1,57,1,0,False,"You invite <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> to a party."
2,57,1,0,False,"The party invite from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> was canceled."
3,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> invites you to a party."
4,57,1,0,False,"You leave the party."
5,57,1,0,False,"The party disbands."
6,0,0,0,False,""
7,0,0,0,False,""
8,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now blacklisted."
9,57,1,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> removed from blacklist."
10,57,33,0,False,"You send a friend request to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
11,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> has sent you a friend request."
12,57,1,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> removed from friend list."
13,57,1,0,False,"Linkshell invite sent to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
14,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> invites you to join “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
15,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
16,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
19,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> kicked from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
20,57,1,0,False,"You have been kicked from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
21,57,1,0,False,"Master privileges for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” have been granted to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
22,57,33,0,False,"Master privileges for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” have been granted to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
23,57,33,0,False,"You are now a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
24,57,1,0,False,"You are no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
25,57,33,0,False,"Message sent."
26,57,1,0,False,"Message deleted."
27,57,1,0,False,"<If(GreaterThan(IntegerParameter(2),1))><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> are<Else/><Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is</If> taken from the message."
28,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> gil taken from message."
29,60,9,0,False,"You have reached the maximum capacity for messages with attachments.
30,60,8,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> unable to trade at this time."
31,60,8,0,False,"That item cannot be traded."
32,57,1,0,False,"Trade request sent to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
33,57,1,0,False,"Awaiting trade confirmation from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>..."
34,57,1,0,False,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> wishes to trade with you."
35,57,1,0,False,"Trade opened."
36,57,1,0,False,"Trade canceled."
37,57,1,0,False,"Trade items have changed."
38,57,33,0,False,"Trade complete."
39,60,8,0,False,"Trade not complete. Insufficient inventory space."
40,60,8,0,False,"Trade not complete. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>do<Else/>does</If> not have sufficient inventory space."
41,60,8,0,False,"Only items in perfect condition can be traded."
42,60,8,0,False,"Trade not complete. You already have one of the proposed unique items."
43,60,8,0,False,"Trade not complete. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> already <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> one of the proposed unique items."
44,57,8,0,False,"The trade will be canceled if you move too far away from the target."
45,60,8,0,False,"You have exceeded the character limit."
46,60,8,0,False,"Trade canceled. You cannot carry any more gil."
47,60,8,0,False,"Trade canceled. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> cannot carry any more gil."
48,60,8,0,False,"Unable to send trade request. Player's online status is set to Busy."
49,60,1,0,False,"Unable to send tell. <Highlight>StringParameter(1)</Highlight>'s online status is set to Busy."
50,60,1,0,False,"Message to <Highlight>StringParameter(1)</Highlight> could not be sent."
60,57,33,1,False,"<Unknown60>0142</Unknown60><Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>join<Else/>joins</If> the party."
62,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>decline<Else/>declines</If> the party invite."
63,57,1,0,False,"You decline <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s party invite."
64,57,1,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now the party leader."
65,57,33,1,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> has promoted you to party leader."
66,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> the new party leader."
67,57,1,1,False,"<Unknown60>0148</Unknown60><Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> removed from the party."
69,57,33,1,False,"<Unknown60>0148</Unknown60><Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> left the party."
70,57,33,1,False,"<Unknown60>0148</Unknown60>You leave your party."
71,57,33,1,False,"<Unknown60>0148</Unknown60><Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> left the party. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> promoted to party leader."
72,57,33,1,False,"<Unknown60>0148</Unknown60>You dissolve the party."
73,57,33,1,False,"<Unknown60>0148</Unknown60>The party has been disbanded."
75,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> joined “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
76,57,1,0,False,"You decline the linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
77,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> left “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
78,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> is now on your friend list."
80,57,32,0,False,"Your search info has been updated."
81,57,32,0,False,"List updated."
82,57,1,0,False,"Friend request to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> canceled."
83,57,1,0,False,"Friend request from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> was canceled."
85,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> returned to the party."
86,60,8,0,False,"Unable to accept materia meld request. That player is on your blacklist."
87,60,8,0,False,"Unable to accept materia meld request. You are not a Disciple of the Land."
88,57,33,0,False,"You discover a new location!"
89,60,8,0,False,"Unable to update the character list. Please try another data center, or try again later."
90,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> declined the linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
91,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/>'s linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been withdrawn."
92,57,33,0,False,"The linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been withdrawn."
93,60,8,0,False,"Retrieving letter. Please wait."
94,72,1,0,False,"<If(Equal(IntegerParameter(1),1))>The only party currently recruiting <If(Equal(IntegerParameter(2),0))>does not match<Else/>matches</If> your search conditions.<Else/>Of the <Value>IntegerParameter(1)</Value> parties currently recruiting, <If(Equal(IntegerParameter(2),0))>none match<Else/><If(Equal(IntegerParameter(2),1))>one matches<Else/><If(Equal(IntegerParameter(2),IntegerParameter(1)))>all match<Else/><Value>IntegerParameter(2)</Value> match</If></If></If> your search conditions.</If>"
96,60,8,0,False,"Unable to use aesthetician-exclusive hairstyles or face paint. Reverting to default."
97,57,1,0,False,"Updating online status to Away from Keyboard."
98,57,1,0,False,"Updating online status. No longer away from keyboard."
99,60,8,0,False,"Unable to join party. The player seeking recruits is on your blacklist."
100,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in surprise."
101,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> frustrated with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
102,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> angrily at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
103,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>see<Else/>sees</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> and <If(Equal(ObjectParameter(1),ObjectParameter(2)))>blush<Else/>blushes</If> with embarrassment."
104,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bow<Else/>bows</If> courteously to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
106,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>clap<Else/>claps</If> for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
107,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>beckon<Else/>beckons</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
109,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>weep<Else/>weeps</If> in sorrow before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
110,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dance<Else/>dances</If> sprightly for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
114,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bid<Else/>bids</If> farewell to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
115,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wave<Else/>waves</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
116,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>fail<Else/>fails</If> to understand <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
117,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> joyfully to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
118,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>kneel<Else/>kneels</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
119,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>laugh<Else/>laughs</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
120,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>burst<Else/>bursts</If> out laughing at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
121,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>scan<Else/>scans</If> the area around <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
122,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>yourself<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>herself<Else/>himself</If><Else/><If(PlayerParameter(5))>herself<Else/>himself</If></If></If>."
123,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>disagree<Else/>disagrees</If> with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
124,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>disagree<Else/>disagrees</If> vehemently with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
125,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> and <If(Equal(ObjectParameter(1),ObjectParameter(2)))>panic<Else/>panics</If>!"
126,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>point<Else/>points</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
131,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in shock!"
132,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>shrug<Else/>shrugs</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
133,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>try<Else/>tries</If> to cheer <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> up."
134,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>try<Else/>tries</If> to comfort <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
135,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stagger<Else/>staggers</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
136,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stretch<Else/>stretches</If> next to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
137,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> away from <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>, sulking."
138,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>gaze<Else/>gazes</If> upon <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in deep reflection."
139,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stare<Else/>stares</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in disgust."
141,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>nod<Else/>nods</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
142,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>agree<Else/>agrees</If> wholeheartedly with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
143,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>show yourself<Else/>shows <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>herself<Else/>himself</If><Else/><If(PlayerParameter(5))>herself<Else/>himself</If></If></If> off to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
144,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strike<Else/>strikes</If> a pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
145,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a Storm salute."
146,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a Serpent salute."
147,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a Flame salute."
148,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>blow<Else/>blows</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a kiss."
149,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hurl<Else/>hurls</If> a snowball at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
150,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>grovel<Else/>grovels</If> shamelessly before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
153,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>encourage<Else/>encourages</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> to ready for battle."
154,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>celebrate<Else/>celebrates</If> victory with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
155,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> a backflip for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
156,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an Eastern greeting for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
157,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>experience<Else/>experiences</If> a brief moment of enlightenment upon seeing <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
158,0,0,0,False,""
159,0,0,0,False,""
160,0,0,0,False,""
161,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a straight face at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
162,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smile<Else/>smiles</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
163,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>beam<Else/>beams</If> with delight at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
164,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smirk<Else/>smirks</If> confidently at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
165,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>grin<Else/>grins</If> tauntingly at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
166,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>close your<Else/>closes <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> eyes for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
167,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>see<Else/>sees</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> and <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> eyes begin to well up."
168,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stare<Else/>stares</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in fear."
169,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> eyes grow wide with awe upon seeing <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
170,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cringe<Else/>cringes</If> with pain before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
171,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> annoyed with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
172,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sense<Else/>senses</If> something amiss with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
178,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pray<Else/>prays</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
179,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> an imperial salute."
180,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hurl<Else/>hurls</If> something at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
182,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a merry step dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
183,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a spirited harvest dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
184,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a stately ball dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
185,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Manderville for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
189,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an elegant bomb dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
190,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a hearty “huzzah” for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
192,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a big hug."
194,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strike<Else/>strikes</If> a most gentlemanly pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
195,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bump<Else/>bumps</If> fists with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
196,0,0,0,False,""
197,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an exotic Near Eastern dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
198,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Gold dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
199,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the sundrop dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
202,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> very angry."
203,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>blush<Else/>blushes</If> with embarrassment."
205,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>let<Else/>lets</If> out a cheer."
207,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>beckon<Else/>beckons</If> to no one in particular."
208,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a consoling gesture."
209,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> eyes brim over with tears."
212,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>doze<Else/>dozes</If> off quietly."
213,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>curse<Else/>curses</If> the Twelve."
220,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>burst<Else/>bursts</If> out laughing."
222,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>yourself<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>herself<Else/>himself</If><Else/><If(PlayerParameter(5))>herself<Else/>himself</If></If></If>."
227,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a poking gesture."
233,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>engage<Else/>engages</If> in general japery."
234,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>try<Else/>tries</If> to calm things down."
237,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wallow<Else/>wallows</If> in self-pity."
238,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>seem<Else/>seems</If> lost in thought."
240,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> in welcome."
244,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strike<Else/>strikes</If> a pose."
245,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a Storm salute."
246,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a Serpent salute."
247,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a Flame salute."
248,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>blow<Else/>blows</If> a kiss."
249,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hurl<Else/>hurls</If> a snowball."
253,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ready<Else/>readies</If> for battle."
255,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> a backflip."
256,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an Eastern greeting."
257,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>experience<Else/>experiences</If> a brief moment of enlightenment."
258,0,0,0,False,""
259,0,0,0,False,""
260,0,0,0,False,""
261,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a straight face."
263,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>beam<Else/>beams</If> with delight."
264,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>deliver<Else/>delivers</If> a confident smirk."
265,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>put<Else/>puts</If> on a taunting grin."
267,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> eyes begin to well up."
268,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stare<Else/>stares</If> in fear."
269,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> eyes grow wide with awe."
273,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> overcome with worry."
279,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> an imperial salute."
282,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a merry step dance."
283,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a spirited harvest dance."
284,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a stately ball dance."
285,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Manderville."
286,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pat<Else/>pats</If> the air."
287,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>extend your<Else/>extends <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> hand in a giving motion."
288,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an elegant bomb dance."
289,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a hearty “huzzah.”"
290,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>slap<Else/>slaps</If> the air."
291,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hug<Else/>hugs</If> the air."
293,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strike<Else/>strikes</If> a most gentlemanly pose."
294,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),2,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>thrust your fist out before you<Else/>thrusts <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her fist out before her<Else/>his fist out before him</If><Else/><If(PlayerParameter(5))>her fist out before her<Else/>his fist out before him</If></If></If>."
296,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an exotic Near Eastern dance."
297,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Gold dance."
298,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the sundrop dance."
299,0,0,0,False,""
300,60,8,0,False,"Unable to process blacklist command."
301,60,8,0,False,"Unable to add to blacklist."
302,60,8,0,False,"Unable to remove from blacklist."
303,60,8,0,False,"Your blacklist is full."
304,60,8,0,False,"That player is already blacklisted."
305,60,8,0,False,"Unable to blacklist friends. Remove from friend list and try again."
307,60,8,0,False,"Unable to invite friend to return. Only five invites can be sent at a time."
308,57,33,0,False,"Invitation sent. (<If(GreaterThan(IntegerParameter(1),0))>You may send up to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more.<Else/>You cannot send any more at this time.</If>)"
309,60,8,0,False,"This feature is only available during the specified period."
310,60,8,0,False,"Unable to process friend list command."
311,60,8,0,False,"Unable to send friend request."
312,60,8,0,False,"That player is already a friend or has been sent a request."
313,60,8,0,False,"Your friend list is full."
314,60,8,0,False,"Unable to send friend request. The other player's friend list is full."
315,60,8,0,False,"Unable to friend blacklisted players. Remove from blacklist and try again."
316,60,8,0,False,"Unable to send friend request. Player's online status is set to Busy."
317,57,32,0,False,"<Highlight>StringParameter(1)</Highlight> is assigned to <Highlight>StringParameter(2)</Highlight>."
318,57,32,0,False,"Friend group name changed."
319,60,8,0,False,"That name does not exist. Please confirm the spelling."
320,60,8,0,False,"Unable to process party command."
321,60,8,0,False,"Unable to invite to party."
322,60,8,0,False,"Unable to kick from party."
323,60,8,0,False,"Unable to change party leader."
324,60,8,0,False,"Unable to leave party."
325,60,8,0,False,"Unable to disband party."
326,60,8,0,False,"That player is already in another party."
327,60,8,0,False,"Unable to invite. That player has already been invited to another party."
328,60,8,0,False,"That player has already been invited."
329,60,8,0,False,"Unable to invite. The party is full."
330,60,8,0,False,"Unable to edit character details."
331,60,8,0,False,"Unable to invite. That player is currently bound by duty or in a different area."
332,60,8,0,False,"Unable to promote to party leader. That player is currently offline."
333,60,8,0,False,"You must specify a preferred class or job."
334,60,8,0,False,"Unable to send party invite. Player's online status is set to Busy."
335,60,8,0,False,"Unable to join party. You are currently bound by duty or in a different area than the party leader."
336,60,8,0,False,"Unable to invite. That player is currently watching a cutscene."
337,60,8,0,False,"Unable to promote to party leader. That player is either offline or bound by duty."
338,60,8,0,False,"Letters or numbers must be used in linkshell names."
339,60,8,0,False,"Unable to invite to linkshell."
340,60,8,0,False,"Unable to create linkshell."
341,60,8,0,False,"Linkshell names must be between 3 and 20 characters."
342,60,8,0,False,"Linkshell name contains invalid spaces."
343,60,8,0,False,"Linkshell name contains invalid characters."
344,60,8,0,False,"Linkshell name contains characters that cannot be used in succession."
345,60,8,0,False,"Linkshell name begins with a lowercase letter."
346,60,8,0,False,"Linkshell name is already used. Please input another name."
347,60,8,0,False,"Linkshell name violates naming rules. Please input another name."
348,60,8,0,False,"You cannot create any more linkshells."
349,60,8,0,False,"Unable to process entry into linkshell."
350,60,8,0,False,"The person you have invited cannot join any more linkshells."
351,60,8,0,False,"Player is already a linkshell member."
352,60,8,0,False,"Unable to add new members. Linkshell roster is full."
353,60,8,0,False,"Unable to process linkshell member entry."
354,60,8,0,False,"Unable to quit linkshell."
355,60,8,0,False,"Unable to quit linkshell as current master. Transfer master privileges and try again."
356,60,8,0,False,"Unable to kick from linkshell."
357,60,8,0,False,"Unable to process linkshell leader settings."
358,60,8,0,False,"Unable to grant linkshell leader title to invitees."
359,60,8,0,False,"Unable to disband linkshell."
360,60,8,0,False,"Unable to grant linkshell master privileges."
361,60,8,0,False,"Unable to grant linkshell master privileges to invitees."
362,60,8,0,False,"Linkshell name contains one or more restricted words."
363,60,8,0,False,"Unable to send linkshell invite. Player's online status is set to Busy."
364,60,8,0,False,"Unable to change linkshell name."
365,60,8,0,False,"Linkshell name contains invalid characters. Unable to change."
366,60,8,0,False,"Cannot locate a character with that name."
367,57,33,0,False,"You are no longer a leader of “<Highlight>StringParameter(1)</Highlight>.”"
368,57,33,0,False,"You change the linkshell name to “<Highlight>StringParameter(2)</Highlight>.”"
369,57,33,0,False,"The linkshell name “<Highlight>StringParameter(1)</Highlight>” has been changed to “<Highlight>StringParameter(2)</Highlight>.”"
370,60,9,0,False,"Unable to process mail command."
371,60,9,0,False,"Unable to send mail to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
372,60,8,0,False,"Unable to send empty mail."
373,60,8,0,False,"Body of mail is too long."
374,60,9,0,False,"Unable to send mail. Items could not be attached."
375,60,9,0,False,"Unable to send mail. Gil could not be attached."
376,60,8,0,False,"Unable to delete mail."
377,60,8,0,False,"Unable to delete mail. One or more attachments remain."
378,60,8,0,False,"Unable to delete mail. Attached gil remains."
379,60,9,0,False,"Unable to accept attachment. Inventory is full."
380,60,8,0,False,"Unable to accept attached gil."
381,60,8,0,False,"Unable to accept attachment. You either lack space in your inventory, or cannot possess more than one of this item."
382,60,8,0,False,"You can only send messages to players registered on your friend list. You have no friends..."
383,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> no longer a leader of “<Highlight>StringParameter(1)</Highlight>.”"
384,71,33,1,False,"All your items up for sale in the <Sheet(Town,IntegerParameter(1),0)/> markets have sold."
385,60,8,0,False,"Unable to execute market search."
386,60,8,0,False,"Unable to make market purchase."
387,60,8,0,False,"Unable to make market purchase. Please wait and try again."
388,60,8,0,False,"Unable to make market purchase. Inventory is full."
389,60,8,0,False,"Unable to make market purchase. You may not possess more than one of any unique item."
390,60,8,0,False,"Unable to complete market transaction."
391,60,8,0,False,"Unable to complete market transaction. Please wait and try again."
392,60,8,0,False,"Insufficient gil."
393,60,8,0,False,"Unable to execute retainer process."
394,57,33,0,False,"You hire the retainer <Highlight>StringParameter(1)</Highlight>."
395,57,33,0,False,"You release <Highlight>StringParameter(1)</Highlight> from your service."
396,57,33,0,False,"You send <Highlight>StringParameter(1)</Highlight> to the markets in <If(Equal(IntegerParameter(3),10))>the <Sheet(Town,IntegerParameter(3),0)/><Else/><Sheet(Town,IntegerParameter(3),0)/></If>."
397,57,33,0,False,"You summon <Highlight>StringParameter(1)</Highlight> back from the markets in <If(Equal(IntegerParameter(3),10))>the <Sheet(Town,IntegerParameter(3),0)/><Else/><Sheet(Town,IntegerParameter(3),0)/></If>."
417,57,33,0,False,"You are now on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Road to 70<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and will receive a bonus to all experience points earned while below level 70!"
418,57,33,0,False,"You are no longer on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Road to 70<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
431,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>complete<Else/>completes</If> the task."
439,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> destroyed by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
440,57,1,0,False,"You have been offered a Teleport to <SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(2),8)/>,2,1)/> from <Highlight>StringParameter(1)</Highlight>."
441,60,8,0,False,"Unable to accept Teleport. You have not met certain requirements."
442,57,33,0,False,"Unable to accept Teleport. Once you have met all requirements, select Teleport Offer."
443,57,33,0,False,"Select Teleport Offer when ready to accept Teleport."
444,60,9,0,False,"Unable to change role while recast timer is on cooldown."
445,60,9,0,False,"Unable to remove role actions while recast timer is on cooldown."
446,64,1,0,False,"You learn the role action, <Highlight>StringParameter(1)</Highlight>."
447,41,1,0,False,"Direct hit! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hit<Else/>hits</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> for <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
448,41,1,0,False," Direct hit! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
449,0,0,0,False,""
450,41,1,0,False,"Critical direct hit! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hit<Else/>hits</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> for <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
451,41,1,0,False," Critical direct hit! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
452,0,0,0,False,""
453,47,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> been sentenced to death!"
454,42,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> attack is reflected off <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
455,42,1,0,False,"Reflected! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>cast back<Else/>casts back</If> the attack."
456,60,8,0,False,"The pet hotbar cannot be edited."
457,60,1,0,False,"Unable to execute command due to some unforeseeable error."
458,60,1,0,False,"That command doesn't exist."
459,60,1,0,False,"Your GM rank is too low to execute that command."
460,60,9,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
461,60,9,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You already possess one of that unique item."
498,57,1,0,False,"You are now selling items in the markets of <If(Equal(IntegerParameter(1),10))>the <Sheet(Town,IntegerParameter(1),0)/><Else/><Sheet(Town,IntegerParameter(1),0)/></If>."
499,57,1,0,False,"You are no longer selling items in the markets of <If(Equal(IntegerParameter(1),10))>the <Sheet(Town,IntegerParameter(1),0)/><Else/><Sheet(Town,IntegerParameter(1),0)/></If>."
514,42,1,0,False," Full resist! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> no damage."
515,42,1,0,False," The attack misses <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
516,42,1,0,False," Dodged! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>evade<Else/>evades</If> the attack."
526,46,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>gain<Else/>gains</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
527,47,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>suffer<Else/>suffers</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
528,46,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>move<Else/>moves</If> into <Sheet(Status,IntegerParameter(2),0)/>."
531,48,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>lose<Else/>loses</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
532,49,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>recover<Else/>recovers</If> from the effect of <Sheet(Status,IntegerParameter(2),0)/>."
539,44,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cancel<Else/>cancels</If> use of <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
540,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> is interrupted."
541,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> is interrupted."
542,44,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> use of <SheetEn(Item,2,IntegerParameter(1),1,1)/> is interrupted."
543,43,1,0,False,"Target out of range. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> was canceled."
544,43,1,0,False,"Target out of range. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> was canceled."
545,44,1,0,False,"Target out of range. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> use of <SheetEn(Item,2,IntegerParameter(1),1,1)/> was canceled."
546,43,1,0,False,"Target is unconscious. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> was canceled."
547,43,1,0,False,"Target is unconscious. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> was canceled."
548,44,1,0,False,"Target is unconscious. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> use of <SheetEn(Item,2,IntegerParameter(1),1,1)/> was canceled."
550,48,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>lose<Else/>loses</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
551,49,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>recover<Else/>recovers</If> from the effect of <Sheet(Status,IntegerParameter(2),0)/>."
554,64,33,0,False,"You gain <Value>IntegerParameter(2)</Value> attribute <If(Equal(IntegerParameter(2),1))>point<Else/>points</If>."
555,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>call<Else/>calls</If> for help!
<Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> more <If(Equal(IntegerParameter(2),1))>enemy joins<Else/>enemies join</If> the battle."
556,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> life will end in <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>second<Else/>seconds</If>."
558,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> defeated by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
561,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>change<Else/>changes</If> to <Sheet(ClassJob,IntegerParameter(1),0)/>."
594,42,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> invulnerable and <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> no damage."
595,42,1,0,False," Invulnerable! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> no damage."
603,46,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>gain<Else/>gains</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
604,47,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>suffer<Else/>suffers</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
605,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> is shattered!"
606,60,8,0,False,"Cannot use that action on target at this time."
607,42,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>nullify<Else/>nullifies</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
608,60,8,0,False,"You have already acquired that minion."
609,64,33,0,False,"You can now summon <SheetEn(Companion,2,IntegerParameter(1),1,1)/> minion."
610,64,33,0,False,"You can now summon the <Sheet(Mount,IntegerParameter(1),0)/> mount."
661,60,8,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),IntegerParameter(2),1)/>)/> cannot be discarded."
662,60,9,0,False,"Unable to equip at current PvP rank."
663,60,8,0,False,"Unable to use outside duels or Frontline."
664,64,1,0,False,"All PvP actions have been unlearned."
665,60,8,0,False,"Unable to summon minion. Grand Company affiliation is required."
666,60,8,0,False,"Unable to use. Companion not yet acquired."
667,60,9,0,False,"Unable to learn. Insufficient Action Points."
668,60,8,0,False,"Unable to use while level synced."
669,58,1,0,False,"The order for <Sheet(BuddyAction,IntegerParameter(1),0)/> is given to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
670,60,9,0,False,"Unable to send letter to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>. Attached gil and items successfully recovered."
671,60,9,0,False,"Unable to send letter to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>. Attempting to recover attached gil and items."
672,57,1,0,False,"You attach <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> to the letter."
673,57,1,0,False,"You attach <Format(IntegerParameter(1),FF022C)/> gil to the letter."
676,60,9,0,False,"Letter delivery failed. Attached gil and items successfully recovered."
677,60,9,0,False,"Letter delivery failed. Attempting to recover attached gil and items."
678,60,9,0,False,"Unable to accept attachment. You may not possess more than one of any unique item."
679,60,9,0,False,"You have spent too much time in Eorzea to identify yourself as a New Adventurer."
680,60,9,0,False,"Unable to add to wish list."
681,60,9,0,False,"That item is already on your wish list."
682,60,9,0,False,"Unable to delete from wish list."
683,60,9,0,False,"That item is not on your wish list."
684,60,9,0,False,"Your wish list is already empty."
685,60,9,0,False,"To equip <SheetEn(Item,2,IntegerParameter(3),1,1)/> you must first change your class to <Sheet(ClassJob,IntegerParameter(4),0)/>."
686,60,9,0,False,"Cannot change job to <Sheet(ClassJob,IntegerParameter(2),0)/>. Please set your class to <Sheet(ClassJob,IntegerParameter(3),0)/> and equip a weapon that can be used by <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>."
687,57,33,0,False,"Your Support Desk query has been answered. To view the reply, access <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Recent Replies & Notices<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under the Support Desk's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Information<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab."
736,57,1,0,False,"Your gil has been safely withdrawn."
737,57,1,0,False,"Your gil has been safely deposited."
738,60,9,0,False,"You cannot put any more items up for sale at this time."
739,60,9,0,False,"Only your retainer may put items up for sale in the markets."
740,57,1,0,False,"Asking price updated."
741,60,9,0,False,"You cannot put any more items up for sale at this time."
742,60,9,0,False,"You cannot put this item up for sale."
743,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is bound to you."
744,57,1,0,False,"Your spiritbond with <SheetEn(Item,2,IntegerParameter(1),1,1)/> is complete!"
745,71,17,1,False,"<Clickable(<If(Equal(IntegerParameter(3),1))><SheetEn(Item,2,IntegerParameter(2),1,1)/><Else/>The <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(3),1)/></If>)/> you put up for sale in the <Sheet(Town,IntegerParameter(1),0)/> markets <If(Equal(IntegerParameter(3),1))>has<Else/>have</If> sold for <Format(IntegerParameter(5),FF022C)/> gil (after fees)."
746,60,9,0,False,"Items in less than mint condition cannot be put up for sale."
747,60,9,0,False,"Unable to unequip gear. Insufficient Armoury Chest space."
748,71,17,1,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(2),1,1)/>)/> you put up for sale in the <Sheet(Town,IntegerParameter(1),0)/> markets has sold for <Format(IntegerParameter(5),FF022C)/> gil (after fees)."
749,60,1,0,False,"Your message was not heard. You must wait before using /tell, /say, /yell, or /shout again."
786,60,9,0,False,"Only gear can be placed in your Armoury Chest."
787,60,9,0,False,"Gear must be placed in its proper Armoury Chest slot."
788,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is placed in your Armoury Chest."
789,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is added to your inventory."
790,0,0,0,False,""
791,60,9,0,False,"You have no dyeable items."
792,60,9,0,False,"You do not have any <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
793,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> unable to dye the item."
795,57,33,0,False,"You remove the dye from <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
796,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is already dyed that color."
797,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is not dyed."
798,60,9,0,False,"Unable to equip shield. You are using a two-handed weapon."
799,46,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>make<Else/>makes</If> the gesture for “<If(Equal(StringParameter(1),Ten))>heaven<Else/><If(Equal(StringParameter(1),Chi))>earth<Else/><If(Equal(StringParameter(1),Jin))>man<Else/></If></If></If>.”"
800,60,9,0,False,"Text pasting is currently disabled. To enable this feature, go to <If(GreaterThan(PlayerParameter(75),0))>Controller<Else/>Gamepad</If> Settings in System Configuration."
804,60,8,0,False,"Could not find designated folder."
805,60,8,0,False,"Specified folder is read-only. Could not change."
806,57,1,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> equipped to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
807,57,1,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> unequipped from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
808,60,8,0,False,"This dye cannot be used on housing exteriors, indoor furnishings, or garden furnishings."
809,60,9,0,False,"One or more of your client settings files are set to “Read Only,” which prevented your configuration settings and hotbars from being saved.
Please check your settings and try again."
810,60,9,0,False,"One or more of your client settings files, which include your hotbar settings, failed to save."
832,57,32,0,False,"Changes to keybind settings discarded."
833,60,8,0,False,"Commands cannot be assigned to that key."
834,60,8,0,False,"That command can only be assigned to alphanumeric and select punctuation keys."
835,60,8,0,False,"That command must be assigned two keys, one being either <If(Equal(PlayerParameter(78),3))>control or option<Else/>Ctrl or Alt</If>."
836,60,8,0,False,"That command cannot be assigned while direct chat is active."
837,60,8,0,False,"Unable to apply changes. Keys must be assigned to confirm, cancel, escape, and the main menu."
856,74,1,0,False,"Random! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>roll<Else/>rolls</If> a <Gui(73)/><Value>IntegerParameter(2)</Value>."
