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ffxiv-datamining/csv/custom/002/CmnDefWorkshopGuide_00263.csv
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2020-02-18 04:09:39 -07:00

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40TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_000_000BZZZT...★※☆ <Emphasis>Congratulations on your purchase of the ※★ workshop, a ★※☆ of the─of the─of the─ “Impeccable quality” is our motto!</Emphasis>
51TEXT_CMNDEFWORKSHOPGUIDE_00263_Q1_000_000What would you like to ask about?
62TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_001This workshop's facilities.
73TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_002Company crafting.
84TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_003Drafting plans for new projects.
95TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_004Voyage control panel.
106TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_006Exploratory missions.
117TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005Nothing.
128TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_110_000BZZZT...★※☆ <Emphasis>Your new ※★ workshop is equipped with the latest in ★※☆, allowing you to ※☆★※☆ the envy of your friends and neighbors!</Emphasis>
139TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_001You may use your workshop's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>fabrication station<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to begin a new project or manage one in progress.
1410TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_002Projects may require the cooperation of free company members due to the amount of materials required. To facilitate this process, a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>company chest<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is also available.
1511TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_003Plans for new projects can be drafted with the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>schematic board<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
1612TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_120_000BZZZT...★※☆ <Emphasis>Airship components? Aetherial wheel stands? ★※☆※? Whatever your dream, the ※★ workshop can help you make it a reality!</Emphasis>
1713TEXT_CMNDEFWORKSHOPGUIDE_00263_Q2_000_000What will you ask about?
1814TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_001The company crafting log.
1915TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_002Contributing materials.
2016TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_003Construction quality.
2117TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_004Advancing to the next production phase.
2218TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_005Evaluating progress.
2319TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_210_000BZZZT...★※☆ <Emphasis>Even the best culinarian needs a cookbook, which is why the ※★ workshop comes with a ★※☆※★☆ of projects so ※★☆※ even a child could follow!</Emphasis>
2420TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_001To begin a new project, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>company crafting log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>fabrication station<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, then select the item you wish to construct followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Begin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
2521TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_002Be advised that many projects are comprised of multiple <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>production phases<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
2622TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_003Each phase will require different materials to complete, which can be reviewed via the company crafting log.
2723TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_004Full estate exterior projects are especially complex and must be constructed one section at a time. These sections may be comprised of multiple production phases, so take care to confirm the requirements beforehand.
2824TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_220_000BZZZT...★※☆ <Emphasis>We here at ※☆★ like to say, “The ★※☆※ that ※★ together ★※☆ together!”</Emphasis>
2925TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_001In order to advance to the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>production phase<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, your free company will need to contribute sufficient materials.
3026TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_002Materials can be contributed via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>fabrication station<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
3127TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_003Please note that a large quantity of materials, crafted or gathered by a variety of classes, may be required.
3228TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_004If you wish to complete projects quickly, you must enlist the support of as many free company members as possible.
3329TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_230_000BZZZT...★※☆ <Emphasis>Remember ※☆★: quality materials make for ★※☆※!</Emphasis>
3430TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_001When contributing materials to a project, there is a chance that the construction <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase.
3531TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_002Construction quality will influence the amount of progress made when advancing to the next production phase.
3632TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_240_000BZZZT...★※☆ <Emphasis>When it's time to ★※☆, make sure you're prepared! Don't forget your ※★☆※!</Emphasis>
3733TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001
3834TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002In order to advance to the next production phase, you must first change classes to a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Disciple of the Hand<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
3935TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000BZZZT...★※☆ <Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis>
4036TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>outstanding<UIGlow>01</UIGlow><UIForeground>01</UIForeground> progress.
4137TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002There is also a chance that your fabrication <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>conditions<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may change as well.
4238TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project.
4339TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000BZZZT...★※☆ <Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>
4440TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001To draft a new project, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>schematic board<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft.
4541TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_002New plans will be automatically added to the company crafting log and can be used immediately following creation.
4642TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_140_000BZZZT...★※☆ <Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly above the clouds! To dive beneath the waves! The dream of man and ★※★ alike...</Emphasis>
4743TEXT_CMNDEFWORKSHOPGUIDE_00263_Q3_000_000What would you like to ask about?
