes weren't the only things what got wiped off the face of existence by that thrice-damned bastard of a dragon.
7271TEXT_MANSEA001_00107_BADERON_000_12It took our bleedin' *memories*, too. An' no one's been able to explain it in a way as makes an onze o' sense.
7372TEXT_MANSEA001_00107_BADERON_000_13None o' the folks what saw it an' lived to tell the tale seem to agree on 'ow the tale actually goes. 'Tis all foggy...like recollections from an 'ard night on the ale. Ye can imagine why people might fear fer the future if they can't rightly recall the past.
7473TEXT_MANSEA001_00107_BADERON_000_14But there is *one* thing we all remember, an' that's the group o' 'venturers what laid down their lives to drag Eorzea back from the brink, when she was bound fer the abyss.
7574TEXT_MANSEA001_00107_BADERON_000_15Well, I say we remember... Truth is, though we ain't forgotten what they did fer us, this godsdamned Calamity-spawned memory loss robbed us o' their names...
7675TEXT_MANSEA001_00107_BADERON_000_16It won't even let us picture their damn faces. 'Tis like starin' at a gull flyin' in front o' the sun─all ye see in yer mind's eye is a shadow set against a blindin' glare. An' that's 'ow *every* bugger describes it, by the way...give or take the odd gull.
7776TEXT_MANSEA001_00107_BADERON_000_17It's this what's got people callin' these 'eroes the “Warriors o' Light.”
7877TEXT_MANSEA001_00107_BADERON_000_18If Limsa's ever goin' to put this time o' darkness behind it, it's goin' to need 'venturers to 'elp banish the fear. It's goin' to need new 'eroes like the ones we lost.
7978TEXT_MANSEA001_00107_BADERON_000_19Maybe one day ye'll be one of 'em. An' that's why any aid we can give to a 'venturer is effort well spent. What say ye, lass? Ye willin' to lend us yer strength?
8079TEXT_MANSEA001_00107_BADERON_000_20Me thanks to ye, an' to the Navigator an' all! I knew She'd steered ye my way fer a reason.
8180TEXT_MANSEA001_00107_BADERON_000_21Ah, but listen to me, yatterin' on like a sun-touched fishwife. 'Tis 'igh time we got yer mark in me book.
8281TEXT_MANSEA001_00107_BADERON_000_22Put yer scrawl right there.
8382TEXT_MANSEA001_00107_BADERON_000_23Player Player, is it? An' a fine name it is.
8483TEXT_MANSEA001_00107_BADERON_000_24Congratulations. Yer now an upstandin' member o' the 'Venturers' Guild.
8584TEXT_MANSEA001_00107_YELLOWJACKETARMY_000_25You there─adventurer. You sailed in on the last ferry, did you not?
8685TEXT_MANSEA001_00107_YELLOWJACKETARMY_000_26The captain reported being attacked by a pirate vessel. And several witnesses have testified independently that a passenger matching your description went out on deck mere moments before the incident took place. Sending your friends signals, were you?
8786TEXT_MANSEA001_00107_BADERON_000_27Now 'old on a just a moment there, officer. Ye've got the wrong lass.
8887TEXT_MANSEA001_00107_BADERON_000_28This fine, upstandin' young lady is me dear departed grandma's sister's niece's cousin's closest companion. The lass wouldn't be caught dead fraternizin' with such unsavory elements.
8988TEXT_MANSEA001_00107_YELLOWJACKETARMY_000_29...Is that right? Ahem. You are surely aware of the recent kidnappings? Respectfully, then, we cannot be too trusting of outsiders at a time when the loyalty of even our closest friends is in doubt.
9089TEXT_MANSEA001_00107_BADERON_000_30Aye, ye make a good point there, officer, a very good point. Very wise. Ye needn't worry, though─I keep one eye open at all times, me, an' two more often than not. Now, sir, what say ye to a tankard o' me finest ale afore ye return to yer duties, eh?
9190TEXT_MANSEA001_00107_YELLOWJACKETARMY_000_31Not a watered-down cup of piss like last time, I should hope?
9291TEXT_MANSEA001_00107_BADERON_000_32Ain't got the faintest idea what yer on about, officer. The Wench might offer some o' the cheapest grog this side o' the Strait o' Merlthor, but that don't mean it won't get ye good an' pickled! An' look, there's a chair over there just cryin' out to be sat on, so kick off them 'eavy boots, eh!?
9392TEXT_MANSEA001_00107_BADERON_000_33Ye'll 'ave to excuse these eager bloody Yellowjackets. There's been a spate o' kidnappin's, see, an' they ain't got a clue who's behind 'em. Naturally, they've taken to clappin' irons on anyone who looks vaguely suspicious, which means 'venturers, visitors...an' pretty much every bugger else in this town.
9493TEXT_MANSEA001_00107_BADERON_000_34Don't take it personal, though. Us Lominsans can be an 'eadstrong bunch o' bastards, 'tis true, but given time, we'll grow on ye. Now, where was I...?
9594TEXT_MANSEA001_00107_BADERON_000_35Oh aye! Welcome to Limsa Lominsa, where the sea's as green as the faces o' me patrons after a few too many Blackbelly whiskeys!
9695TEXT_MANSEA001_00107_BADERON_000_36Now, take a moment to gather yer wits, an' we'll get started with learnin' ye the ways o' the city.
9796TEXT_MANSEA001_00107_SYSTEM_000_40This concludes the introductory game tutorial.
9897TEXT_MANSEA001_00107_SYSTEM_000_41You have taken your first step as an adventurer in the city of Limsa Lominsa.
9998TEXT_MANSEA001_00107_SYSTEM_000_42Listen well to the wisdom of Baderon Tenfingers, then go forth and discover the incredible adventures that await you!