Patch 5.08 updates

This commit is contained in:
Hezkezl
2019-08-29 17:58:12 -06:00
parent f00c2d9244
commit 4f21fd0bf4
12 changed files with 51 additions and 50 deletions
+1 -1
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@@ -7495,7 +7495,7 @@ int32,str,bit&01,Image,ActionCategory,byte,ActionCastTimeline,ActionCastVFX,Acti
7491,"Hissatsu: Kyuten",False,3174,4,0,0,0,5122,5275,0,34,0,64,False,0,True,False,False,False,False,False,False,False,False,0,True,True,2,5,0,True,39,25,0,0,0,True,0,10,1,0,0,-1,7,0,1,0,0,111,4,False,False,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7492,"Hissatsu: Gyoten",False,3169,4,0,0,0,5123,1875,0,34,1,54,False,20,False,False,False,True,False,False,False,False,False,0,True,True,1,0,0,True,39,10,0,0,0,True,0,100,6,0,0,-1,7,0,1,0,0,111,2,False,True,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7493,"Hissatsu: Yaten",False,3170,4,0,0,0,5124,1875,0,34,3,56,False,5,False,False,False,True,False,False,False,False,False,0,True,True,1,0,0,True,39,10,0,0,0,True,0,100,7,0,0,-1,7,0,1,0,0,111,2,False,True,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7494,"Hissatsu: Kaiten",False,3168,4,0,0,0,5125,1875,0,34,0,52,False,0,True,False,False,False,False,False,False,False,False,0,True,True,1,0,0,False,39,20,0,0,0,True,0,50,5,0,0,0,0,0,2,0,0,111,1,False,False,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7494,"Hissatsu: Kaiten",False,3168,4,0,0,0,5125,1875,0,34,0,52,False,0,True,False,False,False,False,False,False,False,False,0,True,True,1,0,0,False,39,20,0,0,0,True,0,10,5,0,0,0,0,0,2,0,0,111,1,False,False,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7495,"Hagakure",False,3176,4,0,0,0,5126,1875,0,34,0,68,False,0,True,False,False,False,False,False,False,False,False,0,True,True,1,0,0,False,40,0,0,0,0,True,0,50,9,0,0,0,0,0,2,0,0,111,1,False,False,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7496,"Hissatsu: Guren",False,3177,4,0,0,0,5127,5276,0,34,0,70,False,10,False,False,False,True,False,False,False,False,False,0,True,True,4,10,2,True,39,50,0,0,0,True,0,1200,22,0,0,-1,7,0,1,0,68106,111,2,False,False,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7497,"Meditate",False,3172,4,0,0,0,5128,1875,0,34,0,60,False,0,True,False,False,False,False,False,False,False,False,0,True,True,1,0,0,False,0,0,0,0,0,True,0,600,12,0,0,0,0,0,2,0,68101,111,6,False,False,0,False,False,True,False,True,True,False,False,True,0,False,False,True
Can't render this file because it is too large.
+24 -24
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@@ -505,8 +505,7 @@ Cannot be reused on an individual for 60 seconds from when the effect wears off.
162,"Deals fire damage to target and all enemies nearby it with a potency of 260 for the first enemy, and 40% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
163,"Deals unaspected damage with a potency of 80.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>If target is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> potency is increased to 130 for one effect, or 180 for both"
163,"Deals unaspected damage with a potency of 180."
164,"Deals unaspected damage over time.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s"
@@ -530,8 +529,7 @@ Grants target immunity to the same effect for 1 minute after effect ends."
Shares a recast timer with <If(Equal(PlayerParameter(68),27))><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon III<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>."
171,"Continuously restores 8% of pet's HP.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 9s"
172,"Deals unaspected damage with a potency of 80.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>If target is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> potency is increased to 120 for one effect, or 160 for both"
172,"Deals unaspected damage with a potency of 160."
173,"Resurrects target to a weakened state."
174,"<If(Equal(PlayerParameter(68),27))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>Spreads a target's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruination<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects to nearby enemies.<Else/>Spreads a target's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects to nearby enemies.</If><Else/>Spreads a target's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects to nearby enemies.</If>
Potency is reduced by 60% for all remaining enemies.
@@ -2945,12 +2943,12 @@ Overheats <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Gauss Barrel
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s"
2239,""
2240,"Delivers an attack with a potency of 200."
