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ffxiv-datamining/csv/en/quest/004/SubCts109_00430.csv
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xiashtra 03d949abaf 7.45 follow-up (#99)
* Update cn

* 7.45 follow-up
2026-03-03 21:04:14 -06:00

9.1 KiB

10TEXT_SUBCTS109_00430_SEQ_00Lauriane looks at you with an appraising eye.
21TEXT_SUBCTS109_00430_SEQ_01Upon learning that it was you who purged the Lambs of Dalamud from the bowels of Amdapor Keep, Lauriane informs you there is one who would speak with you. His name is Brother Adestan, and he waits at Camp Tranquil in the South Shroud. Venture there to hear his story.
32TEXT_SUBCTS109_00430_SEQ_02Brother Adestan reveals that he is investigating Amdapor Keep at the behest of A–Ruhn–Senna. New evil festers within the castle walls, and its source is voidsent invoked by an unknown fiend. While the mystery of the summoner can wait, the voidsent threat must be destroyed with all haste for the good of the Shroud. Adestan bids you speak with Maxinne, the guard watching over Amdapor Keep, that you might behold the terrors within for yourself.
43TEXT_SUBCTS109_00430_SEQ_03Maxinne grants you entry to the castle, but not without a warning. The darkness inside has made the forest life turn savage and feral. It will pose a deadly challenge to you until the voidsent lord lurking at the castle's heart is defeated. ※Amdapor Keep (Hard) can be accessed via the Duty Finder.
54TEXT_SUBCTS109_00430_SEQ_04You have felled the voidsent lord, a nightmarish being seemingly garbed in harlequin's attire. Return to Camp Tranquil and tell Brother Adestan that you have had the last laugh.
65TEXT_SUBCTS109_00430_SEQ_05After hearing of your adventure, Adestan realizes the voidsent were summoned forth not by the living, but rather by the dead. The Lambs of Dalamud's dark rites had been complete but for blood. When you purged them, their vitality ran forth over the ground, and brought their foul rituals to fruition. Adestan wonders if the voidsent drew the Lambs to Amdapor in the first place, before dismissing such theories as improbable. He nevertheless thanks you for restoring peace to the Shroud.
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2524TEXT_SUBCTS109_00430_TODO_00Speak with Adestan at Camp Tranquil.
2625TEXT_SUBCTS109_00430_TODO_01Speak with Maxinne at Amdapor Keep.
2726TEXT_SUBCTS109_00430_TODO_02Enter Amdapor Keep (Hard).
2827TEXT_SUBCTS109_00430_TODO_03Report to Adestan.
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4948TEXT_SUBCTS109_00430_LAURIANE_000_000A wayfarer like yourself must be privy to all manner of tales, yes? So tell me, what do you know of the adventurers who purged the cultists from the ruins of Amdapor Keep?
5049TEXT_SUBCTS109_00430_LAURIANE_000_001What? It was *you* who did the deed? Then you are just the person I have been seeking! There is a man I would have you lend your ear to, a Hearer known as Adestan.
5150TEXT_SUBCTS109_00430_LAURIANE_000_002He dwells in Camp Tranquil, from where he surveys the Twelveswood. Of late, he has sensed dark stirrings in Amdapor Keep, and would speak with one who has braved the ruins already.
5251TEXT_SUBCTS109_00430_LAURIANE_000_003But I shall put no more words in Brother Adestan's mouth. Pray attend him in the South Shroud. If you give him my name as proof of your intent, he will not withhold a single detail of what he has observed.
5352TEXT_SUBCTS109_00430_LAURIANE_000_010Have you met with Brother Adestan at Camp Tranquil yet? When you do make your way there, do tell him Lauriane sent you.
5453TEXT_SUBCTS109_00430_MAXINNE_000_020Adventurer, some malicious intent pervades the air about these ruins. Brother Adestan of Camp Tranquil has vowed to find the source─though his answers are long in the coming.
5554TEXT_SUBCTS109_00430_ADESTAN_000_030Hm? Yes, I am Adestan, one ever listening to the Shroud. Pray tell, why have you sought me out?
5655TEXT_SUBCTS109_00430_ADESTAN_000_031You are come at Lauriane's urging? Good heavens, the elementals smile upon me, sending one of the brave souls who smote the cultists within Amdapor Keep!
