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649 KiB
649 KiB
| 1 | key | 0 |
|---|---|---|
| 2 | # | Description |
| 3 | int32 | str |
| 4 | 0 | |
| 5 | 1 | |
| 6 | 2 | |
| 7 | 3 | |
| 8 | 4 | |
| 9 | 5 | |
| 10 | 6 | Instantly return to your current home point. |
| 11 | 7 | |
| 12 | 8 | Delivers a ranged attack. Recast time varies with delay value of main hand weapon. |
| 13 | 9 | Delivers an attack with a potency of 160. |
| 14 | 10 | Reduces damage taken by 10%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 15 | 11 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fast Blade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 210 |
| 16 | 12 | Increases own HP recovery via healing magic by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 17 | 13 | Nullifies chance of suffering critical damage. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 18 | 14 | Increases enmity in all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s |
| 19 | 15 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fast Blade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 240 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores MP |
| 20 | 16 | Delivers an attack with a potency of 110. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s |
| 21 | 17 | Reduces damage taken by 40%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 22 | 18 | Gesture threateningly, placing yourself at the top of a target's enmity list. |
| 23 | 19 | Immediately cures <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while preventing most knockback and draw-in effects. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 24 | 20 | Increases physical damage dealt by 25%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 25s |
| 25 | 21 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Savage Blade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 270 |
| 26 | 22 | Increases block rate by 60%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 27 | 23 | Delivers an attack with a potency of 100 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 28 | 24 | Delivers a ranged attack with a potency of 120. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity |
| 29 | 25 | Delivers an attack with a potency of 100. Can only be executed immediately after blocking an attack. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pacification<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity |
| 30 | 26 | Deals additional damage with a potency of 75 after each auto-attack. Damage affected by weapon delay. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shield Oath<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Effect ends upon reuse. |
| 31 | 27 | Take all damage intended for another party member<If(GreaterThanOrEqualTo(PlayerParameter(72),66))><If(Equal(PlayerParameter(68),19))>, suffering only 80% of it<Else/></If><Else/></If>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s Can only be executed when member is closer than 10 yalms. Does not activate with certain attacks. |
| 32 | 28 | Reduces damage taken by 20%, while reducing damage dealt by 15% and increasing enmity generation. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sword Oath<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Effect ends upon reuse. |
| 33 | 29 | Delivers an attack with a potency of 300. Potency decreases as own HP decreases. |
| 34 | 30 | Renders you impervious to most attacks. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 35 | 31 | Delivers an attack with a potency of 160. |
| 36 | 32 | Increases physical defense by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 37 | 33 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),28))><If(Equal(PlayerParameter(68),3))>30<Else/><If(Equal(PlayerParameter(68),21))>30<Else/>18</If></If><Else/>18</If>s |
| 38 | 34 | Converts 25% of physical damage dealt into HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),20))><If(Equal(PlayerParameter(68),3))>30<Else/><If(Equal(PlayerParameter(68),21))>30<Else/>15</If></If><Else/>15</If>s |
| 39 | 35 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heavy Swing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 210<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),21))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance/Deliverance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10<Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/></If><Else/></If> |
| 40 | 36 | Delivers an attack with a potency of 200. Can only be executed when target's HP is below 20%. If delivered as the killing blow, up to 20% of your maximum HP will be restored. |
| 41 | 37 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heavy Swing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces target's slashing resistance by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),21))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance/Deliverance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10<Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/></If><Else/></If> |
| 42 | 38 | Guarantees that all attacks are critical and direct hits. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 43 | 39 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),32))><If(Equal(PlayerParameter(68),3))>5<Else/><If(Equal(PlayerParameter(68),21))>5<Else/>3</If></If><Else/>3</If>s<If(GreaterThanOrEqualTo(PlayerParameter(72),32))><If(Equal(PlayerParameter(68),3))> (PvP 3s)<Else/><If(Equal(PlayerParameter(68),21))> (PvP 3s)<Else/></If></If><Else/></If> |
| 44 | 40 | Increases maximum HP by 20% and restores the amount increased. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 45 | 41 | Delivers an attack with a potency of 130 to all enemies in a cone before you. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity |
| 46 | 42 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maim<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 280 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Absorbs a portion of damage dealt as HP<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),21))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance/Deliverance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20<Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20</If><Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20</If><Else/></If><Else/></If> |
| 47 | 43 | Draws target towards caster, and binds both. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s Most attacks cannot reduce your HP to less than 1. |
| 48 | 44 | Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 49 | 45 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maim<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 280 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),21))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance/Deliverance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10<Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/></If><Else/></If> |
| 50 | 46 | Delivers a ranged attack with a potency of 140. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity |
| 51 | 47 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Skull Sunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),21))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance/Deliverance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10<Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/></If><Else/></If> |
| 52 | 48 | Increases maximum HP by 25%, while reducing damage dealt by 20% and increasing enmity generation. Increases own HP recovery via healing magic by 20%. Effect ends upon reuse. Using certain actions while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing parry rate to a maximum of 10%. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> returns to 0 when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends.<If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),21))> Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deliverance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deliverance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If> |
| 53 | 49 | Delivers an attack with a potency of 350. Ignores the damage penalty inflicted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Absorbs a portion of damage dealt as HP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces damage taken by 20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Beast Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50<If(GreaterThanOrEqualTo(PlayerParameter(72),54))><If(Equal(PlayerParameter(68),21))> ※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fell Cleave<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deliverance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If> |
| 54 | 50 | Nullifies the damage penalty inflicted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Effect is canceled if <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends. |
| 55 | 51 | Delivers an attack with a potency of 200 to all nearby enemies. Ignores the damage penalty inflicted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Absorbs a portion of damage dealt as HP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Beast Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50<If(GreaterThanOrEqualTo(PlayerParameter(72),60))><If(Equal(PlayerParameter(68),21))> ※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decimate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deliverance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If> |
| 56 | 52 | Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50 when <If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),21))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deliverance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.<Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.</If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.</If> Can only be executed while in combat. |
| 57 | 53 | Delivers an attack with a potency of 140. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Critical damage if dealt from a target's rear <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 58 | 54 | Delivers an attack with a potency of 160. 180 when executed from a target's rear. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 59 | 55 | Increases evasion by <If(GreaterThanOrEqualTo(PlayerParameter(72),14))><If(Equal(PlayerParameter(68),2))>20<Else/><If(Equal(PlayerParameter(68),20))>20<Else/>12</If></If><Else/>12</If>%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 60 | 56 | Delivers an attack with a potency of 150. 170 when executed from a target's flank. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5% |
| 61 | 57 | Instantly restores own HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),32))><If(Equal(PlayerParameter(68),2))>650<Else/><If(Equal(PlayerParameter(68),20))>650<Else/>450</If></If><Else/>450</If> Cure potency varies with current attack power. |
| 62 | 58 | Delivers an attack with a potency of 170. Can only be executed immediately after evading an attack. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s |
| 63 | 59 | Increases critical hit rate by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 64 | 60 | Reduces damage taken by 10%. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Wind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and shares recast timer with both. Effect ends upon reuse. |
| 65 | 61 | Delivers an attack with a potency of 110. 130 when executed from a target's flank. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 66 | 62 | Delivers an attack with a potency of 50 to all nearby targets. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 67 | 63 | Increases damage dealt by 6%. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Earth<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Wind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and shares recast timer with both. Effect ends upon reuse. |
| 68 | 64 | Delivers an attack with a potency of 150. |
| 69 | 65 | Increases HP recovery via healing magic by 20% for self and nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 70 | 66 | Delivers an attack with a potency of 50. 70 when executed from a target's rear. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5% |
| 71 | 67 | Delivers an attack with a potency of 210 to all enemies in a straight line before you. |
| 72 | 68 | Delivers an attack with a potency of 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 25 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s |
| 73 | 69 | Allows execution of weaponskills which require a certain form, without being in that form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 74 | 70 | Delivers an attack with a potency of 130 to all enemies in a cone before you. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5% |
| 75 | 71 | Rushes target and delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s Cannot be executed while bound. |
