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7.4 KiB
7.4 KiB
| 1 | key | 0 | 1 |
|---|---|---|---|
| 2 | # | ||
| 3 | int32 | str | str |
| 4 | 0 | TEXT_KINGMJ108_05433_SEQ_00 | Lumull is resolved to meet the Doomtrain head-on─but would prefer to depart before he can think about it any longer. |
| 5 | 1 | TEXT_KINGMJ108_05433_SEQ_01 | Preparations made, you speak with Lumull, who encourages you to climb aboard the hover cargo. The sooner, the better, for the Doomtrain draws nearer with every passing moment... |
| 6 | 2 | TEXT_KINGMJ108_05433_SEQ_02 | After a few words of warning, you are seated by the cargo operator and lift off, bound for Bentini. ※In the event that you leave the area, you may return by speaking with the cargo operator in Overture Plaza. |
| 7 | 3 | TEXT_KINGMJ108_05433_SEQ_03 | You arrive at the depot, where Lumull shares the details of his plan. Whilst he drives the locomotive, you are to ride a flatcar at the rear of the train so as to remain in range of your screaming steel foe. Though you have triumphed over your fair share of formidable enemies, it remains to be seen if prior experience has sufficiently prepared you for the coming battle with doom incarnate. ※In the event that you leave the area, you may return by speaking with the cargo operator in Overture Plaza. |
| 8 | 4 | TEXT_KINGMJ108_05433_SEQ_04 | Following a mere few brushes with death─and the sacrifice of several flatcars─you manage to put the brakes on the runaway Doomtrain once and for all. With luck, the rest of the ride back to Treno will afford some opportunity to catch your breath, for there is no telling what awaits within the city. ※In the event that you leave the area, you may return by speaking with the cargo operator in Overture Plaza, or via the Alexandria crater below Living Memory. |
| 9 | 5 | TEXT_KINGMJ108_05433_SEQ_05 | Lumull slows your own train to a stop, and the two of you make immediately for the center of town. Per Eyaney's detector, several beasts stalk the streets, and these must be dealt with before you might consider the crisis resolved. |
| 10 | 6 | TEXT_KINGMJ108_05433_SEQ_06 | Alongside your companions, you defeat the last of the marauding creatures─including a hulking, hypercharged behemoth. Krile in particular makes a remarkable show of determination and ingenuity, driving herself to her very limits to protect the people of Treno. ※In the event that you leave the area, you may return from the Alexandria crater below Living Memory. |
| 11 | 7 | TEXT_KINGMJ108_05433_SEQ_07 | With the Doomtrain's entourage destroyed, and the barrier restored, those inside the city can now rest easy. When you return to Main Street, you are received as heroes. Miayli, for her part, is delighted to see your group largely unharmed─though it is Krile who seems to draw her focus. Gently, she asks the younger Milalla whether she knows the name “Alayla,” prompting Krile to collapse to the flagstones in a combination of shock and exhaustion. Seeing this, Miayli promises to tell the tale of both Alayla and the key, though only after Treno's saviors have had sufficient rest. Fortunately, Y'shtola is quick to draw upon her healing magicks, that her friend might have her answers ere long. |
| 12 | 8 | TEXT_KINGMJ108_05433_SEQ_08 | You speak with Krile, who has found her feet again thanks to Y'shtola's ministrations. Betraying a touch of hesitation as to what comes next, she asks whether you might not wish to undergo similar treatment before Miayli shares her story... |
| 13 | 9 | TEXT_KINGMJ108_05433_SEQ_09 | |
| 14 | 10 | TEXT_KINGMJ108_05433_SEQ_10 | |
| 15 | 11 | TEXT_KINGMJ108_05433_SEQ_11 | |
| 16 | 12 | TEXT_KINGMJ108_05433_SEQ_12 | |
| 17 | 13 | TEXT_KINGMJ108_05433_SEQ_13 | |
| 18 | 14 | TEXT_KINGMJ108_05433_SEQ_14 | |
| 19 | 15 | TEXT_KINGMJ108_05433_SEQ_15 | |
| 20 | 16 | TEXT_KINGMJ108_05433_SEQ_16 | |
| 21 | 17 | TEXT_KINGMJ108_05433_SEQ_17 | |
| 22 | 18 | TEXT_KINGMJ108_05433_SEQ_18 | |
| 23 | 19 | TEXT_KINGMJ108_05433_SEQ_19 | |
| 24 | 20 | TEXT_KINGMJ108_05433_SEQ_20 | |
| 25 | 21 | TEXT_KINGMJ108_05433_SEQ_21 | |
| 26 | 22 | TEXT_KINGMJ108_05433_SEQ_22 | |
