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ffxiv-datamining/csv/quest/030/StmBdr202_03032.csv
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Hezkezl 63175fe9b1 Patch 4.35 Update
(as per Viion's request)
2018-07-11 08:12:07 -06:00

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40TEXT_STMBDR202_03032_SEQ_00Cid is ready to discuss your foray into the Sigmascape.
51TEXT_STMBDR202_03032_SEQ_01Cid holds a brief strategy meeting prior to your first foray into the Sigmascape. Without a reference point within the test world, however, he reluctantly admits that he has nothing to share on the nature of the opponents you might face. Your only option is to go in blind. As before, Alpha will transfer his existential authorization to you just as soon as you have stepped into the unknown... ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
62TEXT_STMBDR202_03032_SEQ_02Alpha stands ready to enter the Sigmascape with you. With no way of knowing what lurks within, you can but check your gear and endeavor to be adaptable. ※Sigmascape V1.0 can be accessed via the Duty Finder.
73TEXT_STMBDR202_03032_SEQ_03To the bemusement of all concerned, your arrival in the Sigmascape is greeted by a homicidal train...or perhaps the ghost of one. Despite the somewhat unusual nature of your opponent, you set about your task in earnest, and eventually succeed in derailing its murderous ambitions.
84TEXT_STMBDR202_03032_SEQ_04You have returned to your base of operations in the rift. Speak with Cid, and discuss the aftermath of your phantom encounter.
95TEXT_STMBDR202_03032_SEQ_05Cid welcomes you back, full of praise for your adaptability in battle. While pleased that you now have a solid point of reference within the Sigmascape, he is nonetheless unable to say with any certainty if the test world is the recreation of a distant realm or a work of pure fiction.
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2824TEXT_STMBDR202_03032_TODO_00Speak with Alpha.
2925TEXT_STMBDR202_03032_TODO_01Use the Duty Finder to enter Sigmascape V1.0.
3026TEXT_STMBDR202_03032_TODO_02Use the Duty Finder to enter Sigmascape V1.0.
3127TEXT_STMBDR202_03032_TODO_03Speak with Cid.
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5248TEXT_STMBDR202_03032_NERO_000_000The “Sigmascape,” eh? I shall set to work analyzing the unspeakable horrors within.
5349TEXT_STMBDR202_03032_ALPHA_000_005Kweh...
5450TEXT_STMBDR202_03032_GARLONDGATEKEEPER_000_010Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>. Will you be descending into the Yawn?
5551TEXT_STMBDR202_03032_SYSTEM_000_011Enter the Interdimensional Rift?
5652TEXT_STMBDR202_03032_CID_000_020Before you cross the threshold, we should take a moment to discuss where we stand.
5753TEXT_STMBDR202_03032_CID_000_021<Emphasis>That</Emphasis> is the test world you need to conquer. The Sigmascape.
5854TEXT_STMBDR202_03032_NERO_000_022Is that a mask...or a face? The castle was certainly a surprise, but this is verging on disturbing!
5955TEXT_STMBDR202_03032_CID_000_023And we currently have no idea what it might signify. My first instinct is to dive straight into our analysis.
6056TEXT_STMBDR202_03032_CID_000_024...The problem being that without a reference point from within the Sigmascape to start from, we'll have no way of knowing if we're even analyzing the correct data.
6157TEXT_STMBDR202_03032_CID_000_025Which means you'll just have to go in blind. Hardly the best way to enter into a fight, but needs must and all that. Are you up for the challenge?
6258TEXT_STMBDR202_03032_CID_000_026Can I ask you to join <If(PlayerParameter(4))>her<Else/>him</If>, Alpha? We seem to be fine out here, but <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> will need your authorization if <If(PlayerParameter(4))>she<Else/>he</If>'s to do battle inside the test world.
6359TEXT_STMBDR202_03032_NERO_000_027Keep your wits about you, savior. Your next opponent could be almost <Emphasis>anything</Emphasis>!
6460TEXT_STMBDR202_03032_CID_000_030Say the word to Alpha when you're ready. Again, I wish I had more to tell you, but I'm sure you'll manage somehow. You always do.
6561TEXT_STMBDR202_03032_NERO_000_035Ahhh... Strange technology...the ever-present threat of death... I have never felt so in my element!
6662TEXT_STMBDR202_03032_ALPHA_000_040Kweh-kweh!
6763TEXT_STMBDR202_03032_SYSTEM_000_041Alpha appears eager to proceed. You may enter Sigmascape V1.0 whenever you are ready.
6864TEXT_STMBDR202_03032_ALPHA_000_050Kweh-kweh!
6965TEXT_STMBDR202_03032_MINA_000_060Traveler from afar... Thank you for Doma.
7066TEXT_STMBDR202_03032_NERO_000_070Ahahaha! The glorious absurdity of it all! Even you must have managed a smile. One wonders what Omega has in store for you next. A delinquent rowing boat, perhaps? Or an angry cable car?
7167TEXT_STMBDR202_03032_ALPHA_000_075Kwe-kwe-kweh... Kwe-kwe-kweh...
7268TEXT_STMBDR202_03032_CID_000_080Thank the gods you're fast on your feet. When I first saw you'd be facing a train of all things, I assumed I was hallucinating.
7369TEXT_STMBDR202_03032_CID_000_081But with that oddness behind us, we can be fully certain we have the right set of data for the Sigmascape.
7470TEXT_STMBDR202_03032_CID_000_082From what we've been able to determine, this is a recreation of a devastated world.
7571TEXT_STMBDR202_03032_CID_000_083Unfortunately, we have not found any clues as to its origin. We came across several familiar terms─“Doma” included─but the arc of history is inconsistent with our own.
7672TEXT_STMBDR202_03032_CID_000_084Given that Omega draws from realms which could be fictional or even other-dimensional, we can only guess at the source upon which the Sigmascape is based. But if it <Emphasis>was</Emphasis> fictional, it seems safe to assume that the author had a bad experience with a train.