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10 KiB
10 KiB
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| 3 | int32 | str | str |
| 4 | 0 | TEXT_CHRHDY251_04726_SEQ_00 | The House Manderville artisan stands ready to facilitate your augmentation request. ※Changing classes or jobs will prevent progress during this quest. |
| 5 | 1 | TEXT_CHRHDY251_04726_SEQ_01 | You approach the House Manderville artisan with a request to augment a different Manderville weapon. The ever-enthusiastic craftsman asks only that you supply him with the necessary chunks of complementary chondrite─a substance which is, of course, only available from a particular merchant for a very particular type of currency. ※You may not proceed with a class or job that is different from when you accepted this quest. ※Chunks of complementary chondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han. |
| 6 | 2 | TEXT_CHRHDY251_04726_SEQ_02 | You make the required meteoritic contribution, and are once more blessed to witness a collaboration of artisanal brilliance. Encouraged by Gerolt's grudging praise, the House Manderville artisan bids you call upon him again should you have other armaments you wish to have augmented. |
| 7 | 3 | TEXT_CHRHDY251_04726_SEQ_03 | |
| 8 | 4 | TEXT_CHRHDY251_04726_SEQ_04 | |
| 9 | 5 | TEXT_CHRHDY251_04726_SEQ_05 | |
| 10 | 6 | TEXT_CHRHDY251_04726_SEQ_06 | |
| 11 | 7 | TEXT_CHRHDY251_04726_SEQ_07 | |
| 12 | 8 | TEXT_CHRHDY251_04726_SEQ_08 | |
| 13 | 9 | TEXT_CHRHDY251_04726_SEQ_09 | |
| 14 | 10 | TEXT_CHRHDY251_04726_SEQ_10 | |
| 15 | 11 | TEXT_CHRHDY251_04726_SEQ_11 | |
| 16 | 12 | TEXT_CHRHDY251_04726_SEQ_12 | |
| 17 | 13 | TEXT_CHRHDY251_04726_SEQ_13 | |
| 18 | 14 | TEXT_CHRHDY251_04726_SEQ_14 | |
| 19 | 15 | TEXT_CHRHDY251_04726_SEQ_15 | |
| 20 | 16 | TEXT_CHRHDY251_04726_SEQ_16 | |
| 21 | 17 | TEXT_CHRHDY251_04726_SEQ_17 | |
| 22 | 18 | TEXT_CHRHDY251_04726_SEQ_18 | |
| 23 | 19 | TEXT_CHRHDY251_04726_SEQ_19 | |
| 24 | 20 | TEXT_CHRHDY251_04726_SEQ_20 | |
| 25 | 21 | TEXT_CHRHDY251_04726_SEQ_21 | |
| 26 | 22 | TEXT_CHRHDY251_04726_SEQ_22 | |
| 27 | 23 | TEXT_CHRHDY251_04726_SEQ_23 | |
| 28 | 24 | TEXT_CHRHDY251_04726_TODO_00 | <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain chunks of complementary chondrite<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,38401,1)/> and <SheetEn(Item,2,38419,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,38401,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,38402,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,38403,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,38404,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,38408,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,38409,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,38410,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,38411,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,38405,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,38407,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,38406,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,38412,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,38413,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,38414,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,38415,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,38416,1,1)/><Else/><If(Equal(IntegerParameter(4),39))><SheetEn(Item,2,38418,1,1)/><Else/><If(Equal(IntegerParameter(4),40))><SheetEn(Item,2,38417,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the chunks of complementary chondrite to the House Manderville artisan</If>. |
| 29 | 25 | TEXT_CHRHDY251_04726_TODO_01 | |
| 30 | 26 | TEXT_CHRHDY251_04726_TODO_02 | |
| 31 | 27 | TEXT_CHRHDY251_04726_TODO_03 | |
| 32 | 28 | TEXT_CHRHDY251_04726_TODO_04 | |
| 33 | 29 | TEXT_CHRHDY251_04726_TODO_05 | |
| 34 | 30 | TEXT_CHRHDY251_04726_TODO_06 | |
| 35 | 31 | TEXT_CHRHDY251_04726_TODO_07 | |
| 36 | 32 | TEXT_CHRHDY251_04726_TODO_08 | |
| 37 | 33 | TEXT_CHRHDY251_04726_TODO_09 | |
| 38 | 34 | TEXT_CHRHDY251_04726_TODO_10 | |
| 39 | 35 | TEXT_CHRHDY251_04726_TODO_11 | |
| 40 | 36 | TEXT_CHRHDY251_04726_TODO_12 | |
| 41 | 37 | TEXT_CHRHDY251_04726_TODO_13 | |
| 42 | 38 | TEXT_CHRHDY251_04726_TODO_14 | |
| 43 | 39 | TEXT_CHRHDY251_04726_TODO_15 | |
| 44 | 40 | TEXT_CHRHDY251_04726_TODO_16 | |
| 45 | 41 | TEXT_CHRHDY251_04726_TODO_17 | |
| 46 | 42 | TEXT_CHRHDY251_04726_TODO_18 | |
| 47 | 43 | TEXT_CHRHDY251_04726_TODO_19 | |
| 48 | 44 | TEXT_CHRHDY251_04726_TODO_20 | |
| 49 | 45 | TEXT_CHRHDY251_04726_TODO_21 | |
| 50 | 46 | TEXT_CHRHDY251_04726_TODO_22 | |
| 51 | 47 | TEXT_CHRHDY251_04726_TODO_23 | |
| 52 | 48 | TEXT_CHRHDY251_04726_SYSTEM_000_000 | Please note that upon completing the quest “The Next Mander-level,” you will receive a Manderville weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>. |
