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https://github.com/xivapi/ffxiv-datamining.git
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254 KiB
254 KiB
| 1 | key | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | # | Name | Description | Animation{Start} | Animation{End} | Icon | ClassJob | ClassJobCategory | ClassJobLevel | QuestRequirement | Specialist | Cost | CRP | BSM | ARM | GSM | LTW | WVR | ALC | CUL | |
| 3 | int32 | str | str | ActionTimeline | ActionTimeline | Image | ClassJob | ClassJobCategory | byte | Quest | bit&01 | uint16 | byte | CraftAction | CraftAction | CraftAction | CraftAction | CraftAction | CraftAction | CraftAction | CraftAction |
| 4 | 100000 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 5 | 100001 | Basic Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),8))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1501 | 8 | 9 | 1 | 0 | False | 0 | 0 | 100001 | 100015 | 100030 | 100075 | 100045 | 100060 | 100090 | 100105 |
| 6 | 100002 | Basic Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1502 | 8 | 9 | 5 | 0 | False | 0 | 18 | 100002 | 100016 | 100031 | 100076 | 100046 | 100061 | 100091 | 100106 |
| 7 | 100003 | Master's Mend | Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30. | 242 | 249 | 1952 | 8 | 9 | 7 | 0 | False | 0 | 88 | 100003 | 100017 | 100032 | 100077 | 100047 | 100062 | 100092 | 100107 |
| 8 | 100004 | Standard Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 240 | 247 | 1516 | 8 | 9 | 18 | 0 | False | 0 | 32 | 100004 | 100018 | 100034 | 100078 | 100048 | 100064 | 100093 | 100109 |
| 9 | 100005 | Master's Mend II | Restores item durability by 60. | 242 | 249 | 1956 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100005 | 100019 | 100035 | 100079 | 100049 | 100065 | 100094 | 100110 |
| 10 | 100006 | Brand of Wind | Increases progress. Progress doubles when recipe affinity is wind. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% (200%) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1509 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100006 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 11 | 100007 | Standard Synthesis | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1515 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100007 | 100021 | 100037 | 100080 | 100051 | 100067 | 100096 | 100111 |
| 12 | 100008 | Advanced Touch | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 240 | 247 | 1517 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100008 | 100022 | 100038 | 100081 | 100052 | 100068 | 100097 | 100112 |
| 13 | 100009 | Byregot's Blessing | Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 240 | 247 | 1521 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100009 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 14 | 100010 | Observe | Do nothing for one step. | 11586 | 11587 | 1954 | 8 | 9 | 13 | 0 | False | 0 | 7 | 100010 | 100023 | 100040 | 100082 | 100053 | 100070 | 100099 | 100113 |
| 15 | 100011 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 16 | 100012 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 17 | 100013 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 18 | 100014 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 19 | 100015 | Basic Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),9))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1551 | 9 | 10 | 1 | 0 | False | 0 | 0 | 100001 | 100015 | 100030 | 100075 | 100045 | 100060 | 100090 | 100105 |
| 20 | 100016 | Basic Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1552 | 9 | 10 | 5 | 0 | False | 0 | 18 | 100002 | 100016 | 100031 | 100076 | 100046 | 100061 | 100091 | 100106 |
| 21 | 100017 | Master's Mend | Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30. | 242 | 249 | 1952 | 9 | 10 | 7 | 0 | False | 0 | 88 | 100003 | 100017 | 100032 | 100077 | 100047 | 100062 | 100092 | 100107 |
| 22 | 100018 | Standard Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 240 | 247 | 1566 | 9 | 10 | 18 | 0 | False | 0 | 32 | 100004 | 100018 | 100034 | 100078 | 100048 | 100064 | 100093 | 100109 |
| 23 | 100019 | Master's Mend II | Restores item durability by 60. | 242 | 249 | 1956 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100005 | 100019 | 100035 | 100079 | 100049 | 100065 | 100094 | 100110 |
| 24 | 100020 | Brand of Fire | Increases progress. Progress doubles when recipe affinity is fire. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% (200%) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1559 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100020 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 25 | 100021 | Standard Synthesis | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1565 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100007 | 100021 | 100037 | 100080 | 100051 | 100067 | 100096 | 100111 |
| 26 | 100022 | Advanced Touch | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 240 | 247 | 1567 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100008 | 100022 | 100038 | 100081 | 100052 | 100068 | 100097 | 100112 |
| 27 | 100023 | Observe | Do nothing for one step. | 11586 | 11587 | 1954 | 9 | 10 | 13 | 0 | False | 0 | 7 | 100010 | 100023 | 100040 | 100082 | 100053 | 100070 | 100099 | 100113 |
| 28 | 100024 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 29 | 100025 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 30 | 100026 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 31 | 100027 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 32 | 100028 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 33 | 100029 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 34 | 100030 | Basic Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),10))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1601 | 10 | 11 | 1 | 0 | False | 0 | 0 | 100001 | 100015 | 100030 | 100075 | 100045 | 100060 | 100090 | 100105 |
| 35 | 100031 | Basic Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1602 | 10 | 11 | 5 | 0 | False | 0 | 18 | 100002 | 100016 | 100031 | 100076 | 100046 | 100061 | 100091 | 100106 |
| 36 | 100032 | Master's Mend | Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30. | 242 | 249 | 1952 | 10 | 11 | 7 | 0 | False | 0 | 88 | 100003 | 100017 | 100032 | 100077 | 100047 | 100062 | 100092 | 100107 |
| 37 | 100033 | Rapid Synthesis | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 250% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 241 | 248 | 1619 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100033 | 100033 | 100033 | 100033 | 100033 | 100033 | 100033 | 100033 |
| 38 | 100034 | Standard Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 240 | 247 | 1616 | 10 | 11 | 18 | 0 | False | 0 | 32 | 100004 | 100018 | 100034 | 100078 | 100048 | 100064 | 100093 | 100109 |
| 39 | 100035 | Master's Mend II | Restores item durability by 60. | 242 | 249 | 1956 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100005 | 100019 | 100035 | 100079 | 100049 | 100065 | 100094 | 100110 |
| 40 | 100036 | Brand of Ice | Increases progress. Progress doubles when recipe affinity is ice. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% (200%) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1609 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100036 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 41 | 100037 | Standard Synthesis | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1615 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100007 | 100021 | 100037 | 100080 | 100051 | 100067 | 100096 | 100111 |
| 42 | 100038 | Advanced Touch | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 240 | 247 | 1617 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100008 | 100022 | 100038 | 100081 | 100052 | 100068 | 100097 | 100112 |
| 43 | 100039 | Piece by Piece | Increases remaining progress by up to 33%. Increase to progress in a single step cannot exceed 1,000. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1622 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100039 | 100039 | 100039 | 100039 | 100039 | 100039 | 100039 | 100039 |
| 44 | 100040 | Observe | Do nothing for one step. | 11586 | 11587 | 1954 | 10 | 11 | 13 | 0 | False | 0 | 7 | 100010 | 100023 | 100040 | 100082 | 100053 | 100070 | 100099 | 100113 |
| 45 | 100041 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 46 | 100042 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 47 | 100043 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 48 | 100044 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 49 | 100045 | Basic Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),12))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1701 | 12 | 13 | 1 | 0 | False | 0 | 0 | 100001 | 100015 | 100030 | 100075 | 100045 | 100060 | 100090 | 100105 |
| 50 | 100046 | Basic Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1702 | 12 | 13 | 5 | 0 | False | 0 | 18 | 100002 | 100016 | 100031 | 100076 | 100046 | 100061 | 100091 | 100106 |
| 51 | 100047 | Master's Mend | Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30. | 242 | 249 | 1952 | 12 | 13 | 7 | 0 | False | 0 | 88 | 100003 | 100017 | 100032 | 100077 | 100047 | 100062 | 100092 | 100107 |
| 52 | 100048 | Standard Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 240 | 247 | 1716 | 12 | 13 | 18 | 0 | False | 0 | 32 | 100004 | 100018 | 100034 | 100078 | 100048 | 100064 | 100093 | 100109 |
| 53 | 100049 | Master's Mend II | Restores item durability by 60. | 242 | 249 | 1956 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100005 | 100019 | 100035 | 100079 | 100049 | 100065 | 100094 | 100110 |
| 54 | 100050 | Brand of Earth | Increases progress. Progress doubles when recipe affinity is earth. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% (200%) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1709 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100050 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 55 | 100051 | Standard Synthesis | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1715 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100007 | 100021 | 100037 | 100080 | 100051 | 100067 | 100096 | 100111 |
| 56 | 100052 | Advanced Touch | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 240 | 247 | 1717 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100008 | 100022 | 100038 | 100081 | 100052 | 100068 | 100097 | 100112 |
| 57 | 100053 | Observe | Do nothing for one step. | 11586 | 11587 | 1954 | 12 | 13 | 13 | 0 | False | 0 | 7 | 100010 | 100023 | 100040 | 100082 | 100053 | 100070 | 100099 | 100113 |
| 58 | 100054 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 59 | 100055 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 60 | 100056 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 61 | 100057 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 62 | 100058 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 63 | 100059 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 64 | 100060 | Basic Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),13))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1751 | 13 | 14 | 1 | 0 | False | 0 | 0 | 100001 | 100015 | 100030 | 100075 | 100045 | 100060 | 100090 | 100105 |
| 65 | 100061 | Basic Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1752 | 13 | 14 | 5 | 0 | False | 0 | 18 | 100002 | 100016 | 100031 | 100076 | 100046 | 100061 | 100091 | 100106 |
| 66 | 100062 | Master's Mend | Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30. | 242 | 249 | 1952 | 13 | 14 | 7 | 0 | False | 0 | 88 | 100003 | 100017 | 100032 | 100077 | 100047 | 100062 | 100092 | 100107 |
| 67 | 100063 | Careful Synthesis | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1768 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100063 | 100063 | 100063 | 100063 | 100063 | 100063 | 100063 | 100063 |
| 68 | 100064 | Standard Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 240 | 247 | 1765 | 13 | 14 | 18 | 0 | False | 0 | 32 | 100004 | 100018 | 100034 | 100078 | 100048 | 100064 | 100093 | 100109 |
| 69 | 100065 | Master's Mend II | Restores item durability by 60. | 242 | 249 | 1956 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100005 | 100019 | 100035 | 100079 | 100049 | 100065 | 100094 | 100110 |
| 70 | 100066 | Brand of Lightning | Increases progress. Progress doubles when recipe affinity is lightning. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% (200%) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1758 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100066 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 71 | 100067 | Standard Synthesis | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1764 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100007 | 100021 | 100037 | 100080 | 100051 | 100067 | 100096 | 100111 |
