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ffxiv-datamining/csv/custom/001/ComDefFrontLine_00182.csv
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2018-11-06 01:19:38 -06:00

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40TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met.
51TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000Come to join us on the front line? Or perhaps you've questions to ask?
62TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001Our superiors have approved new rules of engagement for skirmishes on the front line.
73TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?
84TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category.
95TEXT_COMDEFFRONTLINE_00182_Q1_000_000What would you like to do?
106TEXT_COMDEFFRONTLINE_00182_A1_000_000Ask about Frontline campaigns.
117TEXT_COMDEFFRONTLINE_00182_A1_000_001Learn more about the rules of engagement.
128TEXT_COMDEFFRONTLINE_00182_A1_000_002Ask about rewards.
139TEXT_COMDEFFRONTLINE_00182_A1_000_003Nothing.
1410TEXT_COMDEFFRONTLINE_00182_Q2_000_000What will you ask?
1511TEXT_COMDEFFRONTLINE_00182_A2_000_000How are companies organized?
1612TEXT_COMDEFFRONTLINE_00182_A2_000_001What are the conditions for victory? (Secure)
1713TEXT_COMDEFFRONTLINE_00182_A2_100_002What are the conditions for victory? (Seize)
1814TEXT_COMDEFFRONTLINE_00182_A2_110_002What are the conditions for victory? (Shatter)
1915TEXT_COMDEFFRONTLINE_00182_A2_000_003Nothing.
2016TEXT_COMDEFFRONTLINE_00182_A2_000_002(★未使用/削除予定★)
2117TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle.
2218TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies.
2319TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category.
2420TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013(★未使用/削除予定★)
2521TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you.
2622TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051Participating in a Frontline campaign will earn you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvP EXP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wolf Marks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, with a larger amount being awarded to the victors.
2723TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051You will also receive <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvE EXP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Allagan tomestones<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at the end of each match.
2824TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster.
2925TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another.
3026TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022Each Grand Company can be represented by at least one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>full party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> of eight players, and at most an <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>alliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> comprised of three full parties.
3127TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything.
3228TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle.
3329TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032The first company to attain the designated tactical rating is declared the victor.
3430TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious.
3531TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them.
3632TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035During Frontline secure campaigns, you will come across key locations such as outposts and ruins.
3733TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location.
3834TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process.
3935TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more.
4036TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040(★未使用/削除予定★)
4137TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041(★未使用/削除予定★)
4238TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041(★未使用/削除予定★)
4339TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042(★未使用/削除予定★)
4440TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043(★未使用/削除予定★)
4541TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044
4642TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045
4743TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?
4844TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were.
4945TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths.
5046TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas.
5147TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils.
5248TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next...
5349TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010During a Frontline seize campaign, players aid their company by retrieving data from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tomeliths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
5450TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011A tomelith's rank indicates the amount of data it may contain.
5551TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012Once all data has been transferred from a tomelith, it will cease to hold any value.
5652TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013The first company to retrieve the designated quantity of data is declared the victor.
5753TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious.
5854TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving...
5955TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010During a Frontline shatter campaign, players aid their company by retrieving data from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tomeliths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
6056TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>occupied<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>destroyed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
6157TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location.
6258TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process.
6359TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt.
6460TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain.
6561TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious.