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* reorganize files * en oxidizer export * de, fr, ja oxidizer export * cn, ko, tc submodules * Update README.md
18 KiB
18 KiB
| 1 | # | Unknown0 |
|---|---|---|
| 2 | 0 | |
| 3 | 1 | Executes the following weaponskills in succession: 1. **Fast Blade** 2. **Savage Blade** 3. **Rage of Halone** If any of the weaponskills are not ready, the combo will start again. |
| 4 | 2 | Executes the following weaponskills in succession: 1. **Fast Blade** 2. **Riot Blade** 3. **Royal Authority** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Atonement** while under the effect of **Sword Oath**. |
| 5 | 3 | Executes the following weaponskills in succession: 1. **Heavy Swing** 2. **Skull Sunder** 3. **Butcher's Block** If any of the weaponskills are not ready, the combo will start again. |
| 6 | 4 | Executes the following weaponskills in succession: 1. **Heavy Swing** 2. **Maim** 3. **Storm's Path** If any of the weaponskills are not ready, the combo will start again. |
| 7 | 5 | Executes the following weaponskills in succession: 1. **Hard Slash** 2. **Spinning Slash** 3. **Power Slash** If any of the weaponskills are not ready, the combo will start again. |
| 8 | 6 | Executes the following weaponskills in succession: 1. **Hard Slash** 2. **Syphon Strike** 3. **Souleater** If any of the weaponskills are not ready, the combo will start again. |
| 9 | 7 | Executes the following weaponskills in succession: 1. **Bootshine** 2. **True Strike** 3. **Snap Punch** If any of the weaponskills are not ready, the combo will start again. |
| 10 | 8 | Executes the following weaponskills in succession: 1. **Dragon Kick** 2. **Twin Snakes** 3. **Demolish** If any of the weaponskills are not ready, the combo will start again. |
| 11 | 9 | Executes the following weaponskills in succession: 1. **Raiden Thrust** 2. **Full Thrust** 3. **Fang and Claw** 4. **Wheeling Thrust** If any of the weaponskills are not ready, the combo will start again. |
| 12 | 10 | Executes the following weaponskills in succession: 1. **Impulse Drive** 2. **Disembowel** 3. **Chaos Thrust** 4. **Wheeling Thrust** If any of the weaponskills are not ready, the combo will start again. |
| 13 | 11 | Executes the following weaponskills in succession: 1. **Spinning Edge** 2. **Gust Slash** 3. **Aeolian Edge** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Hyosho Ranryu** while under the effect of **Three Mudra**. |
| 14 | 12 | Executes the following weaponskills in succession: 1. **Spinning Edge** 2. **Shadow Fang** If any of the weaponskills are not ready, the combo will start again. |
| 15 | 13 | Executes the following weaponskills in succession: 1. **Hakaze** 2. **Yukikaze** If any of the weaponskills are not ready, the combo will start again. |
| 16 | 14 | Executes the following weaponskills in succession: 1. **Jinpu** 2. **Gekko** If any of the weaponskills are not ready, the combo will start again. |
| 17 | 15 | Executes the following weaponskills in succession: 1. **Shifu** 2. **Kasha** If any of the weaponskills are not ready, the combo will start again. |
| 18 | 16 | Executes the following weaponskills in succession: 1. **Heavy Shot** 2. **Straight Shot** If any of the weaponskills are not ready, the combo will start again. |
| 19 | 17 | Executes the following weaponskills in succession: 1. **Caustic Bite** 2. **Stormbite** If any of the weaponskills are not ready, the combo will start again. |
| 20 | 18 | Executes the following weaponskills in succession: 1. **Heated Split Shot** 2. **Heated Slug Shot** 3. **Heated Clean Shot** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Heat Blast** when firearm is **Overheated**. |
| 21 | 19 | Executes the following weaponskills in succession: 1. **Enchanted Riposte** 2. **Enchanted Zwerchhau** 3. **Enchanted Redoublement** Both **Black Mana** and **White Mana** must be at 50 or more. If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Scorch** upon landing **Verflare** or **Verholy** as a combo action. |
| 22 | 20 | Executes the following weaponskills in succession: 1. **Keen Edge** 2. **Brutal Shell** 3. **Solid Barrel** If any of the weaponskills are not ready, the combo will start again. |
| 23 | 21 | Executes the following weaponskills in succession: 1. **Gnashing Fang** 2. **Savage Claw** 3. **Wicked Talon** Requires at least one **Cartridge**. If any of the weaponskills are not ready, the combo will start again. |