| 76 | 72 | Delivers an attack with a potency of 120. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is impervious to stun nullifying effects. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 77 | 73 | Increases movement speed. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Earth<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and shares recast timer with both. Effect ends upon reuse. |
| 78 | 74 | Delivers an attack with a potency of 120. 140 when executed from a target's flank. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces target's blunt resistance by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 79 | 75 | Delivers an attack with a potency of 160. |
| 80 | 76 | Delivers an attack with a potency of 120. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),14))><If(Equal(PlayerParameter(68),4))>20<Else/><If(Equal(PlayerParameter(68),22))>20<Else/>10</If></If><Else/>10</If>s (PvP <If(GreaterThanOrEqualTo(PlayerParameter(72),14))><If(Equal(PlayerParameter(68),4))>10<Else/><If(Equal(PlayerParameter(68),22))>10<Else/>6</If></If><Else/>6</If>s) |
| 81 | 77 | Increases parry rate by <If(GreaterThanOrEqualTo(PlayerParameter(72),20))><If(Equal(PlayerParameter(68),4))>80<Else/><If(Equal(PlayerParameter(68),22))>80<Else/>40</If></If><Else/>40</If>%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 82 | 78 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>True Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 250 |
| 83 | 79 | Delivers an attack with a potency of 150. 190 when executed from a target's flank. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s |
| 84 | 80 | Instantly restores <If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),4))>500<Else/><If(Equal(PlayerParameter(68),22))>500<Else/>400</If></If><Else/>400</If> TP. |
| 85 | 81 | Delivers an attack with a potency of 200. |
| 86 | 82 | Delivers an attack with a potency of 130. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 3s (PvP 2s) |
| 87 | 83 | Ensures critical damage for first weaponskill used while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life Surge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. Damage dealt will be absorbed as HP, up to 10% of maximum HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 88 | 84 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vorpal Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 450<If(GreaterThanOrEqualTo(PlayerParameter(72),56))><If(Equal(PlayerParameter(68),22))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Blood of the Dragon Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sharper Fang and Claw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s<Else/></If><Else/></If> |
| 89 | 85 | Increases damage dealt by 15% and damage suffered by 10%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 90 | 86 | Delivers an attack with a potency of 140 to all enemies in a straight line before you. |
| 91 | 87 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Impulse Drive<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 240 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces target's piercing resistance by 5% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s |
| 92 | 88 | Delivers an attack with a potency of 100. 140 when executed from a target's rear. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Disembowel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 240 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 280 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 35 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s<If(GreaterThanOrEqualTo(PlayerParameter(72),58))><If(Equal(PlayerParameter(68),22))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Blood of the Dragon Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Wheeling Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s<Else/></If><Else/></If> |
| 93 | 89 | Delivers an attack with a potency of 100 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heavy Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150 |
| 94 | 90 | Delivers a ranged attack with a potency of 120. |
| 95 | 91 | Delivers an attack with a potency of 170. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s |
| 96 | 92 | Delivers a jumping attack with a potency of 260. Returns you to your original position after the attack is made. <If(GreaterThanOrEqualTo(PlayerParameter(72),68))><If(Equal(PlayerParameter(68),22))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dive Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s <Else/></If><Else/></If>Cannot be executed while bound. |
| 97 | 93 | Increases the damage dealt by a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jump<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spineshatter Dive<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 98 | 94 | Executes a jump to a location 15 yalms behind you, while removing any <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces enmity by half |
| 99 | 95 | Delivers a jumping attack with a potency of 210. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <If(GreaterThanOrEqualTo(PlayerParameter(72),68))><If(Equal(PlayerParameter(68),22))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dive Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s <Else/></If><Else/></If>Cannot be executed while bound. |
| 100 | 96 | Delivers a jumping fire-based attack with a potency of 320 to all nearby enemies. Cannot be executed while bound. |
| 101 | 97 | Delivers an attack with a potency of 150.<If(GreaterThanOrEqualTo(PlayerParameter(72),8))><If(Equal(PlayerParameter(68),5))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Straight Shot<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will deal critical damage <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s<Else/><If(Equal(PlayerParameter(68),23))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Straight Shot<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will deal critical damage <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s<Else/></If></If><Else/></If> |
| 102 | 98 | Delivers an attack with a potency of 140. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases critical hit rate by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s |
| 103 | 99 | Increases DEX by 15% and guarantees that all attacks land. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 104 | 100 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Venom<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s |
| 105 | 101 | Increases damage dealt by 10%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 106 | 102 | Sets the ground ablaze, dealing damage with a potency of 40 to any enemies who enter the flames. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s |
| 107 | 103 | Delivers an attack with a potency of 190. Can only be executed when target's HP is below 20%. |
| 108 | 104 | Reduces enmity generation. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 109 | 105 | Increases movement speed of self and nearby party members as long as they remain within hearing distance. Effect ends upon reuse or when enmity is generated. Cannot be used in battle or with other songs. |
| 110 | 106 | Delivers an attack with a potency of 110 to all enemies in a cone before you. |
| 111 | 107 | Triples the number of strikes for a single-target weaponskill. Additional effects added only once. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 112 | 108 | Binds target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s Cancels auto-attack upon execution. Target unbound if damage taken. |
| 113 | 109 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s |
| 114 | 110 | Delivers an attack with a potency of 130.<If(GreaterThanOrEqualTo(PlayerParameter(72),45))><If(Equal(PlayerParameter(68),23))> Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rain of Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If> |
| 115 | 111 | Delivers an attack with a potency of 110 to target and all enemies nearby it. |
| 116 | 112 | Jump 10 yalms back from current position. Cannot be executed while bound. |
| 117 | 113 | Deals wind damage with a potency of 60. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Wind damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s |
| 118 | 114 | Deals unaspected damage with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases critical hit rate of all party members within a radius of 20 yalms by 2% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Effect is lost if party members move out of hearing distance. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if critical damage over time is dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),64))><If(Equal(PlayerParameter(68),23))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Caustic Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stormbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Venomous Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Windbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Venomous Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Windbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Repertoire Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Resets the recast timer of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodletter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rain of Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground> This action does not share a recast timer with any other actions. |
| 119 | 115 | Increases damage taken by nearby enemies by 3%. MP is drained while singing. Effect is lost if targets move out of hearing distance, and ends upon reuse. |
| 120 | 116 | Deals unaspected damage with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases critical hit rate of all party members within a radius of 20 yalms by 2% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Effect is lost if party members move out of hearing distance. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if critical damage over time is dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),64))><If(Equal(PlayerParameter(68),23))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Caustic Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stormbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Venomous Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Windbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Venomous Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Windbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Repertoire Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4% Can be stacked up to 4 times. This action does not share a recast timer with any other actions. |
| 121 | 117 | Delivers an attack with a potency of 100 to target and all enemies nearby it. Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodletter<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 122 | 118 | Increases direct hit rate of all party members by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s Can only be executed while singing <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Wanderer's Minuet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 123 | 119 | Deals earth damage with a potency of 140. |
| 124 | 120 | Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 450<If(GreaterThanOrEqualTo(PlayerParameter(72),32))><If(Equal(PlayerParameter(68),6))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cure II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s<Else/><If(Equal(PlayerParameter(68),24))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cure II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s<Else/></If></If><Else/></If><If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),24))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restoring HP of self or a party member while in combat will add a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lily<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Healing Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><Else/></If> |
| 125 | 121 | Deals wind damage with a potency of 50. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Wind damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s |
| 126 | 122 | Swaps current INT and MND attribute ratings, while increasing attack magic potency by 10% and healing magic potency by 20%. Effect ends upon reuse. Cannot be used in PvP areas. |
| 127 | 123 | Increases the physical and magic defense of target and all party members nearby target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30m |
| 128 | 124 | Restores own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300 |
| 129 | 125 | Resurrects target to a weakened state. |
| 130 | 126 | Removes a single detrimental effect from target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance spell will cost no MP |
