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ffxiv-datamining/csv/quest/040/LucKsa253_04040.csv
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2023-01-11 19:24:01 -01:00

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40TEXT_LUCKSA253_04040_SEQ_00Zlatan is ready to see you on your way once more. ※Changing classes or jobs will prevent progress during this quest.
51TEXT_LUCKSA253_04040_SEQ_01While relieved to know the Bozjan ruins are not the only place where antiquities made of aetherial siltstone may be found, Zlatan is no less discomfited knowing the arduous task of procuring them must fall to you. Gerolt is confident that fifteen relics should suffice for your plans, and so you set out in search of dark, perilous ruins, hoping his guess is on the mark. ※You may not proceed with a class or job that is different from when you accepted this quest. ※Timeworn artifacts can be obtained by completing the raid Delubrum Reginae, or the deep dungeon Palace of the Dead.
62TEXT_LUCKSA253_04040_SEQ_02You return to Gangos with a hard-earned assortment of artifacts. Loaded into the Allagan node, along with the Resistance weapon, the refinement process thereafter is surprisingly painless. Almost suspiciously so. Zlatan and Gerolt then discuss the feasibility of repeating the refinement process, prompting an equally suspicious recording from the Allagan node, extolling wares from the House of Splendors that would save you the trouble of finding more artifacts, albeit at a price. Zlatan would not forbid you from purchasing from the House of Splendors, but he is understandably keen to avoid any unnecessary dealings with the notoriously unscrupulous Rowena.
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2824TEXT_LUCKSA253_04040_TODO_00<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain timeworn artifacts<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,32651,1,1)/> and <SheetEn(Item,2,32668,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,32652,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,32653,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,32654,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,32655,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,32659,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,32660,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,32661,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,32662,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,32656,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,32658,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,32657,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,32663,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,32664,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,32665,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,32666,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,32667,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the timeworn artifacts to the Allagan node at Gangos</If>.
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5248TEXT_LUCKSA253_04040_SYSTEM_800_000Please note that upon completing the quest “A New Path of Resistance,” you will receive a Resistance weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
5349TEXT_LUCKSA253_04040_SYSTEM_801_000Please ensure you have changed to your desired job before speaking with Zlatan.
5450TEXT_LUCKSA253_04040_Q1_800_000What will you do?
5551TEXT_LUCKSA253_04040_A1_800_000Undertake this quest as another job.
5652TEXT_LUCKSA253_04040_A2_800_000Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
5753TEXT_LUCKSA253_04040_SYSTEM_800_001Please speak with Zlatan again when you are ready to undertake this quest.
5854TEXT_LUCKSA253_04040_SYSTEM_800_005You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again.
5955TEXT_LUCKSA253_04040_SYSTEM_800_006You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again.
6056TEXT_LUCKSA253_04040_SYSTEM_800_008In order to accept the quest “A New Path of Resistance,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory.
6157TEXT_LUCKSA253_04040_SYSTEM_800_009In order to accept the quest “A New Path of Resistance,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory.
6258TEXT_LUCKSA253_04040_ZLATAN_000_000Who would have thought that the answer to our prayers would be found in ancient pottery of all places?
6359TEXT_LUCKSA253_04040_ZLATAN_000_001And thanks to the efforts of merchants countless years ago, such relics may be found far beyond the region in which they originated. Considering the present state of Bozja, being able to search for them in other locations may prove beneficial to us.
6460TEXT_LUCKSA253_04040_ZLATAN_000_002I say “us,” but I am afraid the task of procuring them must fall unto you, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Though I dare not ask why, Master Gerolt is quite confident that fifteen artifacts made from aetherial siltstone are likely to contain the requisite amount to coat your Resistance weapon. I trust you know better than I what ruins are worthy of exploration, so I will leave the rest to you. Safe travels.
6561TEXT_LUCKSA253_04040_ZLATAN_000_010Come to refine another Resistance weapon? Then we will have need of more aetherial siltstone.
6662TEXT_LUCKSA253_04040_ZLATAN_000_011After your last foray, I trust you know where best to search out the antiquities required, so I will say no more. The node will be ready and waiting for your return.
6763TEXT_LUCKSA253_04040_SYSTEM_000_020Timeworn artifacts can be obtained by completing the raid Delubrum Reginae, or the deep dungeon Palace of the Dead.
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6965TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_028<blip> <blip> Unable to initiate aetherial siltstone extraction. Please insert artifacts.
7066TEXT_LUCKSA253_04040_SYSTEM_000_026Timeworn artifacts can be obtained by completing the raid Delubrum Reginae, or the deep dungeon Palace of the Dead.
7167TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_050<blip> Weapon not found. <blip> Please relinquish weapon to proceed with enhancement.
7268TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_055<blip> <blip> Please insert raw materials to begin aetherial siltstone extraction.
7369TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_060<blip> Scanning... <blip> <blip> Aetherial siltstone detected. Please insert weapon.
7470TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_061<blip> Weapon detected. Preparing aetheroinsulation coating.