| 24 | 22 | Executes the following weaponskills in succession: 1. **Cascade** 2. **Fountain** If any of the weaponskills are not ready, the combo will start again. ※**Cascade** changes to **Reverse Cascade** while under the effect of **En Avant**. ※**Fountain** changes to **Fountainfall** while under the effect of **En Avant**. ※Action changes to **Emboite** while dancing. |
| 25 | 23 | Executes the following weaponskills in succession: 1. **Fast Blade** **Potency: **160 2. **Rightful Sword** **Potency: **250 3. **Swashbuckler** **Potency: **320 If any of the weaponskills are not ready, the combo will start again. |
| 26 | 24 | Executes the following weaponskills in succession: 1. **Sunshadow** **Potency: **110 2. **Greatest Eclipse** **Potency: **200 If any of the weaponskills are not ready, the combo will start again. |
| 27 | 25 | Executes the following weaponskills in succession: 1. **Keen Edge** **Potency: **200 2. **Brutal Shell** **Potency: **300 3. **Solid Barrel** **Potency: **400 If any of the weaponskills are not ready, the combo will start again. |
| 28 | 26 | Executes the following weaponskills in succession: 1. **Doom Spike** **Potency: **400 2. **Sonic Thrust** **Potency: **450 3. **Coerthan Torment** **Potency: **500 If any of the weaponskills are not ready, the combo will start again. |
| 29 | 27 | Executes the following weaponskills in succession: 1. **Total Eclipse** 2. **Prominence** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Glory Slash** while under the effect of **Sword Oath**. |
| 30 | 28 | Executes the following weaponskills in succession: 1. **Mythril Tempest** 2. **Steel Cyclone** If any of the weaponskills are not ready, the combo will start again. |
| 31 | 29 | Executes the following spells in succession: 1. **Unleash** 2. **Stalwart Soul** If any of the spells are not ready, the combo will start again. |
| 32 | 30 | Executes the following weaponskills in succession: 1. **Four-point Fury** 2. **Rockbreaker** If any of the weaponskills are not ready, the combo will start again. |
| 33 | 31 | Executes the following weaponskills in succession: 1. **Doom Spike** 2. **Sonic Thrust** 3. **Coerthan Torment** If any of the weaponskills are not ready, the combo will start again. |
| 34 | 32 | Executes the following weaponskills in succession: 1. **Death Blossom** 2. **Hakke Mujinsatsu** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Goka Mekkyaku** while under the effect of **Three Mudra**. |
| 35 | 33 | Executes the following weaponskills in succession: 1. **Yukikaze** 2. **Gekko** 3. **Kasha** If any of the weaponskills are not ready, the combo will start again. |
| 36 | 34 | Executes the following weaponskills in succession: 1. **Mangetsu** 2. **Oka** If any of the weaponskills are not ready, the combo will start again. |
| 37 | 35 | Executes the following weaponskills in succession: 1. **Demon Slice** 2. **Demon Slaughter** If any of the weaponskills are not ready, the combo will start again. |
| 38 | 36 | Executes the following weaponskills in succession: 1. **Windmill** 2. **Bladeshower** If any of the weaponskills are not ready, the combo will start again. ※**Windmill** changes to **Rising Windmill** while under the effect of **En Avant**. ※**Bladeshower** changes to **Bloodshower** while under the effect of **En Avant**. ※Action changes to **Entrechat** while dancing. |
| 39 | 37 | Executes the following weaponskills in succession: 1. **Kyokufu** **Potency: **130 2. **Gofu** **Potency: **280 3. **Yagetsu** **Potency: **330 If any of the weaponskills are not ready, the combo will start again. |
| 40 | 38 | Executes the following weaponskills in succession: 1. **Aethersaber** **Potency: **840 **EP Cost:** 300 2. **Aethercut** **Potency: **1,200 **EP Cost:** 300 3. **Final Flourish** **Potency: **1,940 **EP Cost:** 300 If any of the weaponskills are not ready, the combo will start again. |
| 41 | 39 | Casts the following spells in succession: 1. **Verfire** **Potency: **310 **MP Cost:** 200 2. **Veraero** **Potency: **370 **MP Cost:** 300 3. **Verstone** **Potency: **310 **MP Cost:** 200 4. **Verflare** **Potency: **600 **MP Cost: **400 If any of the spells are not ready, the combo will start again. |
| 42 | 40 | Casts the following spells in succession: 1. **Fire IV** **Potency: **300 **MP Cost:** 800 2. **Fire IV** **Potency: **300 **MP Cost:** 800 3. **Fire IV** **Potency: **300 **MP Cost:** 800 4. **Foul** **Potency: **650 If any of the spells are not ready, the combo will start again. |
| 43 | 41 | Executes the following abilities in succession: 1. **Destiny Drawn** Leave everything to fate as you draw a card from your divining deck. **Additional Effect: **Restores 10% of maximum MP 2. **Lord of Crowns** Deals unaspected damage with a potency of 270. If any of the abilities are not ready, the combo will start again. |