| 131 | 127 | Deals earth damage with a potency of 200. |
| 132 | 128 | Afflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Cancels auto-attack upon execution. |
| 133 | 129 | Creates a barrier around target that absorbs damage totaling 10% of target's maximum HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30m |
| 134 | 130 | Reduces enmity by half. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Refresh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Refresh Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),48))><If(Equal(PlayerParameter(68),6))>80<Else/><If(Equal(PlayerParameter(68),24))>80<Else/>60</If></If><Else/>60</If> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 135 | 131 | Restores HP of target and all party members nearby target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 550 |
| 136 | 132 | Deals wind damage with a potency of 50. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Wind damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s |
| 137 | 133 | Restores own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s |
| 138 | 134 | Deals a 15-yalm knockback. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s |
| 139 | 135 | Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 700<If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),24))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restoring HP of self or a party member while in combat will add a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lily<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Healing Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><Else/></If> |
| 140 | 136 | Reduces spell cast time and recast time, and auto-attack delay by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 141 | 137 | Grants healing over time effect to target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 21s |
| 142 | 138 | Increases healing magic potency by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 143 | 139 | Deals unaspected damage to all nearby enemies with a potency of 200 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 4s |
| 144 | 140 | Restores all of a target's HP. |
| 145 | 141 | Deals fire damage with a potency of 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 13s<If(GreaterThanOrEqualTo(PlayerParameter(72),42))><If(Equal(PlayerParameter(68),7))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% chance next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will cost no MP and have no casting time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s<Else/><If(Equal(PlayerParameter(68),25))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% chance next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will cost no MP and have no casting time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s<Else/></If></If><Else/></If> |
| 146 | 142 | Deals ice damage with a potency of 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 13s |
| 147 | 143 | Next spell is cast without interruption. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s<If(GreaterThanOrEqualTo(PlayerParameter(72),16))><If(Equal(PlayerParameter(68),7))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surecast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will have no recast time<Else/><If(Equal(PlayerParameter(68),25))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surecast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will have no recast time<Else/></If></If><Else/></If> |
| 148 | 144 | Deals lightning damage with a potency of 30. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Lightning damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s<If(GreaterThanOrEqualTo(PlayerParameter(72),28))><If(Equal(PlayerParameter(68),7))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s <Else/><If(Equal(PlayerParameter(68),25))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s <Else/> </If></If><Else/> </If>Only one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell-induced damage over time effect per caster can be inflicted upon a single target. |
| 149 | 145 | Puts target and all nearby enemies to sleep. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Cancels auto-attack upon execution. |
| 150 | 146 | Deals ice damage with a potency of 50 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 8s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 13s |
| 151 | 147 | Deals fire damage with a potency of 80 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 13s |
| 152 | 148 | Deals lightning damage with a potency of 50. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Lightning damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 21s<If(GreaterThanOrEqualTo(PlayerParameter(72),28))><If(Equal(PlayerParameter(68),7))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s<Else/><If(Equal(PlayerParameter(68),25))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s<Else/></If></If><Else/></If> |
| 153 | 149 | Swaps <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> with a single <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> with a single <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 154 | 150 | Next spell is cast immediately. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s Potency of attack magic cast under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Swiftcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is halved in PvP. |
| 155 | 151 | Afflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s (PvP 6s) |
| 156 | 152 | Deals fire damage with a potency of 240. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 13s |
| 157 | 153 | Deals lightning damage with a potency of 70. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Lightning damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s<If(GreaterThanOrEqualTo(PlayerParameter(72),28))><If(Equal(PlayerParameter(68),7))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s <Else/><If(Equal(PlayerParameter(68),25))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s <Else/> </If></If><Else/> </If>Only one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell-induced damage over time effect per caster can be inflicted upon a single target. |
| 158 | 154 | Deals ice damage with a potency of 240. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 13s |
| 159 | 155 | Rush to a target party member's side. Unable to cast if bound. |
| 160 | 156 | Deals unaspected damage with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance potency will double |
| 161 | 157 | Creates a barrier that nullifies damage totaling up to 30% of maximum HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 162 | 158 | Sacrifices 20% of maximum HP to restore 30% of MP. Cannot be executed when current HP is lower than 20%. |
| 163 | 159 | Covers a designated area in ice, dealing ice damage with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 13s |
| 164 | 160 | Reduces a party member's magic vulnerability by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s Cannot be reused on an individual for 60 seconds from when the effect wears off. Cannot be cast on self. |
| 165 | 161 | Creates a barrier that nullifies physical damage up to 20% of maximum HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 166 | 162 | Deals fire damage to a target and all enemies nearby it with a potency of 260 for the first enemy, 15% less for the second, 30% less for the third, 45% less for the fourth, 60% less for the fifth, and 70% less for all remaining enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 13s |
| 167 | 163 | Deals unaspected damage with a potency of 100. |
| 168 | 164 | Deals unaspected damage over time. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s |
| 169 | 165 | Summons a <If(Equal(PlayerParameter(68),28))>healer-type<Else/>caster-type</If> pet to fight at your side. |
| 170 | 166 | Restores 10% of maximum MP.<If(GreaterThanOrEqualTo(PlayerParameter(68),26))><If(GreaterThanOrEqualTo(PlayerParameter(72),40))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherflow III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Infinite<Else/><If(GreaterThanOrEqualTo(PlayerParameter(72),20))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherflow II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Infinite<Else/><If(GreaterThanOrEqualTo(PlayerParameter(72),6))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherflow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Infinite<Else/></If></If></If><Else/></If><If(GreaterThanOrEqualTo(PlayerParameter(72),58))><If(Equal(PlayerParameter(68),27))> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherflow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> not granted to gauge slots affected by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethertrail Attunement<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Cannot use while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If> |
| 171 | 167 | Deals unaspected damage with a potency of 150. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Absorbs a portion of damage dealt as HP and restores MP <If(GreaterThanOrEqualTo(PlayerParameter(72),58))><If(Equal(PlayerParameter(68),27))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethertrail Attunement<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <Else/></If><Else/></If><If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1 |
| 172 | 168 | Deals unaspected damage with a potency of 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Unaspected damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 35 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s |
| 173 | 169 | Reduces target's <If(GreaterThanOrEqualTo(PlayerParameter(72),28))><If(Equal(PlayerParameter(68),26))>STR, DEX, INT, and MND<Else/><If(Equal(PlayerParameter(68),27))>STR, DEX, INT, and MND<Else/><If(Equal(PlayerParameter(68),28))>STR, DEX, INT, and MND<Else/>STR and DEX</If></If></If><Else/>STR and DEX</If> by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s Grants target immunity to the same effect for 1 minute after effect ends. |
| 174 | 170 | Summons a <If(Equal(PlayerParameter(68),28))>support-type<Else/>tank-type</If> pet to fight at your side. |
| 175 | 171 | Continuously restores 8% of pet's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 9s |
| 176 | 172 | Deals unaspected damage with a potency of 100. |
| 177 | 173 | Resurrects target to a weakened state. |
| 178 | 174 | <If(GreaterThanOrEqualTo(PlayerParameter(72),46))><If(Equal(PlayerParameter(68),28))>Spread a target's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects (except <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>) to nearby enemies.<Else/>Spreads a target's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects to nearby enemies.</If><Else/>Spreads a target's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects to nearby enemies.</If> Potency is reduced by 20% for the second enemy, 40% for the third, 60% for the fourth, and 80% for all remaining enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Time remaining on original effect <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance that <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration resets if shorter than original effect duration <If(GreaterThanOrEqualTo(PlayerParameter(72),58))><If(Equal(PlayerParameter(68),27))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethertrail Attunement<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <Else/></If><Else/></If><If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1 |
| 179 | 175 | Erects a magicked barrier around a single party member or pet. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Barrier Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance that when barrier is struck, the striker will deal 10% less damage <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 180 | 176 | Increases healing magic potency and damage dealt by pet by 40%. While roused, pet will be immune to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 181 | 177 | Deals unaspected damage with a potency of 100 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Unaspected damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 25 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s |
| 182 | 178 | Deals unaspected damage over time. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 35 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s |
| 183 | 179 | Envelops a designated area in a veil of magicked shadows, dealing damage with a potency of 50 to any enemies who enter. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +5% Cannot be used with any other area-creating actions. |
| 184 | 180 | Summons an attacker-type pet to fight at your side. |