911,60,9,0,False,"One or more players were unable to enter the instance."
912,60,8,0,False,"Your destination is currently congested. Please try again later."
913,60,8,0,False,"This scene cannot be skipped."
914,57,33,0,False,"You were expelled from the duty due to extended inactivity."
915,57,33,0,False,"A party member has been expelled from the duty due to extended inactivity."
916,57,33,0,False,"<Value>IntegerParameter(1)</Value> minute<If(Equal(IntegerParameter(1),1))> has<Else/>s have</If> elapsed since your last activity. If you are inactive for <Value>IntegerParameter(2)</Value> minute<If(Equal(IntegerParameter(2),1))><Else/>s</If>, you will be expelled from the duty."
917,60,9,0,False,"Unable to initiate vote dismiss. 5 minutes must elapse since the commencement of duty."
918,60,9,0,False,"Unable to initiate vote dismiss. You must select a reason for dismissal."
919,57,33,0,False,"You have been dismissed from both the party and the duty. "
920,57,33,0,False,"A party member has been dismissed."
921,57,33,0,False,"Motion for dismissal rejected."
922,60,9,0,False,"Select the character you wish to commend."
923,60,9,0,False,"Unable to initiate. 4 hours must elapse since your last vote dismiss before you can initiate another."
924,60,1,0,False,"There are no alliance members."
925,57,33,0,False,"Vote dismiss commenced."
926,57,1,0,False,"You received a player commendation!"
927,57,33,0,False,"Motion for dismissal rejected. The player who initiated vote dismissal has logged out or abandoned the duty."
928,60,9,0,False,"Unable to initiate. A vote dismiss is already in progress."
929,60,9,0,False,"Unable to initiate vote dismiss while engaged in battle."
930,60,9,0,False,"Unable to initiate. Vote dismiss can only be used by players who are randomly matched for a duty."
931,60,9,0,False,"Unable to initiate vote abandon. 15 minutes must elapse since the commencement of duty."
932,57,33,0,False,"Motion to abandon duty passed. The party has been disbanded and the duty ended."
933,57,33,0,False,"Motion to abandon duty rejected."
934,60,9,0,False,"Vote abandon cannot be initiated multiple times in succession."
935,57,33,0,False,"Vote abandon commenced."
936,57,33,0,False,"Motion to abandon duty rejected. The player who initiated vote abandon has logged out."
937,60,9,0,False,"Unable to initiate. A vote abandon is already in progress."
938,60,9,0,False,"Unable to initiate vote abandon while engaged in battle."
939,60,9,0,False,"Unable to initiate. Another vote is already in progress."
940,60,9,0,False,"Unable to initiate vote dismiss while rolling for items."
941,60,9,0,False,"Unable to change party leadership while using the Party Finder."
942,60,9,0,False,"Unable to invite. You are currently using the Party Finder."
943,60,9,0,False,"Unable to invite. That player is currently using the Party Finder."
944,60,9,0,False,"Invite canceled. That player is currently using the Party Finder."
945,60,9,0,False,"Invite canceled. You are currently using the Party Finder."
946,60,9,0,False,"A player could not join your party. Dismiss companion and try again."
947,60,9,0,False,"The Party Finder has closed due to changes within the party."
948,60,9,0,False,"Unable to join party due to the presence of a companion. The leader has been notified. Please try again later."
949,60,9,0,False,"Registration canceled due to the commencement of character customization."
950,0,0,0,False,""
951,60,9,0,False,"Unable to obtain achievement data. Try again later."
952,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>earn<Else/>earns</If> the achievement “<Sheet(Achievement,IntegerParameter(1),1)/>”!"
953,60,129,0,False,"中毒防止制限中のためアチーヴメント報酬を受け取れません。"
954,60,9,0,False,"The Duty Finder and the Party Finder cannot be used simultaneously."
955,60,9,0,False,"Unable to commence quest battle while using the Party Finder."
956,60,9,0,False,"Unable to process Party Finder comment."
957,60,9,0,False,"The Duty Finder and the Party Finder cannot be used simultaneously."
958,60,9,0,False,"Unable to retrieve party member information."
959,60,9,0,False,"Failed to retrieve party recruitment information."
960,0,0,0,False,""
961,60,9,0,False,"Unable to complete party recruitment registration."
962,60,9,0,False,"Party recruitment is already in progress."
963,60,9,0,False,"Failed to change party recruitment information."
964,60,9,0,False,"Unable to complete party recruitment registration. Party recruitment information cannot be retrieved at this time."
965,60,9,0,False,"Only the party leader can use the Party Finder."
966,60,9,0,False,"No party recruitment is in progress."
967,60,9,0,False,"Failed to cancel party recruitment."
968,60,9,0,False,"Retrieving party recruitment information..."
969,60,9,0,False,"This player is no longer recruiting party members."
970,60,9,0,False,"Failed to join the party."
971,60,9,0,False,"Unable to join the party while recruitment conditions are being updated."
972,60,9,0,False,"Failed to join the party."
973,60,9,0,False,"You cannot join the party as your current class/job."
974,60,9,0,False,"Could not retrieve party recruitment information."
975,60,9,0,False,"Failed to join the party."
976,60,9,0,False,"Could not form a party."
977,60,9,0,False,"No party recruitment is in progress."
978,60,9,0,False,"Failed to change/cancel party recruitment."
1057,60,9,0,False,"Unable to gather. Insufficient inventory space."
1058,67,1,0,False,"The deposit has been exhausted."
1059,67,1,0,False,"The outcrop has been exhausted."
1060,67,1,0,False,"The tree has been exhausted."
1061,67,1,0,False,"The vegetation has been exhausted."
1062,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>. Attempt abandoned."
1063,67,1,0,False,"You begin mining."
1064,67,1,0,False,"You begin quarrying."
1065,67,1,0,False,"You begin logging."
1066,67,1,0,False,"You begin harvesting."
1067,67,1,0,False,"You finish mining."
1068,67,1,0,False,"You finish quarrying."
1069,67,1,0,False,"You finish logging."
1070,67,1,0,False,"You finish harvesting."
1071,67,17,0,False,"<Sheet(Item,IntegerParameter(1),9)/> recorded in gathering log."
1072,67,33,0,False,"You are now able to gather <SheetEn(Item,3,IntegerParameter(2),2,1)/>."
1073,67,1,0,False,"Mining canceled. You are unconscious."
1074,67,1,0,False,"Quarrying canceled. You are unconscious."
1075,0,0,0,False,""
1076,0,0,0,False,""
1077,67,1,0,False,"Mining canceled. You are under attack."
1078,67,1,0,False,"Quarrying canceled. You are under attack."
1079,0,0,0,False,""
1080,0,0,0,False,""
1081,60,9,0,False,"Unable to obtain items. Insufficient inventory space."
1082,59,33,0,False,"There are no mineral deposits or rocky outcrops in this area."
1083,59,33,0,False,"There are no mature trees or lush vegetation in this area."
1084,59,33,0,False,"The mineral deposits and rocky outcrops in this area are barren."
1085,59,33,0,False,"The mature trees and lush vegetation in this area are barren."
1086,59,33,0,False,"You sense a grade <Value>IntegerParameter(3)</Value> <Sheet(GatheringPointName,IntegerParameter(4),0)/> <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>yalm<Else/>yalms</If> to the <Highlight>StringParameter(1)</Highlight>."
1087,60,9,0,False,"Unable to determine the location of mature trees or lush vegetation when <Sheet(Status,IntegerParameter(1),0)/> is not active."
1088,60,9,0,False,"Unable to quarry. Appropriate off hand tool not equipped."
1089,60,9,0,False,"Unable to harvest. Appropriate off hand tool not equipped."
1090,60,9,0,False,"Unable to mine. Current class not set to miner."
1091,60,9,0,False,"Unable to quarry. Current class not set to miner."
1092,60,9,0,False,"Unable to log. Current class not set to botanist."
1093,60,9,0,False,"Unable to harvest. Current class not set to botanist."
1094,57,1,0,False,"A page on botany has been added to your gathering log."
1095,60,129,0,False,"You cannot gather any more. Perhaps it is time for a break."
1096,59,33,0,False,"The location affects your gathering rate!"
1097,59,33,0,False,"The location affects your HQ gathering rate!"
1098,59,33,0,False,"The location affects the number of your gathering attempts!"
1099,59,33,0,False,"The location affects your gathering yield!"
1100,60,9,0,False,"None of the available items are obtainable in HQ form."
1101,57,1,0,False,"A page on mining has been added to your gathering log."
1102,59,33,0,False,"You have been granted an additional gathering attempt at this mineral deposit."
1103,59,33,0,False,"You have been granted an additional gathering attempt at this rocky outcropping."
1104,59,33,0,False,"You have been granted an additional gathering attempt at this mature tree."
1105,59,33,0,False,"You have been granted an additional gathering attempt at this lush vegetation."
1106,60,9,0,False,"Your <Sheet(Action,IntegerParameter(1),0)/> yielded no new gathering attempts."
1107,59,33,0,False,"The gathering point bonus has faded."
1108,60,9,0,False,"A status affliction prevents you from fishing."
1121,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>recast your<Else/>recasts <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> line with the fish still hooked."
1125,67,17,0,False,"You can sense something swimming below, but are uncertain where."
1126,67,17,0,False,"You do not sense any fish here."
1127,67,17,0,False,"Nothing bites.
The bait you are using may not be suited to this location."
1128,60,8,0,False,"Unable to use that action at this time."
1129,67,9,0,False,"Nothing bites."
1130,67,17,0,False,"You have discovered the fishing location, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
1131,60,9,0,False,"A status affliction prevents you from crafting."
1132,0,0,0,False,""
1133,66,1,0,False,"Crafting canceled. You have entered battle."
1134,60,9,0,False,"Unable to craft. Insufficient inventory space."
1135,60,9,0,False,"Unable to craft. Current class not set to carpenter."
1136,60,9,0,False,"Unable to craft. Current class not set to blacksmith."
1137,60,9,0,False,"Unable to craft. Current class not set to armorer."
1138,60,9,0,False,"Unable to craft. Current class not set to goldsmith."
1139,60,9,0,False,"Unable to craft. Current class not set to leatherworker."
1140,60,9,0,False,"Unable to craft. Current class not set to weaver."
1141,60,9,0,False,"Unable to craft. Current class not set to alchemist."
1142,60,9,0,False,"Unable to craft. Current class not set to culinarian."
1143,60,9,0,False,"Unable to craft. Your level is not high enough."
1144,60,9,0,False,"Unable to craft. You do not have the required materials."
1145,60,9,0,False,"Unable to craft. You do not have the required crystals."
1146,60,9,0,False,"Unable to craft. You do not have the required materials and crystals."
1147,60,9,0,False,"Unable to craft. You have not selected all of the materials."
1148,60,9,0,False,"Unable to craft at this time."
1149,60,9,0,False,"Unable to craft here."
1150,66,1,0,False,"You begin synthesizing <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
1151,66,1,0,False,"You begin synthesizing <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
1152,66,1,0,False,"You use <Sheet(CraftAction,IntegerParameter(1),0)/>."
1153,66,1,0,False,"You use <Sheet(CraftAction,IntegerParameter(1),0)/> Miracle!"
1154,66,1,0,False,"You use <Sheet(CraftAction,IntegerParameter(1),0)/> Success!"
1155,66,1,0,False,"You use <Sheet(CraftAction,IntegerParameter(1),0)/> Failure!"
1201,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> successfully <If(Equal(ObjectParameter(1),ObjectParameter(2)))>attach<Else/>attaches</If> <SheetEn(Item,1,IntegerParameter(2),1,1)/> to <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
1202,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> unable to attach the materia to <SheetEn(Item,2,IntegerParameter(1),1,1)/>. <Clickable(<SheetEn(Item,2,IntegerParameter(2),1,1)/>)/> was lost."
1203,60,9,0,False,"To attach that materia, you require <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
1204,57,1,0,False,"You restore the aether to <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/></If> and obtain <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(3),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,1,IntegerParameter(3),IntegerParameter(2),1)/></If>."
1205,60,9,0,False,"You lack the fee required to remove the materia from that item."
1206,57,1,0,False,"The materia attached to <SheetEn(Item,2,IntegerParameter(1),1,1)/> was successfully removed, but destroyed in the process."
1207,59,33,0,False,"This location affects your chance of discovering hidden items!"
1208,60,9,0,False,"Quick synthesis is not available for this recipe."
1209,60,9,0,False,"Quick synthesis is not available until after successfully crafting an item."
1210,57,1,0,False,"The materia meld is a success!"
1211,66,1,0,False,"The materia meld is a success!"
1212,57,1,0,False,"The materia meld fails..."
1213,66,1,0,False,"The materia meld fails..."
1214,57,1,0,False,"The cracked materia melded to <SheetEn(Item,2,IntegerParameter(1),1,1)/> has been restored."
1215,57,1,0,False,"You exchange <SheetEn(Item,2,IntegerParameter(1),1,1)/> for <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(3),1)/>."
1216,57,1,0,False,"The materia meld request is canceled."
1217,57,1,0,False,"You receive a materia meld request from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
1218,60,9,0,False,"Materia meld request canceled. <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> is no longer the proper class."
1219,60,9,0,False,"Materia meld request canceled. You are no longer the proper class."
1220,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> cannot request a materia meld at this time."
1221,60,8,0,False,"You do not have the required materials in your inventory."
1222,60,9,0,False,"Unable to craft. You do not have the required materials."
1223,60,9,0,False,"Unable to craft. You do not have enough inventory space."
1224,60,129,0,False,"Unable to craft. Big Brother thinks it is time for a break."
1225,60,9,0,False,"You lack sufficient inventory space. One or more completed items discarded."
1226,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> cannot meld materia at this time."
1227,60,8,0,False,"You have already learned the recipes within this tome."
1234,60,9,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If> inventory is full."
1235,60,9,0,False,"Unable to obtain. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> already <If(Equal(ObjectParameter(1),ObjectParameter(2)))>possess<Else/>possesses</If> one of that unique item."
1236,57,1,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
1237,57,1,0,False,"Unable to obtain <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
1238,57,1,0,False,"You use <SheetEn(Item,1,IntegerParameter(1),1,1)/> to open the chest."
1239,60,8,0,False,"You cannot roll on that item. Check your journal for details."
1240,60,8,0,False,"Insufficient inventory space."
1241,60,8,0,False,"Unable to obtain. You already possess one of that unique item."
1242,60,8,0,False,"That item cannot be equipped by your race."
1243,60,8,0,False,"That item cannot be equipped by <If(Equal(ObjectParameter(1),ObjectParameter(2)))>males<Else/>females</If>."
1244,60,8,0,False,"That item is not suited to your current class or job."
1245,57,32,0,False,"The treasure coffer is empty."
1246,60,8,0,False,"This treasure coffer belongs to another player."
1247,60,8,0,False,"Select Need to make a high-priority roll.
Select Greed to make a low-priority roll.
Any Need roll will beat any Greed roll.
Select Pass to waive your roll."
1248,57,32,0,False,"First obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/> to examine it."
1249,60,8,0,False,"Too far away."
1250,60,8,0,False,"You cannot roll on that item."
1251,60,8,0,False,"You already rolled on that item."
1252,60,8,0,False,"Your level is too low to equip that item."
1253,60,129,0,False,"You've been too greedy and needy for one day."
1254,57,33,0,False,"<If(Equal(IntegerParameter(2),1))><Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> has<Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/> have</If> been added to the loot list."
1255,60,8,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot carry any more items, or already possess this item. Loot abandoned."
1262,60,8,0,False,"Unable to use. You are currently using another item."
1263,60,8,0,False,"Unable to use while jumping."
1264,60,8,0,False,"Unable to commence synthesis. You do not have the proper item equipped."
1265,60,8,0,False,"Unable to commence synthesis. You are not using the proper facilities."
1266,60,8,0,False,"Unable to commence synthesis. You are no longer using the proper facilities."
1267,62,1,0,False,"Additional loot has been mugged from the target!"
1268,60,9,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You already possess one."
1269,60,9,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You already have received one."
1270,57,17,0,False,"You take advantage of the crafting facility!"
1271,60,8,0,False,"This crafting facility can only be used by <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
1272,57,1,0,False,"You have arrived at a vista!"
1273,57,1,0,False,"You have strayed too far from the vista."
1276,60,8,0,False,"Cannot add any more recipes to favorites."
1277,57,32,0,False,"Recipe removed from favorites."
1278,60,8,0,False,"Unable to remove recipe from favorites."
1279,60,8,0,False,"Unable to execute command at this time."
1280,57,32,0,False,"Canceling quick synthesis. Wait one moment."
1281,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>change<Else/>changes</If> to <Sheet(ClassJob,IntegerParameter(1),0)/> (specialist)."
1286,57,1,0,False,"The Active Help entry <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(HowTo,IntegerParameter(1),0)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been added under the category <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(HowToCategory,IntegerParameter(2),0)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
1287,57,512,0,False,"The Active Help entry <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(HowTo,IntegerParameter(1),0)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been added."
1288,60,33,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
1289,60,33,0,False,"Unable to obtain <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/>. Your inventory is full."
1291,73,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>mark<Else/>marks</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> as “<Highlight>StringParameter(1)</Highlight>.”"
1292,60,8,0,False,"Unable to register sign. Your party leader is in a different area."
1293,60,8,0,False,"Unable to register sign."
1294,60,8,0,False,"Unable to add status to target."
1295,60,8,0,False,"Unable to add status to target at this time."
1322,60,9,0,False,"Unable to execute action. Companion skill level is too low."
1323,64,1,0,False,"<Highlight>ObjectParameter(55)</Highlight> learns the action “<Highlight>StringParameter(1)</Highlight>”!"
1324,64,1,0,False,"<Highlight>ObjectParameter(55)</Highlight> acquires the trait “<Sheet(Trait,IntegerParameter(1),0)/>”!"
1325,60,9,0,False,"Unable to summon minion here."
1326,57,1,0,False,"You can now summon a companion to battle."
1327,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>summon<Else/>summons</If> <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to battle."
1328,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>withdraw<Else/>withdraws</If> from battle."
1329,60,9,0,False,"Unable to summon companion here."
1330,60,9,0,False,"Companion already summoned."
1331,60,9,0,False,"Unable to summon minion while companion is deployed."
1332,60,9,0,False,"Party full. Unable to summon companion."
1333,60,9,0,False,"Unable to summon companion."
1334,60,9,0,False,"Action unavailable when companion is not summoned."
1335,60,9,0,False,"That name is unavailable."
1336,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> companion withdraws from battle."
1344,60,9,0,False,"Already registered as a favorite."
1345,57,33,0,False,"Aetheryte registered as a favorite."
1346,57,33,0,False,"You now have Aethernet access to <SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),9)/>,2,1)/>."
1347,60,9,0,False,"Already registered as your free destination."
1348,60,9,0,False,"You must be using a security token to register a free destination."
1349,57,9,0,False,"You are not logged in with a security token. Teleporting will incur a gil fee."
1350,57,1,0,False,"You are now in the instanced area <Sheet(PlaceName,<Sheet(TerritoryType,IntegerParameter(1),5)/>,0)/> <If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(2),9))>A<Else/><Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)></Case><Case(6)></Case><Case(7)></Case><Case(8)></Case><Case(9)></Case></Switch></If><Else/>0</If>.
Current instance can be confirmed at any time using the /instance text command."
1351,57,1,0,False,"You are currently not in an instanced area."
1352,57,33,0,False,"Aetheryte registered as a free destination."
1364,57,1,0,False,"You earn <Value>IntegerParameter(2)</Value> faction <If(Equal(IntegerParameter(2),1))>credit<Else/>credits</If> from <Switch(IntegerParameter(1))><Case(1)>the Brotherhood of the Broken Blade</Case><Case(2)>Azeyma's Shields</Case><Case(3)>the Horn and Hand</Case></Switch>."
1365,60,9,0,False,"Unable to execute command. Target is part of another player's duty."
1369,57,33,0,False,"<Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> new <If(Equal(IntegerParameter(2),1))>enemy appears<Else/>enemies appear</If>!"
1370,57,33,0,False,"Prevent the target from joining its reinforcements!"
1371,0,0,0,False,""
1372,57,17,0,False,"You are now able to rechallenge “<Sheet(Leve,IntegerParameter(1),0)/>.”"
1380,60,9,0,False,"“<Sheet(Leve,IntegerParameter(1),0)/>” can only be initiated <If(<Sheet(PlaceName,IntegerParameter(2),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(2),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(2),2,1)/>."
1381,60,9,0,False,"Cannot initiate “<Sheet(Leve,IntegerParameter(1),0)/>.” One or more party members are too far away."
1382,60,9,0,False,"Cannot initiate “<Highlight>ObjectParameter(56)</Highlight>.” You are bound by another duty."
1383,60,9,0,False,"Cannot initiate levequest. One or more party members are bound by another duty."
1384,60,9,0,False,"Fieldcraft leves cannot be initiated when in a party."
1385,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is repaired."
1386,60,9,0,False,"Unable to repair <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
1387,60,9,0,False,"You do not have the gil required to repair that item."
1389,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> can only be repaired by <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>."
1390,60,9,0,False,"You are not a high enough level to repair that item."
1391,60,9,0,False,"You do not have <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
1392,60,9,0,False,"You do not have the dark matter required to repair that item."
1397,57,33,0,False,"The condition of <If(<Sheet(Item,IntegerParameter(1),7)/>)><Else/>your </If><SheetEn(Item,3,IntegerParameter(1),1,1)/> is now 0%."
1398,57,33,0,False,"The condition of <If(<Sheet(Item,IntegerParameter(1),7)/>)><Else/>your </If><SheetEn(Item,3,IntegerParameter(1),1,1)/> has dropped to 10%."
1432,60,9,0,False,"You have no leve allowances remaining. You will earn three new allowances in approximately <If(IntegerParameter(1))><If(Equal(IntegerParameter(1),1))><Value>IntegerParameter(1)</Value> hour and <Else/><Value>IntegerParameter(1)</Value> hours and </If><Else/></If><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If>."
1433,60,9,0,False,"Cannot initiate levequest. You do not have the proper main hand tool equipped."
1434,60,9,0,False,"Cannot initiate levequest. You do not have the proper off hand tool equipped."
1438,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> <If(Equal(IntegerParameter(1),1))>crystal<Else/>crystals</If> found in your inventory."
1439,57,1,0,False,"<Format(IntegerParameter(3),FF022C)/> <If(Equal(IntegerParameter(3),1))>crystal<Else/>crystals</If> found in <Highlight>StringParameter(1)</Highlight>'s inventory.<If(GreaterThan(IntegerParameter(4),0))> =Contract suspended<Else/></If>"
1440,57,1,0,False,"Searching for <SheetEn(Item,3,IntegerParameter(1),2,1)/>..."
1443,57,1,0,False,"Currently equipped to <Highlight>StringParameter(1)</Highlight> slot."
1444,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <If(Equal(IntegerParameter(2),1))>item<Else/>items</If> found in the <Highlight>StringParameter(1)</Highlight> section of your Armoury Chest."
1445,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <If(Equal(IntegerParameter(2),1))>item<Else/>items</If> found in the <Switch(IntegerParameter(1))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case></Switch> tab of your inventory."
1446,57,1,0,False,"<Format(IntegerParameter(3),FF022C)/> <If(Equal(IntegerParameter(3),1))>item<Else/>items</If> found in the <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case></Switch> tab of <Highlight>StringParameter(1)</Highlight>'s inventory.<If(GreaterThan(IntegerParameter(4),0))> =Contract suspended<Else/></If>"
1447,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <If(Equal(IntegerParameter(2),1))>item<Else/>items</If> found in the <Highlight>StringParameter(1)</Highlight> section of the armoire."
1448,57,1,0,False,"Currently equipped to <Highlight>StringParameter(2)</Highlight> slot by <Highlight>StringParameter(1)</Highlight>.<If(GreaterThan(IntegerParameter(4),0))> =Contract suspended<Else/></If>"
1449,57,9,0,False,"Crystal inventory cannot be confirmed in the current version."
1450,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <If(Equal(IntegerParameter(2),1))>item<Else/>items</If> found in the <Switch(IntegerParameter(1))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case></Switch> tab of your inventory.<If(GreaterThan(IntegerParameter(3),0))> =Contract suspended<Else/></If>"
1451,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> <If(Equal(IntegerParameter(1),1))>item<Else/>items</If> found in saddlebag."
1452,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> <If(Equal(IntegerParameter(1),1))>item<Else/>items</If> found in glamour dresser."
1460,57,1,0,False,"The <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(Hud,IntegerParameter(1),ADDONHUD_NAME)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> is now unlocked."
1461,57,1,0,False,"The <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(Hud,IntegerParameter(1),ADDONHUD_NAME)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s features are further expanded."
1462,57,1,0,False,"The <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(Hud,IntegerParameter(1),ADDONHUD_NAME)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(Hud,IntegerParameter(2),ADDONHUD_NAME)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> are now unlocked."
1526,60,9,0,False,"A party of <Value>IntegerParameter(4)</Value> Disciples of War or Magic level <Value>IntegerParameter(3)</Value> or higher is required to challenge <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
1527,60,9,0,False,"You must complete <Sheet(InstanceContent,IntegerParameter(3),3)/> before challenging <Sheet(InstanceContent,IntegerParameter(2),3)/>."
1528,60,9,0,False,"One or more party members are not eligible for <Sheet(InstanceContent,IntegerParameter(2),3)/>. You must wait before reattempting the duty."
1529,60,9,0,False,"Unable to challenge <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If> due to heavy server load."
1530,57,33,0,False,"The guildhest will end soon.
Speak with the battlewarden immediately, or risk losing your reward."
1531,57,1,0,False,"<Clickable(<Highlight>ObjectParameter(56)</Highlight>)/> has begun."
1532,57,33,0,False,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If> remaining to complete <Highlight>ObjectParameter(56)</Highlight>."
1533,57,1,0,False,"Time expired. <Clickable(<Highlight>ObjectParameter(56)</Highlight>)/> has ended."
1534,57,1,0,False,"<Clickable(<Sheet(InstanceContent,IntegerParameter(1),3)/>)/> has ended."
1535,57,1,0,False,"Return to the starting point and try again."
1536,57,33,0,False,"The sealed barrier is broken!"
1537,57,33,0,False,"The light of the cultist orb fades..."
1538,57,1,0,False,"An exit appears."
1539,57,33,0,False,"You stop the flow of aether to the abyssal cocoon..."
1540,57,33,0,False,"Galvanth the Dominator emerges from the abyssal cocoon!"
1541,60,9,0,False,"You must complete the levequest “<Sheet(Leve,IntegerParameter(1),0)/>” before challenging <If(Equal(IntegerParameter(3),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(3),3)/></If>."
1542,60,9,0,False,"One or more party members are incapacitated, preventing you from challenging <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
1543,60,9,0,False,"One or more party members are too far away to participate in <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
1544,60,9,0,False,"One or more party members do not meet the requirements to participate in <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
1545,57,33,0,False,"Several new enemies gather at the sound of <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>'s squeal!"
1546,57,33,0,False,"The gate opens!"
1547,0,0,0,False,""
1548,0,0,0,False,""
1549,0,0,0,False,""
1550,0,0,0,False,""
1551,0,0,0,False,""
1552,0,0,0,False,""
1553,58,33,0,False,"You sense a hostile presence!"
1554,57,33,0,False,"You find a tiny key."
1555,57,33,0,False,"You find a green key."
1556,57,33,0,False,"You find a yellow key."
1557,57,33,0,False,"You find a white key."
1558,57,33,0,False,"You find a red key."
1559,57,33,0,False,"The door appears to be locked."
1560,57,33,0,False,"Perhaps there is a key which could open it."
1561,57,33,0,False,"The door unlocks, but the key breaks off in the hole."
1562,57,33,0,False,"The Ivy Door is now unlocked."
1563,57,33,0,False,"The Carnation Door is now unlocked."
1564,57,33,0,False,"The Lily Door is now unlocked."
1565,57,33,0,False,"The Rose Door is now unlocked."
1566,57,33,0,False,"The flame within the void lamp gutters out..."
1567,57,33,0,False,"The air grows colder..."
1568,57,33,0,False,"The crystal ball has lost its luster..."
1569,57,33,0,False,"You no longer sense a lingering presence."
1570,57,33,0,False,"You sense an evil presence from the Yellow Hall."
1571,57,33,0,False,"The manor sentry drops a tiny key."
1572,57,33,0,False,"The claviger drops a green key."
1573,57,33,0,False,"The claviger drops a yellow key."
1574,57,33,0,False,"The claviger drops a white key."
1575,57,33,0,False,"The claviger drops a red key."
1576,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has released deadly pollen into the air."
1577,57,33,0,False,"<Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> is required to light the herb patch on fire."
1578,57,33,0,False,"The herbs ignite, releasing a sleep-inducing smoke."
1579,57,33,0,False,"The herbs are already aflame."
1580,57,33,0,False,"Buso sets his sights on <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
1581,57,33,0,False,"Foulques of the Mist uses a potent blinding potion!"
1582,57,33,0,False,"Isgebind descends from the skies."
1583,57,33,0,False,"The ground is covered in void pitch!"
1584,57,33,0,False,"The standing water is charged!"
1585,60,9,0,False,"One or more party members do not have access to <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
1586,60,9,0,False,"Entry to <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If> denied. One or more party members are bound by another duty."
1587,60,129,0,False,"You may not participate in any more guildhests at this time."
1588,60,9,0,False,"Only the party leader may initiate entry into <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
1589,60,9,0,False,"Entry to <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If> denied. One or more party members have progressed further than the leader."