| 44 | 42 | Executes the following abilities in succession: 1. **Destiny's Sleeve** Leave everything to fate as you draw a card from your divining deck. **Additional Effect: **Restores 20% of maximum MP 2. **The Scroll** Damage dealt is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced for yourself and all nearby party members. If any of the abilities are not ready, the combo will start again. |
| 45 | 43 | Executes the following actions in succession: 1. **Corps-a-corps** **Potency: **130 2. **Enchanted Riposte** **Potency: **220 3. **Enchanted Zwerchhau** **Potency: **290 4. **Enchanted Redoublement** **Potency: **470 5. **Displacement** **Potency: **130 6. **Verholy** **Potency: **600 **MP Cost: **400 7. **Scorch** **Potency: **700 **MP Cost: **400 If any of the actions are not ready, the combo will start again. |
| 46 | 44 | Executes the following actions in succession: 1. **Fast Blade** **Potency: **200 2. **Riot Blade** **Potency: **300 3. **Rage of Halone** **Potency: **350 If any of the actions are not ready, the combo will start again. |
| 47 | 45 | Executes the following actions in succession: 1. **Verfire** **Potency: **340 **MP Cost: **200 2. **Veraero** **Potency: **370 **MP Cost: **300 3. **Verstone** **Potency: **340 **MP Cost: **200 4. **Verthunder** **Potency: **370 **MP Cost: **300 5. **Verflare** **Potency: **600 **MP Cost: **400 If any of the actions are not ready, the combo will start again. |
| 48 | 46 | Executes the following actions in succession: 1. **Corps-a-corps** **Potency: **130 2. **Enchanted Riposte** **Potency: **220 3. **Enchanted Zwerchhau** **Potency: **290 4. **Enchanted Redoublement** **Potency: **470 5. **Engagement** **Potency: **150 6. **Verholy** **Potency: **600 **MP Cost: **400 7. **Scorch** **Potency: **700 **MP Cost: **400 If any of the actions are not ready, the combo will start again. |
| 49 | 47 | Executes the following actions in succession: 1. **Keen Edge** **Potency: **200 2. **Brutal Shell** **Potency: **300 3. **Solid Barrel** **Potency: **400 If any of the actions are not ready, the combo will start again. |
| 50 | 48 | Executes the following actions in succession: 1. **Slice** 2. **Waxing Slice** 3. **Infernal Slice** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Gibbet** while under the effect of **Soul Reaver**. ※Action changes to **Gallows** while under the effect of **Soul Reaver** and **Enhanced Gallows**. ※Action changes to **Void Reaping** while under the effect of **Enshrouded**. ※Action changes to **Cross Reaping** while under the effect of **Enshrouded** and **Enhanced Cross Reaping**. |
| 51 | 49 | Executes the following actions in succession: 1. **Spinning Scythe** 2. **Nightmare Scythe** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Guillotine** while under the effect of **Soul Reaver**. ※Action changes to **Grim Reaping** while under the effect of **Enshrouded**. |
| 52 | 50 | Executes the following weaponskills in succession: 1. **Fast Blade** 2. **Riot Blade** 3. **Royal Authority** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Atonement** while under the effect of **Atonement Ready**. ※Action changes to **Supplication** while under the effect of **Supplication Ready**. ※Action changes to **Sepulchre** while under the effect of **Sepulchre Ready**. |
| 53 | 51 | Executes the following weaponskills in succession: 1. **Heavy Swing** 2. **Maim** 3. **Storm's Path** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Fell Cleave** while under the effect of **Inner Release**. |
| 54 | 52 | Executes the following weaponskills in succession: 1. **Hard Slash** 2. **Syphon Strike** 3. **Souleater** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Scarlet Delirium** while under the effect of **Blackblood**. ※Action changes to **Comeuppance** while under the effect of **Blackblood** and **Comeuppance Ready**. ※Action changes to **Torcleaver** while under the effect of **Blackblood** and **Torcleaver Ready**. |
| 55 | 53 | Executes the following weaponskills in succession: 1. **Keen Edge** 2. **Brutal Shell** 3. **Solid Barrel** 4. **Burst Strike** If any of the weaponskills are not ready, the combo will start again. |
| 56 | 54 | Executes the following weaponskills in succession: 1. **Cascade** 2. **Fountain** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Reverse Cascade** while under the effect of **En Avant**. ※Action changes to **Fountainfall** upon landing **Cascade** while under the effect of **En Avant**. ※Action changes to **Saber Dance** while under the effect of **Flourishing Saber Dance**. ※Action changes to **Dance of the Dawn** while under the effect of **Flourishing Saber Dance** and **Solo Step**. |