| 185 | 181 | Cause wounds inflicted by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells to fester, dealing damage with a potency of 150 for one effect, 300 for both. Can only be executed when the original spells were cast by you. <If(GreaterThanOrEqualTo(PlayerParameter(72),58))><If(Equal(PlayerParameter(68),27))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethertrail Attunement<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1 |
| 186 | 182 | Deals unaspected damage with a potency of 30 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s<If(GreaterThanOrEqualTo(PlayerParameter(72),58))><If(Equal(PlayerParameter(68),27))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Dreadwyrm Trance Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect, increases potency to 70, and reduces MP cost<Else/></If><Else/></If> |
| 187 | 183 | Increases a pet's physical and magical attack power by 40%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 188 | 184 | Commands pet to use its signature attack. |
| 189 | 185 | Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling the amount of HP restored. When critical HP is restored, damage nullification is doubled. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Effect cannot be stacked with astrologian's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 190 | 186 | Restores own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling 150% the amount of HP restored <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Effect cannot be stacked with astrologian's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 191 | 187 | Removes a single detrimental effect from target. |
| 192 | 188 | Creates a designated area in which party members will only suffer 90% of all damage inflicted. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance that next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Succor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1 Cannot be used with any other area-creating actions. |
| 193 | 189 | Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600 <If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1 |
| 194 | 190 | Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400 |
| 195 | 191 | Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP. Cannot be cast while in combat. Has no effect on targets in combat. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30m |
| 196 | 192 | |
| 197 | 193 | |
| 198 | 194 | |
| 199 | 195 | |
| 200 | 196 | |
| 201 | 197 | Reduces damage taken by all party members by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 202 | 198 | Reduces damage taken by all party members by 40%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 203 | 199 | Reduces damage taken by all party members by 80%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s |
| 204 | 200 | Delivers an attack with a potency of 2,400. |
| 205 | 201 | Delivers an attack with a potency of 5,250. |
| 206 | 202 | Delivers an attack with a potency of 9,000. |
| 207 | 203 | Deals unaspected damage with a potency of 1,650 to all enemies near point of impact. |
| 208 | 204 | Deals unaspected damage with a potency of 3,600 to all enemies near point of impact. |
| 209 | 205 | Deals unaspected damage with a potency of 6,150 to all enemies near point of impact. |
| 210 | 206 | Restores 25% of own HP and the HP of all nearby party members. |
| 211 | 207 | Restores 60% of own HP and the HP of all nearby party members. |
| 212 | 208 | Restores 100% of own HP and the HP of all nearby party members, including ones KO'd. |
| 213 | 209 | |
| 214 | 210 | Survey the landscape to locate mature trees and lush vegetation.<If(Equal(PlayerParameter(68),17))><If(GreaterThanOrEqualTo(PlayerParameter(69),2))> Activates automatically when class is changed to botanist.<Else/></If><Else/></If> |
| 215 | 211 | Survey the landscape to locate the nearest mature tree or lush vegetation within skill range. Can only execute while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Triangulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 216 | 212 | Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level <If(Equal(PlayerParameter(68),17))><If(GreaterThanOrEqualTo(PlayerParameter(69),66))>70<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>67<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),60))>64<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),56))>60<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),53))>57<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>54<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),38))>50<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),28))>40<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),18))>30<Else/>20</If></If></If></If></If></If></If></If></If><Else/>20</If> and below. |
| 217 | 213 | Reveals the conditions for obtaining HQ items while gathering. |
| 218 | 214 | Renders all out-of-reach items reachable. |
| 219 | 215 | Grants another gathering attempt. |
| 220 | 216 | Increases the chance of obtaining regular or HQ items to 100%. Does not apply to items at 0%. Can only be activated after chain #4. |
| 221 | 217 | Increases earth shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two. |
| 222 | 218 | Increases the chance of obtaining items while gathering by 5%. Does not apply to items at 0%. |
| 223 | 219 | Increases lightning shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two. |
| 224 | 220 | Increases the chance of obtaining items while gathering by 15%. Does not apply to items at 0%. |
| 225 | 221 | Further survey the landscape to uncover unspoiled mature trees and lush vegetation. |
| 226 | 222 | Increases the number of items obtained when gathering by one. |
| 227 | 223 | |
| 228 | 224 | Increases the number of items obtained when gathering by two. |
| 229 | 225 | Increases the chance of obtaining HQ items while gathering by 10%. Does not increase chances for items which start at 0%. |
| 230 | 226 | Increases the chance of obtaining HQ items while gathering by 30%. Does not increase chances for items which start at 0%. |
| 231 | 227 | Survey the landscape to locate mineral deposits and rocky outcrops.<If(Equal(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),2))> Activates automatically when class is changed to miner.<Else/></If><Else/></If> |
| 232 | 228 | Survey the landscape to locate the nearest mineral deposit or rocky outcrop within skill range. Can only execute while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Prospect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 233 | 229 | Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level <If(Equal(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),66))>70<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>67<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),60))>64<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),56))>60<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),53))>57<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>54<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),38))>50<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),28))>40<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),18))>30<Else/>20</If></If></If></If></If></If></If></If></If><Else/>20</If> and below. |
| 234 | 230 | Reveals the conditions for obtaining HQ items while gathering. |
| 235 | 231 | Renders all out-of-reach items reachable. |
| 236 | 232 | Grants another gathering attempt. |
| 237 | 233 | Increases the chance of obtaining regular or HQ items to 100%. Does not apply to items at 0%. Can only be activated after chain #4. |
| 238 | 234 | Increases fire shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two. |
| 239 | 235 | Increases the chance of obtaining items while gathering by 5%. Does not apply to items at 0%. |
| 240 | 236 | Increases ice shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two. |
| 241 | 237 | Increases the chance of obtaining items while gathering by 15%. Does not apply to items at 0%. |
| 242 | 238 | Further survey the landscape to uncover unspoiled mineral deposits and rocky outcrops. |
| 243 | 239 | Increases the number of items obtained when gathering by one. |
| 244 | 240 | |
| 245 | 241 | Increases the number of items obtained when gathering by two. |
| 246 | 242 | Increases the chance of obtaining HQ items while gathering by 10%. Does not increase chances for items which start at 0%. |
| 247 | 243 | Increases the chance of obtaining HQ items while gathering by 30%. Does not increase chances for items which start at 0%. |
| 248 | 244 | Improves action success rate by 20% for the next five steps. |
| 249 | 245 | Improves action success rate by 20% for the next five steps. |
| 250 | 246 | Improves action success rate by 20% for the next five steps. |
| 251 | 247 | Improves action success rate by 20% for the next five steps. |
| 252 | 248 | Improves action success rate by 20% for the next five steps. |
| 253 | 249 | Improves action success rate by 20% for the next five steps. |
| 254 | 250 | Improves action success rate by 20% for the next five steps. |
| 255 | 251 | Improves action success rate by 20% for the next five steps. |
| 256 | 252 | Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times. |
| 257 | 253 | Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times. |
| 258 | 254 | Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times. |
| 259 | 255 | Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times. |
| 260 | 256 | Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times. |
| 261 | 257 | Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times. |
| 262 | 258 | Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times. |
| 263 | 259 | Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times. |
| 264 | 260 | Doubles efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Effect active for three steps. |
| 265 | 261 | Doubles efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Effect active for three steps. |
| 266 | 262 | Doubles efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Effect active for three steps. |
| 267 | 263 | Doubles efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Effect active for three steps. |
| 268 | 264 | Doubles efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Effect active for three steps. |
| 269 | 265 | Doubles efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Effect active for three steps. |
| 270 | 266 | Doubles efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Effect active for three steps. |
| 271 | 267 | Doubles efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Effect active for three steps. |
| 272 | 268 | Use any fish already hooked to your line to attract even larger prey. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 273 | 269 | Hook multiple fish in a single cast. Yield is determined by fish type and your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Some fish cannot be double hooked. |
| 274 | 270 | Increases the chance of obtaining HQ items while gathering by 30% - 100%. Increase is determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Does not increase chances for items which start at 0%. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Unearth<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Unearth II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 275 | 271 | Increases the chance of obtaining HQ items while gathering by 30% - 100%. Increase is determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Does not increase chances for items which start at 0%. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Leaf Turn<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Leaf Turn II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 276 | 272 | Increases the number of items obtained on your next gathering attempt by one, two, or three. Number determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bountiful Yield<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 277 | 273 | Increases the number of items obtained on your next gathering attempt by one, two, or three. Number determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bountiful Harvest<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 278 | 274 | Increases the chance of obtaining an HQ item on your next gathering attempt. Increase is random and is only overwritten if the value is higher than the current one. Does not increase chances for items which start at 0%. Can be used with any action that increases chance of obtaining an HQ item. |
| 279 | 275 | Increases the chance of obtaining an HQ item on your next gathering attempt. Increase is random and is only overwritten if the value is higher than the current one. Does not increase chances for items which start at 0%. Can be used with any action that increases chance of obtaining an HQ item. |
| 280 | 276 | Removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect and restores CP proportional to the number of times control was increased. |
