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8.5 KiB
8.5 KiB
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| 2 | # | ||
| 3 | int32 | str | str |
| 4 | 0 | TEXT_KINGMF106_04951_SEQ_00 | Cahciua regards you and your companions with a sympathetic gaze. |
| 5 | 1 | TEXT_KINGMF106_04951_SEQ_01 | |
| 6 | 2 | TEXT_KINGMF106_04951_SEQ_02 | |
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| 22 | 18 | TEXT_KINGMF106_04951_SEQ_18 | |
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| 24 | 20 | TEXT_KINGMF106_04951_SEQ_20 | |
| 25 | 21 | TEXT_KINGMF106_04951_SEQ_21 | |
| 26 | 22 | TEXT_KINGMF106_04951_SEQ_22 | |
| 27 | 23 | TEXT_KINGMF106_04951_SEQ_23 | |
| 28 | 24 | TEXT_KINGMF106_04951_TODO_00 | Speak with the Yesterland guard. |
| 29 | 25 | TEXT_KINGMF106_04951_TODO_01 | Gather information at the starglass. |
| 30 | 26 | TEXT_KINGMF106_04951_TODO_02 | Survey the designated location. |
| 31 | 27 | TEXT_KINGMF106_04951_TODO_03 | Defeat the fiend. |
| 32 | 28 | TEXT_KINGMF106_04951_TODO_04 | Speak with the old-fashioned knight. |
| 33 | 29 | TEXT_KINGMF106_04951_TODO_05 | Speak with Wuk Lamat. |
| 34 | 30 | TEXT_KINGMF106_04951_TODO_06 | |
| 35 | 31 | TEXT_KINGMF106_04951_TODO_07 | |
| 36 | 32 | TEXT_KINGMF106_04951_TODO_08 | |
| 37 | 33 | TEXT_KINGMF106_04951_TODO_09 | |
| 38 | 34 | TEXT_KINGMF106_04951_TODO_10 | |
| 39 | 35 | TEXT_KINGMF106_04951_TODO_11 | |
| 40 | 36 | TEXT_KINGMF106_04951_TODO_12 | |
| 41 | 37 | TEXT_KINGMF106_04951_TODO_13 | |
| 42 | 38 | TEXT_KINGMF106_04951_TODO_14 | |
| 43 | 39 | TEXT_KINGMF106_04951_TODO_15 | |
| 44 | 40 | TEXT_KINGMF106_04951_TODO_16 | |
| 45 | 41 | TEXT_KINGMF106_04951_TODO_17 | |
| 46 | 42 | TEXT_KINGMF106_04951_TODO_18 | |
| 47 | 43 | TEXT_KINGMF106_04951_TODO_19 | |
| 48 | 44 | TEXT_KINGMF106_04951_TODO_20 | |
| 49 | 45 | TEXT_KINGMF106_04951_TODO_21 | |
| 50 | 46 | TEXT_KINGMF106_04951_TODO_22 | |
| 51 | 47 | TEXT_KINGMF106_04951_TODO_23 | |
| 52 | 48 | TEXT_KINGMF106_04951_GRAHATIA_000_001 | I had braced myself for it, but to actually erase the Endless is...hard. |
| 53 | 49 | TEXT_KINGMF106_04951_KRILE_000_002 | This is Living Memory's true appearance... |
| 54 | 50 | TEXT_KINGMF106_04951_ERENVILLE_000_003 | ... |
| 55 | 51 | TEXT_KINGMF106_04951_WUKLAMAT_000_004 | I chose this path. I won't halt my steps. |
| 56 | 52 | TEXT_KINGMF106_04951_CAHCIUA_000_005 | Don't torment yourselves so. I asked this of you, so the burden lies with me. |
| 57 | 53 | TEXT_KINGMF106_04951_CAHCIUA_000_006 | And remember, we Endless are but facsimiles crafted from memories. You needn't feel guilt for erasing us. |
| 58 | 54 | TEXT_KINGMF106_04951_KRILE_000_007 | Be that as it may, it's so hard to say good-bye... |
| 59 | 55 | TEXT_KINGMF106_04951_WUKLAMAT_000_008 | It is. Nonetheless, it's our duty as the living to know and remember them. |
| 60 | 56 | TEXT_KINGMF106_04951_WUKLAMAT_000_009 | So let's pull ourselves together and keep at it. Keep seeking them out. |
| 61 | 57 | TEXT_KINGMF106_04951_CAHCIUA_000_010 | I'd appreciate that. Come, let's head to the next zone. |
