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9.4 KiB
9.4 KiB
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| 4 | 0 | TEXT_KINGMF102_04947_SEQ_00 | Wuk Lamat wishes to look in on her soldiers. |
| 5 | 1 | TEXT_KINGMF102_04947_SEQ_01 | |
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| 28 | 24 | TEXT_KINGMF102_04947_TODO_00 | Speak with Koana. |
| 29 | 25 | TEXT_KINGMF102_04947_TODO_01 | Speak with Koana again. |
| 30 | 26 | TEXT_KINGMF102_04947_TODO_02 | |
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| 51 | 47 | TEXT_KINGMF102_04947_TODO_23 | |
| 52 | 48 | TEXT_KINGMF102_04947_GULOOLJA_000_000 | I wish there was something I could do to help... |
| 53 | 49 | TEXT_KINGMF102_04947_KOANA_000_001 | I understand Zoraal Ja spared no souls for reviving himself in battle. His pride wouldn't permit him to do otherwise, I expect... |
| 54 | 50 | TEXT_KINGMF102_04947_WUKLAMAT_000_003 | Well, it was good to catch Koana up. Now we'll talk to the sol─ ...Hm? |
| 55 | 51 | TEXT_KINGMF102_04947_KOANA_000_004 | Who might this be from? |
| 56 | 52 | TEXT_KINGMF102_04947_WUKLAMAT_000_005 | Hello? ...That's right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is with me. |
| 57 | 53 | TEXT_KINGMF102_04947_WUKLAMAT_000_006 | ...Is that so? In that case, let's meet at Sunperch. See you soon! |
| 58 | 54 | TEXT_KINGMF102_04947_WUKLAMAT_000_007 | Y'shtola is heading back. I dare to hope she's found a way to pursue Sphene. |
| 59 | 55 | TEXT_KINGMF102_04947_WUKLAMAT_000_008 | If you all wanted to go on ahead to Sunperch, I'll pay our soldiers a quick call. |
| 60 | 56 | TEXT_KINGMF102_04947_YSHTOLA_000_010 | Apologies for the wait. |
| 61 | 57 | TEXT_KINGMF102_04947_WUKLAMAT_000_011 | You're all here. Then that means... |
| 62 | 58 | TEXT_KINGMF102_04947_GRAHATIA_000_012 | Aye. We believe we've found a way to travel to the reflection to where Sphene has retreated. |
| 63 | 59 | TEXT_KINGMF102_04947_ALISAIE_000_013 | I was busy providing aid in Solution Nine, so I haven't heard the details myself. |
| 64 | 60 | TEXT_KINGMF102_04947_ALISAIE_000_014 | Could you start from the beginning, Y'shtola? |
| 65 | 61 | TEXT_KINGMF102_04947_YSHTOLA_000_015 | Per Sphene's own words, the gate atop Everkeep was opened and closed by the power of interdimensional fusion. |
| 66 | 62 | TEXT_KINGMF102_04947_YSHTOLA_000_016 | And it was the artifact known as the key that allowed her to control it. |
| 67 | 63 | TEXT_KINGMF102_04947_KRILE_000_017 | According to Ketenramm, the key was brought with me to the Source twenty years ago. |
| 68 | 64 | TEXT_KINGMF102_04947_KRILE_000_018 | It was then kept here in the palace until its theft by Zoraal Ja, who used it in Yyasulani to fuse a portion of our world with this reflection. |
| 69 | 65 | TEXT_KINGMF102_04947_YSHTOLA_000_019 | Following Zoraal Ja's demise, Sphene claimed the key and disappeared through the gate. |
| 70 | 66 | TEXT_KINGMF102_04947_YSHTOLA_000_020 | But where exactly did that gate lead? In seeking the answer, we took another look at Origenics─and made a startling discovery. |
| 71 | 67 | TEXT_KINGMF102_04947_YSHTOLA_000_021 | As you all know, there should have been one more level at the summit of Everkeep. |
| 72 | 68 | TEXT_KINGMF102_04947_ALISAIE_010_021 | The twelfth level─the King of Resolve's royal abode. |
| 73 | 69 | TEXT_KINGMF102_04947_SHALE_020_021 | Right. But when you actually went there, you saw that it didn't exist. |
| 74 | 70 | TEXT_KINGMF102_04947_SHALE_000_022 | Curious, we analyzed Origenics's logs to see where the memories of the departed were being sent. And where should it be but <Emphasis>through</Emphasis> the gate, to the missing twelfth level. |
| 75 | 71 | TEXT_KINGMF102_04947_YSHTOLA_000_023 | That level alone must have lain outside the fused region, and so was left behind. |
| 76 | 72 | TEXT_KINGMF102_04947_ALISAIE_000_024 | Then it means... |
| 77 | 73 | TEXT_KINGMF102_04947_Q1_000_025 | What will you say? |
| 78 | 74 | TEXT_KINGMF102_04947_A1_000_026 | The reflection to which Sphene has fled is her own. |
| 79 | 75 | TEXT_KINGMF102_04947_A1_000_027 | Alphinaud, if you'd be so kind! |
| 80 | 76 | TEXT_KINGMF102_04947_YSHTOLA_000_028 | Indeed. |
| 81 | 77 | TEXT_KINGMF102_04947_YSHTOLA_000_029 | 'Tis Sphene's home world, and she has returned there, to join the memories of her departed citizens. |
