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ffxiv-datamining/csv/en/quest/030/FesHlw403_03013.csv
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xiashtra 03d949abaf 7.45 follow-up (#99)
* Update cn

* 7.45 follow-up
2026-03-03 21:04:14 -06:00

4.9 KiB

10TEXT_FESHLW403_03013_SEQ_00An investigator for the Adventurers' Guild has a lingering worry on his mind. ※This quest is available for a limited time only.
21TEXT_FESHLW403_03013_SEQ_01The Adventurers' Guild investigator has recently heard that the preparations for the Continental Circus's haunted manor are now complete. Admittedly, given the failure of the troupe's plans in stoking the fears of the populace, this development is of less concern than before, but if you have a mind to investigate, a certain illusionist can tell you more. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
32TEXT_FESHLW403_03013_SEQ_02Though exhausted from having to distribute guises of the werewolf to the public day and night, the illusionist is pleased to confirm that the haunted manor is indeed now open to the public. Should you wish to experience the manor's “amusements” for yourself, you need only seek out one the troupe's harlequin guides.
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2524TEXT_FESHLW403_03013_TODO_00Speak with the uncanny illusionist.
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4948TEXT_FESHLW403_03013_INVESTIGATOR03011_000_000Ah, yes. I heard from the illusionist that the preparations for the haunted manor are finally complete.
5049TEXT_FESHLW403_03013_INVESTIGATOR03011_000_001This too is but a means to a nefarious end, another method by which the Continental Circus plots to stoke the fears of the populace...but since no one seems to be particularly frightened of the werewolf costumes, maybe there's no need to worry.
5150TEXT_FESHLW403_03013_INVESTIGATOR03011_000_002Anyway, if you've a mind to look into the haunted manor, you can go and speak with the illusionist yourself.
5251TEXT_FESHLW403_03013_WITCH03012_000_005I will be happy to tell you all about the manor and its many amusements in a short while, my dear adventurer. But first, I must take a brief rest. Distributing guises of the werewolf all day can be quite exhausting, you know.
5352TEXT_FESHLW403_03013_WITCH03012_000_010Oh, it's you! The adventurer to whom we owe so very, very much! I've barely had time to breathe what with all the people clamoring for guises of the werewolf.
5453TEXT_FESHLW403_03013_WITCH03012_000_011But, more importantly, you will be pleased to hear that our haunted manor is now open to the public!
5554TEXT_FESHLW403_03013_WITCH03012_000_012Before you enter, however, you would do well to learn more of the various *amusements* that await you inside. One of our harlequin guides would be happy to assist you.
5655TEXT_FESHLW403_03013_WITCH03012_000_013And when you have mustered your courage and are ready to brave the manor, you need only let them know!
5756TEXT_FESHLW403_03013_WITCH03012_000_014Much as I would love to lead you there myself, duty calls. The people yearn to dress themselves as wolves, and we must do our utmost to oblige them. Take care!
5857TEXT_FESHLW403_03013_SYSTEM_000_015You now have access to the Haunted Manor seasonal instance. To enter the manor, speak with the harlequin guide in either Mih Khetto's Amphitheatre or the Acorn Orchard.
5958TEXT_FESHLW403_03013_SYSTEM_000_016The Haunted Manor is a light party instance (four players). There are no class, job, or level requirements for participation.
6059TEXT_FESHLW403_03013_SYSTEM_000_017Parties that register for the instance with less than four members will be filled out automatically via the matching system.
6160TEXT_FESHLW403_03013_INVESTIGATOR03011_000_025Be my guest if you want to explore the manor, but I'm happy to leave it well enough alone, if it's all the same to you.