| 72 | 100068 | Advanced Touch | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 240 | 247 | 1766 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100008 | 100022 | 100038 | 100081 | 100052 | 100068 | 100097 | 100112 |
| 73 | 100069 | Careful Synthesis II | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 120% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1771 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100069 | 100069 | 100069 | 100069 | 100069 | 100069 | 100069 | 100069 |
| 74 | 100070 | Observe | Do nothing for one step. | 11586 | 11587 | 1954 | 13 | 14 | 13 | 0 | False | 0 | 7 | 100010 | 100023 | 100040 | 100082 | 100053 | 100070 | 100099 | 100113 |
| 75 | 100071 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 76 | 100072 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 77 | 100073 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 78 | 100074 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 79 | 100075 | Basic Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),11))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1651 | 11 | 12 | 1 | 0 | False | 0 | 0 | 100001 | 100015 | 100030 | 100075 | 100045 | 100060 | 100090 | 100105 |
| 80 | 100076 | Basic Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1652 | 11 | 12 | 5 | 0 | False | 0 | 18 | 100002 | 100016 | 100031 | 100076 | 100046 | 100061 | 100091 | 100106 |
| 81 | 100077 | Master's Mend | Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30. | 242 | 249 | 1952 | 11 | 12 | 7 | 0 | False | 0 | 88 | 100003 | 100017 | 100032 | 100077 | 100047 | 100062 | 100092 | 100107 |
| 82 | 100078 | Standard Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 240 | 247 | 1665 | 11 | 12 | 18 | 0 | False | 0 | 32 | 100004 | 100018 | 100034 | 100078 | 100048 | 100064 | 100093 | 100109 |
| 83 | 100079 | Master's Mend II | Restores item durability by 60. | 242 | 249 | 1956 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100005 | 100019 | 100035 | 100079 | 100049 | 100065 | 100094 | 100110 |
| 84 | 100080 | Standard Synthesis | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1664 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100007 | 100021 | 100037 | 100080 | 100051 | 100067 | 100096 | 100111 |
| 85 | 100081 | Advanced Touch | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 240 | 247 | 1666 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100008 | 100022 | 100038 | 100081 | 100052 | 100068 | 100097 | 100112 |
| 86 | 100082 | Observe | Do nothing for one step. | 11586 | 11587 | 1954 | 11 | 12 | 13 | 0 | False | 0 | 7 | 100010 | 100023 | 100040 | 100082 | 100053 | 100070 | 100099 | 100113 |
| 87 | 100083 | Flawless Synthesis | Increases progress by 40. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1673 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100083 | 100083 | 100083 | 100083 | 100083 | 100083 | 100083 | 100083 |
| 88 | 100084 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 89 | 100085 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 90 | 100086 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 91 | 100087 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 92 | 100088 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 93 | 100089 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 94 | 100090 | Basic Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),14))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1801 | 14 | 15 | 1 | 0 | False | 0 | 0 | 100001 | 100015 | 100030 | 100075 | 100045 | 100060 | 100090 | 100105 |
| 95 | 100091 | Basic Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1802 | 14 | 15 | 5 | 0 | False | 0 | 18 | 100002 | 100016 | 100031 | 100076 | 100046 | 100061 | 100091 | 100106 |
| 96 | 100092 | Master's Mend | Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30. | 242 | 249 | 1952 | 14 | 15 | 7 | 0 | False | 0 | 88 | 100003 | 100017 | 100032 | 100077 | 100047 | 100062 | 100092 | 100107 |
| 97 | 100093 | Standard Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 240 | 247 | 1816 | 14 | 15 | 18 | 0 | False | 0 | 32 | 100004 | 100018 | 100034 | 100078 | 100048 | 100064 | 100093 | 100109 |
| 98 | 100094 | Master's Mend II | Restores item durability by 60. | 242 | 249 | 1956 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100005 | 100019 | 100035 | 100079 | 100049 | 100065 | 100094 | 100110 |
| 99 | 100095 | Brand of Water | Increases progress. Progress doubles when recipe affinity is water. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% (200%) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1809 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100095 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 100 | 100096 | Standard Synthesis | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1815 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100007 | 100021 | 100037 | 100080 | 100051 | 100067 | 100096 | 100111 |
| 101 | 100097 | Advanced Touch | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 240 | 247 | 1817 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100008 | 100022 | 100038 | 100081 | 100052 | 100068 | 100097 | 100112 |
| 102 | 100098 | Tricks of the Trade | Restores 20 CP. Can only be used when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 242 | 249 | 1819 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100098 | 100098 | 100098 | 100098 | 100098 | 100098 | 100098 | 100098 |
| 103 | 100099 | Observe | Do nothing for one step. | 11586 | 11587 | 1954 | 14 | 15 | 13 | 0 | False | 0 | 7 | 100010 | 100023 | 100040 | 100082 | 100053 | 100070 | 100099 | 100113 |
| 104 | 100100 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 105 | 100101 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 106 | 100102 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 107 | 100103 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 108 | 100104 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 109 | 100105 | Basic Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),15))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1851 | 15 | 16 | 1 | 0 | False | 0 | 0 | 100001 | 100015 | 100030 | 100075 | 100045 | 100060 | 100090 | 100105 |
| 110 | 100106 | Basic Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1852 | 15 | 16 | 5 | 0 | False | 0 | 18 | 100002 | 100016 | 100031 | 100076 | 100046 | 100061 | 100091 | 100106 |
| 111 | 100107 | Master's Mend | Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30. | 242 | 249 | 1952 | 15 | 16 | 7 | 0 | False | 0 | 88 | 100003 | 100017 | 100032 | 100077 | 100047 | 100062 | 100092 | 100107 |
| 112 | 100108 | Hasty Touch | Increases quality and requires no CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 241 | 248 | 1868 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100108 | 100108 | 100108 | 100108 | 100108 | 100108 | 100108 | 100108 |
| 113 | 100109 | Standard Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 240 | 247 | 1865 | 15 | 16 | 18 | 0 | False | 0 | 32 | 100004 | 100018 | 100034 | 100078 | 100048 | 100064 | 100093 | 100109 |
| 114 | 100110 | Master's Mend II | Restores item durability by 60. | 242 | 249 | 1956 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100005 | 100019 | 100035 | 100079 | 100049 | 100065 | 100094 | 100110 |
| 115 | 100111 | Standard Synthesis | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 239 | 246 | 1864 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100007 | 100021 | 100037 | 100080 | 100051 | 100067 | 100096 | 100111 |
| 116 | 100112 | Advanced Touch | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90% | 240 | 247 | 1866 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100008 | 100022 | 100038 | 100081 | 100052 | 100068 | 100097 | 100112 |
| 117 | 100113 | Observe | Do nothing for one step. | 11586 | 11587 | 1954 | 15 | 16 | 13 | 0 | False | 0 | 7 | 100010 | 100023 | 100040 | 100082 | 100053 | 100070 | 100099 | 100113 |
| 118 | 100114 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 119 | 100115 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 120 | 100116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 121 | 100117 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 122 | 100118 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 123 | 100119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 124 | 100120 | Byregot's Brow | Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% (Specialist 100%) | 240 | 247 | 1958 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100120 | 100121 | 100122 | 100123 | 100124 | 100125 | 100126 | 100127 |
| 125 | 100121 | Byregot's Brow | Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% (Specialist 100%) | 240 | 247 | 1958 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100120 | 100121 | 100122 | 100123 | 100124 | 100125 | 100126 | 100127 |
| 126 | 100122 | Byregot's Brow | Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% (Specialist 100%) | 240 | 247 | 1958 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100120 | 100121 | 100122 | 100123 | 100124 | 100125 | 100126 | 100127 |
| 127 | 100123 | Byregot's Brow | Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% (Specialist 100%) | 240 | 247 | 1958 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100120 | 100121 | 100122 | 100123 | 100124 | 100125 | 100126 | 100127 |
| 128 | 100124 | Byregot's Brow | Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% (Specialist 100%) | 240 | 247 | 1958 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100120 | 100121 | 100122 | 100123 | 100124 | 100125 | 100126 | 100127 |
| 129 | 100125 | Byregot's Brow | Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% (Specialist 100%) | 240 | 247 | 1958 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100120 | 100121 | 100122 | 100123 | 100124 | 100125 | 100126 | 100127 |
| 130 | 100126 | Byregot's Brow | Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% (Specialist 100%) | 240 | 247 | 1958 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100120 | 100121 | 100122 | 100123 | 100124 | 100125 | 100126 | 100127 |
| 131 | 100127 | Byregot's Brow | Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% (Specialist 100%) | 240 | 247 | 1958 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100120 | 100121 | 100122 | 100123 | 100124 | 100125 | 100126 | 100127 |
| 132 | 100128 | Precise Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1524 | 8 | 9 | 53 | 0 | False | 0 | 18 | 100128 | 100129 | 100130 | 100131 | 100132 | 100133 | 100134 | 100135 |
| 133 | 100129 | Precise Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1574 | 9 | 10 | 53 | 0 | False | 0 | 18 | 100128 | 100129 | 100130 | 100131 | 100132 | 100133 | 100134 | 100135 |
| 134 | 100130 | Precise Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1625 | 10 | 11 | 53 | 0 | False | 0 | 18 | 100128 | 100129 | 100130 | 100131 | 100132 | 100133 | 100134 | 100135 |
| 135 | 100131 | Precise Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1676 | 11 | 12 | 53 | 0 | False | 0 | 18 | 100128 | 100129 | 100130 | 100131 | 100132 | 100133 | 100134 | 100135 |
| 136 | 100132 | Precise Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1724 | 12 | 13 | 53 | 0 | False | 0 | 18 | 100128 | 100129 | 100130 | 100131 | 100132 | 100133 | 100134 | 100135 |
| 137 | 100133 | Precise Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1774 | 13 | 14 | 53 | 0 | False | 0 | 18 | 100128 | 100129 | 100130 | 100131 | 100132 | 100133 | 100134 | 100135 |
| 138 | 100134 | Precise Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1825 | 14 | 15 | 53 | 0 | False | 0 | 18 | 100128 | 100129 | 100130 | 100131 | 100132 | 100133 | 100134 | 100135 |
| 139 | 100135 | Precise Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1875 | 15 | 16 | 53 | 0 | False | 0 | 18 | 100128 | 100129 | 100130 | 100131 | 100132 | 100133 | 100134 | 100135 |
| 140 | 100136 | Muscle Memory | Increases progress by 33%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only on the first step. Increase to progress cannot exceed 1,000. | 239 | 246 | 1876 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100136 | 100136 | 100136 | 100136 | 100136 | 100136 | 100136 | 100136 |
| 141 | 100137 | Innovative Touch | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Innovation <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% | 240 | 247 | 1959 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100137 | 100138 | 100139 | 100140 | 100141 | 100142 | 100143 | 100144 |
| 142 | 100138 | Innovative Touch | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Innovation <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% | 240 | 247 | 1959 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100137 | 100138 | 100139 | 100140 | 100141 | 100142 | 100143 | 100144 |
| 143 | 100139 | Innovative Touch | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Innovation <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% | 240 | 247 | 1959 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100137 | 100138 | 100139 | 100140 | 100141 | 100142 | 100143 | 100144 |
