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ffxiv-datamining/csv/quest/036/LucKme108_03637.csv
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2023-01-11 19:24:01 -01:00

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40TEXT_LUCKME108_03637_SEQ_00Tristol knows people who may be able to assist in your search for ore.
51TEXT_LUCKME108_03637_SEQ_01Tristol informs you that a dwarven family known as the Tholls have long mined this land, and none know its bounty as well as they. If you explain to them your situation, the painter is confident that they would be willing to cooperate in your search for ore. Thus do you and the Exarch set out for the village of Tomra to seek an audience with its chief, a dwarf named Xamott.
62TEXT_LUCKME108_03637_SEQ_02At the entrance to Tomra, you and the Exarch are greeted by a boisterous dwarf. Having traded lali-hos to his satisfaction, he reveals himself to be none other than Xamott. While he is keen to assist any endeavor that will restore peace to their home, he will only help you find the ore if he is certain you will put it to good use. To that end, he requires that you undertake a trial most tricksy, and invites you into the village to learn more.
73TEXT_LUCKME108_03637_SEQ_03Xamott informs you that, when dwarves of his village come of age, each of them must prove their readiness to take to the mines. This they do by undertaking a traditional trial─the curiously named 3-D MineRunner. In this trial, you are given a slingshot, which you must use to shoot the dwarf who wears a different helm from that of the Tholls. When you are ready to begin, you are to report to the observer nearby.
84TEXT_LUCKME108_03637_SEQ_04The dwarf observer takes you to the rooftops, where you have a practice run of the trial. The next time will be the actual trial, where failure is a possibility.
95TEXT_LUCKME108_03637_SEQ_05With your combination of discernment, diligence, and dexterity, you succeed in passing the dwarves' trial. The observer instructs you to return to Xamott, that you might get on with the business of putting an end to the strangeness that racks the land.
106TEXT_LUCKME108_03637_SEQ_06Impressed with your showing in the trial, Xamott declares that he will place his faith in you and help you to find the ore you seek for the Talos heart.
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2824TEXT_LUCKME108_03637_TODO_00Speak with the Crystal Exarch.
2925TEXT_LUCKME108_03637_TODO_01Speak with Xamott.
3026TEXT_LUCKME108_03637_TODO_02Speak with the dwarf observer and undertake the trial.
3127TEXT_LUCKME108_03637_TODO_03Speak with the dwarf observer again and undertake the true trial.
3228TEXT_LUCKME108_03637_TODO_04Speak with Xamott.
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5248TEXT_LUCKME108_03637_MYSTERYVOICE_000_000A quest for the Talos's heart... This presents an unexpected opportunity.
5349TEXT_LUCKME108_03637_CHAINUZZ_000_005Ideally, a Talos heart should be made from ore found in the selfsame region as the stone for the chassis. Let's see what Tristol can tell us.
5450TEXT_LUCKME108_03637_DULIACHAI_000_010I'm glad Tristol was willing to lend us an ear. It's but a small step, but I pray this will pave the way for reconciliation.
5551TEXT_LUCKME108_03637_TRISTOL_000_020If you seek material for the Talos's heart, I know people who may be able to assist.
5652TEXT_LUCKME108_03637_TRISTOL_000_021They are the Tholls, a dwarven family that have long mined this land. No one knows its bounty as well as they.
5753TEXT_LUCKME108_03637_TRISTOL_000_022If you explain your situation, I'm sure they would be willing to cooperate. Indeed, 'twas one of them that showed me the secret tunnel to the top of the cliff.
5854TEXT_LUCKME108_03637_TRISTOL_000_023You will find the Tholls at their village to the northwest, a place called Tomra. When you arrive, seek an audience with Chief Xamott...and do not forget to greet him with a hearty lali-ho!
5955TEXT_LUCKME108_03637_MYSTERYVOICE_000_024Permit me to join you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I would keep my joints limber, and mayhap I can provide some manner of assistance.
6056TEXT_LUCKME108_03637_CHAINUZZ_000_025I'll leave the heart to the two of you, then. The variety of ore doesn't matter so long as it's rich with aether.
6157TEXT_LUCKME108_03637_CHAINUZZ_000_026I'll aim to have my design complete by your return.
6258TEXT_LUCKME108_03637_CHAINUZZ_000_030If aether-rich ore proves elusive, we can make up for it with quantity. The Stoneworks had techniques for such situations.
6359TEXT_LUCKME108_03637_DULIACHAI_000_035Is the Exarch unwell? Do take care out there.
