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ffxiv-datamining/csv/quest/048/ChrHdy451_04807.csv
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40TEXT_CHRHDY451_04807_SEQ_00The House Manderville artisan stands ready to facilitate your augmentation request. ※Changing classes or jobs will prevent progress during this quest.
51TEXT_CHRHDY451_04807_SEQ_01You approach the House Manderville artisan to request the perfection of another Manderville weapon. The ever-enthusiastic craftsman assures you that all is in readiness─except, of course, for the three ample samples of crystallite he bids you prepare. ※You may not proceed with a class or job that is different from when you accepted this quest. ※Chunks of cosmic crystallite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
62TEXT_CHRHDY451_04807_SEQ_02With your proffered crystallite in hand, the House Manderville artisan calls upon his High Crucible colleagues to assist with the weaponry's final stage of refinement. The result is “bloody immaculate,” as Gerolt himself puts it, and you are encouraged to return (with more crystallite) should you wish to enhance another Mandervillian masterpiece.
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2824TEXT_CHRHDY451_04807_TODO_00<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain chunks of cosmic crystallite<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,39920,1,1)/> and <SheetEn(Item,2,39939,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,39921,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,39922,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,39923,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,39924,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,39928,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,39929,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,39930,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,39931,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,39925,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,39927,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,39926,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,39932,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,39933,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,39934,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,39935,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,39937,1)/><Else/><If(Equal(IntegerParameter(4),39))><SheetEn(Item,2,39938,1,1)/><Else/><If(Equal(IntegerParameter(4),40))><SheetEn(Item,2,39937,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the chunks of cosmic crystallite to the House Manderville artisan</If>.
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5248TEXT_CHRHDY451_04807_SYSTEM_000_000Please note that upon completing the quest “Positively Mandervillous,” you will receive a Manderville weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
5349TEXT_CHRHDY451_04807_SYSTEM_000_001Please ensure you have changed to your desired job before speaking with the House Manderville artisan.
5450TEXT_CHRHDY451_04807_Q1_000_001What will you do?
5551TEXT_CHRHDY451_04807_A1_000_002Undertake this quest as another job.
5652TEXT_CHRHDY451_04807_A1_000_003Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
5753TEXT_CHRHDY451_04807_SYSTEM_000_005Please speak with the House Manderville artisan again when you are ready to undertake this quest.
5854TEXT_CHRHDY451_04807_SYSTEM_000_006You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with the House Manderville artisan again.
5955TEXT_CHRHDY451_04807_SYSTEM_000_007You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with the House Manderville artisan again.
6056TEXT_CHRHDY451_04807_SYSTEM_000_008Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory.
6157TEXT_CHRHDY451_04807_SYSTEM_100_008Upon doing so, you will become eligible to accept the quest “Positively Mandervillous.”
6258TEXT_CHRHDY451_04807_SYSTEM_000_009In order to accept the quest “Positively Mandervillous,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory.
6359TEXT_CHRHDY451_04807_CRAFTER04653_000_010Might I assume you're here to perfect another weapon? Everything is in readiness...except for the incredibly rare and difficult to acquire meteoritic material, of course.
6460TEXT_CHRHDY451_04807_CRAFTER04653_000_011If you would be so kind as to provide three ample samples of crystallite, then we can proceed with the augmentation of your chosen armament.
6561TEXT_CHRHDY451_04807_SYSTEM_000_012Chunks of cosmic crystallite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
6662TEXT_CHRHDY451_04807_CRAFTER04653_000_020Manage to obtain that crystallite yet? Not to rush you, of course─simply occupying this crafting station gives me a sense of fulfillment like no other, so please, take all the time you need!
6763TEXT_CHRHDY451_04807_SYSTEM_000_021Chunks of cosmic crystallite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
6864TEXT_CHRHDY451_04807_CRAFTER04653_000_030I see you've brought the samples─the subtle glow of crystallite is unmistakable! And is that the weaponry you wish us to enhance...? Ahem. The process will be far less uncomfortable for all involved if you were to remove it first.
6965TEXT_CHRHDY451_04807_CRAFTER04653_000_031Are we all set to proceed, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?