| 57 | 55 | Executes the following weaponskills in succession: 1. **Dragon Kick** 2. **Twin Snakes** 3. **Demolish** 4. **Leaping Opo** 5. **Rising Raptor** 6. **Pouncing Coeurl** 7. **Phantom Rush** If any of the weaponskills are not ready, the combo will start again. |
| 58 | 56 | Executes the following weaponskills in succession: 1. **Raiden Thrust** 2. **Fang and Claw** 3. **Wheeling Thrust** 4. **Drakesbane** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Heavens' Thrust** while under the effect of **Heavensent**. ※Action changes to **Starcross** while under the effect of **Starcross Ready**. |
| 59 | 57 | Executes the following weaponskills in succession: 1. **Spinning Edge** 2. **Gust Slash** 3. **Aeolian Edge** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Assassinate** while under the effect of **Hidden**. ※Action changes to **Forked Raiju** while under the effect of **Three Mudra**. ※Action changes to **Fleeting Raiju** while under the effect of **Fleeting Raiju Ready**. ※Action changes to **Zesho Meppo** while under the effect of **Zesho Meppo Ready**. |
| 60 | 58 | Executes the following weaponskills in succession: 1. **Yukikaze** 2. **Gekko** 3. **Kasha** If any of the weaponskills are not ready, the combo will start again. ※**Yukikaze** changes to **Hyosetsu** while under the effect of **Kaiten**. ※**Gekko** changes to **Mangetsu** while under the effect of **Kaiten**. ※**Kasha** changes to **Oka** while under the effect of **Kaiten**. |
| 61 | 59 | Executes the following actions in succession: 1. **Slice** 2. **Waxing Slice** 3. **Infernal Slice** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **Executioner's Guillotine** while under the effect of **Executioner's Guillotine Ready**. ※Action changes to **Void Reaping** while under the effect of **Enshrouded**. ※Action changes to **Cross Reaping** upon landing **Void Reaping** while under the effect of **Enshrouded**. |
| 62 | 60 | Executes the following gentlemanly weaponskills in succession: 1. **Gentlemanly Smash** **Potency: **200 2. **Gentlemanly Thrust** **Potency: **300 3. **Rage of the Gentleman** **Potency: **330 **Combo Bonus: ** Grants 15 seconds of **Gloves Off** If any of the weaponskills are not ready, the combo will start again. |
| 63 | 61 | Executes the following actions in succession: 1. **Slice** **Potency: **320 2. **Waxing Slice** **Potency: **400 3. **Infernal Slice** **Potency: **500 If any of the weaponskills are not ready, the combo will start again. |
| 64 | 62 | Executes the following actions in succession: 1. **Spinning Scythe** **Potency: **140 2. **Nightmare Scythe** **Potency: **180 If any of the weaponskills are not ready, the combo will start again. |
| 65 | 63 | Executes the following actions in succession: 1. **Claw of the Br'aax** **Potency: **220 2. **Fangs of the Br'aax** **Potency: **320 3. **Tail of the Br'aax** **Potency: **440 **Combo Bonus:** Restores own HP **Cure Potency:** 250 If any of the weaponskills are not ready, the combo will start again. |
| 66 | 64 | Executes the following actions in succession: 1. **Trials of Tural** **Potency: **150 2. **Turali Fervor** **Potency: **210 3. **Turali Judgment** **Potency: **270 If any of the weaponskills are not ready, the combo will start again. |
| 67 | 65 | Executes the following weaponskills in succession: 1. **Steel Fangs** 2. **Hunter's Sting** 3. **Barbarous Bite** 4. **Piercing Fangs** 5. **Swiftskin's Sting** 6. **Ravenous Bite** If any of the weaponskills are not ready, the combo will start again. ※Action changes to **First Generation** after executing **World-swallower** while under the effect of **Reawakened**. ※Action changes to **Second Generation** after executing **First Generation** while under the effect of **Reawakened**. ※Action changes to **Third Generation** after executing **Second Generation** while under the effect of **Reawakened**. ※Action changes to **Fourth Generation** after executing **Third Generation** while under the effect of **Reawakened**. |
| 68 | 66 | |
| 69 | 67 | Casts the following spells in succession: 1. **Fire in Red** **Potency: **400 2. **Aero in Green** **Potency: **480 3. **Water in Blue** **Potency: **560 If any of the spells are not ready, the combo will start again. |
| 70 | 68 | Casts the following spells in succession: 1. **Fire II in Red** **Potency: **200 2. **Aero II in Green** **Potency: **240 3. **Water II in Blue** **Potency: **280 If any of the spells are not ready, the combo will start again. |
| 71 | 69 | |
| 72 | 70 |