6460TEXT_LUCKME108_03637_TRISTOL_000_040After the Ladder stopped moving, the Tholls used secret tunnels to move freely around the island. While they mostly keep to themselves, they are a friendly folk.
6561TEXT_LUCKME108_03637_MYSTERYVOICE_000_050So this is Tomra...
6662TEXT_LUCKME108_03637_MYSTERYVOICE_000_051Seldom do we see the dwarven folk at the Crystarium. To now be in the presence of so many...
6763TEXT_LUCKME108_03637_MYSTERYVOICE_000_052I shall enjoy not having to crane my neck for a change.
6864TEXT_LUCKME108_03637_XAMOTT_000_053(-Boisterous Dwarf-)Lali-ho!
6965TEXT_LUCKME108_03637_Q1_000_000What will you say?
7066TEXT_LUCKME108_03637_A1_000_001Lali-ho!
7167TEXT_LUCKME108_03637_A1_000_002Lali...ho?
7268TEXT_LUCKME108_03637_A1_000_003What did you just call me!?
7369TEXT_LUCKME108_03637_XAMOTT_000_054(-Boisterous Dwarf-)Ah, a rousin' greeting! You've clearly been practicin'!
7470TEXT_LUCKME108_03637_XAMOTT_000_055(-Boisterous Dwarf-)What sorry excuse for a greeting was that!? Where's your heart, <If(PlayerParameter(4))>lass<Else/>lad</If>!? Your <Emphasis>stones</Emphasis>!?
7571TEXT_LUCKME108_03637_XAMOTT_000_056(-Boisterous Dwarf-)It's a greeting, <If(PlayerParameter(4))>lass<Else/>lad</If>! A lali-ho for a lali-ho─that's the way it works!
7672TEXT_LUCKME108_03637_XAMOTT_000_057(-Boisterous Dwarf-)Come, let's try it again!
7773TEXT_LUCKME108_03637_XAMOTT_000_058(-Boisterous Dwarf-)Lali-hoooooo!
7874TEXT_LUCKME108_03637_Q2_000_000What will you say?
7975TEXT_LUCKME108_03637_A2_000_001Lali-hoooooo!
8076TEXT_LUCKME108_03637_A2_000_002L-Lali-ho!
8177TEXT_LUCKME108_03637_XAMOTT_000_059(-Boisterous Dwarf-)Hmmm, not bad, not bad. But there's room for improvement.
8278TEXT_LUCKME108_03637_XAMOTT_000_060(-Boisterous Dwarf-)Anyroad, now that we've observed common courtesy─who are you and what're you doin' here?
8379TEXT_LUCKME108_03637_XAMOTT_000_061(-Boisterous Dwarf-)Anyroad, now that we've observed common courtesy─who are you and what happened to your helm?
8480TEXT_LUCKME108_03637_MYSTERYVOICE_000_062At the recommendation of the denizens of Amity, we have come to seek the aid of the Tholl family. May we speak with Chief Xamott?
8581TEXT_LUCKME108_03637_XAMOTT_000_063Why, yes you may! <Emphasis>I</Emphasis> am Xamott, and I bid you welcome to Tomra!
8682TEXT_LUCKME108_03637_XAMOTT_000_064If it's the folk of Amity what sent you here, you must have quite a tale to tell. Come, let's hear it!
8783TEXT_LUCKME108_03637_XAMOTT_000_065Well, well! And there I thought those below had no fight left in 'em!
8884TEXT_LUCKME108_03637_XAMOTT_000_066Havin' said that, it's not like we know how to deal with that floatin' volcano and all them sin eaters neither.
8985TEXT_LUCKME108_03637_XAMOTT_000_067If you're serious about restorin' peace to these parts, though, we'll gladly lend you a hand.
9086TEXT_LUCKME108_03637_XAMOTT_000_068However!
9187TEXT_LUCKME108_03637_XAMOTT_000_069The kind of ore you seek's precious to us too.
9288TEXT_LUCKME108_03637_XAMOTT_000_070If I let you have it only for you to bungle things up and squander it, like, no amount of ale will wash away my chagrin.
9389TEXT_LUCKME108_03637_XAMOTT_000_071First, I need to make sure you're worthy─by means of a trial! Aye, a trial most tricksy, passed down through the line of Tholl!
9490TEXT_LUCKME108_03637_MYSTERYVOICE_000_072And what is this trial?