4844TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_001Outfitting and registering an airship.
4945TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_002Choosing airship components.
5046TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_003Managing capacity.
5147TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_004Exploratory voyage deployment.
5248TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_005Analyzing voyage logs.
5349TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_006Repairing damaged components.
5450TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000BZZZT...★※☆ <Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>
5551TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001To outfit and register an airship, you must have in your possession the requisite components and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>flight credits<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
5652TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002Flight credits can be purchased from resident caretakers with company credits, whereas <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>airship components<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship.
5753TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_320_000BZZZT...★※☆ <Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>
5854TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_001Each component will affect your airship's performance in a variety of ways.
5955TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_002You may wish to change components depending on how you intend to deploy your airship.
6056TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_330_000BZZZT...★※☆ <Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>
6157TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001Airship components are comprised of multiple <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>parts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The combined total of all component parts cannot exceed the vessel's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>capacity<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
6258TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002As your airship's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rank<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases, the vessel's capacity will as well.
6359TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003Your airship's rank will increase as it gains experience via exploratory voyages.
6460TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000BZZZT...★※☆ <Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>
6561TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001To chart an exploratory voyage, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and select an airship, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deploy airship on exploratory voyage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Once you have finalized the details, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deploy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and the voyage will commence.
6662TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_002Each voyage will require a number of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>ceruleum tanks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers.
6763TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_003Once your airship returns, you can review the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects.
6864TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_004As you continue to conduct exploratory voyages, you will gain access to facilities for registering and housing additional company airships.
6965TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_350_000BZZZT...★※☆ <Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>
7066TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_001Upon the completion of an exploratory voyage, your mammet will provide a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> detailing the results.
7167TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_002The information contained in this log may prove useful in preparing for your next exploratory voyage.
7268TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_003Please note that only the log for the previous voyage will be retained.
7369TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000BZZZT...★※☆ <Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis>
7470TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001The condition of your airship's components will decrease with each exploratory voyage.
7571TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002Should a component's condition reach 0%, it will suffer <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>catastrophic failure<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and you will be unable to deploy your airship.
7672TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003To repair a component, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and select an airship, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Repair airship components<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please note that you cannot do so without the requisite materials.
7773TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000BZZZT...★※☆ <Emphasis>Do you crave adventure and excitement? Glory and wealth? Are you prepared to accept ★※☆※※☆★ violent death? Then to you brave souls we say come─the Diadem awaits!</Emphasis>
7874TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_001<Emphasis>This new frontier is filled with untold spoils ripe for the taking! With ★※☆※, you can be assured that ★※☆※★※☆※!</Emphasis>
7975TEXT_CMNDEFWORKSHOPGUIDE_00263_Q4_000_000What would you like to ask about?
8076TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_001Exploratory mission requirements.
8177TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_002(★未使用/削除予定★)
8278TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_003Missions involving two or more parties.
8379TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_004Rewards obtained during exploratory missions.
8480TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_001BZZZT...★※☆ <Emphasis>Make sure not to forget your ★※☆※! Our research shows that expeditions with ★※☆※ have a 50% chance of ※☆★ more than 10% of the time!</Emphasis>
8581TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_002In order to embark upon an exploratory mission, you and your party must meet the following requirements:
8682TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_011All party members must have completed the main scenario quest “Heavensward.”
8783TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_012All party members must be level 60 Disciples of War or Magic.
8884TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_003Furthermore, all party members must be in possession of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mission ceruleum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which may be purchased from resident caretakers or the mammet voyager #004A.
8985TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_004It is possible to participate in missions by forming parties consisting of two or more members.
9086TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_005If you wish to embark upon a mission with less than eight players, you may do so via the voyage control panel. However, please be advised that you will be unable to add new members during the mission.
9187TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_013Please also be aware that Disciples of War or Magic higher than level 60 will be automatically level synced upon entry.
9288TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_006Exploratory missions are subject to a time limit, and you will earn a reward by completing mission objectives within the time given.
9389TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_510_005Successfully completing a mission also earns you the ability to manipulate aetherial gaps, allowing you to pass beyond the Grounding Gale.