| 82 | 78 | TEXT_KINGMF102_04947_ALPHINAUD_000_030 | It means that beyond the gate lies not just any reflection, but the one from which Alexandria originally hailed. |
| 83 | 79 | TEXT_KINGMF102_04947_ALPHINAUD_000_031 | 'Tis Sphene's home world, and she has returned there, to join the memories of her departed citizens. |
| 84 | 80 | TEXT_KINGMF102_04947_GRAHATIA_000_032 | But as the key lies with her on the other side, we haven't the means to reopen the gate. |
| 85 | 81 | TEXT_KINGMF102_04947_WUKLAMAT_000_033 | Forgive me, but I thought we already knew she had gone home─or at least it seemed obvious to me. What I want to know is, how do we pursue Sphene if the gate here is closed? |
| 86 | 82 | TEXT_KINGMF102_04947_KRILE_000_034 | We use another gate. And it just so happens we know where one is. |
| 87 | 83 | TEXT_KINGMF102_04947_ALISAIE_000_035 | The Skydeep Cenote! |
| 88 | 84 | TEXT_KINGMF102_04947_KRILE_000_036 | Aye. All evidence suggests that the gate there leads to the world whence the Alexandrians and I came. |
| 89 | 85 | TEXT_KINGMF102_04947_ALISAIE_000_037 | But assuming that's true, how can we open it? |
| 90 | 86 | TEXT_KINGMF102_04947_KRILE_000_038 | That is what we shall find out, using the code in this earring. |
| 91 | 87 | TEXT_KINGMF102_04947_SHALE_000_039 | As you'll recall, Krile's earring is in fact a data storage device. |
| 92 | 88 | TEXT_KINGMF102_04947_SHALE_000_040 | An analysis of it yielded a code─something used to control a contraption, and a very large one at that. |
| 93 | 89 | TEXT_KINGMF102_04947_GRAHATIA_000_041 | Given the circumstances of Krile's arrival in the Source, we believe that said contraption is the gate to the golden city. |
| 94 | 90 | TEXT_KINGMF102_04947_GRAHATIA_000_042 | This is admittedly an educated guess, but we are quite hopeful that it will work. |
| 95 | 91 | TEXT_KINGMF102_04947_WUKLAMAT_000_043 | To make such progress in so short a time... You really are amazing! |
| 96 | 92 | TEXT_KINGMF102_04947_YSHTOLA_000_044 | We couldn't have done it alone. The credit must go to the members of Oblivion for acquiring the information we needed, Shale especially. |
| 97 | 93 | TEXT_KINGMF102_04947_WUKLAMAT_000_045 | Right then, it seems the plan is set! To the Skydeep Cenote! |
| 98 | 94 | TEXT_KINGMF102_04947_GULOOLJA_000_020 | Aren't we going yet? |
| 99 | 95 | TEXT_KINGMF102_04947_WUKLAMAT_000_025 | I've told the officers of the Landsguard about my intention. They fully support our endeavor. |
| 100 | 96 | TEXT_KINGMF102_04947_KOANA_000_030 | Begging your pardon, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but might I have a moment ere setting forth? |
| 101 | 97 | TEXT_KINGMF102_04947_WUKLAMAT_000_031 | Oh, you're already going to give <If(PlayerParameter(4))>her<Else/>him</If> the thing? |
| 102 | 98 | TEXT_KINGMF102_04947_KOANA_000_032 | Yes. I had thought to save it for later, but in light of these developments, I feel now is the time. |
| 103 | 99 | TEXT_KINGMF102_04947_KOANA_000_033 | As Lamaty'i says, I have something for you. Please come with me to Bayside Bevy. |
| 104 | 100 | TEXT_KINGMF102_04947_GULOOLJA_000_035 | Are these all shops? It's so different from Solution Nine! |
| 105 | 101 | TEXT_KINGMF102_04947_WUKLAMAT_000_040 | Hehe, I hope you like it! |
| 106 | 102 | TEXT_KINGMF102_04947_KOANA_000_050 | Tuliyollal is safe in no small part due to your valor. As a token of our appreciation, I have commissioned special equipment for you. |
| 107 | 103 | TEXT_KINGMF102_04947_KOANA_000_051 | While it is inadequate as an expression of gratitude, I pray it will serve you well in your coming mission. |
| 108 | 104 | TEXT_KINGMF102_04947_WUKLAMAT_000_052 | It apparently incorporates foreign technology. Leave it to Koana to request such a thing, eh? |
| 109 | 105 | TEXT_KINGMF102_04947_KOANA_000_053 | Mewazunte yonder has the equipment in his keeping. Just say the word, and he will bring it out. |
| 110 | 106 | TEXT_KINGMF102_04947_SYSTEM_000_100 | You may now obtain job-specific gear from Mewazunte. |
| 111 | 107 | TEXT_KINGMF102_04947_SYSTEM_000_101 | The weapons and gear obtained can be equipped at level 99. However, all item stats will be subject to item level sync. |
| 112 | 108 | TEXT_KINGMF102_04947_SYSTEM_000_102 | Upon reaching level 100 with the corresponding job, these items will no longer be synced. |
| 113 | 109 | TEXT_KINGMF102_04947_SYSTEM_000_103 | Furthermore, the gear can be dyed upon completion of the role quests associated with said job. |