2240,"Delivers an attack with a potency of 220."
2241,"Create shadows that nullify damage up to 20% of maximum HP.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s"
2242,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spinning Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300"
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 330"
2243,"Apply wasp venom to your weapon, increasing physical damage dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>20<Else/><If(Equal(PlayerParameter(68),30))>20<Else/>5</If></If><Else/>5</If>%.
<If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jugulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s
@@ -2999,16 +2997,16 @@ HP recovery decrease not available in PvP areas."
2255,"Delivers an attack with a potency of 100.
160 when executed from a target's rear.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 360
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 420"
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 460"
2256,"Delivers an attack with a potency of 80.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s"
2257,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spinning Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 220
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s"
2258,"Delivers an attack with a potency of 340.
500 when executed from a target's rear.
@@ -4514,8 +4512,8 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
3563,"Delivers an attack with a potency of 100.
160 when executed from a target's flank.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 330
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Flank Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 390
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 380
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Flank Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 440
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Huton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 30s to a maximum of 70s"
3564,"Grants target party member the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silhouette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, diverting to target 80% of all enmity generated by caster. No effect when target is under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Shadewalker<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
@@ -4559,8 +4557,7 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
Can only be executed while under the effects of both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
3578,"Deals unaspected damage with a potency of 150 to target and all enemies nearby it.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1"
3579,"Deals unaspected damage with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>If target is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> potency is increased to 150 for one effect, or 200 for both"
3579,"Deals unaspected damage with a potency of 200."
3580,"Afflicts target with <If(GreaterThanOrEqualTo(PlayerParameter(72),66))><If(Equal(PlayerParameter(68),27))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma III<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Inflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Ruination Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells used on target by arcanists and summoners is increased by 20
@@ -8791,8 +8788,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Unaspected damage over time
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s"
7426,"Deals unaspected damage with a potency of 120.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>If target is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground> potency is increased to 190 for one effect, or 260 for both
7426,"Deals unaspected damage with a potency of 260.
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Further Ruin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※This action cannot be assigned to a hotbar."
@@ -8901,17 +8897,17 @@ Can only be executed while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UI
7474,""
7475,""
7476,""
7477,"Delivers an attack with a potency of 170.<If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>
7477,"Delivers an attack with a potency of 200.<If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>"
7478,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hakaze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 320
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 340
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>13<Else/>10</If><Else/>10</If>%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40s<If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>"
7479,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hakaze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 320
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 340
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>13<Else/>10</If><Else/>10</If>%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40s<If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>"
@@ -8924,7 +8920,7 @@ Can only be executed while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UI
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Setsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>"
7481,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jinpu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 470<If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 480<If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If><If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Getsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/>
@@ -8932,7 +8928,7 @@ Can only be executed while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UI
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Getsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>"
7482,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shifu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 470<If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 480<If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Side Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If><If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ka<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/>
@@ -8967,7 +8963,7 @@ Can only be executed while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UI
※This action cannot be assigned to a hotbar."
7489,"Delivers an attack with a potency of 250.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 35
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60s
※This action cannot be assigned to a hotbar."
@@ -19387,7 +19383,7 @@ Can only be executed immediately following <UIForeground>F201F4</UIForeground><U
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills."
16484,"Delivers an attack with a potency of 375.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 52
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60s
Effect cannot be stacked with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Higanbana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
@@ -19425,7 +19421,11 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kassatsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※This action cannot be assigned to a hotbar."
16493,"Your shadow becomes animate, attacking enemies each time you execute a weaponskill. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases by 4 each time your shadow lands an attack.
16493,"Your shadow becomes animate, attacking enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Melee Attack Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Ranged Attack Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Area Attack Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases by 4 each time your shadow lands an attack.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Ninki Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>80"
16494,"Delivers an attack with a potency of 100 to target and all enemies nearby it.
Can't render this file because it is too large.
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@@ -6358,6 +6358,7 @@ Items displayed are not for sale."
7026,"Rotate selected object."
7027,"Unselected"
7028,"Select a furnishing"
7029,"––"
7050,"Orchestrion Playlist"
7051,""
7053,"Play All"
Can't render this file because it is too large.