7571TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_062Weapon aether stabilized. <blip> Please select memories for desired attribute adjustment.
7672TEXT_LUCKSA253_04040_Q1_000_100What will you do?
7773TEXT_LUCKSA253_04040_A1_000_100Adjust Resistance weapon attributes.
7874TEXT_LUCKSA253_04040_A2_000_100Inquire about the refinement process.
7975TEXT_LUCKSA253_04040_A3_000_100Nothing.
8076TEXT_LUCKSA253_04040_SYSTEM_000_301By supplying the Allagan node with timeworn artifacts, you may raise the four available attributes of your Resistance weapon as you see fit.
8177TEXT_LUCKSA253_04040_SYSTEM_000_302When you are satisfied with the allotment of attributes, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Allocate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to complete the process.
8278TEXT_LUCKSA253_04040_SYSTEM_000_303Choose carefully, as redistribution of attributes will require the procurement of additional materials.
8379TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_070<blip> <blip> Scanning registry... Readying memories for extraction...
8480TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_071<blip> Applying aetheroinsulation coating... <blip> <blip> Initiating aetheric memory infusion...
8581TEXT_LUCKSA253_04040_GEROLT_000_072Well, I'll be damned. It worked!
8682TEXT_LUCKSA253_04040_GEROLT_000_080I'll give the Allagan ball o' bolts credit─any smith worth their hammer'd be proud of a weapon as fine as this. I'll call <If(Equal(PlayerParameter(68),20))>'em<Else/><If(Equal(PlayerParameter(68),30))>'em<Else/><If(Equal(PlayerParameter(68),38))>'em<Else/>'er</If></If></If> <SheetEn(Item,2,IntegerParameter(1),1,1)/>!
8783TEXT_LUCKSA253_04040_GEROLT_000_081I'll give the Allagan ball o' bolts credit─any smith worth their hammer'd be proud of a weapon as fine as this. I'll call 'er <SheetEn(Item,2,IntegerParameter(1),1,1)/>!
8884TEXT_LUCKSA253_04040_GEROLT_000_082And what better to partner 'er with than <SheetEn(Item,2,IntegerParameter(1),1,1)/>!
8985TEXT_LUCKSA253_04040_GEROLT_000_100'Course if somethin' ain't right with <If(Equal(PlayerParameter(68),19))>'em<Else/><If(Equal(PlayerParameter(68),20))>'em<Else/><If(Equal(PlayerParameter(68),30))>'em<Else/><If(Equal(PlayerParameter(68),38))>'em<Else/>it</If></If></If></If>, tell it to the node, not me.
9086TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_101<blip> Warning. <blip> Warning. Subsequent memory infusions require reapplication of aetheroinsulation coating.
9187TEXT_LUCKSA253_04040_ZLATAN_000_102Meaning Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> would need to acquire more siltstone.
9288TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_103And there is no better place to procure said siltstone than Rowena's House of Splendors!
9389TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_104Our stalls are stocked with the finest relics, containing high concentrations of aetherial siltstone, which are certain to meet all your weapon forging needs. Visit your nearest House of Splendors representative today, and receive a discount on your first purchase! If quality is what you seek, then come to Mor Dhona and let Mistress Rowena add a touch of splendor to your life.
9490TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_105This advertisement was brought to you by Rowena's House of Splendors. <Emphasis>The House of Splendors is not responsible for damages, injury, or painful death incurred through the use, misuse, or inability to use their products. Offer is void in the void where prohibited or not prohibited.</Emphasis>
9591TEXT_LUCKSA253_04040_GEROLT_000_106Bloody hell... Is nothing safe from that money-grubbin' witch?
9692TEXT_LUCKSA253_04040_GEROLT_000_107Guess I should count meself fortunate. 'Least I got to keep me name, unlike the rest o' her bloody underlings. <sigh> Though I reckon she'll come fer that too afore long...
9793TEXT_LUCKSA253_04040_GEROLT_000_120Remember, <If(PlayerParameter(4))>lass<Else/>lad</If>─if somethin' ain't right with <If(Equal(PlayerParameter(68),19))>'em<Else/><If(Equal(PlayerParameter(68),20))>'em<Else/><If(Equal(PlayerParameter(68),30))>'em<Else/><If(Equal(PlayerParameter(68),38))>'em<Else/>it</If></If></If></If>, tell it to the node, not me.
9894TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_121<blip> Additional aetherial siltstone required for reapplication of aetheroinsulation coating. Artifacts from Rowena's House of Splendors recommended for maximum efficiency. <blip> House of Splendors representatives are standing by!
9995TEXT_LUCKSA253_04040_ZLATAN_000_122Hmm... That would certainly save you from the undue burden of traveling the world over in search of the requisite antiquities. Of course, that is to say nothing of the payment expected in return...
10096TEXT_LUCKSA253_04040_ZLATAN_000_123From what I gather, placing ourselves in their debt, financial or otherwise, would be ill-advised.
10197TEXT_LUCKSA253_04040_SYSTEM_000_124Aetherial sealant can be obtained from Auriana at Revenant's Toll or Hismena at Idyllshire.