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ffxiv-datamining/csv/quest/040/LucKsa251_04038.csv
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Jessica Kay 9a5adff8a5 5.45
2021-02-03 22:01:22 +00:00

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40TEXT_LUCKSA251_04038_SEQ_00Zlatan is ready to see you on your way. ※Changing classes or jobs will prevent progress during this quest.
51TEXT_LUCKSA251_04038_SEQ_01You consult Zlatan about what manner of memory would be ideal to further enhance your Resistance weapon, and he suggests those that come from battles of great peril, such as one might expect in a large-scale assault. He is confident fifteen such memories will suffice. Where they should be collected, however, he leaves to your judgment. ※You may not proceed with a class or job that is different from when you accepted this quest. ※Loathsome memories of the dying can be obtained by participating in critical engagements on the southern front, or by completing Crystal Tower alliance raids.
62TEXT_LUCKSA251_04038_SEQ_02Gerolt has readied his forge for your return, and he is quick to begin working when you hand him the memories. With his customary flourishes of clanging and banging, your Resistance weapon is given new form, the energies emanating from it nearly palpable. Though he is quite satisfied with his work, he believes there is yet room for improvement. It is his hope inspiration will strike again before you next call on his services.
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2824TEXT_LUCKSA251_04038_TODO_00<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain loathsome memories of the dying<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30785,1,1)/> and <SheetEn(Item,2,30802,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30786,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30787,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30788,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30789,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30793,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30794,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30795,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30796,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30790,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30792,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30791,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30797,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30798,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30799,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30800,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30801,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory, deliver the loathsome memories of the dying to Zlatan at Gangos</If>.
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5248TEXT_LUCKSA251_04038_SYSTEM_800_000Please note that upon completing the quest “Change of Arms,” you will receive a Resistance weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
5349TEXT_LUCKSA251_04038_SYSTEM_801_000Please ensure you have changed to your desired job before speaking with Zlatan.
5450TEXT_LUCKSA251_04038_Q1_800_000What will you do?
5551TEXT_LUCKSA251_04038_A1_800_000Undertake this quest as another job.
5652TEXT_LUCKSA251_04038_A2_800_000Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
5753TEXT_LUCKSA251_04038_SYSTEM_800_001Please speak with Zlatan again when you are ready to undertake this quest.
5854TEXT_LUCKSA251_04038_SYSTEM_800_005You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again.
5955TEXT_LUCKSA251_04038_SYSTEM_800_006You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again.
6056TEXT_LUCKSA251_04038_SYSTEM_800_008In order to advance the quest “Change of Arms,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory.
6157TEXT_LUCKSA251_04038_SYSTEM_800_009In order to advance the quest “Change of Arms,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory.
6258TEXT_LUCKSA251_04038_ZLATAN_000_000Are you ready to seek out memories for your weapon? Excellent.
6359TEXT_LUCKSA251_04038_ZLATAN_000_001We have come to the conclusion that those formed at a moment of great peril─such as some manner of large-scale assault─would best suit our purposes.
6460TEXT_LUCKSA251_04038_ZLATAN_000_002Battles on the southern front will no doubt suffice, but I imagine a worldly adventurer such as yourself can think of other places to find them. If you can track down fifteen such memories, we should be well on our way to forging a new weapon for you.
6561TEXT_LUCKSA251_04038_ZLATAN_000_010Come to refine another Resistance weapon, I presume? Then I will have Master Gerolt ready the forge.
6662TEXT_LUCKSA251_04038_ZLATAN_000_011As before, the work will require another set of fifteen memories.
6763TEXT_LUCKSA251_04038_SYSTEM_000_020Loathsome memories of the dying can be obtained by participating in critical engagements on the southern front.
6864TEXT_LUCKSA251_04038_SYSTEM_000_021They may also be obtained by completing Crystal Tower alliance raids.
6965TEXT_LUCKSA251_04038_ZLATAN_000_025With memories of sufficient intensity, we are quite certain no more than fifteen will be required for the task at hand. Where you choose to find them, be it on the southern front or elsewhere, I will leave to your judgment.
7066TEXT_LUCKSA251_04038_SYSTEM_000_026Loathsome memories of the dying can be obtained by participating in critical engagements on the southern front.
7167TEXT_LUCKSA251_04038_SYSTEM_000_027They may also be obtained by completing Crystal Tower alliance raids.