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80
#,,TerritoryType,ContentLinkType,Content,,,,,,ContentMemberType,,,,UnlockQuest,,ClassJobLevel{Required},ClassJobLevel{Sync},ItemLevel{Required},ItemLevel{Sync},,AllowReplacement,,,,,,HighEndDuty,,,,DutyRecorderAllowed,,,,Name,ContentType,TransientKey,Transient,SortKey,Image,Icon,,LevelingRoulette,Level50/60Roulette,MSQRoulette,GuildHestRoulette,ExpertRoulette,TrialRoulette,DailyFrontlineChallenge,Level70Roulette,MentorRoulette,,,,,,AllianceRoulette,,NormalRaidRoulette,,,,,,,,,,,,,,,,,,,,,,
#,,TerritoryType,ContentLinkType,Content,,,,,,ContentMemberType,,,,UnlockQuest,,ClassJobLevel{Required},ClassJobLevel{Sync},ItemLevel{Required},ItemLevel{Sync},AllowUndersized,AllowReplacement,,,,,,HighEndDuty,,,,DutyRecorderAllowed,,,,Name,ContentType,TransientKey,Transient,SortKey,Image,Icon,,LevelingRoulette,Level50/60Roulette,MSQRoulette,GuildHestRoulette,ExpertRoulette,TrialRoulette,DailyFrontlineChallenge,Level70Roulette,MentorRoulette,,,,,,AllianceRoulette,,NormalRaidRoulette,,,,,,,,,,,,,,,,,,,,,,
int32,str,TerritoryType,byte,Row,bit&01,byte,uint32,uint32,byte,ContentMemberType,byte,byte,byte,Quest,uint16,byte,byte,uint16,uint16,bit&02,bit&04,bit&08,bit&10,bit&20,byte,bit&40,bit&80,bit&01,bit&02,bit&04,bit&08,bit&10,bit&20,bit&40,str,ContentType,byte,Row,uint16,Image,Image,sbyte,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool
0,"",0,0,0,False,0,0,0,108,0,0,0,0,0,0,0,0,0,0,False,True,True,False,False,0,False,False,False,False,False,False,True,False,False,"",0,0,0,0,0,0,-1,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False
1,"f1r1",169,1,1,False,0,0,0,108,2,0,0,0,0,0,24,27,0,0,True,True,True,False,False,1,True,False,True,False,False,False,True,False,False,"the Thousand Maws of TotoRak",2,6,1,5,112005,0,-1,True,False,False,False,False,False,False,False,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
2 # TerritoryType ContentLinkType Content ContentMemberType UnlockQuest ClassJobLevel{Required} ClassJobLevel{Sync} ItemLevel{Required} ItemLevel{Sync} AllowUndersized AllowReplacement HighEndDuty DutyRecorderAllowed Name ContentType TransientKey Transient SortKey Image Icon LevelingRoulette Level50/60Roulette MSQRoulette GuildHestRoulette ExpertRoulette TrialRoulette DailyFrontlineChallenge Level70Roulette MentorRoulette AllianceRoulette NormalRaidRoulette
3 int32 str TerritoryType byte Row bit&01 byte uint32 uint32 byte ContentMemberType byte byte byte Quest uint16 byte byte uint16 uint16 bit&02 bit&04 bit&08 bit&10 bit&20 byte bit&40 bit&80 bit&01 bit&02 bit&04 bit&08 bit&10 bit&20 bit&40 str ContentType byte Row uint16 Image Image sbyte bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool
4 0 0 0 0 False 0 0 0 108 0 0 0 0 0 0 0 0 0 0 False True True False False 0 False False False False False False True False False 0 0 0 0 0 0 -1 False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False
5 1 f1r1 169 1 1 False 0 0 0 108 2 0 0 0 0 0 24 27 0 0 True True True False False 1 True False True False False False True False False the Thousand Maws of Toto–Rak 2 6 1 5 112005 0 -1 True False False False False False False False True False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False
+14 -14
View File
@@ -1,20 +1,20 @@
key,0,1,2
#,Instance,Item,
int32,InstanceContent,Item,byte
0,15,24909,3
1,16,24909,3
2,30001,24909,2
3,30011,24909,2
4,30020,24909,2
5,2,24909,1
6,3,24909,1
7,1,24909,1
8,9,24909,1