1590,60,9,0,False,"You were unable to enter the Binding Coil. Speak once again with the NPC."
1591,60,129,0,False,"You cannot enter the Binding Coil at the moment. Perhaps it is time for a break."
1592,57,33,0,False,"Gowrow emits a mighty roar. Use the Bertha cannons to slay the beast!"
1593,57,33,0,False,"The jura aevis drops a key."
1594,57,33,0,False,"You obtain the key to the main storage vault."
1595,57,33,0,False,"This door will only open with a special key."
1596,60,9,0,False,"Using <SheetEn(EventItem,2,IntegerParameter(1),1,1)/> in this area will have no effect."
1597,60,9,0,False,"<If(Equal(IntegerParameter(2),0))>This quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If> must be undertaken alone and as a Disciple of War or Magic."
1598,57,33,0,False,"The void lamps have begun emitting an eerie glow."
1599,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> launches a pollen cluster at <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>!"
1632,57,1,0,False,"<Sheet(Item,IntegerParameter(1),9)/> copied to the clipboard."
1633,60,9,0,False,"<Emphasis>Tales of Adventure</Emphasis> can only be used in large settlements such as Limsa Lominsa, Gridania, Ul'dah, Ishgard, or Kugane."
1634,57,32,0,False,"You use <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Now logging out to update character data."
1635,60,9,0,False,"Unable to use item. “<Sheet(Quest,IntegerParameter(1),0)/>” already complete."
1645,60,9,0,False,"Unable to commence New Game+ mode <Switch(IntegerParameter(1))><Case(1)>at this time</Case><Case(2)>while undertaking a leve</Case><Case(3)>with certain special quests in progress</Case><Case(4)>because you already have the maximum number of quests in progress</Case></Switch>."
1646,57,513,0,False,"New Game+ mode interrupted."
1647,57,513,0,False,"A new chapter of New Game+ has been added."
1648,60,9,0,False,"Unable to interrupt New Game+ mode at this time."
1649,60,9,0,False,"Unable to resume New Game+ mode <Switch(IntegerParameter(1))><Case(1)>at this time</Case><Case(2)>while undertaking a leve</Case><Case(3)>with certain special quests in progress</Case><Case(4)>because you already have the maximum number of quests in progress</Case></Switch>."
1677,60,9,0,False,"Unable to use. Requirements not met."
1678,57,33,0,False,"You donate resources to the Ishgardian restoration effort! (<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>point<Else/>points</If>)"
1681,60,8,0,False,"Unable to complete transaction. Insufficient inventory space."
1682,60,8,0,False,"Unable to complete transaction. Insufficient gil."
1683,60,8,0,False,"Unable to complete transaction. You may only carry one of that item."
1684,60,8,0,False,"An error occurred during the transaction."
1685,60,8,0,False,"Unable to complete transaction. That item cannot be sold."
1686,60,8,0,False,"Unable to complete transaction. You cannot carry any more gil."
1687,57,1,0,False,"You purchase <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> for <Format(IntegerParameter(3),FF022C)/> gil."
1688,57,1,0,False,"You sell <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> for <Format(IntegerParameter(3),FF022C)/> gil."
1689,57,1,0,False,"You buy back <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> for <Format(IntegerParameter(3),FF022C)/> gil."
1690,60,8,0,False,"Unable to complete transaction. Key items cannot be sold."
1691,60,8,0,False,"Unable to complete transaction. You cannot carry more than one of this untradable item."
1692,60,8,0,False,"Collectables cannot be sold."
1693,57,33,0,False,"Quality of <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> lowered into <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(4),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(4),IntegerParameter(2),1)/></If>."
1694,0,0,0,False,""
1695,0,0,0,False,""
1696,60,8,0,False,"Unable to accept quest. You have reached the maximum number of active quests."
1697,60,9,0,False,"Event canceled. You are unable to carry any more items."
1698,60,9,0,False,"Unable to accept <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You can only carry one of this item."
1767,60,9,0,False,"Unable to obtain item. Insufficient inventory space."
1768,0,0,0,False,""
1769,0,0,0,False,""
1770,60,9,0,False,"Insufficient inventory space."
1771,0,0,0,False,""
1772,60,8,0,False,"Unable to display while bound by duty."
1773,60,8,0,False,"Unable to execute command at this time."
1774,0,0,0,False,""
1775,60,8,0,False,"No more deliveries are being accepted this week."
1776,60,8,0,False,"You do not possess the requested item."
1777,60,8,0,False,"Unable to execute command. You have already promised deliveries to another client."
1778,60,8,0,False,"Only <Switch(IntegerParameter(2))><Case(1)>Disciples of the Hand</Case><Case(2)>miners or botanists</Case><Case(3)>fishers</Case></Switch> level <Value>IntegerParameter(1)</Value> or higher can make deliveries."
1779,0,0,0,False,""
1780,60,8,0,False,"Unable to complete transaction. Insufficient inventory space."
1781,60,8,0,False,"Unable to complete transaction. Insufficient seals."
1782,60,8,0,False,"Unable to complete transaction. You may only carry one of that item."
1783,57,1,0,False,"You exchange <Format(IntegerParameter(3),FF022C)/> <If(Equal(IntegerParameter(3),1))>seal<Else/>seals</If> for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
1784,60,8,0,False,"Unable to complete transaction. Insufficient rank."
1785,60,8,0,False,"Unable to complete transaction. You are not a member of the <Sheet(GrandCompany,IntegerParameter(1),0)/>."
1787,60,9,0,False,"You have yet to unlock glamours."
1788,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
1789,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Supporter of Sui–no–Sato's Emergence</Case><Case(2)>Stalwart of Sui–no–Sato's Emergence</Case><Case(3)>Savior of Sui–no–Sato's Emergence</Case><Case(4)>Shining Light to the World</Case></Switch>.”"
1790,60,8,0,False,"Unable to complete delivery. Insufficient items."
1791,60,8,0,False,"Unable to complete delivery."
1792,60,8,0,False,"Unable to complete delivery while wearing item requested."
1793,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>gladly accepts your delivery</Case><Case(3)>eagerly accepts your delivery</Case></Switch>."
1794,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Supporter of the Resistance Widows and Orphans Fund</Case><Case(2)>Benefactor of the Resistance Widows and Orphans Fund</Case><Case(3)>Savior of the Resistance Widows and Orphans Fund</Case><Case(4)>Champion of Widows and Orphans</Case></Switch>.”"
1795,60,8,0,False,"Unable to complete transaction."
1796,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
1797,57,17,0,False,"A new cutscene featuring <Sheet(ENpcResident,IntegerParameter(1),0)/> is unlocked."
1799,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Friend to the Orphanage</Case><Case(2)>Patron of the Orphanage</Case><Case(3)>Savior of the Orphanage</Case><Case(4)>Part of the Family</Case></Switch>.”"
1805,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is pacified. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
1806,57,33,0,False,"Pacification failed! <Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is in a frenzy!"
1807,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is already pacified."
1808,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is in a frenzy and cannot be pacified."
1809,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is no longer pacified. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
1810,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has died..."
1811,57,17,0,False,"Survey of <SheetEn(EObj,2,IntegerParameter(1),1,1)/> complete. (<Value>IntegerParameter(2)</Value>%)"
1812,57,17,0,False,"Survey of <SheetEn(EObj,2,IntegerParameter(1),1,1)/> complete. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
1821,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> begins moving towards <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
1822,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),2,1)/>)/> does not respond. You are too far away."
1823,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> will not respond while moving."
1825,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has been slain..."
1826,57,17,0,False,"You discover a wanted target! Slay <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> and collect the bounty!"
1827,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>discover<Else/>discovers</If> a wanted target! Slay <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> and collect the bounty!"
1828,57,33,0,False,"You are now leve sharing “<Sheet(Leve,IntegerParameter(1),0)/>.”"
1847,57,17,0,False,"The leve target is drawn from hiding by <SheetEn(EventItem,2,IntegerParameter(1),1,1)/>!"
1848,57,33,0,False,"You sense that <SheetEn(BNpcName,1,IntegerParameter(1),1,1)/> may be lurking nearby."
1849,57,33,0,False,"There is no evidence <SheetEn(BNpcName,1,IntegerParameter(1),1,1)/> is anywhere nearby."
1850,0,0,0,False,""
1851,57,1,0,False,"<Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> is placed into the company chest."
1852,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/> are placed into the company chest."
1853,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> gil is placed into the company chest."
1854,57,1,0,False,"<Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> is removed from the company chest."
1855,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/> are removed from the company chest."
1856,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> gil is removed from the company chest."
1857,57,1,0,False,"The name of company chest compartment [<Value>IntegerParameter(1)</Value>] has been changed to “<Sheet(FCChestName,IntegerParameter(2),0)/>.”"
1858,57,1,0,False,"Unstackable items were returned to your inventory."
1859,57,1,0,False,"Unstackable items were returned to the company chest."
1860,60,9,0,False,"Unable to obtain company chest data."
1861,60,9,0,False,"Unable to complete company chest action."
1862,60,9,0,False,"Unable to access company chest. You are not a member of this free company."
1863,60,9,0,False,"The company chest is inaccessible at this time."
1864,60,9,0,False,"Access to this compartment is restricted."
1865,60,9,0,False,"Equipped items cannot be stored in the company chest."
1866,60,9,0,False,"Unique, untradable, or bound items cannot be stored in the company chest."
1867,60,9,0,False,"Unable to store item."
1868,60,9,0,False,"Unable to remove item."
1869,60,9,0,False,"Unable to store item. The stack contained in the chest is full."
1870,60,9,0,False,"Unable to retrieve item. The stack in your inventory is full."
1871,60,9,0,False,"The company chest can hold no more gil."
1872,60,9,0,False,"Your inventory is full."
1873,60,9,0,False,"Unable to store item. Another player is using the chest."
1874,60,9,0,False,"Unable to retrieve item. Another player is using the chest."
1875,60,9,0,False,"Compartment name change failed."
1876,60,9,0,False,"You are not authorized to change company chest settings."
1877,60,9,0,False,"Crest application failed."
1878,60,9,0,False,"You do not have enough gil to add the company crest to your gear."
1879,60,9,0,False,"Crest removal failed."
1880,0,0,0,False,""
1881,57,33,0,False,"“<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been dissolved."
1882,69,33,0,False,"Your company now pledges its allegiance to the <Sheet(GrandCompany,IntegerParameter(1),0)/>."
1883,69,1,0,False,"The company now pledges its allegiance to the <Sheet(GrandCompany,IntegerParameter(1),0)/>."
1884,69,1,0,False,"You invite <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> to your free company."
1885,57,33,0,False,"You have received a free company invite from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
1887,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>join<Else/>joins</If> the free company."
1888,57,1,0,False,"You decline the invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
1889,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>decline<Else/>declines</If> your invite to the free company."
1891,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>leave<Else/>leaves</If> the free company."
1892,69,1,0,False,"You discharge <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> from the free company."
1893,57,33,0,False,"You are discharged from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
1894,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> discharged from the free company."
1895,57,1,0,False,"Free company invite from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> canceled."
1896,57,1,0,False,"You apply the company crest to <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
1897,57,1,0,False,"You apply the company crest to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> items."
1898,57,1,0,False,"You remove the company crest from <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
1899,57,1,0,False,"You remove the company crest from <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> items."
1900,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” equipped, but glamours could not be restored."
1901,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” equipped, but different colored items were used."
1902,57,33,0,False,"Previous gear restored, but different colored items were used."
1903,57,32,0,False,"Gear set name changed."
1904,57,32,0,False,"Gear set number changed."
1905,57,33,0,False,"Number of available gear sets increased."
1906,57,33,0,False,"Unable to equip all items in “<Highlight>StringParameter(1)</Highlight>.”"
1907,57,33,0,False,"Previous gear restored, but one or more items could not be equipped."
1908,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” equipped, but materia and aetherial attributes could not be restored."
1909,57,33,0,False,"Previous gear equipped, but materia and aetherial attributes could not be restored."
1910,57,33,0,False,"Previous gear equipped, but glamours could not be restored."
1911,60,9,0,False,"Action purchase failed."
1912,60,9,0,False,"You are not authorized to spend company credits."
1913,60,9,0,False,"Your company's rank is too low to purchase that action."
1914,60,9,0,False,"Your company cannot acquire any more actions."
1915,60,9,0,False,"Your company lacks sufficient credits to purchase that action."
1916,60,9,0,False,"Action discarding failed."
1917,60,9,0,False,"You are not authorized to discard company actions."
1918,60,9,0,False,"Action execution failed."
1919,60,9,0,False,"You are not authorized to execute company actions."
1920,60,9,0,False,"Your company cannot execute any more actions."
1921,60,9,0,False,"That action is already active."
1922,60,9,0,False,"Action disablement failed."
1923,60,9,0,False,"You are not authorized to disable company actions."
1924,60,9,0,False,"Your company lacks sufficient credits to complete the exchange."
1925,60,9,0,False,"Short message update failed."
1926,60,9,0,False,"Short message update failed."
1927,60,9,0,False,"Short message update failed."
1928,60,9,0,False,"You are not authorized to post a short message."
1929,60,9,0,False,"Short message update failed."
1930,69,1,0,False,"<If(Equal(IntegerParameter(2),1))>One company credit<Else/><Format(IntegerParameter(2),FF022C)/> company credits</If> exchanged for <If(Equal(IntegerParameter(3),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If>."
1931,57,1,0,False,"Screenshot saved."
1932,60,9,0,False,"Screenshot failed."
1933,60,9,0,False,"Screenshot failed. There is insufficient space on your hard drive."
1934,60,9,0,False,"Screenshot failed. There is insufficient storage space."
1935,60,9,0,False,"Unable to take screenshot now."
1936,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” equipped, but aetherial attributes could not be restored."
1937,57,33,0,False,"Previous gear equipped, but aetherial attributes could not be restored."
1938,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>exchange<Else/>exchanges</If> <If(Equal(IntegerParameter(2),1))> company credit<Else/><Value>IntegerParameter(2)</Value> company credits</If> for <If(Equal(IntegerParameter(3),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If>."
1939,60,8,0,False,"Unable to complete exchange. You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
1940,60,9,0,False,"Unable to complete exchange. Insufficient inventory space."
1941,60,9,0,False,"Unable to complete exchange. Insufficient items."
1942,60,9,0,False,"Unable to complete exchange. Insufficient <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
1943,60,9,0,False,"Unable to complete exchange. You can only possess one of that item."
1944,60,9,0,False,"Exchange failed."
1945,60,9,0,False,"Unable to complete trade. <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is currently equipped."
1946,57,1,0,False,"<Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> exchanged for <Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/>."
1947,60,9,0,False,"Unable to complete exchange."
1948,57,1,0,False,"<Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> exchanged for <Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/>."
1949,60,9,0,False,"Unable to complete exchange."
1950,60,9,0,False,"Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You cannot carry more than one unique item of the same type."
1951,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> contains gear unequippable by your current class/job."
1952,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> can be used in both large settlements and non-instanced areas."
1953,57,1,0,False,"You attempt to remove the materia from <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
1960,60,9,0,False,"Unable to use the copy of <Emphasis>Tales of Adventure</Emphasis>. You cannot carry more than one <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
1962,60,9,0,False,"Unable to read <Emphasis>Tales of Adventure</Emphasis>. You must have the <Sheet(ExVersion,IntegerParameter(1),0)/> expansion data installed and registered."
1980,60,8,0,False,"Unable to execute command in this state."
1981,60,9,0,False,"Unable to execute command while performing record ready check."
1982,60,9,0,False,"Unable to execute command while performing ready check."
1983,60,9,0,False,"Unable to execute command while countdown is active."
1984,60,9,0,False,"Unable to initiate record ready check while engaged in battle."
1985,57,33,0,False,"You have commenced a record ready check."
1986,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> initiated a record ready check."
1987,57,33,0,False,"Unable to commence record ready check."
1988,57,33,0,False,"Unable to respond to record ready check."
1989,57,33,0,False,"One or more members have declined the ready check. Recording canceled."
1990,57,65,0,False,"Duty record started. Battle commencing in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>! (<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)<Unknown60>0260</Unknown60>"
1991,60,9,0,False,"Unable to play. Data does not exist."
1992,60,9,0,False,"Unable to play. Data is corrupted."
1993,60,9,0,False,"An unexpected error has occurred."
1994,60,9,0,False,"Unable to play. An unexpected error has occurred."
1995,57,1025,0,False,"Duty record conditions met. Commence the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>record ready check<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to begin recording."
2012,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)/> will be sealed off in <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>second<Else/>seconds</If>!"
2013,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)/> is sealed off!"
2014,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)/> is no longer sealed!"
2015,57,33,0,False,"A light emerges from the darkness of the void!"
2016,57,33,0,False,"The skin falls off Graffias's tail!"
2017,60,9,0,False,"You are far above the recommended level for this FATE. Your contribution will be ignored."
2018,57,33,0,False,"An exit has appeared. You have less than <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If> remaining in the area."
2019,60,9,0,False,"You leave your party. This duty must be performed alone."
2020,57,33,0,False,"The manor jester drops a slip of bloody parchment."
2021,57,33,0,False,"The manor steward drops a slip of bloody parchment."
2022,57,33,0,False,"You obtain the slip of bloody parchment."
2023,57,33,0,False,"The sealed barrier is broken!"
2024,57,33,0,False,"You extinguish the lamp!"
2025,60,9,0,False,"You are not a Disciple of War or Magic. Your contribution will be ignored."
2087,57,1,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is no longer invulnerable to attack!"
2088,57,1,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is invulnerable to attack!"
2089,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> begins sowing its seeds."
2090,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> takes a moment to reconsider..."
2091,57,33,0,False,"The morbol beds lie still."
2092,57,33,0,False,"New morbol fruit has sprouted!"
2093,57,33,0,False,"All status ailments are healed!"
2094,57,33,0,False,"You feel a chill run down your spine!"
2095,57,33,0,False,"The earth begins to tremble..."
2096,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> senses danger and summons an army of <SheetEn(BNpcName,3,IntegerParameter(2),2,1)/>."
2097,57,33,0,False,"The ram's eyes now burn blue."
2098,57,33,0,False,"The dragon's eyes now burn violet."
2099,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/>'s eyes focus on a single target."
2100,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is no longer invulnerable to attack!"
2101,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is invulnerable to attack!"
2102,57,1,0,False,"You have nothing to place on the Scales of Judgment."
2103,57,1,0,False,"Another party member is also attempting to remove the statuette."
2104,57,1,0,False,"Another party member is also attempting to place the statuette."
2105,57,33,0,False,"The tonberry drops a flask of lantern oil."
2106,57,33,0,False,"The device is rusted over and refuses to work."
2107,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> senses danger and summons an army of <SheetEn(BNpcName,3,IntegerParameter(2),2,1)/>."
2163,62,1,0,False,"A bonus of <If(GreaterThan(IntegerParameter(1),0))><Format(IntegerParameter(1),FF022C)/> experience points and <Else/></If><Format(IntegerParameter(2),FF022C)/> gil has been awarded for swift first-time completion of duty objectives."
2166,60,8,0,False,"Unable to attack FATE target. Your level is too high."
2167,57,33,0,False,"The aetherial field dissipates."
2168,57,33,0,False,"The aetherial field dissipates. The teleportation terminal is now online."
2169,57,33,0,False,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> members aboard. Waiting for activation."
2170,57,33,0,False,"You've been discovered by a high-speed imperial assault craft!"
2171,57,33,0,False,"The assault craft is hit!"
2172,57,33,0,False,"The assault craft's hull integrity is compromised!"
2173,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
2174,60,9,0,False,"You cannot receive any more <SheetEn(Item,3,IntegerParameter(1),2,1)/> this week."
2175,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
2176,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is readying magitek missiles!"
2177,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> gives the order to attack!"
2178,57,33,0,False,"Move the magitek missile onto the loader!"
2179,57,33,0,False,"Protect the magitek loader from enemy fire!"
2180,57,33,0,False,"Protect the Mark XLIII artillery cannon from enemy fire!"
2181,57,33,0,False,"Turn the Mark XLIII artillery cannon on Livia sas Junius!"
2182,57,33,0,False,"The training area walls slide open. You have been spotted!"
2183,57,33,0,False,"The magitek loader is damaged. The magitek missile cannot be loaded!"
2184,57,33,0,False,"The loader is moving the magitek missile into place."
2185,57,33,0,False,"The magitek missile is loaded into the Mark XLIII assault cannon."
2186,57,33,0,False,"Magitek reaper pilot registration complete."
2187,57,33,0,False,"You must access a magitek reaper from the magitek armor bay to proceed."
2188,57,33,0,False,"The flow of corrupted aether has stopped."
2189,57,33,0,False,"The zu grows increasingly enraged!"
2190,57,33,0,False,"The zu has murder in its eyes!"
2191,57,33,0,False,"Symond the Unsinkable fires a barrage at the ceiling!"
2192,57,33,0,False,"The aether valve has ruptured!"
2193,57,33,0,False,"You go up a floor."
2194,57,33,0,False,"You go down a floor."
2195,57,33,0,False,"The seal over the Path of Vice is lifted."
2196,57,33,0,False,"The seal over the Path of Redemption is lifted."
2197,57,33,0,False,"The seal over the Walk of Ascension is lifted."
2244,62,1,0,False,"A bonus of <If(GreaterThan(IntegerParameter(1),0))><Format(IntegerParameter(1),FF022C)/> experience points and <Else/></If><Format(IntegerParameter(2),FF022C)/> gil has been awarded for being an adventurer in need."
2246,62,1,0,False,"A bonus of <If(GreaterThan(IntegerParameter(1),0))><Format(IntegerParameter(1),FF022C)/> experience points and <Else/></If><Format(IntegerParameter(2),FF022C)/> gil has been awarded for using the duty roulette."
2252,57,33,0,False,"The fetid fluid sends nearby monsters into a fit of frenzy!"
2253,57,33,0,False,"The fetid fluid sends <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> into a fit of frenzy!"
2254,57,33,0,False,"The white magestone is destroyed!"
2255,57,33,0,False,"A magicked walkway appears!"
2256,57,33,0,False,"Entering the Sanctum of Dreams."
2257,57,33,0,False,"Returning to Central Amdapor."
2258,57,33,0,False,"There is no response."
2259,57,33,0,False,"A gate to the void opens."
2260,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> is splashed with digestive fluid!"
2261,57,33,0,False,"The catoblepas's eye shines an eerie blue."
2262,57,33,0,False,"The catoblepas's eye takes on a yellow glow."
2263,57,33,0,False,"The catoblepas's eye blazes a fiery red."
2264,57,33,0,False,"Absolute Bind is lifted!"
2265,57,33,0,False,"The mammet is charging its magicks."
2266,57,33,0,False,"The mammet finishes charging its magicks."
2335,57,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> not unlocked this duty."
2336,57,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> currently bound by another duty."
2337,57,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> not met all the conditions required for this duty."
2338,57,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> proceeded further in the duty than the party leader."
2339,57,9,0,False,"<15>E802FF09596F75206E656564FF13022B09FF07020A03E8020303206E65656473</15> to take a break."
2340,57,1,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> voted to <If(Equal(IntegerParameter(2),0))>commence the battle<Else/>wait</If>."
2412,57,33,0,False,"The sabotender emperatriz has lost count of her needles!"
2413,0,0,0,False,""
2414,0,0,0,False,""
2415,0,0,0,False,""
2416,0,0,0,False,""
2417,0,0,0,False,""
2418,0,0,0,False,""
2419,0,0,0,False,""
2420,57,33,0,False,"Perhaps there is a key which could open it."
2421,57,33,0,False,"The kraken whips its arm savagely, giving rise to turbulent winds!"
2422,57,33,0,False,"The kraken cannot bring its arms to bear against you!"
2423,57,33,0,False,"Without a chain, Cerberus cannot be fettered!"
2424,57,33,0,False,"Cerberus cannot be fettered while thrashing about!"
2425,57,33,0,False,"Cerberus breaks his chains!"
2426,57,33,0,False,"Cerberus is fettered!"
2427,57,33,0,False,"Cerberus swallows the marked adventurers whole!"
2428,57,33,0,False,"Cerberus slumps to the ground in pain."
2429,57,33,0,False,"Cerberus's hunger is sated."
2430,57,33,0,False,"The duration of all current enhancements and enfeeblements has been extended <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>fold."
2431,57,33,0,False,"A magitek gunship launches a surprise assault!"
2432,57,33,0,False,"The gunship retreats to the sky."
2433,57,33,0,False,"The forbidden gate begins to groan open!"
2434,57,33,0,False,"The dragon grows new heads!"
2435,57,33,0,False,"The heads of fire and ice begin flailing about."
2436,57,33,0,False,"The heads of thunder and poison begin flailing about."
2437,57,33,0,False,"The dragon inhales..."
2438,57,33,0,False,"150 seconds to Crash Down..."
2439,57,33,0,False,"90 seconds to Crash Down..."
2440,57,33,0,False,"30 seconds to Crash Down..."
2441,57,33,0,False,"10 seconds to Crash Down..."
2442,57,33,0,False,"5 seconds to Crash Down..."
2443,57,33,0,False,"Manxome Molaa Ja Ja raises the sacred Silverscales standard!"
2444,57,33,0,False,"Manxome Molaa Ja Ja erects a sacred idol!"
2445,57,33,0,False,"The target is not yet in the snare's range."
2446,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),2,1)/>)/> begins channeling aether to <SheetEn(BNpcName,2,IntegerParameter(2),2,1)/>."
2447,57,1,0,False,"HP is full. The death sentence has been lifted!"
2448,57,33,0,False,"Aether flows freely from the altar."
2449,57,33,0,False,"You still sense something nearby."
2450,57,33,0,False,"You no longer sense anything."
2451,57,33,0,False,"The barrier dissipates."
2452,57,33,0,False,"You move to the upper floor."
2453,57,33,0,False,"You move to the lower floor."
2454,57,33,0,False,"Perhaps there is a key which could open it."
2455,57,33,0,False,"The gathering hall door opens."
2456,57,33,0,False,"The barracks door opens."
2457,57,33,0,False,"The door to the lord commander's seat opens."
2458,57,33,0,False,"An offering can be placed here..."
2459,57,33,0,False,"The air begins to crackle."
2460,0,0,0,False,""
2461,57,33,0,False,"The air begins to crackle."
2462,0,0,0,False,""
2463,57,33,0,False,"A terrible dragon appears before you!"
2464,0,0,0,False,""
2465,57,33,0,False,"The slumbering dragon has awoken!"
2466,57,33,0,False,"A terrible dragon appears before you!"
2467,0,0,0,False,""
2468,0,0,0,False,""
2469,0,0,0,False,""
2470,0,0,0,False,""
2471,0,0,0,False,""
2472,0,0,0,False,""
2473,0,0,0,False,""
2474,0,0,0,False,""
2475,0,0,0,False,""
2476,0,0,0,False,""
2477,0,0,0,False,""
2478,0,0,0,False,""
2479,0,0,0,False,""
2480,0,0,0,False,""
2481,57,33,0,False,"The rubble topples, clearing a passage."
2482,57,33,0,False,"The chapel door opens."
2483,57,33,0,False,"Remaining incubator locks are activated."
2484,57,33,0,False,"Incubator locks are deactivated."
2485,57,33,0,False,"The minotaur is drawn to the bait's stench!"
2486,57,33,0,False,"A new passage has become accessible."
2487,57,33,0,False,"Something slithers forth from the incubator!"
2541,57,33,0,False,"The conveyance unit is operational."
2542,57,33,0,False,"Entrance to the conveyance unit is restricted."
2543,57,33,0,False,"A special key is required for entry."
2544,57,33,0,False,"The corrupted crystals shatter, creating a passage."
2545,57,33,0,False,"The corrupted crystals shatter, creating a passage."
2546,57,33,0,False,"The explosion reveals a new passage."
2547,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is destroyed!"
2548,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> explodes, revealing a passage."
2549,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> hums to life."
2550,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> absorbs aether, changing its form."
2551,57,33,0,False,"The aether valve has ruptured!"
2552,57,33,0,False,"The corrupted aether filling the chamber materializes into <SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>!"
2553,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/>'s corpse blocks the flow of corrupted aether into the chamber!"
2554,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/>'s corpse returns to the Lifestream, allowing corrupted aether to once again flow freely into the chamber!"
2555,57,33,0,False,"Irminsul continues to grow!"
2556,57,33,0,False,"The sawtooth feeds!"
2557,57,33,0,False,"The air in the room grows thick..."
2558,57,33,0,False,"A new passage is revealed."
2559,57,33,0,False,"An angry buzzing fills the room."
2560,57,33,0,False,"The buzzing grows louder!"
2561,0,0,0,False,""
2562,57,33,0,False,"The honeycomb crumbles."
2563,57,33,0,False,"A new passage is revealed."
2564,57,33,0,False,"A new swarm of bees arrives."
2565,57,33,0,False,"The bulb begins to writhe and squirm from within."
2566,57,33,0,False,"The air clears."
2567,57,33,0,False,"Deadly static issues forth from the device."
2568,57,33,0,False,"The short has been repaired."
2569,57,33,0,False,"Impure air slowly gathers..."
2570,57,33,0,False,"The void's taint begins slowly seeping into your soul."
2571,57,33,0,False,"The lighthouse door opens."
2572,57,33,0,False,"Port 3526 is now open."
2573,57,33,0,False,"Port 3524 is now open."
2574,57,65,0,False,"You attune with the aetherial turbulence.
Aether currents in the Diadem are unstable and likely to change, making attunement necessary each time you visit the area."