| 281 | 277 | Slightly lowers recipe level for the next five steps. |
| 282 | 278 | Restores 10 points of durability after each step for the next three steps. Each step overwrites all other durability-restoring actions. |
| 283 | 279 | Reduces loss of durability by 50% for the next four steps. |
| 284 | 280 | |
| 285 | 281 | Improves action success rate by 30% for the next five steps. |
| 286 | 282 | |
| 287 | 283 | Lowers recipe level for the next five steps. |
| 288 | 284 | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>control<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next three steps. |
| 289 | 285 | Reduces loss of durability by 50% for the next eight steps. |
| 290 | 286 | Restores 8 CP after each step for the next ten steps. |
| 291 | 287 | Increases the chance materials will not be lost after botched synthesis to 90%. |
| 292 | 288 | Select the bait to apply to your line. |
| 293 | 289 | Cast your line and begin fishing. |
| 294 | 290 | Survey the landscape to locate the highest-level mature tree or lush vegetation within skill range. Can only execute while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Triangulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 295 | 291 | Survey the landscape to locate the highest-level mineral deposit or rocky outcrop within skill range. Can only execute while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Prospect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 296 | 292 | Increases wind shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two. |
| 297 | 293 | Increases water shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two. |
| 298 | 294 | Increases the chance of obtaining items while gathering by 50%. Does not apply to items at 0%. |
| 299 | 295 | Increases the chance of obtaining items while gathering by 50%. Does not apply to items at 0%. |
| 300 | 296 | Attempt to hook the fish nibbling on the bait. |
| 301 | 297 | Use the fish already hooked to your line to attract even larger prey. |
| 302 | 298 | Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level <If(Equal(PlayerParameter(68),18))><If(GreaterThanOrEqualTo(PlayerParameter(69),66))>70<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>67<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),60))>64<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),56))>60<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),53))>57<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>54<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),38))>50<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),28))>40<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),18))>30<Else/>20</If></If></If></If></If></If></If></If></If><Else/>20</If> and below. |
| 303 | 299 | <If(Equal(PlayerParameter(68),18))><If(GreaterThanOrEqualTo(PlayerParameter(69),61))>Abandon fishing and stow your tackle.<Else/>Abandon fishing and stow your rod.</If><Else/></If> |
| 304 | 300 | Unhook a fish (including all those of the same type subsequently caught at your current location) and release it back into the wild. |
| 305 | 301 | Appraise a gathering node for collectables. Increases item rarity by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> x0.9. Increases item wear by 10. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30% - 100% chance <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> activates Percentage determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Uses one gathering attempt. |
| 306 | 302 | Appraise a gathering node for collectables. Increases item rarity by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> x0.9. Increases item wear by 10. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30% - 100% chance <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> activates Percentage determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Uses one gathering attempt. |
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| 637 | 633 | Deals earth damage with a potency of 70. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Increased enmity |
| 638 | 634 | Deals earth damage with a potency of 60 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Increased enmity When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 639 | 635 | Decreases damage suffered by pet by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 20s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 640 | 636 | Deals earth damage with a potency of 60. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 2s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 641 | 637 | Deals wind damage with a potency of 90. |
| 642 | 638 | Deals wind damage with a potency of 80. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 15-yalm knockback When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 643 | 639 | Deals wind damage with a potency of 80 to target and all enemies nearby it. When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 644 | 640 | Increases target's magic damage taken by 10%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
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| 791 | 787 | Deals earth damage with a potency of 85. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Increased enmity |
| 792 | 788 | Deals earth damage with a potency of 70 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Increased enmity When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 793 | 789 | Decreases damage suffered by pet by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 20s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 794 | 790 | Deals earth damage with a potency of 70. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Stun <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 2s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 795 | 791 | Deals earth damage with a potency of 200 to all nearby targets. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Razed Earth <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s Executed when master uses <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enkindle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 796 | 792 | Deals wind damage with a potency of 110. |
| 797 | 793 | Deals wind damage with a potency of 90. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 15-yalm knockback When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 798 | 794 | Deals wind damage with a potency of 90 to target and all enemies nearby it. When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 799 | 795 | Increases target's magic damage taken by 10%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 800 | 796 | Deals wind damage with a potency of 250 to target and all enemies nearby it. Executed when master uses <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enkindle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 801 | 797 | Deals fire damage with a potency of 110. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Stun <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 2s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 802 | 798 | Deals fire damage with a potency of 135. |
| 803 | 799 | Creates a barrier around self and nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Barrier Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> When barrier is struck, increases striker's physical vulnerability by 2% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 4s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 804 | 800 | Deals fire damage with a potency of 110 to all nearby enemies. When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 805 | 801 | Deals fire damage with a potency of 200 to all enemies in a cone before it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Fire damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 20 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 15s Executed when master uses <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enkindle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 806 | 802 | Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 250 |
| 807 | 803 | Gradually restores own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 120 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 21s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 808 | 804 | Increases magic defense of self and nearby party members by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 809 | 805 | Increases healing magic potency of self and nearby party members by 10%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 810 | 806 | Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 250 |
| 811 | 807 | Silences target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 812 | 808 | Increases spell speed of self and nearby party members by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Cannot use while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fey Light<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 813 | 809 | Increases skill speed of self and nearby party members by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Cannot use while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fey Glow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 814 | 810 | Removes a single detrimental effect from all nearby party members. When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 815 | 811 | Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay of self and nearby party members by 3%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command. |
| 816 | 812 | |
| 817 | 813 | |
| 818 | 814 | |
| 819 | 815 | |
| 820 | 816 | |
| 821 | 817 | Orders chocobo to deliver an attack with a potency of 150 to all enemies in a cone before it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity |
| 822 | 818 | Reduces damage taken by chocobo by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 823 | 819 | Orders chocobo to deliver an attack with a potency of 130. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s |
| 824 | 820 | Orders chocobo to deliver an attack with a potency of 150. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity |
| 825 | 821 | Orders chocobo to deliver an attack with a potency of 170 to all enemies in a cone before it. |
| 826 | 822 | Orders chocobo to deliver an attack with a potency of 130. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 5s |
| 827 | 823 | Orders chocobo to deliver an attack with a potency of 130. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s |
| 828 | 824 | Orders chocobo to deliver an attack with a potency of 150. |
| 829 | 825 | Orders chocobo to restore its own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150 |
| 830 | 826 | Increases chocobo's healing magic potency by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s |
| 831 | 827 | Orders chocobo to restore target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300 |
| 832 | 828 | Orders chocobo to grant healing over time effect to target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 25 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s |
| 833 | 829 | |
| 834 | 830 | |
| 835 | 831 | |
| 836 | 832 | |
| 837 | 833 | |
| 838 | 834 | |
| 839 | 835 | |
| 840 | 836 | |
| 841 | 837 | |
| 842 | 838 | |
| 843 | 839 | |
| 844 | 840 | |
| 845 | 841 | |
| 846 | 842 | |
| 847 | 843 | |
| 848 | 844 | |
| 849 | 845 | |
| 850 | 846 | |
| 851 | 847 | |
| 852 | 848 | |
| 853 | 849 | |
| 854 | 850 | |
| 855 | 851 | |
| 856 | 852 | |
| 857 | 853 | |
| 858 | 854 | |
| 859 | 855 | |
| 860 | 856 | |
| 861 | 857 | |
| 862 | 858 | Delivers an attack with a potency of 170. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s |
| 863 | 859 | |
| 864 | 860 | |
| 865 | 861 | |
| 866 | 862 | |
| 867 | 863 | |
| 868 | 864 | |
| 869 | 865 | |
| 870 | 866 | |
| 871 | 867 | |
| 872 | 868 | |
| 873 | 869 | |
| 874 | 870 | |
| 875 | 871 | |
| 876 | 872 | |
| 877 | 873 | |
| 878 | 874 | |
| 879 | 875 | |
| 880 | 876 | |
| 881 | 877 | |
| 882 | 878 | |
| 883 | 879 | |
| 884 | 880 | |
| 885 | 881 | |
| 886 | 882 | |
| 887 | 883 | |
| 888 | 884 | |
| 889 | 885 | |
| 890 | 886 | |
| 891 | 887 | |
| 892 | 888 | |
| 893 | 889 | |
| 894 | 890 | |
| 895 | 891 | |
| 896 | 892 | |
| 897 | 893 | |
| 898 | 894 | |
| 899 | 895 | |
| 900 | 896 | |
| 901 | 897 | |
| 902 | 898 | |
| 903 | 899 | |
| 904 | 900 | |
| 905 | 901 | |
| 906 | 902 | |
| 907 | 903 | |
| 908 | 904 | |
| 909 | 905 | |
| 910 | 906 | |
| 911 | 907 | |
| 912 | 908 | |
| 913 | 909 | |
| 914 | 910 | |
| 915 | 911 | |
| 916 | 912 | |
| 917 | 913 | |
| 918 | 914 | |
| 919 | 915 | |
| 920 | 916 | |
| 921 | 917 | |
| 922 | 918 | |
| 923 | 919 | |
| 924 | 920 | |
| 925 | 921 | |
| 926 | 922 | |
| 927 | 923 | |
| 928 | 924 | |
| 929 | 925 | |
| 930 | 926 | |
| 931 | 927 | |
| 932 | 928 | |
| 933 | 929 | |
| 934 | 930 | |
| 935 | 931 | |
| 936 | 932 | |
| 937 | 933 | |