9,11,24909,1
10,0,0,0
11,0,0,0
12,0,0,0
13,0,0,0
0,15,26536,7
1,16,26536,10
2,30001,26536,3
3,30011,26536,3
4,30020,26536,3
5,2,26536,3
6,3,26536,3
7,1,26536,3
8,9,26536,3
9,11,26536,3
10,50001,26536,5
11,50004,26536,5
12,50005,26536,5
13,51002,26536,5
14,0,0,0
15,0,0,0
16,0,0,0
1 key 0 1 2
2 # Instance Item
3 int32 InstanceContent Item byte
4 0 15 24909 26536 3 7
5 1 16 24909 26536 3 10
6 2 30001 24909 26536 2 3
7 3 30011 24909 26536 2 3
8 4 30020 24909 26536 2 3
9 5 2 24909 26536 1 3
10 6 3 24909 26536 1 3
11 7 1 24909 26536 1 3
12 8 9 24909 26536 1 3
13 9 11 24909 26536 1 3
14 10 0 50001 0 26536 0 5
15 11 0 50004 0 26536 0 5
16 12 0 50005 0 26536 0 5
17 13 0 51002 0 26536 0 5
18 14 0 0 0
19 15 0 0 0
20 16 0 0 0
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@@ -41745,7 +41745,7 @@ int32,single,single,single,single,single,byte,Row,Map,Row,TerritoryType
8011088,-320,-61.5281,320,0,10,40,0,493,0,815
8011093,549.951,-54.9025,-642.287,0,10,40,0,493,0,815
8011098,734.994,-74.5592,-498.224,0,10,40,0,493,0,815
8011103,360,-30.7756,-460,0,10,40,0,493,0,815
8011103,310.911,-22.4274,-426.418,1.56651,10,40,0,493,0,815
8011108,630,-32.5729,-200,0,10,40,0,493,0,815
8011113,-459.105,-0.257965,-356.999,0,10,40,0,493,0,815
8011118,-413.699,-62.9813,427.544,0,10,40,0,493,0,815
Can't render this file because it is too large.
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@@ -6166,7 +6166,7 @@ will be automatically updated to their PvP counterparts."
6090,60,9,0,False,"Unable to list items for display when gear is set to sell."
6091,57,33,0,False,"Estate tag updated."
6092,57,33,0,False,"<Highlight>StringParameter(1)</Highlight>'s <Sheet(SubmarineSpecCategory,IntegerParameter(2),0)/> has increased by <Value>IntegerParameter(3)</Value>."
6093,0,0,0,False,""
6093,60,9,0,False,"Unable to deploy submersible. Insufficient speed."
6094,0,0,0,False,""
6095,0,0,0,False,""
6096,0,0,0,False,""
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@@ -7988,7 +7988,7 @@ int32,int32,CraftType,RecipeLevelTable,Item,byte,Item,byte,Item,byte,Item,byte,I
33376,10801,1,450,26444,1,27716,3,27717,1,27804,1,27792,3,0,0,0,0,0,0,0,0,14,2,17,2,1049,False,75,130,160,100,0,2140,1990,0,0,65,False,True,True,0,0,False,False,500
33377,11671,2,450,26445,1,27716,2,27707,1,27793,1,0,0,0,0,0,0,0,0,0,0,15,2,17,2,1050,False,75,130,160,100,0,2140,1990,0,0,66,False,True,True,0,0,False,False,500
33378,15464,3,450,26446,1,27717,2,27716,1,27725,1,27706,1,27793,2,0,0,0,0,0,0,16,2,14,2,1051,False,75,130,160,100,0,2140,1990,0,0,67,False,True,True,0,0,False,False,500
33379,11673,2,450,26447,1,27716,3,27717,1,27760,1,27793,2,0,0,0,0,0,0,0,0,15,2,17,2,1050,False,75,130,160,100,0,2140,1990,0,0,66,False,True,True,0,0,False,False,500
33379,11673,2,450,26447,1,27716,2,27717,1,27760,1,27706,1,27793,2,0,0,0,0,0,0,15,2,17,2,1050,False,75,130,160,100,0,2140,1990,0,0,66,False,True,True,0,0,False,False,500
33380,11675,2,450,26448,1,27716,2,27717,1,27757,1,27793,2,0,0,0,0,0,0,0,0,15,2,17,2,1050,False,75,130,160,100,0,2140,1990,0,0,66,False,True,True,0,0,False,False,500
33381,12945,4,450,26449,1,27743,2,27716,1,27760,1,27793,2,0,0,0,0,0,0,0,0,17,2,16,2,1052,False,75,130,160,100,0,2140,1990,0,0,68,False,True,True,0,0,False,False,500
33382,11684,2,450,26450,1,27716,2,27760,1,27793,2,0,0,0,0,0,0,0,0,0,0,15,2,17,2,1050,False,75,130,160,100,0,2140,1990,0,0,66,False,True,True,0,0,False,False,500
Can't render this file because it is too large.