| 144 | 100140 | Innovative Touch | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Innovation <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% | 240 | 247 | 1959 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100137 | 100138 | 100139 | 100140 | 100141 | 100142 | 100143 | 100144 |
| 145 | 100141 | Innovative Touch | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Innovation <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% | 240 | 247 | 1959 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100137 | 100138 | 100139 | 100140 | 100141 | 100142 | 100143 | 100144 |
| 146 | 100142 | Innovative Touch | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Innovation <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% | 240 | 247 | 1959 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100137 | 100138 | 100139 | 100140 | 100141 | 100142 | 100143 | 100144 |
| 147 | 100143 | Innovative Touch | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Innovation <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% | 240 | 247 | 1959 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100137 | 100138 | 100139 | 100140 | 100141 | 100142 | 100143 | 100144 |
| 148 | 100144 | Innovative Touch | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Innovation <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% | 240 | 247 | 1959 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100137 | 100138 | 100139 | 100140 | 100141 | 100142 | 100143 | 100144 |
| 149 | 100145 | Byregot's Miracle | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% | 240 | 247 | 1960 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100145 | 100146 | 100147 | 100148 | 100149 | 100150 | 100151 | 100152 |
| 150 | 100146 | Byregot's Miracle | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% | 240 | 247 | 1960 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100145 | 100146 | 100147 | 100148 | 100149 | 100150 | 100151 | 100152 |
| 151 | 100147 | Byregot's Miracle | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% | 240 | 247 | 1960 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100145 | 100146 | 100147 | 100148 | 100149 | 100150 | 100151 | 100152 |
| 152 | 100148 | Byregot's Miracle | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% | 240 | 247 | 1960 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100145 | 100146 | 100147 | 100148 | 100149 | 100150 | 100151 | 100152 |
| 153 | 100149 | Byregot's Miracle | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% | 240 | 247 | 1960 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100145 | 100146 | 100147 | 100148 | 100149 | 100150 | 100151 | 100152 |
| 154 | 100150 | Byregot's Miracle | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% | 240 | 247 | 1960 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100145 | 100146 | 100147 | 100148 | 100149 | 100150 | 100151 | 100152 |
| 155 | 100151 | Byregot's Miracle | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% | 240 | 247 | 1960 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100145 | 100146 | 100147 | 100148 | 100149 | 100150 | 100151 | 100152 |
| 156 | 100152 | Byregot's Miracle | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% | 240 | 247 | 1960 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100145 | 100146 | 100147 | 100148 | 100149 | 100150 | 100151 | 100152 |
| 157 | 100153 | Nymeia's Wheel | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 242 | 249 | 1963 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100153 | 100154 | 100155 | 100156 | 100157 | 100158 | 100159 | 100160 |
| 158 | 100154 | Nymeia's Wheel | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 242 | 249 | 1963 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100153 | 100154 | 100155 | 100156 | 100157 | 100158 | 100159 | 100160 |
| 159 | 100155 | Nymeia's Wheel | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 242 | 249 | 1963 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100153 | 100154 | 100155 | 100156 | 100157 | 100158 | 100159 | 100160 |
| 160 | 100156 | Nymeia's Wheel | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 242 | 249 | 1963 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100153 | 100154 | 100155 | 100156 | 100157 | 100158 | 100159 | 100160 |
| 161 | 100157 | Nymeia's Wheel | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 242 | 249 | 1963 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100153 | 100154 | 100155 | 100156 | 100157 | 100158 | 100159 | 100160 |
| 162 | 100158 | Nymeia's Wheel | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 242 | 249 | 1963 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100153 | 100154 | 100155 | 100156 | 100157 | 100158 | 100159 | 100160 |
| 163 | 100159 | Nymeia's Wheel | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 242 | 249 | 1963 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100153 | 100154 | 100155 | 100156 | 100157 | 100158 | 100159 | 100160 |
| 164 | 100160 | Nymeia's Wheel | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 242 | 249 | 1963 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100153 | 100154 | 100155 | 100156 | 100157 | 100158 | 100159 | 100160 |
| 165 | 100161 | Trained Hand | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Significantly increases both progress and quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical. | 239 | 246 | 1964 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100161 | 100162 | 100163 | 100164 | 100165 | 100166 | 100167 | 100168 |
| 166 | 100162 | Trained Hand | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Significantly increases both progress and quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical. | 239 | 246 | 1964 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100161 | 100162 | 100163 | 100164 | 100165 | 100166 | 100167 | 100168 |
| 167 | 100163 | Trained Hand | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Significantly increases both progress and quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical. | 239 | 246 | 1964 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100161 | 100162 | 100163 | 100164 | 100165 | 100166 | 100167 | 100168 |
| 168 | 100164 | Trained Hand | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Significantly increases both progress and quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical. | 239 | 246 | 1964 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100161 | 100162 | 100163 | 100164 | 100165 | 100166 | 100167 | 100168 |
| 169 | 100165 | Trained Hand | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Significantly increases both progress and quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical. | 239 | 246 | 1964 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100161 | 100162 | 100163 | 100164 | 100165 | 100166 | 100167 | 100168 |
| 170 | 100166 | Trained Hand | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Significantly increases both progress and quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical. | 239 | 246 | 1964 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100161 | 100162 | 100163 | 100164 | 100165 | 100166 | 100167 | 100168 |
| 171 | 100167 | Trained Hand | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Significantly increases both progress and quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical. | 239 | 246 | 1964 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100161 | 100162 | 100163 | 100164 | 100165 | 100166 | 100167 | 100168 |
| 172 | 100168 | Trained Hand | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Significantly increases both progress and quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical. | 239 | 246 | 1964 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100161 | 100162 | 100163 | 100164 | 100165 | 100166 | 100167 | 100168 |
| 173 | 100169 | Satisfaction | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Uses one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to restore 15 CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three. | 242 | 249 | 1962 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100169 | 100170 | 100171 | 100172 | 100173 | 100174 | 100175 | 100176 |
| 174 | 100170 | Satisfaction | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Uses one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to restore 15 CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three. | 242 | 249 | 1962 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100169 | 100170 | 100171 | 100172 | 100173 | 100174 | 100175 | 100176 |
| 175 | 100171 | Satisfaction | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Uses one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to restore 15 CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three. | 242 | 249 | 1962 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100169 | 100170 | 100171 | 100172 | 100173 | 100174 | 100175 | 100176 |
| 176 | 100172 | Satisfaction | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Uses one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to restore 15 CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three. | 242 | 249 | 1962 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100169 | 100170 | 100171 | 100172 | 100173 | 100174 | 100175 | 100176 |
| 177 | 100173 | Satisfaction | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Uses one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to restore 15 CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three. | 242 | 249 | 1962 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100169 | 100170 | 100171 | 100172 | 100173 | 100174 | 100175 | 100176 |
| 178 | 100174 | Satisfaction | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Uses one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to restore 15 CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three. | 242 | 249 | 1962 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100169 | 100170 | 100171 | 100172 | 100173 | 100174 | 100175 | 100176 |
| 179 | 100175 | Satisfaction | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Uses one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to restore 15 CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three. | 242 | 249 | 1962 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100169 | 100170 | 100171 | 100172 | 100173 | 100174 | 100175 | 100176 |
| 180 | 100176 | Satisfaction | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Uses one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to restore 15 CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three. | 242 | 249 | 1962 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100169 | 100170 | 100171 | 100172 | 100173 | 100174 | 100175 | 100176 |
| 181 | 100177 | Finishing Touches | 241 | 248 | 1529 | -1 | 33 | 1 | 0 | False | 0 | 0 | 100177 | 100177 | 100177 | 100177 | 100177 | 100177 | 100177 | 100177 | |
| 182 | 100178 | Maker's Mark | Reduces <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flawless Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> CP cost and durability loss to 0 for up to 25 steps. Effect duration determined by recipe difficulty. Available only on the first step. | 242 | 249 | 1677 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100178 | 100178 | 100178 | 100178 | 100178 | 100178 | 100178 | 100178 |
| 183 | 100179 | Heart of the Carpenter | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>woodworking delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis. | 4655 | 4656 | 1969 | -1 | 0 | 1 | 0 | False | 879 | 0 | 100179 | 100180 | 100181 | 100182 | 100183 | 100184 | 100185 | 100186 |
| 184 | 100180 | Heart of the Blacksmith | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>blacksmithing delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis. | 4655 | 4656 | 1969 | -1 | 0 | 1 | 0 | False | 879 | 0 | 100179 | 100180 | 100181 | 100182 | 100183 | 100184 | 100185 | 100186 |
| 185 | 100181 | Heart of the Armorer | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. An <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>armoring delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis. | 4655 | 4656 | 1969 | -1 | 0 | 1 | 0 | False | 879 | 0 | 100179 | 100180 | 100181 | 100182 | 100183 | 100184 | 100185 | 100186 |
| 186 | 100182 | Heart of the Goldsmith | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>goldsmithing delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis. | 4655 | 4656 | 1969 | -1 | 0 | 1 | 0 | False | 879 | 0 | 100179 | 100180 | 100181 | 100182 | 100183 | 100184 | 100185 | 100186 |
| 187 | 100183 | Heart of the Leatherworker | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>leatherworking delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis. | 4655 | 4656 | 1969 | -1 | 0 | 1 | 0 | False | 879 | 0 | 100179 | 100180 | 100181 | 100182 | 100183 | 100184 | 100185 | 100186 |
