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ffxiv-datamining/csv/quest/039/LucKsa152_03971.csv
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2023-01-11 19:24:01 -01:00

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40TEXT_LUCKSA152_03971_SEQ_00Zlatan has a hopeful look in his eyes, as he understands your return can mean only one thing. ※Changing classes or jobs will prevent progress during this quest.
51TEXT_LUCKSA152_03971_SEQ_01Eager to further strengthen your Resistance weapon, you consult Zlatan, who suggests you find another assortment of memories. Zlatan warns you, however, that the weapon will require much more potent memories if you expect to see any notable improvements. He then sends you on your way, certain the threat of imminent death will not deter you from seeing the job done. ※Bitter memories can be obtained in the field fighting at the southern front, by clearing any level 60 dungeon, or completing Duty Roulette: Leveling. The Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons.
62TEXT_LUCKSA152_03971_SEQ_02You return to Gangos to find Gerolt surprisingly sober and ready to work. With his customary flourish and flair, Gerolt readies his forge, and before long you are the proud owner of a powerful new Resistance weapon. There is no time to celebrate, however, as an employee of Rowena soon arrives offering a means to pay for Gerolt's previous dealings with the House of Splendors. Matters of money aside, Zlatan prays for your continued success in the fight against the Empire.
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2824TEXT_LUCKSA152_03971_TODO_00<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain bitter memories<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30767,1,1)/> and <SheetEn(Item,2,30784,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30768,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30769,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30770,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30771,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30775,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30776,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30777,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30778,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30772,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30774,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30773,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30779,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30780,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30781,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30782,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30783,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the bitter memories to Zlatan at Gangos</If>.
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5248TEXT_LUCKSA152_03971_SYSTEM_800_000Please note that upon completing the quest “The Will to Resist,” you will receive a Resistance weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
5349TEXT_LUCKSA152_03971_SYSTEM_801_000Please ensure you have changed to your desired job before speaking with Zlatan.
5450TEXT_LUCKSA152_03971_Q1_800_000What will you do?
5551TEXT_LUCKSA152_03971_A1_800_000Undertake this quest as another job.
5652TEXT_LUCKSA152_03971_A2_800_000Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
5753TEXT_LUCKSA152_03971_SYSTEM_800_001Please speak with Zlatan again when you are ready to undertake this quest.
5854TEXT_LUCKSA152_03971_SYSTEM_800_005You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again.
5955TEXT_LUCKSA152_03971_SYSTEM_800_006You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again.
6056TEXT_LUCKSA152_03971_SYSTEM_800_008In order to accept the quest “The Will to Resist,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory.
6157TEXT_LUCKSA152_03971_SYSTEM_800_009In order to accept the quest “The Will to Resist,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory.
6258TEXT_LUCKSA152_03971_ZLATAN_000_000Come to further strengthen your weapon, I see. Then we shall have need of more memories.
6359TEXT_LUCKSA152_03971_ZLATAN_000_001Of course, if we wish to see any significant improvement, they will need to come from much fiercer battles.
6460TEXT_LUCKSA152_03971_ZLATAN_000_002But where to find them? I have no doubt the fighting on the southern front has grown more perilous, but what more is there to do? Journey in search of some dark, dreary dungeon teeming with unspeakable horrors?
6561TEXT_LUCKSA152_03971_ZLATAN_000_003Well... I suppose you have already come this far. Surely you understand your limits better than I. If you can procure six crystals of these grizzly, bitter memories, I believe that should suffice.
6662TEXT_LUCKSA152_03971_ZLATAN_000_010Eager to refine another of your weapons, I take it? Then you know what must be done.
6763TEXT_LUCKSA152_03971_ZLATAN_000_011Another six of your grizzliest bitter memories from the southern front or perhaps some other perilous place you may recall from your adventures.
6864TEXT_LUCKSA152_03971_SYSTEM_000_020Bitter memories can be obtained in the field fighting at the southern front, or from certain dungeons.
6965TEXT_LUCKSA152_03971_SYSTEM_000_021Bitter memories can be obtained by clearing any level 60 dungeon or Duty Roulette: Leveling. Moreover, the Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons.
7066TEXT_LUCKSA152_03971_SYSTEM_100_021Only one bitter memory can be obtained via Duty Roulette: Leveling per day.
7167TEXT_LUCKSA152_03971_ZLATAN_000_030I can only imagine what horrors you will face to acquire the memories we need, but I wish you luck. Stay safe out there, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
7268TEXT_LUCKSA152_03971_SYSTEM_000_031Bitter memories can be obtained in the field fighting at the southern front, or from certain dungeons.
7369TEXT_LUCKSA152_03971_SYSTEM_000_032Bitter memories can be obtained by clearing any level 60 dungeon or Duty Roulette: Leveling. Moreover, the Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons.
7470TEXT_LUCKSA152_03971_SYSTEM_100_032Only one bitter memory can be obtained via Duty Roulette: Leveling per day.
7571TEXT_LUCKSA152_03971_ZLATAN_000_050I take it your search for memories went well? If you are ready to begin, I would ask you unequip your weapon.
7672TEXT_LUCKSA152_03971_ZLATAN_000_060Lest you worry, I've kept my eye on Master Gerolt, and made sure he saw to preparations. I trust you have everything we need?
7773TEXT_LUCKSA152_03971_ZLATAN_000_065Excellent! And the weapon, please.