| 62 | 58 | TEXT_KINGMF106_04951_CAHCIUA_000_011 | Yesterland, it's called, and another zip line at the Gate of Remembrance will take you there. |
| 63 | 59 | TEXT_KINGMF106_04951_CAHCIUA_000_012 | Ah, but I ought to mention... |
| 64 | 60 | TEXT_KINGMF106_04951_CAHCIUA_000_013 | While shutting down a terminal should erase the Endless bound to it, those with strong, unresolved feelings may linger for a time. |
| 65 | 61 | TEXT_KINGMF106_04951_CAHCIUA_000_014 | If you encounter such individuals, perhaps you could lend them an ear. For their hopes are proof that they once lived. |
| 66 | 62 | TEXT_KINGMF106_04951_KRILE_000_015 | Yesterland has an altogether different look. Each zone has a distinct character, 'twould seem. |
| 67 | 63 | TEXT_KINGMF106_04951_GRAHATIA_000_016 | That lively place yonder appears to be Yesterland. I wonder what manner of folk we will find there. |
| 68 | 64 | TEXT_KINGMF106_04951_ERENVILLE_000_017 | ...Worry not, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I don't intend to halt my steps either. |
| 69 | 65 | TEXT_KINGMF106_04951_WUKLAMAT_000_018 | Cahciua's already gone ahead. Let's get going too. |
| 70 | 66 | TEXT_KINGMF106_04951_YESTERLANDGUARD_000_019 | System reboot complete. <bleep> <bloop> Error. Error. User registration...conf-f-firmed. |
| 71 | 67 | TEXT_KINGMF106_04951_YESTERLANDGUARD_100_019 | I bid you welcome to Yesterland, where the dreams of children and inner children alike come true! Please enjoy your stay! |
| 72 | 68 | TEXT_KINGMF106_04951_WUKLAMAT_000_020 | Amazing... Is this also a recreation of an actual place? |
| 73 | 69 | TEXT_KINGMF106_04951_CAHCIUA_000_021 | After a fashion. Yesterland is themed upon a period of peace, before the Storm Surge had engulfed the world in conflict. |
| 74 | 70 | TEXT_KINGMF106_04951_CAHCIUA_000_022 | It was a golden age for Alexandria, and they've captured it here in the form of an amusement park. |
| 75 | 71 | TEXT_KINGMF106_04951_GRAHATIA_000_023 | Well now, another large-scale attraction! |
| 76 | 72 | TEXT_KINGMF106_04951_Q1_001_023 | What will you say? |
| 77 | 73 | TEXT_KINGMF106_04951_A1_002_023 | Tell me I'm not the only one who's excited! |
| 78 | 74 | TEXT_KINGMF106_04951_A1_003_023 | It's exhausting just being here... |
| 79 | 75 | TEXT_KINGMF106_04951_A1_004_023 | It feels like the Gold Saucer. |
| 80 | 76 | TEXT_KINGMF106_04951_A1_005_023 | I'm put in mind of Lyhe Mheg. |
| 81 | 77 | TEXT_KINGMF106_04951_GRAHATIA_010_023 | Haha, I'm not ashamed to admit I'm excited as well, and I imagine this is how we're intended to feel. |
| 82 | 78 | TEXT_KINGMF106_04951_GRAHATIA_020_023 | So it goes with such places. But at the very least, it doesn't appear overly crowded. |
| 83 | 79 | TEXT_KINGMF106_04951_GRAHATIA_030_023 | It does, doesn't it? It's exciting to simply step through the entrance, and I imagine this is how we're intended to feel. |
| 84 | 80 | TEXT_KINGMF106_04951_GRAHATIA_040_023 | You mean you've visited the pixies' Garden of Dreams!? Thank goodness you are still with us... |