5756TEXT_SUBCTS109_00430_ADESTAN_000_032Well met, my friend! I am here at A–Ruhn–Senna's behest to investigate the keep. You are here because of my findings: terrible things fester within those ruins, and someone must destroy them!
5857TEXT_SUBCTS109_00430_ADESTAN_000_033Yes, even though the Lambs of Dalamud─and their dealings with voidsent─plague us no longer, the fell presence hanging over the place grows stronger by the day.
5958TEXT_SUBCTS109_00430_ADESTAN_000_034Wood Wailers ventured into the keep to find the cause. Their reports were chilling: someone has completed the cultists' rituals, and summoned the most ghastly of voidsent. Over them reigns a leader, peerless in might and malice.
6059TEXT_SUBCTS109_00430_ADESTAN_000_035You must fell this voidsent lord, and so dispel the foulness hanging over the ruins! Maxinne guards the gates of Amdapor Keep. I shall alert her to your coming. Now go, my friend, and may the elementals guide you to victory!
6160TEXT_SUBCTS109_00430_ADESTAN_000_040Slaying the voidsent lord *must* free Amdapor Keep from the presence of evil. Please, speak with Maxinne and brave the ruins for the sake of the Twelveswood!
6261TEXT_SUBCTS109_00430_MAXINNE_000_060What brings you back to this tainted place, adventurer? Aaah, so *you* are the one who has answered Brother Adestan's call to enter the ruins.
6362TEXT_SUBCTS109_00430_MAXINNE_000_061I warn you, though─the keep has never been more perilous. The evil that dwells within has warped the forest life, turning woodland animals to brutish beasts. The place is feral!
6463TEXT_SUBCTS109_00430_MAXINNE_000_062Our only hope is to slay the voidsent at the heart of the castle. If we do not... Well, I pray that the elementals guide your way through the keep, adventurer, and your victory brings peace to the forest!
6564TEXT_SUBCTS109_00430_MAXINNE_000_070Adventurer, I fear we may lose the forest lest the threat in Amdapor Keep is slain. Pray make haste!
6665TEXT_SUBCTS109_00430_MAXINNE_000_080Does the voidsent lord no longer live? Wonderful! That explains the long-absent warmth to the air! Did you learn something of the fiends' summoner?
6766TEXT_SUBCTS109_00430_MAXINNE_000_081No? Well, I shall leave *that* mystery to Brother Adestan. Pray hurry back to Camp Tranquil and tell him of your victory!
6867TEXT_SUBCTS109_00430_ADESTAN_000_090I am glad to see you unharmed, my friend! By Maxinne's report, the people of the Twelveswood owe you many thanks for vanquishing the voidsent lord.
6968TEXT_SUBCTS109_00430_ADESTAN_000_091Yet its death does leave a question: who summoned the fiends if not the Lambs of Dalamud? My friend, saw you aught within those sinister walls that might provide the answer?
7069TEXT_SUBCTS109_00430_ADESTAN_000_092Not another living soul, you say? How curious. Could it be that the summoner quit the keep, then? Yes, unless...
7170TEXT_SUBCTS109_00430_ADESTAN_000_093In your last venture inside, you came upon cultists attempting to summon voidsent. This time, did you perchance see their remains upon the ground?
7271TEXT_SUBCTS109_00430_ADESTAN_000_094Hah! Then I know the truth of it. 'Twas no living soul who brought the voidsent upon us. No, it was the blood of the Lambs of Dalamud, the very same that stains the ground!
7372TEXT_SUBCTS109_00430_ADESTAN_000_095The dark sigils drawn by the cultists must have been finished but for a sacrifice! How ironic, that their own blood should bring the rites to completion.
7473TEXT_SUBCTS109_00430_ADESTAN_000_096It was mere coincidence, and nothing more. No sinister forces here conspired, no mortals eagerly beckoned voidsent into our realm. We may put this matter to rest.
7574TEXT_SUBCTS109_00430_ADESTAN_000_097...Save for the voidsent lord at the heart of the keep. I had assumed it was an unthinking brute, but from what you said of its manner, mayhap it had cunning aplenty...
7675TEXT_SUBCTS109_00430_ADESTAN_100_097Indeed, this fiend *could* have beguiled the Lambs of Dalamud into all of this. If dark forces are able to so lead mortals, then grim days lie ahead of us.
7776TEXT_SUBCTS109_00430_ADESTAN_000_098But such ill musings do not suit your victory. I shall enjoy this respite from danger, as I hope you shall, too. Go well, and rest assured that A–Ruhn–Senna will learn of your valor this day.