| 188 | 100184 | Heart of the Weaver | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>weaving delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis. | 4655 | 4656 | 1969 | -1 | 0 | 1 | 0 | False | 879 | 0 | 100179 | 100180 | 100181 | 100182 | 100183 | 100184 | 100185 | 100186 |
| 189 | 100185 | Heart of the Alchemist | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. An <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>alchemy delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis. | 4655 | 4656 | 1969 | -1 | 0 | 1 | 0 | False | 879 | 0 | 100179 | 100180 | 100181 | 100182 | 100183 | 100184 | 100185 | 100186 |
| 190 | 100186 | Heart of the Culinarian | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>cooking delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis. | 4655 | 4656 | 1969 | -1 | 0 | 1 | 0 | False | 879 | 0 | 100179 | 100180 | 100181 | 100182 | 100183 | 100184 | 100185 | 100186 |
| 191 | 100187 | Whistle While You Work | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 242 | 249 | 1961 | -1 | 0 | 1 | 0 | False | 880 | 0 | 100187 | 100188 | 100189 | 100190 | 100191 | 100192 | 100193 | 100194 |
| 192 | 100188 | Whistle While You Work | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 242 | 249 | 1961 | -1 | 0 | 1 | 0 | False | 880 | 0 | 100187 | 100188 | 100189 | 100190 | 100191 | 100192 | 100193 | 100194 |
| 193 | 100189 | Whistle While You Work | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 242 | 249 | 1961 | -1 | 0 | 1 | 0 | False | 880 | 0 | 100187 | 100188 | 100189 | 100190 | 100191 | 100192 | 100193 | 100194 |
| 194 | 100190 | Whistle While You Work | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 242 | 249 | 1961 | -1 | 0 | 1 | 0 | False | 880 | 0 | 100187 | 100188 | 100189 | 100190 | 100191 | 100192 | 100193 | 100194 |
| 195 | 100191 | Whistle While You Work | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 242 | 249 | 1961 | -1 | 0 | 1 | 0 | False | 880 | 0 | 100187 | 100188 | 100189 | 100190 | 100191 | 100192 | 100193 | 100194 |
| 196 | 100192 | Whistle While You Work | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 242 | 249 | 1961 | -1 | 0 | 1 | 0 | False | 880 | 0 | 100187 | 100188 | 100189 | 100190 | 100191 | 100192 | 100193 | 100194 |
| 197 | 100193 | Whistle While You Work | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 242 | 249 | 1961 | -1 | 0 | 1 | 0 | False | 880 | 0 | 100187 | 100188 | 100189 | 100190 | 100191 | 100192 | 100193 | 100194 |
| 198 | 100194 | Whistle While You Work | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Finishing Touches Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 242 | 249 | 1961 | -1 | 0 | 1 | 0 | False | 880 | 0 | 100187 | 100188 | 100189 | 100190 | 100191 | 100192 | 100193 | 100194 |
| 199 | 100195 | Hasty Touch II | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1973 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100195 | 100196 | 100197 | 100198 | 100199 | 100200 | 100201 | 100202 |
| 200 | 100196 | Hasty Touch II | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1973 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100195 | 100196 | 100197 | 100198 | 100199 | 100200 | 100201 | 100202 |
| 201 | 100197 | Hasty Touch II | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1973 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100195 | 100196 | 100197 | 100198 | 100199 | 100200 | 100201 | 100202 |
| 202 | 100198 | Hasty Touch II | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1973 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100195 | 100196 | 100197 | 100198 | 100199 | 100200 | 100201 | 100202 |
| 203 | 100199 | Hasty Touch II | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1973 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100195 | 100196 | 100197 | 100198 | 100199 | 100200 | 100201 | 100202 |
| 204 | 100200 | Hasty Touch II | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1973 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100195 | 100196 | 100197 | 100198 | 100199 | 100200 | 100201 | 100202 |
| 205 | 100201 | Hasty Touch II | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1973 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100195 | 100196 | 100197 | 100198 | 100199 | 100200 | 100201 | 100202 |
| 206 | 100202 | Hasty Touch II | Increases quality. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1973 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100195 | 100196 | 100197 | 100198 | 100199 | 100200 | 100201 | 100202 |
| 207 | 100203 | Careful Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),8))><If(GreaterThanOrEqualTo(PlayerParameter(69),82))>180<Else/>150</If><Else/>150</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1986 | 8 | 9 | 62 | 0 | False | 0 | 7 | 100203 | 100204 | 100205 | 100206 | 100207 | 100208 | 100209 | 100210 |
| 208 | 100204 | Careful Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),9))><If(GreaterThanOrEqualTo(PlayerParameter(69),82))>180<Else/>150</If><Else/>150</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1986 | 9 | 10 | 62 | 0 | False | 0 | 7 | 100203 | 100204 | 100205 | 100206 | 100207 | 100208 | 100209 | 100210 |
| 209 | 100205 | Careful Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),10))><If(GreaterThanOrEqualTo(PlayerParameter(69),82))>180<Else/>150</If><Else/>150</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1986 | 10 | 11 | 62 | 0 | False | 0 | 7 | 100203 | 100204 | 100205 | 100206 | 100207 | 100208 | 100209 | 100210 |
| 210 | 100206 | Careful Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),11))><If(GreaterThanOrEqualTo(PlayerParameter(69),82))>180<Else/>150</If><Else/>150</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1986 | 11 | 12 | 62 | 0 | False | 0 | 7 | 100203 | 100204 | 100205 | 100206 | 100207 | 100208 | 100209 | 100210 |
| 211 | 100207 | Careful Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),12))><If(GreaterThanOrEqualTo(PlayerParameter(69),82))>180<Else/>150</If><Else/>150</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1986 | 12 | 13 | 62 | 0 | False | 0 | 7 | 100203 | 100204 | 100205 | 100206 | 100207 | 100208 | 100209 | 100210 |
| 212 | 100208 | Careful Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),13))><If(GreaterThanOrEqualTo(PlayerParameter(69),82))>180<Else/>150</If><Else/>150</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1986 | 13 | 14 | 62 | 0 | False | 0 | 7 | 100203 | 100204 | 100205 | 100206 | 100207 | 100208 | 100209 | 100210 |
| 213 | 100209 | Careful Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),14))><If(GreaterThanOrEqualTo(PlayerParameter(69),82))>180<Else/>150</If><Else/>150</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1986 | 14 | 15 | 62 | 0 | False | 0 | 7 | 100203 | 100204 | 100205 | 100206 | 100207 | 100208 | 100209 | 100210 |
| 214 | 100210 | Careful Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),15))><If(GreaterThanOrEqualTo(PlayerParameter(69),82))>180<Else/>150</If><Else/>150</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1986 | 15 | 16 | 62 | 0 | False | 0 | 7 | 100203 | 100204 | 100205 | 100206 | 100207 | 100208 | 100209 | 100210 |
| 215 | 100211 | Rapid Synthesis II | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1970 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100211 | 100212 | 100213 | 100214 | 100215 | 100216 | 100217 | 100218 |
| 216 | 100212 | Rapid Synthesis II | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1970 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100211 | 100212 | 100213 | 100214 | 100215 | 100216 | 100217 | 100218 |
| 217 | 100213 | Rapid Synthesis II | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1970 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100211 | 100212 | 100213 | 100214 | 100215 | 100216 | 100217 | 100218 |
| 218 | 100214 | Rapid Synthesis II | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1970 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100211 | 100212 | 100213 | 100214 | 100215 | 100216 | 100217 | 100218 |
| 219 | 100215 | Rapid Synthesis II | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1970 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100211 | 100212 | 100213 | 100214 | 100215 | 100216 | 100217 | 100218 |
| 220 | 100216 | Rapid Synthesis II | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1970 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100211 | 100212 | 100213 | 100214 | 100215 | 100216 | 100217 | 100218 |
| 221 | 100217 | Rapid Synthesis II | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1970 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100211 | 100212 | 100213 | 100214 | 100215 | 100216 | 100217 | 100218 |
| 222 | 100218 | Rapid Synthesis II | Increases progress. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1970 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100211 | 100212 | 100213 | 100214 | 100215 | 100216 | 100217 | 100218 |
| 223 | 100219 | Patient Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 240 | 247 | 1534 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100219 | 100220 | 100221 | 100222 | 100223 | 100224 | 100225 | 100226 |
| 224 | 100220 | Patient Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 240 | 247 | 1583 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100219 | 100220 | 100221 | 100222 | 100223 | 100224 | 100225 | 100226 |
| 225 | 100221 | Patient Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 240 | 247 | 1634 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100219 | 100220 | 100221 | 100222 | 100223 | 100224 | 100225 | 100226 |
| 226 | 100222 | Patient Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 240 | 247 | 1685 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100219 | 100220 | 100221 | 100222 | 100223 | 100224 | 100225 | 100226 |
| 227 | 100223 | Patient Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 240 | 247 | 1733 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100219 | 100220 | 100221 | 100222 | 100223 | 100224 | 100225 | 100226 |
| 228 | 100224 | Patient Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 240 | 247 | 1783 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100219 | 100220 | 100221 | 100222 | 100223 | 100224 | 100225 | 100226 |
| 229 | 100225 | Patient Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 240 | 247 | 1834 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100219 | 100220 | 100221 | 100222 | 100223 | 100224 | 100225 | 100226 |
| 230 | 100226 | Patient Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 240 | 247 | 1885 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100219 | 100220 | 100221 | 100222 | 100223 | 100224 | 100225 | 100226 |
| 231 | 100227 | Prudent Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1535 | 8 | 9 | 66 | 0 | False | 0 | 25 | 100227 | 100228 | 100229 | 100230 | 100231 | 100232 | 100233 | 100234 |
| 232 | 100228 | Prudent Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1584 | 9 | 10 | 66 | 0 | False | 0 | 25 | 100227 | 100228 | 100229 | 100230 | 100231 | 100232 | 100233 | 100234 |
| 233 | 100229 | Prudent Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1635 | 10 | 11 | 66 | 0 | False | 0 | 25 | 100227 | 100228 | 100229 | 100230 | 100231 | 100232 | 100233 | 100234 |
| 234 | 100230 | Prudent Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1686 | 11 | 12 | 66 | 0 | False | 0 | 25 | 100227 | 100228 | 100229 | 100230 | 100231 | 100232 | 100233 | 100234 |
| 235 | 100231 | Prudent Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1734 | 12 | 13 | 66 | 0 | False | 0 | 25 | 100227 | 100228 | 100229 | 100230 | 100231 | 100232 | 100233 | 100234 |
| 236 | 100232 | Prudent Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1784 | 13 | 14 | 66 | 0 | False | 0 | 25 | 100227 | 100228 | 100229 | 100230 | 100231 | 100232 | 100233 | 100234 |
| 237 | 100233 | Prudent Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1835 | 14 | 15 | 66 | 0 | False | 0 | 25 | 100227 | 100228 | 100229 | 100230 | 100231 | 100232 | 100233 | 100234 |
| 238 | 100234 | Prudent Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1886 | 15 | 16 | 66 | 0 | False | 0 | 25 | 100227 | 100228 | 100229 | 100230 | 100231 | 100232 | 100233 | 100234 |
| 239 | 100235 | Focused Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1536 | 8 | 9 | 67 | 0 | False | 0 | 5 | 100235 | 100236 | 100237 | 100238 | 100239 | 100240 | 100241 | 100242 |
| 240 | 100236 | Focused Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1585 | 9 | 10 | 67 | 0 | False | 0 | 5 | 100235 | 100236 | 100237 | 100238 | 100239 | 100240 | 100241 | 100242 |
| 241 | 100237 | Focused Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1636 | 10 | 11 | 67 | 0 | False | 0 | 5 | 100235 | 100236 | 100237 | 100238 | 100239 | 100240 | 100241 | 100242 |