2575,57,33,0,False,"Attuning with the aetherial turbulence allows you to better understand the area's movement of the winds!"
2576,57,33,0,False,"You have already attuned with this current."
2577,57,65,0,False,"You attune with the aetherial turbulence.
Mounted flight is now temporarily available in the area!"
2578,57,33,0,False,"The pure white crystal remains dim."
2579,57,33,0,False,"The pure white crystal emits a warm glow."
2580,57,33,0,False,"The pure black crystal remains cloudy."
2623,57,33,0,False,"The poroggos join each other in song."
2624,57,33,0,False,"Ziggy takes careful aim..."
2625,57,33,0,False,"The dolls begin to gather..."
2626,57,33,0,False,"Welcome to the dollhouse!"
2627,57,33,0,False,"Calcabrina readies for the next attack."
2628,57,33,0,False,"30 seconds until the Culling Time."
2629,57,33,0,False,"The Culling Time begins!"
2630,57,33,0,False,"The culling intensifies!"
2631,57,33,0,False,"The Culling Time will conclude in 10 seconds."
2632,57,33,0,False,"The Culling Time comes to a close."
2633,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> obtains an offense kit."
2634,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> obtains a defense kit."
2635,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> obtains a medicine kit."
2636,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> obtains an adrenaline kit."
2637,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> earns <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>medal<Else/>medals</If>."
2638,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> drops <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>medal<Else/>medals</If>."
2639,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> retrieves <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>medal<Else/>medals</If>."
2640,57,33,0,False,"You travel down the up staircase."
2641,57,33,0,False,"You travel up the down staircase."
2642,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> loses <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>medal<Else/>medals</If> for leaving the match."
2643,57,1,0,False,"You have been promoted to the <Sheet(ColosseumMatchRank,IntegerParameter(1),0)/> tier!"
2644,57,1,0,False,"The qualifier has commenced!"
2645,57,1,0,False,"Your promotion has been denied..."
2646,57,1,0,False,"You have been demoted to the <Sheet(ColosseumMatchRank,IntegerParameter(1),0)/> tier..."
2647,57,33,0,False,"You sense an intense heat..."
2648,57,33,0,False,"You struggle to breathe..."
2649,57,33,0,False,"You sense an intense cold..."
2650,57,33,0,False,"Toxic fumes pour forth from a vent in the floor! There must be a way to cover it!"
2651,60,8,0,False,"Unable to use that item in this area."
2652,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> activates and begins to emit heat."
2656,57,33,0,False,"As each Grand Company will dispatch only <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>party<Else/>parties</If> to the campaign, tomelith activation patterns will differ."
2677,57,33,0,False,"Calofisteri's hair begins to take on another shape..."
2678,57,33,0,False,"Calofisteri releases her hair."
2679,57,33,0,False,"Calofisteri's hair begins to take root!"
2680,57,33,0,False,"Calofisteri is drawing power from her jewel."
2681,57,33,0,False,"The <If(NotEqual(IntegerParameter(1),0))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>first</Case><Case(2)>second</Case><Case(3)>third</Case><Case(4)>fourth</Case><Case(5)>fifth</Case><Case(6)>sixth</Case><Case(7)>seventh</Case><Case(8)>eighth</Case><Case(9)>ninth</Case><Case(10)>tenth</Case></Switch><Else/><Value>IntegerParameter(1)</Value>th</If><Else/><Value>IntegerParameter(1)</Value></If> keyknot is severed!"
2682,57,33,0,False,"All the keyknots are severed!"
2683,57,33,0,False,"Magic charge complete in 30..."
2684,57,33,0,False,"Magic charge complete in 10..."
2737,57,16,0,False,"A Circus apparition has damaged your sanity..."
2738,57,16,0,False,"You cannot open the chest without using a smoke bomb..."
2739,57,16,0,False,"Use /say to enter the combination while targeting the coffer."
2740,57,16,0,False,"Opening the wrong chest has damaged your sanity..."
2741,57,16,0,False,"Uttering the wrong combination has damaged your sanity..."
2742,57,16,0,False,"You obtain a truesight smoke bomb."
2743,57,33,0,False,"The barricade opens, revealing a new path!"
2744,57,33,0,False,"You move to the parapet."
2745,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> obtains a wolf's heart kit."
2746,57,33,0,False,"You move into the crumbling hold."
2747,57,33,0,False,"Shadows gather on the floor."
2748,57,1,0,False,"Sudden death!"
2749,57,33,0,False,"You move to the armory."
2750,57,33,0,False,"You move to the hold roof."
2751,57,33,0,False,"Transference activated."
2752,57,33,0,False,"The void crystal begins to glow."
2753,57,33,0,False,"You move to Betrayal."
2754,57,33,0,False,"You move into the Veins."
2755,57,33,0,False,"You move into the Heart."
2756,57,33,0,False,"The magitek reaper's ammunition is depleted."
2757,57,33,0,False,"A shadowsphere materializes."
2758,57,33,0,False,"(仮)探索任務第一段階の目的をコンプリートした!"
2759,57,33,0,False,"(仮)探索任務第一段階をコンプリートした!"
2760,57,33,0,False,"(仮)探索任務第二段階の周辺探索をコンプリートした!"
2761,57,65,0,False,"Complete mission objectives listed in the Duty List."
2762,57,65,0,False,"Fill the mission evaluation gauge by participating in FATEs."
2769,57,33,0,False,"The Beastking Buer strains at his magicked bonds as the arcane portal flares."
2770,57,33,0,False,"Disciples of War or Magic under level 60, or Disciples of the Land or Hand cannot participate in emergency missions."
2771,57,65,0,False,"Emergency mission commenced!
A temporary home point has been set upon the Missing Gem."
2772,57,33,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If> remaining until emergency mission completion."
2773,57,1,0,False,"Mission time expired. Emergency mission ended."
2774,57,1,0,False,"Emergency mission ended."
2775,57,65,0,False,"A personal reward has appeared for you. Claim it before exiting the duty."
2776,57,33,0,False,"An aetherial gap will open upon completion of mission objectives."
2777,57,33,0,False,"The snail cloaks you in a concealing phantasm!"
2778,57,33,0,False,"The snail has exhausted its reserves of aether..."
2779,57,65,0,False,"The elementally amplified ice crystal shatters! Buer is no longer able to draw upon its energies."
2780,57,65,0,False,"The elementally amplified wind crystal shatters! Buer is no longer able to draw upon its energies."
2781,57,65,0,False,"The elementally amplified lightning crystal shatters! Buer is no longer able to draw upon its energies."
2782,57,33,0,False,"Buer breaks free from its bonds, inciting bloodlust in nearby creatures!"
2783,57,65,0,False,"All the elementally amplified crystals have been destroyed!"
2784,57,33,0,False,"Buer breaks free from its bonds, inciting bloodlust in nearby creatures!"
2785,57,65,0,False,"The Mhachi glyph flares, draining Buer of vitality."
2786,57,33,0,False,"The gate opens, granting access to the area beyond."
2787,57,33,0,False,"Void sprites appear."
2788,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> resistance to fire plummets."
2789,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> resistance to water plummets."
2851,57,65,0,False,"Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>anti-gravity gimbal<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to defy gravity and float above the ground."
2862,57,33,0,False,"The magitek field surrounding the <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'<Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'</If> <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/> dissipates!"
2865,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'<Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'</If> <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/> is destroyed!"
2869,57,33,0,False,"This <SheetEn(EObj,3,IntegerParameter(2),1,1)/> is already claimed by the <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>."
2870,57,33,0,False,"<15>E802FF0D596F75207265747269657665FF17022B09FF07020A03E802030320726574726965766573</15> <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>unit<Else/>units</If> of ceruleum."
2875,57,33,0,False,"The teleportation crystal emits no light."
2876,57,33,0,False,"Shinryu suffers 405528 points of damage!"
2877,57,33,0,False,"Tail withdrawing in 10 seconds..."
2878,57,33,0,False,"Tail withdrawing in 5 seconds..."
2879,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> engulfed in snow!"
2880,57,513,0,False,"You enter the Garamsythe Waterway."
2881,57,33,0,False,"Shinryu suffers 270352 points of damage!"
2882,57,33,0,False,"Shinryu suffers 1622112 points of damage!"
2883,57,33,0,False,"Toxins begin to spread through your body. It is becoming difficult to breathe."
2884,57,33,0,False,"Toxins have spread throughout your body. It is almost impossible to breathe."
2885,57,33,0,False,"The voice of the god commands you to flee and not stop."
2886,57,33,0,False,"The voice of the god commands you to turn away."
2887,57,33,0,False,"A gateway opens, revealing a new route through the waterways."
2933,57,65,0,False,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mega potions<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be used to restore your HP.
2970,57,33,0,False,"Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Omega Jammer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to destroy Omega's additional armament."
2977,57,33,0,False,"Use the duty action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Warp-strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to attack Garuda from a distance and move swiftly around the battlefield."
2978,57,33,0,False,"Perform a warp-strike together with Noctis to trigger a link-strike and deal more damage!"
2979,57,33,0,False,"Warp to the monolith to get clear of Garuda's attack!"
3044,57,1,0,False,"Free company petition signature request sent to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
3045,57,1,0,False,"Free company petition for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” signed."
3046,57,1,0,False,"Free company petition signature request refused."
3047,57,1,0,False,"Free company petition signature unsigned."
3049,57,1,0,False,"Free company petition canceled."
3050,57,1,0,False,"The free company petition signature request for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been canceled."
3051,60,9,0,False,"That name has been taken."
3052,0,0,0,False,""
3053,57,33,0,False,"Free company petition signature request for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” received."
3054,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sign<Else/>signs</If> the free company petition."
3055,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>refuse<Else/>refuses</If> to sign the free company petition."
3056,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>unsign<Else/>unsigns</If> the free company petition."
3057,57,33,0,False,"Free company petition canceled."
3062,69,1,0,False,"You change the free company name to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
3063,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>change<Else/>changes</If> the free company name to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
3064,60,9,0,False,"The free company name cannot be changed until at least 30 days have passed since the last update."
3065,0,0,0,False,""
3066,0,0,0,False,""
3067,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cancel<Else/>cancels</If> the free company petition."
3068,69,1,0,False,"You assign <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3069,69,1,0,False,"You appoint <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3070,69,1,0,False,"You change the settings for the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3071,69,1,0,False,"You add the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3072,69,1,0,False,"You delete the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3073,69,1,0,False,"You adjust company hierarchy."
3074,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> assigned the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3075,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> appointed “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3076,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> changed the settings for the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3077,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> added the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3078,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> deleted the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3079,0,0,0,False,""
3080,69,1,0,False,"You change the rank name to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3081,69,1,0,False,"You update the company board."
3082,69,1,0,False,"You update the short message."
3083,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> updated the company board."
3084,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> updated the short message."
3088,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> changed a rank name to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3089,60,9,0,False,"Unable to update company board."
3090,60,9,0,False,"You are not authorized to update the company board."
3091,60,9,0,False,"Unable to update company board. Message may contain forbidden characters."
3092,60,9,0,False,"Unable to elect master."
3093,60,9,0,False,"Only the company master can elect another member master."
3094,60,9,0,False,"Unable to elect master. That character is no longer a member of your free company."
3095,0,0,0,False,""
3096,60,9,0,False,"The tag you have chosen is forbidden."
3097,60,9,0,False,"Company names must be between 3 and 20 characters."
3098,60,9,0,False,"Names must not begin or end with a space."
3099,60,9,0,False,"Spaces cannot be used in succession."
3100,60,9,0,False,"Two underscores cannot be used in succession."
3101,60,9,0,False,"The name you have chosen contains forbidden characters."
3102,60,9,0,False,"Names must use letters or numbers."
3103,60,9,0,False,"The name you have chosen contains a forbidden word."
3104,60,9,0,False,"Company tags must be between 2 and 5 characters."
3105,60,9,0,False,"Tags must not begin or end with a space."
3106,60,9,0,False,"Spaces cannot be used in succession."
3107,60,9,0,False,"Two underscores cannot be used in succession."
3108,60,9,0,False,"The name you have chosen contains forbidden characters."
3109,60,9,0,False,"Names must use letters or numbers."
3110,60,9,0,False,"The tag you have chosen contains a forbidden word."
3111,60,9,0,False,"Unable to change rank name. The name chosen is forbidden."
3112,60,9,0,False,"Rank names must be between 1 and 15 characters."
3113,60,9,0,False,"Names must not begin with a space."
3114,60,9,0,False,"Names must not end with a space."
3115,60,9,0,False,"Spaces cannot be used in succession."
3116,60,9,0,False,"The name you have chosen contains a forbidden word."
3117,60,9,0,False,"Rank names must be between 1 and 15 characters."
3118,60,9,0,False,"Names must not begin with a space."
3119,60,9,0,False,"Names must not end with a space."
3120,60,9,0,False,"Spaces cannot be used in succession."
3121,60,9,0,False,"The name you have chosen contains a forbidden word."
3122,0,0,0,False,""
3123,69,1,0,False,"Your free company attains rank <Value>IntegerParameter(1)</Value>!"
3125,69,1,0,False,"Free company standing with the <Sheet(GrandCompany,IntegerParameter(1),0)/> has increased to “<Sheet(FCReputation,IntegerParameter(2),4)/>.”"
3126,69,32,0,False,"Company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>” is now active."
3127,69,1,0,False,"Company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>” is no longer active."
3128,69,1,0,False,"You execute the company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>.”"
3129,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>execute<Else/>executes</If> the company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>.”"
3130,69,1,0,False,"You disable the company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>.”"
3131,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>disable<Else/>disables</If> the company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>.”"
3132,69,1,0,False,"You obtain the company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>.”"
3133,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> the company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>.”"
3134,69,1,0,False,"You discard the company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>.”"
3135,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>discard<Else/>discards</If> the company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>.”"
3136,69,1,0,False,"You change the company tag to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3137,69,1,0,False,"The company tag has been changed to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3138,69,1,0,False,"You change the company crest design."
3139,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> changed the company crest design."
3140,0,0,0,False,""
3141,0,0,0,False,""
3142,69,33,0,False,"You update the company profile."
3143,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> updated the company profile."
3144,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> been made <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
3145,69,33,0,False,"Company chest access is currently restricted."
3146,0,0,0,False,""
3147,0,0,0,False,""
3148,0,0,0,False,""
3149,0,0,0,False,""
3150,60,8,0,False,"You lack sufficient seals for a promotion."
3151,60,9,0,False,"Unable to change allegiances while using the Duty Finder."
3152,0,0,0,False,""
3153,57,1,0,False,"Application submitted to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3154,69,32,0,False,"Application received from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
3155,69,1,0,False,"Application received from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
3156,60,8,0,False,"Unable to submit application. You already belong to a free company."
3157,60,8,0,False,"Unable to submit application. “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” is not recruiting new members at this time."
3158,60,8,0,False,"Unable to submit application. “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” cannot accept any more applications at this time."
3159,0,0,0,False,""
3160,60,9,0,False,"Change of allegiance failed."
3161,60,9,0,False,"You lack sufficient gil to complete the change of allegiance."
3162,60,9,0,False,"Profile update failed."
3163,60,9,0,False,"You are not authorized to update the company profile."
3164,60,9,0,False,"Crest design change failed."
3165,60,9,0,False,"You are not authorized to edit the crest design."
3167,57,1,0,False,"You have withdrawn your application to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3168,69,32,0,False,"Application from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> withdrawn."
3169,69,1,0,False,"Application from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> withdrawn."
3170,69,1,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> has enlisted in “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3171,69,1,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> has enlisted in “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3172,57,1,0,False,"Your application to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been approved."
3173,69,32,0,False,"Application from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> declined."
3174,69,1,0,False,"Application from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> declined."
3175,57,1,0,False,"Your application to the “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been declined."
3176,60,8,0,False,"Unable to process application. This free company is already full."
3177,60,8,0,False,"Unable to process application. This free company has not yet been approved."
3178,57,1,0,False,"Application declined. “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been disbanded."
3179,60,8,0,False,"Unable to process invitation. <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> is awaiting approval from another free company."
3180,60,8,0,False,"Feature not accessible. Try again later."
3181,57,1,0,False,"Your free company application was declined."
3182,57,1,0,False,"Your free company application was approved."
3183,60,8,0,False,"Unable to process application."
3185,60,8,0,False,"You have already submitted an application."
3186,60,8,0,False,"That free company cannot accept any more applicants."
3187,60,8,0,False,"You already belong to a free company."
3188,60,8,0,False,"That free company is not recruiting new members at this time."
3189,60,8,0,False,"Unable to process application."
3190,60,8,0,False,"Unable to withdraw. You have not submitted an application."
3191,60,8,0,False,"Unable to process application."
3192,60,8,0,False,"Unable to approve application."
3193,60,8,0,False,"Unable to approve application. That player has already been invited to another free company."
3194,60,8,0,False,"Unable to invite. That player has already submitted an application to another free company."
3195,57,32,0,False,"Due to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> absence, you have been assigned the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3196,69,1,0,False,"Due to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> absence, you have been assigned the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
3197,57,32,0,False,"Due to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> absence, the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been transferred."
3198,69,1,0,False,"Due to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> absence, the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been transferred."
3199,60,8,0,False,"Unable to dissolve. One or more players have submitted applications to join your company."
3200,0,0,0,False,""
3201,57,33,0,False,"The Lord of the Bramble Patch summons his subjects."
3202,57,33,0,False,"The Lord of the Bramble Patch uses Bristle."
3203,57,33,0,False,"The seventh chakra begins to open within you!"
3204,57,33,0,False,"Fed by the bloodshed, inner fury manifests before you!"
3205,57,33,0,False,"Inner fury and rage begin to manifest before your eyes!"
3206,57,33,0,False,"Alderique drops a draconian rosary."
3207,57,33,0,False,"The dragon within you stirs!"
3208,57,33,0,False,"You obtain a draconian rosary."
3209,57,33,0,False,"The wyvern takes to the skies."
3210,57,33,0,False,"The fury of the great one is somewhat quelled."
3211,57,33,0,False,"The fury of the great one is further quelled."
3212,57,33,0,False,"The Echo grants you strength beyond your limits!"
3213,57,33,0,False,"You feel your wounds knitting!"
3214,57,33,0,False,"Papalymo's hands are free!"
3215,57,33,0,False,"Urianger's hands are free!"
3216,57,33,0,False,"The magitek field surrounding the vanguard is deactivated."
3217,57,33,0,False,"15 seconds to self-destruct..."
3218,57,33,0,False,"10 seconds to self-destruct..."
3219,57,33,0,False,"5 seconds to self-destruct..."
3220,57,33,0,False,"Estinien is consumed by the Dragon's Curse!"
3221,57,33,0,False,"The Dragon's Curse corrupts Estinien's very body and soul!"
3337,60,8,0,False,"Failed to adjust guest access settings."
3338,60,8,0,False,"Failed to complete housing action."
3339,60,8,0,False,"Unable to execute command. Another player is currently inside the estate hall."
3340,57,33,0,False,"Housing functions have been locked"
3341,57,33,0,False,"Housing functions have been unlocked"
3342,69,33,0,False,"Housing functions have been locked"
3343,69,33,0,False,"Housing functions have been unlocked"
3344,60,8,0,False,"Unable to execute command. Housing functions are currently locked."
3345,60,8,0,False,"You are not authorized to enter the estate hall."
3346,60,8,0,False,"Unable to enter. This estate hall belongs to another character."
3347,60,8,0,False,"Unable to enter. An estate hall has not been built."
3348,60,8,0,False,"You cannot place any more of that indoor furnishing."
3349,60,8,0,False,"You cannot place any more of that outdoor furnishing."
3350,57,33,0,False,"You purchase the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
3351,57,33,0,False,"You relinquish the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
3352,69,32,0,False,"Your deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> has been revoked."
3355,60,8,0,False,"This type of exterior fixture cannot be installed on this estate hall."
3356,60,8,0,False,"This size of exterior fixture cannot be installed on this estate hall."
3357,60,8,0,False,"That item cannot be placed inside the estate hall."
3358,60,8,0,False,"That item cannot be placed on the estate grounds."
3359,60,8,0,False,"Unable to apply changes. You are not authorized to build or remove an estate hall."
3360,69,1,0,False,"You purchase the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
3361,69,1,0,False,"You relinquish the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
3362,69,1,0,False,"Your company's deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> has been revoked."
3365,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>purchase<Else/>purchases</If> the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
3366,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>relinquish<Else/>relinquishes</If> the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
3367,69,32,0,False,"The deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> has been revoked."
3369,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>remove<Else/>removes</If> the <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
3370,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>purchase<Else/>purchases</If> the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
3371,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>relinquish<Else/>relinquishes</If> the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
3372,69,1,0,False,"Your company's deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> has been revoked."
3374,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>remove<Else/>removes</If> the <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> for the company."
3375,60,9,0,False,"The name you have chosen contains a forbidden word."
3376,60,8,0,False,"Unable to enter. The estate hall is currently congested."
3377,60,8,0,False,"Unable to target. The furnishing is out of sight."
3378,60,8,0,False,"You cannot move more than ten furnishings at once."
3401,60,9,0,False,"Unable to share estate with <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>. <If(PlayerParameter(8))><If(<Sheet(BNpcName,PlayerParameter(8),6)/>)>She<Else/>He</If><Else/><If(PlayerParameter(6))>She<Else/>He</If></If> is already sharing estates with <If(Equal(IntegerParameter(1),1))>another player<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> other players</If>."
3402,60,9,0,False,"You are not authorized to stable chocobos."
3403,60,9,0,False,"You are not authorized to add, remove, or change the position/color of estate furnishings or walls."
3404,60,9,0,False,"Unable to apply changes. You are not authorized to add, remove, or change the position/color of estate furnishings or walls."
3405,60,9,0,False,"You are not authorized to plant seeds."
3406,60,9,0,False,"You are not authorized to harvest crops."
3407,60,9,0,False,"You are not authorized to dispose of crops."
3408,57,33,0,False,"You are now sharing an estate with <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
3409,57,33,0,False,"The authorization settings of <If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s</If> estate have been adjusted."
3410,57,33,0,False,"You are no longer sharing an estate with <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
3411,60,9,0,False,"Unable to share an estate with <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>. That player is not on your friend list."
3412,60,9,0,False,"You are not sharing an estate with anyone."
3414,57,33,0,False,"You are now sharing an estate with <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
3415,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is resting in your shared estate's chocobo stables."
3416,69,33,0,False,"Your free company estate was deemed abandoned and claimed by the housing authorities for demolition and resale.
Some of the items remaining in the estate at the time of demolition have been placed in the care of the area's resident caretakers."
3417,57,33,0,False,"Your private estate was deemed abandoned and claimed by the housing authorities for demolition and resale.
Some of the items remaining in the estate at the time of demolition have been placed in the care of the area's resident caretakers."
3418,60,9,0,False,"You are not authorized to claim abandoned estate possessions."
3419,57,33,0,False,"The estate is no longer regarded as abandoned. Auto-demolition canceled."
3420,60,9,0,False,"To purchase a new plot of land, you must first claim all items held for you by the area's resident caretakers."
3421,60,9,0,False,"To purchase a new plot of land, you must first claim all items held for you by the area's resident caretakers."
3422,60,9,0,False,"Unable to unshare estate. The member's chocobo is still stabled."
3423,69,33,0,False,"You did not reclaim your free company estate's possessions from the resident caretaker within the time allotted.
The items have been discarded."
3424,57,33,0,False,"You did not reclaim your private estate's possessions from the resident caretaker within the time allotted.
The items have been discarded."
3425,57,33,0,False,"You did not reclaim your private chamber's possessions from the resident caretaker within the time allotted.
The items have been discarded."
3426,60,9,0,False,"Unable to share estate. That character has been deleted."
3427,57,33,0,False,"You have either been released from your free company or the company estate has been demolished.
The items held in your private chambers can be reclaimed by speaking with a resident caretaker."
3428,57,33,0,False,"You have either been released from your free company or the company estate has been demolished."
3429,60,8,0,False,"You have already added this song to your orchestrion list."
3430,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is added to your orchestrion list."
3431,60,8,0,False,"You are not authorized to operate the estate orchestrion."
3432,60,8,0,False,"Please wait a few moments and try again."
3433,76,1,0,False,"<Emphasis><Sheet(Orchestrion,IntegerParameter(1),0)/></Emphasis> is now playing."
3434,57,33,0,False,"<Unknown0A>E802</Unknown0A> sets the estate orchestrion to play <Emphasis><Sheet(Orchestrion,IntegerParameter(2),0)/></Emphasis>."
3435,57,33,0,False,"The orchestrion is switched off."
3436,57,33,0,False,"<Unknown0A>E802</Unknown0A> switches off the orchestrion."
3437,60,8,0,False,"Unable to play song. It has not yet been added to your orchestrion list."
3438,60,8,0,False,"You are not authorized to operate the estate orchestrion."
3443,60,9,0,False,"Unable to plant seeds. Something is already growing in this flowerpot."
3444,60,9,0,False,"You are not authorized to plant seeds."
3445,60,9,0,False,"You do not possess any pomace."
3446,60,9,0,False,"Additional pomace is not necessary in this flowerpot."
3447,60,9,0,False,"You are not authorized to harvest crops."
3448,57,33,0,False,"Seeds planted in flowerpot."
3449,57,33,0,False,"Pomace added to flowerpot."
3450,57,33,0,False,"The crops appear to be healthy."
3451,57,33,0,False,"You place <SheetEn(Item,1,IntegerParameter(1),1,1)/> in the flower vase."
3452,57,33,0,False,"You dispose of the crops growing in the flowerpot."
3453,60,9,0,False,"You are not authorized to dispose of crops."
3454,60,9,0,False,"Unable to execute command. The vase contains no flowers."
3455,57,33,0,False,"Flowers removed from the vase."
3456,60,9,0,False,"Unable to remove flowerpot. The pot is not empty."
3457,57,33,0,False,"The playlist is currently being edited by another player."
3458,57,33,0,False,"You bid farewell to the plant growing in the flowerpot."
3459,0,0,0,False,""
3460,0,0,0,False,""
3461,60,9,0,False,"Unable to add to playlist. That orchestrion roll has yet to be obtained."
3462,57,33,0,False,"Playlist edits complete."
3463,57,33,0,False,"<Emphasis><Sheet(Orchestrion,IntegerParameter(2),0)/></Emphasis> is now playing. (Play Mode: <Switch(IntegerParameter(1))><Case(1)>Play All</Case><Case(2)>Shuffle</Case><Case(3)>Repeat</Case></Switch>)"
3464,57,33,0,False,"Play mode switched to <Switch(IntegerParameter(1))><Case(1)>Play All</Case><Case(2)>Shuffle</Case><Case(3)>Repeat</Case></Switch>."
3465,57,33,0,False,"Orchestrion paused. The playlist has been edited."
3466,57,33,0,False,"Orchestrion switched off. The playlist has been edited."
3467,60,9,0,False,"Unable to execute command. Another player is using the aquarium."
3468,60,9,0,False,"Unable to add fish incompatible with current aquarium environment."
3469,60,9,0,False,"Unable to add fish. The aquarium is full."
3470,57,33,0,False,"Aquarium updated."
3471,57,33,0,False,"<Unknown0A>E802</Unknown0A> sets the estate orchestrion to play <Emphasis><Sheet(Orchestrion,IntegerParameter(3),0)/></Emphasis>. (Play Mode: <Switch(IntegerParameter(2))><Case(1)>Play All</Case><Case(2)>Shuffle</Case><Case(3)>Repeat</Case></Switch>)"
3472,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is now framed."
3473,57,33,0,False,"The painting is removed from its frame."
3474,57,33,0,False,"Now playing <Emphasis><Sheet(Orchestrion,IntegerParameter(1),0)/></Emphasis>."
3475,60,9,0,False,"Unable to execute command. The frame contains no painting."
3476,60,9,0,False,"Unable to execute command. You have not yet obtained another plot of land."
3477,57,33,0,False,"Your estate is relocated to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
3478,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>relocate<Else/>relocates</If> the free company estate to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
3479,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>relocate<Else/>relocates</If> your shared estate to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
3480,60,9,0,False,"Unable to remove furnishing. It is beyond your field of vision."
3481,60,9,0,False,"Unable to complete relocation. Scheduled estate demolition near."
3482,60,9,0,False,"Unable to move all placed furnishings (indoor and outdoor) into the storeroom. Relocation canceled."
3483,60,9,0,False,"Unable to demolish estate. All furnishings must first be removed from storeroom."
3484,60,9,0,False,"Unable to demolish room. All furnishings must first be removed from storeroom."
3485,60,9,0,False,"Unable to vacate apartment. All furnishings must first be removed from storeroom."
3486,60,9,0,False,"Unable to store that furnishing in storeroom."
3487,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is moved to your storeroom."
3488,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is moved to your inventory."
3489,60,9,0,False,"Insufficient space in storeroom. Unable to store item."
3490,60,9,0,False,"Insufficient space in inventory. Unable to retrieve item."
3491,57,33,0,False,"You apply the design of <SheetEn(Item,2,IntegerParameter(1),1,1)/> to the blank partition."
3492,57,33,0,False,"The design is removed from the partition."
3493,60,9,0,False,"Unable to execute command. No designs have been applied to the blank partition."
3494,60,9,0,False,"Unable to apply changes. Insufficient inventory space."
3495,60,9,0,False,"Unable to relocate. You must wait at least 5 minutes before changing residences again."
3496,60,9,0,False,"A moratorium has been placed upon all plot sales to individuals."
3497,60,9,0,False,"No more land may be purchased on this world by characters attached to this service account."