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File diff suppressed because one or more lines are too long
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@@ -714,7 +714,7 @@ He remains a retainer!♪"
687,"TEXT_CMNDEFRETAINERBELL_00544_ENTER3_VIERA_FEMALE_TYPE4","<yawn> Oh...that's right. I had something to tell you."
688,"TEXT_CMNDEFRETAINERBELL_00544_ENTER3_VIERA_FEMALE_TYPE5","I've returned! Come now, are you not happy to see me?"
689,"TEXT_CMNDEFRETAINERBELL_00544_ENTER3_VIERA_FEMALE_TYPE6","I could scarcely wait to return to your side, <If(PlayerParameter(4))>Mistress<Else/>Master</If>!"
690,"TEXT_CMNDEFRETAINERBELL_00544_ENTER_PIXIE_1","Oh, my adorable sapling! You have need of <Highlight>StringParameter(1)</Highlight>, yes? But sing the word, and let your beautiful branch do what only she can."
690,"TEXT_CMNDEFRETAINERBELL_00544_ENTER_PIXIE_1","Oh, my adorable sapling! You have need of <Highlight>StringParameter(1)</Highlight>, yes? But sing the word, and let your beautiful branch do what only they can."
691,"TEXT_CMNDEFRETAINERBELL_00544_ACCEPT_PIXIE_1","A whispered word, and off goes <Highlight>StringParameter(1)</Highlight> on a grand adventure! What wonders await at journey's end?"
692,"TEXT_CMNDEFRETAINERBELL_00544_COMPLETE_PIXIE_1","Carried by the wind, the leaf flutters to the ground─and so does <Highlight>StringParameter(1)</Highlight> return to your side. Was the journey a fruitful one?"
693,"TEXT_CMNDEFRETAINERBELL_00544_LEAVE_PIXIE_1","You have no more need of <Highlight>StringParameter(1)</Highlight>? So be it! I shall steal quietly from your loyal servant's dreams."
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4,"TEXT_JOBSCH630_02924_SEQ_04","You thoroughly investigate the area but you do not find Setoto. Mayhap it is time to move on and continue looking for the tonberry elsewhere."
5,"TEXT_JOBSCH630_02924_SEQ_05","Despite your best efforts, your search of this area turns up nothing. Perhaps searching the lands further north will yield better results."
6,"TEXT_JOBSCH630_02924_SEQ_06","You come across a tonberry lying face-down in the dirt surrounded by Coeurlclaw poachers. The pack of hunters are not at all pleased by your presence and warn you not to come any closer to them or their prey. Seeing as they intend to kill and skin the creature before them, it may be in your best interest to stop them."
7,"TEXT_JOBSCH630_02924_SEQ_07","The poachers are no match for you, and you swiftly dispatch of all three of them. Setoto, on the other hand, did not seem to fare nearly as well as you in her fight against them. Quickly cast Lustrate on her that she might be healed."
8,"TEXT_JOBSCH630_02924_SEQ_08","Shortly after casting Lustrate upon Setoto, you are joined by Alka Zolka, who is immediately enamored of the young tonberry girl. After commenting upon her beauty, he goes on to ask what motivated her to travel so far from her home in Bronze Lake. She tells you of how in the days before Nym's collapse her father was a scholar and Royal Marine. Suspecting he was captured by the Amdapori whilst on an undercover mission there, she sought to examine the ruins for anything that once belonged to him. Touched, Alka eagerly volunteers the both of you to aid her in her search. Return to Camp Tranquil with the tonberry girl and Alka to discuss how the three of you might proceed."
7,"TEXT_JOBSCH630_02924_SEQ_07","The poachers are no match for you, and you swiftly dispatch of all three of them. Setoto, on the other hand, did not seem to fare nearly as well as you in her fight against them. Quickly cast Adloquium on her that she might be healed."