| 242 | 100238 | Focused Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1687 | 11 | 12 | 67 | 0 | False | 0 | 5 | 100235 | 100236 | 100237 | 100238 | 100239 | 100240 | 100241 | 100242 |
| 243 | 100239 | Focused Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1735 | 12 | 13 | 67 | 0 | False | 0 | 5 | 100235 | 100236 | 100237 | 100238 | 100239 | 100240 | 100241 | 100242 |
| 244 | 100240 | Focused Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1785 | 13 | 14 | 67 | 0 | False | 0 | 5 | 100235 | 100236 | 100237 | 100238 | 100239 | 100240 | 100241 | 100242 |
| 245 | 100241 | Focused Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1836 | 14 | 15 | 67 | 0 | False | 0 | 5 | 100235 | 100236 | 100237 | 100238 | 100239 | 100240 | 100241 | 100242 |
| 246 | 100242 | Focused Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1887 | 15 | 16 | 67 | 0 | False | 0 | 5 | 100235 | 100236 | 100237 | 100238 | 100239 | 100240 | 100241 | 100242 |
| 247 | 100243 | Focused Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1537 | 8 | 9 | 68 | 0 | False | 0 | 18 | 100243 | 100244 | 100245 | 100246 | 100247 | 100248 | 100249 | 100250 |
| 248 | 100244 | Focused Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1586 | 9 | 10 | 68 | 0 | False | 0 | 18 | 100243 | 100244 | 100245 | 100246 | 100247 | 100248 | 100249 | 100250 |
| 249 | 100245 | Focused Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1637 | 10 | 11 | 68 | 0 | False | 0 | 18 | 100243 | 100244 | 100245 | 100246 | 100247 | 100248 | 100249 | 100250 |
| 250 | 100246 | Focused Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1688 | 11 | 12 | 68 | 0 | False | 0 | 18 | 100243 | 100244 | 100245 | 100246 | 100247 | 100248 | 100249 | 100250 |
| 251 | 100247 | Focused Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1736 | 12 | 13 | 68 | 0 | False | 0 | 18 | 100243 | 100244 | 100245 | 100246 | 100247 | 100248 | 100249 | 100250 |
| 252 | 100248 | Focused Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1786 | 13 | 14 | 68 | 0 | False | 0 | 18 | 100243 | 100244 | 100245 | 100246 | 100247 | 100248 | 100249 | 100250 |
| 253 | 100249 | Focused Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1837 | 14 | 15 | 68 | 0 | False | 0 | 18 | 100243 | 100244 | 100245 | 100246 | 100247 | 100248 | 100249 | 100250 |
| 254 | 100250 | Focused Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100% | 239 | 246 | 1888 | 15 | 16 | 68 | 0 | False | 0 | 18 | 100243 | 100244 | 100245 | 100246 | 100247 | 100248 | 100249 | 100250 |
| 255 | 100251 | Initial Preparations | May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Available only on the first step. | 242 | 249 | 1965 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100251 | 100252 | 100253 | 100254 | 100255 | 100256 | 100257 | 100258 |
| 256 | 100252 | Initial Preparations | May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Available only on the first step. | 242 | 249 | 1965 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100251 | 100252 | 100253 | 100254 | 100255 | 100256 | 100257 | 100258 |
| 257 | 100253 | Initial Preparations | May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Available only on the first step. | 242 | 249 | 1965 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100251 | 100252 | 100253 | 100254 | 100255 | 100256 | 100257 | 100258 |
| 258 | 100254 | Initial Preparations | May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Available only on the first step. | 242 | 249 | 1965 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100251 | 100252 | 100253 | 100254 | 100255 | 100256 | 100257 | 100258 |
| 259 | 100255 | Initial Preparations | May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Available only on the first step. | 242 | 249 | 1965 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100251 | 100252 | 100253 | 100254 | 100255 | 100256 | 100257 | 100258 |
| 260 | 100256 | Initial Preparations | May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Available only on the first step. | 242 | 249 | 1965 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100251 | 100252 | 100253 | 100254 | 100255 | 100256 | 100257 | 100258 |
| 261 | 100257 | Initial Preparations | May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Available only on the first step. | 242 | 249 | 1965 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100251 | 100252 | 100253 | 100254 | 100255 | 100256 | 100257 | 100258 |
| 262 | 100258 | Initial Preparations | May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action. Available only on the first step. | 242 | 249 | 1965 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100251 | 100252 | 100253 | 100254 | 100255 | 100256 | 100257 | 100258 |
| 263 | 100259 | Specialty: Reinforce | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1966 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100259 | 100260 | 100261 | 100262 | 100263 | 100264 | 100265 | 100266 |
| 264 | 100260 | Specialty: Reinforce | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1966 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100259 | 100260 | 100261 | 100262 | 100263 | 100264 | 100265 | 100266 |
| 265 | 100261 | Specialty: Reinforce | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1966 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100259 | 100260 | 100261 | 100262 | 100263 | 100264 | 100265 | 100266 |
| 266 | 100262 | Specialty: Reinforce | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1966 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100259 | 100260 | 100261 | 100262 | 100263 | 100264 | 100265 | 100266 |
| 267 | 100263 | Specialty: Reinforce | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1966 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100259 | 100260 | 100261 | 100262 | 100263 | 100264 | 100265 | 100266 |
| 268 | 100264 | Specialty: Reinforce | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1966 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100259 | 100260 | 100261 | 100262 | 100263 | 100264 | 100265 | 100266 |
| 269 | 100265 | Specialty: Reinforce | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1966 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100259 | 100260 | 100261 | 100262 | 100263 | 100264 | 100265 | 100266 |
| 270 | 100266 | Specialty: Reinforce | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1966 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100259 | 100260 | 100261 | 100262 | 100263 | 100264 | 100265 | 100266 |
| 271 | 100267 | Specialty: Refurbish | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1967 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100267 | 100268 | 100269 | 100270 | 100271 | 100272 | 100273 | 100274 |
| 272 | 100268 | Specialty: Refurbish | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1967 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100267 | 100268 | 100269 | 100270 | 100271 | 100272 | 100273 | 100274 |
| 273 | 100269 | Specialty: Refurbish | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1967 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100267 | 100268 | 100269 | 100270 | 100271 | 100272 | 100273 | 100274 |
| 274 | 100270 | Specialty: Refurbish | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1967 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100267 | 100268 | 100269 | 100270 | 100271 | 100272 | 100273 | 100274 |
| 275 | 100271 | Specialty: Refurbish | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1967 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100267 | 100268 | 100269 | 100270 | 100271 | 100272 | 100273 | 100274 |
| 276 | 100272 | Specialty: Refurbish | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1967 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100267 | 100268 | 100269 | 100270 | 100271 | 100272 | 100273 | 100274 |
| 277 | 100273 | Specialty: Refurbish | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1967 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100267 | 100268 | 100269 | 100270 | 100271 | 100272 | 100273 | 100274 |
| 278 | 100274 | Specialty: Refurbish | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1967 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100267 | 100268 | 100269 | 100270 | 100271 | 100272 | 100273 | 100274 |
| 279 | 100275 | Specialty: Reflect | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1968 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100275 | 100276 | 100277 | 100278 | 100279 | 100280 | 100281 | 100282 |
| 280 | 100276 | Specialty: Reflect | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1968 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100275 | 100276 | 100277 | 100278 | 100279 | 100280 | 100281 | 100282 |
| 281 | 100277 | Specialty: Reflect | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1968 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100275 | 100276 | 100277 | 100278 | 100279 | 100280 | 100281 | 100282 |
| 282 | 100278 | Specialty: Reflect | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1968 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100275 | 100276 | 100277 | 100278 | 100279 | 100280 | 100281 | 100282 |
| 283 | 100279 | Specialty: Reflect | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1968 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100275 | 100276 | 100277 | 100278 | 100279 | 100280 | 100281 | 100282 |
| 284 | 100280 | Specialty: Reflect | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1968 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100275 | 100276 | 100277 | 100278 | 100279 | 100280 | 100281 | 100282 |
| 285 | 100281 | Specialty: Reflect | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1968 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100275 | 100276 | 100277 | 100278 | 100279 | 100280 | 100281 | 100282 |
| 286 | 100282 | Specialty: Reflect | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 242 | 249 | 1968 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100275 | 100276 | 100277 | 100278 | 100279 | 100280 | 100281 | 100282 |
| 287 | 100283 | Trained Eye | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | 239 | 246 | 1981 | 8 | 9 | 80 | 0 | False | 0 | 250 | 100283 | 100284 | 100285 | 100286 | 100287 | 100288 | 100289 | 100290 |
| 288 | 100284 | Trained Eye | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | 239 | 246 | 1981 | 9 | 10 | 80 | 0 | False | 0 | 250 | 100283 | 100284 | 100285 | 100286 | 100287 | 100288 | 100289 | 100290 |
| 289 | 100285 | Trained Eye | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | 239 | 246 | 1981 | 10 | 11 | 80 | 0 | False | 0 | 250 | 100283 | 100284 | 100285 | 100286 | 100287 | 100288 | 100289 | 100290 |
| 290 | 100286 | Trained Eye | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | 239 | 246 | 1981 | 11 | 12 | 80 | 0 | False | 0 | 250 | 100283 | 100284 | 100285 | 100286 | 100287 | 100288 | 100289 | 100290 |
| 291 | 100287 | Trained Eye | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | 239 | 246 | 1981 | 12 | 13 | 80 | 0 | False | 0 | 250 | 100283 | 100284 | 100285 | 100286 | 100287 | 100288 | 100289 | 100290 |
| 292 | 100288 | Trained Eye | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | 239 | 246 | 1981 | 13 | 14 | 80 | 0 | False | 0 | 250 | 100283 | 100284 | 100285 | 100286 | 100287 | 100288 | 100289 | 100290 |
| 293 | 100289 | Trained Eye | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | 239 | 246 | 1981 | 14 | 15 | 80 | 0 | False | 0 | 250 | 100283 | 100284 | 100285 | 100286 | 100287 | 100288 | 100289 | 100290 |
| 294 | 100290 | Trained Eye | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | 239 | 246 | 1981 | 15 | 16 | 80 | 0 | False | 0 | 250 | 100283 | 100284 | 100285 | 100286 | 100287 | 100288 | 100289 | 100290 |
| 295 | 100291 | Trained Instinct | Increases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. | 241 | 248 | 1980 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100291 | 100292 | 100293 | 100294 | 100295 | 100296 | 100297 | 100298 |
| 296 | 100292 | Trained Instinct | Increases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. | 241 | 248 | 1980 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100291 | 100292 | 100293 | 100294 | 100295 | 100296 | 100297 | 100298 |
| 297 | 100293 | Trained Instinct | Increases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. | 241 | 248 | 1980 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100291 | 100292 | 100293 | 100294 | 100295 | 100296 | 100297 | 100298 |
| 298 | 100294 | Trained Instinct | Increases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. | 241 | 248 | 1980 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100291 | 100292 | 100293 | 100294 | 100295 | 100296 | 100297 | 100298 |
| 299 | 100295 | Trained Instinct | Increases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. | 241 | 248 | 1980 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100291 | 100292 | 100293 | 100294 | 100295 | 100296 | 100297 | 100298 |