| 938 | 934 | |
| 939 | 935 | |
| 940 | 936 | |
| 941 | 937 | |
| 942 | 938 | |
| 943 | 939 | |
| 944 | 940 | |
| 945 | 941 | |
| 946 | 942 | |
| 947 | 943 | |
| 948 | 944 | |
| 949 | 945 | |
| 950 | 946 | |
| 951 | 947 | |
| 952 | 948 | |
| 953 | 949 | |
| 954 | 950 | |
| 955 | 951 | |
| 956 | 952 | |
| 957 | 953 | |
| 958 | 954 | |
| 959 | 955 | |
| 960 | 956 | |
| 961 | 957 | |
| 962 | 958 | |
| 963 | 959 | |
| 964 | 960 | |
| 965 | 961 | |
| 966 | 962 | |
| 967 | 963 | |
| 968 | 964 | |
| 969 | 965 | |
| 970 | 966 | |
| 971 | 967 | |
| 972 | 968 | |
| 973 | 969 | |
| 974 | 970 | |
| 975 | 971 | |
| 976 | 972 | |
| 977 | 973 | |
| 978 | 974 | |
| 979 | 975 | |
| 980 | 976 | |
| 981 | 977 | |
| 982 | 978 | |
| 983 | 979 | |
| 984 | 980 | |
| 985 | 981 | |
| 986 | 982 | |
| 987 | 983 | |
| 988 | 984 | |
| 989 | 985 | |
| 990 | 986 | |
| 991 | 987 | |
| 992 | 988 | |
| 993 | 989 | |
| 994 | 990 | |
| 995 | 991 | |
| 996 | 992 | |
| 997 | 993 | |
| 998 | 994 | |
| 999 | 995 | |
| 1000 | 996 | |
| 1001 | 997 | |
| 1002 | 998 | |
| 1003 | 999 | |
| 1004 | 1000 | |
| 1005 | 1001 | |
| 1006 | 1002 | |
| 1007 | 1003 | |
| 1008 | 1004 | |
| 1009 | 1005 | |
| 1010 | 1006 | |
| 1011 | 1007 | |
| 1012 | 1008 | |
| 1013 | 1009 | |
| 1014 | 1010 | |
| 1015 | 1011 | |
| 1016 | 1012 | |
| 1017 | 1013 | |
| 1018 | 1014 | |
| 1019 | 1015 | |
| 1020 | 1016 | |
| 1021 | 1017 | |
| 1022 | 1018 | |
| 1023 | 1019 | |
| 1024 | 1020 | |
| 1025 | 1021 | |
| 1026 | 1022 | |
| 1027 | 1023 | |
| 1028 | 1024 | |
| 1029 | 1025 | |
| 1030 | 1026 | |
| 1031 | 1027 | |
| 1032 | 1028 | |
| 1033 | 1029 | |
| 1034 | 1030 | |
| 1035 | 1031 | |
| 1036 | 1032 | |
| 1037 | 1033 | |
| 1038 | 1034 | |
| 1039 | 1035 | |
| 1040 | 1036 | |
| 1041 | 1037 | |
| 1042 | 1038 | |
| 1043 | 1039 | |
| 1044 | 1040 | |
| 1045 | 1041 | |
| 1046 | 1042 | |
| 1047 | 1043 | |
| 1048 | 1044 | |
| 1049 | 1045 | |
| 1050 | 1046 | |
| 1051 | 1047 | |
| 1052 | 1048 | |
| 1053 | 1049 | |
| 1054 | 1050 | |
| 1055 | 1051 | |
| 1056 | 1052 | |
| 1057 | 1053 | |
| 1058 | 1054 | |
| 1059 | 1055 | |
| 1060 | 1056 | |
| 1061 | 1057 | |
| 1062 | 1058 | |
| 1063 | 1059 | |
| 1064 | 1060 | |
| 1065 | 1061 | |
| 1066 | 1062 | |
| 1067 | 1063 | |
| 1068 | 1064 | |
| 1069 | 1065 | |
| 1070 | 1066 | |
| 1071 | 1067 | |
| 1072 | 1068 | |
| 1073 | 1069 | |
| 1074 | 1070 | |
| 1075 | 1071 | |
| 1076 | 1072 | |
| 1077 | 1073 | |
| 1078 | 1074 | |
| 1079 | 1075 | |
| 1080 | 1076 | |
| 1081 | 1077 | |
| 1082 | 1078 | |
| 1083 | 1079 | |
| 1084 | 1080 | |
| 1085 | 1081 | |
| 1086 | 1082 | |
| 1087 | 1083 | |
| 1088 | 1084 | |
| 1089 | 1085 | |
| 1090 | 1086 | |
| 1091 | 1087 | |
| 1092 | 1088 | |
| 1093 | 1089 | |
| 1094 | 1090 | |
| 1095 | 1091 | |
| 1096 | 1092 | |
| 1097 | 1093 | |
| 1098 | 1094 | |
| 1099 | 1095 | |
| 1100 | 1096 | |
| 1101 | 1097 | |
| 1102 | 1098 | |
| 1103 | 1099 | |
| 1104 | 1100 | |
| 1105 | 1101 | |
| 1106 | 1102 | |
| 1107 | 1103 | |
| 1108 | 1104 | |
| 1109 | 1105 | |
| 1110 | 1106 | |
| 1111 | 1107 | |
| 1112 | 1108 | |
| 1113 | 1109 | |
| 1114 | 1110 | |
| 1115 | 1111 | |
| 1116 | 1112 | |
| 1117 | 1113 | |
| 1118 | 1114 | |
| 1119 | 1115 | |
| 1120 | 1116 | |
| 1121 | 1117 | |
| 1122 | 1118 | |
| 1123 | 1119 | |
| 1124 | 1120 | |
| 1125 | 1121 | |
| 1126 | 1122 | |
| 1127 | 1123 | |
| 1128 | 1124 | |
| 1129 | 1125 | |
| 1130 | 1126 | |
| 1131 | 1127 | |
| 1132 | 1128 | Fires an explosive projectile at the designated area. |
| 1133 | 1129 | Fires a short-range burst of energy in a straight line before you. |
| 1134 | 1130 | |
| 1135 | 1131 | |
| 1136 | 1132 | |
| 1137 | 1133 | |
| 1138 | 1134 | Fires an explosive projectile at the designated area. |
| 1139 | 1135 | |
| 1140 | 1136 | |
| 1141 | 1137 | |
| 1142 | 1138 | |
| 1143 | 1139 | |
| 1144 | 1140 | |
| 1145 | 1141 | |
| 1146 | 1142 | |
| 1147 | 1143 | |
| 1148 | 1144 | |
| 1149 | 1145 | |
| 1150 | 1146 | |
| 1151 | 1147 | |
| 1152 | 1148 | |
| 1153 | 1149 | |
| 1154 | 1150 | |
| 1155 | 1151 | |
| 1156 | 1152 | |
| 1157 | 1153 | |
| 1158 | 1154 | |
| 1159 | 1155 | |
| 1160 | 1156 | |
| 1161 | 1157 | |
| 1162 | 1158 | |
| 1163 | 1159 | |
| 1164 | 1160 | |
| 1165 | 1161 | |
| 1166 | 1162 | |
| 1167 | 1163 | |
| 1168 | 1164 | |
| 1169 | 1165 | |
| 1170 | 1166 | |
| 1171 | 1167 | |
| 1172 | 1168 | |
| 1173 | 1169 | |
| 1174 | 1170 | |
| 1175 | 1171 | |
| 1176 | 1172 | |
| 1177 | 1173 | |
| 1178 | 1174 | |
| 1179 | 1175 | |
| 1180 | 1176 | |
| 1181 | 1177 | |
| 1182 | 1178 | |
| 1183 | 1179 | |
| 1184 | 1180 | |
| 1185 | 1181 | |
| 1186 | 1182 | |
| 1187 | 1183 | |
| 1188 | 1184 | |
| 1189 | 1185 | |
| 1190 | 1186 | |
| 1191 | 1187 | |
| 1192 | 1188 | |
| 1193 | 1189 | |
| 1194 | 1190 | |
| 1195 | 1191 | |
| 1196 | 1192 | |
| 1197 | 1193 | |
| 1198 | 1194 | |
| 1199 | 1195 | |
| 1200 | 1196 | |
| 1201 | 1197 | |
| 1202 | 1198 | |
| 1203 | 1199 | |
| 1204 | 1200 | |
| 1205 | 1201 | |
| 1206 | 1202 | |
| 1207 | 1203 | |
| 1208 | 1204 | |
| 1209 | 1205 | |
| 1210 | 1206 | |
| 1211 | 1207 | |
| 1212 | 1208 | |
| 1213 | 1209 | |
| 1214 | 1210 | |
| 1215 | 1211 | |
| 1216 | 1212 | |
| 1217 | 1213 | |
| 1218 | 1214 | |
| 1219 | 1215 | |
| 1220 | 1216 | |
| 1221 | 1217 | |
| 1222 | 1218 | |
| 1223 | 1219 | |
| 1224 | 1220 | |
| 1225 | 1221 | |
| 1226 | 1222 | |
| 1227 | 1223 | |
| 1228 | 1224 | |
| 1229 | 1225 | |
| 1230 | 1226 | |
| 1231 | 1227 | |
| 1232 | 1228 | |
| 1233 | 1229 | |
| 1234 | 1230 | |
| 1235 | 1231 | |
| 1236 | 1232 | |
| 1237 | 1233 | |
| 1238 | 1234 | |
| 1239 | 1235 | |
| 1240 | 1236 | |
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| 1248 | 1244 | |
| 1249 | 1245 | |
| 1250 | 1246 | |
| 1251 | 1247 | |
| 1252 | 1248 | |
| 1253 | 1249 | |
| 1254 | 1250 | |
| 1255 | 1251 | |
| 1256 | 1252 | |
| 1257 | 1253 | |
| 1258 | 1254 | |
| 1259 | 1255 | |
| 1260 | 1256 | |
| 1261 | 1257 | |
| 1262 | 1258 | |
| 1263 | 1259 | |
| 1264 | 1260 | |
| 1265 | 1261 | |
| 1266 | 1262 | |
| 1267 | 1263 | |
| 1268 | 1264 | |
| 1269 | 1265 | |
| 1270 | 1266 | |
| 1271 | 1267 | |
| 1272 | 1268 | |
| 1273 | 1269 | |
| 1274 | 1270 | |
| 1275 | 1271 | |
| 1276 | 1272 | |
| 1277 | 1273 | |
| 1278 | 1274 | |
| 1279 | 1275 | |
| 1280 | 1276 | |
| 1281 | 1277 | |
| 1282 | 1278 | |
| 1283 | 1279 | |
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| 1290 | 1286 | |
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| 1294 | 1290 | |
| 1295 | 1291 | |
| 1296 | 1292 | |
| 1297 | 1293 | |
| 1298 | 1294 | |
| 1299 | 1295 | |
| 1300 | 1296 | |
| 1301 | 1297 | |
| 1302 | 1298 | |
| 1303 | 1299 | |
| 1304 | 1300 | |
| 1305 | 1301 | |
| 1306 | 1302 | |
| 1307 | 1303 | |
| 1308 | 1304 | |
| 1309 | 1305 | |
| 1310 | 1306 | |
| 1311 | 1307 | |
| 1312 | 1308 | |
| 1313 | 1309 | |
| 1314 | 1310 | |
| 1315 | 1311 | |
| 1316 | 1312 | |
| 1317 | 1313 | |
| 1318 | 1314 | |
| 1319 | 1315 | |
| 1320 | 1316 | |
| 1321 | 1317 | |
| 1322 | 1318 | |
| 1323 | 1319 | |
| 1324 | 1320 | |
| 1325 | 1321 | |
| 1326 | 1322 | |
| 1327 | 1323 | |
| 1328 | 1324 | |
| 1329 | 1325 | |
| 1330 | 1326 | |
| 1331 | 1327 | |
| 1332 | 1328 | |
| 1333 | 1329 | |
| 1334 | 1330 | |
| 1335 | 1331 | |
| 1336 | 1332 | |
| 1337 | 1333 | |
| 1338 | 1334 | |
| 1339 | 1335 | |
| 1340 | 1336 | |
| 1341 | 1337 | |
| 1342 | 1338 | |
| 1343 | 1339 | |
| 1344 | 1340 | |
| 1345 | 1341 | |
| 1346 | 1342 | |
| 1347 | 1343 | |
| 1348 | 1344 | |
| 1349 | 1345 | |
| 1350 | 1346 | |
| 1351 | 1347 | |
| 1352 | 1348 | |
| 1353 | 1349 | |
| 1354 | 1350 | |
| 1355 | 1351 | |
| 1356 | 1352 | |
| 1357 | 1353 | |
| 1358 | 1354 | |
| 1359 | 1355 | |
| 1360 | 1356 | |
| 1361 | 1357 | |
| 1362 | 1358 | |
| 1363 | 1359 | |
| 1364 | 1360 | |
| 1365 | 1361 | |
| 1366 | 1362 | |
| 1367 | 1363 | |
| 1368 | 1364 | |
| 1369 | 1365 | |
| 1370 | 1366 | |
| 1371 | 1367 | |
| 1372 | 1368 | |
| 1373 | 1369 | |
| 1374 | 1370 | |
| 1375 | 1371 | |
| 1376 | 1372 | |
| 1377 | 1373 | |
| 1378 | 1374 | |
| 1379 | 1375 | |
| 1380 | 1376 | |
| 1381 | 1377 | |
| 1382 | 1378 | |
| 1383 | 1379 | |
| 1384 | 1380 | |
| 1385 | 1381 | |
| 1386 | 1382 | |
| 1387 | 1383 | |
| 1388 | 1384 | |
| 1389 | 1385 | |
| 1390 | 1386 | |
| 1391 | 1387 | |
| 1392 | 1388 | |
| 1393 | 1389 | |
| 1394 | 1390 | |
| 1395 | 1391 | |
| 1396 | 1392 | |
| 1397 | 1393 | |
| 1398 | 1394 | |
| 1399 | 1395 | |
| 1400 | 1396 | |
| 1401 | 1397 | |
| 1402 | 1398 | |
| 1403 | 1399 | |
| 1404 | 1400 | |
| 1405 | 1401 | |
| 1406 | 1402 | |
| 1407 | 1403 | |
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| 1414 | 1410 | |
| 1415 | 1411 | |
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| 1421 | 1417 | |
| 1422 | 1418 | |
| 1423 | 1419 | |
| 1424 | 1420 | |
| 1425 | 1421 | |
| 1426 | 1422 | |
| 1427 | 1423 | |
| 1428 | 1424 | |
| 1429 | 1425 | |
| 1430 | 1426 | |
| 1431 | 1427 | |
| 1432 | 1428 | |
| 1433 | 1429 | |
| 1434 | 1430 | |
| 1435 | 1431 | |
| 1436 | 1432 | |
| 1437 | 1433 | |
| 1438 | 1434 | |
| 1439 | 1435 | |
| 1440 | 1436 | |
| 1441 | 1437 | Fires an explosive projectile at the designated area. |
| 1442 | 1438 | Fires a short-range burst of energy in a straight line before you. |
| 1443 | 1439 | Fires an explosive projectile at the designated area. |
| 1444 | 1440 | |
| 1445 | 1441 | |
| 1446 | 1442 | |
| 1447 | 1443 | |
| 1448 | 1444 | |
| 1449 | 1445 | |
| 1450 | 1446 | |
| 1451 | 1447 | |
| 1452 | 1448 | |
| 1453 | 1449 | |
| 1454 | 1450 | |
| 1455 | 1451 | |
| 1456 | 1452 | |
| 1457 | 1453 | |
| 1458 | 1454 | |
| 1459 | 1455 | |
| 1460 | 1456 | |
| 1461 | 1457 | |
| 1462 | 1458 | |
| 1463 | 1459 | |
| 1464 | 1460 | |
| 1465 | 1461 | |
| 1466 | 1462 | |
| 1467 | 1463 | |
| 1468 | 1464 | |
| 1469 | 1465 | |
| 1470 | 1466 | |
| 1471 | 1467 | |
| 1472 | 1468 | |
| 1473 | 1469 | |
| 1474 | 1470 | |
| 1475 | 1471 | |
| 1476 | 1472 | |
| 1477 | 1473 | |
| 1478 | 1474 | |
| 1479 | 1475 | |
| 1480 | 1476 | |
| 1481 | 1477 | |
| 1482 | 1478 | |
| 1483 | 1479 | |
| 1484 | 1480 | |
| 1485 | 1481 | |
| 1486 | 1482 | |
| 1487 | 1483 | |
| 1488 | 1484 | |
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| 1491 | 1487 | |
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| 1495 | 1491 | |
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| 1498 | 1494 | |
| 1499 | 1495 | |
| 1500 | 1496 | |
| 1501 | 1497 | |
| 1502 | 1498 | |
| 1503 | 1499 | |
| 1504 | 1500 | |
| 1505 | 1501 | |
| 1506 | 1502 | |
| 1507 | 1503 | |
| 1508 | 1504 | |
| 1509 | 1505 | |
| 1510 | 1506 | |
| 1511 | 1507 | |
| 1512 | 1508 | |
| 1513 | 1509 | |
| 1514 | 1510 | |
| 1515 | 1511 | |
| 1516 | 1512 | |
| 1517 | 1513 | |
| 1518 | 1514 | |
| 1519 | 1515 | |
| 1520 | 1516 | |
| 1521 | 1517 | |
| 1522 | 1518 | |
| 1523 | 1519 | |
| 1524 | 1520 | |
| 1525 | 1521 | |
| 1526 | 1522 | |
| 1527 | 1523 | |
| 1528 | 1524 | |
| 1529 | 1525 | |
| 1530 | 1526 | |
| 1531 | 1527 | |
| 1532 | 1528 | |
| 1533 | 1529 | |
| 1534 | 1530 | |
| 1535 | 1531 | |
| 1536 | 1532 | |
| 1537 | 1533 | |
| 1538 | 1534 | |
| 1539 | 1535 | |
| 1540 | 1536 | |
| 1541 | 1537 | |
| 1542 | 1538 | |
| 1543 | 1539 | |
| 1544 | 1540 | |
| 1545 | 1541 | |
| 1546 | 1542 | |
| 1547 | 1543 | |
| 1548 | 1544 | |
| 1549 | 1545 | |
| 1550 | 1546 | |
| 1551 | 1547 | |
| 1552 | 1548 | |
| 1553 | 1549 | |
| 1554 | 1550 | |
| 1555 | 1551 | |
| 1556 | 1552 | |
| 1557 | 1553 | |
| 1558 | 1554 | |
| 1559 | 1555 | |
| 1560 | 1556 | |
| 1561 | 1557 | |
| 1562 | 1558 | Reduces damage taken by self and nearby party members by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Testudo:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Testudo II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 20 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Testudo III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage reduction to 25%. |
| 1563 | 1559 | Delivers an attack with a potency of 170 to all enemies in a cone before you. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Removes one beneficial status from target <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10-yalm knockback <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Glory Slash:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 120 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Glory Slash II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 200. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Glory Slash III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases knockback to 15 yalms. |
| 1564 | 1560 | Delivers an attack with a potency of 170 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10-yalm knockback and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Mythril Tempest:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Mythril Tempest II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 200. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Mythril Tempest III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases duration to 3 seconds. |
| 1565 | 1561 | Restores HP of self and nearby party members by 20% of maximum HP. |