8,"TEXT_JOBSCH630_02924_SEQ_08","Shortly after casting Adloquium upon Setoto, you are joined by Alka Zolka, who is immediately enamored of the young tonberry girl. After commenting upon her beauty, he goes on to ask what motivated her to travel so far from her home in Bronze Lake. She tells you of how in the days before Nym's collapse her father was a scholar and Royal Marine. Suspecting he was captured by the Amdapori whilst on an undercover mission there, she sought to examine the ruins for anything that once belonged to him. Touched, Alka eagerly volunteers the both of you to aid her in her search. Return to Camp Tranquil with the tonberry girl and Alka to discuss how the three of you might proceed."
9,"TEXT_JOBSCH630_02924_SEQ_09","Alka Zolka will be returning once to Bronze Lake to inform Surito Carito of all that has happened. Before going, however, he makes Setoto promise that she will no longer wander about on her own and asks that you see that she gets plenty of rest in his absence. Once he returns and Setoto is fully recovered, the three of you will be leaving to search Amdapor Keep for a memento of Setoto's father.
※The next scholar quest will be available from Alka Zolka upon reaching level 65."
@@ -33,7 +33,7 @@ int32,str,str
27,"TEXT_JOBSCH630_02924_TODO_03","Survey the designated location."
28,"TEXT_JOBSCH630_02924_TODO_04","Survey the designated location."
29,"TEXT_JOBSCH630_02924_TODO_05","Defeat the poachers."
30,"TEXT_JOBSCH630_02924_TODO_06","Cast Lustrate on Setoto."
30,"TEXT_JOBSCH630_02924_TODO_06","Cast Adloquium on Setoto."
31,"TEXT_JOBSCH630_02924_TODO_07","Speak with Alka Zolka at Camp Tranquil."
32,"TEXT_JOBSCH630_02924_TODO_08",""
33,"TEXT_JOBSCH630_02924_TODO_09",""
@@ -95,7 +95,7 @@ int32,str,str
89,"TEXT_JOBSCH630_02924_SETOTO_000_073","The two of you would really do that for me? Oh, thank you! Thank you so very much."
90,"TEXT_JOBSCH630_02924_ALKAZOLKA_000_074","Now let us return to Camp Tranquil. There, we can discuss how to proceed."
91,"TEXT_JOBSCH630_02924_SETOTO_000_075","Ungh... Father... Is this where it all ends?"
92,"TEXT_JOBSCH630_02924_SYSTEM_000_076","Setoto appears injured. Quickly cast Lustrate upon her that she might be healed."
92,"TEXT_JOBSCH630_02924_SYSTEM_000_076","Setoto appears injured. Quickly cast Adloquium upon her that she might be healed."
93,"TEXT_JOBSCH630_02924_ALKAZOLKA_000_080","Before we begin searching for a memento of Setoto's father in earnest, I must go to Bronze Lake to inform Surito Carito we have found his dear comrade and that she is safe. Speaking of which..."
94,"TEXT_JOBSCH630_02924_ALKAZOLKA_000_081","Setoto, you must promise me you will never again do anything so reckless as wandering a foreign land alone. The realm is a dangerous place─doubly so for someone with your affliction."
95,"TEXT_JOBSCH630_02924_SETOTO_000_082","Very well. If it really means that much to you, I shall make that promise."
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8 4 TEXT_JOBSCH630_02924_SEQ_04 You thoroughly investigate the area but you do not find Setoto. Mayhap it is time to move on and continue looking for the tonberry elsewhere.
9 5 TEXT_JOBSCH630_02924_SEQ_05 Despite your best efforts, your search of this area turns up nothing. Perhaps searching the lands further north will yield better results.
10 6 TEXT_JOBSCH630_02924_SEQ_06 You come across a tonberry lying face-down in the dirt surrounded by Coeurlclaw poachers. The pack of hunters are not at all pleased by your presence and warn you not to come any closer to them or their prey. Seeing as they intend to kill and skin the creature before them, it may be in your best interest to stop them.
11 7 TEXT_JOBSCH630_02924_SEQ_07 The poachers are no match for you, and you swiftly dispatch of all three of them. Setoto, on the other hand, did not seem to fare nearly as well as you in her fight against them. Quickly cast Lustrate on her that she might be healed. The poachers are no match for you, and you swiftly dispatch of all three of them. Setoto, on the other hand, did not seem to fare nearly as well as you in her fight against them. Quickly cast Adloquium on her that she might be healed.