| 300 | 100296 | Trained Instinct | Increases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. | 241 | 248 | 1980 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100291 | 100292 | 100293 | 100294 | 100295 | 100296 | 100297 | 100298 |
| 301 | 100297 | Trained Instinct | Increases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. | 241 | 248 | 1980 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100291 | 100292 | 100293 | 100294 | 100295 | 100296 | 100297 | 100298 |
| 302 | 100298 | Trained Instinct | Increases quality by between 30 and 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. | 241 | 248 | 1980 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100291 | 100292 | 100293 | 100294 | 100295 | 100296 | 100297 | 100298 |
| 303 | 100299 | Preparatory Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1507 | 8 | 9 | 71 | 0 | False | 0 | 40 | 100299 | 100300 | 100301 | 100302 | 100303 | 100304 | 100305 | 100306 |
| 304 | 100300 | Preparatory Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1557 | 9 | 10 | 71 | 0 | False | 0 | 40 | 100299 | 100300 | 100301 | 100302 | 100303 | 100304 | 100305 | 100306 |
| 305 | 100301 | Preparatory Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1607 | 10 | 11 | 71 | 0 | False | 0 | 40 | 100299 | 100300 | 100301 | 100302 | 100303 | 100304 | 100305 | 100306 |
| 306 | 100302 | Preparatory Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1657 | 11 | 12 | 71 | 0 | False | 0 | 40 | 100299 | 100300 | 100301 | 100302 | 100303 | 100304 | 100305 | 100306 |
| 307 | 100303 | Preparatory Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1707 | 12 | 13 | 71 | 0 | False | 0 | 40 | 100299 | 100300 | 100301 | 100302 | 100303 | 100304 | 100305 | 100306 |
| 308 | 100304 | Preparatory Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1757 | 13 | 14 | 71 | 0 | False | 0 | 40 | 100299 | 100300 | 100301 | 100302 | 100303 | 100304 | 100305 | 100306 |
| 309 | 100305 | Preparatory Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1807 | 14 | 15 | 71 | 0 | False | 0 | 40 | 100299 | 100300 | 100301 | 100302 | 100303 | 100304 | 100305 | 100306 |
| 310 | 100306 | Preparatory Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1857 | 15 | 16 | 71 | 0 | False | 0 | 40 | 100299 | 100300 | 100301 | 100302 | 100303 | 100304 | 100305 | 100306 |
| 311 | 100307 | Rapid Synthesis III | Increases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1976 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100307 | 100308 | 100309 | 100310 | 100311 | 100312 | 100313 | 100314 |
| 312 | 100308 | Rapid Synthesis III | Increases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1976 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100307 | 100308 | 100309 | 100310 | 100311 | 100312 | 100313 | 100314 |
| 313 | 100309 | Rapid Synthesis III | Increases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1976 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100307 | 100308 | 100309 | 100310 | 100311 | 100312 | 100313 | 100314 |
| 314 | 100310 | Rapid Synthesis III | Increases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1976 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100307 | 100308 | 100309 | 100310 | 100311 | 100312 | 100313 | 100314 |
| 315 | 100311 | Rapid Synthesis III | Increases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1976 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100307 | 100308 | 100309 | 100310 | 100311 | 100312 | 100313 | 100314 |
| 316 | 100312 | Rapid Synthesis III | Increases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1976 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100307 | 100308 | 100309 | 100310 | 100311 | 100312 | 100313 | 100314 |
| 317 | 100313 | Rapid Synthesis III | Increases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1976 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100307 | 100308 | 100309 | 100310 | 100311 | 100312 | 100313 | 100314 |
| 318 | 100314 | Rapid Synthesis III | Increases progress at greater cost to durability. Efficiency decreases significantly when durability is below 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1976 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100307 | 100308 | 100309 | 100310 | 100311 | 100312 | 100313 | 100314 |
| 319 | 100315 | Intensive Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 239 | 246 | 1514 | 8 | 9 | 78 | 0 | False | 0 | 6 | 100315 | 100316 | 100317 | 100318 | 100319 | 100320 | 100321 | 100322 |
| 320 | 100316 | Intensive Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 239 | 246 | 1564 | 9 | 10 | 78 | 0 | False | 0 | 6 | 100315 | 100316 | 100317 | 100318 | 100319 | 100320 | 100321 | 100322 |
| 321 | 100317 | Intensive Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 239 | 246 | 1614 | 10 | 11 | 78 | 0 | False | 0 | 6 | 100315 | 100316 | 100317 | 100318 | 100319 | 100320 | 100321 | 100322 |
| 322 | 100318 | Intensive Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 239 | 246 | 1663 | 11 | 12 | 78 | 0 | False | 0 | 6 | 100315 | 100316 | 100317 | 100318 | 100319 | 100320 | 100321 | 100322 |
| 323 | 100319 | Intensive Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 239 | 246 | 1714 | 12 | 13 | 78 | 0 | False | 0 | 6 | 100315 | 100316 | 100317 | 100318 | 100319 | 100320 | 100321 | 100322 |
| 324 | 100320 | Intensive Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 239 | 246 | 1763 | 13 | 14 | 78 | 0 | False | 0 | 6 | 100315 | 100316 | 100317 | 100318 | 100319 | 100320 | 100321 | 100322 |
| 325 | 100321 | Intensive Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 239 | 246 | 1814 | 14 | 15 | 78 | 0 | False | 0 | 6 | 100315 | 100316 | 100317 | 100318 | 100319 | 100320 | 100321 | 100322 |
| 326 | 100322 | Intensive Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 239 | 246 | 1863 | 15 | 16 | 78 | 0 | False | 0 | 6 | 100315 | 100316 | 100317 | 100318 | 100319 | 100320 | 100321 | 100322 |
| 327 | 100323 | Delicate Synthesis | Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1503 | 8 | 9 | 76 | 0 | False | 0 | 32 | 100323 | 100324 | 100325 | 100326 | 100327 | 100328 | 100329 | 100330 |
| 328 | 100324 | Delicate Synthesis | Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1553 | 9 | 10 | 76 | 0 | False | 0 | 32 | 100323 | 100324 | 100325 | 100326 | 100327 | 100328 | 100329 | 100330 |
| 329 | 100325 | Delicate Synthesis | Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1603 | 10 | 11 | 76 | 0 | False | 0 | 32 | 100323 | 100324 | 100325 | 100326 | 100327 | 100328 | 100329 | 100330 |
| 330 | 100326 | Delicate Synthesis | Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1653 | 11 | 12 | 76 | 0 | False | 0 | 32 | 100323 | 100324 | 100325 | 100326 | 100327 | 100328 | 100329 | 100330 |
| 331 | 100327 | Delicate Synthesis | Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1703 | 12 | 13 | 76 | 0 | False | 0 | 32 | 100323 | 100324 | 100325 | 100326 | 100327 | 100328 | 100329 | 100330 |
| 332 | 100328 | Delicate Synthesis | Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1753 | 13 | 14 | 76 | 0 | False | 0 | 32 | 100323 | 100324 | 100325 | 100326 | 100327 | 100328 | 100329 | 100330 |
| 333 | 100329 | Delicate Synthesis | Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1803 | 14 | 15 | 76 | 0 | False | 0 | 32 | 100323 | 100324 | 100325 | 100326 | 100327 | 100328 | 100329 | 100330 |
| 334 | 100330 | Delicate Synthesis | Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 240 | 247 | 1853 | 15 | 16 | 76 | 0 | False | 0 | 32 | 100323 | 100324 | 100325 | 100326 | 100327 | 100328 | 100329 | 100330 |
| 335 | 100331 | Brand of the Elements | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1977 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100331 | 100332 | 100333 | 100334 | 100335 | 100336 | 100337 | 100338 |
| 336 | 100332 | Brand of the Elements | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1977 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100331 | 100332 | 100333 | 100334 | 100335 | 100336 | 100337 | 100338 |
| 337 | 100333 | Brand of the Elements | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1977 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100331 | 100332 | 100333 | 100334 | 100335 | 100336 | 100337 | 100338 |
| 338 | 100334 | Brand of the Elements | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1977 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100331 | 100332 | 100333 | 100334 | 100335 | 100336 | 100337 | 100338 |
| 339 | 100335 | Brand of the Elements | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1977 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100331 | 100332 | 100333 | 100334 | 100335 | 100336 | 100337 | 100338 |
| 340 | 100336 | Brand of the Elements | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1977 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100331 | 100332 | 100333 | 100334 | 100335 | 100336 | 100337 | 100338 |
| 341 | 100337 | Brand of the Elements | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1977 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100331 | 100332 | 100333 | 100334 | 100335 | 100336 | 100337 | 100338 |
| 342 | 100338 | Brand of the Elements | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% | 239 | 246 | 1977 | -1 | 0 | 1 | 0 | False | 0 | 0 | 100331 | 100332 | 100333 | 100334 | 100335 | 100336 | 100337 | 100338 |
| 343 | 100339 | Byregot's Blessing | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each count of your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack, up to a maximum of 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Requires at least one stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1975 | 8 | 9 | 50 | 0 | False | 0 | 24 | 100339 | 100340 | 100341 | 100342 | 100343 | 100344 | 100345 | 100346 |
| 344 | 100340 | Byregot's Blessing | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each count of your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack, up to a maximum of 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Requires at least one stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1975 | 9 | 10 | 50 | 0 | False | 0 | 24 | 100339 | 100340 | 100341 | 100342 | 100343 | 100344 | 100345 | 100346 |
| 345 | 100341 | Byregot's Blessing | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each count of your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack, up to a maximum of 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Requires at least one stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1975 | 10 | 11 | 50 | 0 | False | 0 | 24 | 100339 | 100340 | 100341 | 100342 | 100343 | 100344 | 100345 | 100346 |
| 346 | 100342 | Byregot's Blessing | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each count of your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack, up to a maximum of 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Requires at least one stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1975 | 11 | 12 | 50 | 0 | False | 0 | 24 | 100339 | 100340 | 100341 | 100342 | 100343 | 100344 | 100345 | 100346 |
| 347 | 100343 | Byregot's Blessing | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each count of your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack, up to a maximum of 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Requires at least one stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1975 | 12 | 13 | 50 | 0 | False | 0 | 24 | 100339 | 100340 | 100341 | 100342 | 100343 | 100344 | 100345 | 100346 |
| 348 | 100344 | Byregot's Blessing | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each count of your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack, up to a maximum of 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Requires at least one stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1975 | 13 | 14 | 50 | 0 | False | 0 | 24 | 100339 | 100340 | 100341 | 100342 | 100343 | 100344 | 100345 | 100346 |
| 349 | 100345 | Byregot's Blessing | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each count of your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack, up to a maximum of 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Requires at least one stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1975 | 14 | 15 | 50 | 0 | False | 0 | 24 | 100339 | 100340 | 100341 | 100342 | 100343 | 100344 | 100345 | 100346 |
| 350 | 100346 | Byregot's Blessing | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each count of your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack, up to a maximum of 300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% Requires at least one stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 240 | 247 | 1975 | 15 | 16 | 50 | 0 | False | 0 | 24 | 100339 | 100340 | 100341 | 100342 | 100343 | 100344 | 100345 | 100346 |