| 53 | 49 | TEXT_CHRHDY251_04726_SYSTEM_000_001 | Please ensure you have changed to your desired job before speaking with the House Manderville artisan. |
| 54 | 50 | TEXT_CHRHDY251_04726_Q1_000_001 | What will you do? |
| 55 | 51 | TEXT_CHRHDY251_04726_A1_000_002 | Undertake this quest as another job. |
| 56 | 52 | TEXT_CHRHDY251_04726_A1_000_003 | Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>. |
| 57 | 53 | TEXT_CHRHDY251_04726_SYSTEM_000_005 | Please speak with the House Manderville artisan again when you are ready to undertake this quest. |
| 58 | 54 | TEXT_CHRHDY251_04726_SYSTEM_000_006 | You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with the House Manderville artisan again. |
| 59 | 55 | TEXT_CHRHDY251_04726_SYSTEM_000_007 | You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with the House Manderville artisan again. |
| 60 | 56 | TEXT_CHRHDY251_04726_SYSTEM_000_008 | In order to accept the quest “The Next Mander-level,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory. |
| 61 | 57 | TEXT_CHRHDY251_04726_SYSTEM_000_009 | In order to accept the quest “The Next Mander-level,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory. |
| 62 | 58 | TEXT_CHRHDY251_04726_CRAFTER04653_000_010 | Am I free to perform an augmentation? Why, certainly, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! |
| 63 | 59 | TEXT_CHRHDY251_04726_CRAFTER04653_000_011 | You need but contribute the necessary quantity of complementary chondrite, and we can elevate your Manderville weaponry to the next Mander-level, ahahaha! Ahem. Three chunks, if you please. |
| 64 | 60 | TEXT_CHRHDY251_04726_SYSTEM_000_012 | Chunks of complementary chondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han. |
| 65 | 61 | TEXT_CHRHDY251_04726_CRAFTER04653_000_020 | Yes, that would be <Emphasis>three</Emphasis> chunks of complementary chondrite, I'm afraid. We wouldn't wish to upset the delicate balance of your armaments with an unproven ratio now, would we? |
| 66 | 62 | TEXT_CHRHDY251_04726_SYSTEM_000_021 | Chunks of complementary chondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han. |
| 67 | 63 | TEXT_CHRHDY251_04726_CRAFTER04653_000_030 | <sniff> Is that chondrite I smell? Splendid! If you would be so kind as to unbuckle your weaponry...? |
| 68 | 64 | TEXT_CHRHDY251_04726_CRAFTER04653_000_031 | Are we ready to proceed, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? |
| 69 | 65 | TEXT_CHRHDY251_04726_CRAFTER04653_000_040 | Very good. As for my inner fires, I assure you that they burn hotter than Master Gerolt's furnace. Let us bring the blacksmith and his hammer to bear, shall we? |
| 70 | 66 | TEXT_CHRHDY251_04726_GEROLT_000_041 | ...An' done! What do ye think o' that, eh? |
| 71 | 67 | TEXT_CHRHDY251_04726_GEROLT_000_042 | We've upgraded ye to <SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>! |
| 72 | 68 | TEXT_CHRHDY251_04726_GEROLT_000_043 | We've upgraded ye to <SheetEn(Item,2,IntegerParameter(1),1,1)/>! |
| 73 | 69 | TEXT_CHRHDY251_04726_CRAFTER04653_000_044 | Another collaborative triumph, Master Gerolt! I feel the more I work at your side, the closer I come towards achieving true mastery! |
| 74 | 70 | TEXT_CHRHDY251_04726_GEROLT_000_045 | Hah! Don't be daft, ye trouser-less twit! I've seen better craftsmen in a goblin's nursery! |
| 75 | 71 | TEXT_CHRHDY251_04726_GEROLT_000_046 | An' while we're yappin', his lordship made ye do the same “martial meditation” as me, didn't he? What'd he have ye fight, then? |
| 76 | 72 | TEXT_CHRHDY251_04726_CRAFTER04653_000_047 | I locked tusks, as it were, with a furious gaja of Saltwind's Welcome. |
| 77 | 73 | TEXT_CHRHDY251_04726_GEROLT_000_048 | Y-Ye mean one o' them huge stompin' brutes!? An' ye took it down!? |
| 78 | 74 | TEXT_CHRHDY251_04726_CRAFTER04653_000_049 | Yes, though I barely survived with my smallclothes intact... |
| 79 | 75 | TEXT_CHRHDY251_04726_GEROLT_000_050 | D-Did ye, now...? <cough> Might be as I was exaggeratin' a bit earlier. Yer a credit to yer craft, so keep at it, all right? |
| 80 | 76 | TEXT_CHRHDY251_04726_CRAFTER04653_000_051 | I will, Master Gerolt! |
| 81 | 77 | TEXT_CHRHDY251_04726_CRAFTER04653_000_060 | A superlative result as usual, Master Gerolt! I could ask for no finer example to aspire to in my own pursuit of perfection! |
| 82 | 78 | TEXT_CHRHDY251_04726_GEROLT_000_061 | Aye, when ye've got the gift like I have, ye can fix up any weapon ye put yer hand to! ...Ye did help a little, o' course. |
| 83 | 79 | TEXT_CHRHDY251_04726_CRAFTER04653_000_070 | There you have it, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Should you have further need of our augmentation services, we are at your beck and call. |
| 84 | 80 | TEXT_CHRHDY251_04726_CRAFTER04653_000_071 | All we require is a handful of chondrite and a few moments of your time! |