3498,60,9,0,False,"Unable to purchase plot. Your free company has less than four members."
3499,60,9,0,False,"This plot of land is not yet ready for purchase."
3501,59,33,1,False,"You sense a level <Value>IntegerParameter(2)</Value> <SheetEn(GatheringPointName,3,IntegerParameter(1),1,1)/> to the <Highlight>StringParameter(3)</Highlight>."
3505,67,1,0,False,"You are within reach...but find nothing!"
3506,67,1,0,False,"You are within reach of all items!"
3507,67,1,0,False,"<Clickable(<SheetEn(GatheringPointName,2,IntegerParameter(1),1,1)/>)/> <If(<Sheet(GatheringPointName,IntegerParameter(1),1)/>)>vanish<Else/>vanishes</If> from sight..."
3513,67,17,0,False,"The fishing hole <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> is added to your fishing log."
3514,67,17,0,False,"You have set a new personal record for <Sheet(Addon,IntegerParameter(1),0)/>!"
3515,67,17,0,False,"The fish gets away with your <SheetEn(Item,3,IntegerParameter(1),1,1)/>..."
3516,67,17,0,False,"The fish sense something amiss. Perhaps it is time to try another location."
3517,60,129,0,False,"You cannot gather any more. Perhaps it is time for a break."
3520,60,8,0,False,"Unable to change bait at this time."
3521,60,8,0,False,"Your level is too low to use that bait."
3522,57,1,0,False,"You apply <SheetEn(Item,1,IntegerParameter(1),1,1)/> to your line."
3523,60,8,0,False,"You have no bait."
3524,60,8,0,False,"Unable to gather. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
3525,67,17,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>. You release your catch."
3526,67,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot gather any more <SheetEn(Item,3,IntegerParameter(1),2,1)/> at this time."
3527,67,17,0,False,"Your gathering rating is insufficient for landing this catch."
3539,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
3540,60,9,0,False,"You cannot obtain any more <SheetEn(Item,3,IntegerParameter(1),2,1)/> this week."
3541,67,17,0,False,"There is nothing at this site that can be discovered using <Sheet(Action,IntegerParameter(1),0)/>."
3542,67,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> unable to discover anything using <Sheet(Action,IntegerParameter(1),0)/>."
3543,67,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>discover<Else/>discovers</If> something using <Sheet(Action,IntegerParameter(1),0)/>."
3544,57,33,0,False,"A page on <Sheet(GatheringSubCategory,IntegerParameter(1),5)/> has been added to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> gathering log."
3545,57,33,0,False,"A page on <Sheet(GatheringSubCategory,IntegerParameter(1),5)/> has been added to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> fish guide."
3546,60,9,0,False,"Unable to use another <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
3547,60,9,0,False,"To gather an item as a collectable, its rarity rating must be 1 or higher."
3548,67,17,0,False,"A GP consumption bonus of <Value>IntegerParameter(1)</Value> has been granted for the next collectable action!"
3561,59,33,0,False,"You sense a level <Value>IntegerParameter(2)</Value> <SheetEn(GatheringPointName,3,IntegerParameter(1),1,1)/> to the <Highlight>StringParameter(3)</Highlight>."
3578,57,1,0,False,"<Switch(IntegerParameter(1))><Case(1)>Small</Case><Case(2)>Normal</Case><Case(3)>Large</Case></Switch> gig head affixed."
3579,67,17,0,False,"Data on <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> is added to your fishing log."
3580,67,17,0,False,"Nothing speared.
The gig head you are using may not be suited to this location."
3581,67,17,0,False,"Nothing speared.
Your timing may be off."
3582,67,17,0,False,"The fish gets away..."
3583,67,1,0,False,"Chance of <Sheet(Action,IntegerParameter(1),0)/> bestowing <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> <Sheet(Status,IntegerParameter(2),0)/> is now <Value>IntegerParameter(3)</Value>%."
3584,60,9,0,False,"Unable to spearfish. Insufficient inventory space."
3585,67,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>, and release your catch."
3586,67,17,0,False,"Your gathering rating is insufficient for spearing this catch."
3587,59,33,0,False,"You have been granted an additional gathering attempt at these teeming waters."
3588,67,17,0,False,"<Clickable(<SheetEn(GatheringPointName,2,IntegerParameter(1),1,1)/>)/> <If(<Sheet(GatheringPointName,IntegerParameter(1),1)/>)>vanish<Else/>vanishes</If> from sight..."
3589,60,8,0,False,"Unable to spearfish without first selecting a gig head."
3596,67,33,0,False,"You obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>. <Clickable(<SheetEn(Item,3,IntegerParameter(1),2,1)/>)/> can be used to purchase various items at <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>scrip exchanges<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
3653,57,32,0,False,"Your communion has furthered your potential as a white mage."
3654,57,32,0,False,"Rescuing the Padjal has furthered your potential as a white mage."
3655,57,32,0,False,"Following in the footsteps of A–Towa–Cant, you have further realized your potential as a white mage."
3656,57,32,0,False,"You have restored harmony to the forest."
3657,57,32,0,False,"Your garb is now blessed with the power of A-Towa-Cant."
3658,57,32,0,False,"By purifying the taint, you have honed your powers as a white mage."
3659,57,32,0,False,"By purifying the taint at the source, you have honed your powers as a white mage."
3660,0,0,0,False,""
3661,57,32,0,False,"A melody sung by the bards of old resounds within you!"
3662,57,32,0,False,"You hear a faint voice carried on the winds of time."
3663,57,32,0,False,"A melody sung by the bards of old resounds within you!"
3664,57,32,0,False,"A melody sung by the bards of old resounds within you!"
3665,57,32,0,False,"Your empathy unlocks echoes of an ancient melody within you."
3666,57,32,0,False,"Your compassion unlocks echoes of an ancient melody within you."
3667,57,32,0,False,"You obtain a piece of choral attire."
3668,0,0,0,False,""
3669,0,0,0,False,""
3670,0,0,0,False,""
3671,57,32,0,False,"You learn how to summon Ifrit-Egi!"
3672,57,32,0,False,"You learn a new summoning spell!"
3673,57,32,0,False,"You learn how to summon Titan-Egi!"
3674,57,32,0,False,"The fierce battle awakens ancient memories within you!"
3675,57,32,0,False,"You learn how to summon Garuda-Egi!"
3676,57,32,0,False,"The climactic battle awakens ancient memories within you!"
3677,57,32,0,False,"You obtain a piece of evoker's attire."
3678,57,32,0,False,"You are granted the lost wisdom of ancient Allag!"
3679,0,0,0,False,""
3680,0,0,0,False,""
3681,57,32,0,False,"The faerie is awoken by the Soul of the Scholar."
3682,57,32,0,False,"The faerie has imparted to you knowledge of a new art!"
3683,57,32,0,False,"The forgotten whispers of Nym have rekindled the faerie's memories!"
3684,57,32,0,False,"The encounter with the tonberry has rekindled the faerie's memories!"
3685,57,32,0,False,"Treating the invalids has rekindled the faerie's memories!"
3686,57,32,0,False,"Surito Carito has bequeathed to you knowledge of a new art!"
3687,57,32,0,False,"You obtain a set of scholar's attire."
3688,57,32,0,False,"The faerie strains to remember... "
3689,57,32,0,False,"You find a magitek gyroscope on the goobbue!"
3690,57,32,0,False,"You find a seal of House Dzemael on the violent wretch!"
3691,57,32,0,False,"The soul of the shinobi awakens within you."
3692,57,32,0,False,"In finding presence of mind, you awaken to a new technique."
3693,57,32,0,False,"Your mind finds focus, guiding your blades."
3694,57,32,0,False,"Your mind finds restfulness, guiding your blades."
3695,57,32,0,False,"Your mind finds passion, guiding your blades."
3696,57,32,0,False,"Your mind finds clarity, guiding your blades."
3697,57,32,0,False,"You obtain a piece of ninja garb."
3698,57,32,0,False,"In perfect devotion to your duty, you awaken to a new technique."
3699,0,0,0,False,""
3700,0,0,0,False,""
3701,57,32,0,False,"The Recommendations list is now available."
3702,57,33,0,False,"The Duty Finder has been updated with a new regular duty."
3703,57,33,0,False,"You have lost your charge. Duty failed."
3704,57,33,0,False,"Party Finder unlocked."
3705,57,33,0,False,"Aesthetician now available."
3706,57,33,0,False,"You can now teleport to the residential district."
3707,57,33,0,False,"The Slide I+XIV mini-game is now available."
3708,57,33,0,False,"The Parley mini-game is now available."
3709,57,33,0,False,"You can now accept mark bills from the Hunt board."
3710,57,33,0,False,"A new regular duty has been added to the Duty Finder.
Stone, Sky, Sea options have also been updated."
3711,57,65,0,False,"You attune with the aether current.
In addition to currents found in the field, there are others which can only be accessed through main and side quests.
Information on current attunement can be viewed under Aether Currents in the main menu."
3712,57,33,0,False,"The compass detects a current approximately <Value>IntegerParameter(2)</Value> yalms to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
3713,57,33,0,False,"You have already attuned with the aether currents <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
3714,57,33,0,False,"The compass does not detect any nearby currents."
3715,57,33,0,False,"Attuning with the aether current allows you to better understand the area's movement of the winds!"
3717,57,33,0,False,"The Concentration mini-game is now available."
3718,60,9,0,False,"Unable to commence duty as a Disciple of the Land or the Hand, or while in a party."
3719,60,9,0,False,"Unable to commence duty while using the Duty Finder."
3720,60,9,0,False,"Unable to commence duty while unconscious."
3721,60,9,0,False,"Unable to commence duty until the levequest “<Sheet(Leve,IntegerParameter(1),0)/>” is complete."
3722,60,9,0,False,"Unable to commence duty while bound by another duty."
3723,60,9,0,False,"Unable to complete objective for the duty “<Sheet(Quest,IntegerParameter(1),0)/>” ─ “<Highlight>StringParameter(2)</Highlight>” "
3724,60,9,0,False,"Unable to progress within the duty “<Sheet(Quest,IntegerParameter(2),0)/>.” You must be mounted on a <Sheet(Mount,IntegerParameter(1),0)/>."
3725,60,9,0,False,"Unable to commence duty while using the Party Finder."
3726,57,33,0,False,"A new high-end duty has been added to the Raid Finder."
3727,57,33,0,False,"A new high-end duty has been added to the Raid Finder.
Stone, Sky, Sea options have also been updated."
3728,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> shows vague signs of aetheric condensation."
3729,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> shows meager signs of aetheric condensation."
3730,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> grows vigorous from aetheric condensation."
3731,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> grows robust from aetheric condensation."
3732,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> grows sturdy from aetheric condensation."
3733,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> grows hardened from aetheric condensation."
3734,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> grows stalwart from aetheric condensation."
3735,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> has grown nigh unyielding from aetheric condensation."
3736,57,9,0,False,"Unable to complete exchange. <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is currently equipped."
3737,57,9,0,False,"Unable to complete exchange. Insufficient inventory space."
3738,57,9,0,False,"Unable to complete exchange. Either <SheetEn(Item,2,IntegerParameter(1),1,1)/> or <SheetEn(Item,3,IntegerParameter(2),1,1)/> is currently equipped."
3739,57,9,0,False,"Unable to complete exchange. You can only possess one <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
3740,57,9,0,False,"Unable to complete exchange. You can only possess one <SheetEn(Item,3,IntegerParameter(1),1,1)/> or <SheetEn(Item,3,IntegerParameter(2),1,1)/>."
3741,57,33,0,False,"Unable to forge crystals. Insufficient vitiated aether."
3742,57,9,0,False,"Unable to forge crystals. Insufficient inventory space. "
3743,57,33,0,False,"With the aid of the crystal forge, you convert the kettle's accumulated vitiated aether into <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If>."
3761,57,17,0,False,"You have already discovered the <If(Equal(IntegerParameter(1),0))>treasure coffer<Else/>teleportation portal</If>."
3762,60,9,0,False,"<If(Equal(IntegerParameter(1),0))>Cannot dig for treasure<Else/>Cannot locate a teleportation portal</If>. One or more party members are not in the area."
3763,60,9,0,False,"<If(Equal(IntegerParameter(1),0))>Cannot dig for treasure<Else/>Cannot locate a teleportation portal</If>. You are bound by another duty."
3764,60,9,0,False,"<If(Equal(IntegerParameter(1),0))>Cannot dig for treasure<Else/>Cannot locate a teleportation portal</If>. One or more party members are bound by another duty."
3769,60,129,0,False,"You cannot find any more <If(Equal(IntegerParameter(1),0))>treasure coffers<Else/>teleportation portals</If>. Perhaps it is time for a break."
3774,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>place<Else/>places</If> a hand into the teleportation portal."
3778,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>complete<Else/>completes</If> preparations to enter the portal."
3779,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>deactivate<Else/>deactivates</If> the teleportation portal."
3787,60,9,0,False,"<If(Equal(IntegerParameter(1),0))>Cannot dig for treasure<Else/>Cannot locate a teleportation portal</If>. One or more party members is crafting."
3883,57,1,0,False,"Display name setting for <Switch(IntegerParameter(1))><Case(1)>all PCs</Case><Case(2)>self</Case><Case(3)>party members</Case><Case(4)>alliance members</Case><Case(5)>others</Case><Case(6)>friends</Case><Case(7)>opponents in the Feast</Case></Switch> has been changed to “<Switch(IntegerParameter(2))><Case(1)>Always</Case><Case(2)>During Battle</Case><Case(3)>When Targeted</Case><Case(4)>Never</Case></Switch>.”"
3884,57,1,0,False,"Display name type for <Switch(IntegerParameter(1))><Case(1)>all PCs</Case><Case(2)>self</Case><Case(3)>party members</Case><Case(4)>alliance members</Case><Case(5)>others</Case><Case(6)>friends</Case><Case(7)>opponents in the Feast</Case></Switch> has been changed to “<Switch(IntegerParameter(2))><Case(1)>Full Name</Case><Case(2)>Surname Abbreviated</Case><Case(3)>Forename Abbreviated</Case><Case(4)>Initials</Case></Switch>.”"
3885,57,1,0,False,"Waymarks have been saved to slot <Value>IntegerParameter(1)</Value>."
3886,57,1,0,False,"Waymarks have been loaded from slot <Value>IntegerParameter(1)</Value>."
3887,74,1,0,False,"Random! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>roll<Else/>rolls</If> a <Gui(73)/><Value>IntegerParameter(2)</Value> (out of <Value>IntegerParameter(3)</Value>)."
3888,60,9,0,False,"You cannot assign the same number twice."
3905,57,1,0,False,"<Gui(104)/> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been set for <Time(IntegerParameter(3))/><If(Equal(IntegerParameter(5),0))><Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue><Else/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case></Switch>.
3913,57,65,0,False,"“<Highlight>StringParameter(1)</Highlight>” is added to your favorites. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
3940,57,17,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/> recruited to your squadron."
3941,57,17,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/> discharged and <SheetEn(ENpcResident,2,IntegerParameter(2),1,1)/> recruited to your squadron."
<If(Equal(IntegerParameter(4),1))><Clickable(<SheetEn(Item,2,IntegerParameter(3),IntegerParameter(4),1)/>)/> was<Else/> <Clickable(<SheetEn(Item,2,IntegerParameter(3),IntegerParameter(4),1)/>)/> were</If> discarded due to lack of inventory space."
3988,62,1,0,False,"You obtain <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If> as a Kupo of Fortune prize."
3992,64,33,0,False,"You have learned the emotes <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Squats<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Push-ups<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sit-ups<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Breath Control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
4000,60,9,0,False,"You were unable to leave the area."
4001,60,9,0,False,"Only one garden patch may be placed on a small plot of land."
4002,60,9,0,False,"Only two garden patches may be placed on a medium plot of land."
4003,60,9,0,False,"You cannot place any more garden patches."
4004,60,9,0,False,"Unable to execute command. All crops must be harvested first."
4005,60,9,0,False,"You do not possess seeds."
4006,60,9,0,False,"You do not possess soil."
4007,60,9,0,False,"Unable to plant seeds. There is already a crop growing in this bed."
4008,60,9,0,False,"You were unable to plant seeds."
4009,60,9,0,False,"You are not authorized to plant seeds."
4010,60,9,0,False,"You do not possess fertilizer."
4011,60,9,0,False,"You were unable to fertilize the crop."
4012,60,9,0,False,"This crop has already been sufficiently fertilized."
4013,60,9,0,False,"You were unable to harvest the crop."
4014,60,9,0,False,"You are not authorized to harvest crops."
4015,57,33,0,False,"You plant seeds in the <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case></Switch> bed, <Switch(IntegerParameter(1))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case></Switch> patch."
4016,57,33,0,False,"You fertilize the crop."
4017,57,33,0,False,"This crop is doing well."
4018,57,33,0,False,"You remove the withered crop and till the soil."
4019,60,9,0,False,"You are not authorized to paint fixtures and furnishings."
4020,60,9,0,False,"Names must be between 3 and 20 characters."
4021,60,9,0,False,"Name contains characters that cannot be used in succession."
4022,60,9,0,False,"A space cannot be used before or after the name."
4023,60,129,0,False,"You cannot plant any more seeds. Perhaps it is time for a break."
4024,60,129,0,False,"You cannot harvest any more crops. Perhaps it is time for a break."
4025,57,33,0,False,"You remove the crop and till the soil."
4026,60,9,0,False,"You are not authorized to dispose of crops."
4027,60,9,0,False,"You do not have enough gil."
4028,57,33,0,False,"Room #<Value>IntegerParameter(1)</Value> has been added to the estate."
4029,69,1,0,False,"Room #<Value>IntegerParameter(1)</Value> has been added to the estate."
4030,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>add<Else/>adds</If> room #<Value>IntegerParameter(1)</Value> to the estate."
4031,60,9,0,False,"Unable to execute command. Someone is within the chambers."
4032,57,33,0,False,"Room #<Value>IntegerParameter(1)</Value> has been demolished."
4033,69,1,0,False,"Room #<Value>IntegerParameter(1)</Value> has been demolished."
4058,60,9,0,False,"Unable to execute command. Another player is still in the room."
4059,60,9,0,False,"Unable to execute command. Furniture is still in the room."
4060,57,33,0,False,"Room #<Value>IntegerParameter(1)</Value> has been vacated."
4061,60,9,0,False,"Unable to move to a room that does not exist."
4062,60,9,0,False,"You are already in that room."
4063,60,9,0,False,"Unable to move to a room where access has been denied."
4064,57,1,0,False,"You purchase the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
4067,57,1,0,False,"You relinquish the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
4068,60,9,0,False,"Nothing remains of <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
4069,60,9,0,False,"Unable to change room name."
4070,60,9,0,False,"An unforeseen problem has arisen. Unable to complete free company command."
4071,60,9,0,False,"You are not authorized to operate the aetherial wheel stand."
4072,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(2),1,1)/>)/> is placed in wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>."
4073,60,9,0,False,"The affixed wheel is primed and cannot be removed in this manner."
4074,57,33,0,False,"The unprimed <SheetEn(Item,3,IntegerParameter(2),1,1)/> is removed from wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>."
4075,60,9,0,False,"Unable to remove primed wheel. Inventory is full."
4076,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(2),1,1)/>)/> is removed from wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>."
4077,69,33,0,False,"Company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>” is ready for activation."
4078,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ready<Else/>readies</If> company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>” for activation."
4079,60,9,0,False,"Aetherial wheel stands can only be placed in the main hall of free company estates."
4080,60,9,0,False,"Unable to remove wheel stand while an aetherial wheel remains affixed to it."
4081,57,33,0,False,"Room name changed to “<Highlight>StringParameter(1)</Highlight>.”"
4082,60,9,0,False,"中毒防止制限中のため設置できません。"
4083,60,9,0,False,"中毒防止制限中のため撤去できません。"
4084,60,9,0,False,"中毒防止制限中のため獲得できません。"
4085,60,9,0,False,"You are not authorized to construct or remove a company workshop."
4086,60,9,0,False,"You are not authorized to commence or discontinue company projects."
4087,60,9,0,False,"You are not authorized to contribute materials to the company project."
4088,60,9,0,False,"You are not authorized to progress company projects."
4089,60,9,0,False,"You are not authorized to collect complete company projects."
4090,60,9,0,False,"You are not authorized to create company project prototypes."
4091,60,8,0,False,"ハウスリテイナー中毒防止ログ:設置できない"
4092,60,8,0,False,"ハウスリテイナー中毒防止ログ:撤去できない"
4093,60,8,0,False,"ハウスリテイナー中毒防止ログ:キャラ変更できない"
4094,60,8,0,False,"ハウスリテイナー中毒防止ログ:公開設定変更できない"
4095,60,9,0,False,"Unable to construct workshop. Insufficient gil."
4096,57,33,0,False,"A company workshop has been added to the estate."
4097,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>add<Else/>adds</If> a company workshop to the estate."
4098,60,9,0,False,"Unable to remove the company workshop. You must first return to the main hall."
4099,60,9,0,False,"Unable to remove the company workshop while a company project is in progress or an airship/submersible is docked."
4100,60,9,0,False,"Unable to remove the company workshop until empty."
4101,57,33,0,False,"The company workshop has been removed."
4102,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>remove<Else/>removes</If> the company workshop from the estate."
4103,60,8,0,False,"ハウスリテイナー中毒防止ログ:リフレッシュできない"
4104,57,33,0,False,"Retainer sales history settings are now set to public."
4105,57,33,0,False,"Retainer sales history settings are now set to private."
4106,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been dispatched onto estate property."
4107,57,33,0,False,"Retainer appearance and gear settings have been updated."
4108,60,8,0,False,"Unable to execute command. That retainer is no longer in your employ."
4109,60,9,0,False,"Unable to access airship/submersible."
4110,60,9,0,False,"Unable to contribute item. Material supply sufficient."
4111,60,9,0,False,"You do not possess sufficient materials for the project."
4112,60,9,0,False,"Unable to contribute item. Today's quota already met."
4113,57,1,0,False,"Project quality <If(GreaterThan(IntegerParameter(1),0))>increases by <Value>IntegerParameter(1)</Value>!<Else/>did not increase.</If>"
4114,69,33,0,False,"All the materials required for the project's current stage have been submitted."
4115,60,9,0,False,"中毒防止制限中のため納品を実行できません。"
4116,60,9,0,False,"中毒防止制限中のため製作を実行できません。"
4117,60,9,0,False,"Unable to execute command. Another project is already in progress."
4118,60,9,0,False,"Unable to contribute item. Your level is too low."
4119,57,33,0,False,"Construction on <SheetEn(Item,1,IntegerParameter(1),1,1)/> has begun in the company workshop."
4126,57,33,0,False,"<Switch(IntegerParameter(2))><Case(1)>Progress</Case><Case(2)>Excellent progress</Case><Case(3)>Outstanding progress</Case></Switch> was made on <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
4127,57,33,0,False,"<Switch(IntegerParameter(2))><Case(1)>Progress</Case><Case(2)>Excellent progress</Case><Case(3)>Outstanding progress</Case></Switch> was made in completing <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
4128,60,9,0,False,"中毒防止制限中のためアイテムを受け取れません。"
4129,60,9,0,False,"Unable to collect item. Insufficient inventory space."
4130,57,33,0,False,"You remove <SheetEn(Item,2,IntegerParameter(1),1,1)/> from the workshop and place it in your inventory."
4131,57,33,0,False,"The company project is discontinued."
4132,60,9,0,False,"中毒防止制限中のため設計できません。"
4133,60,9,0,False,"Unable to execute command. That prototype has already been created."
4134,60,9,0,False,"Unable to execute command. You do not possess sufficient materials to create the prototype."
4146,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>register<Else/>registers</If> company airship No. <Value>IntegerParameter(1)</Value> - </Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
4147,57,1,0,False,"Materials contributed."
4148,57,33,0,False,"Company airship No. <Value>IntegerParameter(2)</Value> name changed to <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>."
4149,60,9,0,False,"Unable to dismantle vessel. Insufficient inventory space."
4151,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dismantle<Else/>dismantles</If> company airship No. <Value>IntegerParameter(1)</Value> - </Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
4152,60,9,0,False,"It's time to stop."
4153,60,9,0,False,"It's time to stop."
4154,60,9,0,False,"Unable to deploy vessel. Insufficient fuel."
4155,60,9,0,False,"Unable to deploy airship. Insufficient rank."
4156,60,9,0,False,"Unable to deploy vessel. Destination is beyond vessel's maximum range."
4157,60,9,0,False,"Unable to deploy vessel. Vessel <Sheet(AirshipExplorationParamType,IntegerParameter(1),0)/> rating must be at least <Value>IntegerParameter(2)</Value>."
4158,57,33,0,False,"<Emphasis><Clickable(<Highlight>StringParameter(1)</Highlight>)/></Emphasis> has embarked on an exploratory voyage."
4159,57,33,0,False,"<Emphasis><Clickable(<Highlight>StringParameter(1)</Highlight>)/></Emphasis> has been recalled from an exploratory voyage."
4160,60,9,0,False,"Unable to retrieve extracted items. Insufficient inventory/crystal inventory space."
4162,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>finalize<Else/>finalizes</If> the exploratory voyage for <Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
4163,57,33,0,False,"A new exploratory voyage destination─<Sheet(AirshipExplorationPoint,IntegerParameter(1),0)/>─has been discovered!"
4165,57,33,0,False,"The free company may now register airship No. <Value>IntegerParameter(2)</Value>."
4166,60,9,0,False,"Unable to complete transaction. Insufficient company rank."
4167,60,9,0,False,"Unable to complete transaction. Insufficient inventory space."
4168,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> has been repaired."
4169,60,9,0,False,"Unable to repair vessel component without the required <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
4170,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> does not currently require repairs."
4171,60,9,0,False,"Unable to remove main hall before removing the company workshop."
4172,57,33,0,False,"Room brightness set to <Value>IntegerParameter(1)</Value>."
4173,60,9,0,False,"Unable to deploy airship/submersible. Critical parts are damaged."
4174,57,1,0,False,"A new recipe has been added to the company crafting log."
4175,57,33,0,False,"Your estate retainer's weapon is now showing."
4176,57,33,0,False,"Your estate retainer's weapon is now hidden."
4177,57,33,0,False,"Your estate retainer's pose has been changed."
4178,60,9,0,False,"Unable to execute command while project is being progressed."
4179,57,33,0,False,"A new course to the Diadem (Hard) has been charted!"
4180,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>chart<Else/>charts</If> a new course to the Diadem (Hard)!"
4181,60,9,0,False,"Unable to execute command. Not enough airships are available to carry all participating parties."
4182,60,9,0,False,"Unable to execute command. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> is currently on an exploratory voyage."
4183,60,9,0,False,"Unable to execute command. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> has already been prepped for duty."
4184,60,9,0,False,"Unable to execute command. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> is currently on an exploratory mission or awaiting mission finalization."
4185,60,9,0,False,"Unable to execute command. One or more of <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>'s parts are damaged."
4186,60,9,0,False,"Unable to execute command. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> has not yet attained the sufficient rank."
4187,60,9,0,False,"Unable to execute command. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Sheet(AirshipExplorationParamType,IntegerParameter(2),0)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> must be higher than <Value>IntegerParameter(3)</Value>."
4188,60,9,0,False,"Unable to execute command while the airship is on an exploratory mission."
4189,57,65,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(FCAuthority,68,0)/>)."
4190,57,65,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(FCAuthority,72,0)/>)."
4191,57,65,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(FCAuthority,74,0)/>)."
4192,57,65,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(FCAuthority,70,0)/>)."
4193,60,9,0,False,"Command currently unavailable."
4194,60,9,0,False,"Unable to execute command from outside apartment lobby."
4195,60,9,0,False,"Unable to execute command. That room does not exist."
4196,60,9,0,False,"Unable to execute command. That room has already been sold."
4197,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is resting in the apartment's chocobo stables."
4198,60,9,0,False,"Unable to vacate apartments while chocobo is still stabled."
4199,57,65,0,False,"Unable to visit district at this time."
4200,0,0,0,False,""
4201,60,9,0,False,"An aetherial wheel has already been placed in wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>."
4202,60,9,0,False,"You do not possess an aetherial wheel that will fit in wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>."
4203,60,9,0,False,"There are no available wheel slots."
4204,60,9,0,False,"The grade of your aetherial wheel does not match that of the wheel stand."
4205,60,9,0,False,"The name you have chosen contains a forbidden word."
4206,60,9,0,False,"Vessel names must be between 3 and 20 characters."
4207,60,9,0,False,"Vessel name contains characters that cannot be used in succession."
4208,60,9,0,False,"A space cannot be used before or after the name."
4209,60,9,0,False,"That slot is unavailable when using a full estate exterior."
4210,60,9,0,False,"Your party leader's application has been denied. You do not meet one or more of the requirements."
4211,60,1,0,False,"Duty not unlocked."
4212,60,1,0,False,"Insufficient class/job level."
4213,60,1,0,False,"Item level below ."
4214,60,1,0,False,"Penalized and unable to undertake duty at this time."
4215,60,1,0,False,"Class/job not suitable for this duty."
4216,60,129,0,False,"Governmental interference."
4217,57,65,0,False,"To facilitate the successful completion of this duty, you have been granted the power of the Echo."
4218,57,65,0,False,"Each time your party is defeated after having battled enemies for a given duration, the Echo will grant you enhanced strength."
4219,57,65,0,False,"Maximum HP, damage dealt, and spell-based HP restoration have been increased by <Value>IntegerParameter(1)</Value>%."