| 1566 | 1562 | Delivers an attack with a potency of 150. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases target's damage taken by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Full Swing:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Full Swing II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases durations to 20 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Full Swing III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases target's damage taken by 20%. |
| 1567 | 1563 | Delivers an attack with a potency of 170 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pacification<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 4s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 28s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Axe Kick:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Axe Kick II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 200. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Axe Kick III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases duration to 6 seconds. |
| 1568 | 1564 | Delivers an attack with a potency of 750. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Opens a chakra |
| 1569 | 1565 | Grants immunity to stun, sleep, bind, heavy, knockback, and draw-in effects. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 9s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Fetter Ward:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Fetter Ward II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 12 seconds. |
| 1570 | 1566 | Delivers an attack with a potency of 240. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases critical hit rate by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Impulse Rush:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 120 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Impulse Rush II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 20 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Impulse Rush III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Improves critical hit rate increase to 20%. |
| 1571 | 1567 | Delivers an attack with a potency of 1,000. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces target's damage dealt and healing potency by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 1572 | 1568 | Restores 25% of maximum MP and TP for self and all nearby party members. |
| 1573 | 1569 | Delivers a ranged attack with a potency of 200. Potency is not affected by distance. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Attack delivered with critical hit rate increased by 15% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Farshot:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Farshot II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 240. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Farshot III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases critical hit rate by an additional 10%. |
| 1574 | 1570 | Delivers an attack with a potency of 150 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10-yalm knockback to target <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Blast Shot:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Blast Shot II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Blast Shot III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases knockback distance to 15 yalms. |
| 1575 | 1571 | Envelops a designated area in a veil of succor, healing any who enter and nullifying 40% of physical damage. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s Cannot be used with any other area-creating actions. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Sacred Prism:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 180 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Sacred Prism II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 30 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Sacred Prism III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases cure potency to 100. |
| 1576 | 1572 | Resurrects target at 30% of maximum HP/MP/TP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Divine Breath:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 240 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Divine Breath II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases HP/MP/TP recovered to 50%. |
| 1577 | 1573 | Puts target and all enemies nearby it to sleep. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 3s |
| 1578 | 1574 | Deals unaspected damage with a potency of 150. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces target's magic resistances by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Phantom Dart:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 60 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Phantom Dart II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Phantom Dart III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 20 seconds. |
| 1579 | 1575 | Reduces target's range by 20%. Range cannot be reduced to less than 3 yalms. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Misty Veil:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 180 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Misty Veil II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 20 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Misty Veil III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases range reduction to 30%. |
| 1580 | 1576 | Deals unaspected damage to all enemies in a cone before you with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> If the enemy is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, the effect timer is reset <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases target's damage taken by 5% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 5s |
| 1581 | 1577 | Deals a 10-yalm knockback. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 3s |
| 1582 | 1578 | Increases nearby party members' magic resistances by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Focalization:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Focalization II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 25 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Focalization III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases resistances to 25%. |
| 1583 | 1579 | Delivers a ranged attack with a potency of 50. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sprint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Weapon Throw:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 60 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Weapon Throw II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 8 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Weapon Throw III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases effect potency to 40%. |
| 1584 | 1580 | Restores 50% of maximum TP. |
| 1585 | 1581 | Deals unaspected damage with a potency of 170 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Decreases skill speed of target by 30% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Aetheric Burst:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Aetheric Burst II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 15 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Aetheric Burst III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases skill speed reduction to 50%. |
| 1586 | 1582 | Creates a barrier preventing <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and knockback effects. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 1587 | 1583 | Restores 25% of maximum MP. |
| 1588 | 1584 | Removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from self. Can be used regardless of own status affliction. |
| 1589 | 1585 | Reduces damage taken by 25%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s |
| 1590 | 1586 | Reveal the location of nearby enemies under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Detect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. |
| 1591 | 1587 | Locates enemies in a 50-yalm radius in front of you and displays them on allied maps. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Malmsight:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90s. |
| 1592 | 1588 | Rushes target and delivers an attack with a potency of 150. Cannot be executed while bound. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Overwhelm:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 40 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Overwhelm II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Overwhelm III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Adds <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s |
| 1593 | 1589 | Delivers an attack with a potency of 170 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Ill Wind:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Ill Wind II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 200. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Ill Wind III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 3s. |
| 1594 | 1590 | Restores 25% of maximum HP. |
| 1595 | 1591 | Delivers an attack with a potency of 1,000. Potency is tripled if target is under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 1596 | 1592 | Delivers an attack to all nearby enemies with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s Overheats <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Gauss Barrel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. ※This action cannot be assigned to a hotbar. |
| 1597 | 1593 | Restores 25% of maximum MP and TP for self and all nearby party members. |
| 1598 | 1594 | Deals unaspected damage with a potency of 80 to all nearby enemies, while restoring own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Removes one beneficial effect from all nearby enemies and one detrimental effect from all nearby party members <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Retrogradation:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 120 seconds. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Retrogradation II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage potency to 100. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Retrogradation III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases cure potency to 150. |
| 1599 | 1595 | Deals unaspected damage with a potency of 250 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +40% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 8s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Absorbs 150% of damage dealt as HP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Tar Pit:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Tar Pit II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 300. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Tar Pit III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases HP absorption to 200%. |
| 1600 | 1596 | Deals unaspected damage with a potency of 150 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Lowers target's damage dealt by 40% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Carnal Chill:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 60 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Carnal Chill II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Carnal Chill III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage penalty to 60%. |
| 1601 | 1597 | Counters every time you suffer physical damage. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Counter Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Counters any knockback attacks with a knockback and knock down <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Push Back:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 120 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Push Back II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Push Back III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends counter duration to 15 seconds. |
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| 1768 | 1764 | Emits a stream of white-hot flames. |
| 1769 | 1765 | Discharges a shower of lukewarm spittle onto an unfortunate target. |
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| 2139 | 2135 | Lights up the tip of your fishing rod. |
| 2140 | 2136 | |
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| 2229 | 2225 | |
| 2230 | 2226 | |
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| 2234 | 2230 | |
| 2235 | 2231 | |
| 2236 | 2232 | |
| 2237 | 2233 | |
| 2238 | 2234 | |
| 2239 | 2235 | |
| 2240 | 2236 | |
| 2241 | 2237 | Fires an explosive projectile at the designated area. |
| 2242 | 2238 | Fires a lightning-aspected projectile at the designated area. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s |
| 2243 | 2239 | |
| 2244 | 2240 | Delivers an attack with a potency of 150. |