| 351 | 100347 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 352 | 100348 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 353 | 100349 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 354 | 100350 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 355 | 100351 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 356 | 100352 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 357 | 100353 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 358 | 100354 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | False | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 359 | 100355 | Hasty Touch | Increases quality and requires no CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1989 | 8 | 9 | 9 | 0 | False | 0 | 0 | 100355 | 100356 | 100357 | 100358 | 100359 | 100360 | 100361 | 100362 |
| 360 | 100356 | Hasty Touch | Increases quality and requires no CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1989 | 9 | 10 | 9 | 0 | False | 0 | 0 | 100355 | 100356 | 100357 | 100358 | 100359 | 100360 | 100361 | 100362 |
| 361 | 100357 | Hasty Touch | Increases quality and requires no CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1989 | 10 | 11 | 9 | 0 | False | 0 | 0 | 100355 | 100356 | 100357 | 100358 | 100359 | 100360 | 100361 | 100362 |
| 362 | 100358 | Hasty Touch | Increases quality and requires no CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1989 | 11 | 12 | 9 | 0 | False | 0 | 0 | 100355 | 100356 | 100357 | 100358 | 100359 | 100360 | 100361 | 100362 |
| 363 | 100359 | Hasty Touch | Increases quality and requires no CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1989 | 12 | 13 | 9 | 0 | False | 0 | 0 | 100355 | 100356 | 100357 | 100358 | 100359 | 100360 | 100361 | 100362 |
| 364 | 100360 | Hasty Touch | Increases quality and requires no CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1989 | 13 | 14 | 9 | 0 | False | 0 | 0 | 100355 | 100356 | 100357 | 100358 | 100359 | 100360 | 100361 | 100362 |
| 365 | 100361 | Hasty Touch | Increases quality and requires no CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1989 | 14 | 15 | 9 | 0 | False | 0 | 0 | 100355 | 100356 | 100357 | 100358 | 100359 | 100360 | 100361 | 100362 |
| 366 | 100362 | Hasty Touch | Increases quality and requires no CP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60% | 241 | 248 | 1989 | 15 | 16 | 9 | 0 | False | 0 | 0 | 100355 | 100356 | 100357 | 100358 | 100359 | 100360 | 100361 | 100362 |
| 367 | 100363 | Rapid Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),8))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 241 | 248 | 1988 | 8 | 9 | 9 | 0 | False | 0 | 0 | 100363 | 100364 | 100365 | 100366 | 100367 | 100368 | 100369 | 100370 |
| 368 | 100364 | Rapid Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),9))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 241 | 248 | 1988 | 9 | 10 | 9 | 0 | False | 0 | 0 | 100363 | 100364 | 100365 | 100366 | 100367 | 100368 | 100369 | 100370 |
| 369 | 100365 | Rapid Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),10))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 241 | 248 | 1988 | 10 | 11 | 9 | 0 | False | 0 | 0 | 100363 | 100364 | 100365 | 100366 | 100367 | 100368 | 100369 | 100370 |
| 370 | 100366 | Rapid Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),11))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 241 | 248 | 1988 | 11 | 12 | 9 | 0 | False | 0 | 0 | 100363 | 100364 | 100365 | 100366 | 100367 | 100368 | 100369 | 100370 |
| 371 | 100367 | Rapid Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),12))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 241 | 248 | 1988 | 12 | 13 | 9 | 0 | False | 0 | 0 | 100363 | 100364 | 100365 | 100366 | 100367 | 100368 | 100369 | 100370 |
| 372 | 100368 | Rapid Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),13))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 241 | 248 | 1988 | 13 | 14 | 9 | 0 | False | 0 | 0 | 100363 | 100364 | 100365 | 100366 | 100367 | 100368 | 100369 | 100370 |
| 373 | 100369 | Rapid Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),14))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 241 | 248 | 1988 | 14 | 15 | 9 | 0 | False | 0 | 0 | 100363 | 100364 | 100365 | 100366 | 100367 | 100368 | 100369 | 100370 |
| 374 | 100370 | Rapid Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),15))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50% | 241 | 248 | 1988 | 15 | 16 | 9 | 0 | False | 0 | 0 | 100363 | 100364 | 100365 | 100366 | 100367 | 100368 | 100369 | 100370 |
| 375 | 100371 | Tricks of the Trade | Restores 20 CP. Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 242 | 249 | 1990 | 8 | 9 | 13 | 0 | False | 0 | 0 | 100371 | 100372 | 100373 | 100374 | 100375 | 100376 | 100377 | 100378 |
| 376 | 100372 | Tricks of the Trade | Restores 20 CP. Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 242 | 249 | 1990 | 9 | 10 | 13 | 0 | False | 0 | 0 | 100371 | 100372 | 100373 | 100374 | 100375 | 100376 | 100377 | 100378 |
| 377 | 100373 | Tricks of the Trade | Restores 20 CP. Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 242 | 249 | 1990 | 10 | 11 | 13 | 0 | False | 0 | 0 | 100371 | 100372 | 100373 | 100374 | 100375 | 100376 | 100377 | 100378 |
| 378 | 100374 | Tricks of the Trade | Restores 20 CP. Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 242 | 249 | 1990 | 11 | 12 | 13 | 0 | False | 0 | 0 | 100371 | 100372 | 100373 | 100374 | 100375 | 100376 | 100377 | 100378 |
| 379 | 100375 | Tricks of the Trade | Restores 20 CP. Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 242 | 249 | 1990 | 12 | 13 | 13 | 0 | False | 0 | 0 | 100371 | 100372 | 100373 | 100374 | 100375 | 100376 | 100377 | 100378 |
| 380 | 100376 | Tricks of the Trade | Restores 20 CP. Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 242 | 249 | 1990 | 13 | 14 | 13 | 0 | False | 0 | 0 | 100371 | 100372 | 100373 | 100374 | 100375 | 100376 | 100377 | 100378 |
| 381 | 100377 | Tricks of the Trade | Restores 20 CP. Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 242 | 249 | 1990 | 14 | 15 | 13 | 0 | False | 0 | 0 | 100371 | 100372 | 100373 | 100374 | 100375 | 100376 | 100377 | 100378 |
| 382 | 100378 | Tricks of the Trade | Restores 20 CP. Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. | 242 | 249 | 1990 | 15 | 16 | 13 | 0 | False | 0 | 0 | 100371 | 100372 | 100373 | 100374 | 100375 | 100376 | 100377 | 100378 |
| 383 | 100379 | Muscle Memory | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100% Available only on the first step. Additional effect is active for five steps. | 239 | 246 | 1994 | 8 | 9 | 54 | 0 | False | 0 | 6 | 100379 | 100380 | 100381 | 100382 | 100383 | 100384 | 100385 | 100386 |
| 384 | 100380 | Muscle Memory | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100% Available only on the first step. Additional effect is active for five steps. | 239 | 246 | 1994 | 9 | 10 | 54 | 0 | False | 0 | 6 | 100379 | 100380 | 100381 | 100382 | 100383 | 100384 | 100385 | 100386 |
| 385 | 100381 | Muscle Memory | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100% Available only on the first step. Additional effect is active for five steps. | 239 | 246 | 1994 | 10 | 11 | 54 | 0 | False | 0 | 6 | 100379 | 100380 | 100381 | 100382 | 100383 | 100384 | 100385 | 100386 |
| 386 | 100382 | Muscle Memory | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100% Available only on the first step. Additional effect is active for five steps. | 239 | 246 | 1994 | 11 | 12 | 54 | 0 | False | 0 | 6 | 100379 | 100380 | 100381 | 100382 | 100383 | 100384 | 100385 | 100386 |
| 387 | 100383 | Muscle Memory | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100% Available only on the first step. Additional effect is active for five steps. | 239 | 246 | 1994 | 12 | 13 | 54 | 0 | False | 0 | 6 | 100379 | 100380 | 100381 | 100382 | 100383 | 100384 | 100385 | 100386 |
| 388 | 100384 | Muscle Memory | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100% Available only on the first step. Additional effect is active for five steps. | 239 | 246 | 1994 | 13 | 14 | 54 | 0 | False | 0 | 6 | 100379 | 100380 | 100381 | 100382 | 100383 | 100384 | 100385 | 100386 |
| 389 | 100385 | Muscle Memory | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100% Available only on the first step. Additional effect is active for five steps. | 239 | 246 | 1994 | 14 | 15 | 54 | 0 | False | 0 | 6 | 100379 | 100380 | 100381 | 100382 | 100383 | 100384 | 100385 | 100386 |
| 390 | 100386 | Muscle Memory | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100% Available only on the first step. Additional effect is active for five steps. | 239 | 246 | 1994 | 15 | 16 | 54 | 0 | False | 0 | 6 | 100379 | 100380 | 100381 | 100382 | 100383 | 100384 | 100385 | 100386 |
| 391 | 100387 | Reflect | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) Available only on the first step. | 239 | 246 | 1982 | 8 | 9 | 69 | 0 | False | 0 | 6 | 100387 | 100388 | 100389 | 100390 | 100391 | 100392 | 100393 | 100394 |
| 392 | 100388 | Reflect | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) Available only on the first step. | 239 | 246 | 1982 | 9 | 10 | 69 | 0 | False | 0 | 6 | 100387 | 100388 | 100389 | 100390 | 100391 | 100392 | 100393 | 100394 |
| 393 | 100389 | Reflect | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) Available only on the first step. | 239 | 246 | 1982 | 10 | 11 | 69 | 0 | False | 0 | 6 | 100387 | 100388 | 100389 | 100390 | 100391 | 100392 | 100393 | 100394 |
| 394 | 100390 | Reflect | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) Available only on the first step. | 239 | 246 | 1982 | 11 | 12 | 69 | 0 | False | 0 | 6 | 100387 | 100388 | 100389 | 100390 | 100391 | 100392 | 100393 | 100394 |
| 395 | 100391 | Reflect | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) Available only on the first step. | 239 | 246 | 1982 | 12 | 13 | 69 | 0 | False | 0 | 6 | 100387 | 100388 | 100389 | 100390 | 100391 | 100392 | 100393 | 100394 |
| 396 | 100392 | Reflect | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) Available only on the first step. | 239 | 246 | 1982 | 13 | 14 | 69 | 0 | False | 0 | 6 | 100387 | 100388 | 100389 | 100390 | 100391 | 100392 | 100393 | 100394 |
| 397 | 100393 | Reflect | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) Available only on the first step. | 239 | 246 | 1982 | 14 | 15 | 69 | 0 | False | 0 | 6 | 100387 | 100388 | 100389 | 100390 | 100391 | 100392 | 100393 | 100394 |
| 398 | 100394 | Reflect | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10) Available only on the first step. | 239 | 246 | 1982 | 15 | 16 | 69 | 0 | False | 0 | 6 | 100387 | 100388 | 100389 | 100390 | 100391 | 100392 | 100393 | 100394 |
| 399 | 100395 | Careful Observation | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. | 4655 | 4656 | 1984 | 8 | 9 | 55 | 67632 | True | 0 | 0 | 100395 | 100396 | 100397 | 100398 | 100399 | 100400 | 100401 | 100402 |
| 400 | 100396 | Careful Observation | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. | 4655 | 4656 | 1984 | 9 | 10 | 55 | 67632 | True | 0 | 0 | 100395 | 100396 | 100397 | 100398 | 100399 | 100400 | 100401 | 100402 |
| 401 | 100397 | Careful Observation | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. | 4655 | 4656 | 1984 | 10 | 11 | 55 | 67632 | True | 0 | 0 | 100395 | 100396 | 100397 | 100398 | 100399 | 100400 | 100401 | 100402 |
| 402 | 100398 | Careful Observation | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. | 4655 | 4656 | 1984 | 11 | 12 | 55 | 67632 | True | 0 | 0 | 100395 | 100396 | 100397 | 100398 | 100399 | 100400 | 100401 | 100402 |
| 403 | 100399 | Careful Observation | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. | 4655 | 4656 | 1984 | 12 | 13 | 55 | 67632 | True | 0 | 0 | 100395 | 100396 | 100397 | 100398 | 100399 | 100400 | 100401 | 100402 |
| 404 | 100400 | Careful Observation | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. | 4655 | 4656 | 1984 | 13 | 14 | 55 | 67632 | True | 0 | 0 | 100395 | 100396 | 100397 | 100398 | 100399 | 100400 | 100401 | 100402 |
| 405 | 100401 | Careful Observation | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. | 4655 | 4656 | 1984 | 14 | 15 | 55 | 67632 | True | 0 | 0 | 100395 | 100396 | 100397 | 100398 | 100399 | 100400 | 100401 | 100402 |
| 406 | 100402 | Careful Observation | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. | 4655 | 4656 | 1984 | 15 | 16 | 55 | 67632 | True | 0 | 0 | 100395 | 100396 | 100397 | 100398 | 100399 | 100400 | 100401 | 100402 |
| 407 | 100403 | Groundwork | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Efficiency decreases by half when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is below <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),8))><If(GreaterThanOrEqualTo(PlayerParameter(69),86))>360<Else/>300</If><Else/>300</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1518 | 8 | 9 | 72 | 0 | False | 0 | 18 | 100403 | 100404 | 100405 | 100406 | 100407 | 100408 | 100409 | 100410 |