9591TEXT_LUCKME108_03637_XAMOTT_000_073Heh heh heh... Come with me and I'll tell you all.
9692TEXT_LUCKME108_03637_MYSTERYVOICE_000_080What could this trial be...?
9793TEXT_LUCKME108_03637_XAMOTT_000_090Heh heh heh... Listen well.
9894TEXT_LUCKME108_03637_XAMOTT_000_091As you know, we're a minin' folk. And in the minin' life, danger's a constant companion.
9995TEXT_LUCKME108_03637_XAMOTT_000_092So, when we come of age, each of us must prove our readiness to take to the mines.
10096TEXT_LUCKME108_03637_XAMOTT_000_093This we do by undertakin' a trial what tests the three traits all good miners can't do without: discernment, diligence, and dexterity. We call it...3-D MineRunner!
10197TEXT_LUCKME108_03637_XAMOTT_000_094Now, look on my helm. Mark its features well. You'll be given a slingshot, which you must use to shoot dwarves as wear helms what are <Emphasis>different</Emphasis>.
10298TEXT_LUCKME108_03637_XAMOTT_000_095I've already made the necessary arrangements. When you're ready to take the trial, report to the observer nearby. Best of luck to you!
10399TEXT_LUCKME108_03637_MYSTERYVOICE_000_100Well, I am pleased that the trial isn't needlessly dangerous. Though the dwarves who are our targets may beg to differ.
104100TEXT_LUCKME108_03637_MYSTERYVOICE_000_101Would you care to do the honors, my friend? It scarce needs to be said, but you are best suited of the two of us.
105101TEXT_LUCKME108_03637_XAMOTT_000_105Aye, take a good look at my helm. The pair of magnificent horns. It's the mark of our clan, and if you see it─for goodness' sake, stay your hand!
106102TEXT_LUCKME108_03637_GUIDEDWARF03637_000_110Lali-ho! You must be the challenger the chief mentioned. I'll show you to the rooftop at once.
107103TEXT_LUCKME108_03637_GUIDEDWARF03637_000_111As I'm sure you've been told, in 3-D MineRunner, you use a slingshot to shoot them as wear the wrong helm. Let's begin with a spot of practice, eh?
108104TEXT_LUCKME108_03637_SYSTEM_000_112Search for the dwarf wearing the wrong type of helm. You may move the camera, as well as zoom in and out. Target the dwarf and use the slingshot with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
109105TEXT_LUCKME108_03637_GUIDEDWARF03637_000_113Aye, that's the way!
110106TEXT_LUCKME108_03637_GUIDEDWARF03637_000_114Next time, it's the trial for true. Let me know when you're ready, eh?
111107TEXT_LUCKME108_03637_MYSTERYVOICE_000_120I shall pray for your success.
112108TEXT_LUCKME108_03637_XAMOTT_000_125Good form there, <If(PlayerParameter(4))>lass<Else/>lad</If>, but that was only practice. The actual trial's a deal harder!
113109TEXT_LUCKME108_03637_GUIDEDWARF03637_000_130Ready for the trial? Right this way, then!
114110TEXT_LUCKME108_03637_GUIDEDWARF03637_000_131This time, there'll be them as wear the <Emphasis>right</Emphasis> helm. You shoot them, you fail, so look carefully afore you let the stone fly!
115111TEXT_LUCKME108_03637_SYSTEM_000_132Search for the dwarf wearing the wrong type of helm. You may move the camera, as well as zoom in and out. Target the dwarf and use the slingshot with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
116112TEXT_LUCKME108_03637_GUIDEDWARF03637_000_133Well done, well done! The trial never lies─you've got what it takes to be a miner!
117113TEXT_LUCKME108_03637_GUIDEDWARF03637_000_134Run along back to the chief, now, and get on with puttin' an end to all this strangeness of late!
118114TEXT_LUCKME108_03637_MYSTERYVOICE_000_150Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Though such a trial must be as a relaxing diversion compared to your usual endeavors, it was still an impressive display.
119115TEXT_LUCKME108_03637_GUIDEDWARF03637_000_155Oh, no need to worry about them as you struck. They wouldn't have felt it through their armor.
120116TEXT_LUCKME108_03637_XAMOTT_000_160That was some impressive shooting, <If(PlayerParameter(4))>lass<Else/>lad</If>! Consider me satisfied!
121117TEXT_LUCKME108_03637_XAMOTT_000_161Aye, 'tis plain you didn't come this far with luck alone. So I'll place my faith in you, and help you find the ore you seek.