9490TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_510_006Furthermore, please be advised that you will not be permitted to change to a Disciple of the Land or Hand while on a Trials of the Fury exploratory mission.
9591TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_007All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
9692TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_008Items unable to be obtained will be lost.
9793TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_009Please note that once you have participated in an exploratory mission, you may not do so again for 30 minutes (Earth time).
9894TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_010Moreover, the airship which you used to embark upon your mission may not be deployed on missions or voyages for 5 minutes (Earth time).
9995TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_001(★未使用/削除予定★)
10096TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_002(★未使用/削除予定★)
10197TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_003(★未使用/削除予定★)
10298TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_001
10399TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_002
104100TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_003
105101TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_004
106102TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_005
107103TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_006
108104TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_007
109105TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_001BZZZT...★※☆ <Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>
110106TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_001Lockboxes obtained during missions can be opened by a picker of locks─a specialist found in Ishgard, the Diadem, or in any residential area.
111107TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_002Once opened, you have a chance to receive rewards such as Diadem gear or brass sky pirate spoils.
112108TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003The special gear obtained during the course of an exploratory mission can be exchanged for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>brass sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district.
113109TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_103Moreover, Disciples of the Land can gather <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>steel sky pirate spoils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the Diadem after completing a Trials of the Matron mission.
114110TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_004These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders.
115111TEXT_CMNDEFWORKSHOPGUIDE_00263_Q5_000_000What would you like to ask about?
116112TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_001Managing an airship.
117113TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_002Managing a submersible.
118114TEXT_CMNDEFWORKSHOPGUIDE_00263_Q6_000_000What would you like to ask about?
119115TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_001Outfitting and registering a submersible.
120116TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_002Choosing submersible components.
121117TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_003Managing capacity.
122118TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_004Subaquatic voyage deployment.
123119TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_005Analyzing voyage logs.
124120TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_006Repairing damaged components.
125121TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_007Rank and performance.
126122TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000BZZZT...★※☆ <Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis>
127123TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001To outfit and register a submersible, you must have in your possession the requisite components and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>dive credits<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
128124TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002Dive credits can be purchased from resident caretakers with company credits, whereas <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>submersible components<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible.
129125TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000BZZZT...★※☆ <Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>
130126TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_001Each component will affect your submersible's performance in a variety of ways.
131127TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_002You may wish to change components depending on how you intend to deploy your submersible.
132128TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000BZZZT...★※☆ <Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>
133129TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001Submersible components are comprised of multiple <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>parts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The combined total of all component parts cannot exceed the vessel's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>capacity<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
134130TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002As your submersible's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rank<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases, the vessel's capacity will as well.
135131TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_003Your submersible's rank will increase as it gains experience via subaquatic voyages.
136132TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_640_000BZZZT...★※☆ <Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>
137133TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001To chart a subaquatic voyage, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and select a submersible, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deploy submersible on subaquatic voyage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Once you have finalized the details, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deploy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and the voyage will commence.
138134TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002Each voyage will require a number of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>ceruleum tanks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers.
139135TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003Once your submersible returns, you can review the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects.
140136TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_004As you continue to conduct subaquatic voyages, you will gain access to facilities for registering and housing additional company submersibles.
141137TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_650_000BZZZT...★※☆ <Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>
142138TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001Upon the completion of a subaquatic voyage, your mammet will provide a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> detailing the results.
143139TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_002The information contained in this log may prove useful in preparing for your next voyage.
144140TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_003Please note that only the log for the previous voyage will be retained.
145141TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000BZZZT...★※☆ <Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>
146142TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_001The condition of your submersible's components will decrease with each subaquatic voyage.
147143TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002Should a component's condition reach 0%, it will suffer <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>catastrophic failure<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and you will be unable to deploy your submersible.
148144TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003To repair a component, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and select a submersible, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Repair submersible components<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please note that you cannot do so without the requisite materials.
149145TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_670_000BZZZT...★※☆ <Emphasis>With enough practice, we mammets can ※★☆※ just about any ※★☆※!</Emphasis>
150146TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_670_001Every increase in rank from 51 upwards will improve the submersible's performance in a variety of ways.
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