4220,57,1,0,False,"Unable to add members. Less than ten minutes remain in this duty."
4221,60,1,0,False,"Duty not complete."
4222,60,1,0,False,"Not enlisted in the proper Grand Company."
4223,60,9,0,False,"Ineligible to participate in duty. One or more party members are not enlisted in the proper Grand Company."
4224,57,65,0,False,"Your item level has been synced to <Value>IntegerParameter(1)</Value>.
※While synced, all item stats are adjusted."
4225,57,65,0,False,"One or more party members have yet to complete this duty.
A bonus of <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> will be awarded upon completion."
4226,57,1,0,False,"One or more party members completed this duty for the first time. A bonus has been awarded to all members."
4227,60,1,0,False,"Expansion data unregistered."
4228,0,0,0,False,""
4229,60,1,0,False,"Inaccessible on the free trial."
4230,57,33,0,False,"Vote reward issuance has commenced."
4231,57,33,0,False,"Vote reward issuance has concluded."
4232,57,33,0,False,"The number of coffers has been determined."
4233,57,513,0,False,"<Value>IntegerParameter(1)</Value> of <Value>IntegerParameter(2)</Value> party members are eligible for duty rewards. The number of coffers to appear will be <Value>IntegerParameter(3)</Value> of a possible <Value>IntegerParameter(4)</Value>."
4234,57,33,0,False,"In this duty, the number of coffers that appear is determined by the number of party members present at the time of reward issuance."
4235,57,33,0,False,"Vote reward issuance is in progress."
4236,57,33,0,False,"All party members are now present. The maximum number of coffers will pop."
4237,57,513,0,False,"Voting cannot commence when the number of coffers is zero."
4238,57,513,0,False,"<Value>IntegerParameter(1)</Value> of <Value>IntegerParameter(2)</Value> party members were eligible for duty rewards. The number of coffers to appear has been finalized at <Value>IntegerParameter(3)</Value> of a possible <Value>IntegerParameter(4)</Value>."
4239,57,513,0,False,"No party members eligible for duty rewards are present. Waiting 5 minutes before coffer number is calculated."
4240,57,513,0,False,"Waiting for return of party members eligible for duty rewards before calculating coffer number."
4241,57,33,0,False,"5 minutes have passed. Now calculating coffer number."
4242,57,32,0,False,"Changes discarded."
4243,60,9,0,False,"Unable to complete class change."
4244,57,65,0,False,"Chocobo attributes synced to selected race class."
4246,57,33,0,False,"<Value>IntegerParameter(1)</Value> of <Value>IntegerParameter(2)</Value> party members are eligible for duty rewards. The number of coffers to appear will be <Value>IntegerParameter(3)</Value> of a possible <Value>IntegerParameter(4)</Value>."
4282,60,9,0,False,"Unable to submit materials. You must have attained at least level <Value>IntegerParameter(1)</Value> of the required class."
4283,60,9,0,False,"Unable to remove company workshop while outside the main hall."
4284,60,9,0,False,"Unable to execute command at this time."
4285,0,0,0,False,""
4286,60,9,0,False,"Unable to commence voyage. Insufficient <SheetEn(Item,3,IntegerParameter(1),3,1)/>."
4287,60,9,0,False,"Unable to commence voyage. The destination exceeds the vessel's range."
4288,60,9,0,False,"Unable to commence voyage. <Clickable(<Sheet(AirshipExplorationParamType,IntegerParameter(1),0)/>)/> rating must be at least <Value>IntegerParameter(2)</Value>."
4289,60,9,0,False,"Unable to commence voyage. One or more components are damaged."
4290,60,9,0,False,"Unable to commence voyage. One or more components require repairs."
4291,60,9,0,False,"Unable to execute command while voyage is underway."
4292,60,9,0,False,"Unable to adjust settings while voyage is underway."
4293,60,33,0,False,"One or more components are damaged. Flight data available as view-only."
4294,60,33,0,False,"You are not the party leader. Flight data available as view-only."
4295,60,33,0,False,"Your party is incomplete. Flight data available as view-only."
4296,57,32,0,False,"Changes lost."
4297,0,0,0,False,""
4298,57,1,0,False,"You trade <SheetEn(Item,1,IntegerParameter(1),1,1)/> for <Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(3),1)/>."
4299,60,9,0,False,"Unable to complete trade."
4300,60,8,0,False,"That item has no glamour to dispel."
4301,60,8,0,False,"To dispel a glamour, please select a base item."
4302,60,8,0,False,"Unable to cast glamour due to gear category mismatch."
4303,60,8,0,False,"Glamours may not be stacked."
4304,60,8,0,False,"Unable to cast glamour with that item."
4305,60,8,0,False,"Unable to cast glamour. Base item level cannot be lower than that of the glamour cast."
4306,60,8,0,False,"Unable to cast glamour due to gender restriction."
4307,60,8,0,False,"Unable to cast glamour due to race restriction."
4308,60,8,0,False,"Unable to cast glamour due to class restriction."
4309,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cast<Else/>casts</If> a glamour. <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> takes on the appearance of <SheetEn(Item,1,IntegerParameter(2),1,1)/>."
4310,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dispel<Else/>dispels</If> a glamour. <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> returns to its true form."
4311,60,9,0,False,"The projected item cannot be dyed."
4312,60,9,0,False,"Glamoured items cannot be put up for sale."
4313,60,9,0,False,"Glamoured items cannot be traded."
4314,60,9,0,False,"Glamoured items cannot be sent via the moogle delivery service."
4315,60,9,0,False,"Glamoured items cannot be stored in the company chest."
4316,60,9,0,False,"Unable to apply glamour plates here."
4317,60,9,0,False,"No glamours have been applied to plate <Value>IntegerParameter(1)</Value>."
4318,60,9,0,False,"Unable to cast glamour from plate <Value>IntegerParameter(1)</Value>."
4319,60,8,0,False,"Unable to execute command while desynthesizing an item."
4320,60,8,0,False,"Unable to desynthesize. Your <Sheet(ClassJob,IntegerParameter(1),0)/> level is insufficient."
4324,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>botch<Else/>botches</If> the desynthesis. <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is lost."
4325,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Sheet(ClassJob,IntegerParameter(1),0)/> desynthesis skill increases by <Value>IntegerParameter(2)</Value>.<TwoDigitValue>IntegerParameter(3)</TwoDigitValue>!"
4326,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Sheet(ClassJob,IntegerParameter(1),0)/> desynthesis skill decreases by <Value>IntegerParameter(2)</Value>.<TwoDigitValue>IntegerParameter(3)</TwoDigitValue>..."
4327,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> can now desynthesize items as any level 30 Disciple of the Hand."
4328,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> can now desynthesize items as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
4329,57,1,0,False,"Your desynthesis skill for <Sheet(ClassJob,IntegerParameter(1),0)/> is reset."
4330,57,33,0,False,"You assign your retainer “<Value>IntegerParameter(2)</Value> <Sheet(Item,IntegerParameter(1),9)/>.”"
4331,57,33,0,False,"You assign your retainer “<If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <Else/></If><Sheet(RetainerTaskRandom,IntegerParameter(1),0)/>.”"
4332,57,33,0,False,"“<Value>IntegerParameter(2)</Value> <Sheet(Item,IntegerParameter(1),9)/>” is now complete."
4333,57,33,0,False,"“<If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <Else/></If><Sheet(RetainerTaskRandom,IntegerParameter(1),0)/>” is now complete."
4345,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>discover and obtain<Else/>discovers and obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>─an item most rare!"
4346,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>discover and obtain<Else/>discovers and obtains</If> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/>─an item most rare!<Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/>─items most rare!</If>"
4347,57,1,0,False,"With better gear, your retainer may be able to procure even rarer items."
4348,60,129,0,False,"中毒防止制限中のため、アイテムを分解できません。"
4349,60,129,0,False,"中毒防止制限中のためアイテムを使用できません"
4350,57,33,0,False,"Bonding Ceremony invitations have been created."
4351,60,9,0,False,"Unable to create Bonding Ceremony invitations. Inventory is full."
4352,60,9,0,False,"Unable to create any more Bonding Ceremony invitations."
4353,57,33,0,False,"The eternity bell can be rung to proceed to the next stage of the Bonding Ceremony.
If the bell is not rung, the ceremony will automatically proceed after a set amount of time has elapsed."
4354,57,33,0,False,"Once you have donned your ceremonial garb, select the registry to initiate final preparations."
4355,57,33,0,False,"Ring the eternity bell to commence the ceremony."
4356,57,33,0,False,"If preparations are not completed in the next three minutes (Earth time),
the ceremony will have to be rescheduled for a later date."
4357,57,33,0,False,"Preparations were not completed within the allotted time. Today's ceremony has been canceled and must be rescheduled. Guests should speak with the couple regarding new invitations."
4358,57,33,0,False,"Final preparations are being made to the Ivory Chapel.
Please use this time to change your gear."
4359,57,33,0,False,"Preparations to the Ivory Chapel are complete. Guests may now enter."
4360,57,33,0,False,"After the ceremony, invitations will be exchanged for a special bomboniere."
4361,57,33,0,False,"Use /say or /shout to address your guests."
4362,57,33,0,False,"Control restrictions have been removed."
4363,57,33,0,False,"During the reception, couples and guests are free to move about the Ivory Chapel.
Group photographs can be taken at this time."
4364,57,1,0,False,"Glamours projected from plate <Value>IntegerParameter(1)</Value>."
4365,57,17,0,False,"You and your partner have arrived in your dressing rooms."
4366,57,17,0,False,"Command accepted. Awaiting your partner's command..."
4367,57,17,0,False,"Command accepted. Proceeding to the next stage of the ceremony."
4368,57,17,0,False,"Ceremony settings accepted. Awaiting your partner's selection..."
4369,60,9,0,False,"The settings you have chosen do not match those of your partner. Please try again."
4370,57,17,0,False,"<Unknown0A>E802</Unknown0A>'s ceremony settings have been accepted."
4371,57,33,0,False,"Unable to complete ceremony. Either one or more of the participants is absent, or their inventory is full. Please reschedule for a later date."
4372,57,32,0,False,"Changes abandoned."
4373,57,33,0,False,"The ceremony will come to a conclusion once the couple has rung the eternity bell, or a set amount of time has elapsed."
4374,60,1,0,False,"You have not been granted access to the Ivory Chapel and shall be removed from the premises."
4375,60,1,0,False,"Either you or your partner have insufficient inventory space or have not equipped a promise wristlet. Unable to proceed with quest. Please reschedule the ceremony for a later date."
4376,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>exchange<Else/>exchanges</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/> for <SheetEn(Item,1,IntegerParameter(2),1,1)/>."
4383,57,1,0,False,"The projection of <SheetEn(Item,2,IntegerParameter(1),1,1)/> is restored to its original form and removed from your glamour dresser."
4400,57,33,0,False,"All objectives under the category <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(RelicNoteCategory,IntegerParameter(4),1)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> for <SheetEn(Item,2,IntegerParameter(1),1,1)/> - <Sheet(BaseParam,IntegerParameter(2),1)/> +<Value>IntegerParameter(3)</Value> complete!"
4401,57,1,0,False,"All objectives for <SheetEn(Item,2,IntegerParameter(1),1,1)/> - <Sheet(BaseParam,IntegerParameter(2),1)/> +<Value>IntegerParameter(3)</Value> complete! <Sheet(BaseParam,IntegerParameter(2),1)/> progress now stands at +<Value>IntegerParameter(4)</Value>!"
4402,57,1,0,False,"Record of <SheetEn(BNpcName,3,IntegerParameter(4),1,1)/> kill (<Value>IntegerParameter(5)</Value>/<Value>IntegerParameter(6)</Value>) added for <SheetEn(Item,2,IntegerParameter(1),1,1)/> - <Sheet(BaseParam,IntegerParameter(2),1)/> +<Value>IntegerParameter(3)</Value>."
4403,57,1,0,False,"Record of FATE completion added for <SheetEn(Item,2,IntegerParameter(1),1,1)/> - <Sheet(BaseParam,IntegerParameter(2),1)/> +<Value>IntegerParameter(3)</Value>."
4404,57,1,0,False,"Record of leve completion added for <SheetEn(Item,2,IntegerParameter(1),1,1)/> - <Sheet(BaseParam,IntegerParameter(2),1)/> +<Value>IntegerParameter(3)</Value>."
4405,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> crumbles into dust."
4406,57,9,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
4407,60,9,0,False,"Unable to use Zodiac glass. You do not have a compatible weapon equipped."
4408,60,1,0,False,"中毒防止状態のため、黄道十二文書に書き込むことができません"
4409,0,0,0,False,""
4410,60,9,0,False,"You are not authorized to participate in the Hunt."
4411,57,1,0,False,"Hunt mark <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/> slain! (<Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>)"
4418,60,9,0,False,"You were unable to accept the bill. Please try again later."
4419,0,0,0,False,""
4420,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(2),2,1)/>)/> <If(Equal(IntegerParameter(2),1370))>have<Else/><If(Equal(IntegerParameter(2),1372))>have<Else/>has</If></If> been occupied by the <Sheet(GrandCompany,IntegerParameter(1),0)/>!"
4421,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)/> <If(Equal(IntegerParameter(1),1370))>are<Else/><If(Equal(IntegerParameter(1),1372))>are<Else/>is</If></If> no longer occupied."
4422,57,33,0,False,"The Heliodrome's matter displacer has been activated!"
4423,57,33,0,False,"<Clickable(<SheetEn(BNpcName,1,IntegerParameter(2),1,1)/>)/> has been taken down by the <Sheet(GrandCompany,IntegerParameter(1),0)/>!"
4424,57,33,0,False,"As each Grand Company will dispatch only <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>party<Else/>parties</If> to the campaign, the number of occupiable outposts has been reduced to three."
4425,57,33,0,False,"<Sheet(Status,IntegerParameter(2),0)/> has overtaken a member of the <Sheet(GrandCompany,IntegerParameter(1),0)/>!"
4426,57,33,0,False,"A member of the <Sheet(GrandCompany,IntegerParameter(1),0)/> has KO'd a member of the <Sheet(GrandCompany,IntegerParameter(3),0)/> overtaken by <Sheet(Status,IntegerParameter(2),0)/>!"
4427,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has appeared <If(<Sheet(PlaceName,IntegerParameter(2),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(2),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(2),2,1)/>!"
4428,57,33,0,False,"As each Grand Company will dispatch only <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>party<Else/>parties</If> to the campaign, neutral enemy behavior will differ."
4429,57,33,0,False,"The <Switch(IntegerParameter(2))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <SheetEn(EObj,3,IntegerParameter(1),1,1)/> has activated."
4430,60,9,0,False,"You have already accepted that mark bill."
4431,60,9,0,False,"You have already slain that mark."
4432,57,33,0,False,"All data has been transferred from the <Switch(IntegerParameter(2))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <SheetEn(EObj,3,IntegerParameter(1),1,1)/>."
4433,57,33,0,False,"The <Switch(IntegerParameter(3))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <SheetEn(EObj,3,IntegerParameter(2),1,1)/> has been occupied by the <Sheet(GrandCompany,IntegerParameter(1),0)/>!"
4434,57,33,0,False,"The <Switch(IntegerParameter(2))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <SheetEn(EObj,3,IntegerParameter(1),1,1)/> is no longer occupied."
4435,57,33,0,False,"As each Grand Company will dispatch only <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>party<Else/>parties</If> to the campaign, tomelith activation patterns will differ."
4436,57,33,0,False,"Unable to occupy tomelith immediately after location has changed hands."
4437,57,33,0,False,"This tomelith is already occupied by your Grand Company."
4438,57,33,0,False,"Unable to complete interaction."
4467,57,33,0,False,"The chocobo is now fond of <SheetEn(Item,3,IntegerParameter(1),3,1)/>."
4468,64,33,0,False,"Your companion's maximum rank is now <Value>IntegerParameter(1)</Value>!"
4469,60,9,0,False,"You cannot stable your chocobo while he is summoned."
4470,60,9,0,False,"You cannot fetch <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> while he is resting."
4471,60,9,0,False,"Unable to fetch <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>. Another company member is currently training him."
4472,60,8,0,False,"The stable is clean."
4473,60,9,0,False,"To clean the stable, you must first possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
4474,57,33,0,False,"You clean the stable."
4475,60,8,0,False,"There is no chocobo in the stable."
4476,60,9,0,False,"Unable to leave company. You must first fetch your chocobo from its stable."
4477,60,9,0,False,"Unable to dismiss company member. The member's chocobo is still stabled."
4478,60,8,0,False,"You are not authorized to stable chocobos."
4479,60,9,0,False,"You have no reward to give the chocobo."
4480,60,8,0,False,"Unable to remove stable while chocobo is still inside."
4481,60,8,0,False,"Unable to summon your chocobo while he is stabled."
4487,60,8,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is resting."
4488,60,9,0,False,"Unable to train chocobo. <Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> cannot earn any more EXP."
4489,57,33,0,False,"Unable to open the Companion interface while your chocobo is lost. Speak with a housing enthusiast to relocate your missing bird."
4490,60,8,0,False,"You were unable to ride pillion."
4491,57,33,0,False,"Unable to stable your companion while he is lost. Speak with a housing enthusiast to relocate your missing bird."
4492,57,33,0,False,"Your chocobo is lost. Speak with a housing enthusiast to relocate your missing bird."
4493,60,9,0,False,"You have no chocobo feed in your inventory."
4494,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> does not appear to be in the mood for eating."
4496,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is beginning to grow new feathers!"
4497,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> has grown a new coat of feathers!"
4498,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> has forgotten all about his food."
4499,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s feathers have returned to their original hue."
4500,57,33,0,False,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Clickable(<Sheet(Companion,IntegerParameter(1),0)/>)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> was added to your favorites."
4502,57,33,0,False,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Clickable(<Sheet(Mount,IntegerParameter(1),0)/>)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> was added to your favorites."
4504,57,33,0,False,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Clickable(<Sheet(Companion,IntegerParameter(1),0)/>)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> was removed from your favorites."
4505,57,33,0,False,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Clickable(<Sheet(Mount,IntegerParameter(1),0)/>)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> was removed from your favorites."
4506,57,33,0,False,"<If(Equal(IntegerParameter(1),0))>No<Else/><If(GreaterThan(IntegerParameter(1),30))>Displaying the first 30<Else/><Value>IntegerParameter(1)</Value></If></If> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found."
4507,57,33,0,False,"<If(Equal(IntegerParameter(1),0))>No<Else/><If(GreaterThan(IntegerParameter(1),30))>Displaying the first 30<Else/><Value>IntegerParameter(1)</Value></If></If> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found."
4540,60,8,0,False,"You do not possess the requested item."
4541,60,8,0,False,"Only <Switch(IntegerParameter(2))><Case(1)>blacksmiths, armorers, and goldsmiths</Case><Case(2)>carpenters, leatherworkers, and weavers</Case><Case(3)>alchemists and culinarians</Case><Case(4)>miners and botanists</Case><Case(5)>fishers</Case></Switch> level <Value>IntegerParameter(1)</Value> or higher can make deliveries."
4545,60,8,0,False,"There are no items available for inspection."
4546,60,8,0,False,"At least <If(Equal(IntegerParameter(1),1))><Value>IntegerParameter(1)</Value> additional space<Else/><Value>IntegerParameter(1)</Value> additional spaces</If> in your inventory <If(Equal(IntegerParameter(1),1))>is<Else/>are</If> required for inspection."
4600,60,9,0,False,"Unable to invite. That player is not a party leader."
4601,60,9,0,False,"Unable to invite. Party is not full."
4602,60,9,0,False,"That player has already been invited to the alliance."
4603,60,9,0,False,"That player has already joined the alliance."
4604,60,9,0,False,"That player has already been invited to the alliance."
4605,60,9,0,False,"Unable to invite. That player has already been invited to another alliance."
4606,60,9,0,False,"Unable to invite. That player is currently bound by duty."
4607,60,9,0,False,"Unable to invite. Player's online status is set to Busy."
4608,60,9,0,False,"Unable to invite. That player is currently using the Duty Finder."
4609,60,9,0,False,"Unable to invite. That player is currently in another area."
4610,60,9,0,False,"Unable to invite while a companion summoned in your party."
4611,60,9,0,False,"Unable to invite while a companion summoned in their party."
4612,60,9,0,False,"Unable to invite to alliance."
4613,60,9,0,False,"Unable to invite. That player is on your blacklist."
4614,60,9,0,False,"Unable to invite. Cannot locate a character with that name online or in the specified area."
4615,60,9,0,False,"Unable to form alliance. You are not the alliance leader."
4616,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> has been invited to the alliance."
4617,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> joined the alliance."
4618,57,33,0,False,"You have been invited to an alliance by <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
4619,57,33,0,False,"You have joined <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s alliance."
4620,57,33,0,False,"Alliance canceled."
4621,60,9,0,False,"Unable to invite. Your online status is set to Busy."
4622,60,9,0,False,"Unable to invite. Your party is not full."
4623,57,33,0,False,"Alliance formed. Duty Finder ready."
4624,60,9,0,False,"Unable to invite party to alliance. One or more members have gone offline."
4625,60,9,0,False,"Unable to invite party to alliance. One or more members of your party have gone offline."
4626,60,9,0,False,"Unable to form alliance. Insufficient members."
4627,0,0,0,False,""
4628,0,0,0,False,""
4629,0,0,0,False,""
4630,0,0,0,False,""
4631,0,0,0,False,""
4632,0,0,0,False,""
4633,0,0,0,False,""
4634,0,0,0,False,""
4635,0,0,0,False,""
4636,0,0,0,False,""
4637,0,0,0,False,""
4638,0,0,0,False,""
4639,0,0,0,False,""
4640,0,0,0,False,""
4641,0,0,0,False,""
4642,57,33,0,False,"Your chocobo's feathers will be returned to their original yellow hue.
Tend to your companion once more to witness the change."
4643,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s plumage will be ready for change in 6 hours."
4644,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s plumage will be ready for change in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(1),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>less than 1 minute</If></If>."
4645,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is resting in your free company's private chocobo stables."
4646,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is resting in your private chocobo stables."
4647,60,9,0,False,"Unable to feed your chocobo. Plumage change is currently unavailable."
4648,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> has been soulglazed!"
4649,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> emits a feeble light."
4650,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> emits a gentle light."
4651,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> emits a bright light."
4652,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> emits a brilliant light!"
4653,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> emits a blinding light!"
4654,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> shines with the light of a newborn star!"
4655,57,17,0,False,"Soul attunement with <SheetEn(Item,2,IntegerParameter(1),1,1)/> is complete!"
4656,60,9,0,False,"中毒防止制限中のため訓練することができません。"
4657,60,9,0,False,"Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/> at this time."
4658,60,33,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
4659,57,33,0,False,"New hairstyles are now available from the aesthetician!"
4660,57,17,0,False,"Your Zodiac Weapon pulses feebly with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
4661,57,17,0,False,"Your Zodiac Weapon pulses faintly with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
4662,57,17,0,False,"Your Zodiac Weapon pulses gently with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
4663,57,17,0,False,"Your Zodiac Weapon pulses steadily with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
4664,57,17,0,False,"Your Zodiac Weapon pulses forcefully with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
4665,57,17,0,False,"Your Zodiac Weapon nigh sings with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
4666,57,17,0,False,"The <Sheet(Relic6Magicite,IntegerParameter(1),0)/> has fully awoken a sense of <Sheet(Relic6Magicite,IntegerParameter(2),1)/> within your Zodiac Weapon!"
4667,57,33,0,False,"Feeding <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> more <SheetEn(Item,3,IntegerParameter(1),2,1)/> will not change its feather color."
4668,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s feather color will no longer change."
4669,0,0,0,False,""
4670,57,1,0,False,"Participation requirements are as follows:"
4695,60,9,0,False,"Parties containing members using limited jobs can participate only when the party is preformed or undersized, and the duty allows it."
4709,60,8,0,False,"Unable to leave the course during a race."
4710,60,9,0,False,"You do not have enough MGP."
4711,64,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/>'s <Sheet(RacingChocoboParam,IntegerParameter(2),0)/> increases by <Value>IntegerParameter(3)</Value>!"
4712,64,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> learns the race ability <Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>!"
4713,64,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has unlearned the race ability <Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>."
4714,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> is now an officially registered race chocobo."
4715,57,33,0,False,"Race chocobo name changed to <Highlight>StringParameter(1)</Highlight>."
4716,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been put out to pasture."
4717,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> is now property of the Manderville Gold Saucer."
4726,57,17,0,False,"Each pile of coins is worth 1,000 MGP!"
4727,57,17,0,False,"Find the coins for double MGP!"
4728,57,33,0,False,"<Switch(IntegerParameter(1))><Case(1)>Gathering coins</Case><Case(2)>Finding the coins</Case><Case(3)>Reaching the next round</Case><Case(4)>Completing the Slice Is Right</Case></Switch> has earned you <Value>IntegerParameter(2)</Value> MGP!"
4732,57,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> learns the race ability <Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>!"
4733,60,9,0,False,"Insufficient inventory space. Match registration canceled."
4734,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> unable to play Triple Triad at this time."
4735,57,65,0,False,"You use <Value>IntegerParameter(2)</Value> MGP to purchase a Jumbo Cactpot ticket with the numbers <ZeroPaddedValue(4)>IntegerParameter(1)</ZeroPaddedValue>."
4736,60,9,0,False,"Match registration will be canceled upon straying too far from your opponent."
4737,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>decline<Else/>declines</If> the challenge."
4738,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>request<Else/>requests</If> a rule change."
4744,57,33,0,False,"<If(Equal(IntegerParameter(1),177))>The Griffin<Else/>The <Sheet(TripleTriadCard,IntegerParameter(1),0)/></If> card has been claimed and added to your card list."
4747,60,9,0,False,"The tournament you entered has ended."
4748,60,9,0,False,"Unable to request a rematch. The tournament has ended."
4749,57,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> in play for the next match."
4750,60,9,0,False,"Time expired. Match canceled."
4751,60,9,0,False,"Your opponent has left."
4752,60,9,0,False,"Unable to hold Triple Triad match in current area."
4753,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> not in an area where matches are allowed."
4754,60,9,0,False,"You cannot place two of the same cards in a single deck."
4755,60,9,0,False,"Unable to play Triple Triad at this time."
4756,60,9,0,False,"Region rules have changed. Match registration canceled."
4792,57,1,0,False,"You sense something very close."
4793,57,1,0,False,"You're right on top of it!"
4794,57,1,0,False,""
4795,57,1,0,False,""
4796,64,1,0,False,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> <If(Equal(IntegerParameter(1),1))>PC<Else/>PCs</If> participated in today's race. An EXP bonus was rewarded."
4797,57,33,0,False,"New training manuals are now available for exchange from the tack & feed trader."
4798,64,1,0,False,"You earn bonus MGP for completing this Chocobo Challenge for the first time."
4851,60,9,0,False,"Unable to enter matches while penalties are being incurred. Penalties will be lifted at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
4852,60,9,0,False,"Unable to enter matches while penalties are being incurred on party members. Penalties will be lifted at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
5181,57,33,0,False,"The party loot rule has been set to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lootmaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
5182,57,33,0,False,"The party loot rule has been set to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greed Only<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
5183,57,33,0,False,"<If(Equal(IntegerParameter(2),1))><Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> has<Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/> have</If> been added to the loot list."
5184,57,33,0,False,"The loot rule for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If> has been changed to Greed Only."
5185,57,33,0,False,"The loot rule for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If> has been changed to Normal."
5186,60,8,0,False,"Unable to cast lot. The party leader has yet to decide the loot rule."
5189,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> already claimed <SheetEn(Item,1,IntegerParameter(1),1,1)/> for this loot period."
5190,60,8,0,False,"Current loot rules prohibit the selection of Need."
5191,60,8,0,False,"The designated recipient is missing and unable to receive the loot."
5196,60,9,0,False,"Unable to designate <If(Equal(ObjectParameter(1),ObjectParameter(2)))>yourself<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If></If> recipient of an untradable/unsellable item already in <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> possession."
5197,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> can't have this item because reasons."
5198,60,9,0,False,"Unable to designate <If(Equal(ObjectParameter(1),ObjectParameter(2)))>yourself<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If></If> recipient of <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If>. <If(Equal(ObjectParameter(1),ObjectParameter(2)))>You<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>She<Else/>He</If><Else/><If(PlayerParameter(5))>She<Else/>He</If></If></If> cannot accept the item."
5199,60,9,0,False,"Unable to display all rewards. <Clickable(<If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/> has<Else/>The <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/> have</If>)/> been overwritten with <If(Equal(IntegerParameter(4),1))><SheetEn(Item,a,IntegerParameter(3),1,1)/><Else/><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),2,1)/></If>."
5207,57,33,0,False,"<15>E802FF12596F7520617265207265616420796F7572FF1B022B09FF07020A03E80203032069732072656164207468656972</15> final sentence!"
5208,57,33,0,False,"Too much luminous aetheroplasm has gathered on <15>E802FF04796F75FF0D022B09FF07020A03E8020303</15>. Exhaust is being released to relieve pressure!"
5209,60,256,0,False,"Unable to use that event action anymore."
5210,60,9,0,False,"Unable to view content. <Sheet(ExVersion,IntegerParameter(1),0)/> is not registered."
5211,64,33,0,False,"You learn the emote “<Sheet(Emote,IntegerParameter(1),0)/>.”"
5212,60,9,0,False,"You have already acquired the knowledge contained in that tome."
5213,64,33,0,False,"You can now teleport to the aetheryte nearest any friend whose online status is New Adventurer."