| 27 | 23 | TEXT_KINGMJ108_05433_SEQ_23 | |
| 28 | 24 | TEXT_KINGMJ108_05433_TODO_00 | Speak with the cargo operator. |
| 29 | 25 | TEXT_KINGMJ108_05433_TODO_01 | Speak with the cargo operator. |
| 30 | 26 | TEXT_KINGMJ108_05433_TODO_02 | Confront the Doomtrain in Hell on Rails. |
| 31 | 27 | TEXT_KINGMJ108_05433_TODO_03 | Confront the Doomtrain in Hell on Rails. |
| 32 | 28 | TEXT_KINGMJ108_05433_TODO_04 | Speak with Lumull. |
| 33 | 29 | TEXT_KINGMJ108_05433_TODO_05 | Speak with Lumull. |
| 34 | 30 | TEXT_KINGMJ108_05433_TODO_06 | Speak with Krile. |
| 35 | 31 | TEXT_KINGMJ108_05433_TODO_07 | |
| 36 | 32 | TEXT_KINGMJ108_05433_TODO_08 | |
| 37 | 33 | TEXT_KINGMJ108_05433_TODO_09 | |
| 38 | 34 | TEXT_KINGMJ108_05433_TODO_10 | |
| 39 | 35 | TEXT_KINGMJ108_05433_TODO_11 | |
| 40 | 36 | TEXT_KINGMJ108_05433_TODO_12 | |
| 41 | 37 | TEXT_KINGMJ108_05433_TODO_13 | |
| 42 | 38 | TEXT_KINGMJ108_05433_TODO_14 | |
| 43 | 39 | TEXT_KINGMJ108_05433_TODO_15 | |
| 44 | 40 | TEXT_KINGMJ108_05433_TODO_16 | |
| 45 | 41 | TEXT_KINGMJ108_05433_TODO_17 | |
| 46 | 42 | TEXT_KINGMJ108_05433_TODO_18 | |
| 47 | 43 | TEXT_KINGMJ108_05433_TODO_19 | |
| 48 | 44 | TEXT_KINGMJ108_05433_TODO_20 | |
| 49 | 45 | TEXT_KINGMJ108_05433_TODO_21 | |
| 50 | 46 | TEXT_KINGMJ108_05433_TODO_22 | |
| 51 | 47 | TEXT_KINGMJ108_05433_TODO_23 | |
| 52 | 48 | TEXT_KINGMJ108_05433_STATIONWARP_000_001 | I really could have gone without a Doomtrain attack today... |
| 53 | 49 | TEXT_KINGMJ108_05433_LUMULL_000_011 | Ready? Then our fearless operator will help you aboard. |
| 54 | 50 | TEXT_KINGMJ108_05433_LUMULL_000_012 | We make for Bentini with all haste! |
| 55 | 51 | TEXT_KINGMJ108_05433_LUMULL_000_021 | Go on, climb aboard! |
| 56 | 52 | TEXT_KINGMJ108_05433_STATIONWARP_000_031 | I'll have us there in a flash! Do keep any limbs you're attached to and would like to <Emphasis>remain</Emphasis> attached to inside the vehicle. |
| 57 | 53 | TEXT_KINGMJ108_05433_SYSTEM_000_032 | Travel to the Bentini Depot? |
| 58 | 54 | TEXT_KINGMJ108_05433_LUMULL_000_041 | Using our on-board systems, I should be able to monitor you from the locomotive. And you'll be able to hear me! |
| 59 | 55 | TEXT_KINGMJ108_05433_STATIONWARP_000_042 | |
| 60 | 56 | TEXT_KINGMJ108_05433_SYSTEM_000_043 | |
| 61 | 57 | TEXT_KINGMJ108_05433_STATIONWARP_000_044 | I'll have us there in a flash! Do keep any limbs you're attached to and would like to <Emphasis>remain</Emphasis> attached to inside the vehicle. |
| 62 | 58 | TEXT_KINGMJ108_05433_SYSTEM_000_045 | Travel to the Bentini Depot? |
| 63 | 59 | TEXT_KINGMJ108_05433_GLASYALABOLAS_000_500 | |
| 64 | 60 | TEXT_KINGMJ108_05433_LUMULL_000_051 | I have to believe that Eyaney will be safe with your comrades while we attend to matters elsewhere. |
| 65 | 61 | TEXT_KINGMJ108_05433_LUMULL_000_052 | I'll see to the wounded. You try not to join them, alright? |
| 66 | 62 | TEXT_KINGMJ108_05433_SYSTEM_100_053 | You must be a Disciple of War or Magic of level 100 or above to proceed. |
| 67 | 63 | TEXT_KINGMJ108_05433_SYSTEM_100_054 | Your progress through the battle will be saved at certain points. In the event that you are defeated, you will be able to try again from the most recent of these. |
| 68 | 64 | TEXT_KINGMJ108_05433_SYSTEM_100_055 | Please note that if you enter battles associated with other quests or log out from the game, this progress will be lost. |
| 69 | 65 | TEXT_KINGMJ108_05433_YSHTOLA_000_061 | Exhaustion aside, Krile sustained no injuries you need worry over. |
| 70 | 66 | TEXT_KINGMJ108_05433_GRAHATIA_000_062 | After that battle, I think we all required a moment. You had better get some rest too─I mean it. |
| 71 | 67 | TEXT_KINGMJ108_05433_ORIGINALSPHENE_000_063 | To think Miayli knew Krile's mother... I too am eager to hear the details. |
| 72 | 68 | TEXT_KINGMJ108_05433_KRILE_000_071 | While I would rather not have tumbled to the pavement in front of half the city, I am none the worse for wear, thanks to Y'shtola. |
| 73 | 69 | TEXT_KINGMJ108_05433_KRILE_000_072 | But what of yourself? If you have any hurts, we can tend to them now before we see Miayli. |