| 408 | 100404 | Groundwork | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Efficiency decreases by half when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is below <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),9))><If(GreaterThanOrEqualTo(PlayerParameter(69),86))>360<Else/>300</If><Else/>300</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1568 | 9 | 10 | 72 | 0 | False | 0 | 18 | 100403 | 100404 | 100405 | 100406 | 100407 | 100408 | 100409 | 100410 |
| 409 | 100405 | Groundwork | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Efficiency decreases by half when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is below <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),10))><If(GreaterThanOrEqualTo(PlayerParameter(69),86))>360<Else/>300</If><Else/>300</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1618 | 10 | 11 | 72 | 0 | False | 0 | 18 | 100403 | 100404 | 100405 | 100406 | 100407 | 100408 | 100409 | 100410 |
| 410 | 100406 | Groundwork | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Efficiency decreases by half when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is below <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),11))><If(GreaterThanOrEqualTo(PlayerParameter(69),86))>360<Else/>300</If><Else/>300</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1667 | 11 | 12 | 72 | 0 | False | 0 | 18 | 100403 | 100404 | 100405 | 100406 | 100407 | 100408 | 100409 | 100410 |
| 411 | 100407 | Groundwork | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Efficiency decreases by half when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is below <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),12))><If(GreaterThanOrEqualTo(PlayerParameter(69),86))>360<Else/>300</If><Else/>300</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1718 | 12 | 13 | 72 | 0 | False | 0 | 18 | 100403 | 100404 | 100405 | 100406 | 100407 | 100408 | 100409 | 100410 |
| 412 | 100408 | Groundwork | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Efficiency decreases by half when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is below <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),13))><If(GreaterThanOrEqualTo(PlayerParameter(69),86))>360<Else/>300</If><Else/>300</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1767 | 13 | 14 | 72 | 0 | False | 0 | 18 | 100403 | 100404 | 100405 | 100406 | 100407 | 100408 | 100409 | 100410 |
| 413 | 100409 | Groundwork | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Efficiency decreases by half when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is below <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),14))><If(GreaterThanOrEqualTo(PlayerParameter(69),86))>360<Else/>300</If><Else/>300</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1818 | 14 | 15 | 72 | 0 | False | 0 | 18 | 100403 | 100404 | 100405 | 100406 | 100407 | 100408 | 100409 | 100410 |
| 414 | 100410 | Groundwork | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Efficiency decreases by half when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is below <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),15))><If(GreaterThanOrEqualTo(PlayerParameter(69),86))>360<Else/>300</If><Else/>300</If>% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20 | 241 | 248 | 1867 | 15 | 16 | 72 | 0 | False | 0 | 18 | 100403 | 100404 | 100405 | 100406 | 100407 | 100408 | 100409 | 100410 |
| 415 | 100411 | Advanced Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 239 | 246 | 1519 | 8 | 9 | 84 | 0 | False | 0 | 46 | 100411 | 100412 | 100413 | 100414 | 100415 | 100416 | 100417 | 100418 |
| 416 | 100412 | Advanced Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 239 | 246 | 1569 | 9 | 10 | 84 | 0 | False | 0 | 46 | 100411 | 100412 | 100413 | 100414 | 100415 | 100416 | 100417 | 100418 |
| 417 | 100413 | Advanced Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 239 | 246 | 1620 | 10 | 11 | 84 | 0 | False | 0 | 46 | 100411 | 100412 | 100413 | 100414 | 100415 | 100416 | 100417 | 100418 |
| 418 | 100414 | Advanced Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 239 | 246 | 1669 | 11 | 12 | 84 | 0 | False | 0 | 46 | 100411 | 100412 | 100413 | 100414 | 100415 | 100416 | 100417 | 100418 |
| 419 | 100415 | Advanced Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 239 | 246 | 1719 | 12 | 13 | 84 | 0 | False | 0 | 46 | 100411 | 100412 | 100413 | 100414 | 100415 | 100416 | 100417 | 100418 |
| 420 | 100416 | Advanced Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 239 | 246 | 1769 | 13 | 14 | 84 | 0 | False | 0 | 46 | 100411 | 100412 | 100413 | 100414 | 100415 | 100416 | 100417 | 100418 |
| 421 | 100417 | Advanced Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 239 | 246 | 1820 | 14 | 15 | 84 | 0 | False | 0 | 46 | 100411 | 100412 | 100413 | 100414 | 100415 | 100416 | 100417 | 100418 |
| 422 | 100418 | Advanced Touch | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18 | 239 | 246 | 1869 | 15 | 16 | 84 | 0 | False | 0 | 46 | 100411 | 100412 | 100413 | 100414 | 100415 | 100416 | 100417 | 100418 |
| 423 | 100419 | Heart and Soul | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precise Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Intensive Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tricks of the Trade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. | 4655 | 4656 | 1996 | 8 | 9 | 86 | 67632 | True | 0 | 0 | 100419 | 100420 | 100421 | 100422 | 100423 | 100424 | 100425 | 100426 |
| 424 | 100420 | Heart and Soul | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precise Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Intensive Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tricks of the Trade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. | 4655 | 4656 | 1996 | 9 | 10 | 86 | 67632 | True | 0 | 0 | 100419 | 100420 | 100421 | 100422 | 100423 | 100424 | 100425 | 100426 |
| 425 | 100421 | Heart and Soul | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precise Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Intensive Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tricks of the Trade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. | 4655 | 4656 | 1996 | 10 | 11 | 86 | 67632 | True | 0 | 0 | 100419 | 100420 | 100421 | 100422 | 100423 | 100424 | 100425 | 100426 |
| 426 | 100422 | Heart and Soul | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precise Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Intensive Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tricks of the Trade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. | 4655 | 4656 | 1996 | 11 | 12 | 86 | 67632 | True | 0 | 0 | 100419 | 100420 | 100421 | 100422 | 100423 | 100424 | 100425 | 100426 |
| 427 | 100423 | Heart and Soul | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precise Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Intensive Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tricks of the Trade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. | 4655 | 4656 | 1996 | 12 | 13 | 86 | 67632 | True | 0 | 0 | 100419 | 100420 | 100421 | 100422 | 100423 | 100424 | 100425 | 100426 |
| 428 | 100424 | Heart and Soul | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precise Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Intensive Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tricks of the Trade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. | 4655 | 4656 | 1996 | 13 | 14 | 86 | 67632 | True | 0 | 0 | 100419 | 100420 | 100421 | 100422 | 100423 | 100424 | 100425 | 100426 |
| 429 | 100425 | Heart and Soul | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precise Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Intensive Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tricks of the Trade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. | 4655 | 4656 | 1996 | 14 | 15 | 86 | 67632 | True | 0 | 0 | 100419 | 100420 | 100421 | 100422 | 100423 | 100424 | 100425 | 100426 |
| 430 | 100426 | Heart and Soul | <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precise Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Intensive Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tricks of the Trade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> regardless of material condition. Effect ends if the aforementioned actions are executed when material condition is not <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. | 4655 | 4656 | 1996 | 15 | 16 | 86 | 67632 | True | 0 | 0 | 100419 | 100420 | 100421 | 100422 | 100423 | 100424 | 100425 | 100426 |
| 431 | 100427 | Prudent Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>180% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1520 | 8 | 9 | 88 | 0 | False | 0 | 18 | 100427 | 100428 | 100429 | 100430 | 100431 | 100432 | 100433 | 100434 |
| 432 | 100428 | Prudent Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>180% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1570 | 9 | 10 | 88 | 0 | False | 0 | 18 | 100427 | 100428 | 100429 | 100430 | 100431 | 100432 | 100433 | 100434 |
| 433 | 100429 | Prudent Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>180% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1621 | 10 | 11 | 88 | 0 | False | 0 | 18 | 100427 | 100428 | 100429 | 100430 | 100431 | 100432 | 100433 | 100434 |
| 434 | 100430 | Prudent Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>180% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1670 | 11 | 12 | 88 | 0 | False | 0 | 18 | 100427 | 100428 | 100429 | 100430 | 100431 | 100432 | 100433 | 100434 |
| 435 | 100431 | Prudent Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>180% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1720 | 12 | 13 | 88 | 0 | False | 0 | 18 | 100427 | 100428 | 100429 | 100430 | 100431 | 100432 | 100433 | 100434 |
| 436 | 100432 | Prudent Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>180% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1770 | 13 | 14 | 88 | 0 | False | 0 | 18 | 100427 | 100428 | 100429 | 100430 | 100431 | 100432 | 100433 | 100434 |
| 437 | 100433 | Prudent Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>180% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1821 | 14 | 15 | 88 | 0 | False | 0 | 18 | 100427 | 100428 | 100429 | 100430 | 100431 | 100432 | 100433 | 100434 |
| 438 | 100434 | Prudent Synthesis | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>180% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. | 240 | 247 | 1870 | 15 | 16 | 88 | 0 | False | 0 | 18 | 100427 | 100428 | 100429 | 100430 | 100431 | 100432 | 100433 | 100434 |
| 439 | 100435 | Trained Finesse | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at no cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is 10. | 11619 | 11620 | 1997 | 8 | 9 | 90 | 0 | False | 0 | 32 | 100435 | 100436 | 100437 | 100438 | 100439 | 100440 | 100441 | 100442 |
| 440 | 100436 | Trained Finesse | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at no cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is 10. | 11619 | 11620 | 1997 | 9 | 10 | 90 | 0 | False | 0 | 32 | 100435 | 100436 | 100437 | 100438 | 100439 | 100440 | 100441 | 100442 |
| 441 | 100437 | Trained Finesse | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at no cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is 10. | 11619 | 11620 | 1997 | 10 | 11 | 90 | 0 | False | 0 | 32 | 100435 | 100436 | 100437 | 100438 | 100439 | 100440 | 100441 | 100442 |
| 442 | 100438 | Trained Finesse | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at no cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is 10. | 11619 | 11620 | 1997 | 11 | 12 | 90 | 0 | False | 0 | 32 | 100435 | 100436 | 100437 | 100438 | 100439 | 100440 | 100441 | 100442 |
| 443 | 100439 | Trained Finesse | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at no cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is 10. | 11619 | 11620 | 1997 | 12 | 13 | 90 | 0 | False | 0 | 32 | 100435 | 100436 | 100437 | 100438 | 100439 | 100440 | 100441 | 100442 |
| 444 | 100440 | Trained Finesse | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at no cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is 10. | 11619 | 11620 | 1997 | 13 | 14 | 90 | 0 | False | 0 | 32 | 100435 | 100436 | 100437 | 100438 | 100439 | 100440 | 100441 | 100442 |
| 445 | 100441 | Trained Finesse | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at no cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is 10. | 11619 | 11620 | 1997 | 14 | 15 | 90 | 0 | False | 0 | 32 | 100435 | 100436 | 100437 | 100438 | 100439 | 100440 | 100441 | 100442 |
| 446 | 100442 | Trained Finesse | Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at no cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100% Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is 10. | 11619 | 11620 | 1997 | 15 | 16 | 90 | 0 | False | 0 | 32 | 100435 | 100436 | 100437 | 100438 | 100439 | 100440 | 100441 | 100442 |