7874TEXT_LUCKSA152_03971_ZLATAN_000_066All right, I pray Master Gerolt is ready to get to work.
7975TEXT_LUCKSA152_03971_GEROLT_000_070<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Your timin' couldn't be better! I've just <hic> sobered up!
8076TEXT_LUCKSA152_03971_ZLATAN_000_071Hiding ale <Emphasis>again</Emphasis>!? But where could you have... <sigh> Never mind. Might we set to work, please?
8177TEXT_LUCKSA152_03971_GEROLT_000_080Ye ever see anythin' so beautiful? The spirit of battle made manifest, <Sheet(Item,IntegerParameter(1),9)/>!
8278TEXT_LUCKSA152_03971_GEROLT_000_081Ain't she a beaut? The spirit of battle made manifest, <Sheet(Item,IntegerParameter(1),9)/>!
8379TEXT_LUCKSA152_03971_GEROLT_000_082'Course, we can't forget her dazzlin' companion, <SheetEn(Item,3,IntegerParameter(1),1,1)/>!
8480TEXT_LUCKSA152_03971_GEROLT_000_090Now if you'll excuse me, there's a mug of ale around here somewhere with me name on it.
8581TEXT_LUCKSA152_03971_REGANA_000_091(-???-)Slack-jawed, bald pate, and a thirst for spirits. I presume you are Gerolt, the famed blacksmith and squanderer of fortune?
8682TEXT_LUCKSA152_03971_GEROLT_000_092Who in the bloody hell are you? And what've me money problems to do with anythin'?
8783TEXT_LUCKSA152_03971_GEROLT_000_093Don't look like yer part o' the Resistance.
8884TEXT_LUCKSA152_03971_REGANA_000_094My name is Regana, and I am here on behalf of my employer, Rowena. I believe she spoke with you before of a means to alleviate the financial burden of the Resistance?
8985TEXT_LUCKSA152_03971_REGANA_000_095Come now, don't tell me you've forgotten already. Or did you believe she intended to supply you with that memory cloth free of charge?
9086TEXT_LUCKSA152_03971_REGANA_000_096Rowena wishes to compile records of the various techniques used to reproduce the blades of Gunnhildr. Everything from the materials required down to the inscriptions granting them their power, she would have cataloged for our research.
9187TEXT_LUCKSA152_03971_REGANA_000_097With these documents in hand, we would then fashion duplicates of any weapons you have made thus far, in addition to any forged henceforth.
9288TEXT_LUCKSA152_03971_ZLATAN_000_098The Resistance weapons are incredibly valuable, and key to the Resistance's victory in the war against the Empire. Bajsaljen would never allow it.
9389TEXT_LUCKSA152_03971_REGANA_000_099Then I will collect the gil owed for Rowena's cloth, if that is your wont.
9490TEXT_LUCKSA152_03971_REGANA_000_100If it puts your mind at ease, the duplicates are meant to resemble the originals in appearance only. We have no need to recreate the intricacies of the inscriptions or their aetherial properties.
9591TEXT_LUCKSA152_03971_GEROLT_000_101I can't imagine the Resistance would be too happy about─
9692TEXT_LUCKSA152_03971_ZLATAN_000_102We will accept their offer. This may be the only way for us to keep Gunnhildr's Blades and our friend here armed to combat the Empire.
9793TEXT_LUCKSA152_03971_REGANA_000_103A wise choice. Though it's not as if you could refuse, Gerolt. Of course, you'd know that if you'd actually read your contract.
9894TEXT_LUCKSA152_03971_ZLATAN_000_104And to be clear, these replicas are strictly for purposes of research, yes? They will not be auctioned off to the lords and ladies of the realm for profit?
9995TEXT_LUCKSA152_03971_REGANA_000_105You have our word we will not misuse the knowledge gained from this venture, and I will remain here in Gangos should you need to consult me regarding my work.
10096TEXT_LUCKSA152_03971_REGANA_000_106Ah, one last thing. If <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> should have need of these replicas for any reason, I have been instructed to oblige as necessary. Now, if you will excuse me.
10197TEXT_LUCKSA152_03971_ZLATAN_000_107I...don't believe she answered my question.
10298TEXT_LUCKSA152_03971_GEROLT_000_108Well, whatever she's schemin', at least we won't see the worst of it till after we're done. Otherwise, I have a feelin' me work'd be tarnished with <Emphasis>me own</Emphasis> memories o' battle with gil-pinchin' harridans.
10399TEXT_LUCKSA152_03971_SYSTEM_000_109Replica Resistance weapons can now be purchased from Regana.
104100TEXT_LUCKSA152_03971_GEROLT_000_120I think we're done here. Now, where did I put that flagon of ale?
105101TEXT_LUCKSA152_03971_GEROLT_000_121Now that I think about it... Hidin' me drinks is gonna be tricky, what with Zlatan <Emphasis>and</Emphasis> Regana both breathin' down me neck.
106102TEXT_LUCKSA152_03971_ZLATAN_000_122Honestly, would it kill you to wait until after your obligations to Rowena are fulfilled to drink? If I catch you drinking around the forge again, it will be for the last time.
107103TEXT_LUCKSA152_03971_ZLATAN_000_123Until next time, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Rest assured we will keep eyes on him for as long as it takes to keep work proceeding apace.
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