7066TEXT_CHRHDY451_04807_CRAFTER04653_000_040Splendid, splendid. I shall gather our High Crucible dance troupe to extract the essence, then have Master Gerolt elevate your weaponry to the pinnacle of smithing perfection!
7167TEXT_CHRHDY451_04807_MANDERVILALCHEMIST_000_041Now for the coating of Ultramanderville.
7268TEXT_CHRHDY451_04807_MANDERVILALCHEMIST_000_042As before, we shall finalize the oil's composition based upon your stated preferences. The weight given to each martial quality is entirely yours to decide...
7369TEXT_CHRHDY451_04807_Q2_000_000What will you do?
7470TEXT_CHRHDY451_04807_A2_000_001Adjust the attributes of your Manderville weaponry.
7571TEXT_CHRHDY451_04807_A2_000_002Learn about Manderville weaponry attributes.
7672TEXT_CHRHDY451_04807_A2_000_003Nothing.
7773TEXT_CHRHDY451_04807_SYSTEM_000_043You can choose three attributes to add to your newly augmented Manderville weaponry. One of these attributes will be set to a lower value than the other two.
7874TEXT_CHRHDY451_04807_SYSTEM_000_044Once you have adjusted the values to your liking, select “Confirm” to finalize your decision.
7975TEXT_CHRHDY451_04807_SYSTEM_000_045Resetting your weaponry's attributes will require an additional chunk of cosmic crystallite, so consider your choices carefully.
8076TEXT_CHRHDY451_04807_MANDERVILALCHEMIST_000_046As you wish, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
8177TEXT_CHRHDY451_04807_GEROLT_000_047And done. Bloody immaculate craftsmanship, if I do say so meself...
8278TEXT_CHRHDY451_04807_GEROLT_000_048Bear yer new <SheetEn(Item,3,IntegerParameter(1),1,1)/> an' <SheetEn(Item,3,IntegerParameter(2),1,1)/> with pride!
8379TEXT_CHRHDY451_04807_GEROLT_000_049Bear yer new <SheetEn(Item,3,IntegerParameter(1),1,1)/> with pride!
8480TEXT_CHRHDY451_04807_CRAFTER04653_000_050Another masterpiece of Manderville weaponry taken to its highest, finest form. The sense of achievement is incomparable!
8581TEXT_CHRHDY451_04807_GEROLT_000_051Aye, especially since the achievement was mostly mine. Well...I s'pose you two have shown <Emphasis>some</Emphasis> improvement.
8682TEXT_CHRHDY451_04807_CRAFTER04653_000_052Y-You think so, Master Gerolt? O joyous day!
8783TEXT_CHRHDY451_04807_GEROLT_000_053Bloody hells, do ye have to do that now?
8884TEXT_CHRHDY451_04807_CRAFTER04653_000_054While originally conceived to extract crystallite's aetherial energies, the Manderville dance has since come to serve another noble purpose: the unabashed expression of pure elation!
8985TEXT_CHRHDY451_04807_MANDERVILALCHEMIST_000_055Join us, Master Gerolt! You know you want to!
9086TEXT_CHRHDY451_04807_GEROLT_000_056Balls to that! Ye can bugger off with yer fancy fop-fashioned fellowship, an' all!
9187TEXT_CHRHDY451_04807_CRAFTER04653_000_060Simply marvelous! Another triumph of Mandervillian proportions!
9288TEXT_CHRHDY451_04807_GEROLT_000_061Aye, be it ancient arms or alien technology, I'll make 'em all into masterpieces!
9389TEXT_CHRHDY451_04807_CRAFTER04653_000_070Wield your charges well, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, and do let us know if you've more pieces in your armory you wish to perfect.
9490TEXT_CHRHDY451_04807_CRAFTER04653_000_071We shall be waiting with open arms...to accept the necessary offering of crystallite, ahaha.
9591TEXT_CHRHDY451_04807_MANDERVILALCHEMIST_000_072Likewise, I shall gladly adjust your weaponry's properties should you find their aetherial balance lacking. We are your humble servants!