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ffxiv-datamining/csv/custom/000/RegWilAetheGuid_00060.csv
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2018-02-05 15:11:16 +00:00

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40TEXT_REGWILAETHEGUID_00060_NENEBARU_000Hail, adventurer! If you would know aught of aetherytes and aetherial travel, I, Nenebaru, would be happy to assist you.
51TEXT_REGWILAETHEGUID_00060_Q1_000_1Select a topic.
62TEXT_REGWILAETHEGUID_00060_A1_000_1What is aetherial travel?
73TEXT_REGWILAETHEGUID_00060_A1_000_2What are aetherytes?
84TEXT_REGWILAETHEGUID_00060_A1_000_3What is the difference between Return and Teleport?
95TEXT_REGWILAETHEGUID_00060_A1_000_4Nothing.
106TEXT_REGWILAETHEGUID_00060_NENEBARU_010In order to understand the workings of aetherial travel, one must first understand the nature of aether itself.
117TEXT_REGWILAETHEGUID_00060_NENEBARU_011Aether is an invisible, intangible substance that exists all around us.
128TEXT_REGWILAETHEGUID_00060_NENEBARU_012It flows through every living being, including you and me. It is what sustains us, and without it we would perish.
139TEXT_REGWILAETHEGUID_00060_NENEBARU_013Once the spirit departs the body due to death, our remains are reduced to aether and returned to the aetherial river known as the Lifestream.
1410TEXT_REGWILAETHEGUID_00060_NENEBARU_014However, it was long ago discovered that, with sufficient control of one's spiritual energies, a man could deliberately reduce his physical form to aether without severing the connection between body and soul. And so the spells known as Return and Teleport were born.
1511TEXT_REGWILAETHEGUID_00060_NENEBARU_020These crystalline agglomerations of aether, which are a common sight throughout Eorzea, are vital to aetherial travel.
1612TEXT_REGWILAETHEGUID_00060_NENEBARU_021By touching an aetheryte, you can attune your body's aether with the crystal.
1713TEXT_REGWILAETHEGUID_00060_NENEBARU_022Should you fall in battle and your body be reduced to aether, you may awaken back at the aetheryte with which you have the strongest resonance─your “home point.”
1814TEXT_REGWILAETHEGUID_00060_NENEBARU_023With the proper training, however, you can resist the pull of your home point and travel to a different aetheryte.
1915TEXT_REGWILAETHEGUID_00060_NENEBARU_024This is the technique commonly referred to as “Teleportation.”
2016TEXT_REGWILAETHEGUID_00060_NENEBARU_025But know that you can only travel to an aetheryte with which you have previously attuned. When visiting an unfamiliar area, you would do well to seek out the nearest aetheryte before engaging in any dangerous activities.
2117TEXT_REGWILAETHEGUID_00060_NENEBARU_026In essence, aetherytes act as lodestones, which allow us to move contrary to the natural flow of the Lifestream. But be fairly warned: to attempt aetherial travel without these lodestones is akin to suicide.
2218TEXT_REGWILAETHEGUID_00060_NENEBARU_030Compared to Teleport, Return is less taxing on our spiritual energies, as we are naturally drawn towards our “home point”─the aetheryte with which we have the strongest resonance.
2319TEXT_REGWILAETHEGUID_00060_NENEBARU_031This spell can be cast quite quickly, making it ideal for emergencies.
2420TEXT_REGWILAETHEGUID_00060_NENEBARU_032By way of a drawback, you cannot select your destination at will─Return can only send you back to your home point.
2521TEXT_REGWILAETHEGUID_00060_NENEBARU_033Teleport offers greater versatility, in that you can travel to any aetheryte with which you have previously attuned.
2622TEXT_REGWILAETHEGUID_00060_NENEBARU_034However, it requires a great deal of spiritual energy known as “anima” to safely guide one's body and soul to the weaker aetherial beacon. Do not worry, though─many adventurers recover quickly and are more than capable of frequent travel. That is, assuming they can afford the costs involved.
2723TEXT_REGWILAETHEGUID_00060_NENEBARU_035You see, in the Calamity, many of the aetheryte camps across Eorzea were completely destroyed. Rebuilding these camps came at a great expense, and the money which made this possible was lent by certain wealthy individuals.
2824TEXT_REGWILAETHEGUID_00060_NENEBARU_036This debt is being repaid to this day, and it is for this reason that we must levy a fee upon those who use the Teleport spell.