| 2245 | 2241 | Create shadows that nullify physical damage up to 20% of maximum HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 2246 | 2242 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spinning Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200 |
| 2247 | 2243 | Apply wasp venom to your weapon, increasing physical damage dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>20<Else/><If(Equal(PlayerParameter(68),30))>20<Else/>5</If></If><Else/>5</If>%. <If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jugulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <Else/><If(Equal(PlayerParameter(68),30))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jugulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <Else/></If></If><Else/></If>Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kiss of the Viper<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and cannot be used simultaneously with any other weapon poisons. Effect ends upon reuse. |
| 2248 | 2244 | Delivers an attack with a potency of 60. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),44))><If(Equal(PlayerParameter(68),29))>30<Else/><If(Equal(PlayerParameter(68),30))>30<Else/>18</If></If><Else/>18</If>s |
| 2249 | 2245 | Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. Cannot be executed while in combat. Effect ends upon use of any action other than Sprint, or upon reuse of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),30))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Resets ninjutsu recast timers if out of combat<Else/></If><Else/></If> |
| 2250 | 2246 | Delivers an attack with a potency of 200. Can only be executed when target's HP is below 20%. |
| 2251 | 2247 | Delivers a ranged attack with a potency of 120. |
| 2252 | 2248 | Delivers an attack with a potency of 140. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases the chance of additional items being dropped by target if <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mug<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is dealt before, or as, the finishing blow<If(GreaterThanOrEqualTo(PlayerParameter(72),66))><If(Equal(PlayerParameter(68),30))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30<Else/></If><Else/></If> |
| 2253 | 2249 | Refreshes TP of a single party member. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s |
| 2254 | 2250 | Delivers an attack with a potency of <If(GreaterThanOrEqualTo(PlayerParameter(72),32))><If(Equal(PlayerParameter(68),29))>300. 500 when executed in front of target. <Else/><If(Equal(PlayerParameter(68),30))>300. 500 when executed in front of target. <Else/>100. 300 when executed in front of target. </If></If><Else/>100. 300 when executed in front of target. </If>Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trick Attack<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 2255 | 2251 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 260 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces target's slashing resistance by 10% and HP recovered by healing magic by 20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s Cannot be stacked with the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Storm's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status. HP recovery decrease not available in PvP areas. |
| 2256 | 2252 | Apply snake venom to your weapon, increasing physical damage dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),40))><If(Equal(PlayerParameter(68),29))>20<Else/><If(Equal(PlayerParameter(68),30))>20<Else/>10</If></If><Else/>10</If>%. <If(GreaterThanOrEqualTo(PlayerParameter(72),40))><If(Equal(PlayerParameter(68),29))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mug<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to absorb 50% of damage as HP. <Else/><If(Equal(PlayerParameter(68),30))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mug<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to absorb 50% of damage as HP. <Else/></If></If><Else/></If>Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kiss of the Wasp<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and cannot be used simultaneously with any other weapon poisons. Effect ends upon reuse. |
| 2257 | 2253 | Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. Cannot be executed while in combat. Effect ends upon use of any action, including <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 2258 | 2254 | Delivers an attack with a potency of 110 to all nearby enemies. |
| 2259 | 2255 | Delivers an attack with a potency of 100. 160 when executed from a target's rear. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 280 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 340 |
| 2260 | 2256 | Delivers an attack with a potency of 80. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s |
| 2261 | 2257 | Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 21s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces target's slashing resistance by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 21s |
| 2262 | 2258 | Delivers an attack with a potency of 240. 400 when executed from a target's rear. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases target's damage taken by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 2263 | 2259 | Make the ritual mudra hand gesture for “heaven.” <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 5s Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and the mudra <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 2264 | 2260 | Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand. If any other ability, spell, or weaponskill is used before the mudra are combined and the ninjutsu executed, the action will fail. The recast timer will begin cooldown upon ninjutsu execution, or when a mudra timer runs out. Shares a recast timer with the mudra <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 2265 | 2261 | Make the ritual mudra hand gesture for “earth.” <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 5s Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and the mudra <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 2266 | 2262 | Move quickly to the specified location. Cannot use when bound. |
| 2267 | 2263 | Make the ritual mudra hand gesture for “man.” <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 5s Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and the mudra <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. |
| 2268 | 2264 | Resets the ninjutsu recast timer while ensuring critical damage for the next ninjutsu action. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s |
| 2269 | 2265 | Delivers a ranged ninjutsu attack with a potency of 240. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Any one of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> mudra ※This action cannot be assigned to a hotbar. |
| 2270 | 2266 | Delivers fire damage with a potency of 250 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ※This action cannot be assigned to a hotbar. |
| 2271 | 2267 | Delivers lightning damage with a potency of 360. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ※This action cannot be assigned to a hotbar. |
| 2272 | 2268 | Delivers ice damage with a potency of 140. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Cancels auto-attack upon execution. ※This action cannot be assigned to a hotbar. |
| 2273 | 2269 | Reduces weaponskill recast time and auto-attack delay by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ※This action cannot be assigned to a hotbar. |
| 2274 | 2270 | Creates a patch of corrupted earth, dealing damage with a potency of 45 to any enemies who enter. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +40% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ※This action cannot be assigned to a hotbar. |
| 2275 | 2271 | Delivers water damage with a potency of 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Suiton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Suiton Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Allows execution of weaponskills which require the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, without being under that effect <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ※This action cannot be assigned to a hotbar. |
| 2276 | 2272 | Thumpity thump thump, thumpity thump thump... |
| 2277 | 2273 | |
| 2278 | 2274 | |
| 2279 | 2275 | |
| 2280 | 2276 | |
| 2281 | 2277 | |
| 2282 | 2278 | |
| 2283 | 2279 | |
| 2284 | 2280 | |
| 2285 | 2281 | |
| 2286 | 2282 | |
| 2287 | 2283 | |
| 2288 | 2284 | |
| 2289 | 2285 | |
| 2290 | 2286 | |
| 2291 | 2287 | |
| 2292 | 2288 | |
| 2293 | 2289 | |
| 2294 | 2290 | |
| 2295 | 2291 | |
| 2296 | 2292 | |
| 2297 | 2293 | |
| 2298 | 2294 | |
| 2299 | 2295 | |
| 2300 | 2296 | |
| 2301 | 2297 | |
| 2302 | 2298 | |
| 2303 | 2299 | |
| 2304 | 2300 | |
| 2305 | 2301 | |
| 2306 | 2302 | |
| 2307 | 2303 | |
| 2308 | 2304 | |
| 2309 | 2305 | |
| 2310 | 2306 | |
| 2311 | 2307 | |
| 2312 | 2308 | |
| 2313 | 2309 | |
| 2314 | 2310 | |
| 2315 | 2311 | |
| 2316 | 2312 | |
| 2317 | 2313 | |
| 2318 | 2314 | |
| 2319 | 2315 | |
| 2320 | 2316 | |
| 2321 | 2317 | |
| 2322 | 2318 | |
| 2323 | 2319 | |
| 2324 | 2320 | |
| 2325 | 2321 | |
| 2326 | 2322 | |
| 2327 | 2323 | |
| 2328 | 2324 | |
| 2329 | 2325 | |
| 2330 | 2326 | |
| 2331 | 2327 | |
| 2332 | 2328 | |
| 2333 | 2329 | |
| 2334 | 2330 | |
| 2335 | 2331 | |
| 2336 | 2332 | |
| 2337 | 2333 | |
| 2338 | 2334 | |
| 2339 | 2335 | |
| 2340 | 2336 | |
| 2341 | 2337 | |
| 2342 | 2338 | |
| 2343 | 2339 | |
| 2344 | 2340 | |
| 2345 | 2341 | |
| 2346 | 2342 | |
| 2347 | 2343 | |
| 2348 | 2344 | |
| 2349 | 2345 | |
| 2350 | 2346 | |
| 2351 | 2347 | |
| 2352 | 2348 | |
| 2353 | 2349 | |
| 2354 | 2350 | |
| 2355 | 2351 | |
| 2356 | 2352 | |
| 2357 | 2353 | |
| 2358 | 2354 | |
| 2359 | 2355 | |
| 2360 | 2356 | |
| 2361 | 2357 | |
| 2362 | 2358 | |
| 2363 | 2359 | |
| 2364 | 2360 | Casts a minor spell upon the designated location. |
| 2365 | 2361 | |
| 2366 | 2362 | |
| 2367 | 2363 | |
| 2368 | 2364 | |
| 2369 | 2365 | |
| 2370 | 2366 | |
| 2371 | 2367 | |
| 2372 | 2368 | |
| 2373 | 2369 | |
| 2374 | 2370 | |
| 2375 | 2371 | |
| 2376 | 2372 | |
| 2377 | 2373 | |
| 2378 | 2374 | |
| 2379 | 2375 | |
| 2380 | 2376 | |
| 2381 | 2377 | |
| 2382 | 2378 | |
| 2383 | 2379 | |
| 2384 | 2380 | |
| 2385 | 2381 | |
| 2386 | 2382 | |
| 2387 | 2383 | |
| 2388 | 2384 | |
| 2389 | 2385 | |
| 2390 | 2386 | |
| 2391 | 2387 | |
| 2392 | 2388 | |
| 2393 | 2389 | |
| 2394 | 2390 | |
| 2395 | 2391 | |
| 2396 | 2392 | |
| 2397 | 2393 | |
| 2398 | 2394 | |
| 2399 | 2395 | |
| 2400 | 2396 | |
| 2401 | 2397 | |
| 2402 | 2398 | |
| 2403 | 2399 | |
| 2404 | 2400 | |
| 2405 | 2401 | |
| 2406 | 2402 | |
| 2407 | 2403 | |
| 2408 | 2404 | |
| 2409 | 2405 | |
| 2410 | 2406 | |
| 2411 | 2407 | |
| 2412 | 2408 | |
| 2413 | 2409 | |
| 2414 | 2410 | |
| 2415 | 2411 | Deals earth damage with a potency of 140. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +40% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s |
| 2416 | 2412 | |
| 2417 | 2413 | |
| 2418 | 2414 | |
| 2419 | 2415 | |
| 2420 | 2416 | |
| 2421 | 2417 | |
| 2422 | 2418 | |
| 2423 | 2419 | |
| 2424 | 2420 | |
| 2425 | 2421 | |
| 2426 | 2422 | |
| 2427 | 2423 | |
| 2428 | 2424 | |
| 2429 | 2425 | |
| 2430 | 2426 | |
| 2431 | 2427 | |
| 2432 | 2428 | |
| 2433 | 2429 | |
| 2434 | 2430 | |
| 2435 | 2431 | |
| 2436 | 2432 | |
| 2437 | 2433 | |
| 2438 | 2434 | Fires an explosive projectile at the designated area. ※Has no effect in battle. |
| 2439 | 2435 | Fires a short-range burst of energy in a straight line before you. ※Has no effect in battle. |
| 2440 | 2436 | Emits a stream of white-hot flames. ※Has no effect in battle. |
| 2441 | 2437 | Discharges a shower of lukewarm spittle onto an unfortunate target. ※Has no effect in battle. |
| 2442 | 2438 | |
| 2443 | 2439 | |
| 2444 | 2440 | |
| 2445 | 2441 | |
| 2446 | 2442 | |
| 2447 | 2443 | |
| 2448 | 2444 | |
| 2449 | 2445 | |
| 2450 | 2446 | |
| 2451 | 2447 | |
| 2452 | 2448 | |
| 2453 | 2449 | |
| 2454 | 2450 | |
| 2455 | 2451 | |
| 2456 | 2452 | |
| 2457 | 2453 | |
| 2458 | 2454 | |
| 2459 | 2455 | |
| 2460 | 2456 | |
| 2461 | 2457 | |
| 2462 | 2458 | |
| 2463 | 2459 | |
| 2464 | 2460 | |
| 2465 | 2461 | |
| 2466 | 2462 | |
| 2467 | 2463 | |
| 2468 | 2464 | |
| 2469 | 2465 | |
| 2470 | 2466 | |
| 2471 | 2467 | |
| 2472 | 2468 | |
| 2473 | 2469 | |
| 2474 | 2470 | |
| 2475 | 2471 | |
| 2476 | 2472 | |
| 2477 | 2473 | |
| 2478 | 2474 | |
| 2479 | 2475 | |
| 2480 | 2476 | |
| 2481 | 2477 | |
| 2482 | 2478 | |
| 2483 | 2479 | |
| 2484 | 2480 | |
| 2485 | 2481 | |
| 2486 | 2482 | |
| 2487 | 2483 | |
| 2488 | 2484 | |
| 2489 | 2485 | |
| 2490 | 2486 | |
| 2491 | 2487 | |
| 2492 | 2488 | |
| 2493 | 2489 | |
| 2494 | 2490 | |
| 2495 | 2491 | |
| 2496 | 2492 | |
| 2497 | 2493 | |
| 2498 | 2494 | |
| 2499 | 2495 | |
| 2500 | 2496 |
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