5214,57,513,0,False,"You have been thrown from the mount. Returning to home point."
5215,60,9,0,False,"Unable to meld additional materia to this item."
5216,60,9,0,False,"Unable to commence synthesis. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> not a specialist."
5217,60,9,0,False,"Unable to commission meld. Insufficient gil."
5218,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> <SheetEn(Item,1,IntegerParameter(2),1,1)/> affixed to <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
5257,57,33,0,False,"Countdown canceled by <If(Equal(IntegerParameter(1),0))><Else/><Switch(IntegerParameter(1))><Case(1)></Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)></Case><Case(6)></Case></Switch></If><If(Equal(ObjectParameter(1),ObjectParameter(3)))>you<Else/><If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If></If>."
5258,60,9,0,False,"Unable to initiate countdown while engaged in combat."
5259,60,9,0,False,"Unable to initiate countdown."
5260,57,33,0,False,"Battle commencing in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>!"
5261,57,32,0,False,"Battle commencing in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>!"
5262,57,1,0,False,"Battle commencing in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>!
5270,57,1,0,False,"You obtain <If(Equal(IntegerParameter(1),1))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>pinch of treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><Value>IntegerParameter(1)</Value> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>pinches of treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>."
5271,60,8,0,False,"You cannot create any more <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground> until allocating what you already possess."
5273,60,8,0,False,"You do not have enough <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
5276,60,8,0,False,"Unable to create any more <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
5282,60,9,0,False,"Unable to complete exchange. Insufficient items."
5283,60,9,0,False,"Unable to complete exchange. Inventory is full."
5284,60,9,0,False,"Unable to display. <Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> must be equipped."
5285,60,9,0,False,"Unable to display. <Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,1,IntegerParameter(2),1,1)/> must be equipped."
5286,0,0,0,False,""
5287,0,0,0,False,""
5288,0,0,0,False,""
5289,0,0,0,False,""
5290,60,9,0,False,"Unable to open Medallium without a Yo-kai watch."
5297,57,65,0,False,"Unsaved changes have been deleted."
5298,60,8,0,False,"Unable to execute. No PvP additional actions are set."
5299,60,9,0,False,"Unable to recruit new PvP team members after a season begins."
5300,0,0,0,False,""
5301,57,32,0,False,"Recollection of past battles rouses your inner beast, resonating with the runes upon the Soul of the Warrior and uncovering hidden strength!"
5302,57,32,0,False,"Constaint's enthusiasm resonates with the souls of paladins past!"
5303,57,32,0,False,"Constaint's courage resonates with the souls of paladins past!"
5304,57,32,0,False,"The souls of paladins past grant you favor!"
5305,57,32,0,False,"Constaint's resolve resonates with the souls of paladins past!"
5306,57,32,0,False,"You have kept your oaths and established dominance over your fellow paladins!"
5307,57,32,0,False,"The fervent desire to aid your comrades awakens an ancient melody within you."
5308,57,32,0,False,"The fervent desire to aid your comrades awakens an ancient melody within you."
5309,57,32,0,False,"The fervent desire to aid your comrades awakens an ancient melody within you."
5310,57,32,0,False,"The fervent desire to aid your comrades awakens an ancient melody within you."
5311,57,32,0,False,"The fervent desire to aid your comrades awakens an ancient melody within you."
5312,57,32,0,False,"You uncover further knowledge of Nymian military tactics!"
5313,57,32,0,False,"You uncover further knowledge of Nymian military tactics!"
5314,57,32,0,False,"Pride for the Royal Marines fills your heart, giving you further knowledge of Nymian military tactics!"
5315,57,32,0,False,"Pride for the Royal Marines fills your heart, giving you further knowledge of Nymian military tactics!"
5316,57,32,0,False,"Pride for the Royal Marines fills your heart, giving you further knowledge of Nymian military tactics!"
5317,57,32,0,False,"You learn to control the darkness within!"
5318,57,32,0,False,"The darkside grants you visions of power unclaimed."
5319,57,32,0,False,"The darkside grants you visions of power unclaimed."
5320,57,32,0,False,"The darkside grants you visions of power unclaimed."
5321,57,32,0,False,"You subdue your darkside─for now..."
5322,57,32,0,False,"Sidurgu shares with you his knowledge of the abyss."
5323,57,32,0,False,"Sidurgu shares with you his knowledge of the abyss."
5324,57,32,0,False,"Your darkside stirs in the presence of pain..."
5325,57,32,0,False,"Sidurgu's newfound resolve resonates with Fray's soul crystal!"
5326,57,32,0,False,"From the depths of the abyss, you hear a whisper..."
5327,57,32,0,False,"You learn the basics of marksmanship!"
5328,57,32,0,False,"Under the tutelage of Rostnsthal, you learn new marksmanship techniques."
5329,57,32,0,False,"Under the tutelage of Rostnsthal, you learn new marksmanship techniques."
5330,57,32,0,False,"Stephanivien entrusts you with his latest creation─the rook autoturret."
5331,57,32,0,False,"Stephanivien modifies your aetherotransformer!"
5332,57,32,0,False,"Under the tutelage of Rostnsthal, you learn new marksmanship techniques."
5392,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case></Switch>."
5393,57,33,0,False,"Iola now considers you the “<Switch(IntegerParameter(1))><Case(1)>Iron Bellows' Lifeline</Case><Case(2)>Iron Bellows' Hidden Gem</Case><Case(3)>Iron Bellows' Ace in the Hole</Case><Case(4)>Iron Bellows' Greatest Weapon</Case></Switch>.”"
5394,57,33,0,False,"Thiuna now considers you a “<Switch(IntegerParameter(1))><Case(1)>Supporter of Cherished Memories</Case><Case(2)>Restorer of Cherished Memories</Case><Case(3)>Custodian of Cherished Memories</Case><Case(4)>Savior of Cherished Memories</Case></Switch>.”"
5395,57,33,0,False,"Bethric now considers you an “<Switch(IntegerParameter(1))><Case(1)>Amaro Enthusiast</Case><Case(2)>Amaro Lover</Case><Case(3)>Amaro Aficionado</Case><Case(4)>Amaro Confidant</Case></Switch>.”"
5396,57,33,0,False,"Qeshi-Rae now considers you “<Switch(IntegerParameter(1))><Case(1)>a Seeker of the Samiel</Case><Case(2)>a Chaser of the Samiel</Case><Case(3)>an Unveiler of the Samiel</Case><Case(4)>a Protector of the Samiel</Case></Switch>.”"
5397,57,33,0,False,"Frithrik now considers you “<Switch(IntegerParameter(1))><Case(1)>a Fisherman's Friend</Case><Case(2)>a Piscatorial Pioneer</Case><Case(3)>an Apex Angler</Case><Case(4)>an Aquatic Artisan</Case></Switch>.”"
5398,57,33,0,False,"You have completed all of Iola's tasks! She now considers you the Iron Bellows' Savior!"
5399,57,33,0,False,"You have completed all of Thiuna's tasks! She now considers you a Restorer of Bonds!"
5400,57,33,0,False,"You have completed all of Bethric's tasks! He now considers you the Savior of the Amaro!"
5401,57,33,0,False,"You have completed all of Qeshi-Rae's tasks! She now considers you Honorary Captain of the Samiel Search Squad!"
5402,57,33,0,False,"You have completed all of Frithrik's tasks! He now considers you a Warrior of Water!"
5403,57,33,0,False,"You have delivered the requested items!"
5404,57,32,0,False,"Following your hard-fought victory, you have mastered a new technique!"
5405,57,32,0,False,"In chasing the shadows from the hearts of your audience, you have learned a new dance!"
5502,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
5503,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Friend of the Hard Place</Case><Case(2)>Supporter of the Hard Place</Case><Case(3)>Cornerstone of the Hard Place</Case><Case(4)>Savior of the Hard Place</Case></Switch>.”"
5508,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> able to salvage some ingredients."
5509,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
5510,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Backer of the Beehive</Case><Case(2)>Promoter of the Beehive</Case><Case(3)>Pillar of the Beehive</Case><Case(4)>Savior of the Beehive</Case></Switch>.”"
5511,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
5512,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Crafting Connoisseur</Case><Case(2)>Talented Teacher</Case><Case(3)>Skillful Supervisor</Case><Case(4)>Cultivated Crafter</Case></Switch>.”"
5601,60,9,0,False,"Unable to invite to fellowship. That player is on your blacklist."
5602,60,8,0,False,"An error has occurred."
5603,60,9,0,False,"You cannot create any more fellowships."
5604,60,9,0,False,"Fellowship name violates naming rules. Please input another name."
5605,60,9,0,False,"Fellowship name contains one or more restricted words."
5606,57,33,0,False,"You create the fellowship “<Highlight>StringParameter(1)</Highlight>.”"
5607,60,9,0,False,"Unable to execute command while bound by duty."
5608,60,9,0,False,"Fellowship not found."
5609,57,33,0,False,"You update the message of the day."
5610,57,33,0,False,"You create a poll."
5611,57,33,0,False,"You have successfully deleted a poll."
5612,57,33,0,False,"Notice edited."
5613,57,33,0,False,"You change the fellowship name to “<Highlight>StringParameter(2)</Highlight>.”"
5614,57,33,0,False,"You change the fellowship's activities."
5615,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> removed from fellowship blacklist."
5616,57,33,0,False,"Fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been disbanded."
5617,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now a member of group “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5618,57,33,0,False,"Group name changed."
5619,57,33,0,False,"You discharge <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> from the fellowship."
5620,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now the fellowship master."
5621,57,33,0,False,"You promote <If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> to fellowship admin."
5622,57,33,0,False,"You demote <If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> from fellowship admin."
5623,57,33,0,False,"You are no longer a fellowship admin."
5624,60,9,0,False,"Unable to add to fellowship blacklist. List is full."
5625,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> added to fellowship blacklist."
5626,60,9,0,False,"Unable to quit fellowship as current master. Transfer master privileges and try again."
5627,57,33,0,False,"You leave the fellowship."
5628,57,33,0,False,"Recruitment commenced for the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5629,57,33,0,False,"Recruitment canceled for the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5630,60,9,0,False,"You cannot join any more fellowships."
5631,60,9,0,False,"Recruitment has already ended."
5632,57,33,0,False,"You join the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5633,60,9,0,False,"Unable to send fellowship invite. Player's online status is set to Busy."
5634,60,9,0,False,"Unable to invite to fellowship. That player is on your blacklist."
5635,60,9,0,False,"Unable to join fellowship. You have been blacklisted."
5636,60,9,0,False,"Unable to invite player. That player cannot join any more fellowships."
5637,57,33,0,False,"You invite <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> to the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5638,57,33,0,False,"You join the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5639,60,9,0,False,"Player is already a fellowship member."
5640,57,33,0,False,"You have been granted master privileges for the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5641,57,33,0,False,"You are discharged from the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5642,57,33,0,False,"A Game Master has removed you from the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5643,57,33,0,False,"You decline the invitation to the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5644,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/>'s fellowship invite has been withdrawn."
5645,57,33,0,False,"You respond to the poll."
5646,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> invites you to a fellowship."
5647,57,33,0,False,"Fellowship invite from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” canceled."
5648,60,9,0,False,"Unable to commence fellowship recruitment. Please wait and try again."
5649,57,33,0,False,"You are promoted to admin for the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5650,57,33,0,False,"You are demoted from admin for the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
5651,57,33,0,False,"The fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been disbanded."
5652,60,9,0,False,"Player is already blacklisted."
5653,57,33,0,False,"Fellowship name copied to the clipboard."
5654,60,9,0,False,"Characters on the free trial cannot post to the message board during their first 14 days as a fellowship member."
5655,60,9,0,False,"Unable to perform action. That player is currently offline."
5656,60,9,0,False,"Unable to assign to group. That player has left the fellowship."
5657,60,8,0,False,"You are already a member of this fellowship."
5705,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>equip<Else/>equips</If> a personal effect."
6000,60,9,0,False,"Unable to execute command. One or more party members have not met all the conditions required for this duty."
6001,60,9,0,False,"Unable to execute command. One or more party members have not installed <Sheet(ExVersion,IntegerParameter(1),0)/>."
6002,60,9,0,False,"Unable to execute command. Only a party leader can commence this duty."
6003,60,9,0,False,"Unable to execute command. One or more party members do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
6004,60,9,0,False,"Unable to execute command. One or more party members have recently participated in a mission and must wait before participating again."
6005,60,9,0,False,"Unable to execute command. One or more party members are currently penalized for withdrawing from previous duty."
6020,60,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> not met all the conditions required for this duty."
6021,60,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> not installed <Sheet(ExVersion,IntegerParameter(2),0)/>."
6022,60,9,0,False,"<15>E802FF07596F7520646FFF12022B09FF07020A03E802030320646F6573</15> not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
6023,60,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> recently participated in a mission and must wait before participating again."
6024,60,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> currently penalized for withdrawing from previous duty."
6025,60,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> neither a Disciple of War nor Magic (excluding limited jobs)."
6026,60,9,0,False,"<15>E802FF05596F7572FF0F022B09FF07020A03E80203032773</15> level is too low to join the mission."
6052,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>register<Else/>registers</If> company submersible No. <Value>IntegerParameter(1)</Value> - </Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
6053,57,33,0,False,"Company submersible No. <Value>IntegerParameter(2)</Value> name changed to <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>."
6060,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>finalize<Else/>finalizes</If> the subaquatic voyage for <Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
6061,57,33,0,False,"A new subaquatic voyage destination─<Sheet(SubmarineExploration,IntegerParameter(1),0)/>─has been discovered!"
6063,57,33,0,False,"The free company may now register submersible No. <Value>IntegerParameter(2)</Value>."
6064,60,9,0,False,"Unable to execute command. No more airships or submersibles may embark at this time."
6065,79,33,0,False,"A new entry has been added to the free company message book."
6066,79,33,0,False,"A new entry has been added to your estate message book."
6067,79,33,0,False,"A new entry has been added to the message book for the estate on plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
6068,79,33,0,False,"A new entry has been added to your room message book."
6069,79,33,0,False,"A new entry has been added to your apartment message book."
6070,57,33,0,False,"Message book entries have been set to Public."
6071,57,33,0,False,"Message book entries have been set to Private."
6072,60,9,0,False,"That message has already been deleted."
6073,60,9,0,False,"Unable to execute command."
6074,60,9,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(FCAuthority,IntegerParameter(1),0)/>)."
6075,60,9,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(HousingMateAuthority,IntegerParameter(1),0)/>)."
6076,60,9,0,False,"Unable to leave message."
6077,60,9,0,False,"Unable to leave message. The book is full."
6078,60,9,0,False,"Unable to like your own estate."
6080,57,1,0,False,"You purchase multiple items for a grand total of <Format(IntegerParameter(1),FF022C)/> gil."
6081,71,17,1,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> you put up for sale on your mannequin has sold for <Format(IntegerParameter(2),FF022C)/> gil."
6082,71,17,1,False,"Multiple items put up for sale on your mannequin have sold for <Format(IntegerParameter(1),FF022C)/> gil."
6083,60,9,0,False,"Unable to place mannequin. You must have at least one retainer in your employ."
6084,60,9,0,False,"Unable to complete purchase."
6085,60,9,0,False,"Unable to purchase items from your own mannequin."
6086,60,9,0,False,"Unable to change mannequin settings while gear is being displayed."
6087,57,33,0,False,"Mannequin class set to <Sheet(ClassJob,IntegerParameter(1),0)/>."
6088,60,9,0,False,"Unable to place mannequin. The contract with your retainer is expired."
6089,60,9,0,False,"Unable to list items for sale when gear is set to display."
6090,60,9,0,False,"Unable to list items for display when gear is set to sell."
6092,57,33,0,False,"<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>'s <Sheet(SubmarineSpecCategory,IntegerParameter(2),0)/> increased by <Value>IntegerParameter(3)</Value>."
6969,57,33,0,False,"The lock clicks! <Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> times the treasure is yours for the taking!"
6970,57,33,0,False,"The Gambler's Lure fades, and you lay claim to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> times the treasure!"
6971,57,33,0,False,"The final lock clicks, and <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> times the treasure is yours for the taking!"
6972,57,33,0,False,"The lock jams, and the coffer vanishes before your very eyes..."
6974,57,33,0,False,"The gate <Switch(IntegerParameter(1))><Case(1)>on the left</Case><Case(2)>on the right</Case><Case(3)>in the middle</Case></Switch> will not open!"
6975,57,33,0,False,"The gate <Switch(IntegerParameter(1))><Case(1)>on the left</Case><Case(2)>on the right</Case><Case(3)>in the middle</Case></Switch> begins to glow."
6976,57,33,0,False,"The <Switch(IntegerParameter(1))><Case(1)>left</Case><Case(2)>right</Case></Switch> gate begins to glow."
6977,60,9,0,False,"Unable to execute command while using the Duty Finder."
6978,57,33,0,False,"The gate is locked."
6979,57,33,0,False,"The gate is sealed tight."
6980,60,9,0,False,"Unable to execute command. You have not met all the conditions required for this duty."
6981,60,9,0,False,"Unable to execute command. You must be a Disciple of War or Magic."
6982,60,9,0,False,"Unable to execute command. Somebody needs a timeout."
6983,60,9,0,False,"Unable to execute command. A enemy still remains in the chamber."
6984,60,9,0,False,"Unable to execute command. One or more party members have not met all the conditions required for this duty."
6985,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>do<Else/>does</If> not meet all the conditions required for this duty."
6986,60,9,0,False,"Unable to execute command. All party members have yet to cast lots."
6987,60,9,0,False,""
6988,60,9,0,False,"Unable to execute command. All party members must be Disciples of War or Magic."
6989,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> not a Disciple of War or Magic."
6990,60,9,0,False,"Unable to execute command. One or more party members are incapacitated."
6992,60,9,0,False,"Unable to execute command. One or more party members are not in the area."
6993,0,0,0,False,""
6994,60,9,0,False,"Unable to execute command. One or more party members need a timeout."
6995,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>need<Else/>needs</If> a timeout."
6996,60,9,0,False,"Unable to execute command until alliance is formed."
6997,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>place<Else/>places</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(PlayerParameter(8))><If(<Sheet(BNpcName,PlayerParameter(8),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(6))>her<Else/>his</If></If></If> hand on the gate."
6998,57,33,0,False,"The gate to the <Switch(IntegerParameter(1))><Case(1)>2nd</Case><Case(2)>3rd</Case><Case(3)>4th</Case><Case(4)>5th</Case><Case(5)>6th</Case><Case(6)>final</Case></Switch> chamber opens."
7008,75,1,0,False,"Novice - <Highlight>StringParameter(1)</Highlight><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> has been kicked from the channel by <Highlight>StringParameter(3)</Highlight><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>.
7009,60,9,0,False,"Unable to join Novice Network. The channel is temporarily restricting participation."
7010,60,9,0,False,"Unable to invite to Novice Network. The channel is temporarily restricting participation."
7011,75,1,0,False,"Novice - You've joined the Novice Network.
There <If(Equal(IntegerParameter(1),1))>is currently <Value>IntegerParameter(1)</Value> <Gui(78)/>mentor<Else/>are currently <Value>IntegerParameter(1)</Value> <Gui(78)/>mentors</If> (max. 100) and <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))><Gui(77)/>new adventurer/<Gui(95)/>returner<Else/><Gui(77)/>new adventurers/<Gui(95)/>returners</If> (max. 412) participating.
There are no language restrictions on this channel."
7012,60,9,0,False,"Unable to renounce mentor status while bound by duty."
7013,75,33,0,False,"Novice - You have accepted an invitation to the Novice Network by <Gui(78)/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>.
The Novice Network is a chat channel where new adventurers can ask
gameplay questions to veteran players known as <Gui(78)/>mentors."
7014,60,9,0,False,"Unable to kick. Prohibited language was used in the submitted reason."
7015,60,9,0,False,"Unable to invite to Novice Network. That player is on your blacklist."
7016,60,9,0,False,"Unable to invite to Novice Network"
7017,60,9,0,False,"Unable to invite to Novice Network. That player has already been invited."
7018,60,9,0,False,"Unable to invite to Novice Network at this time."
7019,60,9,0,False,"Unable to invite to Novice Network. That player is not a new adventurer or returner."
7020,57,1,0,False,"Unable to rejoin the Novice Network. You must first wait 3 hours (Earth time)."
7021,57,1,0,False,"Unable to rejoin the Novice Network. You must first wait 30 minutes (Earth time)."
7023,60,9,0,False,"Unable to kick. That character has already left the channel."
7024,60,9,0,False,"Unable to invite. That character is currently bound by duty."
7025,75,1,0,False,"Novice - You have joined the Novice Network."
7026,75,1,0,False,"Novice - No input detected. You have left the Novice Network."
7027,75,1,0,False,"Novice - You've joined the Novice Network.
There <If(Equal(IntegerParameter(1),1))>is currently <Value>IntegerParameter(1)</Value> <Gui(78)/>mentor<Else/>are currently <Value>IntegerParameter(1)</Value> <Gui(78)/>mentors</If> (max. 100) and <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))><Gui(77)/>new adventurer/<Gui(95)/>returner<Else/><Gui(77)/>new adventurers/<Gui(95)/>returners</If> (max. 412) participating.
Use the Player Search to find new adventurers/returners and invite them to the network.
There are no language restrictions on this channel."
7028,57,33,0,False,"Congratulations! You have proven your knowledge of adventuring and need no longer carry the title of new adventurer!"
7029,57,33,0,False,"New Adventurer/Returner status removed. You are now a mentor."
7030,75,1,0,False,"Novice - You have left the Novice Network."
7031,60,9,0,False,"Unable to invite to Novice Network. That player is in battle or watching a cutscene."
7032,60,9,0,False,"Unable to invite to Novice Network. That player is not accepting invitations at this time."
7033,57,33,0,False,"You invite <Highlight>StringParameter(1)</Highlight> to the Novice Network."
7034,57,33,0,False,"You have received an invitation to the Novice Network from <Gui(78)/><Highlight>StringParameter(1)</Highlight>."
7035,57,33,0,False,"<Highlight>StringParameter(1)</Highlight> has declined your invitation to the Novice Network."
7036,57,33,0,False,"You have declined an invitation to the Novice Network from <Gui(78)/><Highlight>StringParameter(1)</Highlight>."
7037,60,9,0,False,"Unable to invite to the Novice Network. That player has already received an invitation."
7038,57,33,0,False,"Congratulations! Your return to form is complete! Welcome back to Eorzea!"
7039,57,33,0,False,"Your Mentor status has been overwritten with the Returner status. If you wish to reverse the change, speak once again with a Smith."
7041,57,33,0,False,"You have met the requirements to receive the Returner status while already under its effects. The remaining duration has been extended."
7042,60,9,0,False,"Unable to apply for mentor certification while using the Duty Finder."
7218,60,9,0,False,"Unable to execute command while using the Duty Finder."
7219,60,9,0,False,"You are not a Disciple of War or Magic."
7220,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> a <Unknown2F>FF19022815FF104465657044756E67656F6E4974656DE8020A03</Unknown2F>."
7221,57,33,0,False,"The party obtains a <Unknown2F>FF19022815FF104465657044756E67656F6E4974656DE8020A03</Unknown2F>."
7222,57,33,0,False,"You return the <Unknown2F>FF19022815FF104465657044756E67656F6E4974656DE8020A03</Unknown2F> to the coffer. You cannot carry any more of that item."
7223,57,33,0,False,"The coffer...bares its fangs!"
7224,57,33,0,False,"The landmine is triggered..."
7225,57,33,0,False,"The luring trap is triggered..."
7226,57,33,0,False,"The enfeebling trap is triggered..."
7227,57,33,0,False,"The impeding trap is triggered..."
7228,57,33,0,False,"The toading trap is triggered..."
7229,57,33,0,False,"The detonator is triggered! The treasure coffer is no more..."
7230,57,1,0,False,"An ancient enchantment clouds your eyes, making it difficult to discern your quarry."
7231,57,1,0,False,"An ancient enchantment saps your health."
7232,57,1,0,False,"An ancient enchantment saps your very strength, weakening your blows."
7233,57,1,0,False,"An ancient enchantment clouds your mind, making it impossible to remember previously learned abilities."
7234,57,1,0,False,"An ancient enchantment stimulates your humours, increasing the speed with which you act."
7235,57,1,0,False,"An ancient enchantment revitalizes your body and mind."
7236,57,1,0,False,"The items in your bag have temporarily transformed into worthless stone."
7237,57,1,0,False,"You find yourself short of breath, unable to sprint."
7238,57,1,0,False,"Your entire body feels heavy."
7239,57,1,0,False,"Your body is fatigued and wounds refuse to heal on their own."
7240,57,1,0,False,"The gathering gloom appears to invigorate the floor's denizens."
7242,57,33,0,False,"<Clickable(<SheetEn(EObj,2,IntegerParameter(1),1,1)/>)/> begins to glow!"
7243,57,33,0,False,"<Clickable(<SheetEn(EObj,2,IntegerParameter(1),1,1)/>)/> restores life to those fallen in battle!"
7244,57,33,0,False,"<Clickable(<SheetEn(EObj,2,IntegerParameter(1),1,1)/>)/> glows softly, but does nothing more."
7245,57,33,0,False,"<Clickable(<SheetEn(EObj,2,IntegerParameter(1),1,1)/>)/> is activated!"
7246,57,1,0,False,"Three seconds until transference."
7247,57,1,0,False,"Transference canceled."
7248,57,1,0,False,"Transference initiated!"
7249,57,33,0,False,"The current duty uses an independent leveling system."
7250,57,33,0,False,"Your <Unknown2F>FF1E02281AFF154465657044756E67656F6E45717569706D656E74E8020A03</Unknown2F> flickers. Its strength is now +<Value>IntegerParameter(2)</Value>."
7252,57,33,0,False,"Your <Unknown2F>FF1E02281AFF154465657044756E67656F6E45717569706D656E74E8020A03</Unknown2F> brightens. Its strength is now +<Value>IntegerParameter(2)</Value>."
7253,57,33,0,False,"Your <Unknown2F>FF1E02281AFF154465657044756E67656F6E45717569706D656E74E8020A03</Unknown2F> flares. Its strength is now +<Value>IntegerParameter(2)</Value>."
7254,57,1,0,False,"<15>E802FF08596F7520757365FF12022B09FF07020A03E80203032075736573</15> a <Unknown2F>FF19022815FF104465657044756E67656F6E4974656DE8030A03</Unknown2F>."
7271,60,8,0,False,"Unable to execute command while recast timer is on cooldown."
7272,57,33,0,False,"You sense the Accursed Hoard calling you..."
7273,57,33,0,False,"You do not sense the call of the Accursed Hoard on this floor..."
7274,57,33,0,False,"You discover a piece of the Accursed Hoard!"
7275,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> a piece of the Accursed Hoard."
7276,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your party obtains<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s party obtains</If> a piece of the Accursed Hoard."
7280,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your party discovers<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s party discovers</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
7281,60,9,0,False,"Unable to execute command. You can only carry one of that item."
7320,57,33,0,False,"You invite <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to a custom match."
7321,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>accept<Else/>accepts</If> the custom match invite."
7322,57,33,0,False,"You are invited by <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to a custom match."
7323,57,33,0,False,"You accept <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s invitation to a custom match."
7324,57,33,0,False,"Custom match organization canceled."
7325,57,33,0,False,"Custom match readied. Complete organization."
7326,60,9,0,False,"Unable to invite. That player is not a party leader."
7327,60,9,0,False,"Unable to invite. Party size is incorrect."
7328,60,9,0,False,"That player has already joined the match."
7329,60,9,0,False,"That player has already been invited."
7330,60,9,0,False,"Unable to invite. You are already invited to another custom match."
7331,60,9,0,False,"Unable to invite player already invited to another custom match."
7332,60,9,0,False,"Unable to invite player bound by duty."
7333,60,9,0,False,"Unable to invite player whose status is Busy."
7334,60,9,0,False,"Unable to invite player using the Duty Finder."
7335,60,9,0,False,"Unable to invite. That player is currently in another area."
7336,60,9,0,False,"Unable to invite while a companion summoned in your party."
7337,60,9,0,False,"Unable to invite while a companion summoned in their party."
7338,60,9,0,False,"Unable to invite to custom match."
7339,60,9,0,False,"Unable to invite. That player is on your blacklist."
7340,60,9,0,False,"Unable to invite. Cannot locate a character with that name online or in the specified area."
7341,60,9,0,False,"Unable to organize custom match. You are not the match leader."
7342,60,9,0,False,"Unable to invite. Your online status is set to Busy."
7343,60,9,0,False,"Unable to invite. Your party size is incorrect."
7344,60,9,0,False,"Unable to invite party to custom match. One or more members have gone offline."
7345,60,9,0,False,"Unable to invite party to custom match. One or more members of your party have gone offline."
7346,60,9,0,False,"Unable to organize custom match. Party requirements have not been met."
7347,57,33,0,False,"Rematch request confirmed for all participants. Commencing match."
7348,57,33,0,False,"One or more participants have left the match. Rematch canceled."
7349,60,9,0,False,"Unable to invite to custom match. PvP not yet unlocked."