12 8 TEXT_JOBSCH630_02924_SEQ_08 Shortly after casting Lustrate upon Setoto, you are joined by Alka Zolka, who is immediately enamored of the young tonberry girl. After commenting upon her beauty, he goes on to ask what motivated her to travel so far from her home in Bronze Lake. She tells you of how in the days before Nym's collapse her father was a scholar and Royal Marine. Suspecting he was captured by the Amdapori whilst on an undercover mission there, she sought to examine the ruins for anything that once belonged to him. Touched, Alka eagerly volunteers the both of you to aid her in her search. Return to Camp Tranquil with the tonberry girl and Alka to discuss how the three of you might proceed. Shortly after casting Adloquium upon Setoto, you are joined by Alka Zolka, who is immediately enamored of the young tonberry girl. After commenting upon her beauty, he goes on to ask what motivated her to travel so far from her home in Bronze Lake. She tells you of how in the days before Nym's collapse her father was a scholar and Royal Marine. Suspecting he was captured by the Amdapori whilst on an undercover mission there, she sought to examine the ruins for anything that once belonged to him. Touched, Alka eagerly volunteers the both of you to aid her in her search. Return to Camp Tranquil with the tonberry girl and Alka to discuss how the three of you might proceed.
13 9 TEXT_JOBSCH630_02924_SEQ_09 Alka Zolka will be returning once to Bronze Lake to inform Surito Carito of all that has happened. Before going, however, he makes Setoto promise that she will no longer wander about on her own and asks that you see that she gets plenty of rest in his absence. Once he returns and Setoto is fully recovered, the three of you will be leaving to search Amdapor Keep for a memento of Setoto's father. ※The next scholar quest will be available from Alka Zolka upon reaching level 65.
14 10 TEXT_JOBSCH630_02924_SEQ_10
15 11 TEXT_JOBSCH630_02924_SEQ_11
33 29 TEXT_JOBSCH630_02924_TODO_05 Defeat the poachers.
34 30 TEXT_JOBSCH630_02924_TODO_06 Cast Lustrate on Setoto. Cast Adloquium on Setoto.
35 31 TEXT_JOBSCH630_02924_TODO_07 Speak with Alka Zolka at Camp Tranquil.
36 32 TEXT_JOBSCH630_02924_TODO_08
37 33 TEXT_JOBSCH630_02924_TODO_09
38 34 TEXT_JOBSCH630_02924_TODO_10
39 35 TEXT_JOBSCH630_02924_TODO_11
95 91 TEXT_JOBSCH630_02924_SETOTO_000_075 Ungh... Father... Is this where it all ends?
96 92 TEXT_JOBSCH630_02924_SYSTEM_000_076 Setoto appears injured. Quickly cast Lustrate upon her that she might be healed. Setoto appears injured. Quickly cast Adloquium upon her that she might be healed.
97 93 TEXT_JOBSCH630_02924_ALKAZOLKA_000_080 Before we begin searching for a memento of Setoto's father in earnest, I must go to Bronze Lake to inform Surito Carito we have found his dear comrade and that she is safe. Speaking of which...
98 94 TEXT_JOBSCH630_02924_ALKAZOLKA_000_081 Setoto, you must promise me you will never again do anything so reckless as wandering a foreign land alone. The realm is a dangerous place─doubly so for someone with your affliction.
99 95 TEXT_JOBSCH630_02924_SETOTO_000_082 Very well. If it really means that much to you, I shall make that promise.
100 96 TEXT_JOBSCH630_02924_ALKAZOLKA_000_083 Ahem. ...G-Good. That is all that I ask.
101 97 TEXT_JOBSCH630_02924_ALKAZOLKA_000_084 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I ask that you look after Setoto and see that she gets some rest that she might recuperate from her ordeal. We shall make for the lost city upon her full recovery!
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124,"TEXT_JOBWAR700_02904_SYSTEM_100_201","※ You must have registered a product key for FINAL FANTASY XIV: Shadowbringers to your service account.
※ You must have completed the main scenario quest “Shadowbringers.”"
125,"TEXT_JOBWAR700_02904_SYSTEM_100_202","※ You must have completed the role quest “To Have Loved and Lost.”"
126,"TEXT_JOBWAR700_02904_SYSTEM_100_203","Once you have done so, the next dark knight quest will be available from Curious Gorge."
126,"TEXT_JOBWAR700_02904_SYSTEM_100_203","Once you have done so, the next warrior quest will be available from Curious Gorge."
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