| 85 | 81 | TEXT_KINGMF106_04951_GRAHATIA_050_023 | 'Tis all too easy to lose oneself in such a wondrous place. By the time you think to leave, dozens of years may have already passed. |
| 86 | 82 | TEXT_KINGMF106_04951_GRAHATIA_000_024 | And perhaps the very same could be said of this place... |
| 87 | 83 | TEXT_KINGMF106_04951_CAHCIUA_000_025 | On the far side of Yesterland is a castle. That's where the terminal is located, in the basement. |
| 88 | 84 | TEXT_KINGMF106_04951_CAHCIUA_000_026 | I'll go on ahead and wait for you there. Take what time you need to get acquainted with the locals. |
| 89 | 85 | TEXT_KINGMF106_04951_CAHCIUA_000_027 | Have fun, now! |
| 90 | 86 | TEXT_KINGMF106_04951_WUKLAMAT_000_028 | Like before, we'll speak with the Endless. We'll learn what's dear to them before doing what we must. |
| 91 | 87 | TEXT_KINGMF106_04951_WUKLAMAT_000_029 | Right, let's start by exploring and get our bearings! |
| 92 | 88 | TEXT_KINGMF106_04951_SYSTEM_000_060 | The beautiful artwork on the ground depicts a swirl of stars. Perhaps such a sight was once visible in the Alexandrian night sky. |
| 93 | 89 | TEXT_KINGMF106_04951_SYSTEM_000_061 | Appearing to be a domicile, this building resembles those that lie submerged in Heritage Found. The windows are composed of a colorful array of stained glass. |
| 94 | 90 | TEXT_KINGMF106_04951_CHILDENDLESS04951_000_062 | Oh, hello there, <If(PlayerParameter(4))>miss<Else/>mister</If>! We're just talking about Ser Otis. Do you know him? |
| 95 | 91 | TEXT_KINGMF106_04951_CHILDENDLESS04951_000_063 | He's a bit odd and doesn't get jokes, but he's really strong and can vanquish fiends in a flash! |
| 96 | 92 | TEXT_KINGMF106_04951_CHILDENDLESS04951_000_064 | He's probably out there fighting right now. When I grow up, I want to be strong like him! |
| 97 | 93 | TEXT_KINGMF106_04951_CHILDENDLESS04951_000_065 | When I grow up, I want to be strong like Ser Otis! I'm going to protect Queen Sphene! |
| 98 | 94 | TEXT_KINGMF106_04951_SYSTEM_000_070 | The “Ser Otis” the children spoke of calls to mind another Otis. It might be worth seeking the man out to confirm his identity. |
| 99 | 95 | TEXT_KINGMF106_04951_SYSTEM_000_080 | A man is engaged in battle with fiends. He may need a helping hand. |
| 100 | 96 | TEXT_KINGMF106_04951_OTIS_000_085 | 'Tis plain you are no stranger to battle. If you would kindly tend to this fiend, I shall protect the children! |
| 101 | 97 | TEXT_KINGMF106_04951_WUKLAMAT_000_110 | Gods, what a surprise to meet Otis. |
| 102 | 98 | TEXT_KINGMF106_04951_WUKLAMAT_000_111 | He might not be the exact same as the one we met in Heritage Found, but still... |
| 103 | 99 | TEXT_KINGMF106_04951_WUKLAMAT_000_112 | Thinking back, he mentioned that he was a test subject for soul preservation. That might explain why he's here in this way. |
| 104 | 100 | TEXT_KINGMF106_04951_WUKLAMAT_000_113 | In any case, I'd love to talk to him some more. There are some things I need to tell him. |