7268TEXT_LUCKSA251_04038_ZLATAN_000_050Ah, you are returned. Before we begin, might I ask you to remove your weapon?
7369TEXT_LUCKSA251_04038_ZLATAN_000_055Master Gerolt has readied the forge, along with all other requisite materials. May I have the memories you have collected?
7470TEXT_LUCKSA251_04038_ZLATAN_000_060Wonderful. And the weapon, if you please.
7571TEXT_LUCKSA251_04038_ZLATAN_000_061Very good. Master Gerolt will be delighted. Or whatever passes for delight in that ale-sodden mind of his.
7672TEXT_LUCKSA251_04038_GEROLT_000_065Right, then. If these here memories are as potent as I think they are, this should make for interestin' work.
7773TEXT_LUCKSA251_04038_GEROLT_000_070Lookin' to spruce up another Resistance weapon, are we? Well, can't rightly say no after ye went through the trouble o' gatherin' all these here memories.
7874TEXT_LUCKSA251_04038_GEROLT_000_071Right, then. If these here memories are anythin' like the last bunch, this shouldn't take too long.
7975TEXT_LUCKSA251_04038_GEROLT_000_080Seems the memories've taken to yer weapon well enough. And they've transformed it into a right fine piece of art. I call <If(Equal(PlayerParameter(68),20))>'em<Else/><If(Equal(PlayerParameter(68),30))>'em<Else/><If(Equal(PlayerParameter(68),38))>'em<Else/>'er</If></If></If>, <SheetEn(Item,2,IntegerParameter(1),1,1)/>!
8076TEXT_LUCKSA251_04038_GEROLT_000_081Seems the memories've taken to yer weapon well enough. And they've transformed it into a right fine piece of art. I call 'er, <SheetEn(Item,2,IntegerParameter(1),1,1)/>!
8177TEXT_LUCKSA251_04038_GEROLT_000_082'Course we can't forget 'er counterpart, <SheetEn(Item,2,IntegerParameter(1),1,1)/>!
8278TEXT_LUCKSA251_04038_GEROLT_000_090Turns out the queen's inscriptions are more powerful than I gave 'em credit for. Wouldn't surprise me if they've a bit more untapped potential.
8379TEXT_LUCKSA251_04038_ZLATAN_000_091You have outdone yourself once again, Master Gerolt! Why, it is almost enough to overlook your deplorable drinking habits. And you believe the weapon may be improved upon even further?
8480TEXT_LUCKSA251_04038_GEROLT_000_092Can't say fer certain. Perhaps if, uh...if I were to take a little stroll about the camp─ye know, to clear me head an' such─might be as I'll be struck by inspiration.
8581TEXT_LUCKSA251_04038_ZLATAN_000_093Did you not say the very same thing shortly after Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> left to collect memories? As I recall, it was a very short stroll to the storehouse. Where you imbibed the entirety of our last keg of ale...
8682TEXT_LUCKSA251_04038_ZLATAN_000_094No, I believe you've had enough <Emphasis>inspiration</Emphasis> for one day, Master Gerolt. Instead, I believe it behooves us to share your latest accomplishment with the others before promptly returning to work.
8783TEXT_LUCKSA251_04038_GEROLT_000_095Hmph.
8884TEXT_LUCKSA251_04038_GEROLT_000_096<sigh> Not even a pint for all me efforts. Well, don't let us keep you. I'm sure you're itchin' to try that fancy new weapon o' yers. If afterward ye decide it still needs more work, come back and I'll see what I can do.
8985TEXT_LUCKSA251_04038_ZLATAN_000_100As always, it is an honor and a privilege to see you work, Master Gerolt. It is quite clear there is still much for me to learn about the art of smithing.
9086TEXT_LUCKSA251_04038_GEROLT_000_101Yer praise is appreciated, but what I need now ain't compliments, but mead. Or mayhaps if ye'd let me fix up a kettle or two fer a nice change o' pace...
9187TEXT_LUCKSA251_04038_ZLATAN_000_102It is weapons the Resistance needs, Master Gerolt, not kettles. Surely, devising methods of improving the Resistance weapons would be a better use of your time?
9288TEXT_LUCKSA251_04038_ZLATAN_000_103Speaking of which, if you should find your weapon wants for refinement, do not hesitate to come and speak with me.