7350,0,0,0,False,""
7351,0,0,0,False,""
7352,0,0,0,False,""
7353,0,0,0,False,""
7354,0,0,0,False,""
7355,0,0,0,False,""
7356,0,0,0,False,""
7357,0,0,0,False,""
7358,0,0,0,False,""
7359,0,0,0,False,""
7360,0,0,0,False,""
7361,0,0,0,False,""
7362,0,0,0,False,""
7363,0,0,0,False,""
7364,0,0,0,False,""
7365,0,0,0,False,""
7366,0,0,0,False,""
7367,0,0,0,False,""
7368,0,0,0,False,""
7369,0,0,0,False,""
7370,0,0,0,False,""
7371,0,0,0,False,""
7372,0,0,0,False,""
7373,0,0,0,False,""
7374,0,0,0,False,""
7375,0,0,0,False,""
7376,0,0,0,False,""
7377,0,0,0,False,""
7378,0,0,0,False,""
7379,0,0,0,False,""
7380,57,33,0,False,"Report concerning the suspicious actions of <Highlight>StringParameter(1)</Highlight> sent.
A reply will not be forthcoming."
7381,57,33,0,False,"You have been reported by another player as
participating in RMT activities and have had your
chat log access restricted. If you believe this to be
in error, please access the Report Harassment
feature via the Support Desk."
7382,60,9,0,False,"Unable to send message. Your chat log access has been restricted."
7383,0,1,0,False,""
7384,0,1,0,False,""
7385,0,1,0,False,""
7386,0,1,0,False,""
7387,0,1,0,False,""
7388,0,1,0,False,""
7389,0,1,0,False,""
7390,0,0,0,False,""
7391,0,0,0,False,""
7392,0,0,0,False,""
7393,0,0,0,False,""
7394,0,0,0,False,""
7395,0,0,0,False,""
7396,0,0,0,False,""
7397,0,0,0,False,""
7398,0,0,0,False,""
7399,0,0,0,False,""
7400,57,33,0,False,"You challenge <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to a duel."
7401,57,33,0,False,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> politely denies your challenge to a duel."
7402,57,33,0,False,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> challenges you to a duel."
7403,57,33,0,False,"You politely decline <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s challenge to a duel."
7404,60,9,0,False,"Unable to challenge to duel. <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> has left the area."
7405,60,9,0,False,"Duel canceled. <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> has left the area."
7406,60,9,0,False,"Duel canceled. You have left the area."
7407,60,9,0,False,"Duel canceled. An answer was not returned promptly."
7408,57,33,0,False,"Duel accepted. Prepare for battle."
7421,60,9,0,False,"If either party stray too far from the other, the duel will be canceled."
7422,60,8,0,False,"You are too far away from your opponent."
7423,60,9,0,False,"Unable to challenge to duel while a companion is summoned."
7424,60,9,0,False,"Unable to challenge to duel while <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s companion is summoned."
7425,60,9,0,False,"Unable to challenge to duel. That player is on your blacklist."
7426,60,9,0,False,"Unable to challenge to duel."
7427,60,9,0,False,"Duel challenge declined. You have left the area."
7428,60,9,0,False,"Duel canceled."
7429,60,9,0,False,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> is unable to duel at this time."
7430,57,33,0,False,"Conducting appraisal..."
7431,57,33,0,False,"The item has been determined to be none other than <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
7432,57,1,0,False,"The lock is pried open. You receive <SheetEn(Item,1,IntegerParameter(1),1,1)/>"
7433,57,1,0,False,"The lock is pried is opened. You receive <Value>IntegerParameter(2)</Value> <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/>."
7434,60,8,0,False,"Unable to open lockbox. Insufficient items."
7435,60,8,0,False,"Unable to open lockbox. Insufficient inventory space."
7436,0,0,0,False,""
7437,0,0,0,False,""
7438,0,0,0,False,""
7439,0,0,0,False,""
7440,60,9,0,False,"Password is incorrect. Unable to participate in recruitment."
7441,57,33,0,False,"Search results updated."
7442,60,9,0,False,"Password is incorrect. Unable to participate in recruitment."
7443,60,9,0,False,"Unable to join party. Recruiter is offline."
7461,60,9,0,False,"Unable to register. <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> is changing areas."
7462,60,9,0,False,"Unable to register. <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> is bound by another duty."
7463,60,9,0,False,"Unable to participate in selected content. You must have the proper expansion data installed."
7483,60,9,0,False,"Unable to add to Friend List. That player is currently offline."
7484,57,33,0,False,"That player's character data has been updated."
7485,60,9,0,False,"Unable to send /tell. That character is on another World server and not on your Friend List. Use <If(Equal(PlayerParameter(78),3))>option<Else/>Alt</If>+R to reply to a Party Finder message."
7486,60,9,0,False,"Unable to send /tell. That party is no longer accepting members."
7487,57,33,0,False,"You send a friend request to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>.
If a response is not received in a week, the request will be nullified."
7488,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> has sent you a friend request.
Failing to respond within a week will render the request void."
7489,60,9,0,False,"There are no Worlds by that name in this Data Center."
7490,60,9,0,False,"The Friend Request did not receive a response within a week and has been rendered void."
7531,57,33,0,False,"Ceruleum engine departing from <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> in 30 seconds."
7532,57,33,0,False,"A ceruleum engine has departed from <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
7533,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> occupy a loading station."
7534,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> take control of the loading station and claim the <Switch(IntegerParameter(2))><Case(1)>gobtank identification key</Case><Case(2)>main ceruleum tank</Case><Case(3)>gobbiejuice</Case><Case(4)>gobcrate</Case></Switch> within!"
7535,57,33,0,False,"Goblin mercenary departing <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> in 30 seconds."
7536,57,33,0,False,"Goblin mercenaries have departed <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
7537,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> enter a contract with the goblin mercenary!"
7538,57,33,0,False,"The goblin mercenary's contract with the <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> has expired!"
7591,57,1,0,False,"The <Switch(IntegerParameter(1))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <Sheet(PlaceName,IntegerParameter(3),2)/> will become active in <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(0), 1))>second<Else/>seconds</If>!"
7592,57,1,0,False,"The <Switch(IntegerParameter(1))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <Sheet(PlaceName,IntegerParameter(2),2)/> is now active!"
7593,57,33,0,False,"The <Switch(IntegerParameter(2))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <Sheet(PlaceName,IntegerParameter(3),2)/> has been claimed by the <Switch(IntegerParameter(1))><Case(1)><UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow>Maelstrom<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(2)><UIForeground>F20217</UIForeground><UIGlow>F20218</UIGlow>Order of the Twin Adder<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(3)><UIForeground>F20219</UIForeground><UIGlow>F2021A</UIGlow>Immortal Flames<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case></Switch>!"
7594,57,1,0,False,"<Sheet(PlaceName,IntegerParameter(1),0)/> is now inactive."
7595,57,33,0,False,"Battle High V has overtaken a member of the <Switch(IntegerParameter(1))><Case(1)><UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow>Maelstrom<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(2)><UIForeground>F20217</UIForeground><UIGlow>F20218</UIGlow>Order of the Twin Adder<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(3)><UIForeground>F20219</UIForeground><UIGlow>F2021A</UIGlow>Immortal Flames<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case></Switch>!"
7596,57,33,0,False,"A member of the <Switch(IntegerParameter(1))><Case(1)><UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow>Maelstrom<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(2)><UIForeground>F20217</UIForeground><UIGlow>F20218</UIGlow>Order of the Twin Adder<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(3)><UIForeground>F20219</UIForeground><UIGlow>F2021A</UIGlow>Immortal Flames<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case></Switch> overtaken by Battle High V has been KO'd!"
7597,57,33,0,False,"5 minutes have elapsed. The number of simultaneously active ovoos has been reduced."
7598,57,33,0,False,"10 minutes have elapsed. The number of simultaneously active ovoos has been reduced."
7599,57,33,0,False,"15 minutes have elapsed. The number of simultaneously active ovoos has been reduced."
7611,60,9,0,False,"Unable to execute command. Only a party leader can create a PvP team."
7612,60,9,0,False,"Unable to create PvP team. One or more party members already belong to a PvP team."
7613,60,9,0,False,"Unable to create PvP team. Insufficient party members."
7614,60,9,0,False,"Unable to create PvP team. One or more party members are on the free trial."
7615,60,9,0,False,"Unable to create PvP team. One or more party members have yet to unlock PvP."
7616,60,9,0,False,"Unable to create PvP team. One or more party members have yet to decline invites to other PvP teams."
7617,0,0,0,False,""
7618,60,9,0,False,"That name has already been registered by another team."
7619,60,9,0,False,"PvP team names must be between 3 and 20 characters."
7620,60,9,0,False,"The name you have chosen contains a forbidden word."
7621,60,9,0,False,"Unable to execute command."
7622,77,1,0,False,"You change the PvP team name to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
7623,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>change<Else/>changes</If> the PvP team name to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
7624,60,9,0,False,"The PvP team name cannot be changed until at least 30 days have passed since the last update."
7625,77,1,0,False,"The PvP team name has been changed to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
7626,57,32,0,False,"The PvP team “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” is formed."
7627,77,1,0,False,"The PvP team “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” is formed."
7628,60,9,0,False,"One or more members have not given their approval. PvP team creation denied."
7629,60,9,0,False,"Unable to create PvP team. Please move party to a different area and try again."
7630,60,9,0,False,"Unable to confirm PvP team creation while on free trial."
7631,78,1,0,False,"PvP team member <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> logged in."
7632,78,1,0,False,"PvP team member <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> logged out."
7633,60,9,0,False,"Unable to confirm PvP team creation. PvP not yet unlocked."
7634,77,1,0,False,"You invite <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> to your PvP team."
7635,57,33,0,False,"You have received a PvP team invite from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
7636,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>decline<Else/>declines</If> your invite to the PvP team."
7637,57,1,0,False,"You have declined the invitation to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s PvP team."
7638,60,9,0,False,"Unable to invite player."
7639,60,9,0,False,"Unable to invite player. Team is at capacity."
7640,60,9,0,False,"Unable to invite to PvP team. That player is on your blacklist."
7641,60,9,0,False,"Unable to invite. That player already belongs to another PvP team."
7642,60,9,0,False,"Unable to invite player already invited to your PvP team."
7643,60,9,0,False,"Unable to invite player. Maximum number of invites have already been sent."
7644,60,9,0,False,"Unable to invite player whose status is Busy."
7645,57,1,0,False,"PvP team invite from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> canceled."
7646,77,33,0,False,"You join the PvP team “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
7647,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>join<Else/>joins</If> your PvP team."
7648,60,9,0,False,"Unable to join PvP team. Please move to a different area and try again."
7651,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>leave<Else/>leaves</If> the PvP team."
7652,60,9,0,False,"Unable to leave PvP team."
7653,60,9,0,False,"Unable to leave PvP team while leader."
7654,0,0,0,False,""
7655,77,1,0,False,"You discharge <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> from the PvP team."
7656,57,33,0,False,"You are discharged from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
7657,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>leave<Else/>leaves</If> the PvP team."
7658,60,9,0,False,"Unable to discharge leader from PvP team."
7659,60,9,0,False,"Unable to discharge member."
7660,0,0,0,False,""
7661,77,1,0,False,"You promote <If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> to PvP team subleader."
7662,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> promoted to PvP team subleader."
7663,60,9,0,False,"Only one PvP team member may be promoted to subleader."
7666,77,1,0,False,"You demote <If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> from PvP team subleader."
7667,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> no longer PvP team subleader."
7668,60,9,0,False,"Unable to demote PvP team subleader."
7669,0,0,0,False,""
7670,77,1,0,False,"You promote <If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> to PvP team leader."
7671,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> promoted to PvP team leader."
7672,60,9,0,False,"Unable to promote new PvP team leader."
7673,0,0,0,False,""
7674,57,32,0,False,"You are promoted to PvP team leader due to previous leader's prolonged absence."
7675,77,1,0,False,"You are promoted to PvP team leader due to previous leader's prolonged absence."
7676,57,32,0,False,"A new PvP team leader has been assigned due to previous leader's prolonged absence."
7677,77,1,0,False,"A new PvP team leader has been assigned due to previous leader's prolonged absence."
7678,0,0,0,False,""
7679,77,1,0,False,"You change the PvP team crest design."
7680,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>change<Else/>changes</If> the PvP team crest design."
7681,60,9,0,False,"PvP team crest design change failed."
7682,60,9,0,False,"Only PvP team leader or subleader can change the team crest design."
7683,0,0,0,False,""
7684,77,1,0,False,"The PvP team is promoted to rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
7685,77,1,0,False,"The PvP team is demoted to rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
7686,0,0,0,False,""
7687,60,9,0,False,"Short message update failed."
7688,0,0,0,False,""
7689,57,33,0,False,"PvP team “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been disbanded."
7690,60,9,0,False,"PvP team disbandment failed."
7691,60,9,0,False,"Only team leader can disband the PvP team."
7692,60,9,0,False,"Unable to disband PvP team. Approval from majority of team members is required."
7693,60,9,0,False,"Unable to disband PvP team. Approval from majority of team members is required."
7694,60,9,0,False,"Unable to disband PvP team. Team data retrieval failed."
7695,60,9,0,False,"Unable to request PvP team disbandment while disbandment proceedings are pending."
7696,60,9,0,False,"Unable to execute PvP team command."
7697,60,9,0,False,"Unable to request PvP team creation while creation proceedings are pending."
7698,60,9,0,False,"Unable to create PvP team. Please move party to a different area and try again."
7699,60,9,0,False,"Unable to join PvP team. Please move to a different area and try again."
7700,0,0,0,False,""
7701,60,9,0,False,"Unable to execute command under normal conditions."
7702,60,9,0,False,"Unable to execute command while unconscious."
7703,60,9,0,False,"Unable to execute command during an emote."
7704,60,9,0,False,"Unable to execute command while mounted."
7705,60,9,0,False,"Unable to execute command while crafting."
7706,60,9,0,False,"Unable to execute command while gathering."
7707,60,9,0,False,"Unable to execute command while melding materia."
7708,60,9,0,False,"Unable to execute command while operating a siege machine."
7709,60,9,0,False,"Unable to execute command while carrying an object."
7710,60,9,0,False,"Unable to execute command while mounted."
7711,60,9,0,False,"Unable to execute command while in that position."
7712,60,9,0,False,"Unable to execute command while chocobo racing."
7713,60,9,0,False,"Unable to execute command while playing a mini-game."
7714,60,9,0,False,"Unable to execute command while playing Lord of Verminion."
7715,60,9,0,False,"Unable to execute command while participating in a custom match."
7973,60,8,0,False,"Unable to execute Second Chance. Insufficient points."
7974,60,8,0,False,"Unable to execute Shuffle. Requirements not met."
7975,57,33,0,False,"One or more party members have yet to complete this duty. Second Chance points added to your journal. (<Value>IntegerParameter(1)</Value>/9)"
7976,57,33,0,False,"Wondrous Tails duty complete. A seal can be added to your journal."
7977,60,8,0,False,"Time expired. Visit Khloe Aliapoh to receive a new Wondrous Tails journal."
7978,57,33,0,False,"<Value>IntegerParameter(1)</Value> Second Chance <If(Equal(IntegerParameter(1),1))>point<Else/>points</If> obtained."
7979,60,8,0,False,"Unable to execute Second Chance. All seals applied."
7981,60,8,0,False,"Unable to equip recommended gear. Insufficient Armoury Chest space."
7982,60,8,0,False,"Item condition has changed. Closing recommendation window."
7983,60,8,0,False,"Unable to equip recommended gear. Item condition has changed."
7984,60,8,0,False,"You are currently equipped with the recommended gear for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
7985,60,8,0,False,"<If(Equal(IntegerParameter(1),0))>Unable to equip one or more pieces of gear.<Else/>Unable to change gear.</If>"
7993,57,1,0,False,"You donate <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> and receive <Format(IntegerParameter(3),FF022C)/> gil."
7994,0,8,0,False,"Unable to display while bound by duty."
7995,0,0,0,False,""
7996,0,0,0,False,""
7997,0,0,0,False,""
7998,0,0,0,False,""
7999,0,0,0,False,""
8000,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the moogle dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8001,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the moogle dance."
8004,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stretch<Else/>stretches</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8006,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a Far Eastern dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8007,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a Far Eastern dance."
8008,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Red Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8009,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Red Ranger pose."
8010,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Black Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8011,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Black Ranger pose."
8012,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Yellow Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8013,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Yellow Ranger pose."
8014,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wink<Else/>winks</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8016,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Red Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8017,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Red Ranger pose."
8018,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Black Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8019,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Black Ranger pose."
8020,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Yellow Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8021,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Yellow Ranger pose."
8022,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>see<Else/>sees</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> and <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bury your face in disbelief<Else/>buries <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If> face in disbelief</If>."
8023,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bury your face in disbelief<Else/>buries <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If> face in disbelief</If>."
8024,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>attempt<Else/>attempts</If> to cleave <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in two."
8025,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cleave<Else/>cleaves</If> the air."
8028,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>offer<Else/>offers</If> a moment of silence to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8029,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>offer<Else/>offers</If> a moment of silence."
8030,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sneer<Else/>sneers</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8034,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>play<Else/>plays</If> dead for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8036,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sparkle<Else/>sparkles</If> like diamond dust for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8037,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sparkle<Else/>sparkles</If> like diamond dust."
8038,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the moonlift dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8039,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the moonlift dance."
8040,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dote<Else/>dotes</If> upon <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8044,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strut<Else/>struts</If> like a Songbird for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8045,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strut<Else/>struts</If> like a Songbird."
8046,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pucker<Else/>puckers</If> up for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8050,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an Eastern bow before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8051,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an Eastern bow."
8052,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>feel the burn<Else/>feels the burn</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8053,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> a set of squats."
8054,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> push-ups for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8055,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> a set of push-ups."
8056,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> sit-ups for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8057,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> a set of sit-ups."
8060,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>chat<Else/>chats</If> with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8061,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> speaking to no one in particular."
8062,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>concentrate<Else/>concentrates</If> on <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8063,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>try<Else/>tries</If> hard to concentrate."
8066,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smile<Else/>smiles</If> weakly at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8068,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>beam<Else/>beams</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8070,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stand<Else/>stands</If> at attention before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8071,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stand<Else/>stands</If> at attention."
8074,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>spar<Else/>spars</If> with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8076,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a ritual prayer for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8077,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a ritual prayer."
8078,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cast<Else/>casts</If> Megaflare on <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>. Nothing happens."
8080,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Crimson Lotus for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8081,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Crimson Lotus."
8082,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>succumb<Else/>succumbs</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>'s</If> alluring embrace."
8085,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cheer<Else/>cheers</If> to the rhythm."
8087,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cheer<Else/>cheers</If> to the rhythm."
8089,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cheer<Else/>cheers</If> to the rhythm."
8090,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>grin<Else/>grins</If> madly at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8092,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>take<Else/>takes</If> a moment to reflect on <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> time with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8093,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>take<Else/>takes</If> a moment of silence."
8096,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>scoff<Else/>scoffs</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8098,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>tremble<Else/>trembles</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8099,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>tremble<Else/>trembles</If> in fright."
8100,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>drop<Else/>drops</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> knee winded before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8101,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>drop<Else/>drops</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> knee winded."
8102,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> taken aback by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8103,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> taken aback."
8104,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>offer<Else/>offers</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a humble greeting."
8105,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>raise<Else/>raises</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> hand in greeting."
8106,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the box step before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8107,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the box step."
8108,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the side step before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8109,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the side step."
8110,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ready<Else/>readies</If> Ultima on <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>. Nothing happens."
8112,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the yol dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8113,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the yol dance."
8114,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> playfully <If(Equal(ObjectParameter(1),ObjectParameter(2)))>splash<Else/>splashes</If> water on <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8115,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> playfully <If(Equal(ObjectParameter(1),ObjectParameter(2)))>splash<Else/>splashes</If> in the water."
8118,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>shiver<Else/>shivers</If> at the sight of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8119,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> to shiver."
8120,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>explain<Else/>explains</If> everything to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8122,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ponder<Else/>ponders</If> over <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8123,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> deep in thought."
8124,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wink<Else/>winks</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8126,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the “get fantasy” before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8127,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the “get fantasy.”"
8128,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the popoto step before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8129,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the popoto step."
8130,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hum<Else/>hums</If> a playful tune for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8133,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>confirm<Else/>confirms</If> something of great import."
8134,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>weave<Else/>weaves</If> an intricate web of deceit for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8135,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>weave<Else/>weaves</If> an intricate web of deceit."
8138,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>swipe<Else/>swipes</If> excitedly at <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> tomestone before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>. Nothing happens."
8139,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>swipe<Else/>swipes</If> excitedly at <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> tomestone. Nothing happens."
8140,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the heel toe before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8141,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the heel toe."
8142,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dance<Else/>dances</If> the “goobbue do” before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8143,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dance<Else/>dances</If> the “goobbue do.”"
8144,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>shower<Else/>showers</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> with gold and riches."
8145,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>scatter<Else/>scatters</If> coins about the area."
8146,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pump<Else/>pumps</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> fist emphatically before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8150,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pose<Else/>poses</If> like Senor Sabotender for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8151,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pose<Else/>poses</If> like Senor Sabotender."
8152,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Manderville Mambo for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8153,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Manderville Mambo."
8154,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> an enthusiastic “Lali-ho!” to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8155,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> an enthusiastic “Lali-ho!”"
8161,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a toast."
8162,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>show<Else/>shows</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> what a real headache looks like."
8163,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>reel<Else/>reels</If> in agony from a splitting headache."
8166,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a piece of bread near <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8167,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a piece of bread."
8168,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>read<Else/>reads</If> a verse of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> book to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8169,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>read<Else/>reads</If> a book."
8170,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>speak<Else/>speaks</If> emphatically to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8171,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>speak<Else/>speaks</If> emphatically to any who will listen."
8172,29,1,0,False,"The sight of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> springs a question to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If> mind."
8173,29,1,0,False,"A question springs to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If> mind."
8178,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the flame dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8179,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the flame dance."
8186,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the bee's knees dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8187,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the bee's knees dance."
8188,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the lali hop for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
8189,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the lali hop."
9001,60,9,0,False,"Unable to receive reward. You do not carry <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
9002,57,33,0,False,"You discover a treasure coffer!"
9003,57,33,0,False,"You sense something immediately to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
9004,57,33,0,False,"You sense something to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
9005,57,33,0,False,"You sense something far to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
9006,57,33,0,False,"You sense something far, far to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
9007,57,65,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> no longer seems frightened. Use your <SheetEn(EventItem,3,IntegerParameter(2),1,1)/> to have him lead you to buried treasure."
9008,57,33,0,False,"You have lost sight of <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>."
9009,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is too injured to continue."
9010,57,33,0,False,"You are duly rewarded for possession of <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
9069,57,33,0,False,"The memories of heroes past live on again!"
9070,57,33,0,False,"The logos action “<Clickable(<Highlight>StringParameter(1)</Highlight>)/>” is realized."
9071,57,33,0,False,"You have learned <If(Equal(IntegerParameter(1),1))>a single logos action<Else/>a total of <Value>IntegerParameter(1)</Value> logos actions</If>."
9072,60,8,0,False,"Unable to execute logos actions while operating the manipulator."
9075,57,32,0,False,"Magia board auto-alignment is set to “<If(Equal(IntegerParameter(1),0))>Off<Else/><Switch(IntegerParameter(1))><Case(1)>Offensive</Case><Case(2)>Defensive</Case></Switch></If>.”"
9219,41,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>'s</If>)/> HP is now <Value>IntegerParameter(1)</Value>."
9240,60,8,0,False,"Letters or numbers must be used in linkshell names."
9241,60,8,0,False,"Linkshell names must be between 3 and 20 characters."
9242,60,8,0,False,"Cross-world linkshell name contains invalid spaces."
9243,60,8,0,False,"Cross-world linkshell name contains invalid characters."
9244,60,8,0,False,"Cross-world linkshell name contains characters that cannot be used in succession."
9245,60,8,0,False,"Unable to invite to cross-world linkshell. That player is offline."
9246,60,8,0,False,"Cross-world linkshell name violates naming rules. Please input another name."
9247,60,8,0,False,"Unable to create cross-world linkshell."
9248,60,8,0,False,"Cross-world linkshell name is already used. Please input another name."
9249,60,8,0,False,"You cannot create any more cross-world linkshells."
9250,60,8,0,False,"Cross-world linkshell name contains one or more restricted words."
9251,57,33,0,False,"You create the cross-world linkshell “<Highlight>StringParameter(1)</Highlight>.”"
9252,60,8,0,False,"Cross-world linkshell name contains invalid characters. Unable to change."
9253,60,8,0,False,"Unable to change cross-world linkshell name."
9254,57,33,0,False,"You change the cross-world linkshell name to “<Highlight>StringParameter(2)</Highlight>.”"
9255,57,33,0,False,"The cross-world linkshell name “<Highlight>StringParameter(1)</Highlight>” has been changed to “<Highlight>StringParameter(2)</Highlight>.”"
9257,60,8,0,False,"Unable to disband cross-world linkshell."
9258,57,33,0,False,"Cross-world linkshell invite sent to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
9259,60,8,0,False,"Unable to add new members. Cross-world linkshell roster is full."
9260,60,8,0,False,"Unable to invite to cross-world linkshell. That player is on your blacklist."
9261,60,8,0,False,"Unable to invite to cross-world linkshell."
9262,60,8,0,False,"Player is already a cross-world linkshell member."
9263,60,8,0,False,"The person you have invited cannot join any more cross-world linkshells."
9264,60,8,0,False,"Unable to send cross-world linkshell invite. Player's online status is set to Busy."
9265,60,8,0,False,"Unable to invite to cross-world linkshell."
9266,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> invites you to join “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9268,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> joined “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9269,57,33,0,False,"You decline the cross-world linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9270,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> declined the cross-world linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9271,60,8,0,False,"Unable to process cross-world linkshell member entry."
9272,60,8,0,False,"Unable to accept cross-world linkshell invite."
9273,60,8,0,False,"Unable to quit cross-world linkshell."
9274,60,8,0,False,"Unable to quit cross-world linkshell."
9275,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/>'s cross-world linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been withdrawn."
9276,57,33,0,False,"The cross-world linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been withdrawn."
9278,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> left “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9279,60,8,0,False,"Unable to quit cross-world linkshell as current master. Transfer master privileges and try again."
9280,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> kicked from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9281,57,33,0,False,"You have been kicked from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9282,60,8,0,False,"Unable to kick from cross-world linkshell."
9283,60,8,0,False,"Unable to kick from cross-world linkshell."
9284,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9285,57,33,0,False,"You are now a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9286,60,8,0,False,"Unable to process cross-world linkshell leader settings."
9287,60,8,0,False,"Unable to promote to cross-world linkshell leader."
9288,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9289,57,33,0,False,"You are no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9290,57,33,0,False,"You are no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9291,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
9292,57,33,0,False,"Master privileges for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” have been granted to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
9293,57,33,0,False,"Master privileges for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” have been granted to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
9294,60,8,0,False,"Unable to grant cross-world linkshell master privileges."
9295,60,9,0,False,"Unable to grant cross-world linkshell master privileges to an offline player."
9296,60,9,0,False,"Unable to create a new linkshell. Please wait and try again."
9297,60,8,0,False,"Unable to invite to cross-world linkshell."
9298,60,9,0,False,"Reconnecting to cross-world linkshell chat. Please move to another area."
9299,57,33,0,False,"Channel number for the cross-world linkshell “<Highlight>StringParameter(1)</Highlight>” has been changed to CWLS [<Value>IntegerParameter(2)</Value>].<If(GreaterThan(IntegerParameter(4),0))>
“<Highlight>StringParameter(3)</Highlight>” is now CWLS [<Value>IntegerParameter(4)</Value>].<Else/></If>"
9330,57,33,0,False,"You sense your mark to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
9331,57,33,0,False,"You sense the presence of a powerful mark..."
9332,57,33,0,False,"The minions of an extraordinarily powerful mark are on the hunt for prey..."
9333,57,33,0,False,"You no longer sense the presence of your mark..."
9334,57,33,0,False,"The minions of an extraordinarily powerful mark have withdrawn..."
9350,57,513,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>begin<Else/>begins</If> the invocation."
9351,57,513,0,False,"The altar emits an eerie glow."
9352,57,1,0,False,"An unknown force drives off <SheetEn(BNpcName,2,IntegerParameter(3),1,1)/>, allowing you to continue the rites.
<Switch(IntegerParameter(1))><Case(1)>The invocation, however, fails and <SheetEn(BNpcName,2,IntegerParameter(2),1,1)/> appears once more!</Case><Case(2)><Clickable(<SheetEn(BNpcName,1,IntegerParameter(2),1,1)/>)/> appears...</Case><Case(3)><Clickable(<SheetEn(BNpcName,1,IntegerParameter(2),1,1)/>)/> appears.</Case><Case(4)>The elder summon, <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/>, appears!</Case><Case(5)>The abomination, <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/>, appears!</Case><Case(6)>The circles shift and <SheetEn(BNpcName,1,IntegerParameter(2),1,1)/> appears!</Case></Switch>"
9499,57,33,0,False,"The lightning globe was swallowed up into the hollow..."
9500,57,33,0,False,"In the coming battle, you will fight as <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
9501,57,33,0,False,"In the coming battle, you will fight as <Highlight>ObjectParameter(1)</Highlight>."
9540,59,33,0,False,"You sense an unknown grade <Sheet(GatheringPointName,IntegerParameter(3),0)/> <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>yalm<Else/>yalms</If> to the <Highlight>StringParameter(1)</Highlight>."
9541,57,33,0,False,"Use the duty action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Solicit Siphon Snout<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to direct Ezel II to devour the clouded dream."
9564,57,65,0,False,"Miners and botanists may use the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aetheromatic Auger<UIGlow>01</UIGlow><UIForeground>01</UIForeground> against enemies.
The compressed aether needed to perform the action accumulates as you gather."